[Audyssey] SOD - Re: mota beta14 absolutely rocks!

2010-10-11 Thread Charles Rivard
The only reason I haven't been able to finish the first level, other than one time, is because I haven't played it often enough, although I cannot put my finger on exactly why I haven't. It is a good game, both challenging and fun. --- Shepherds are the best beasts! - Original Message

Re: [Audyssey] fire pits in mota beta14

2010-10-11 Thread Charles Rivard
You say, This is how I do it: if I hear the sound of the fire in the distance, I take single steps with 2 second delays between each step. So lara gives her first warning, so I only give one step, i.e press the right arrow once with out holding it down. so she first give her death scream and

Re: [Audyssey] fire pits in mota beta14

2010-10-11 Thread NIcol
Charles, this is literally what happened. I do not understand at all why my post didn't make sense to you. I tried my utmost best to describe the problem as clearly as possible. I will have to purchase recording software and try to record it when she give her death scream and then give a warning.

Re: [Audyssey] no sterio in mota

2010-10-11 Thread NIcol
Hi tom Thanks for writing back. I need some more help please. On 09 October 2010 12:46 AM you wrote: So I'm guessing if your computer was made any time in the past five years you probably have some minimal 5.1 surround sound support on the sound card's chipset, but maybe not the

Re: [Audyssey] no sterio in mota

2010-10-11 Thread Thomas Ward
Hi Nicol, Ok...What version of Windows ar you running? The Control Pannel is way different under Windows 7 and Vista than XP. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your

Re: [Audyssey] no sterio in mota

2010-10-11 Thread NIcol
HI Tom I am using windows xp service pack2. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 11 October 2010 08:47 PM To: Gamers Discussion list Subject: Re: [Audyssey] no sterio in mota Hi Nicol, Ok...What version of

[Audyssey] new football game i have found.

2010-10-11 Thread Ian McNamara
Hello all i have just found a grate looking game but it does not look very accessable it is called footie 11 and looks really good i will post it here and if any one can work away round setting tackticks for matches and stuff let me know. www.footie11.com Ian McNamara --- Gamers mailing

[Audyssey] on line sports games that are accessable.

2010-10-11 Thread Ian McNamara
Hi all, does any one know of any on line sports games are accessable. Ian McNamara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] no sterio in mota

2010-10-11 Thread Thomas Ward
Hi Nicol, Well, it all depends on the software that came with your sound card. However, I've got a Soundmax AC-97 onboard sound card in the desktop I'm using at the moment. Under Windows XP I would do something like press control+escape to open the Start Menu, go to the Windows Control Pannel, and

Re: [Audyssey] fire pits in mota beta14

2010-10-11 Thread Thomas Ward
Hi Nicol, That seams clear enough to me. Basically, the warning didn't play until after the death sound played. That is in deed weird, something I can't reproduce, but I know that software does strange things sometimes on different computers. All I can say is beta 15 has a huge number of updates,

[Audyssey] an idea for free d velocity.

2010-10-11 Thread Muhammed Deniz
Hi guys, I thought of an idea for Tdv. In sted of we shooting the fighters and they get blown up, why can't they dodge our attacks as well as we do? I mean when we shoot with the gun and when we fire a crues missal, why can't they dodge it? That would also add some more dromatic parts in the

Re: [Audyssey] fire pits in mota beta14

2010-10-11 Thread Hayri Tulumcu
Hi Thomas. When the beta cames out, can i install this, without a death of blude screen on exit? - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, October 11, 2010 10:04 PM Subject: Re: [Audyssey] fire pits in

Re: [Audyssey] fire pits in mota beta14

2010-10-11 Thread Thomas Ward
Hi Hayri, I certainly hope so. I have completely rewritten the exit code to make sure all the threads etc are stoppped properly before the Window closes. We won't know for sure until we try it on your system and see if the problem is fixed. As I have never got the blue screen here I can't really

Re: [Audyssey] new football game i have found.

2010-10-11 Thread Charles Rivard
I don't know about anyone else, but does this message contradict itself? A blind person finds what looks to be a great game that isn't accessible? --- Shepherds are the best beasts! - Original Message - From: Ian McNamara ianandri...@googlemail.com To: Gamers Discussion list

[Audyssey] online sports games was: on line sports games that are accessable.

2010-10-11 Thread dark
Hi Ian. i believe there are several, notably hattric, the famous football game. go to www.whitestick.co.uk and look under the games to play online section for some notable ones. The only reason these aren't in the audiogames.net database is that both Cx2 and I know very litle about sport so

[Audyssey] using the sword in mota beta14

2010-10-11 Thread NIcol
HI Tom and list I experience strange behavior when using the sword.\ I find that the sword does not always work. In level2 of mota beta14, I want to kill the first harpie, but I only hear the sound of the sword now and then. I hit spacebar like crazy but I only hear the sword's sound vary

Re: [Audyssey] fire pits in mota beta14

2010-10-11 Thread shaun everiss
I can test it if you want. At 09:49 a.m. 12/10/2010, you wrote: Hi Hayri, I certainly hope so. I have completely rewritten the exit code to make sure all the threads etc are stoppped properly before the Window closes. We won't know for sure until we try it on your system and see if the problem

Re: [Audyssey] using the sword in mota beta14

2010-10-11 Thread Thomas Ward
Hi Nicol, I'm not sure what exactly what is wrong, but it could be one of two things. First, the input system which has already been addressed/fixed in beta 15 as far as I can tell. Second, you are running low on strength and when Angela's strength is low she can't use the sword. In either case

Re: [Audyssey] using the sword in mota beta14

2010-10-11 Thread Bryan Peterson
I certainly didn't have any trouble with that when I played a little while ago. Of course my adventure came to a rather nasty end when Angela accidentally impaled herself on a spike. I don't know if I just had one of those rare occasions where I forgot to make sure my sword was put away first

Re: [Audyssey] fire pits in mota beta14

2010-10-11 Thread Thomas Ward
Hi Shaun, I'm not handing out private test releases for this one. I've got a fairly stable test build for beta 15 which I hope to release sometime this week. Probably no longer than a day or two at most. I've got a number of bug fixes, updates, and changes in the works I feel I need to get out

Re: [Audyssey] using the sword in mota beta14

2010-10-11 Thread Michael Feir
The sword is a very useful weapon. I have no trouble using it. The trio of hand-swung weapons works out quite nicely. The whip gives extra range, the sword gives extra power, and the dagger gives speed of attack. I like it. Michael Feir Author of Personal Power: How Accessible Computers Can

Re: [Audyssey] fire pits in mota beta14

2010-10-11 Thread Charles Rivard
I just have to ask out of orneriness, but since you've busted your butt to get these bugs and fixes incorporated into beta 15, what are you going to sit on? (grin) --- Shepherds are the best beasts! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers

Re: [Audyssey] fire pits in mota beta14

2010-10-11 Thread shaun everiss
well thanks for being dedicated, to bad mainstream companies are not so dedicated. At 01:12 p.m. 12/10/2010, you wrote: Hi Shaun, I'm not handing out private test releases for this one. I've got a fairly stable test build for beta 15 which I hope to release sometime this week. Probably no

[Audyssey] MOTA Character Comments

2010-10-11 Thread Thomas Ward
Hi everyone, I've got a question for all of you that will have some bearing on Mysteries of the Ancients beta 15. It has to do with the messages/comments Angela says when she enters rooms, encounters traps, monsters, whatever. At first when I created Mysteries of the Ancients I liked the idea of

Re: [Audyssey] fire pits in mota beta14

2010-10-11 Thread Thomas Ward
Hi Charles, I don't know. Maybe I can try sitting on my head like Mork did in the first Mork and Mindy epasode. Cheers! On 10/11/10, Charles Rivard woofer...@sbcglobal.net wrote: I just have to ask out of orneriness, but since you've busted your butt to get these bugs and fixes incorporated

Re: [Audyssey] MOTA Character Comments

2010-10-11 Thread Zachary Kline
Hi Thomas, Personally, I'd get rid of them. It sounds like they're redundant at best and anoying at worst. I'm sure the cues you put into beta 15 will be enough. All the best, Zack. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] using the sword in mota beta14

2010-10-11 Thread Thomas Ward
Hi Bryan, Lol! Yeah, you got to love those spikes. I often end up landing on those. Kind of fun doing that too. Sometimes I play the game just to see how many different ways I can kill Angela Carter. On 10/11/10, Bryan Peterson bpeterson2...@cableone.net wrote: I certainly didn't have any

Re: [Audyssey] MOTA Character Comments

2010-10-11 Thread Bryan Peterson
I'd agree with you and say go ahead and ditch the comments if there are going to be other means of judging when to act. We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday,

Re: [Audyssey] fire pits in mota beta14

2010-10-11 Thread Bryan Peterson
Nanoo! Nanoo! LOL. We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, October 11, 2010 6:48 PM Subject: Re: [Audyssey] fire pits in mota beta14 Hi Charles, I don't know.

Re: [Audyssey] using the sword in mota beta14

2010-10-11 Thread Bryan Peterson
I used to do the same with the original Prince of Persia. In fact once I get more confident with BGT one of my projects is going to be to see if I can create an audio only game in as close to the same style of the original Prince of Persia as possible. That would include the spikes that shoot

Re: [Audyssey] what is wine? RE: MOTA Beta 14 Released!

2010-10-11 Thread Rynhardt Kruger
Hi, I use a shell script called winetricks. It gives you a GTK GUI to select the windows components e.g. SAPI or vb6 runtime and then automaticly installs it for you. I think one can get it from the wine website, however it is not supported by the wine project. Take care, Rynhardt * Thomas

[Audyssey] cheets anyone got them?

2010-10-11 Thread Shane Lowe
Does anyone have the cheets for ace fire, chopper chalenge, or self destruct? I can't get ahold of the people at x-site. Shane --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your

Re: [Audyssey] Marvel VS. Capcom 3 gameplay!

2010-10-11 Thread Shane Lowe
Vary nice Shane - Original Message - From: clement chou chou.clem...@gmail.com To: brandonsl...@freelists.org; Gamers Discussion list gamers@audyssey.org Sent: Saturday, October 09, 2010 10:59 PM Subject: [Audyssey] Marvel VS. Capcom 3 gameplay! For all the fighting fans who want

Re: [Audyssey] games we'd like to play: bomber man

2010-10-11 Thread Shane Lowe
sounds awesome! - Original Message - From: NIcol nicoljaco...@telkomsa.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Friday, October 08, 2010 4:12 PM Subject: [Audyssey] games we'd like to play: bomber man Hi all Those of you who had sight and played mainstream

Re: [Audyssey] Marvel VS. Capcom 3 gameplay!

2010-10-11 Thread Shane Lowe
Vary nice Shane - Original Message - From: clement chou chou.clem...@gmail.com To: brandonsl...@freelists.org; Gamers Discussion list gamers@audyssey.org Sent: Saturday, October 09, 2010 10:59 PM Subject: [Audyssey] Marvel VS. Capcom 3 gameplay! For all the fighting fans who want

Re: [Audyssey] what is wine? RE: MOTA Beta 14 Released!

2010-10-11 Thread Tristan
The name Wine initially was an acronym for WINdows Emulator Later on it was derived from the recursive acronym Wine Is Not an Emulator While the name sometimes appears in the forms WINE and wine, the project developers have agreed to standardize on the form Wine. -- From Wikipedia:

Re: [Audyssey] fire pits in mota beta14

2010-10-11 Thread Charles Rivard
Nannu nannu. --- Shepherds are the best beasts! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, October 11, 2010 7:48 PM Subject: Re: [Audyssey] fire pits in mota beta14 Hi Charles, I don't know. Maybe I

Re: [Audyssey] MOTA Character Comments

2010-10-11 Thread Charles Rivard
If being able to turn them on or off, or having them in the training mode only, would cause you to have to do a lot of time consuming rewriting, and if the newly incorporated sound clues work reliably, then I would say to do away with them, even though a character who speaks throughout the game

Re: [Audyssey] fire pits in mota beta14

2010-10-11 Thread Thomas Ward
Hi Charles, That's right. I bet you had no idea nannu nannu were my first words. According to my mom that was the first words I ever spoke. Lol! No kidding. Apparently when I was a toddler my mom and dad spent a lot of time watching Mork and Mindy, when I was growing up, and I use to sit and watch

Re: [Audyssey] MOTA Character Comments

2010-10-11 Thread Thomas Ward
Hi Charles, Not without a bunch of extra rewriting. Anything is possible if I want to take the time to randomly speak messages or have an on/off switch whatever. It is one thing just to search for x number of lines and delete them. it It is quite another to first delete them and then rewrite them

Re: [Audyssey] MOTA Character Comments

2010-10-11 Thread Charles Rivard
Removing them for now, and maybe adding them later, as you suggest, sounds like a good compromise. --- Shepherds are the best beasts! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, October 11, 2010 9:05 PM

Re: [Audyssey] fire pits in mota beta14

2010-10-11 Thread Charles Rivard
Ah, the true character of Thomas Ward has been revealed! --- Shepherds are the best beasts! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, October 11, 2010 8:55 PM Subject: Re: [Audyssey] fire pits in mota

Re: [Audyssey] what is wine? RE: MOTA Beta 14 Released!

2010-10-11 Thread Thomas Ward
Hi, Thanks for the tip. That would be awesome if I could use that to help get some of the Windows games up and running under wine. Especially, since I am down to one and a half Windows computers and several Linux boxes. Smile. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave

[Audyssey] does any mac user on this list play hattrick.

2010-10-11 Thread Ian McNamara
Hello all is there any one on this list who plays hattrick with the mac if so could you get back to me and talk me through setting up a line up. Thanks very much. Ian McNamara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

[Audyssey] footie 11.

2010-10-11 Thread Ian McNamara
Hello all unfortunatly that footie 11 game i posted earlyer is acessable apart from when you need to set up your line up. you have to drag and drop to get the players in possission. it's ashame because the rest of it is brilliant so i am going to right to the developers and see if there is

Re: [Audyssey] MOTA Character Comments

2010-10-11 Thread shaun everiss
well I never use the warnings for traps anyway I use the view command. I aggree also about the messages. In a game I play in bgt called battlezone enemies say random messages, I suppose angela could say victory messages after a battle, and or stuff before. Saying that its not a major part of