[Audyssey] MUDs

2010-10-28 Thread Richard Claridge
Hi. MUDs are something I am totally new to but wantto try out. I don't know how they work or anything about them really. I wanted to give some a go. I have looked at Alteraeon and it looks interesing but all this talk about cliens and ports I don't understand. I know I need something to run it in

Re: [Audyssey] MUDs

2010-10-28 Thread Richard Claridge
Hi I do use speech. Where do I get that and is it free? Rich Sent from my iPhone On 28 Oct 2010, at 20:35, Valiant8086 valiant8...@lavabit.com wrote: Hi. I know Hal can auto read gMud, but I don't know about supernova. That's about all I do know. Do you use speech or just magnification?

[Audyssey] Alteraeon

2010-10-29 Thread Richard Claridge
Hi again. I have now attempted to use gmud with little success, I think I imported the map correctly into my Supernova but am not 100% sure as I don't really understand such things. I have also tried VIP Mud and have had more success with this. I have connected to Alteraeon and created a

[Audyssey] Lonewolf

2010-11-02 Thread Richard Claridge
Hi all. I have played Lonewolf for many years now, but haven't played for a while. I installed it on my new computer and started it up. It must be a newer version than I have played before as it never used to have Sappy capability, or at least I don't think it did. I use Hal and cannot get it to

Re: [Audyssey] game difficulties wasbestsidescroller?-Re:Q9version 1.2.

2010-11-05 Thread Richard Claridge
Hi all How about keeping the warnings but have them crumble if you stand on them too long, so you would fall in if you take too long to make the jump. Thanks Rich Sent from my iPhone On 5 Nov 2010, at 00:58, Clement Chou chou.clem...@gmail.com wrote: That would depend on the surface itself.

Re: [Audyssey] Game books

2010-11-06 Thread Richard Claridge
Hi Dark and all. I personally love gamebooks and cannot get enough of them. I have played all the books on ffproject and have gone through the Lonewolf series recently. I have tried to get Arborel to work but have had trouble, I've downloaded the HTML zip file, but don't know what to do next. Its

Re: [Audyssey] MOTA Beta 16 Released!

2010-11-07 Thread Richard Claridge
Hi thomasi haven't downloaded beta 16 but have played 15. I haven't seen any water or spikes etc. I've only seen 1 level and only up to room 20. Am I missing anything? Cheers Rich Sent from my iPhone On 7 Nov 2010, at 12:10, Thomas Ward thomasward1...@gmail.com wrote: Hi Liam, Oh, I bet.

Re: [Audyssey] bundger.

2010-12-05 Thread Richard Claridge
Hi dark Gosh 2XL I loved that, a genius toy for it's day Cheers Rich Sent from my iPhone On 5 Dec 2010, at 11:04, dark d...@xgam.org wrote: Well, remembering it would be hard, sinse I've absolutely, positively never heard of it! Failing some sort of alien or magical mind control that

Re: [Audyssey] RSW strategy game

2011-01-29 Thread Richard Claridge
Hi David I would be interested. Richard Sent from my iPhone On 28 Jan 2011, at 22:39, David Rose drokaudysseygam...@ddrose.com wrote: My previous email in this thread was lost, perhaps because the mail server software didn't like my attachment. (I had attached a sample order sheet.) But

Re: [Audyssey] my frustrations with the blind gaming community

2011-02-07 Thread Richard Claridge
Hi all. This is a very interesting topic for me. I have always tried to play mainstream games and infact until about 5 years ago that was all I did play. I was brought up on the SNES and played games like Supermario Allstars, Mariocarts, Super Star Wars and Donkey Kong. I would say that I managed

Re: [Audyssey] my frustrations with the blind gaming community

2011-02-08 Thread Richard Claridge
Hi Dark. What do you mean about th graphics of Megaman? Its a game I have never played before? Is iton the WII and is it graphically simple? I always used to play SNES games well because the graphics were so simple, games like Super Mario All Stars was great for me because it was basically 2D with

Re: [Audyssey] my frustrations with the blind gaming community

2011-02-08 Thread Richard Claridge
Thats all well and good saying tht, but I already have my WII which was a present. I have no space or cash for a PS2 or 3, so need to find games on my WII. Either games with simple graphics or that are playable by the sound with some limited sight. I do love my WII just need more games for it.

Re: [Audyssey] Quick MOTA Announcement

2011-03-03 Thread Richard Claridge
Hi Thomas. I personally think your far too kind in this. Yes I am greatful you have informed the community why Beta18 hasn't been released as announced previously. But asking the community whether they want it now unfinished or to wait I feel is unnecessary. You as the developer should do as you

Re: [Audyssey] Possible WWE Roster

2011-04-13 Thread Richard Claridge
Hi Thomas. I personally would prefer you to do the game that you want to do, and for me the simpler the better, because it takes less work and therefore will be with us quicker and wont take too much time out of other development of yours. I've said before and I will say again, its important that

Re: [Audyssey] bug in mota

2011-05-03 Thread Richard Claridge
Hi Last night for the first time I also played without losing health. I was going to let you know but was beaten to it lol. cheers Richard Sent from my iPhone On 3 May 2011, at 14:31, Lori Duncan lori_dunca...@hotmail.com wrote: Hi I'm reluctent to report this bug as it's really cool, but

Re: [Audyssey] bug in mota

2011-05-05 Thread Richard Claridge
Hi Tom. I have also experienced this a couple days ago. Also while playing yesterday my health was poor so I took a potion which didn't work as sometimes happens, then I found some armour which returned my health to excellent. Is this supposed to happen, because it didnt make sense to me. Then

Re: [Audyssey] Star Wars Game Thoughts/Ideas

2011-05-10 Thread Richard Claridge
Hi Thomas I think we really need a fps personally. I've always thought you do what others want regardless of what you want from your games far to much. Cheers Rich Sent from my iPhone On 10 May 2011, at 14:22, Thomas Ward thomasward1...@gmail.com wrote: Hi Clement, While I agree a game

[Audyssey] This is all crazy

2011-07-20 Thread Richard Claridge
Hi all. I cannot believe what has gone on here, and really how blinded people have been. Many of the responses in the last couple of hours since Thomas left I just can't understand. I think people need to reread what has happened. The person I feel most sorry for is Che. From what I understand and

Re: [Audyssey] This is all crazy

2011-07-20 Thread Richard Claridge
Hi Jeremy. Thanks for agreeing with me lol, I did think my email might jst get shot down by everyone and that I would be attacked for writing it. People seem to have totally forgotten or never noticed the way Thomas preaches to other developers, and it is always him who seems to bring up or start

Re: [Audyssey] This is all crazy

2011-07-20 Thread Richard Claridge
Hi Jeremy I totally agree again. The key difference for me is that Che was using slightly strong language to have a go at Thomas's words in previous posts whereas thomas was in extreme language attacking Che personally. Cheers Richard Sent from my iPhone On 20 Jul 2011, at 19:06, Jeremy

Re: [Audyssey] going off list

2011-07-20 Thread Richard Claridge
Hi Dark. Hopefully you are still reading long enough to see these replies from people. I am to be totally honest with you, slightly alarmed by your message. You are, in my opinion, a key member of this list and a great moderator of the Entombed discussion list. I can't say anything about

Re: [Audyssey] Orogon trale online game

2011-09-06 Thread Richard Claridge
I got to 1099 but ran out of everything. It certainly is an interesting one Richard Sent from my iPhone On 6 Sep 2011, at 08:27, dark d...@xgam.org wrote: My best is just over 700, however the thing i'm finding is that how much amo you use changes, I used 350 bullits in one go and didn't

[Audyssey] Swamp doesn't work

2011-11-03 Thread Richard Claridge
Hi Jeremy and all. I have finally decided to give Swamp a go, but have got no further than the first menu. I tried it once and got an error, so I registered the dx7vb.dll as instructed in the readme, but the same error came up. The registration definitely worked as it told me it was successful. I

Re: [Audyssey] Swamp doesn't work

2011-11-03 Thread Richard Claridge
Thanks mate, that did it Sent from my iPhone On 3 Nov 2011, at 22:05, Jeremy Kaldobsky jer...@kaldobsky.com wrote: Richard, follow those same registration instructions for the file mswinsck.ocx. It seems that on your system that file isn't registered either. Please let me know if that

Re: [Audyssey] swamp problem

2011-12-08 Thread Richard Claridge
I have also experienced this. Richard Sent from my iPhone On 8 Dec 2011, at 14:32, Jorge Gonçalves jopo...@hotmail.com wrote: Hello. I just wanted to report a problem in swamp: Sometimes I just start running and I can't stop at all. Normally I only move if i press the right mouse button but

Re: [Audyssey] Mysteries of the Ancients News

2011-12-31 Thread Richard Claridge
Hi all I don't quite agree with dark on this matter. Although shades of doom is first person it is not representative of mainstream first person shooter games. Although shades of doom is from the first person perspective, it doesn't have a third axis and therefore restricts the movement to 2

Re: [Audyssey] Mysteries of the Ancients News

2011-12-31 Thread Richard Claridge
I see what you're saying dark. But I still have to disagree to an extent. The majority of mainstream games these days are first person perspective games rather than 2-D side Scrollers. Therefore to say that we're much further behind on 2-D games is like saying we much further behind on the games

Re: [Audyssey] Mysteries of the Ancients News

2011-12-31 Thread Richard Claridge
This is exactly the point I have been trying to make. It is true that we haven't got full 2-D side scrollers yet but also we definitely do not have full 3D first person shooters like mainstream. These are the games that are developed today and therefore these are the games we should be aiming

[Audyssey] Swamp won't run

2012-02-12 Thread Richard Claridge
Hi Jeremy. I've just put swamp on my new laptop running windows seven. I've tried to run the game and when I click on the icon nothing happens at all. I've tried opening it from the desktop icon that I created, from the directory, and through run. Every time I get absolutely nothing. Any ideas

Re: [Audyssey] Robo-E by MPaja software

2013-03-19 Thread Richard Claridge
Hi Ken I've just over taken you into 4th spot. Race you to the top. Rich Sent from my iPhone On 19 Mar 2013, at 02:16, Ken The PionEar kenwdow...@me.com wrote: Hey guys, just beat level twelve, and I'm number 4 in game center. Remember that sighted folks are playing this too, so when I make

Re: [Audyssey] Puppet nightmares question

2013-04-02 Thread Richard Claridge
Hi all. I've tried to register for this but I can't understand the audio capture at all. How did you all register? Regards Richard Sent from my iPhone On 2 Apr 2013, at 12:24, Sarah Haake ti...@gmx.net wrote: Hi Dark, sure, I'll add you when I play next time. I also noticed that you can

Re: [Audyssey] Strategy games.

2013-04-15 Thread Richard Claridge
Try Tactical Battles at www.blindaudiogames.com Thanks Richard Sent from my iPhone On 15 Apr 2013, at 21:38, Lindsay Cowell lindsay_cow...@btinternet.com wrote: Hi all, I wish there were more sound strategy games. I love SoundRTS and would love to play more like that. Please tell me your

[Audyssey] Star Tradors

2013-12-14 Thread Richard Claridge
Hi all. I have been interested in discussions about Mac vs Windows and iPhone vs Android for quality and quantity of games. I have been meaning to contact the list for a while with this game and a question. Star Tradors is a game where you take command of a space craft and crew and have to

[Audyssey] Board games

2013-12-14 Thread Richard Claridge
Hi all. I cannot remember if the discussion of board games is relevant to this list, so apologies if I have overstepped the mark. I live in a household with all blind adults but sighted children so I have a question in a couple of parts. Firstly does anyone know any good board games, mainstream as

Re: [Audyssey] star traders rpg now accessible on Ios

2014-01-29 Thread Richard Claridge
Hi dark. I attempted this game a while ago as people may remember, and have just started again now with the new update. Can you tell me how to find this nav helper that has a list of planets? I don't know where to look. Thanks Richard Sent from my iPhone On 29 Jan 2014, at 15:35, dark

Re: [Audyssey] star traders rpg now accessible on Ios

2014-01-30 Thread Richard Claridge
Hi all. I have found a workaround, not ideal, but manageable to help in working out distances for locations on the navlist. Unfortunately it does involve a bit of faffing, as you have to select one of the locations and then at the top of your screen where it has the date it will have the

[Audyssey] Star Traders

2014-02-10 Thread Richard Claridge
Hi all. I just had a couple of questions regarding this game, to see if others had the same experiences as me. Firstly are people able to read the notifications that regularly pop up on the screen, because I cannot. My friend who plays the game on android says that these are quite important in

Re: [Audyssey] star traders rpg now accessible on Ios

2014-02-15 Thread Richard Claridge
I believe this is something he's working on in a future update. The ability to replace an upgrade with another one at cost. Thanks Richard Sent from my iPhone On 12 Feb 2014, at 08:14, dark d...@xgam.org wrote: That is true, but I believe that is how the game works, since I think ship

Re: [Audyssey] preludeamals solved (woohoo, so happy)

2017-02-03 Thread Richard Claridge
Hi. Any tips for level 10, I've been stuck there for a few days. Richard Sent from my iPhone > On 12 Feb 2002, at 06:29, Travis Siegel wrote: > > I finally finished preludeamals, all 24 levels. I need to go back and alter > my solution for level 18, because I