Nice, can't wait... :D
On 10/30/13, Dennis Towne wrote:
> The yearly Halloween Havoc bash on Alter Aeon is almost upon us! As an
> early treat, the level 34 Temple of Sand and Water area has been
> reopened, while the main event starts tomorrow morning, on Thursday,
> October 31, at 9:00 am EST (
Thanks James, I really appreciate it. Me and Denis are working on
fixing the servers to have something more robust and easy for
everyone.
Thanks
On 4/18/13, James Bartlett wrote:
> Hello Dennis
>
> I just want 2 say thank u and Oriol 4 working on this. I know when
> things go wrong u guys
a basketball game? Is it fun? Never heard of it before.
On 4/3/13, Cara Quinn wrote:
> Hi Michael, LookTel is one word and has only one l.
>
> Here is the linkie!
>
>> LookTel VoiceOver Tutorial by IPPLEX
> https://itunes.apple.com/us/app/looktel-voiceover-tutorial/id598788231?mt=8
>
> Have a gre
Hi,
This exit error seems to be somehow related to the new room code
additions... I will try and fix this today. I haven't had much time to
work on mush-z lately.. sorry.
On 3/17/13, Richard Sherman wrote:
> HI,
>
> Luckily none of the errors seem to cause any major problems. The last 3 were
>
>
Hi Keith,
The logging issue is a bug taht I still need to fix . It'll be taken
care of as soon as I can.
Best,
Oriol.
On 2/16/13, Keith wrote:
> Hi, this question is for Mr. Gomez. Since starting Alter Aeon game play, I
>
> have used the Mush z client. I have noticed that the potion logging op
Hi,
to enable the sounds, you need to install the alteraeon.xml plugin
best,
Oriol.
On 2/23/13, Richard Sherman wrote:
> Hi,
>
> Turns out I needed to add the mushreader.xml file in the plug ins. Then I
> had created my own mcl file. Once I used the alteraeon.mcl file, the sounds
>
> started to p
Hi,
The merchant game has these errors because it was released after the
update. I will be fixing these errors today and putting up a new
update. I can't always keep up with everything, I'm trying to do my
best.
On 2/15/13, Shadow Dragon wrote:
> Thanks for the offer. I think I'll just wait for t
Hi James,
Mush-z map repository is still being developped.
Stay tuned!
On 2/5/13, James Bartlett wrote:
> Hello all
> I found a link for maps on the mush-z site but when I click on it. it just
> says 404 site not found. can someone help me with mush-z maps or maping for
> aa?
> t y
> james
> ---
Hi,
You guys need to get the new updater from mush-z.com which was
released on december 24th.
Go to www.mush-z.com to read more about it.
Regarding soulsteal, latest version of mush fix the soulsteal problem
by attempting to time when to soulsteal.
Hth.
On 2/1/13, dark wrote:
> Ah, I didn't rea
yeah...
use mushReade,r which comes with the main mush-z package. You can find
more info on
www.mush-z.org
On 1/7/13, Sarah Haake wrote:
> Hi,
>
> you don't need the NVDA plugin anymore. You just need a plugin called
> mushreader, which already should be installed.
>
> Best regards
> Sarah
>
>
>
ctrl alt o should work from the alteraeon window :)
On 12/28/12, harmony.n...@gmail.com wrote:
> Normally ctrl alt o work, but not if it is used as an openbook shortcut.
>
> On 27 Dec 2012, at 9:35 PM, "Ryan Conroy" wrote:
>
>> Hello,
>>
>> I can not read the window that tells me everything that
New? It's not new.
It's been there since the area was open :P
On 12/29/12, Keith wrote:
> huh, I have given rath all 3 of these things and nothing happens.
>
> Keith
> - Original Message -
> From: "Dennis Towne"
> To: "Gamers Discussion list"
> Sent: Saturday, December 29, 2012 10:08 AM
Can't wait :)
On 12/16/12, Dennis Towne wrote:
> Everyone,
>
> There's been lot of question about the december and year end events on
> Alter Aeon, so here's some information to clear that up:
>
> - The advent calendar daily gifts run from December first to the end
> of the month, the 31st, so th
Go to www.mush-z.com and download it. It's a backup website, but the
file is there.
On 11/15/12, Oriol Gómez wrote:
> What, are the links for mush-z really dead? they shouldn't be... I will
> check.
>
> On 11/14/12, Keith wrote:
>> kimberly, send me your email add
What, are the links for mush-z really dead? they shouldn't be... I will check.
On 11/14/12, Keith wrote:
> kimberly, send me your email address and I will send you the file I used to
>
> play. I may have to drop box it, but that won't be a problem on my side.
> also, read up on the game and what
Hi,
This should not be happening. What are you using to move' Are you
using the alt+letter keystrokes? Mabe you are pressing them too long
and moving twice.
Best,
Oriol
On 10/6/12, Rick wrote:
> On 10/5/2012 4:03 PM, Dennis Towne wrote:
>> Rick,
>>
>> I asked around, but I didn't find anyone on
Mathews,
can you email me off list? I have a proposal I'd like to talk to you
about related to iOS gaming.
Thanks!
On 9/26/12, Liam Erven wrote:
> Really wish there was some sort of universal game controller perifiral for
> IOS. Gaming is just ridiculously complicated
>
>
> -Original Message-
been reuploading this file. should be done it about an hour as the
previous version was corrupted.
On 9/5/12, Nick Helms wrote:
> Just tried to download the pack, I received a dropbox 404 airrer.
>
> On 9/3/12, Nick Helms wrote:
>> Thank you!
>>
>> On 9/3/12, Oriol Gó
The website has been down for a little while, but I'm putting it back
up . It should be back as soon as the files finish uploading.
On 9/3/12, Nick Helms wrote:
> Thanks! I'd appreciate that!
>
> On 9/3/12, Dennis Towne wrote:
>> Unfortunately, it looks down to me too. When it comes back up, I
You can just use the updater if you have the client. :)
On 7/16/12, Ryan Conroy wrote:
> Quick question:
>
> To get this "new," version of Mush-Z, do we need to redownload it, or can we
> just use the updater if we already have the client?
>
> Thanks,
> Ryan
>
> -- Original Message --
What are you talking about'
Of course I am developing mush-z; What your friend says is a complete
lie. I can develop more than ever now that it's summer and I'm nearly
done with university.
On 6/5/12, Lindsay Cowell wrote:
> Hi all,
>
> I love mush-z for alter aeon, but a friend told me that th
Hello,
This is Oriol, the player who's working on mush-z.
I currently don't have any solutions for the mac, even though I use a
mac myself, but if anyone has an idea it would be great if you could
tell me because I could try and convert all the windows mush-z code to
mac, and get a mac version out
what's combat attack? :O
On 4/4/12, Ian McNamara wrote:
> Hi, thanks for this. I got the game, wil try and have a go later. Any other
> games besides combat attack and this that we can play on games sentre?
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E
sure I am.
On 4/4/12, Gabriele Battaglia wrote:
> Hi Oriol.
> Let's start from the base. Are you wearing the headphones?
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to
> gamers-unsubscr...@audyssey.org.
> You can make changes or update your
I still need to put my site back up. My domain expired and I'll be
changing hosting providers.
Sorry about that.
On 4/4/12, michael barnes wrote:
> Hey, Oriol.
> I would like to get a copy of the latest version of Roadsplat. I have
> try to go to your site but it just says page not found.
> So w
Hi, I would play,but I don't know how this game works. I tried playing
against the computer, but I don't hear a target sound, it just says
tap to start and I do it and nothing happens. I shoot,a nd end up
losing because there is no target.
Hope you can help?
On 4/3/12, Gabriele Battaglia wrote:
>
Where is the website.? thanks
On 2/28/12, Jacob Kruger wrote:
> JUst tested it, and it ran fine on this windows7 64 bit machine.
>
> Stay well
>
> Jacob Kruger
> Blind Biker
> Skype: BlindZA
> '...fate had broken his body, but not his spirit...'
>
> - Original Message -
> From: "Ken"
> T
Morphvox works ok... but it's not really that great. It has nice
sounding voices but it's nothing incredibly good.
On 2/18/12, Clement Chou wrote:
> Tried it once but it was ages ago... the results were pretty amusing. I
> don't know of any other programs personally, but I'm sure there's more out
Hi Dark,
sory for taking so long to respond.
Not all areas have music, but most do. If you can tell me an area that
you don't get music, I can check and maybe find out if it's supposed
to have music or not. Maybe I have missed many messages with msh
questions, bt I'm busy with university lately and
Hey thanks for that, I'll probably be using this a lot. Though we
really need to be able to select multiple lines. *grin* I've tried
this with a few of my games and since I always comment esctions this
works like a charm. thanks
On 1/23/12, Jeremy Kaldobsky wrote:
> Well I discovered why Philip
if people don't
> like it, they don't have to play. You developers deserve gratitude for your
> work and all I see are people complaining about this or that. Can't you
> people be appreciative of anything? Just my opinion.
>
> Jess
> - Original Message -
&g
Right, I'll be fixing bugs in the game soon and will put it back for
release. Until then, if you want to play a version of field defender
full of bugs, http://dl.dropbox.com/u/2142080/games/field.zip
On 1/8/12, Milos Przic wrote:
> It is not on the site anymore. At least I can't find it anymore.
hm, I was thinking of making evel go down as well, but maybe that's a
bit harshe? just wondering
On 1/5/12, joseph weakland wrote:
> i hear that but if 2 or 3 cars come at once and you can't shoot them you
> have to wait or die trying to cross:)
>
> - Original Messag
it is possible if you idle in one spot too long. Your score is going
to decrease very quickly if you don't cross.
On 1/5/12, Sarah Haake wrote:
> Hi,
>
> I think it's possible that the scoring doesn't work right in Roadsplat.
> I just had a final score of 4800 and was on level 8. I don't think th
Hello quentin,
I increased the delay between the last beep and the cross because
people were having it too easy to cross and not getting caught by a
car.
As for getting killed by a bomb I'll look into it soon.
I don't know what to tell youa bout the centering... the panning works
that when it's fro
hm, dragonapps.org is Kevin's site. I think he posted it in the
audiogames forum, but not here. And he's certainly released many more
games.
On 1/2/12, Sarah Haake wrote:
> Hi list,
>
> I just found out about the following website:
>
> http://dragonapps.org/
>
> I never heard about this developer
Hi all,
I have released a new version of roadsplat. You can download it at
http://oriolg.es
Here is the change log:
*v2.5 january 2nd 2011
Made the game a little more difficult by increasing the speed when all
cars are discovered.
Made it a little harder to cross.
Changed the crossing sound
You can
I will post an update on twitter as soon as the games are released,
feel free to follow @oGamingZone
On 1/2/12, Oriol Gómez wrote:
> Hello,
> I have fixed al the bugs you reported. They were due to an old sound
> meu library and it has now been upgraded.
>
> On 1/2/12,
Hello,
I have fixed al the bugs you reported. They were due to an old sound
meu library and it has now been upgraded.
On 1/2/12, QuentinC wrote:
> Quicktap has several bugs...
> 1. Start a new game and quit it when a buzzer is active: it wont stop
> 2. In learn game sounds, try the timer: it wont
Thanks, Jeremy. Your games are wonderful as well, btw
On 1/1/12, Jeremy Kaldobsky wrote:
> I'm checking out the games right now. Nicely done Oriol.
>
>> Hello all,
>> I am happy to announce a new audio games company, called
>> Oriol Gaming Zone.
>>
>> We're starting by offering three game titles
Hello all,
I am happy to announce a new audio games company, called Oriol Gaming Zone.
We're starting by offering three game titles! At first, roadsplat, a
game where you're a blind guy trying to cross the road as many imes as
possible without getting killed, then quicktap, a reaction speed test,
eh, thank god it was free. it's worth $0.00. It's a game with no
content, just like blind memory. :S
On 12/10/11, michael barnes wrote:
> Hello, All.
> I found another accessible game that can be play with or without voice
> over on the IOS devices.
> It is a simon like game that has different le
I just downloaded the new version. Impressive. Thanks Philip.
On 11/17/11, Tim Kilgore wrote:
> Hey Phollip,when I open BGT it automatically asks me to open a script file
> but I haven't created one yet. Do I just try to create a script file in
> notepad or something?
>
> Thanks
>
> Tim
> -
I'd be interested in that list as well... If you find out please let me know
On 11/12/11, QuentinC wrote:
> Hello all,
> Some time ago, I know that there was a mailing-list for discussing
> audiogame developpement specifically.
> Could someone give me the address of that list if it still exists ?
I posted the debuglog on the forum, I'm guessing you didn't get it? :S
here is the debug log, though I don't think it says anything useful.
Starting program
Creating DirectSound...
Setting Coop level
Sound finished.
Version is 0.9b
Sapi is set to 0
Loading settings/progress
First 'sayit'
First soun
Hello everyone,
I recently downloaded the new game from Aprone, swamp.
But I am unable to play... I don't know if it's because of the network
I'm on, but whenever I run the game and hit begin, it gets stuck and
connecting and stays like that until I hit escape, at which point it
brings me to the ma
Thanks for this. :)
On 10/16/11, Darren Duff wrote:
> Thanks this is great
>
> -Original Message-
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of Thomas Ward
> Sent: Saturday, October 15, 2011 6:54 PM
> To: Gamers Discussion list
> Subject: [Audysse
Hi,
try
www.oriolg.es/mush.php
On 9/3/11, dark wrote:
> Hi John.
>
> what thread? if you mean the one ethin aka serfmaster posted, that just had
> a link to a file he'd put on dropbox, which obviously is no good for the
> database (pluss it seems to be down anyway).
>
> What I'm looking for is th
try www.empowermentzone.com
they have textpal as wel as edSharp. edSharp is better for
development, actually.
On 8/22/11, Nick Helms wrote:
> Hello,
> I am fully aware that this message violates the list’s policy on
> staying on topic. However, I can think of nowhere else to take this
> message.
Hi
Im in paris on vacation but i will soon get on it
Enviado desde mi iPhone
El 18/08/2011, a las 02:15 p.m., "dark" escribió:
> Hi.
>
> Because escape is the interupt for sapi, I keep hitting shift escape by
> mistake and muting all area sounds and music.
>
> there's no way to get this b
Dude when are you going to upload the alter aeon stuff
On 7/29/11, Shane Lowe wrote:
> hi all.
> Today at 12 p.m eastern,
> 11 a.m centeral
> 10 a.m mountain
> 9 a.m pacific
> and
> 8 a.m gmt.
> basicly, this is a tutorial on how to play treasure hunt. you can find this
> game at
> http://www.bpc
Hi Dark,
mush-z lite is an installer without music or ambience. tis just for
people with slwoer connections.
On 7/27/11, "Oriol Gómez (iPhone)" wrote:
> Hi amanda
> There are no scripts, u can just get the mush z pack which i talked avout on
> a prev message; once u r on
Hi amanda
There are no scripts, u can just get the mush z pack which i talked avout on a
prev message; once u r on the gane use the zt channel to talk to other mush z
users
Hth
Enviado desde mi iPhone
El 26/07/2011, a las 09:41 p.m., "Amanda Burt"
escribió:
> Hi.
>
> Where can you get the
Been playing that mud for years, I am the maker of the mush-z
distribution for alter aeon. You can check it out at
http://oriolg.es/mush.php
On 7/26/11, Dennis Towne wrote:
> Alter Aeon is at it again with a new set of expansions! We've done a
> pretty thorough rework and update of the thief cla
I think there was a slight issue with the file where july was spelled
jul in one place and july in another, so the game thinks there's an
update. I'm working on a few things so I'll pull a real update soon.
However, you might be running an old patch. If you aren't running the
july 10th version, go
aded the tts.xml and loaded the sapi specific plugin, escape as
> interupt works fine, as in fact does the alias.
>
> Sorry for the confusion, but I'm very glad this is fixed, sinse now I can
> play alter again.
>
> to anyone who's on there i'm thelok t h e l o k.
&
really is as if interupt is purely and simply not working.
>
> i really! hope this can be fixed, if not I'll have to resort to vipmud and
> hope someone can port the soupack across sinse at least vipmud does work
> correctly with sapi.
>
> Beware the grue!
>
> Dark
I really don't understand why you have no interrupt.
pressing the escape key should interrupt your SAPI. if it doesn't, try
typing the word tts_interrupt (that's with an underline symbol.
If this works it might be that hal intercepts the escape key and I'll
have to change it to something else.
Let
s
> etc?
>
> i don't mind reinstalling if necessary to get these if there is an issue
> with the updater at the moment, but I'll try the patch first just to check
> the changes to sapi are working correctly.
>
> Beware the Grue!
>
> Dark.
> - Original Message
f? I just thought I'd let you know, anyhow.
> Best,
> Zack.
> On Jul 8, 2011, at 2:53 AM, Oriol Gómez wrote:
>
>> Hi all,
>> You can get the basic MushReader package, which you can import into
>> any mud from here.
>> http://dl.dropbox.com/u/2142080/mu
Hi all,
You can get the basic MushReader package, which you can import into
any mud from here.
http://dl.dropbox.com/u/2142080/mushReader.zip
Today I'm going to try and release the new alter aeon update and let
you guys know. Dark, I wil test this update thoroughly with SAPI and
fix the errors that
You can all find me at oriolgs58 on skype.
On 6/29/11, The Addictor wrote:
> Hey,
> do you regularly chat on skype while you play? If so, how do I find you?
> Ken Downey
> The Addictor
> www.TheAddictor.com
>
> - Original Message -
> From: "Oriol Gómez&qu
y just got my email.
> At 12:36 a.m. 29/06/2011, you wrote:
>>Hi,
>>There will be a show today on radio la vila, about mush-z and alter
>>aeon done by the creator of mush-z Oriol Gómez!
>>Don't miss it, it will be at 1PM EST/6pm GMT, 10AM in California sorry
>>
it is.
I'll give a link once it's up.
On 6/28/11, David Mehler wrote:
> Hi,
> Is this show going to be archived?
>
> Thanks.
> Dave.
>
>
> On 6/28/11, Oriol Gómez wrote:
>> Hi,
>> There will be a show today on radio la vila, about mush-z and alt
Hi,
There will be a show today on radio la vila, about mush-z and alter
aeon done by the creator of mush-z Oriol Gómez!
Don't miss it, it will be at 1PM EST/6pm GMT, 10AM in California sorry guys!
The show will have lots of fun music, mush-z sounds, mudding, killing,
slashing and lots of p
Hi,
When you reinstalled mushclient, did you remove the MushReader plugin?
The interrupt key is metnt to be escape.
Please remove MushReader plugin from plugin list with ctrl shift p and
add tts_Sapi.xml if it is not there and restart mushclient.
thanks, hope it works
On 6/27/11, dark wrote:
> Hi
Alright, here's what you do.
You need to have a mushclient.exe in the same folder that you run the
updater in. What you can try is reinstall mush-z and then run the
updater. if hal doesnt work, then maybe your version isnt uspported, I
do't know. if none of this works, just go into plugins, remove
Hello Dark.
Hal support should be working now, just run the updater. Let me know
if you have any issues.
As for SAPI, if you'd rather use that, you need to add a plugin called
tts_sapi.xml. If you want sapi to interrupt, just press the escape
key.
Good luck
On 6/25/11, "Oriol Góm
), so maybe some Hal users without that would appreciate
> streight up Hal support too.
>
> All the best,
>
> Dark.
>
>
> - Original Message - From: "Oriol Gómez"
> To: "Gamers Discussion list"
> Sent: Saturday, June 25, 2011 1:20
it seems to be fine on my desktop and not on
> my laptop, but it's a pain in the rear.
>
> All the best,
>
> Dark.
> - Original Message -
> From: " Oriol Gómez (iPhone) "
> To: "Gamers Discussion list"
> Sent: Friday, June 24, 2011 6:0
Dark,
I will lookinto sapi interrupt today and let you know whn its ready
Shouldnt take long
El 24/06/2011, a las 04:53 p.m., "dark" escribió:
> Yes, I just wish I could play it, sinse without an interupt for sapi i'll die
> in my first tough fight, and sinse I've got a lot of xp I don't want
Hi,
you can use any screen reader with the mushclient package found at
http://oriolg.es/mush.php
By any screen reader I mean jaws, window eyes, NVDA or system access,
those are the major ones anyway.
Hth.
On 6/22/11, Dennis Towne wrote:
> Dave,
>
> I've heard of a handful of people using NVDA, as
About using jaws with your games, I think there is a vb class written
for speech with jaws and other screen readers, though I'm not sure
where it's at since I don't code with that language.
I think @flameborn on twitter would have it, you could try asking him.
On 6/13/11, Jeremy Kaldobsky wrote:
oriolgs58 is my skype. when is the interview?
On 5/31/11, Valiant8086 wrote:
> Are you archiving the interview?
>
> Sent with Thunderbird 3.1.9 portable.
>
> On 5/30/2011 9:26 PM, Shane Lowe wrote:
>> Asking him questions about what he does, himself, the games he makes,
>> and so on.
>>
>> -
The volume in alter aeon is controlled by the f11 and f12 keys.
As for materia magica you need to import mushReader so it will talk.
To do this you hit ctrl shift p, add alt a and look for mushreader.xml
hth
On 5/26/11, The Addictor wrote:
> I went on PCSGames website and, seeing the link for Ma
mush has a vipmud like output window as well, just hit ctrl tab.
On 4/30/11, Harmony Neil wrote:
> Not sure. I'm using VIP mud here. Although I have got mush installed
> somewhere in the depths of my pc's hard drive.
> To be honest, its quicker to just tab and go up and down using the pc cursor
>
You can find my alter aeon mushClient soundpack specifically written
for the blind at
http://dl.dropbox.com/u/2142080/mush-z.exe
Hope you enjoy it.
On 4/26/11, Dennis Towne wrote:
> Because muds and mushes are text based, they're theoretically playable
> by the blind - but not all muds and mushes
Dark,
the problem is that these things require physics. surface friction,
speed, gravity (if you're in the air) etc.
Most bilnd people have never studied physics, and some of them don't
even bother to look at easy premade physics functions.
So this is really the main sisue. I have been looking thro
It is solved. just redownload the installer.
On 4/15/11, Greg Wocher wrote:
> Hello,
> I was wondering if you had a chance to look at this problem yet?
> Thanks,
> Greg W.
> - Original Message -
> From: "Oriol Gómez"
> To: "Gamers Discussion list&qu
Greetings,
Many of you might have heard about Alter Aeon, an online text-based
rpg game, also known as multi-user dungeon, mud in short.
AA is an epic fantasy based, multiclass mud with lots of areas,
classes, quests, gold and equipment, and a large community of both
blind and sighted players alike
Oh I think I know where you're problem is. Stupid me. you're using
mush-z lite and it was trying to find music. I'll fix it as soon as
possible.
On 4/10/11, Greg Wocher wrote:
> Hello all,
> I have been trying to use the Mush-z for Alter Aeon. I am running it on a
> Windows Seven 32bit laptop wi
get a linode and host a tt server there. hehe
On 3/10/11, Trouble wrote:
> Try looking at port forwarding on that router.
>
> At 12:13 PM 3/10/2011, you wrote:
>>I'm trying to configure my own for theaddictor.com and I can't
>>connect to it, even if I type my own IP address directly into the
>>ho
Home run game'
you mean pinball extreme home run table?
oh that game was weird. hehe
On 2/28/11, Lelia Struve wrote:
> Man you know what I wish? I wish that Draconis would find a way to just
> have the sports games in one package of ESP that would be way cool. I'm
> lovin this home run game.
>
>
I'm sorry but I jsut can't help but jump in. Please stop taking it
out on us as we're not iphone developers. I mean we're not here to
tell you every game that's out there and surely if there was a good
sports accesible game surely you'd have heard about it. It just gets
frustrating when you send l
experience
> but those are waaay too easy. Perhaps combinations of notes, say in
> dissonance.
>
> Best Regards,
> Hayden
>
>
> -Original Message-
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of Oriol Gómez
> Sent: Wedn
eard of it.
>
> -Original Message-
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of Oriol Gómez
> Sent: 12 January 2011 09:21 AM
> To: Gamers Discussion list
> Subject: [Audyssey] thinking of coding a game dtmf guess
>
> Hi,
>
well yes I have heard of perfect pitch in fact I have perfect pitch
myself that's why I thought of making this game. Because even though
you might have perfect pitch, itstill requries some people to think
for a whileuntil they get it right unless they're very very used to
it. Not with musical notes
Hi,
I'm thinking of coding a simple game, called dtmf guess. Basically,
you have 60 seconds to guess as many dtmf tones as you can, and then
there will be score boards and stats.
I might possily include other modes, for example musical notes.
What do you guys think?
---
Gamers mailing list __ Game
What about having vibrato in the tone synth object? It'd be nice for
horror tonal sounds and stuff.
And multiple pitch bends would be nice, too.
On 1/11/11, Damien Pendleton wrote:
> Hi Shaun,
> This is not exactly shared code, but rather something that has already been
> released with BGT 1.0 in
Hi,
You can get mush-z from
http://oriolg.es/mush.php
It has a readme file which explains a lot of things about the game and
the client itse.f
You might find it useful.
On 1/6/11, dark wrote:
> it's # channel I believe to talk to people.
>
> as to fights, you just need to be quick with your acti
Nope, jaws API does nto let you do that.
It lets you speak, stop speech, run scripts, but not rate or volume.
Well, you could always change the rate with a script, but meh.
Anyway, since jaws and bgt don't run together, we should at least get
NVDA support, or even c dll support so we can use any d
I just got it. Congrats on the new tutorial stuff. A lot of thigns
have been added. I guess its time for me to learn the language all
voer again lol
On 1/1/11, Philip Bennefall wrote:
> Hi all!
>
> After nearly one and a half years worth of development, we are finally
> releasing version 1.0 of B
my friend made a game called kill Dani with it. lol it was fun for a
bit but then it just became boring
On 12/27/10, Alfredo C wrote:
> I wonder, if a scripting language can be made that has a purer code that can
> be easy tor remember? I know a few, like hop and I think python has some
> pure pu
Dude why don't you jsut wait for the release and find out' You're
asking way too many questions that could be answered either by waiting
or looking at the manual. Bgt supports ogg and wav as far as i know.
no mp3
On 12/27/10, william lomas wrote:
> hi all what format please can the
space ivnaders clone huh? This should be fun. Just wait and we might
have some strange space ivnaders clone of mine coming up. Yes, I'll
admit I'm lazy when it comes to getting started to code a game. But if
I have a little help with building blocks as you call them I'm sure
I'll jsut be able to go
- Original Message -----
> From: "Oriol Gómez"
> To: "Gamers Discussion list"
> Sent: Sunday, December 26, 2010 8:45 AM
> Subject: Re: [Audyssey] Audio Tutorials for Mus Client
>
>
>> Hi,
>> if you have the latest update, read the readme.ht
Hi,
if you have the latest update, read the readme.html file. its in the
mushclient directory.
On 12/26/10, John Snowling wrote:
> Hi all.
>
> I have the Mus Client installed for Alter Aeon as I love the sounds and
> stuff.
>
> Are there any tutorials audio or text that I could read so I can get
Go go Dentin go go!
And to those who are using mush-z... I released an update yesterday!
Head on over to
http://oriolg.es/mush.php
and download either the full installer if you are a new player, or the
updater to update your current mush stuff!
Happy mudding!
On 12/25/10, Dennis Towne wrote:
> H
x-sight-interactive.net
Try going there.
and spell it correctly
On 12/25/10, Angellko21 wrote:
> Dear friends,
> I want to download a new little christmas special from
> xsighttechinteractive, but if I press link to go to the homepage of this, it
> is error. It is function for us? Thank you.
> Lu
The game sounds really great though I have no idea what keys to press.
Bianka asks me if i'm doing ok down there and I have no idea on how to
answer because i dont know the keys. All I can manage is the arrows.
And sometimes it's hard to locate the keys because there are so many
positions up/down.
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