Hi Dark,
Well, that's an attitude or opinion I just don't get myself. Why would
a text based game not promise any upgrades. Obviously, if the
developer is selling this as a product it only makes sense if he or
she upgrade the game from time to time with new content. Especially,
if there are possib
Hi Michael,
Sure I completely agree with you. The VI gaming community could use a
much broader spectrum of games, and its definitely a good subject to
talk about.
As to your question why developers aren't creating games like those
you mentioned I can only guess. I suppose it boils down to a coupl
One other comment I forgot this morning. Animal farms do not appear to
produce sufficient product to be worth building. If you could get the
fur/leather from the animal as well, it might be worthwhile as an
alternative to hunting, but the rate is too slow to miss if you don't build
one, and the d
Your peasants should stock the tannery with furs. Then you will need leather
workers to convert the furs into leather. It takes 1 fur to create 1 leather.
> Hi.
> In order to get tomes, we need a monestary and, before
> that, we need a tannery. Where does the leather come
> from for the tanner
Hi Dark,
Yeah, I'm glad you see my point. its one thing to borrow an existing
game universe Star Wars, Star Trek, Megaman, Castlevania, etc and
quite another matter to create your own universe from scratch. You can
design it completely the way you want to, create characters you enjoy,
and spend ti
lol you should code that as a side mission
On 8/9/11, Jeremy Kaldobsky wrote:
> ROFL, I love it!
>
>> in this exciting new stratogy game,
>> you play a group of survivers thrown out of their local pub
>> for searing too much.
>>
>> As leader of this group of louts, it's your responsability
>> to
Hi everyone,
Please, take this off list. This is off topic, and as the guidelines
state off topic messages are not permited on this list in any way,
shape, or form unless approved by a moderator like Damien or myself
before hand. This subject would be better discussed on the NVDA list.
Thank you.
Hi,
Well, for what its worth I'm trying not to overly complicate the traps
etc in MOTA as there are enough new concepts here for most VI gamers.
Although, I certainly might put traps closer together on higher game
levels, make hem more difficult to jump safely, etc once I feel sure
people have got
Hi Valiant,
Well, assuming we do decide to use Sapi on Windows I'd obviously have
to modify the engine to use whatever TTS API was available for Mac OS
and Linux. Linux has the Speec-Dispatcher API which is similar to Sapi
in a sense. Mac OS has its own Speech API, I forget what its called,
but se
Hi Michael,
As I said previously the little game intro music was a very short
track recorded for that cutscene specifically. It wouldn't really fit
anywhere else in my opinion so didn't put it in the list of music
tracks that get played during game play.
As for cutscenes ingeneral I am well aware
I know it's not my place to enforce these rules, but I'd advise you be a
little careful talkingabout these things. If you were talking about how NVDA
handles games, then that would probably be acceptable to the moderators, but
I think this would probably a little too much off topic, as it says i
Hi phil,
Sure, its not a problem. As I said the mechanics of beta 17 and
earlier was totally different, and when I added the analog jumping
support in beta 18 and later I didn't really think about
pan/reposition the sounds as you were jumping in the air. So its not a
huge update to add that featu
Hi.
In order to get tomes, we need a monestary and, before that, we need a tannery.
Where does the leather come from for the tannery?
I assume we need a butcher to process animals into furs?
I did this last game but never got any leather.
Do I just need more butchers and leather workers?
Or, can
Hey guys; I know some of you use NVDA instead of jaws, so I was wondering, how
do NVDA users handle parts of the screen that requires the jaws cursor? For
example, often when installing something, you're asked a question, if you
didn't hear the question, you have to use jaws cursor to read what'
Heya,
Sapi is an easy enough thing to integrate. In fact it's already in Block
Party. Just unload your screen reader, and you're good to go. As for
recorded speech, it's on the table. I already have one voice over guy
willing to work with me. We'll see as that stage approaches, though.
Ryan
-O
Hi,
I think I'll give that a try next time.
Try this one on for size.
I am trying to see how few people I can get by with and complete the game.
My previous record was 14 on normal difficulty.
My current game is:
Starter is strong start.
First perk is union smasher.
second perk is green thumb
Hi Alfredo,
No offense, but I think a little common sense is valuable here. There is o
Mission 2 in TDV, besides which Castaways has been the topic of discussion
for quite awhile now.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey
Hi,
Just a quick question. For your boxing game, will you consider adding Sapi or
human recorded speech? Its not really an issue for me, but I thought you might
want to ponder this idea.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr
I got to visit this area and it is totally awesome! Glo did a good job
on it.
Sent with Thunderbird 3.1.10 portable.
On 8/8/2011 10:51 AM, Dennis Towne wrote:
This weekend, we opened a large high level area on Alter Aeon - it's
an extension to the Hades Castle near Olympus on the mainland. It'
Hi Thomas,
regarding the music for the intro, I'd like to say that I am a fan of such
pieces of music and I had expected to find it somewhere in the game itself.
About the cutscenes, many games do have them in some form to tell a story
instead of saying for example "level complete" or something
Hi Thomas,
while I haven't played the original Montezuma's Revenge, I had no problems
with your version in that field.
But there is something I still am wondering about audio games in general,
and it is here meanth as a question of game ideas and/or genre, not the
programming side.
Even I know
Well, allowing for additional faults would take a bit of recoding so I wouldn't
be getting to it anytime really soon anyways. I've got my hands currently full
with several big coding tasks in the game, haha. If you wanted those specific
2 faults you could always fake it. Start up a game with
ROFL, I love it!
> in this exciting new stratogy game,
> you play a group of survivers thrown out of their local pub
> for searing too much.
>
> As leader of this group of louts, it's your responsability
> to keep the group going by assigning jobs of unpleasant, the
> person responsable for sayi
Hi,
just an idea that I thought of with castaways,
at the moment we can only select a fixed number of faults, starters and
purks.
so, my idea is still leave the minimum numbers of faults, starters and
purks,
but give the option of selecting more of any of them if you want.
I think it could lead
Hi.
I'm curious, what would you do if you started using sapi for output when
it came to mac and linux? Would you use speech dispatcher or what ever
they call the sapi-like system they have on those platforms? Also I had
a bit of a brainstorm. I know ESpeak is pretty much considered dreadful,
b
Hi Tom.
I agree completely as far as games and cloning go, indeed if you look at the
games that changed history, it is the fact that they are not ! clones of
otthers and involved original ideas that makes them special.
for instance, on the surface the original Mega man is pretty similar to
v
To be honest sean, I'm afraid I really don't see your problem with using
virtual focus.
it really doesn't make too much diffeerence imho slipping into vf and
reading the last sent text (usually ctrl up arrow is enough),and having the
text read to you.
The only time I've found it necessary to
Hi Tom.
I agree on the online game, but i don't think it's so illogical that people
won't pay for a game offline that uses text.
A stand alone text game promises no upgrades to the game, and no interaction
with other players. Much as I dislike it myself, pvp and co op play are very
popular a
Hi Tom.
I hope your grandma is alright, though if not then fair enough regarding
mota.
The reason i mentioned being a litle worried about mota beta 21 being taken
down is I do remember you took down a previous version (20 I think), because
it had various bugs, but obviously sinse I can't gra
Well now we can control messages more easily, the extra ones aren't so bad
actually.
Beware the grue!
Dark.
- Original Message -
From: "Jeremy Kaldobsky"
To: "Gamers Discussion list"
Sent: Monday, August 08, 2011 6:45 PM
Subject: Re: [Audyssey] guard tower
I would think people wou
in this exciting new stratogy game, you play a group of survivers thrown out of
their local pub for searing too much.
As leader of this group of louts, it's your responsability to keep the group
going by assigning jobs of unpleasant, the person responsable for saying nasty
things to passers by
I am really sorry to hear about your news. I really hope your gran will be
all right and will make a speedy recovery. I will be keeping my fingers
crossed.
Amanda
--
From: "Thomas Ward"
Sent: Tuesday, August 09, 2011 1:16 AM
To: "Gamers Discus
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