Re: [Audyssey] Saving Games in MOTA
Hi Bryan, You have my sympathies. I'm sorry to hear your relationship ended that way. All the best. *Smile* Bryan Peterson wrote: Sometimes you just can't help yourself and it just slips out. I've done that a fair few times. I came close to doing that in my most recent relationship, which just ended two days ago. But as that's not a game topic I won't actually go into it here. Let's just say there was way too much drama. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Saving Games in MOTA
Sometimes you just can't help yourself and it just slips out. I've done that a fair few times. I came close to doing that in my most recent relationship, which just ended two days ago. But as that's not a game topic I won't actually go into it here. Let's just say there was way too much drama. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Friday, December 11, 2009 10:26 AM Subject: Re: [Audyssey] Saving Games in MOTA Hi Nicol, Oh, things are quite alright now. I was, as Liam put it, throwing a bit of a temper tantrum at the time. I was angry frustrated, cross, whatever and I sort of took it out on Mike and the list. Something I shouldn't have really done. Anyway, that's over now. Let's try and get it together, and put this behind us. This is after all Christmas, the season of happiness, and let's celebrate this season on a high note, and not a sad one. *Smile* Nicol Oosthuizen wrote: Liam, I wish you could have seen me. I am sitting here at my desk, my hands forms a cup around my eyes. I am crying bitterly. I am crying so much so that my body is shaking MY eyes are completely wet of all the crying. I am feeling so sorry for tom. I wish I could have took a spaceship or something, go to America and comfort tom. I would have taken tom out for dinner at a spur just to calm him down. Poor Tom, why does the man have to go through all this hell? Why? Its unnecessary. Please stop the bashing. USA games is an individual game developer who needs free time with his family etc. USA games consist of only 1 individual who develops mota as a hobby. USA games is not a multi person company who makes a living out of games. Please understand this. Many thanks --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Saving Games in MOTA
Hi Nicol, Oh, things are quite alright now. I was, as Liam put it, throwing a bit of a temper tantrum at the time. I was angry frustrated, cross, whatever and I sort of took it out on Mike and the list. Something I shouldn't have really done. Anyway, that's over now. Let's try and get it together, and put this behind us. This is after all Christmas, the season of happiness, and let's celebrate this season on a high note, and not a sad one. *Smile* Nicol Oosthuizen wrote: Liam, I wish you could have seen me. I am sitting here at my desk, my hands forms a cup around my eyes. I am crying bitterly. I am crying so much so that my body is shaking MY eyes are completely wet of all the crying. I am feeling so sorry for tom. I wish I could have took a spaceship or something, go to America and comfort tom. I would have taken tom out for dinner at a spur just to calm him down. Poor Tom, why does the man have to go through all this hell? Why? Its unnecessary. Please stop the bashing. USA games is an individual game developer who needs free time with his family etc. USA games consist of only 1 individual who develops mota as a hobby. USA games is not a multi person company who makes a living out of games. Please understand this. Many thanks --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Saving Games in MOTA
Liam, I wish you could have seen me. I am sitting here at my desk, my hands forms a cup around my eyes. I am crying bitterly. I am crying so much so that my body is shaking MY eyes are completely wet of all the crying. I am feeling so sorry for tom. I wish I could have took a spaceship or something, go to America and comfort tom. I would have taken tom out for dinner at a spur just to calm him down. Poor Tom, why does the man have to go through all this hell? Why? Its unnecessary. Please stop the bashing. USA games is an individual game developer who needs free time with his family etc. USA games consist of only 1 individual who develops mota as a hobby. USA games is not a multi person company who makes a living out of games. Please understand this. Many thanks -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Liam Erven Sent: 10 December 2009 12:18 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] Saving Games in MOTA Normally I don't way in here. Usually I sit back and watch. But Thomas I have to disagree. All these projects you took on of your own choice. No offense man, but I'm getting kind of tired of the poor pitiful me excuse for things. You took on projects that were supposedly close to completion by the previous author. I don't want to open another can of worms, but I think most everyone knows that that wasn't true. The problem comes in when people are not patient. I know it, you know it. We're both game developers. However, stomping on the floor and acting like a 2 year old is not going to help anyone at all. Take a step back, and keep working. But, if your not happy with the community then don't do it. As far as I can tell, noone is holding a gun to your head saying write these games or else. You've made the decision to program games. So please. Stop singing poor poor pitifil me. Solution for your save game problem. When the game opens. Check the files. Keep a version tag inside the file. If they don't match. Erase the files and there ya go. It's fairly straight forward to implament, and will give people their save and load options they want. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Saving Games in MOTA
Yeah, I hate these bashing and wining. Poor Thomas, I feel so bitterly sorry for the man. Even in sod, one cannot save the game if it is a demo. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Willem Sent: 09 December 2009 10:51 PM To: Gamers Discussion list Subject: Re: [Audyssey] Saving Games in MOTA Mike, I don't know how long you have been on this list and other lists where Mysteries of the aintients is discussed, but the same questions and things get brought up over and over. Thomas then has to repeat over and over why something won't work or why he doesn't want to implement it. I don't even want to know what his personal inbox looks like! It's just that there are about a million "simple requests" coming in while Thomas clearly and repeatedly stated that he won't be adding new features and he is moving into the final phases of the beta. You could simply say your post was the final straw. In fact the same question about loading and saving was asked two days ago and Thomas then also explained why he won't put it into the demo. It makes logical sense. Have you played any of the audio games, barring entombed, which is a different kind of game, where you could save? This is why it is a demo. You can look at all the gma game engine games, monkey business and many other examples. The demo, even a beta, can't contain all the features of the full release. On 2009/12/09 10:30 PM, Mike Breedlove wrote: > I wouldn't have a problem with this if the game was actually released. I don't think its asking too much here. You need to just relax, when someone makes a suggestion like this you instantly shut it down and whine about the whiners. Sorry for making a simple request for the beta. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Saving Games in MOTA
Tom. Actually I don't really think he was all that rude. He stated an opnion he had. I actually see messages like this regarding my games now and then. They certainly aren't positive, but you can't please everyone. You should take some time, and read forums on places like game faqs. The critisisms you receive are tame compared to what people post about sighted games. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Thursday, December 10, 2009 1:25 PM To: Gamers Discussion list Subject: Re: [Audyssey] Saving Games in MOTA Hi Liam, Understood. I'll freely admit that I did over react when Mike sent his message. Yet, I'm also pretty frustrated and upset too at some of the e-mails I receive. When I became a game developer and took over James North's projects I didn't count on some of the negative e-mails that come with the job. Anyway, as far as being able to fix the save/load game problem I realise it is quite easy to solve, but that really was not my point. My over all point to Mike was I have reasons for turningoff the save/load game feature in the beta, and the way he asked for it seamed to me quite rude and insulting. He knows full well it is a beta release, a locked demo, and said features are not there because of that reason. Even if he didn't know he could have reworded his request to me to be a lot nicer about it. Either that or he could have just waited for 1.0 to come out, buy the game, and not even worry about the save/load game feature at all. *Smile* --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET Smart Security, version of virus signature database 4676 (20091210) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4677 (20091210) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4677 (20091210) __ The message was checked by ESET Smart Security. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Saving Games in MOTA
well you could always put the questions in a faq on your page, you could always have me do support and have all the questions/ suggestions /complaints foreded at me I have time. I know this could be interpreted as a semi sob but I am still looking for some decent things to do, so I could help you out or anyone else for that matter. At 08:31 a.m. 11/12/2009, you wrote: >Hi Matheus, >That is in large part why I was thinking of discontinuing the public beta >program. Rather than dealing with lots of questions, suggestions, complaints, >etc I'lljust work on the game, get it close to done as I can, and put out a >final test release for registered users to test. Once I'm sure it is stable >release 1.0. > >*Smile* > >Matheus wrote: >>completelya gree here. if a user makes a suggestion that you don't like, >>ignore it, or if you can find a way to implement it, go ahead. i've seen >>lots of times you implementing every single suggestion that was said >>here,to make one user happy. other peoples already have said that >>you're never going to make everyone happy at the same time, so implement >>what you feel is right for the game, it's the best choise. take philip, >>for example. his last project, "Q9" received lots and lots of >>suggestions. some of then were implemented, a lot of then not. >>so, when someone requests to do x thing, think if you're going to like >>it. if not, just don't do it. and i think that in one point, i have to >>agree with will. i really like to download all the beta versions and >>play all of then, to see what was changed. but the time that you take to >>answer all the questions after each beta take a lot of time, if you >>prefer to finish the game, and release a final version, it whould be >>faster and good too. >>you decide :) >>HTH. >> > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/gam...@audyssey.org. >If you have any questions or concerns regarding the management of the list, >please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Saving Games in MOTA
Well I do do some installers, and a few other things. naturally when I get complaints I do try to solve the issues. Ofcause when these become flames I just don't reply anymore. As long as I have assured myself that at least on my end it works then I am satisfied. It becomes an issue when only one or 2 people say its not ok and the rest either don't give any feadback or say its ok. At 08:25 a.m. 11/12/2009, you wrote: >Hi Liam, >Understood. I'll freely admit that I did over react when Mike sent his >message. Yet, I'm also pretty frustrated and upset too at some of the e-mails >I receive. When I became a game developer and took over James North's projects >I didn't count on some of the negative e-mails that come with the job. >Anyway, as far as being able to fix the save/load game problem I realise it is >quite easy to solve, but that really was not my point. My over all point to >Mike was I have reasons for turningoff the save/load game feature in the beta, >and the way he asked for it seamed to me quite rude and insulting. He knows >full well it is a beta release, a locked demo, and said features are not there >because of that reason. Even if he didn't know he could have reworded his >request to me to be a lot nicer about it. Either that or he could have just >waited for 1.0 to come out, buy the game, and not even worry about the >save/load game feature at all. > > >*Smile* > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/gam...@audyssey.org. >If you have any questions or concerns regarding the management of the list, >please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Saving Games in MOTA
Hi William, The issue here isn't weather or not I want to do the projects. I did want to do them, and will continue to do so as I agreed to do that. Plus I paid for those games and feel I should get what I paid for just as anyone else does. The issue is the attitude or the way certain features or suggestions are made to the developer. It isn't what you ask so much as how you ask. If that makes sense. The reason I got so upset at Mike was not so much the feature he was requesting, but how he worded his request. It was the "if I don't get the save game feature back I'm not going to play level 1 any more" type attitude that really ticked me off. I felt like he was saying I owe it to him or else kind of thing. I don't respond well to that sort of attitude.If he would have said something like "please could you consider adding the save/load game feature for the next demo" I might have been more open and willing to discuss the issue. There is a major difference in how things are said, and responded to. *Smile* --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Saving Games in MOTA
Hi Matheus, That is in large part why I was thinking of discontinuing the public beta program. Rather than dealing with lots of questions, suggestions, complaints, etc I'lljust work on the game, get it close to done as I can, and put out a final test release for registered users to test. Once I'm sure it is stable release 1.0. *Smile* Matheus wrote: completelya gree here. if a user makes a suggestion that you don't like, ignore it, or if you can find a way to implement it, go ahead. i've seen lots of times you implementing every single suggestion that was said here,to make one user happy. other peoples already have said that you're never going to make everyone happy at the same time, so implement what you feel is right for the game, it's the best choise. take philip, for example. his last project, "Q9" received lots and lots of suggestions. some of then were implemented, a lot of then not. so, when someone requests to do x thing, think if you're going to like it. if not, just don't do it. and i think that in one point, i have to agree with will. i really like to download all the beta versions and play all of then, to see what was changed. but the time that you take to answer all the questions after each beta take a lot of time, if you prefer to finish the game, and release a final version, it whould be faster and good too. you decide :) HTH. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Saving Games in MOTA
Hi Liam, Understood. I'll freely admit that I did over react when Mike sent his message. Yet, I'm also pretty frustrated and upset too at some of the e-mails I receive. When I became a game developer and took over James North's projects I didn't count on some of the negative e-mails that come with the job. Anyway, as far as being able to fix the save/load game problem I realise it is quite easy to solve, but that really was not my point. My over all point to Mike was I have reasons for turningoff the save/load game feature in the beta, and the way he asked for it seamed to me quite rude and insulting. He knows full well it is a beta release, a locked demo, and said features are not there because of that reason. Even if he didn't know he could have reworded his request to me to be a lot nicer about it. Either that or he could have just waited for 1.0 to come out, buy the game, and not even worry about the save/load game feature at all. *Smile* --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Saving Games in MOTA
tom why don't you put those in a faq somewhere. on that note I thik this list should have a faq if it doesn't have one already most news groups do have a faq. At 07:57 a.m. 11/12/2009, you wrote: >Hi Willem, >Yeah, unfortunately it does seam like I have to answer the same questions over >and over again. Between too lists, a general FAQ on the web site, some times >the question or questions are bound to come up time after time for one reason >or another. That's just one of the things all developers have to deal with >when they put out any piece of software. There is simply no way to tell >everyone the necessary information at one time, or that the person knows how >or were to look for the answers such as mail archives, on line FAQ, whatever. >Some, unfortunately, are a bit lazy and don't look up information even though >it might be write in the manual on line such and such. That is life I guess. > >*Smile* > > >Willem wrote: >>Mike, I don't know how long you have been on this list and other lists where >>Mysteries of the aintients is discussed, but the same questions and things >>get brought up over and over. Thomas then has to repeat over and over why >>something won't work or why he doesn't want to implement it. I don't even >>want to know what his personal inbox looks like! It's just that there are >>about a million "simple requests" coming in while Thomas clearly and >>repeatedly stated that he won't be adding new features and he is moving into >>the final phases of the beta. >> >>You could simply say your post was the final straw. In fact the same question >>about loading and saving was asked two days ago and Thomas then also >>explained why he won't put it into the demo. It makes logical sense. Have you >>played any of the audio games, barring entombed, which is a different kind of >>game, where you could save? This is why it is a demo. You can look at all the >>gma game engine games, monkey business and many other examples. The demo, >>even a beta, can't contain all the features of the full release. > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/gam...@audyssey.org. >If you have any questions or concerns regarding the management of the list, >please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Saving Games in MOTA
Hi William, Since I am pretty close to the release candidate stage what I'll probably do is work on finishing the game levels, add the product registration, and release a release candidate for the registered users. It won't be 1.0, but will allow the registered users to test the game for me using their own license keys. I can begin taking orders at that point as well as finishing attending to any bugs that need to be handled at that point. *Smile* william lomas wrote: actually tom I wouldln't release more betas at all that way you get to finish the game in your own time On 9 Dec 2009, at 20:05, Thomas Ward wrote: Hi Mike and all, I'm sorry but I simply can't or won't do that for a couple of reasons. As I said the other day there are two very good reasons why not. For starts the game is still under constant development. As a result every time I upgrade the engine the previous save game files are incompatible witht the previous version. As a result before installing the upgrades you would have to go into your local application directory and delete any and all saved games before installing or upgrading to the new version. As most computer users are not very technically minded I feel this would be a complication most people would not want to deal with. Nor would I want to get bug reports that someone's game crashed or stopped working because they failed to properly remove older saved games. Therefore I did the smart thing by removing the feature before such a complication could arise. Second, it makes a good marketing strategy. If you really want to have the save/load game feature you will buy the game when it comes out. After all it is suppose to be a demo and not an unrestricted game here. If you don't like the game restrictions buy the game. Else stop complaining about them. As far as the demo itself goes I didn't have to put these out there for you guys to play with. I could have used all private testers for this, and gave you guys nothing until the final release. If you are going to complain and gripe about the demo then maybe I should do myself a favor and not release any more betas. In fact, given responses like this consider the public beta program ended. I've heard my last complaint and all I can take from this selfish, ungreatful, wining community. I sure hope you complainers out there are proud of yourself for ending the public beta program for everyone else. No more betas, announcements, and hopefully no more problems from you guys. Mike Breedlove wrote: I actually agree with peter here. Although I did figure out how many shots it takes. Also, we desperately need the save and load options back until the offitial release. Sorry, but I'm not replaying level 1 everytime I die on level 2. Good way to make me not play the game anymore. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Saving Games in MOTA
Hi, Also it is a beta release, that means test release in plane English, and is not intended to be a fully playable or stable game yet. It is considered test software, and as the license states it offers no guarantees that it will operate correctly and be fit for a particular use. In English it says I am not liable if it doesn't live up to your expectations. *Smile* Willem wrote: Nobody is forcing you to replay it. Buy the game when it comes out and you can continue from where ever you like. Thomas said he won't put in the multiple lives system or saving for the demo and that's that! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Saving Games in MOTA
Hi Mike, That's ok. My suggestion is to wait for 1.0 to be released. You'll be able to buy the game, you'll be happier, I'll be happier, and we won't be having this conversation any more. *Smile* Mike Breedlove wrote: See, I wouldn't have a problem with it if you didn't start all the way back at the menu for dying. I'm not replaying level 1 everytime I die in level 2. _ Get gifts for them and cashback for you. Try Bing now. http://www.bing.com/shopping/search?q=xbox+games&scope=cashback&form=MSHYCB&publ=WLHMTAG&crea=TEXT_MSHYCB_Shopping_Giftsforthem_cashback_1x1 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Saving Games in MOTA
Hi Willem, Yeah, unfortunately it does seam like I have to answer the same questions over and over again. Between too lists, a general FAQ on the web site, some times the question or questions are bound to come up time after time for one reason or another. That's just one of the things all developers have to deal with when they put out any piece of software. There is simply no way to tell everyone the necessary information at one time, or that the person knows how or were to look for the answers such as mail archives, on line FAQ, whatever. Some, unfortunately, are a bit lazy and don't look up information even though it might be write in the manual on line such and such. That is life I guess. *Smile* Willem wrote: Mike, I don't know how long you have been on this list and other lists where Mysteries of the aintients is discussed, but the same questions and things get brought up over and over. Thomas then has to repeat over and over why something won't work or why he doesn't want to implement it. I don't even want to know what his personal inbox looks like! It's just that there are about a million "simple requests" coming in while Thomas clearly and repeatedly stated that he won't be adding new features and he is moving into the final phases of the beta. You could simply say your post was the final straw. In fact the same question about loading and saving was asked two days ago and Thomas then also explained why he won't put it into the demo. It makes logical sense. Have you played any of the audio games, barring entombed, which is a different kind of game, where you could save? This is why it is a demo. You can look at all the gma game engine games, monkey business and many other examples. The demo, even a beta, can't contain all the features of the full release. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Saving Games in MOTA
as liam said though on audyssey you chose to take on the projects and the responsibilities that came with them I do support you tom but if you didn't want to do the projects they should have just been left On 9 Dec 2009, at 21:14, Thomas Ward wrote: Hi Mike, But you didn't make a simple request for the beta, nor did you ask if it was technically feasable. Like so many others you just assumed I didn't have my own reasons for doing things the way I do them. Instead of asking nicely you said it in a very negative and offensive way. Now, if you were working your tail off to get a game done and you got a commont like "Sorry, but I'm not replaying level 1 everytime I die on level 2. Good way to make me not play the game anymore." wouldn't you get a little upset at that person? What you said showed no gratitude or appreciation for all the work I'm doing. Nor did what you say take any thought or consideration for the fact maybe I have reasons other than just marketing like the fact saved games don't carry over from version to version forcing you, the end user, to remove any saved games and create new ones? Did you think for a second how I would read that comment and how i would feel about it? No, instead you copped an attitude which sounded to me a lot like wining and complaining. I've got very little tolerence for complaints these days. As for setling down and relaxing well it is obvious you have never had to put up with the same kind of crap I'm putting up with now trying to get this game done. Look, if you want to know what kind of crap I have to put up with from end user's you can have Mysteries of the Ancients and Raceway. You can write them, and get e-mail after e- mail from the end users bombarding you with complaints and suggestions. Some will be nice about it, and some people won't be so nice. Instead of hanging out with your family and friends you can spend hours working on this or that game trying to get it done. Then, you might want to spend a couple hundred bucks or more out of your own pocket for sounds and music. If you really want to know what that is like I challenge you to write your own game, and let me know exactly how you feel after you have gone through the things I've been through, and you gotten your fair share of complaints exactly like yours thrown back at you. I'm sorry to be so harsh, but some times enough is enough. One person can only take so much before he/she cracks or just says this or that just isn't worth the time and energy any more. That's where I'm coming from. I've reached my limit of how much stuff I'm going to take off of people regarding these games, and I'm just going to have to say "no" to various suggestions, complaints, etc until it gets through I am determined to finish This game as soon as I can with as little fuss as possible. I hope this makes sense. HTH --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Saving Games in MOTA
don't worry liam, i totally fail in life like that when i am using my netbook and try to type fast. what i meant, and it is good someone asked, because i am pretty sure i did not explain myself well is, taht even though mike has a habit of complaining, and taht is quite usual (which is why i agree with tom), i do agree with some of what you said as well, when it comes to choice, and having the option to quit -Mensagem original- De: "Liam Erven" Para: "'Gamers Discussion list'" Data: Quarta, 9 de Dezembro de 2009 17:09 Assunto: Re: [Audyssey] Saving Games in MOTA What exactly is sll, or was that a spelling mistake. Didn't quite understand your post. S orry -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Mauricio Almeida Sent: Wednesday, December 09, 2009 6:01 PM To: gamers@audyssey.org Subject: Re: [Audyssey] Saving Games in MOTA he does that with sll threads anyway, tom, don't bother. i agree with you totally on that one. -Mensagem original- De: "Matheus" Para: Data: 9 de Dezembro de 2009 20:29 Assunto: Re: [Audyssey] Saving Games in MOTA completelya gree here. if a user makes a suggestion that you don't like, ignore it, or if you can find a way to implement it, go ahead. i've seen lots of times you implementing every single suggestion that was said here,to make one user happy. other peoples already have said that you're never going to make everyone happy at the same time, so implement what you feel is right for the game, it's the best choise. take philip, for example. his last project, "Q9" received lots and lots of suggestions. some of then were implemented, a lot of then not. so, when someone requests to do x thing, think if you're going to like it. if not, just don't do it. and i think that in one point, i have to agree with will. i really like to download all the beta versions and play all of then, to see what was changed. but the time that you take to answer all the questions after each beta take a lot of time, if you prefer to finish the game, and release a final version, it whould be faster and good too. you decide :) HTH. -Mensagem original- De: "Liam Erven" Para: "'Gamers Discussion list'" Data: Quarta, 9 de Dezembro de 2009 16:18 Assunto: Re: [Audyssey] Saving Games in MOTA Normally I don't way in here. Usually I sit back and watch. But Thomas I have to disagree. All these projects you took on of your own choice. No offense man, but I'm getting kind of tired of the poor pitiful me excuse for things. You took on projects that were supposedly close to completion by the previous author. I don't want to open another can of worms, but I think most everyone knows that that wasn't true. The problem comes in when people are not patient. I know it, you know it. We're both game developers. However, stomping on the floor and acting like a 2 year old is not going to help anyone at all. Take a step back, and keep working. But, if your not happy with the community then don't do it. As far as I can tell, noone is holding a gun to your head saying write these games or else. You've made the decision to program games. So please. Stop singing poor poor pitifil me. Solution for your save game problem. When the game opens. Check the files. Keep a version tag inside the file. If they don't match. Erase the files and there ya go. It's fairly straight forward to implament, and will give people their save and load options they want. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Wednesday, December 09, 2009 3:14 PM To: Gamers Discussion list Subject: Re: [Audyssey] Saving Games in MOTA Hi Mike, But you didn't make a simple request for the beta, nor did you ask if it was technically feasable. Like so many others you just assumed I didn't have my own reasons for doing things the way I do them. Instead of asking nicely you said it in a very negative and offensive way. Now, if you were working your tail off to get a game done and you got a commont like "Sorry, but I'm not replaying level 1 everytime I die on level 2. Good way to make me not play the game anymore." wouldn't you get a little upset at that person? What you said showed no gratitude or appreciation for all the work I'm doing. Nor did what you say take any thought or consideration for the fact maybe I have reasons other than just marketing like the fact saved games don't carry over from version to version forcing you, the end user, to remove any saved games and create new ones? Did you think for a second how I would read that comment and how i would feel about it? No, instead you copped an attitude which sounded to me a lot like wining and complaining. I
Re: [Audyssey] Saving Games in MOTA
What exactly is sll, or was that a spelling mistake. Didn't quite understand your post. S orry -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Mauricio Almeida Sent: Wednesday, December 09, 2009 6:01 PM To: gamers@audyssey.org Subject: Re: [Audyssey] Saving Games in MOTA he does that with sll threads anyway, tom, don't bother. i agree with you totally on that one. -Mensagem original- De: "Matheus" Para: Data: 9 de Dezembro de 2009 20:29 Assunto: Re: [Audyssey] Saving Games in MOTA completelya gree here. if a user makes a suggestion that you don't like, ignore it, or if you can find a way to implement it, go ahead. i've seen lots of times you implementing every single suggestion that was said here,to make one user happy. other peoples already have said that you're never going to make everyone happy at the same time, so implement what you feel is right for the game, it's the best choise. take philip, for example. his last project, "Q9" received lots and lots of suggestions. some of then were implemented, a lot of then not. so, when someone requests to do x thing, think if you're going to like it. if not, just don't do it. and i think that in one point, i have to agree with will. i really like to download all the beta versions and play all of then, to see what was changed. but the time that you take to answer all the questions after each beta take a lot of time, if you prefer to finish the game, and release a final version, it whould be faster and good too. you decide :) HTH. -Mensagem original- De: "Liam Erven" Para: "'Gamers Discussion list'" Data: Quarta, 9 de Dezembro de 2009 16:18 Assunto: Re: [Audyssey] Saving Games in MOTA Normally I don't way in here. Usually I sit back and watch. But Thomas I have to disagree. All these projects you took on of your own choice. No offense man, but I'm getting kind of tired of the poor pitiful me excuse for things. You took on projects that were supposedly close to completion by the previous author. I don't want to open another can of worms, but I think most everyone knows that that wasn't true. The problem comes in when people are not patient. I know it, you know it. We're both game developers. However, stomping on the floor and acting like a 2 year old is not going to help anyone at all. Take a step back, and keep working. But, if your not happy with the community then don't do it. As far as I can tell, noone is holding a gun to your head saying write these games or else. You've made the decision to program games. So please. Stop singing poor poor pitifil me. Solution for your save game problem. When the game opens. Check the files. Keep a version tag inside the file. If they don't match. Erase the files and there ya go. It's fairly straight forward to implament, and will give people their save and load options they want. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Wednesday, December 09, 2009 3:14 PM To: Gamers Discussion list Subject: Re: [Audyssey] Saving Games in MOTA Hi Mike, But you didn't make a simple request for the beta, nor did you ask if it was technically feasable. Like so many others you just assumed I didn't have my own reasons for doing things the way I do them. Instead of asking nicely you said it in a very negative and offensive way. Now, if you were working your tail off to get a game done and you got a commont like "Sorry, but I'm not replaying level 1 everytime I die on level 2. Good way to make me not play the game anymore." wouldn't you get a little upset at that person? What you said showed no gratitude or appreciation for all the work I'm doing. Nor did what you say take any thought or consideration for the fact maybe I have reasons other than just marketing like the fact saved games don't carry over from version to version forcing you, the end user, to remove any saved games and create new ones? Did you think for a second how I would read that comment and how i would feel about it? No, instead you copped an attitude which sounded to me a lot like wining and complaining. I've got very little tolerence for complaints these days. As for setling down and relaxing well it is obvious you have never had to put up with the same kind of crap I'm putting up with now trying to get this game done. Look, if you want to know what kind of crap I have to put up with from end user's you can have Mysteries of the Ancients and Raceway. You can write them, and get e-mail after e-mail from the end users bombarding you with complaints and suggestions. Some will be nice about it, and some people won't be so nice. Instead of hanging out with your family and friends you can spend
Re: [Audyssey] Saving Games in MOTA
he does that with sll threads anyway, tom, don't bother. i agree with you totally on that one. -Mensagem original- De: "Matheus" Para: Data: 9 de Dezembro de 2009 20:29 Assunto: Re: [Audyssey] Saving Games in MOTA completelya gree here. if a user makes a suggestion that you don't like, ignore it, or if you can find a way to implement it, go ahead. i've seen lots of times you implementing every single suggestion that was said here,to make one user happy. other peoples already have said that you're never going to make everyone happy at the same time, so implement what you feel is right for the game, it's the best choise. take philip, for example. his last project, "Q9" received lots and lots of suggestions. some of then were implemented, a lot of then not. so, when someone requests to do x thing, think if you're going to like it. if not, just don't do it. and i think that in one point, i have to agree with will. i really like to download all the beta versions and play all of then, to see what was changed. but the time that you take to answer all the questions after each beta take a lot of time, if you prefer to finish the game, and release a final version, it whould be faster and good too. you decide :) HTH. -Mensagem original- De: "Liam Erven" Para: "'Gamers Discussion list'" Data: Quarta, 9 de Dezembro de 2009 16:18 Assunto: Re: [Audyssey] Saving Games in MOTA Normally I don't way in here. Usually I sit back and watch. But Thomas I have to disagree. All these projects you took on of your own choice. No offense man, but I'm getting kind of tired of the poor pitiful me excuse for things. You took on projects that were supposedly close to completion by the previous author. I don't want to open another can of worms, but I think most everyone knows that that wasn't true. The problem comes in when people are not patient. I know it, you know it. We're both game developers. However, stomping on the floor and acting like a 2 year old is not going to help anyone at all. Take a step back, and keep working. But, if your not happy with the community then don't do it. As far as I can tell, noone is holding a gun to your head saying write these games or else. You've made the decision to program games. So please. Stop singing poor poor pitifil me. Solution for your save game problem. When the game opens. Check the files. Keep a version tag inside the file. If they don't match. Erase the files and there ya go. It's fairly straight forward to implament, and will give people their save and load options they want. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Wednesday, December 09, 2009 3:14 PM To: Gamers Discussion list Subject: Re: [Audyssey] Saving Games in MOTA Hi Mike, But you didn't make a simple request for the beta, nor did you ask if it was technically feasable. Like so many others you just assumed I didn't have my own reasons for doing things the way I do them. Instead of asking nicely you said it in a very negative and offensive way. Now, if you were working your tail off to get a game done and you got a commont like "Sorry, but I'm not replaying level 1 everytime I die on level 2. Good way to make me not play the game anymore." wouldn't you get a little upset at that person? What you said showed no gratitude or appreciation for all the work I'm doing. Nor did what you say take any thought or consideration for the fact maybe I have reasons other than just marketing like the fact saved games don't carry over from version to version forcing you, the end user, to remove any saved games and create new ones? Did you think for a second how I would read that comment and how i would feel about it? No, instead you copped an attitude which sounded to me a lot like wining and complaining. I've got very little tolerence for complaints these days. As for setling down and relaxing well it is obvious you have never had to put up with the same kind of crap I'm putting up with now trying to get this game done. Look, if you want to know what kind of crap I have to put up with from end user's you can have Mysteries of the Ancients and Raceway. You can write them, and get e-mail after e-mail from the end users bombarding you with complaints and suggestions. Some will be nice about it, and some people won't be so nice. Instead of hanging out with your family and friends you can spend hours working on this or that game trying to get it done. Then, you might want to spend a couple hundred bucks or more out of your own pocket for sounds and music. If you really want to know what that is like I challenge you to write your own game, and let me know exactly how you feel after you have gone through the things I've been thr
Re: [Audyssey] Saving Games in MOTA
completelya gree here. if a user makes a suggestion that you don't like, ignore it, or if you can find a way to implement it, go ahead. i've seen lots of times you implementing every single suggestion that was said here,to make one user happy. other peoples already have said that you're never going to make everyone happy at the same time, so implement what you feel is right for the game, it's the best choise. take philip, for example. his last project, "Q9" received lots and lots of suggestions. some of then were implemented, a lot of then not. so, when someone requests to do x thing, think if you're going to like it. if not, just don't do it. and i think that in one point, i have to agree with will. i really like to download all the beta versions and play all of then, to see what was changed. but the time that you take to answer all the questions after each beta take a lot of time, if you prefer to finish the game, and release a final version, it whould be faster and good too. you decide :) HTH. -Mensagem original- De: "Liam Erven" Para: "'Gamers Discussion list'" Data: Quarta, 9 de Dezembro de 2009 16:18 Assunto: Re: [Audyssey] Saving Games in MOTA Normally I don't way in here. Usually I sit back and watch. But Thomas I have to disagree. All these projects you took on of your own choice. No offense man, but I'm getting kind of tired of the poor pitiful me excuse for things. You took on projects that were supposedly close to completion by the previous author. I don't want to open another can of worms, but I think most everyone knows that that wasn't true. The problem comes in when people are not patient. I know it, you know it. We're both game developers. However, stomping on the floor and acting like a 2 year old is not going to help anyone at all. Take a step back, and keep working. But, if your not happy with the community then don't do it. As far as I can tell, noone is holding a gun to your head saying write these games or else. You've made the decision to program games. So please. Stop singing poor poor pitifil me. Solution for your save game problem. When the game opens. Check the files. Keep a version tag inside the file. If they don't match. Erase the files and there ya go. It's fairly straight forward to implament, and will give people their save and load options they want. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Wednesday, December 09, 2009 3:14 PM To: Gamers Discussion list Subject: Re: [Audyssey] Saving Games in MOTA Hi Mike, But you didn't make a simple request for the beta, nor did you ask if it was technically feasable. Like so many others you just assumed I didn't have my own reasons for doing things the way I do them. Instead of asking nicely you said it in a very negative and offensive way. Now, if you were working your tail off to get a game done and you got a commont like "Sorry, but I'm not replaying level 1 everytime I die on level 2. Good way to make me not play the game anymore." wouldn't you get a little upset at that person? What you said showed no gratitude or appreciation for all the work I'm doing. Nor did what you say take any thought or consideration for the fact maybe I have reasons other than just marketing like the fact saved games don't carry over from version to version forcing you, the end user, to remove any saved games and create new ones? Did you think for a second how I would read that comment and how i would feel about it? No, instead you copped an attitude which sounded to me a lot like wining and complaining. I've got very little tolerence for complaints these days. As for setling down and relaxing well it is obvious you have never had to put up with the same kind of crap I'm putting up with now trying to get this game done. Look, if you want to know what kind of crap I have to put up with from end user's you can have Mysteries of the Ancients and Raceway. You can write them, and get e-mail after e-mail from the end users bombarding you with complaints and suggestions. Some will be nice about it, and some people won't be so nice. Instead of hanging out with your family and friends you can spend hours working on this or that game trying to get it done. Then, you might want to spend a couple hundred bucks or more out of your own pocket for sounds and music. If you really want to know what that is like I challenge you to write your own game, and let me know exactly how you feel after you have gone through the things I've been through, and you gotten your fair share of complaints exactly like yours thrown back at you. I'm sorry to be so harsh, but some times enough is enough. One person can only take so much before he/she cracks or just says this or that just isn
Re: [Audyssey] Saving Games in MOTA
Normally I don't way in here. Usually I sit back and watch. But Thomas I have to disagree. All these projects you took on of your own choice. No offense man, but I'm getting kind of tired of the poor pitiful me excuse for things. You took on projects that were supposedly close to completion by the previous author. I don't want to open another can of worms, but I think most everyone knows that that wasn't true. The problem comes in when people are not patient. I know it, you know it. We're both game developers. However, stomping on the floor and acting like a 2 year old is not going to help anyone at all. Take a step back, and keep working. But, if your not happy with the community then don't do it. As far as I can tell, noone is holding a gun to your head saying write these games or else. You've made the decision to program games. So please. Stop singing poor poor pitifil me. Solution for your save game problem. When the game opens. Check the files. Keep a version tag inside the file. If they don't match. Erase the files and there ya go. It's fairly straight forward to implament, and will give people their save and load options they want. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Wednesday, December 09, 2009 3:14 PM To: Gamers Discussion list Subject: Re: [Audyssey] Saving Games in MOTA Hi Mike, But you didn't make a simple request for the beta, nor did you ask if it was technically feasable. Like so many others you just assumed I didn't have my own reasons for doing things the way I do them. Instead of asking nicely you said it in a very negative and offensive way. Now, if you were working your tail off to get a game done and you got a commont like "Sorry, but I'm not replaying level 1 everytime I die on level 2. Good way to make me not play the game anymore." wouldn't you get a little upset at that person? What you said showed no gratitude or appreciation for all the work I'm doing. Nor did what you say take any thought or consideration for the fact maybe I have reasons other than just marketing like the fact saved games don't carry over from version to version forcing you, the end user, to remove any saved games and create new ones? Did you think for a second how I would read that comment and how i would feel about it? No, instead you copped an attitude which sounded to me a lot like wining and complaining. I've got very little tolerence for complaints these days. As for setling down and relaxing well it is obvious you have never had to put up with the same kind of crap I'm putting up with now trying to get this game done. Look, if you want to know what kind of crap I have to put up with from end user's you can have Mysteries of the Ancients and Raceway. You can write them, and get e-mail after e-mail from the end users bombarding you with complaints and suggestions. Some will be nice about it, and some people won't be so nice. Instead of hanging out with your family and friends you can spend hours working on this or that game trying to get it done. Then, you might want to spend a couple hundred bucks or more out of your own pocket for sounds and music. If you really want to know what that is like I challenge you to write your own game, and let me know exactly how you feel after you have gone through the things I've been through, and you gotten your fair share of complaints exactly like yours thrown back at you. I'm sorry to be so harsh, but some times enough is enough. One person can only take so much before he/she cracks or just says this or that just isn't worth the time and energy any more. That's where I'm coming from. I've reached my limit of how much stuff I'm going to take off of people regarding these games, and I'm just going to have to say "no" to various suggestions, complaints, etc until it gets through I am determined to finish This game as soon as I can with as little fuss as possible. I hope this makes sense. HTH --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET Smart Security, version of virus signature database 4674 (20091209) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4674 (20091209) __ The message was checked by ESET Smart Secu
Re: [Audyssey] Saving Games in MOTA
actually tom I wouldln't release more betas at all that way you get to finish the game in your own time On 9 Dec 2009, at 20:05, Thomas Ward wrote: Hi Mike and all, I'm sorry but I simply can't or won't do that for a couple of reasons. As I said the other day there are two very good reasons why not. For starts the game is still under constant development. As a result every time I upgrade the engine the previous save game files are incompatible witht the previous version. As a result before installing the upgrades you would have to go into your local application directory and delete any and all saved games before installing or upgrading to the new version. As most computer users are not very technically minded I feel this would be a complication most people would not want to deal with. Nor would I want to get bug reports that someone's game crashed or stopped working because they failed to properly remove older saved games. Therefore I did the smart thing by removing the feature before such a complication could arise. Second, it makes a good marketing strategy. If you really want to have the save/load game feature you will buy the game when it comes out. After all it is suppose to be a demo and not an unrestricted game here. If you don't like the game restrictions buy the game. Else stop complaining about them. As far as the demo itself goes I didn't have to put these out there for you guys to play with. I could have used all private testers for this, and gave you guys nothing until the final release. If you are going to complain and gripe about the demo then maybe I should do myself a favor and not release any more betas. In fact, given responses like this consider the public beta program ended. I've heard my last complaint and all I can take from this selfish, ungreatful, wining community. I sure hope you complainers out there are proud of yourself for ending the public beta program for everyone else. No more betas, announcements, and hopefully no more problems from you guys. Mike Breedlove wrote: I actually agree with peter here. Although I did figure out how many shots it takes. Also, we desperately need the save and load options back until the offitial release. Sorry, but I'm not replaying level 1 everytime I die on level 2. Good way to make me not play the game anymore. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Saving Games in MOTA
Nobody is forcing you to replay it. Buy the game when it comes out and you can continue from where ever you like. Thomas said he won't put in the multiple lives system or saving for the demo and that's that! On 2009/12/09 11:04 PM, Mike Breedlove wrote: See, I wouldn't have a problem with it if you didn't start all the way back at the menu for dying. I'm not replaying level 1 everytime I die in level 2. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Saving Games in MOTA
Hi Mike, But you didn't make a simple request for the beta, nor did you ask if it was technically feasable. Like so many others you just assumed I didn't have my own reasons for doing things the way I do them. Instead of asking nicely you said it in a very negative and offensive way. Now, if you were working your tail off to get a game done and you got a commont like "Sorry, but I'm not replaying level 1 everytime I die on level 2. Good way to make me not play the game anymore." wouldn't you get a little upset at that person? What you said showed no gratitude or appreciation for all the work I'm doing. Nor did what you say take any thought or consideration for the fact maybe I have reasons other than just marketing like the fact saved games don't carry over from version to version forcing you, the end user, to remove any saved games and create new ones? Did you think for a second how I would read that comment and how i would feel about it? No, instead you copped an attitude which sounded to me a lot like wining and complaining. I've got very little tolerence for complaints these days. As for setling down and relaxing well it is obvious you have never had to put up with the same kind of crap I'm putting up with now trying to get this game done. Look, if you want to know what kind of crap I have to put up with from end user's you can have Mysteries of the Ancients and Raceway. You can write them, and get e-mail after e-mail from the end users bombarding you with complaints and suggestions. Some will be nice about it, and some people won't be so nice. Instead of hanging out with your family and friends you can spend hours working on this or that game trying to get it done. Then, you might want to spend a couple hundred bucks or more out of your own pocket for sounds and music. If you really want to know what that is like I challenge you to write your own game, and let me know exactly how you feel after you have gone through the things I've been through, and you gotten your fair share of complaints exactly like yours thrown back at you. I'm sorry to be so harsh, but some times enough is enough. One person can only take so much before he/she cracks or just says this or that just isn't worth the time and energy any more. That's where I'm coming from. I've reached my limit of how much stuff I'm going to take off of people regarding these games, and I'm just going to have to say "no" to various suggestions, complaints, etc until it gets through I am determined to finish This game as soon as I can with as little fuss as possible. I hope this makes sense. HTH --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Saving Games in MOTA
See, I wouldn't have a problem with it if you didn't start all the way back at the menu for dying. I'm not replaying level 1 everytime I die in level 2. _ Get gifts for them and cashback for you. Try Bing now. http://www.bing.com/shopping/search?q=xbox+games&scope=cashback&form=MSHYCB&publ=WLHMTAG&crea=TEXT_MSHYCB_Shopping_Giftsforthem_cashback_1x1 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Saving Games in MOTA
Mike, I don't know how long you have been on this list and other lists where Mysteries of the aintients is discussed, but the same questions and things get brought up over and over. Thomas then has to repeat over and over why something won't work or why he doesn't want to implement it. I don't even want to know what his personal inbox looks like! It's just that there are about a million "simple requests" coming in while Thomas clearly and repeatedly stated that he won't be adding new features and he is moving into the final phases of the beta. You could simply say your post was the final straw. In fact the same question about loading and saving was asked two days ago and Thomas then also explained why he won't put it into the demo. It makes logical sense. Have you played any of the audio games, barring entombed, which is a different kind of game, where you could save? This is why it is a demo. You can look at all the gma game engine games, monkey business and many other examples. The demo, even a beta, can't contain all the features of the full release. On 2009/12/09 10:30 PM, Mike Breedlove wrote: I wouldn't have a problem with this if the game was actually released. I don't think its asking too much here. You need to just relax, when someone makes a suggestion like this you instantly shut it down and whine about the whiners. Sorry for making a simple request for the beta. Date: Wed, 9 Dec 2009 15:05:29 -0500 From: thomasward1...@gmail.com To: gamers@audyssey.org Subject: [Audyssey] Saving Games in MOTA Hi Mike and all, I'm sorry but I simply can't or won't do that for a couple of reasons. As I said the other day there are two very good reasons why not. For starts the game is still under constant development. As a result every time I upgrade the engine the previous save game files are incompatible witht the previous version. As a result before installing the upgrades you would have to go into your local application directory and delete any and all saved games before installing or upgrading to the new version. As most computer users are not very technically minded I feel this would be a complication most people would not want to deal with. Nor would I want to get bug reports that someone's game crashed or stopped working because they failed to properly remove older saved games. Therefore I did the smart thing by removing the feature before such a complication could arise. Second, it makes a good marketing strategy. If you really want to have the save/load game feature you will buy the game when it comes out. After all it is suppose to be a demo and not an unrestricted game here. If you don't like the game restrictions buy the game. Else stop complaining about them. As far as the demo itself goes I didn't have to put these out there for you guys to play with. I could have used all private testers for this, and gave you guys nothing until the final release. If you are going to complain and gripe about the demo then maybe I should do myself a favor and not release any more betas. In fact, given responses like this consider the public beta program ended. I've heard my last complaint and all I can take from this selfish, ungreatful, wining community. I sure hope you complainers out there are proud of yourself for ending the public beta program for everyone else. No more betas, announcements, and hopefully no more problems from you guys. Mike Breedlove wrote: I actually agree with peter here. Although I did figure out how many shots it takes. Also, we desperately need the save and load options back until the offitial release. Sorry, but I'm not replaying level 1 everytime I die on level 2. Good way to make me not play the game anymore. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ Get gifts for them and cashback for you. Try Bing now. http://www.bing.com/shopping/search?q=xbox+games&scope=cashback&form=MSHYCB&publ=WLHMTAG&crea=TEXT_MSHYCB_Shopping_Giftsforthem_cashback_1x1 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gam
Re: [Audyssey] Saving Games in MOTA
I wouldn't have a problem with this if the game was actually released. I don't think its asking too much here. You need to just relax, when someone makes a suggestion like this you instantly shut it down and whine about the whiners. Sorry for making a simple request for the beta. > Date: Wed, 9 Dec 2009 15:05:29 -0500 > From: thomasward1...@gmail.com > To: gamers@audyssey.org > Subject: [Audyssey] Saving Games in MOTA > > Hi Mike and all, > I'm sorry but I simply can't or won't do that for a couple of reasons. > As I said the other day there are two very good reasons why not. > For starts the game is still under constant development. As a result > every time I upgrade the engine the previous save game files are > incompatible witht the previous version. As a result before installing > the upgrades you would have to go into your local application directory > and delete any and all saved games before installing or upgrading to the > new version. As most computer users are not very technically minded I > feel this would be a complication most people would not want to deal > with. Nor would I want to get bug reports that someone's game crashed or > stopped working because they failed to properly remove older saved > games. Therefore I did the smart thing by removing the feature before > such a complication could arise. > Second, it makes a good marketing strategy. If you really want to have > the save/load game feature you will buy the game when it comes out. > After all it is suppose to be a demo and not an unrestricted game here. > If you don't like the game restrictions buy the game. Else stop > complaining about them. > As far as the demo itself goes I didn't have to put these out there for > you guys to play with. I could have used all private testers for this, > and gave you guys nothing until the final release. If you are going to > complain and gripe about the demo then maybe I should do myself a favor > and not release any more betas. In fact, given responses like this > consider the public beta program ended. I've heard my last complaint > and all I can take from this selfish, ungreatful, wining community. I > sure hope you complainers out there are proud of yourself for ending the > public beta program for everyone else. No more betas, announcements, and > hopefully no more problems from you guys. > > > > Mike Breedlove wrote: > > I actually agree with peter here. Although I did figure out how many shots > > it takes. > > > > Also, we desperately need the save and load options back until the offitial > > release. Sorry, but I'm not replaying level 1 everytime I die on level 2. > > Good way to make me not play the game anymore. > > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. _ Get gifts for them and cashback for you. Try Bing now. http://www.bing.com/shopping/search?q=xbox+games&scope=cashback&form=MSHYCB&publ=WLHMTAG&crea=TEXT_MSHYCB_Shopping_Giftsforthem_cashback_1x1 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.