Hi,
I'm thinking we should port Heli over to BGT. What are your thoughts? If there
are no objections, is there anyone helping with the VB version who'd like to
help me convert it?
Regards,
Damien.
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what blind game are you working on
On 27 Jan 2011, at 11:21, Thomas Ward wrote:
Hi,
Well done. I really liked the article. You raised some very good
points. I guess I hadn't realised no one had drafted a set of
standards for game accessibility, but I guess that's not too
surprising.
Hi Shiny Protector,
This game is a space battle. Players compete with each other for
ownership of worlds and their resources which they use to build ships
and fleets. It's a fairly straightforward (if complex) strategy game,
along the same lines as Risk or similar board games, but it is
Hi Sarah,
I'm glad I had such fortunate timing. I look forward to hearing about
your experiences--please let me know if anything is unclear or if it
doesn't work as it should!
David
On 7/22/64 11:59 AM, Sarah Haake wrote:
taht's really cool. I just searched for such a game some while ago
hi all i am austin from india and im a gamer new1 i want to know more
websites for accessable games for windows7 i played dark distroyer and
almost got adicted to it but i cant reach level 7 is there any chaet
code bty which i can be faster or get more boms? i saw the readme file
and there was no
Hi,
Here are cheats:
take me forward: takes you to the next level.
stop ya all:
stops all enemys
blast em all:
gives you 100 boms.
Activate autopilot:
Computer does play the game
Deactivate autopilot:
disables the autopilot
Enjoy!
saygilar sevgiler.
- Original Message -
From: austin
hi all i have this real question since i got to know audio games and
started gameing some days ago is there some accessable version of nfs
carhban and gtays city which our sighted counterparts enjoy please
reply thanks
--
austin pinto
email austinpinto.xavi...@gmail.com
alternat email
hi saygilar and all thanks for this cheets
saygilar can you tell me how to go about this cheets do i have to
type it at the starting of every level or i can type them anytime and
howmany times can i use a cheet in a game and will coppy paste work?
On 1/28/11, burakyuksek burakyuksek...@gmail.com
Hi Ken,
The first thing that I did when I started writing in VB6 was to get rid of the
option explicit. I had never needed to declare variables in any Basic before
and I did not want to start.
May I ask what you mean by you'll slip by with bad errors if you do not use the
option explicit?
Hi Phil,
Thank you very much for the info and the URL. Jacob sent me the sound clip. I
definitely have got to get me one.
Thanks again.
TGIF and BFN
Jim
Beer doesn't make you fat, it makes you lean.
j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
---
press x and type them. You dont need to type these in evri level
saygilar sevgiler.
- Original Message -
From: austin pinto austinpinto.xavi...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, January 28, 2011 11:29 AM
Subject: Re: [Audyssey] lot of questions about
Hi,
Is there a good accessible backgammon game out there?
I remember purchasing one a few years back, but there've been a few
computers between me and that game, and I don't have it anymore.
Thanks.
---
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Hi,
Hmmm...I'm not really sure why you are so against optionExplicit.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jim Kitchen
Sent: Friday, January 28, 2011 3:51 AM
To: Ken the Crazy
Subject: Re: [Audyssey]
Wow! another fan of backgammon. Thought I was as alien and unique a being as
Q9. The only accessible version I know of is from Azabat software in the UK.
You have to get most of his stuff on cds but you can purchase backgammon
separately as a downloadable game. I'm still hoping that Ian
That's right. I got it from him. I wonder if he has documentation of my
purchase. *Ponders*
Hey, maybe we could figure a way to play on Skype or Twitter or something.
Does that make me even more alien? Grin
-Original Message-
From: gamers-boun...@audyssey.org
I wish I knew the first thing about that game. Would be a fun project.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Loravara
Sent: Friday, January 28, 2011 6:28 AM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] Backgammon
and where can get it from please? thanks.
Lisa Hayes
www.nutrimetics.com.au/lisahayes
- Original Message -
From: Loravara lorav...@comcast.net
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Friday, January 28, 2011 11:27 PM
Subject: Re: [Audyssey] Backgammon
That's
Here's one that's meant to be accessible etc. - and seems there should be a
demo before you buy it:
http://www.azabat.co.uk/games4.html
(jump to heading related to it, or search for backgammon)
Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'
-
That's the one. Strange, isn't it? We must have four different versions of
sudocu, many takes on Space Invaders, two takes on Pacman, a couple Monopoly
and Chess, but only one Backgammon.
Michael Feir
Volunteer at The Dam
www.thedam.org
2011--
Owner of Silver Smiles
Join and share the silver
Ok, for example, in coding for 3d you have to write something like
heli3d.setposition 5, 0, 5, ds3d_immediate
Well, I came across three different variants I hadn't realized were even
there. First I had ds3d - immediate,
in another place I had ds3d_imeediate
and somewhere else I had
Hi Zack,
I think my earlier response to your message must have gotten lost--my
responses to other people on this list have finally shown up, but not
this one. Odd. Maybe I replied using the wrong email address. Well,
here it is again.
Great, I'm looking forward to hearing about your
We're working on a puzzle game were you use layers of music to find objects
on a grid. I'll have more info next week when we officially announce.
-Kwasi
On Thu, Jan 27, 2011 at 6:45 AM, william lomas
lomaswill...@googlemail.comwrote:
what blind game are you working on
On 27 Jan 2011, at
Hi Thomas,
We are certainly in agreement here. Unicode conversions, memory management
and all the other things are certainly a pain which I guess is why we are
writing engines. Smile. Luckily AngelScript has built in garbage collection
so I didn't have to worry about that part, but I did have
hello David.
I'm interested to try your stratogy game, also because I am a memeber of the
audiogames.net staff, I can put it on our database to make it more well
known as an accessible game.
However, I do have a coupl.e of questions.
firstly, your quick walkthrough and sample list in the
Hello Austin.
www.audiogames.net and www.pcsgames.net are great places to find out more
accessible games.
Pcsgames.net has a large, comprehensive list of website links, while
audiogames.net has a database you can search, and some hopefully
comprehensive game descriptions and reviews.
Hello Hayden,
RS in England stands for Relegious studies. Its not also about relegious
stuff, we also study pholosical questions.
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Thursday, January 27, 2011 11:52 PM
Wow. I need to have a look at this.
- Original Message -
From: David Rose drokaudysseygam...@ddrose.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, January 27, 2011 9:46 PM
Subject: Re: [Audyssey] RSW strategy game
Hi Shiny Protector,
This game is a space battle.
Hi David,
yes, I'll cirtainly give you feedback when I had time to look further
into it. I didn't have time for it yet, but I'll cirtainly try it in the
next few days. I'm really curious now and hope the game is finally what
I searched for.
Best regards
Sarah
---
Gamers mailing list __
Hi,
Will you be including attacks like blocking sword attacks, leening
backwards, slipping punches, spinning around and more?
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Ken the Crazy kenwdow...@neo.rr.com; Gamers Discussion list
gamers@audyssey.org
Sent:
Hi,
Agreed. A sample turn would be nice. I'm eager for my current game to start,
but would love to have an idea of what I was getting into beforehand.
Best and thanks,
Zack.
On Jan 28, 2011, at 8:01 AM, dark wrote:
hello David.
I'm interested to try your stratogy game, also because I am a
Hi folks,
My apologies if I bring up a question that has already been discussed to
death, but I don't see anything about this in a casual browsing of the
archives.
At first I thought I didn't have any screen reader software, so I
couldn't test the accessibility of my RSW website directly.
You can get a free one called NVDA at
www.nvda-project.org
Michael Feir
Volunteer at The Dam
www.thedam.org
2011--
Owner of Silver Smiles
Join and share the silver lining in your life.
Group home page: http://groups.google.com/group/silver-smiles
2010--
Twitter: mfeir
Skype: michael-feir
Author
You can try demos of JAWS by Freedom Scientific and windoweyes by GWMicro.
And there is the free NVDA screen reader.
Dean
- Original Message -
From: David Rose drokaudysseygam...@ddrose.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, January 28, 2011 1:07 PM
Subject:
and then there's system access, which is also free which you can run by
going to
www.satogo.com
- Original Message -
From: Dean Masters dwmast...@earthlink.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, January 28, 2011 7:27 PM
Subject: Re: [Audyssey] Windows screen
Hi all, matheus, who's also on this list, just tolled me that DNE2 came out.
Now the surprising thing it does not appear accessible. Well the map part. He
said he tried clicking on things and it didn't work, and there's no
compatibility mode in options.
Needless to say, I am quite surprised.
that's a hard one. there's jaws from freedom scientific, window-eyes from gw
micro. nvda wich is a free product and system access from serotek and you can
get a free account at satogo.com
On Jan 28, 2011, at 1:07 PM, David Rose wrote:
Hi folks,
My apologies if I bring up a question that
Thanks for the advice, everyone! NVDA and System Access are workable,
but clumsy. JAWS is much nicer, it approaches VoiceOver in usability,
but it's incredibly expensive (you could buy a new computer for less).
Of course, I can use it in the free demo mode for my purposes, but do
people
jaws, nvda and window-eyes probably have the biggest user base. Oh and we
forgot the supernova suite from dolphin.
www.yourdolphin.com
I personally dislike jaws now since imho freedom scientific is now trying to
get more cash out of people rather than fix bugs and add useful features
but,
But it is a not good screenreader.
sevgiler saygilar
- Original Message -
From: Michael Feir michael.f...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, January 28, 2011 8:23 PM
Subject: Re: [Audyssey] Windows screen reader software?
You can get a free one
or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.
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most people either have one or more than one of the screen readers i myself
have all 4 that being jaws, system access nvda and window-eyes? have you tried
window-eyes out?
On Jan 28, 2011, at 2:09 PM, David Rose wrote:
Thanks for the advice, everyone! NVDA and System Access are workable,
you hear more about jaws window-eyes and nvda isnstead of super nova.
On Jan 28, 2011, at 2:08 PM, Pitermach wrote:
jaws, nvda and window-eyes probably have the biggest user base. Oh and we
forgot the supernova suite from dolphin.
www.yourdolphin.com
I personally dislike jaws now since
Well nvda is really good for websites.
I have supanova here and I still use it for somethings.
It runs exactly like jaws and is quite good.
At 07:29 a.m. 29/01/2011, you wrote:
and then there's system access, which is also free which you can run
by going to
www.satogo.com
- Original
Greetings David.
Despite its prohibitive cost, JAWS definitely dominates the screen reader
market due to governmental endorsement through purchase orders for
educational institutions and other services.
Regarding making your site accessible: generally, if it's accessible to
NVDA, it will
well any screen reader will work, strictly speaking there is some w3c
guidelines at w3c.org or something but I have never viewed this.
These guidelines are for accessability and are probably something you
want to look for.
Having headings and sub headings were applicable, lists, bulleted or
well comercial readers cost loads.
Jaws is not the be all end all though loads of people in
organisations will tell you its the only one.
Nvda is a simple reader that is a narater replacement.
If you never have any need to run vertual mode or anything then nvda
works quite well.
Its also not
well sn has its own range of issues but support is good but yeah, the
topic thing.
My issue with fs is the fact it seems to like to sue other
manufacturers for no real reason.
At 08:08 a.m. 29/01/2011, you wrote:
jaws, nvda and window-eyes probably have the biggest user base. Oh
and we forgot
Hi David,
Yup, as a user experience NVDA feels a little clunky at times, but I'd
still recommend testing with that on Windows. My thinking is that NVDA
currently has the least amount of quirks in terms of how it interprets
HTML, so although it's a bit raw, a page that is easy for you to use
with
sevgiler: Rather than subjecting David to personal opinions about screen
readers, lets attempt to be objective to give him the information he needs.
In this instance, David is asking what screen reader people use most, not
necessarily which is the best or worst, or even which one performs
.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.
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Hi David,
Speaking for myself, I use Window-Eyes on the PC and VoiceOver on the Mac, and
Speakup under Linux. The latter would probably be difficult to test, as it
requires a complete new OS, and besides is definitely in the minority as far as
total usage goes.
Hope this helps,
Zack.
On Jan
Thanks for the advice, everyone! I apologize for setting off a
firecracker in your midst. :)
I will continue to test with NVDA and back it up with an occasional
check with JAWS and Window-Eyes on the PC, and VoiceOver on Mac.
(The accessibility guidelines are useful, and of course I have
My previous email in this thread was lost, perhaps because the mail
server software didn't like my attachment. (I had attached a sample
order sheet.)
But the more important part of that email was this: Why don't I create a
private game for all the possibly-interested people on this list,
Hi David.
most windows screen reader users use one of three programs. jaws, window
eyes or hal (what I use).
these days though, web navigation is such a fairly standardized business,
your only likely to run into trouble access wise if your websites include
none standard controls, flash,
Just to add my point.
You can try out a demo of hal by going to www.dolphin.co.uk
Beware the grue!
Dark.
- Original Message -
From: Pitermach piterm...@gmail.com
To: Dean Masters dwmast...@earthlink.net; Gamers Discussion list
gamers@audyssey.org
Sent: Friday, January 28, 2011 6:29
Last I heard, niels was working on access features in empires and dungeons
and I've been in discussion with him about ways to make a screen reader
accessible map for the game.
It's entirely possible though, that this mode isn't ready yet and won't be
out for another version or two, pluss will
Hi David.
hal, which i use is very useable, and reads your pages perfectly well.
Also, though it is expensive, it's not as bad as jaws for price (but that's
starting another arguement which i won't begin now).
all the best,
Dark.
- Original Message -
From: David Rose
In the us that is true.
here in the Uk and in europe however, hal/supernova is far more used, I
in fact never even heard of window eyes myself until 2003, and that from an
american chap I met online rather than a native British user.
it's all really just swings and roundabouts.
Beware
Count me in David, i'd be glad to help with the testing..
Btw, you might also considder starting a topic on www.audiogames.net. it's
the main discussion forum for accessible games, and while there are many
people there who also post here, there are also those who stick to one or
the other,
Hi David,
Count me in. I've already signed up for a classic game, so don't know if I
should withdraw while I still can and wait for the accessibility testing, or
just go ahead with both. Either way, this is a good idea.
On Jan 28, 2011, at 2:53 PM, dark wrote:
Count me in David, i'd be glad
Hi, I too would be pretty interested in this game. In general I am
interested in all accessible webgames so it is exciting to hear that there
will be a ne wone.
Greetings, Anouk,
- Original Message -
From: Zachary Kline zkl...@speedpost.net
To: Gamers Discussion list
I know that we will never agree in terms of screen reader. It's like
clothes, it's a matter of taste.
And each person uses the computer diffrently with diffrent purposes and
diffrent applications etc.
I personally love NVDA and honestly it's my favourite screen reader.
I love the screen reader
Hi, I contacted him, because HE sent me a mail introducing the new game. He
said the accessibility mode isnt in yet. Not sure if he is working on it
though.
Greetings, Anouk,
- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday,
Hi,
Backgamon? Yes---that would be. Although it really does not look like it on
the surface it allows for more strategy than one might think.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Liam Erven
Sent:
to make things fun in Poland window-eyes seems to be more popular. Heck that
was the first sr I got introduced to.
- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, January 28, 2011 11:47 PM
Subject: Re: [Audyssey] Windows screen
OK, I've created a test game for anyone interested. The game ID is
reserve5w. The easiest way to sign up for this game is to send an
email to r...@rswgame.com with exactly the following line in the message
body (not the subject):
join game=reserve5w handle=myname
where myname is your
Hi Hayden,
I guess that I am so against option Explicit because to me it is just extra
work and extra code and extra space for something that to me is just that.
More later to Ken.
TGIF and BFN
Jim
We waste more time by 8:00 in the morning than other companies do all day.
Hi Damien,
May I ask, why do you want to port Heli over to BGT when it is a perfectly good
game in the language that the creator wrote it in?
TGIF and BFN
Jim
Program in hieroglyphics, the original GUI.
j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
---
Hi Ken,
Ok, I can see how the option explicit might come in handy for making sure that
you do not miss name variable names. And I can not say that I have not been
frustrated a few times when I have miss typed a variable name a time or a
thousand over the years, but I still do not plan to use
Followup: the RSW server will demand a challenge-response email from you
when you send it the join command I described in my last message.
Simply reply to this email to finalize the command.
If the challenge-response gets annoying, you may disable it with the
email command:
user trust=yes
Hey thanks for this Clemant! I am definitely gonna get this title when it
comes out. Putting a little extra cashola aside as of this paycheck to
cover it. I may even preorder this one like I did with SsFIV, have to see
if I can do that at gamestop or not, I suspect so. Will definitely be
Hi Jim,
Many of us do not have VB6 on our systems. Porting it over to BGT will allow
many more people to actually look at the game, and it will probably simplify
programming matters.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org
Hi Jim.
For me, debugging is usually the part of programming that takes the most
time.
I don't use visual basic, but I understand why you would rather be safe than
sorry, especially considering how easy it is to make a typo.
- Original Message -
From: Jim Kitchen j...@kitchensinc.net
Hi,
I know this is not ehe message which used the remote analogy but I thought I
needed to say this. The analogy is most definitely flawed. With a remote we
can feel all of the buttons. Not to mention many of them are
distinguishable. A touch screen is, though...a touch screen. There is no
ok i just signed up
On Jan 28, 2011, at 7:07 PM, David Rose wrote:
OK, I've created a test game for anyone interested. The game ID is
reserve5w. The easiest way to sign up for this game is to send an email to
r...@rswgame.com with exactly the following line in the message body (not the
Every screen reader user has their preference, or is limited to a particular
screen reader due to financial circumstances. For me, JAWS for Windows is
my choice because, as far as I know, it is the most flexible. I am
fortunate enough to be employed, and can afford it. It is, to me, the
No problem. I've been playing the hell out of tatsunoko vs. capcom to
get ready... but the games will stil be vastly different. But I do
consider myself knowledgeable enough about the game, if I do say so myself. lol.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the
I think you'll be satisfied using NVDA. Everything that works with JAWS
seems also to work with NVDA. There is also the benefit of mouse tracking;
which you don't get with JAWS.
Ken Downey
President
DreamTechInteractive!
And,
Blind Comfort!
The pleasant way to experience massage!
It's the
Well Jim, I think you do wonderfully. I'm not a fan of the option explicit
myself, but since this is the first 3d audio game I've ever made, much less
seen code for, it helped to figure out what I was doing wrong. Also, I
learned another valuable lesson: don't load your directx components in
Hey, I love those tag lines! Could you make the program you created for
those available?
Ken Downey
President
DreamTechInteractive!
And,
Blind Comfort!
The pleasant way to experience massage!
It's the Caring
without the Staring!
- Original Message -
From: Jim Kitchen
Hey Ken. what's the websight for Dreamtech Interactive? many thanks. from
Mich.
- Original Message -
From: Ken the Crazy kenwdow...@neo.rr.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 29, 2011 2:23 AM
Subject: Re: [Audyssey] New Heli available for download
Hi Jim,
Well, there are plenty of good and viable reasons to use BGT rather
than Visual Basic.
First of all, is compatibility with newer Windows operating systems.
Unlike XP none of the Visual Basic 6 runtimes ship with Windows 7
requiring various legacy files to be installed. Even then Visual
Hi Jim,
It is not extra work or waisted time/energy. It is generally
recommended that you declare variables using the proper data type like
integer, string, character, boolean, etc as it will improve memory
usage and CPU usage. Every time you declare a variable without
specifying its data type
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