Re: [Audyssey] Interactive fiction

2010-04-05 Thread Jacob Kruger
Will again just ask if anyone knows how to get winfrotz TTS working if it 
renders only startup errors?


Aside from it, have tried out varous other interpreters like windows glulx, 
filfre etc. and while with them I have to use the jaws cursor to read the 
text, they work, but where winfrotz TTS worked in the past, it won't even 
try run now, whereas the not too useful standard winfrotz does run.


Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 04, 2010 10:24 PM
Subject: Re: [Audyssey] Interactive fiction



Hmmm, can't you just copy the game and save files as normal?

I've not tried mobile software,  but certainly I've used this to 
transfer if games betwene a number of computers.


Beware the Grue!

Dark.
- Original Message - 
From: mike maslo mmaslo1...@swbell.net

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, April 04, 2010 7:38 PM
Subject: [Audyssey] Interactive fiction


Can someone please explain on how to use the ftp client on the win frotz? 
I

have a game on my laptop and want to transfer it to my iphone but do not
have a network. Any help would be sincerely appreciated.

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Re: [Audyssey] Any interactive fiction fans out there?

2010-04-05 Thread shaun everiss
well www.ifarchive.org has some stuff.
I still have some files up on dropbox  but I will shortly be clearing space of 
them.

Where can I get these games at? 

I would be willing to try all of them.

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Muhammed Deniz
Sent: Sunday, April 04, 2010 3:11 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Any interactive fiction fans out there?

Hi Mike,
play dragon dot z5 or gurmay. Their are really cool games like that and you 
will enjoy them, plus dragon is much cool but you need a brail note in order

to play those games.
Do you love audio games? Would you like to chat about BGt a game creation 
tool for the blind? Do you need any tips or tricks on any sought of game? Do

you need to ask questions about buying a game and help for the game? Well, 
this is the right place for you then! If you would like to joyn, just send a

blank email to.
audiogamesfortheblind+subscr...@googlegroups.com
With the subject subscribe in the subject line.
Contact infermation.
email:
muhamme...@googlemail.com
msn:
muhammed123...@hotmail.co.uk
Skype:
muhammed.deniz
Klango username.
muhammed
- Original Message - 
From: mike maslo mmaslo1...@swbell.net
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, April 04, 2010 7:17 PM
Subject: Re: [Audyssey] Any interactive fiction fans out there?


 Dark:

 Well I am trying to figure out azteca and I got to embarrassing point of 
 the
 jaguar room but can't figure out how to open the wall by the jaguar.

 I see it is very similar to muds and sometimes the concepts on how it 
 works.

 I will ask questions as I run across them but it looks great so far.

 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
 Behalf Of dark
 Sent: Sunday, April 04, 2010 11:42 AM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Any interactive fiction fans out there?

 Hi mike.

 No problem with traffic about if on this list, --- ask away.

 If you are a newby though, you could do much worse than checking out
 http://www.microheaven.com/IFGuide/step2.html which have a great 
 beginners'
 guide.

 I'd also recommend you try the game dreamhold by andrew plotkin found at
 http://ifarchive.heanet.ie/if-archive/games/zcode/dreamhold.z8

 you can run this with windows frotz, winfrotz (including the winfrotz tts
 version which outputs directly to sapi), or anything which plays z code 
 game

 files.

 It's a really great story and adventure, but whats' more is it's probably
 the best introduction to If I've seen. there are various ones knocking
 about, but for a hands on in game intro going through how to give 
 commands,
 and what puzles are, dreamhold is deffinately my favourite (not the least
 because it's an incredibly interesting game and story in it's own right).

 hth.

 Beware the Grue!

 Dark.
 - Original Message - 
 From: mike maslo mmaslo1...@swbell.net
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Sunday, April 04, 2010 4:46 PM
 Subject: [Audyssey] Any interactive fiction fans out there?


 Hi List:

 Are there any interactive fiction fans out there? If so, can you please
 contact me off list? I would sincerely appreciate a newbie to this area
 some
 help and explanations and do not want to fill this list with more 
 traffic.

 Thanks in advance.


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Re: [Audyssey] Any interactive fiction fans out there?

2010-04-05 Thread shaun everiss
well I didn't care for zork myself dungeon and dunjin were my things I played.
on that note is there any way to play agt files in windows like you play other 
files I have tads and frotz working hugo and glulx which I am happy using right 
now but agt and maybe a windows advint interpreter would make a cool addition 
for the stuff that uses it.
unfortunately there are several dos games I know which I can't play but stil 
the majority is playable now.

To be honest haiden, I never got on well with zork, but then again I 
personally prefer if games which have more background than just go into the 
dungeon and grab treasures and more than random puzles.

In fact I must admit, some if puzles just irritate me for their total lack of 
logic.

ah, so I was supposed to open the catch on the rusty door by blowing the 
whistle at the bird to scare it off, getting the egg from the nest, then 
droping the newspaper and twigs on the floor and using the magnifying glass to 
focus sunlight, then putting the dustbin lid ontop, dropping in the egg, 
frying it and using it to greace the rusty latch! how silly of me not to 
realize that perfectly rational change of logic!

I must confess this is why I don't really play much If anymore, sinse it's too 
much trouble to try and filter the to me, interesting exploration and story 
based stuff from all the games based on absurd puzles which i then need to 
look at a walkthrough to guess.

Of course, this might just be because I'm probably more inclined toward rpgs 
and that style of play myself in general, and didn't grown up with the classic 
if or get into the method of playing it.

Beware the grue!

Dark.
- Original Message - From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Monday, April 05, 2010 1:01 AM
Subject: Re: [Audyssey] Any interactive fiction fans out there?


Hi Dark,
In regards to an earlier post of yours, I know what you mean. I was playing
the zcode version of zork, and I had no idea how to enter the mirror to get
to the door in the endgame. The walkthrough I had said enter the box. This
did work at all. I found out that I had to simply type enter. That was a
relief to finally figure out, though exasperating none the saime--I do like
the way that one was combined from the three infocom zorks, and it doesn't
hurt they added a bit here and there.
Best Regards,
Hayden


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Re: [Audyssey] Any interactive fiction fans out there?

2010-04-05 Thread shaun everiss
well firstly hit one of the mirrors  ifarchive is slow and bad.
select plover  or mirror.ifarchive.org
next go to games there are games based on interpreter.
inform is inform games in the root of the archivers there are interpriters 
folders for zcode, tads, etc.

When I go to the archive where do I go to find the games? I see a bunch of
stuff but not sure of where to go to download these games.

Thanks in advance.

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Hayden Presley
Sent: Sunday, April 04, 2010 7:05 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] Any interactive fiction fans out there?

Hi Mike,
Most games, such as those found on the interactive fiction archive, are free
to play. However, some of (or all of) the companies I've ever heard of that
make these games end up charing a fee to play them, or in the Infocom/Level9
days, buying them on floppy disc.
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of mike maslo
Sent: Sunday, April 04, 2010 7:02 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] Any interactive fiction fans out there?

Dark:

Thanks a lot for the links and will check them all out. Are all interactive
fictions cost money or are there free stuff out there?

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Sunday, April 04, 2010 3:22 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Any interactive fiction fans out there?

Hmmm, I can't recall azteca specifically, but remember how well you c an 
interact with game elements depends very much on how much of a brain the 
creator had.

I spent ages trying to get through the fireplace in the pentory prequal, ---

north, (sinse it was in the north wall), enter fire place you can't enter 
that when it turned out I had to type in,  for the love of pete!

I don't remember any such issue with azteca, but I will confess this 
business with the prequal,  and the fact that I can make no headway 
whatsoever with the demo of the first game rather put me off malinch's 
stuff.

As with regular fiction though, this just depends upon who wrote the game, 
and there is a lot more interactive fiction available than just malinches' 
stuff,  check those links I sent in the previous message for starters, 
then have a look at http://www.wurb.com/if/ and search for something with 
good reviews that looks interesting.

personally, I'd recommend stuff by emily short, paul obrian and aAndrew 
plotkin,  but again this depends upon my personal preference for weerd 
exploritory fantasy stuff.

Beware the Grue!

Dark.
- Original Message - 
From: mike maslo mmaslo1...@swbell.net
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, April 04, 2010 7:17 PM
Subject: Re: [Audyssey] Any interactive fiction fans out there?


 Dark:

 Well I am trying to figure out azteca and I got to embarrassing point of 
 the
 jaguar room but can't figure out how to open the wall by the jaguar.

 I see it is very similar to muds and sometimes the concepts on how it 
 works.

 I will ask questions as I run across them but it looks great so far.

 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
 Behalf Of dark
 Sent: Sunday, April 04, 2010 11:42 AM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Any interactive fiction fans out there?

 Hi mike.

 No problem with traffic about if on this list, --- ask away.

 If you are a newby though, you could do much worse than checking out
 http://www.microheaven.com/IFGuide/step2.html which have a great 
 beginners'
 guide.

 I'd also recommend you try the game dreamhold by andrew plotkin found at
 http://ifarchive.heanet.ie/if-archive/games/zcode/dreamhold.z8

 you can run this with windows frotz, winfrotz (including the winfrotz tts
 version which outputs directly to sapi), or anything which plays z code 
 game

 files.

 It's a really great story and adventure, but whats' more is it's probably
 the best introduction to If I've seen. there are various ones knocking
 about, but for a hands on in game intro going through how to give 
 commands,
 and what puzles are, dreamhold is deffinately my favourite (not the least
 because it's an incredibly interesting game and story in it's own right).

 hth.

 Beware the Grue!

 Dark.
 - Original Message - 
 From: mike maslo mmaslo1...@swbell.net
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Sunday, April 04, 2010 4:46 PM
 Subject: [Audyssey] Any interactive fiction fans out there?


 Hi List:

 Are there any interactive fiction fans out there? If so, can you please
 contact me off list? I would sincerely appreciate a newbie to this area
 some
 help and explanations and do not want to fill this list with more 
 traffic.

 Thanks in advance.


 ---
 Gamers mailing 

Re: [Audyssey] messege to dark

2010-04-05 Thread dark
Well it does take a few seconds, but that probably depends upon your 
machines' speed and how many things you've got running.


Beware the Grue!

Dark.
- Original Message - 
From: michael barnes c...@samobile.net

To: gamers@audyssey.org
Sent: Monday, April 05, 2010 4:16 AM
Subject: [Audyssey] messege to dark


hey man i also notice that some times the game take alittle time to come 
up when i select it from my desktop.


--
Email services provided by the System Access Mobile Network.  Visit 
www.serotek.com to learn more about accessibility anywhere.


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Re: [Audyssey] Any interactive fiction fans out there?

2010-04-05 Thread Lisa Hayes
Sean what agt files have you? I have a game called sos, son of stage fright 
but can';t play it now.  Wish I could in windows.

Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: shaun everiss shau...@xtra.co.nz

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 05, 2010 7:04 PM
Subject: Re: [Audyssey] Any interactive fiction fans out there?


well I didn't care for zork myself dungeon and dunjin were my things I 
played.
on that note is there any way to play agt files in windows like you play 
other files I have tads and frotz working hugo and glulx which I am happy 
using right now but agt and maybe a windows advint interpreter would make 
a cool addition for the stuff that uses it.
unfortunately there are several dos games I know which I can't play but 
stil the majority is playable now.


To be honest haiden, I never got on well with zork, but then again I 
personally prefer if games which have more background than just go into 
the dungeon and grab treasures and more than random puzles.


In fact I must admit, some if puzles just irritate me for their total lack 
of logic.


ah, so I was supposed to open the catch on the rusty door by blowing the 
whistle at the bird to scare it off, getting the egg from the nest, then 
droping the newspaper and twigs on the floor and using the magnifying 
glass to focus sunlight, then putting the dustbin lid ontop, dropping in 
the egg, frying it and using it to greace the rusty latch! how silly of 
me not to realize that perfectly rational change of logic!


I must confess this is why I don't really play much If anymore, sinse it's 
too much trouble to try and filter the to me, interesting exploration and 
story based stuff from all the games based on absurd puzles which i then 
need to look at a walkthrough to guess.


Of course, this might just be because I'm probably more inclined toward 
rpgs and that style of play myself in general, and didn't grown up with 
the classic if or get into the method of playing it.


Beware the grue!

Dark.
- Original Message - From: Hayden Presley 
hdpres...@hotmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Monday, April 05, 2010 1:01 AM
Subject: Re: [Audyssey] Any interactive fiction fans out there?



Hi Dark,
In regards to an earlier post of yours, I know what you mean. I was 
playing
the zcode version of zork, and I had no idea how to enter the mirror to 
get
to the door in the endgame. The walkthrough I had said enter the box. 
This
did work at all. I found out that I had to simply type enter. That was 
a
relief to finally figure out, though exasperating none the saime--I do 
like
the way that one was combined from the three infocom zorks, and it 
doesn't

hurt they added a bit here and there.
Best Regards,
Hayden



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Re: [Audyssey] multiple player game

2010-04-05 Thread Jim Kitchen

Hi Thomas,

Yeah, WWE and TNA especially the Knockout division.  And maybe some UFC as 
well.  When I was young and had site I golfed and was on a bowling league for 
years.  I also liked to watch Indy racing, drag racing and bowling.  None of 
those excite me to listen to.  I do though enjoy listening to NASCAR racing.  
It would be cool to make a wrestling game, but I have other projects lined up 
for now and truthfully life has really slowed me down lately.

BFN

Jim

Enjoy life! There's plenty of time to be dead! 


j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] multiple player game

2010-04-05 Thread Jim Kitchen

Hi Robert,

I am sorry, but I think that you must have talked with someone else about 
Racko, vb6 and an AI book.  I do not find that at all in my Email archives.  
And I have never read or known about any AI books.

BFN

- Original Message -
Hello Jim,
awhile back I talked to you about writing a game in VB6.
The game was based on the 2-4 player card game called, Racko.
I asked you about artificial intelligence and I think you recommended a book 
to me.

Can you tell me again what that book was?
or can anyone else on this list recommend a good beginner AI book to start 
with.

thanks
Robert


---


Jim

DON'T READ THIS!!!

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Any interactive fiction fans out there?

2010-04-05 Thread shaun everiss
well I have cosmoserve starship piramids of mars and a few others lostin space 
I think
The game I will most miss is cosmoserve.
though thinking of it now it would be weird to play it in a windows environment.
dos related screens don't work so well anyway, in hugo playing futureboy the 
screen in the fake dos window of the computer does not read.
using the solution file I am able to solve that part of the game but I can't 
muck with the interface which is a shame.
This is one reason why I still wish I had a dos system.
 At 09:39 p.m. 5/04/2010, you wrote:
Sean what agt files have you? I have a game called sos, son of stage fright 
but can';t play it now.  Wish I could in windows.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - From: shaun everiss shau...@xtra.co.nz
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 05, 2010 7:04 PM
Subject: Re: [Audyssey] Any interactive fiction fans out there?


well I didn't care for zork myself dungeon and dunjin were my things I played.
on that note is there any way to play agt files in windows like you play 
other files I have tads and frotz working hugo and glulx which I am happy 
using right now but agt and maybe a windows advint interpreter would make a 
cool addition for the stuff that uses it.
unfortunately there are several dos games I know which I can't play but stil 
the majority is playable now.

To be honest haiden, I never got on well with zork, but then again I 
personally prefer if games which have more background than just go into the 
dungeon and grab treasures and more than random puzles.

In fact I must admit, some if puzles just irritate me for their total lack 
of logic.

ah, so I was supposed to open the catch on the rusty door by blowing the 
whistle at the bird to scare it off, getting the egg from the nest, then 
droping the newspaper and twigs on the floor and using the magnifying glass 
to focus sunlight, then putting the dustbin lid ontop, dropping in the egg, 
frying it and using it to greace the rusty latch! how silly of me not to 
realize that perfectly rational change of logic!

I must confess this is why I don't really play much If anymore, sinse it's 
too much trouble to try and filter the to me, interesting exploration and 
story based stuff from all the games based on absurd puzles which i then 
need to look at a walkthrough to guess.

Of course, this might just be because I'm probably more inclined toward rpgs 
and that style of play myself in general, and didn't grown up with the 
classic if or get into the method of playing it.

Beware the grue!

Dark.
- Original Message - From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Monday, April 05, 2010 1:01 AM
Subject: Re: [Audyssey] Any interactive fiction fans out there?


Hi Dark,
In regards to an earlier post of yours, I know what you mean. I was playing
the zcode version of zork, and I had no idea how to enter the mirror to get
to the door in the endgame. The walkthrough I had said enter the box. This
did work at all. I found out that I had to simply type enter. That was a
relief to finally figure out, though exasperating none the saime--I do like
the way that one was combined from the three infocom zorks, and it doesn't
hurt they added a bit here and there.
Best Regards,
Hayden


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Re: [Audyssey] Any interactive fiction fans out there?

2010-04-05 Thread Lisa Hayes
Me too, I heard their was a windows version of agt is this true and if so co 
you have it or know where I can get it.  I'd love to convert sos to windows. 
Thanks.

Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: shaun everiss shau...@xtra.co.nz

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 05, 2010 8:34 PM
Subject: Re: [Audyssey] Any interactive fiction fans out there?


well I have cosmoserve starship piramids of mars and a few others lostin 
space I think

The game I will most miss is cosmoserve.
though thinking of it now it would be weird to play it in a windows 
environment.
dos related screens don't work so well anyway, in hugo playing futureboy 
the screen in the fake dos window of the computer does not read.
using the solution file I am able to solve that part of the game but I 
can't muck with the interface which is a shame.

This is one reason why I still wish I had a dos system.
At 09:39 p.m. 5/04/2010, you wrote:
Sean what agt files have you? I have a game called sos, son of stage 
fright but can';t play it now.  Wish I could in windows.

Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - From: shaun everiss shau...@xtra.co.nz
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 05, 2010 7:04 PM
Subject: Re: [Audyssey] Any interactive fiction fans out there?


well I didn't care for zork myself dungeon and dunjin were my things I 
played.
on that note is there any way to play agt files in windows like you play 
other files I have tads and frotz working hugo and glulx which I am happy 
using right now but agt and maybe a windows advint interpreter would make 
a cool addition for the stuff that uses it.
unfortunately there are several dos games I know which I can't play but 
stil the majority is playable now.


To be honest haiden, I never got on well with zork, but then again I 
personally prefer if games which have more background than just go into 
the dungeon and grab treasures and more than random puzles.


In fact I must admit, some if puzles just irritate me for their total 
lack of logic.


ah, so I was supposed to open the catch on the rusty door by blowing 
the whistle at the bird to scare it off, getting the egg from the nest, 
then droping the newspaper and twigs on the floor and using the 
magnifying glass to focus sunlight, then putting the dustbin lid ontop, 
dropping in the egg, frying it and using it to greace the rusty latch! 
how silly of me not to realize that perfectly rational change of logic!


I must confess this is why I don't really play much If anymore, sinse 
it's too much trouble to try and filter the to me, interesting 
exploration and story based stuff from all the games based on absurd 
puzles which i then need to look at a walkthrough to guess.


Of course, this might just be because I'm probably more inclined toward 
rpgs and that style of play myself in general, and didn't grown up with 
the classic if or get into the method of playing it.


Beware the grue!

Dark.
- Original Message - From: Hayden Presley 
hdpres...@hotmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Monday, April 05, 2010 1:01 AM
Subject: Re: [Audyssey] Any interactive fiction fans out there?



Hi Dark,
In regards to an earlier post of yours, I know what you mean. I was 
playing
the zcode version of zork, and I had no idea how to enter the mirror to 
get
to the door in the endgame. The walkthrough I had said enter the box. 
This
did work at all. I found out that I had to simply type enter. That 
was a
relief to finally figure out, though exasperating none the saime--I do 
like
the way that one was combined from the three infocom zorks, and it 
doesn't

hurt they added a bit here and there.
Best Regards,
Hayden



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Re: [Audyssey] multiple player game

2010-04-05 Thread Thomas Ward
Hi,
In deed. Unfortunately WWE especially is very controling regarding
their copyrights. I'm not sure I could legally get away with using
actual super stars names without getting in serious hot water. I guess
if you or I wrote a wrestling game all of the wrestlers in the game
would have to have fake names.
Anyway, I know what you mean. I like Nascar racing too, and that's the
reason I took control over Raceway. I plan to model it after Nascar
Thunder. That's a sighted game for the PC I have which is really cool,
but not completely accessible. Like Nascar Thunder I'm trying to
create a true driving simulator using actual physics, and that part of
the game is really tough.

On 4/5/10, Jim Kitchen j...@kitchensinc.net wrote:
 Hi Thomas,

 Yeah, WWE and TNA especially the Knockout division.  And maybe some UFC as
 well.  When I was young and had site I golfed and was on a bowling league
 for years.  I also liked to watch Indy racing, drag racing and bowling.
 None of those excite me to listen to.  I do though enjoy listening to NASCAR
 racing.  It would be cool to make a wrestling game, but I have other
 projects lined up for now and truthfully life has really slowed me down
 lately.

 BFN


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[Audyssey] Winfrotz 1.16 - with a speech option

2010-04-05 Thread Jacob Kruger
Ok, actually found out that if I got hold of the installer for windows frotz 
1.16 from http://ifarchive.heanet.ie/ then it has a speech option that can 
then be turned on, so will now finally be able to actually play the 
interactive fiction games have here nowwhoohoo!


This is just the standard windows frotz installation, not the specifically 
TTS version.


http://ifarchive.heanet.ie/if-archive/infocom/interpreters/frotz/WindowsFrotzInstaller.exe

Found it on this page where you can also download the source code for it, 
but which doesn't seem to want to compile on my machine after I pulled it 
into visual studio.net, and allowed it to handle the conversion, but anyway:

http://ifarchive.heanet.ie/indexes/if-archiveXinfocomXinterpretersXfrotz.html

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'


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database 5002 (20100405) __

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[Audyssey] important messege to entombed players

2010-04-05 Thread michael barnes
i had to reload my computer and so i install entombed back on my 
computer.  but everytime i log in it keep acting like i didn't buy the 
game.  i even put in my transaction number that it ask for but still 
won't let me unlock the full game on my computer.  so what do i do?


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Re: [Audyssey] important messege to entombed players

2010-04-05 Thread Muhammed Deniz

You might have to contact Jason about the problem.
Do you love audio games? Would you like to chat about BGt a game creation 
tool for the blind? Do you need any tips or tricks on any sought of game? Do 
you need to ask questions about buying a game and help for the game? Well, 
this is the right place for you then! If you would like to joyn, just send a 
blank email to.

audiogamesfortheblind+subscr...@googlegroups.com
With the subject subscribe in the subject line.
Contact infermation.
email:
muhamme...@googlemail.com
msn:
muhammed123...@hotmail.co.uk
Skype:
muhammed.deniz
Klango username.
muhammed
- Original Message - 
From: michael barnes c...@samobile.net

To: gamers@audyssey.org
Sent: Monday, April 05, 2010 7:52 PM
Subject: [Audyssey] important messege to entombed players


i had to reload my computer and so i install entombed back on my computer. 
but everytime i log in it keep acting like i didn't buy the game.  i even 
put in my transaction number that it ask for but still won't let me unlock 
the full game on my computer.  so what do i do?


--
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www.serotek.com to learn more about accessibility anywhere.


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Re: [Audyssey] Winfrotz 1.16 - with a speech option

2010-04-05 Thread dark

Hi Jacub.

If I remember rightly, windows frotz and win frotz are actually two 
different programs, --- though they are similar (I'm not sure if windows 
frotz is an earlier version).


I do know win frotz tts is built on an older version of win frotz than the 
current one, because I actually foundthat win frotz tts won't play some of 
the infocom games like king arthur, where as standard win frotz will. Tts is 
convenient,  but I played using Hal's virtual focus for a long while 
(actually a couple of years before I started playing audio games), so I 
don't find this too much of a pest.


in fact, i originally used windows frotz on my old laptop with windows 98, 
but found the speech not to work (I had no idea sapi even existed back then 
or that I had to install it), but found Hal quite sufficient.


It's a shame tts wasn't updated to the latest win frotz, but I'm generally 
not sure how the tts developement is going, or even if developement is 
continuing at all.


Btw, this really! takes me back.
Beware the Grue!

Dark. 



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Re: [Audyssey] Winfrotz 1.16 - with a speech option

2010-04-05 Thread Muhammed Deniz

Jacub? Lol!
Do you love audio games? Would you like to chat about BGt a game creation 
tool for the blind? Do you need any tips or tricks on any sought of game? Do 
you need to ask questions about buying a game and help for the game? Well, 
this is the right place for you then! If you would like to joyn, just send a 
blank email to.

audiogamesfortheblind+subscr...@googlegroups.com
With the subject subscribe in the subject line.
Contact infermation.
email:
muhamme...@googlemail.com
msn:
muhammed123...@hotmail.co.uk
Skype:
muhammed.deniz
Klango username.
muhammed
- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 05, 2010 8:29 PM
Subject: Re: [Audyssey] Winfrotz 1.16 - with a speech option



Hi Jacub.

If I remember rightly, windows frotz and win frotz are actually two 
different programs, --- though they are similar (I'm not sure if windows 
frotz is an earlier version).


I do know win frotz tts is built on an older version of win frotz than the 
current one, because I actually foundthat win frotz tts won't play some of 
the infocom games like king arthur, where as standard win frotz will. Tts 
is convenient,  but I played using Hal's virtual focus for a long 
while (actually a couple of years before I started playing audio games), 
so I don't find this too much of a pest.


in fact, i originally used windows frotz on my old laptop with windows 98, 
but found the speech not to work (I had no idea sapi even existed back 
then or that I had to install it), but found Hal quite sufficient.


It's a shame tts wasn't updated to the latest win frotz, but I'm generally 
not sure how the tts developement is going, or even if developement is 
continuing at all.


Btw, this really! takes me back.
Beware the Grue!

Dark.

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[Audyssey] How did you start?

2010-04-05 Thread dark
Hi. 

all this talk about if Is getting me a litle nostalgic, so i thought a topic 
about how people got into audio games and such might be fun. 

For me, I'd always played what graffical games my eyesite could cope with, 
first on an atari 2600 (at age 3 and 4), then an amstrad cpc computer (similar 
to a comador 64), a comador amigar and finally a Snes (which i stil own). 

But in the mid 90's with the 32 bit 3D era, the number of games I could play 
dropped from about thirty percent, to almost none. 

Though I used a laptop for school work, and university, it never occurred to me 
I could do anything with it bar write. Yes, I had the DD manuals and used it 
to do some tabletop gaming in about 99-2000 before I went to uni, but I never 
actually thought of games. 

It wasn't until 2003, that I saw an artical in a braille publication mentioning 
tom lorimers' whitestick.co.uk site and accessible computer games. 

Despite a lot of net access shinanigans (hal version 5 and internet access was 
fairly new at that stage), I found toms' site, and played a number of online 
games like ashes of angels and legend of the green dragon. 

I do remember checking the offline games page, but A, the idea of a game with 
sound I found rather bizarre, and B, I was stil using a five year old laptop 
with windows 98. I did however play a lot of if. 

Things went on. I started on Sryth in late 2004, bought an xp desktop in mid 
2005, then ran into Bryan peterson. When finding we both had defficient 
eyeballs and an interest in exploration games he directed me towards shades of 
doom (I stil remember sitting up all night playing it), and by degrees 
audiogames.net. 

Sinse this corresponded with me finishing my masters and for various confusing 
academic reasons having a lot of free time, i signed up to the audiogames.net 
forum in 2006, and spent the next few months trying almost the entire 
audiogames.net database, signing up to the audeasy list somewhere along the 
line. 

And the rest is history. 

Beware the Grue! 

Dark.
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Re: [Audyssey] important messege to entombed players

2010-04-05 Thread dark
You don't need the transaction number, just your account name and password, 
and to create an account you must enter the E-mail address tied to your 
paypal account.


If you entered all those details right there shouldn't be a problem (but 
remember right, means letter exact).


Beware the Grue!

Dark.
- Original Message - 
From: michael barnes c...@samobile.net

To: gamers@audyssey.org
Sent: Monday, April 05, 2010 7:52 PM
Subject: [Audyssey] important messege to entombed players


i had to reload my computer and so i install entombed back on my computer. 
but everytime i log in it keep acting like i didn't buy the game.  i even 
put in my transaction number that it ask for but still won't let me unlock 
the full game on my computer.  so what do i do?


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Re: [Audyssey] How did you start?

2010-04-05 Thread Milos Przic
  Hi, yes, now you Dark made me a little nostalgic. I was also playing some 
games, mostly on the sega platform, since 1998, alongside my sided friends. 
From 2001 to 2003 I didn't play anything, and then I hurd about some games 
for the blind people. I was wondering how it could work, and the first game 
I found was Jim's Mach 1. Then I played the battleship from 
gamesfortheblind.com, and finally I found gmagames and audiogames.
  Then 3 years ago I found the malich games, and started playing the 
interactive fiction, and a year after that I started learning to program in 
inform 7. In the meantime, I am still an active audiogamer.

 Milos Przic
msn: milos.pr...@gmail.com
skype: Milosh-hs
- Original Message - 
From: dark d...@xgam.org

To: Gamers@audyssey.org
Sent: Monday, April 05, 2010 9:42 PM
Subject: [Audyssey] How did you start?



Hi.

all this talk about if Is getting me a litle nostalgic, so i thought a 
topic about how people got into audio games and such might be fun.


For me, I'd always played what graffical games my eyesite could cope with, 
first on an atari 2600 (at age 3 and 4), then an amstrad cpc computer 
(similar to a comador 64), a comador amigar and finally a Snes (which i 
stil own).


But in the mid 90's with the 32 bit 3D era, the number of games I could 
play dropped from about thirty percent, to almost none.


Though I used a laptop for school work, and university, it never occurred 
to me I could do anything with it bar write. Yes, I had the DD manuals 
and used it to do some tabletop gaming in about 99-2000 before I went to 
uni, but I never actually thought of games.


It wasn't until 2003, that I saw an artical in a braille publication 
mentioning tom lorimers' whitestick.co.uk site and accessible computer 
games.


Despite a lot of net access shinanigans (hal version 5 and internet access 
was fairly new at that stage), I found toms' site, and played a number of 
online games like ashes of angels and legend of the green dragon.


I do remember checking the offline games page, but A, the idea of a game 
with sound I found rather bizarre, and B, I was stil using a five year old 
laptop with windows 98. I did however play a lot of if.


Things went on. I started on Sryth in late 2004, bought an xp desktop in 
mid 2005, then ran into Bryan peterson. When finding we both had 
defficient eyeballs and an interest in exploration games he directed me 
towards shades of doom (I stil remember sitting up all night playing it), 
and by degrees audiogames.net.


Sinse this corresponded with me finishing my masters and for various 
confusing academic reasons having a lot of free time, i signed up to the 
audiogames.net forum in 2006, and spent the next few months trying almost 
the entire audiogames.net database, signing up to the audeasy list 
somewhere along the line.


And the rest is history.

Beware the Grue!

Dark.
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[Audyssey] dark here a question

2010-04-05 Thread michael barnes
i did like you told me but when i create a new account it tell me that 
my email is already in use.  so what do i do?


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Re: [Audyssey] Any interactive fiction fans out there?

2010-04-05 Thread shaun everiss
well I never heard of agt for windows.
there was agility I think but it means you need to convert the games and I 
really havn't tried it.
at any rate I think it takes away the feel having to recompile the stuff so I 
can play it on another editer and I never had luck with it anyway.
I wish there was agt for windows.
At 10:47 p.m. 5/04/2010, you wrote:
Me too, I heard their was a windows version of agt is this true and if so co 
you have it or know where I can get it.  I'd love to convert sos to windows. 
Thanks.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - From: shaun everiss shau...@xtra.co.nz
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 05, 2010 8:34 PM
Subject: Re: [Audyssey] Any interactive fiction fans out there?


well I have cosmoserve starship piramids of mars and a few others lostin 
space I think
The game I will most miss is cosmoserve.
though thinking of it now it would be weird to play it in a windows 
environment.
dos related screens don't work so well anyway, in hugo playing futureboy the 
screen in the fake dos window of the computer does not read.
using the solution file I am able to solve that part of the game but I can't 
muck with the interface which is a shame.
This is one reason why I still wish I had a dos system.
At 09:39 p.m. 5/04/2010, you wrote:
Sean what agt files have you? I have a game called sos, son of stage fright 
but can';t play it now.  Wish I could in windows.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - From: shaun everiss shau...@xtra.co.nz
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 05, 2010 7:04 PM
Subject: Re: [Audyssey] Any interactive fiction fans out there?


well I didn't care for zork myself dungeon and dunjin were my things I 
played.
on that note is there any way to play agt files in windows like you play 
other files I have tads and frotz working hugo and glulx which I am happy 
using right now but agt and maybe a windows advint interpreter would make a 
cool addition for the stuff that uses it.
unfortunately there are several dos games I know which I can't play but 
stil the majority is playable now.

To be honest haiden, I never got on well with zork, but then again I 
personally prefer if games which have more background than just go into 
the dungeon and grab treasures and more than random puzles.

In fact I must admit, some if puzles just irritate me for their total lack 
of logic.

ah, so I was supposed to open the catch on the rusty door by blowing the 
whistle at the bird to scare it off, getting the egg from the nest, then 
droping the newspaper and twigs on the floor and using the magnifying 
glass to focus sunlight, then putting the dustbin lid ontop, dropping in 
the egg, frying it and using it to greace the rusty latch! how silly of 
me not to realize that perfectly rational change of logic!

I must confess this is why I don't really play much If anymore, sinse it's 
too much trouble to try and filter the to me, interesting exploration and 
story based stuff from all the games based on absurd puzles which i then 
need to look at a walkthrough to guess.

Of course, this might just be because I'm probably more inclined toward 
rpgs and that style of play myself in general, and didn't grown up with 
the classic if or get into the method of playing it.

Beware the grue!

Dark.
- Original Message - From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Monday, April 05, 2010 1:01 AM
Subject: Re: [Audyssey] Any interactive fiction fans out there?


Hi Dark,
In regards to an earlier post of yours, I know what you mean. I was 
playing
the zcode version of zork, and I had no idea how to enter the mirror to 
get
to the door in the endgame. The walkthrough I had said enter the box. 
This
did work at all. I found out that I had to simply type enter. That was a
relief to finally figure out, though exasperating none the saime--I do 
like
the way that one was combined from the three infocom zorks, and it doesn't
hurt they added a bit here and there.
Best Regards,
Hayden


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Re: [Audyssey] How did you start?

2010-04-05 Thread Thomas Ward
Hi,
Well, as many of you know I was sighted for many years. the very first
video game I can remember playing was Packman on my Atari 2600 around
1982 or so. I later got several more games from that era such as Demon
Attack, Space Invaders, Missile Command, etc. All the classics in
other words.
Around 1985 or so I got a Colleco for Christmas and started playing
games like Donkey Kong, Mouse Trap, Smirfs, Zaxon, and several other
games I probably don't recall any more.
1987 I had switched  game consoles yet again moving to the Nintendo
Entertainment System.  It pretty much goes without saying I had all
the major games such as Megaman, Mario, Double Dragon, Ninja Turtles,
Castlevania, and several more. In fact, I still have the NES and most
of the games in my living room closet.
By this time in my life I was beginning to have a harder time playing
the games because I couldn't see the tv screen very well. Things were
often blurry, but it didn't stop me from continuing to play.
By the 1990's my next major game console, if you wish to call it that,
was an IBM 486 with 4 MB of ram.  I played various games such as Duke
Nukem, Overkill,  and plenty of games I just don't remember now. I had
several.
In 1996, when I was a senior in high school, I got a new IBM with
Windows 95 on it. About that time there were a number of popular PC
games such as Heroes of Might and Magic, Tomb Raider, Top Gun,  Doom,
Jedi Knight, etc which I played. These were really the last games I
could really play as I really couldn't see them well, and I was using
Jaws 2.0 to access the PC because I couldn't see the words, icons,
etc. It basically was just a mindless mess of blurry colors.
Around 1998 I started looking for accessible games. A friend of mine
in college gave me some of Jim Kitchens self-voicing games. Those
proved to be fun little time waisters, but I wanted something more. So
I kept looking. Eventually, I found GMA's web site with Lonewolf and
Trek 2000 which I purchased right away. About this time Shades of Doom
was in testing, and I recall buying it not long after it came out.
As it happens the GMA Games site had a link to the Audyssey Magazine
list and I joined to find out more about it. After that the rest is
history. I have been floating around in the audio games 
community
ever since.

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Re: [Audyssey] dark here a question

2010-04-05 Thread dark
Try the change password option in the main menue, --- that's what it's 
for.


Oviously your account is fine, you just need a correct password.

Beware the Grue!

Dark.
- Original Message - 
From: michael barnes c...@samobile.net

To: gamers@audyssey.org
Sent: Monday, April 05, 2010 10:11 PM
Subject: [Audyssey] dark here a question


i did like you told me but when i create a new account it tell me that my 
email is already in use.  so what do i do?


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Re: [Audyssey] dark here a question

2010-04-05 Thread michael barnes
i did that last night but i'll give it another try but if that don't 
work what do i do?


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Re: [Audyssey] dark here a question

2010-04-05 Thread Bryan Peterson
I'd Email Jason if you're still having problems. He seems like a fair, 
reasonable guy. He should be able to help you out if the rest of us can't.
He who is valiant and pure of spirit may find the holy grail in the castle 
of ggh.
- Original Message - 
From: michael barnes c...@samobile.net

To: gamers@audyssey.org
Sent: Monday, April 05, 2010 3:31 PM
Subject: Re: [Audyssey] dark here a question


i did that last night but i'll give it another try but if that don't work 
what do i do?


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Re: [Audyssey] How did you start?

2010-04-05 Thread dark
Interesting tom, we were probably playin some of the same atari games like 
packman, berzerk and space invaders in 1985 and 6, accept I was about three 
or four at the time ;D.


I also stil own and play my Snes, (it's hooked up to my pc monitor right 
now), but having been collecting games sinse the early 90's, it's actually 
getting to the point where I'm running out of games I can play available for 
the console.


Pluss of course about the most complex games I can play are things like 
super metroid or some of the later Mega man games, sinse I can't read in 
game text at all.
I have been considdering the wii,  purely for wii ware titles, but the 
menues are just too much of a nightmare with my level of sight, which is 
very frustrating!


But before I get into low vision stuff I'll stop.

Beware the grue!

Dark. 



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Re: [Audyssey] How did you start?

2010-04-05 Thread Thomas Ward
Hi,
Yeah, I find the Wii a bit more than I can handle. The menus are
tricky enough, but the Wii motes take something to get use to.
I was playing the Wii with my family last night and I couldn't get the
hang of the motes as hard as I tried I couldn't ski straight to save
my life. I move to rapidly and I'd go way left or way right, or spin
around in a circle because the Wii motes are so motion sensative. it
takes a certain practice, a certain touch, to get them to work right.
Cool, but very difficult from my perspective.

Cheers!

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Re: [Audyssey] important messege to entombed players

2010-04-05 Thread shaun everiss
well since the scoreboards are down I think other things may be to.
no idea, maybe jayson is putting the market up but shouldn't take everything 
down but hmph.
At 06:52 a.m. 6/04/2010, you wrote:
i had to reload my computer and so i install entombed back on my computer.  
but everytime i log in it keep acting like i didn't buy the game.  i even put 
in my transaction number that it ask for but still won't let me unlock the 
full game on my computer.  so what do i do?

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Re: [Audyssey] How did you start?

2010-04-05 Thread Muhammed Deniz

Hello Dark and others,
my ixperance was this. I started playing audio games in til 2007 and my 
laptop was broken alittle bit. It was a rubbish school hp laptop. Ok, I said 
to my teacher that I want a new computer and my teacher ordered one and it 
came. When the computer came, I started playing pipe 2, hunter and troopanum 
2 including gma tank commander. I sat everyday on my laptop and I always was 
on audio games and looking for new games. I found treasure hunt and I didn't 
really take an interest at it. But ok, let me take a chance on this game. I 
watched Philips review, then I was really hooked. I downloaded treasure hunt 
then I had a problem with the game. I joyned the bpc discussion list, but at 
first I wasn't willing to joyn and then I gave the chance. Obviously I 
behaved much more sillyer because I didn't know how to act on mailing lists 
at the time. It was last year. I also joyned the entombed discussion group. 
Ok, with out me knowing, mota beta 10 was released. I joyned the USA games 
mailing list and then had a bit of fun. Then, I pushed the block. Probably I 
had about 20 or 30 games now. My ixperance is this, though Dark interesting 
topic indeed.
Do you love audio games? Would you like to chat about BGt a game creation 
tool for the blind? Do you need any tips or tricks on any sought of game? Do 
you need to ask questions about buying a game and help for the game? Well, 
this is the right place for you then! If you would like to joyn, just send a 
blank email to.

audiogamesfortheblind+subscr...@googlegroups.com
With the subject subscribe in the subject line.
Contact infermation.
email:
muhamme...@googlemail.com
msn:
muhammed123...@hotmail.co.uk
Skype:
muhammed.deniz
Klango username.
muhammed
- Original Message - 
From: dark d...@xgam.org

To: Gamers@audyssey.org
Sent: Monday, April 05, 2010 8:42 PM
Subject: [Audyssey] How did you start?



Hi.

all this talk about if Is getting me a litle nostalgic, so i thought a 
topic about how people got into audio games and such might be fun.


For me, I'd always played what graffical games my eyesite could cope with, 
first on an atari 2600 (at age 3 and 4), then an amstrad cpc computer 
(similar to a comador 64), a comador amigar and finally a Snes (which i 
stil own).


But in the mid 90's with the 32 bit 3D era, the number of games I could 
play dropped from about thirty percent, to almost none.


Though I used a laptop for school work, and university, it never occurred 
to me I could do anything with it bar write. Yes, I had the DD manuals 
and used it to do some tabletop gaming in about 99-2000 before I went to 
uni, but I never actually thought of games.


It wasn't until 2003, that I saw an artical in a braille publication 
mentioning tom lorimers' whitestick.co.uk site and accessible computer 
games.


Despite a lot of net access shinanigans (hal version 5 and internet access 
was fairly new at that stage), I found toms' site, and played a number of 
online games like ashes of angels and legend of the green dragon.


I do remember checking the offline games page, but A, the idea of a game 
with sound I found rather bizarre, and B, I was stil using a five year old 
laptop with windows 98. I did however play a lot of if.


Things went on. I started on Sryth in late 2004, bought an xp desktop in 
mid 2005, then ran into Bryan peterson. When finding we both had 
defficient eyeballs and an interest in exploration games he directed me 
towards shades of doom (I stil remember sitting up all night playing it), 
and by degrees audiogames.net.


Sinse this corresponded with me finishing my masters and for various 
confusing academic reasons having a lot of free time, i signed up to the 
audiogames.net forum in 2006, and spent the next few months trying almost 
the entire audiogames.net database, signing up to the audeasy list 
somewhere along the line.


And the rest is history.

Beware the Grue!

Dark.
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Re: [Audyssey] How did you start?

2010-04-05 Thread Muhammed Deniz

I really love the wii!
Do you love audio games? Would you like to chat about BGt a game creation 
tool for the blind? Do you need any tips or tricks on any sought of game? Do 
you need to ask questions about buying a game and help for the game? Well, 
this is the right place for you then! If you would like to joyn, just send a 
blank email to.

audiogamesfortheblind+subscr...@googlegroups.com
With the subject subscribe in the subject line.
Contact infermation.
email:
muhamme...@googlemail.com
msn:
muhammed123...@hotmail.co.uk
Skype:
muhammed.deniz
Klango username.
muhammed
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 05, 2010 10:38 PM
Subject: Re: [Audyssey] How did you start?



Hi,
Yeah, I find the Wii a bit more than I can handle. The menus are
tricky enough, but the Wii motes take something to get use to.
I was playing the Wii with my family last night and I couldn't get the
hang of the motes as hard as I tried I couldn't ski straight to save
my life. I move to rapidly and I'd go way left or way right, or spin
around in a circle because the Wii motes are so motion sensative. it
takes a certain practice, a certain touch, to get them to work right.
Cool, but very difficult from my perspective.

Cheers!

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Re: [Audyssey] Winfrotz 1.16 - with a speech option

2010-04-05 Thread Jacob Kruger
Only thing have really noticed while trying to get this working up to now, 
is that most of the different versions you find are all oldish, whereas, 
this installation package in fact seems to have been put together/uploaded 
to that site dated as [26-Nov-2009].


Don't think it can handle things like glulx scripts, but most of the games 
have here are *.z5 or *.z8 and it's fine with them.


Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 05, 2010 9:29 PM
Subject: Re: [Audyssey] Winfrotz 1.16 - with a speech option



Hi Jacub.

If I remember rightly, windows frotz and win frotz are actually two 
different programs, --- though they are similar (I'm not sure if windows 
frotz is an earlier version).


I do know win frotz tts is built on an older version of win frotz than the 
current one, because I actually foundthat win frotz tts won't play some of 
the infocom games like king arthur, where as standard win frotz will. Tts 
is convenient,  but I played using Hal's virtual focus for a long 
while (actually a couple of years before I started playing audio games), 
so I don't find this too much of a pest.


in fact, i originally used windows frotz on my old laptop with windows 98, 
but found the speech not to work (I had no idea sapi even existed back 
then or that I had to install it), but found Hal quite sufficient.


It's a shame tts wasn't updated to the latest win frotz, but I'm generally 
not sure how the tts developement is going, or even if developement is 
continuing at all.


Btw, this really! takes me back.
Beware the Grue!

Dark.

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Re: [Audyssey] How did you start?

2010-04-05 Thread Jacob Kruger
I think the very first game was told about was that chess game that only 
works with jaws, but then I think that got me started looking, and can't 
remember where/why heard about/found it, but I found out about 
kitchensinc.net, and from there it's just been looking around until I found 
audiogames.net, and this was all in 2006.


Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: dark d...@xgam.org

To: Gamers@audyssey.org
Sent: Monday, April 05, 2010 9:42 PM
Subject: [Audyssey] How did you start?



Hi.

all this talk about if Is getting me a litle nostalgic, so i thought a 
topic about how people got into audio games and such might be fun.


For me, I'd always played what graffical games my eyesite could cope with, 
first on an atari 2600 (at age 3 and 4), then an amstrad cpc computer 
(similar to a comador 64), a comador amigar and finally a Snes (which i 
stil own).


But in the mid 90's with the 32 bit 3D era, the number of games I could 
play dropped from about thirty percent, to almost none.


Though I used a laptop for school work, and university, it never occurred 
to me I could do anything with it bar write. Yes, I had the DD manuals 
and used it to do some tabletop gaming in about 99-2000 before I went to 
uni, but I never actually thought of games.


It wasn't until 2003, that I saw an artical in a braille publication 
mentioning tom lorimers' whitestick.co.uk site and accessible computer 
games.


Despite a lot of net access shinanigans (hal version 5 and internet access 
was fairly new at that stage), I found toms' site, and played a number of 
online games like ashes of angels and legend of the green dragon.


I do remember checking the offline games page, but A, the idea of a game 
with sound I found rather bizarre, and B, I was stil using a five year old 
laptop with windows 98. I did however play a lot of if.


Things went on. I started on Sryth in late 2004, bought an xp desktop in 
mid 2005, then ran into Bryan peterson. When finding we both had 
defficient eyeballs and an interest in exploration games he directed me 
towards shades of doom (I stil remember sitting up all night playing it), 
and by degrees audiogames.net.


Sinse this corresponded with me finishing my masters and for various 
confusing academic reasons having a lot of free time, i signed up to the 
audiogames.net forum in 2006, and spent the next few months trying almost 
the entire audiogames.net database, signing up to the audeasy list 
somewhere along the line.


And the rest is history.

Beware the Grue!

Dark.
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Re: [Audyssey] How did you start?

2010-04-05 Thread Jacob Kruger
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Re: [Audyssey] How did you start?

2010-04-05 Thread michael barnes
here how i got into audio games.  i started back in school i played the 
old dos text games. like shoot 96 and run for prisident and destiation 
mars.  i didn't play them as much as i did video games because at the 
time i had some sight.  in 2008 someone told me about jim's games.  and 
so i tried them out i notice that they had the fell of old gaming with 
a new gaming feel. what i mean is when i play the baseball game it 
reminded me of the nintendo day in the 80's and it also reminded me of 
today games sound. at the time i started to play jim's games i had some 
sight left so i was playing ps2 games. but when i had lost my sight i 
still wanted to play games so i begin to play jim's games alot just 
like the way i play video games.  since i've been doing audio gaming i 
notice that the games are just like a video game accept with no video.  
i have been playing shades of doom and pac man talk and kitchensinc and 
railracer and sarah and the castle and top speed and entombed.  and 
these games have given me a great reason to pick up a controller and to 
talk with others about games.  i would like to thank people like jim 
kitchen and other audio game makers out their for the hard work.


--
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[Audyssey] Online games

2010-04-05 Thread Lindsay Cowell
I will be able to use a computer with system access to go today . Any ideas for 
online fast paced games I can try, with lots of action.

Lindsay Cowell




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[Audyssey] Mud Connect and Vipmud.

2010-04-05 Thread MissWings

Hi all.

I'm trying out the Vipmud client from GMA Games and went to the Mud 
connect site, but does anyone know how to specifically search for 
text muds? I found a mud on their site but can't find the host and 
port info so I can add it to the Vipmud directly. I think it's trying 
to connect me through the mudconnect.com site, as it's asking what 
name I want to be called, but I don't want to have to play through 
the Web site itself. Just thought I'd ask here in case anyone knows. 
This is all new to me as I haven't dealt with muds before, so thought 
I'd check it out.


MissWings


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Re: [Audyssey] Any interactive fiction fans out there?

2010-04-05 Thread Hayden Presley
Hi,
I've never heard of a windows version of AGT myself--where'd you hear about
that/
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of shaun everiss
Sent: Monday, April 05, 2010 4:21 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Any interactive fiction fans out there?

well I never heard of agt for windows.
there was agility I think but it means you need to convert the games and I
really havn't tried it.
at any rate I think it takes away the feel having to recompile the stuff so
I can play it on another editer and I never had luck with it anyway.
I wish there was agt for windows.
At 10:47 p.m. 5/04/2010, you wrote:
Me too, I heard their was a windows version of agt is this true and if so
co you have it or know where I can get it.  I'd love to convert sos to
windows. Thanks.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - From: shaun everiss shau...@xtra.co.nz
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 05, 2010 8:34 PM
Subject: Re: [Audyssey] Any interactive fiction fans out there?


well I have cosmoserve starship piramids of mars and a few others lostin
space I think
The game I will most miss is cosmoserve.
though thinking of it now it would be weird to play it in a windows
environment.
dos related screens don't work so well anyway, in hugo playing futureboy
the screen in the fake dos window of the computer does not read.
using the solution file I am able to solve that part of the game but I
can't muck with the interface which is a shame.
This is one reason why I still wish I had a dos system.
At 09:39 p.m. 5/04/2010, you wrote:
Sean what agt files have you? I have a game called sos, son of stage
fright but can';t play it now.  Wish I could in windows.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - From: shaun everiss shau...@xtra.co.nz
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 05, 2010 7:04 PM
Subject: Re: [Audyssey] Any interactive fiction fans out there?


well I didn't care for zork myself dungeon and dunjin were my things I
played.
on that note is there any way to play agt files in windows like you play
other files I have tads and frotz working hugo and glulx which I am happy
using right now but agt and maybe a windows advint interpreter would make a
cool addition for the stuff that uses it.
unfortunately there are several dos games I know which I can't play but
stil the majority is playable now.

To be honest haiden, I never got on well with zork, but then again I
personally prefer if games which have more background than just go into the
dungeon and grab treasures and more than random puzles.

In fact I must admit, some if puzles just irritate me for their total
lack of logic.

ah, so I was supposed to open the catch on the rusty door by blowing
the whistle at the bird to scare it off, getting the egg from the nest, then
droping the newspaper and twigs on the floor and using the magnifying glass
to focus sunlight, then putting the dustbin lid ontop, dropping in the egg,
frying it and using it to greace the rusty latch! how silly of me not to
realize that perfectly rational change of logic!

I must confess this is why I don't really play much If anymore, sinse
it's too much trouble to try and filter the to me, interesting exploration
and story based stuff from all the games based on absurd puzles which i then
need to look at a walkthrough to guess.

Of course, this might just be because I'm probably more inclined toward
rpgs and that style of play myself in general, and didn't grown up with the
classic if or get into the method of playing it.

Beware the grue!

Dark.
- Original Message - From: Hayden Presley
hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Monday, April 05, 2010 1:01 AM
Subject: Re: [Audyssey] Any interactive fiction fans out there?


Hi Dark,
In regards to an earlier post of yours, I know what you mean. I was
playing
the zcode version of zork, and I had no idea how to enter the mirror
to get
to the door in the endgame. The walkthrough I had said enter the
box. This
did work at all. I found out that I had to simply type enter. That
was a
relief to finally figure out, though exasperating none the saime--I do
like
the way that one was combined from the three infocom zorks, and it
doesn't
hurt they added a bit here and there.
Best Regards,
Hayden


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Re: [Audyssey] Winfrotz 1.16 - with a speech option

2010-04-05 Thread Hayden Presley
Hi,
You actually have that one as an inform zcode file? The onlycopy I have
right now has them as DOS applications in .com format, and some of them,
like King Arthur, trinity, and A Mind Forever Voyaging, or either in. exe
format (JAWS does not seem to particularly like the format on those) or
they're in .com format and don't read correctly or at all.
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Muhammed Deniz
Sent: Monday, April 05, 2010 2:32 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Winfrotz 1.16 - with a speech option

Jacub? Lol!
Do you love audio games? Would you like to chat about BGt a game creation 
tool for the blind? Do you need any tips or tricks on any sought of game? Do

you need to ask questions about buying a game and help for the game? Well, 
this is the right place for you then! If you would like to joyn, just send a

blank email to.
audiogamesfortheblind+subscr...@googlegroups.com
With the subject subscribe in the subject line.
Contact infermation.
email:
muhamme...@googlemail.com
msn:
muhammed123...@hotmail.co.uk
Skype:
muhammed.deniz
Klango username.
muhammed
- Original Message - 
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 05, 2010 8:29 PM
Subject: Re: [Audyssey] Winfrotz 1.16 - with a speech option


 Hi Jacub.

 If I remember rightly, windows frotz and win frotz are actually two 
 different programs, --- though they are similar (I'm not sure if windows 
 frotz is an earlier version).

 I do know win frotz tts is built on an older version of win frotz than the

 current one, because I actually foundthat win frotz tts won't play some of

 the infocom games like king arthur, where as standard win frotz will. Tts 
 is convenient,  but I played using Hal's virtual focus for a long 
 while (actually a couple of years before I started playing audio games), 
 so I don't find this too much of a pest.

 in fact, i originally used windows frotz on my old laptop with windows 98,

 but found the speech not to work (I had no idea sapi even existed back 
 then or that I had to install it), but found Hal quite sufficient.

 It's a shame tts wasn't updated to the latest win frotz, but I'm generally

 not sure how the tts developement is going, or even if developement is 
 continuing at all.

 Btw, this really! takes me back.
 Beware the Grue!

 Dark.

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Re: [Audyssey] Any interactive fiction fans out there?

2010-04-05 Thread Hayden Presley
Hi,
You had trouble with the main IfArchive site? Hmmm...that's strange; I have
no trouble at all using it.
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of shaun everiss
Sent: Monday, April 05, 2010 4:06 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Any interactive fiction fans out there?

well firstly hit one of the mirrors  ifarchive is slow and bad.
select plover  or mirror.ifarchive.org
next go to games there are games based on interpreter.
inform is inform games in the root of the archivers there are interpriters
folders for zcode, tads, etc.

When I go to the archive where do I go to find the games? I see a bunch of
stuff but not sure of where to go to download these games.

Thanks in advance.

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Hayden Presley
Sent: Sunday, April 04, 2010 7:05 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] Any interactive fiction fans out there?

Hi Mike,
Most games, such as those found on the interactive fiction archive, are
free
to play. However, some of (or all of) the companies I've ever heard of that
make these games end up charing a fee to play them, or in the
Infocom/Level9
days, buying them on floppy disc.
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of mike maslo
Sent: Sunday, April 04, 2010 7:02 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] Any interactive fiction fans out there?

Dark:

Thanks a lot for the links and will check them all out. Are all interactive
fictions cost money or are there free stuff out there?

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Sunday, April 04, 2010 3:22 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Any interactive fiction fans out there?

Hmmm, I can't recall azteca specifically, but remember how well you c an 
interact with game elements depends very much on how much of a brain the 
creator had.

I spent ages trying to get through the fireplace in the pentory prequal,
---

north, (sinse it was in the north wall), enter fire place you can't enter 
that when it turned out I had to type in,  for the love of pete!

I don't remember any such issue with azteca, but I will confess this 
business with the prequal,  and the fact that I can make no headway 
whatsoever with the demo of the first game rather put me off malinch's 
stuff.

As with regular fiction though, this just depends upon who wrote the game, 
and there is a lot more interactive fiction available than just malinches' 
stuff,  check those links I sent in the previous message for starters, 
then have a look at http://www.wurb.com/if/ and search for something with 
good reviews that looks interesting.

personally, I'd recommend stuff by emily short, paul obrian and aAndrew 
plotkin,  but again this depends upon my personal preference for weerd 
exploritory fantasy stuff.

Beware the Grue!

Dark.
- Original Message - 
From: mike maslo mmaslo1...@swbell.net
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, April 04, 2010 7:17 PM
Subject: Re: [Audyssey] Any interactive fiction fans out there?


 Dark:

 Well I am trying to figure out azteca and I got to embarrassing point of 
 the
 jaguar room but can't figure out how to open the wall by the jaguar.

 I see it is very similar to muds and sometimes the concepts on how it 
 works.

 I will ask questions as I run across them but it looks great so far.

 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
 Behalf Of dark
 Sent: Sunday, April 04, 2010 11:42 AM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Any interactive fiction fans out there?

 Hi mike.

 No problem with traffic about if on this list, --- ask away.

 If you are a newby though, you could do much worse than checking out
 http://www.microheaven.com/IFGuide/step2.html which have a great 
 beginners'
 guide.

 I'd also recommend you try the game dreamhold by andrew plotkin found at
 http://ifarchive.heanet.ie/if-archive/games/zcode/dreamhold.z8

 you can run this with windows frotz, winfrotz (including the winfrotz tts
 version which outputs directly to sapi), or anything which plays z code 
 game

 files.

 It's a really great story and adventure, but whats' more is it's probably
 the best introduction to If I've seen. there are various ones knocking
 about, but for a hands on in game intro going through how to give 
 commands,
 and what puzles are, dreamhold is deffinately my favourite (not the least
 because it's an incredibly interesting game and story in it's own right).

 hth.

 Beware the Grue!

 Dark.
 - Original Message - 
 From: mike maslo mmaslo1...@swbell.net
 To: 'Gamers Discussion list' gamers@audyssey.org
 

Re: [Audyssey] Any interactive fiction fans out there?

2010-04-05 Thread Hayden Presley
Hi Shaun,
Dungeon? What's that one? I recognize your other one, but the only D U N G
E O N I know is the compliation of the three zorks.
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of shaun everiss
Sent: Monday, April 05, 2010 4:04 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Any interactive fiction fans out there?

well I didn't care for zork myself dungeon and dunjin were my things I
played.
on that note is there any way to play agt files in windows like you play
other files I have tads and frotz working hugo and glulx which I am happy
using right now but agt and maybe a windows advint interpreter would make a
cool addition for the stuff that uses it.
unfortunately there are several dos games I know which I can't play but stil
the majority is playable now.

To be honest haiden, I never got on well with zork, but then again I
personally prefer if games which have more background than just go into the
dungeon and grab treasures and more than random puzles.

In fact I must admit, some if puzles just irritate me for their total lack
of logic.

ah, so I was supposed to open the catch on the rusty door by blowing the
whistle at the bird to scare it off, getting the egg from the nest, then
droping the newspaper and twigs on the floor and using the magnifying glass
to focus sunlight, then putting the dustbin lid ontop, dropping in the egg,
frying it and using it to greace the rusty latch! how silly of me not to
realize that perfectly rational change of logic!

I must confess this is why I don't really play much If anymore, sinse it's
too much trouble to try and filter the to me, interesting exploration and
story based stuff from all the games based on absurd puzles which i then
need to look at a walkthrough to guess.

Of course, this might just be because I'm probably more inclined toward
rpgs and that style of play myself in general, and didn't grown up with the
classic if or get into the method of playing it.

Beware the grue!

Dark.
- Original Message - From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Monday, April 05, 2010 1:01 AM
Subject: Re: [Audyssey] Any interactive fiction fans out there?


Hi Dark,
In regards to an earlier post of yours, I know what you mean. I was
playing
the zcode version of zork, and I had no idea how to enter the mirror to
get
to the door in the endgame. The walkthrough I had said enter the box.
This
did work at all. I found out that I had to simply type enter. That was a
relief to finally figure out, though exasperating none the saime--I do
like
the way that one was combined from the three infocom zorks, and it doesn't
hurt they added a bit here and there.
Best Regards,
Hayden


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Re: [Audyssey] someone please help

2010-04-05 Thread Hayden Presley
Hi,
They work moving him, it's that you don't hear the movement. Try going into
the preferences screen then simply choosing save without modifying your
options.
HTH,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of michael barnes
Sent: Monday, April 05, 2010 12:32 AM
To: gamers@audyssey.org
Subject: [Audyssey] someone please help

for some reason my arrow keys work in all the menu of entombed but it 
won't move my character.  what could this be causing this?

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Re: [Audyssey] something for all of you gamers

2010-04-05 Thread Hayden Presley
Hi Michael,
Maybe it's just that I've not had much experience with joysticks as it
relates to accessible titles or RPGs in general but I don't really think
that it does much for Entomb besides probably slowing it down.
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of michael barnes
Sent: Sunday, April 04, 2010 11:21 PM
To: gamers@audyssey.org
Subject: [Audyssey] something for all of you gamers

have any of you ever wanted to use a controller for some of these games 
that was only made to play with the keyboard?  well here is something 
that might interest you all.  if you go to google and search for 
joy2key you can get a free program that will let you use your 
controller for keyboard games.  here is exsample i got entombed and as 
you all know it is a keyboard game only but with joy2key it let you use 
your controller to play the game.  here what it does it basically let 
you assign keys to the controller you want to use.  this don't just 
work with games it also work with other programs.  check it out i enjoy 
useing joy2key to play some of my games that was only meant for the 
keyboard.  especially entombed because it gives me the feel of a great 
rpg that it is.

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[Audyssey] to hayden presley

2010-04-05 Thread michael barnes
thanks for the info.  like i was saying before on the list i've been 
having trouble with getting entombed to activate the full game.  i had 
to reinstall the game to my computer and when i did it ask to upgrade 
to the full game.  so i log in and it said that it couldn't see where i 
pay for the game and then it ask me for my transaction number so i put 
it in and it still say it don't see where i pay.  i did like dark told 
me and change my password and i sent three messeges to jason but he 
have not reply.  so what do i do?


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Re: [Audyssey] How did you start?

2010-04-05 Thread ian mcnamara
hi all this is a good topic i think and very interesting. i went to the 
royal nattional college in 2001 and never knew their where games out 
their for people like us. like you i was playing games on the atarie 
saiga megadrive and playstation with sighted assistance and their where 
very fiew game i could play. how ever when i went to rnc in 2001 i 
bumped in to will lomas who is also on this list. he told me about audio 
games and got me all the audicy magazeens to read. then it just went 
from their really. although with other things i have to do now  i do not 
get much time for games but i love the fact i was introduced to this 
wunderful way of blind people gaming. so keep the games comming i hope 
to enjoy them for years to come yet.


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[Audyssey] to Miss Wings on mud client

2010-04-05 Thread Chastity MORSE
Okay, I'll do my best here since I've used vip-mud and mudconnect.com.
First, when you go to the mud connect sitee choose I think it's the 3rd link on 
the page something about mud listings and that will give you the choice of 
finding a game by name, category, mud code type, or to use the mud connect big 
list. I prefer the mud big list since, though it does list every game by 
alphabetical order, it does give you a link for the mud home page if it has one 
and also tells you if the mud is connected, timed out, or connection refused. 
To get the mud port number you should click on the mud game name and it will 
bring up another page filled with stats, a brief overview and more. Near the 
top, after where it says to log in then to go to the member site, you'll find 
the stats and it will show you the game ranking, the code base, when it was 
created, and then the site which for example might say
mudconnect.com 5000
that is the address and the port number if this was a real mud game. Some have 
long numbers like 6565 98.9.900.22 but you only need the main first numbers for 
the port number to enter into the mud client. 
Don't click on play now or a connect button as that will think you want to use 
telnet and if your running jaws, that's a pain and not worth the time it takes 
to use.
Usually, vip-mud wants the character name you want to be, the mud game name, 
the mud game site address, and the port number.
Though I've heard the David Greenwood from GMA Games is or was working on an 
updated version of the vip-mud client, but its not available yet.

If you're looking strictly for text-based games, you might want browser based 
games you can play through your internet browser without downloading a client 
or worrying about port numbers.
If you need more help finding either a mud game or browser game, let me know 
kind of what you're looking for and I can send along links.
Good luck.
Chastity

chastitymo...@msn.commailto:chastitymo...@msn.com


 there are several ways to search for games, one is by name, one is by game 
code what its written in, one is by general category like vampires or harry 
potter, and the last is through the big mud list where it lists every game in 
alphabetical order with its name a www link for the home page and tells you if 
the game is connect or timed out or connection refused.
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Re: [Audyssey] Online games

2010-04-05 Thread Orin
THere's lots of them. Unfortunately. They aren't accessible. Flash and all that.




On Apr 5, 2010, at 7:26 PM, Lindsay Cowell wrote:

 I will be able to use a computer with system access to go today . Any ideas 
 for online fast paced games I can try, with lots of action.
 
 Lindsay Cowell
 
 
 
 
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[Audyssey] bgt tutorial suggestion

2010-04-05 Thread Chastity MORSE
I was just wondering if there was a chance of making the bgt audio tutorial 
into a PDF or textfile or a link that will come up in text. For those of us 
that learn by reading instead of listening, it would be a great improvement.
Thanks:
Chastity
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Re: [Audyssey] Mud Connect and Vipmud.

2010-04-05 Thread Dallas O'Brien
hi. when you find a mud, look for the line that says site. that will have 
for example

site: valhalla.com port 5000
this is just an example. but thats what it would look like. and it also 
might have an IP after it. this is just another way to connect to it.


- Original Message - 
From: MissWings misswi...@lorettotel.net

To: Gamers@audyssey.org
Sent: Tuesday, April 06, 2010 10:09
Subject: [Audyssey] Mud Connect and Vipmud.



Hi all.

I'm trying out the Vipmud client from GMA Games and went to the Mud 
connect site, but does anyone know how to specifically search for text 
muds? I found a mud on their site but can't find the host and port info so 
I can add it to the Vipmud directly. I think it's trying to connect me 
through the mudconnect.com site, as it's asking what name I want to be 
called, but I don't want to have to play through the Web site itself. Just 
thought I'd ask here in case anyone knows. This is all new to me as I 
haven't dealt with muds before, so thought I'd check it out.


MissWings


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[Audyssey] WINDOWS AGT INTERPRETER

2010-04-05 Thread shaun everiss
hI LIZ AND ALL.
OK GUYS TODAY i WAS BORD SO LOOKED AGAIN AT THE AGILITY WINDOWS INTERPRETER.
i CONVERTED THE GAMES INTO THE AGX  SO THEY COULD RUN BETTER APARENTLY.
HOWEVER IN GHAMES LIKE COSMOSERVE THE GAME DOES NOT HAVE THE PC SPEAKER MAKE 
THE NOISES YOU HEAR IN THE GAME.
AFTER YOU START THE COMPUTER THE SYSTEM COMES UP BUT YOU DON'T SEE ANY PROMPTS.
THE REST OF THE GAMES SEEM TO WORK.
HOWEVER THIS MEANS THERE ARE LIMITS i FEAR UNLESS THERE IS ANOTHER INTERPRETER.


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Re: [Audyssey] Online games

2010-04-05 Thread shaun everiss
WELL i HAVE ALWAYS FOUND THE GAMES AT FFPROJECT.COM TO BE A GOOD TIME WASTER.
IN FACT i MAY BOTHER WITH THIS FOR A BIT NOW.
At 11:26 a.m. 6/04/2010, you wrote:
I will be able to use a computer with system access to go today . Any ideas 
for online fast paced games I can try, with lots of action.

Lindsay Cowell




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Re: [Audyssey] Any interactive fiction fans out there?

2010-04-05 Thread shaun everiss
dungeon and dunjin were semi zork remakes for dos.
unfortunately like a few dos games these are dos exe files so I can't play them 
in windows.
I can play now all tads and frotz stuff and some agt titles still testing 
agility compiled files.
At 12:24 p.m. 6/04/2010, you wrote:
Hi Shaun,
Dungeon? What's that one? I recognize your other one, but the only D U N G
E O N I know is the compliation of the three zorks.
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of shaun everiss
Sent: Monday, April 05, 2010 4:04 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Any interactive fiction fans out there?

well I didn't care for zork myself dungeon and dunjin were my things I
played.
on that note is there any way to play agt files in windows like you play
other files I have tads and frotz working hugo and glulx which I am happy
using right now but agt and maybe a windows advint interpreter would make a
cool addition for the stuff that uses it.
unfortunately there are several dos games I know which I can't play but stil
the majority is playable now.

To be honest haiden, I never got on well with zork, but then again I
personally prefer if games which have more background than just go into the
dungeon and grab treasures and more than random puzles.

In fact I must admit, some if puzles just irritate me for their total lack
of logic.

ah, so I was supposed to open the catch on the rusty door by blowing the
whistle at the bird to scare it off, getting the egg from the nest, then
droping the newspaper and twigs on the floor and using the magnifying glass
to focus sunlight, then putting the dustbin lid ontop, dropping in the egg,
frying it and using it to greace the rusty latch! how silly of me not to
realize that perfectly rational change of logic!

I must confess this is why I don't really play much If anymore, sinse it's
too much trouble to try and filter the to me, interesting exploration and
story based stuff from all the games based on absurd puzles which i then
need to look at a walkthrough to guess.

Of course, this might just be because I'm probably more inclined toward
rpgs and that style of play myself in general, and didn't grown up with the
classic if or get into the method of playing it.

Beware the grue!

Dark.
- Original Message - From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Monday, April 05, 2010 1:01 AM
Subject: Re: [Audyssey] Any interactive fiction fans out there?


Hi Dark,
In regards to an earlier post of yours, I know what you mean. I was
playing
the zcode version of zork, and I had no idea how to enter the mirror to
get
to the door in the endgame. The walkthrough I had said enter the box.
This
did work at all. I found out that I had to simply type enter. That was a
relief to finally figure out, though exasperating none the saime--I do
like
the way that one was combined from the three infocom zorks, and it doesn't
hurt they added a bit here and there.
Best Regards,
Hayden


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Re: [Audyssey] How did you start?

2010-04-05 Thread shaun everiss
Hmmm since people seem to be discussing this.
I got into audio games by accident.
in about 1993 I started mucking with dad's old disks and found things I could 
play.
My first real text game was from a friend and it was called intergalactic 
battle.
you could be be oryan klingon I think romulan and federation and andromidan I 
think not soure I think you could be cardation.
anyway you could have set games against your oponants or the computer.
the main screen was graphical but the system was controled with menus.

After I got on the net I was on the old henrichsen site which is now dead and 
found various files called aud1.zip, etc.
I was curious, because well I was thinking it was something to do.
I downloaded the files and read them.
as i went through each mag i followed the links and read the articles.
up to then I had not even heard anything about interactive fiction.
in fact I did not get the net till 1995.
my first real audio game was sod alpha1 in 1996 I think.
from 1995 till 2000 I used an old 386 system which had been mangled some what 
due to me dropping it off the desk.
the thing is now dead for ever more but I played dos stuff till then.
after that I made several attempts to play old stuff again.
this year I have finally got round to bothering with interpreters for windows 
fully so we will see where this goes.
Actually I suppose I should thank josh for asking for my archive of games in 
the first place because since switching to hard drive recordings I have not 
touched  my cdr collection.
I had to sort this out and again got interested.
At 01:01 p.m. 6/04/2010, you wrote:
hi all this is a good topic i think and very interesting. i went to the royal 
nattional college in 2001 and never knew their where games out their for 
people like us. like you i was playing games on the atarie saiga megadrive and 
playstation with sighted assistance and their where very fiew game i could 
play. how ever when i went to rnc in 2001 i bumped in to will lomas who is 
also on this list. he told me about audio games and got me all the audicy 
magazeens to read. then it just went from their really. although with other 
things i have to do now  i do not get much time for games but i love the fact 
i was introduced to this wunderful way of blind people gaming. so keep the 
games comming i hope to enjoy them for years to come yet.

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Re: [Audyssey] Online games

2010-04-05 Thread shaun everiss
there are games like core exiles but they are not exactly fast paced.
I know there are flash games which are ok but I can't remember
check www.audiogames.net they seem to be the main database for just about 
everything in the industry.
even experimental stuff.
Even if you don't submit anything if you are a dev the stuff is eventually 
assimilated into the collective.
the people do a good job of keeping this updated.
Its hard to remember when we did not have this free database but in 1999- early 
2000 I think we didn't have it.
At 01:38 p.m. 6/04/2010, you wrote:
THere's lots of them. Unfortunately. They aren't accessible. Flash and all 
that.




On Apr 5, 2010, at 7:26 PM, Lindsay Cowell wrote:

 I will be able to use a computer with system access to go today . Any ideas 
 for online fast paced games I can try, with lots of action.
 
 Lindsay Cowell
 
 
 
 
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Re: [Audyssey] How did you start?

2010-04-05 Thread Lisa Hayes
Well I started with a keynote and only could play dos stuff then, beyond the 
titanic, hitch hikers all the infocom stuff got on to the original yahoo 
audyssey list in 2000 through Paul nimoo who was here and put my windows 98 
computer together met and love sod and all the other audio stuff.

Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: dark d...@xgam.org

To: Gamers@audyssey.org
Sent: Tuesday, April 06, 2010 5:42 AM
Subject: [Audyssey] How did you start?



Hi.

all this talk about if Is getting me a litle nostalgic, so i thought a 
topic about how people got into audio games and such might be fun.


For me, I'd always played what graffical games my eyesite could cope with, 
first on an atari 2600 (at age 3 and 4), then an amstrad cpc computer 
(similar to a comador 64), a comador amigar and finally a Snes (which i 
stil own).


But in the mid 90's with the 32 bit 3D era, the number of games I could 
play dropped from about thirty percent, to almost none.


Though I used a laptop for school work, and university, it never occurred 
to me I could do anything with it bar write. Yes, I had the DD manuals 
and used it to do some tabletop gaming in about 99-2000 before I went to 
uni, but I never actually thought of games.


It wasn't until 2003, that I saw an artical in a braille publication 
mentioning tom lorimers' whitestick.co.uk site and accessible computer 
games.


Despite a lot of net access shinanigans (hal version 5 and internet access 
was fairly new at that stage), I found toms' site, and played a number of 
online games like ashes of angels and legend of the green dragon.


I do remember checking the offline games page, but A, the idea of a game 
with sound I found rather bizarre, and B, I was stil using a five year old 
laptop with windows 98. I did however play a lot of if.


Things went on. I started on Sryth in late 2004, bought an xp desktop in 
mid 2005, then ran into Bryan peterson. When finding we both had 
defficient eyeballs and an interest in exploration games he directed me 
towards shades of doom (I stil remember sitting up all night playing it), 
and by degrees audiogames.net.


Sinse this corresponded with me finishing my masters and for various 
confusing academic reasons having a lot of free time, i signed up to the 
audiogames.net forum in 2006, and spent the next few months trying almost 
the entire audiogames.net database, signing up to the audeasy list 
somewhere along the line.


And the rest is history.

Beware the Grue!

Dark.
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[Audyssey] what to do?

2010-04-05 Thread michael barnes
does anyone know how i can contact the maker of entombed?  i have 
already e-mail him three times on the contact link on the blind-games 
webvsite.  but he have not got back with me on my problem with 
activating the full version of entombed.  i did like some of you told 
me but i can't get it to work.  here is what i did first i install the 
game. then i put my user name and password then it said that it 
couldn't find a payment so it put a edit box and told me to put my 
transaction number that you get when you buy the game in the box. so i 
did that and it gave me the same thing it said it didn't find a 
payment. so then i try changing my password and that didn't work.  now 
when i log in it don't do nothing.  i really like to contact jason so 
he can fix this problem.  or he need to give me my money.  because if 
this is what you got to deal with each time you got to reload your 
system then i'll give this game a bad name.  a friend was going to get 
the game but they are kind of scare because of what the game is doing to me.


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Re: [Audyssey] Any interactive fiction fans out there?

2010-04-05 Thread Lisa Hayes

Maybe someone could write agt for windows.  feel like doing that Thomas?
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: shaun everiss shau...@xtra.co.nz

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 06, 2010 7:21 AM
Subject: Re: [Audyssey] Any interactive fiction fans out there?



well I never heard of agt for windows.
there was agility I think but it means you need to convert the games and I 
really havn't tried it.
at any rate I think it takes away the feel having to recompile the stuff 
so I can play it on another editer and I never had luck with it anyway.

I wish there was agt for windows.
At 10:47 p.m. 5/04/2010, you wrote:
Me too, I heard their was a windows version of agt is this true and if so 
co you have it or know where I can get it.  I'd love to convert sos to 
windows. Thanks.

Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - From: shaun everiss shau...@xtra.co.nz
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 05, 2010 8:34 PM
Subject: Re: [Audyssey] Any interactive fiction fans out there?


well I have cosmoserve starship piramids of mars and a few others lostin 
space I think

The game I will most miss is cosmoserve.
though thinking of it now it would be weird to play it in a windows 
environment.
dos related screens don't work so well anyway, in hugo playing futureboy 
the screen in the fake dos window of the computer does not read.
using the solution file I am able to solve that part of the game but I 
can't muck with the interface which is a shame.

This is one reason why I still wish I had a dos system.
At 09:39 p.m. 5/04/2010, you wrote:
Sean what agt files have you? I have a game called sos, son of stage 
fright but can';t play it now.  Wish I could in windows.

Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - From: shaun everiss shau...@xtra.co.nz
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 05, 2010 7:04 PM
Subject: Re: [Audyssey] Any interactive fiction fans out there?


well I didn't care for zork myself dungeon and dunjin were my things I 
played.
on that note is there any way to play agt files in windows like you 
play other files I have tads and frotz working hugo and glulx which I 
am happy using right now but agt and maybe a windows advint interpreter 
would make a cool addition for the stuff that uses it.
unfortunately there are several dos games I know which I can't play but 
stil the majority is playable now.


To be honest haiden, I never got on well with zork, but then again I 
personally prefer if games which have more background than just go 
into the dungeon and grab treasures and more than random puzles.


In fact I must admit, some if puzles just irritate me for their total 
lack of logic.


ah, so I was supposed to open the catch on the rusty door by blowing 
the whistle at the bird to scare it off, getting the egg from the 
nest, then droping the newspaper and twigs on the floor and using the 
magnifying glass to focus sunlight, then putting the dustbin lid 
ontop, dropping in the egg, frying it and using it to greace the rusty 
latch! how silly of me not to realize that perfectly rational change 
of logic!


I must confess this is why I don't really play much If anymore, sinse 
it's too much trouble to try and filter the to me, interesting 
exploration and story based stuff from all the games based on absurd 
puzles which i then need to look at a walkthrough to guess.


Of course, this might just be because I'm probably more inclined 
toward rpgs and that style of play myself in general, and didn't grown 
up with the classic if or get into the method of playing it.


Beware the grue!

Dark.
- Original Message - From: Hayden Presley 
hdpres...@hotmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Monday, April 05, 2010 1:01 AM
Subject: Re: [Audyssey] Any interactive fiction fans out there?



Hi Dark,
In regards to an earlier post of yours, I know what you mean. I was 
playing
the zcode version of zork, and I had no idea how to enter the mirror 
to get
to the door in the endgame. The walkthrough I had said enter the 
box. This
did work at all. I found out that I had to simply type enter. That 
was a
relief to finally figure out, though exasperating none the saime--I 
do like
the way that one was combined from the three infocom zorks, and it 
doesn't

hurt they added a bit here and there.
Best Regards,
Hayden



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