again crap happens. "online activation..." it should be called jail. cackles!
On 6/10/09, Cory Kadlik wrote:
> lol
> - Original Message -
> From: "Liam Erven"
> To: "'Gamers Discussion list'"
> Sent: Wednesday, June 10, 2009 1:25 AM
> Subject: Re: [Audyssey] Draconis Entertainment News
seems like the game is based off a tv show we have here, it was quite
interesting, if someone lost they would have to speak directly to the
camera, "I, their name, am not smarter than a fifth grater." that is
still aired here.
On 6/10/09, Robert Montowski wrote:
> Hello all,
> Last week I bought
Where's Colonel Sanders when we need him?
---
Shepherds are the best beasts.
- Original Message -
From: "Robyn Bowskill"
To: "Gamers Discussion list"
Sent: Tuesday, June 09, 2009 1:30 PM
Subject: Re: [Audyssey] Super egg hunt 1.2 is here
I tell him that if he doesn't leave me alone,
Hi,
We actually have nothing against Linux. Orca is a capable screen
reader, and the OS is an excellent alternative. At this time, however,
we do not believe the overhead involved in supporting a third OS would
be worth the very small number of users who would benefit. For now, we
are foc
Hi,
Yeah, I was wondering the same thing. As a devoted Linux user it would
be nice to see more developers targeting Linux rather than just Windows.
However, Draconis is making a big step forward by making there games Mac
compatible as well as Windows.
As for the Hekkus Sound System that sounds
FMODEX AT FMOD.ORG IS ROBUST AND AWESOME, AND SUPPORTS ALL 3 PLATFORMS
AND MORE (GAME CONSOLES, SOLARIS IPHONE ETC). AGAIN GET GOING ON SOME
MAC ACTION GUYS; I'M EXCITED.
JAMES
On 6/10/09, Thomas Ward wrote:
> Hi,
> Yeah, I was wondering the same thing. As a devoted Linux user it would
> be nic
Hi,
Yeah, that makes sense. Although from a development standpoint I don't
think it would be all that difficult to put out a Linux port if you ever
decided to change your mind. Most of the underlying game libraries such
as OpenAL, LibSDL, etc are supported onMac and Linux so you might not
even
I get where they're coming from though - Linux can be a pain to
support what with different distros and configurations, though
stereotype dictates that linux users are more knowledgable about how
to fix problems. Give them a list of required libraries and they'll
figure it out (even if it takes a m
Not to burst a bubble or anything, but FMOD is extremely expensive for
commercial products. None of the professional accessible game
companies would find the $9000 price tag to license the engine very
palatable. The engine is free for non-commercial use, so if you're
just looking to dabbl
There are 3 categories of licensing: commercial, budget and
shareware/hobbiest. You guys might be able to qualify for the second
type (only $3,000... yay?), but if it's just one guy a shareware
license might be best (which is only $100 for all flavors of PC).
On 6/10/09, Draconis Entertainment wr
Hi,
What reason is there to use FMOD? I find LibSDL to work fine.
-Ryan
On Wed, Jun 10, 2009 at 4:46 PM, James Dietz wrote:
> There are 3 categories of licensing: commercial, budget and
> shareware/hobbiest. You guys might be able to qualify for the second
> type (only $3,000... yay?), but if it's
Greetings gamers,
At long last Mysteries of the ancients beta 5 has been released. Do to
technical details we were unable to make available the cross platform
version at this time so we have elected to go ahead and release the
Windows only version instead. Please, remember to uninstall beta 4
Hi Ryan,
The main reason many cross platform developers choose to use FMOD,
OpenAL, etc instead of SDL-Mixer is because of more advanced audio
features. SDL-Mixer is fine if you only plan to use it in a 2D audio
environment like Troopenum, Dark Destroyer, ESP Pinball, etc but to
create a game
e management of the
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please send E-mail to gamers-ow...@audyssey.org.
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Hi James,
FMOD happens to be something I am currently looking at for the cross
platform Genesis Engine. Although, licensing it could be tricky if I
ever decided to resell the Genesis Engine to third-party developers as
their games would increase the number of licenses I need for FMOD. As a
res
concerns regarding the management of the
list,
please send E-mail to gamers-ow...@audyssey.org.
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Gamers mai
dyssey.org.
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If you want to leave the list, send E-mail to
ga
It has advantages over directsound; if you use software stuff and
model your world with polygons you can use the geometry engine,
meaning that objects will muffle/occlude others. Lots of other cool
things you can do, and the fact that it has it's own software 3d
engine means that it sounds the same
Hi,
True, but there are ways of narrowing it down to something managable.
While there are over a hundred Linux distributions world wide there are
only a handful such as Ubuntu, Fedora, and Debian that are being used by
blind and low vision Linux users regularly. If a company like USA Games
or
Hi Josh,
You got that right. The cost of FMOD is one reason I haven't done more
than look at it. It is a great audio API, but the cost for a accessible
game developer is not worth itconsidering most accessible games aren't
big sellers, and a certain amount of my sales would have to go into
mai
Hi Michael,
Ok, I just downloaded the game and it doesn't appear to be a problem
with the server or the file. Must be a bad connection. Try rebooting
your system and see if you can download it. If you are using Firefox you
can click the pause button in the download window and then click resume
Hi Phil,
Hmmm...You are right there is no cyclops in the sound descriptions menu.
I can add him to the menu in the next release.
Smile.
Phil Vlasak wrote:
Hi Michael,
I've downloaded and played the new version of MOTA with no problems.
I did note that there is no Cyclopes in the sound review.
Hi,
Yeah, I suppose bosses should be in the sound descriptions menu to. I
just didn't think about it before so I never added the cyclops and other
planned bosses to the sound menu.
Cheers.
Bryan Peterson wrote:
I don't think he's ever been there though. Would bosses count?
Gabba gabba hey!
Hi tom.
Just played as far as i was able in level1.
I can't even get to the end of it.
the alt key when pushing it will always go to the system menu, and I have to
push escape twice and then putsh n to not quit.
There really needs to be a key so you don't have to close down the weapons
before you
You have to be careful with that though, especially with bigger files.
Sometimes when you click Resume you can get a Download Error message. I know
that from personal experience. As I say in another message I had to fight
with my old wireless network to download even a fairly small file.
Gabba
well I just got it fine, although I used getright on it.
At 11:31 a.m. 11/06/2009, you wrote:
>Hi Michael,
>Ok, I just downloaded the game and it doesn't appear to be a problem with the
>server or the file. Must be a bad connection. Try rebooting your system and
>see if you can download it. If yo
I'm curious to meet these bosses.
Gabba gabba hey!
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Wednesday, June 10, 2009 5:35 PM
Subject: Re: [Audyssey] MOTA Beta 5 Released!
Hi,
Yeah, I suppose bosses should be in the sound descriptions menu to. I jus
hi.
Ok just finnished level1, oh wow that was good.
one thing I noticed is that alt and alt space whilst crouched brought up the
system menu which sometimes meant I couldn't get a monster.
saved games would load from the main menu but the menu would still be there,
until you canciled, the load in
Che on your Card BlindAdrenaline web page, there is no link to contact any body.
Also, I have registered with no email sent to me to active the account.
Use my email sent to this post and use my FTP nick to locate the needed info.
As of now not able to log in or re register, as the data base does
Really hope the mac version of this comes soon as I can't get windows
at this time.
Mike
On Jun 10, 2009, at 5:09 PM, Thomas Ward wrote:
Greetings gamers,
At long last Mysteries of the ancients beta 5 has been released. Do
to technical details we were unable to make available the cross
pl
Hi, I'm Lulu, just wanted to say hello as I'm new to this list. I love to play
audio games, or why am I here? Grin! I usually only play the freebies, with the
exception of Pinball Extreme, just more than marvelous! And a last year's
birthday present, Lords of the Galaxy from Vipgameszone.
My c
Hi James,
Yeah, I know FMOD has some advanced features. As I said up thread I've
played with the FMOD library some in C-Sharp and C++ and I like the API,
and it has a lot going for it. The only deal breaker for me is cost.
As for if FMOD is off topic I'd say it is boarderline. It is a game
tech
Hi Shaun,
Two words for you, "that sucks!" As for the alt key it works fine for me
here, and I thought I killed that system menu bug. I guess I'll just
have to map the jump and duck commands back to the control key and say
screw it. I am sick and tired of fighting that system menu.
As for holst
Hi,
So am I since the cyclops is the only one added so far. Others haven't
been added yet.
Bryan Peterson wrote:
I'm curious to meet these bosses.
Gabba gabba hey!
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Y
Hi,
Sorry, but the Mac and Linux versions won't be out any time in the near
future. We have had some rather serious technical issues that lead to us
deciding to shelve the cross platform versions. I can't say when we will
take them up again. All I do know is that the Windows releases of
Racewa
It's taking a bit of getting used to but personally I ay leave the keys as
they are. Well I do sort of agree about the Alt key though. Under just the
right circumstances it has been known to act up on my machine as well. But I
agree with you on this one. You've had this projet on your desk, so t
It does sort of remind me of a old NES game called Battle of Olympus, though
that game's story was quite different. It was basically a retelling of the
old story of Orpheus and Euridice, although she was naed Helene in the
game's manual. As such your mission was to travel throughout Greece, find
Hi Tojm.
I like, particularly the way that item frequency is down, it makes the game
significantly different not knowing what weapons you've got.
When you eventually list weapons in the game's manual, how about a range
list? I love the aspect of using specific weapons on specific enemies, and
Hi. I too love super egg hunt and treasure mania. Sounds like we have love
of games in common.
- Original Message -
From: "Louise Keel"
To:
Sent: Thursday, June 11, 2009 11:12 AM
Subject: [Audyssey] (Audyssey) New gamehead on the Block.
Hi, I'm Lulu, just wanted to say hello as I'm n
Game head? I like that. Welcome to the list. Have you tried the beta of
"Mysteries of the Ancients" yet? If not, give it a try. It's fun and
challenging.
---
Shepherds are the best beasts.
- Original Message -
From: "Louise Keel"
To:
Sent: Wednesday, June 10, 2009 4:12 PM
Subjec
Hi gary,
You are approved now, some folks are having trouble getting the
registration emails due to some ISP's blocking.
I will put my email on the instructions page, thought I had it there, but
i was mistaken.
also, when sending requests like this, makes it a lot easier if you will
just p
If you check down the "sales" page (below the other licenses and some
extra info) you'll find a license for shareware/hobbiest developers.
It's $100 per title. No source code is provided, but it's definitely
worth it. I think most if not all accessible developers could apply
for this.
On 6/10/09,
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