how about a update that:
- makes players accept redirects if they get them.
- client records the redirect, and if rejected, its send to valve.
- valve de-list it with x (say 5) occurrences for 3 months, and if continuing
its for 12 months after that.
Community cleans itself. Valid redirects by
Not a good idea... It would be easy to de-list a rival server.
I still think using F3 to accept a redirect would be the best option.
2012/8/10 Mart-Jan Reeuwijk mreeu...@yahoo.com:
how about a update that:
- makes players accept redirects if they get them.
- client records the redirect, and if
We're working on a mandatory update for TF2. We should have it ready soon.
-Eric
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We've released a mandatory update to TF2. The notes for the update are below.
-Eric
--
Team Fortress 2
- Added new map Koth_King
- Added the Ready Steady Pan tournament medals
- Added new promo items
- Fixed a Medigun exploit that could leave players indefinitely
Thanks for the heads up Eric.
It would be great if we could get a word back from a Valve employee on
the CPU spiking issue that started happening with the Pyro update.
There's been a couple threads about it and no word from Valve. New
updates are nice and all but I would prefer to have a
It seems that some servers that have been delisted are able to somewhat
sustain active servers by tricking their current community members and
those who have favorited them with the same fake clients that got them
banned in the first place.
I had some ideas I thought could make delistment a more
I personally like all three of these ideas.
On Fri, Aug 10, 2012 at 5:18 PM, Sampson Rogers kritskring...@gmail.comwrote:
It seems that some servers that have been delisted are able to somewhat
sustain active servers by tricking their current community members and
those who have favorited
Lil' overzealous.
On Fri, Aug 10, 2012 at 5:20 PM, Daniel Barreiro
smelly.feet.you.h...@gmail.com wrote:
I personally like all three of these ideas.
On Fri, Aug 10, 2012 at 5:18 PM, Sampson Rogers
kritskring...@gmail.comwrote:
It seems that some servers that have been delisted are able
Thing is, it’s currently a cat-and-mouse game with Valve and the offending
communities. Valve bans IPs, they get new IPs, rinse, repeat. We need more
strict punishments.
Dr. McKay
http://www.doctormckay.com
From: byteframe
Sent: Friday, August 10, 2012 5:23 PM
To: Half-Life dedicated Win32
I'll forward your email around to see who is looking into the problem.
-Eric
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Russell Smith
Sent: Friday, August 10, 2012 2:17 PM
To:
Thank you!
On 10.08.2012 14:24, Eric Smith wrote:
I'll forward your email around to see who is looking into the
problem.
-Eric
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visit:
You don't suppose that plastering your server MOTD with ads and tricking
the system in to sending players to your server is over-zealous? Ads are
one thing, tricking players and especially tricking players for monetary
profits is another. Delisting a server should be a serious thing. It
shouldn't
I personally have no problems with ads. The ads are the only reason my
community has stayed alive. I know nothing about the current method of
fake players, but maybe just not allow servers that have bots on them in
quickplay (this would only work for servers that make bots appear as
players
Whoops. I should say that I have problems with these servers that abuse
ads for money.
On Fri, Aug 10, 2012 at 5:30 PM, Daniel Barreiro
smelly.feet.you.h...@gmail.com wrote:
I personally have no problems with ads. The ads are the only reason my
community has stayed alive. I know nothing
--or-- on the server list when a player tries to join one of these
servers it states to them This server has been delisted due to false
advertisement and breaking the rules of tf2, join at your own peril.
Shouldn't be that hard to setup either.
On 8/10/2012 2:24 PM, Doctor McKay wrote:
Thing
Please don't misunderstand me. I don't have a problem with ads either. My
servers run them. I have a problem with a community that fools the system
in to sending players to their servers for their views. This can be abused
all hours of the day and night.
So your problem is with fake clients not Ads, correct?
- Original Message -
From: Sampson Rogers kritskring...@gmail.com
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent: Friday, August 10, 2012 5:38:26 PM
Subject: Re: [hlds] Server Delisting, does it
That's what I understand him saying, just more so when they use ads in
addition to fake clients, since there they're making money off the deceit.
Dr. McKay
http://www.doctormckay.com
-Original Message-
From: Todd Pettit
Sent: Friday, August 10, 2012 5:45 PM
To: Half-Life dedicated
Anyone with problems with ads on gaming servers have no idea how much
time / effort / money it takes to keep the servers running well. I know
for a fact without ads I would be paying 90% of the cost for my servers
and yet I have people who repeatedly say I love your servers and yet
they still
+1
On 10 August 2012 22:49, Cameron Munroe cmun...@cameronmunroe.com wrote:
Anyone with problems with ads on gaming servers have no idea how much time
/ effort / money it takes to keep the servers running well. I know for a
fact without ads I would be paying 90% of the cost for my servers and
I am highly against these ads. They are being forced upon users and can play in
the background. They can crash clients, be forced to open twice or anytime in
the game. They are also displayed after the motd. The coders that are making
these are simply paid to get it done. My players would never
Please be aware that we're talking about ads that are one-time MOTD ads. I
also disagree with ads that play after team selection.
Dr. McKay
http://www.doctormckay.com
-Original Message-
From: DontWannaName!
Sent: Friday, August 10, 2012 5:52 PM
To: Half-Life dedicated Win32 server
I actually have an issue with ads. I don't use them at all but i do know
how much time, effort and money it takes to keep servers running and
people happy playing on the servers with ~8 years of experience. Yes,
i'm paying 100% of the servers, these days with a help of couple admins
that
Please don't make this about advertisements. It's not about ads. Our
servers utilize pinion in the MOTD. It's fine. (Though I will admit to
being slightly annoyed with multiple ads from various providers being
placed in MOTD) And yes, ads that get spammed to you at any other point in
the game I
I'm simply talking about good ads, only once in the motd, and nothing else.
On 8/10/2012 2:52 PM, DontWannaName! wrote:
I am highly against these ads. They are being forced upon users and can play in
the background. They can crash clients, be forced to open twice or anytime in
the game. They
Have to say if you are that annoyed why not disable HTML motd?
On 10 August 2012 23:01, Cameron Munroe cmun...@cameronmunroe.com wrote:
I'm simply talking about good ads, only once in the motd, and nothing else.
On 8/10/2012 2:52 PM, DontWannaName! wrote:
I am highly against these ads.
Okay, let's get back on topic, please. Advertisements are fine. I know a
lot of server ops rely on them, I do too.
Getting back to my ideas. I think it's a little too easy for established
communities, big communities with say, over 50k+ member (Which were
probably auto-invited) to get around
Just to clarify, I'm not annoyed, I depend on it to help me out.
Otherwise as stated before I would be taking most if not all of the
burden for the servers.
Not to mention people want stuff for there donation. Which then leads to
actions like giving out more health, unlimited ammo, immunity,
The ads make 1.50$ per 1000 views with Pinion which is what most use.
My 4 servers (only one uses quickplay and it doesn't get that many players)
get an average of 2250 hits per day.
With just the Deathrun server we get around 1500 and Gametracker says that
has an average of 18 players the past
Just to make it clear, my ads are MOTD ads that they can close down and
that stop playing once they select a team. I did my math off of just
those, not including any other forms of ads.
On Fri, Aug 10, 2012 at 6:12 PM, Daniel Barreiro
smelly.feet.you.h...@gmail.com wrote:
The ads make 1.50$
If communities want to make or can make money off of donations and ads I
have no problem with it. They're providing game play servers for us to play
on and if they profit, they profit. It also takes considerable time to
manage that many servers.
The problem are these owners who throw their
+1, aggreed if a community become successful enough to make a profit,
all too them.
However exploitation by using a system that draws players into a fly
trap just for an impression is purely wrong and I think that this should
be brought up to the ad company to remove there ad account.
On
Awesome, I'm glad it's being taken care of.
On Fri, Aug 10, 2012 at 6:27 PM, Russell Smith ve...@tinylittlerobots.uswrote:
Thank you!
On 10.08.2012 14:24, Eric Smith wrote:
I'll forward your email around to see who is looking into the problem.
-Eric
Off topic: I really wish we would create a separate mailing list for all
the quickplay/tattle-tale BS. These discussions never used to clog up the
list before quickplay existed.
On topic: As far as the original topic- servers being delisted yet still
being playable by their memberswhy not?
The motd was never suppose to be for ads. It's a screen to show your players
your site, rules news etc. not a giant ad video. Your losing out with the ad in
the end.
Sent from my iPhone 4
On Aug 10, 2012, at 3:20 PM, Cameron Munroe cmun...@cameronmunroe.com wrote:
+1, aggreed if a community
Then how do you pay for your servers?
If there is a better way I would love it.
On 8/10/2012 3:34 PM, DontWannaName! wrote:
The motd was never suppose to be for ads. It's a screen to show your
players your site, rules news etc. not a giant ad video. Your losing
out with the ad in the end.
I didn't use ads until I didn't get enough donations despite the player
counts.
On Fri, Aug 10, 2012 at 6:35 PM, Cameron Munroe
cmun...@cameronmunroe.comwrote:
Then how do you pay for your servers?
If there is a better way I would love it.
On 8/10/2012 3:34 PM, DontWannaName! wrote:
The time-tested way - by small donations from a member base that care about
the servers. We're on our 5th year, and we've never run a single ad on our
site or our servers.
On Fri, Aug 10, 2012 at 6:35 PM, Cameron Munroe
cmun...@cameronmunroe.comwrote:
Then how do you pay for your servers?
Sadly my generation of players can't. Most are 15.
On 8/10/2012 3:37 PM, E. Olsen wrote:
The time-tested way - by small donations from a member base that care
about the servers. We're on our 5th year, and we've never run a single
ad on our site or our servers.
On Fri, Aug 10, 2012 at 6:35
Olsen, the title of this post should make it very clear what the gripe is
about. I'm happy you have successful servers and those who have a problem
with other server operators doing these sorts of things doesn't mean they
have empty servers of their own. Not everyone is indifferent to the
Just a few thoughts to a few people in this conversation.
No one wants to hear about your constant bragging that lunar republic
has a server that has 1500 hits per day on a single server. That
server is in the top 98% of servers which means 98% of people aren't
going to get that many people. Your
I'm funded 100 percent through donations. Not one dime out of pocket. When will
you guys learn that you don't need ads, fake clients and cheating to get
players. Are there any legit communities out there left?
Sent from my iPhone 4
On Aug 10, 2012, at 3:35 PM, Cameron Munroe
As I stated before most of my players are below 15 years and can't
access either paypal, or don't have the money so I can't run off
donations. I just simply can't.
On 8/10/2012 4:00 PM, DontWannaName! wrote:
I'm funded 100 percent through donations. Not one dime out of pocket.
When will you
DontWannaName,
It's good that you are and I'd prefer to run a server ad free, myself.
However, donations right now do not cover server costs and therefore we run
MOTD ads that display one time. We do not punish players who disable HTML
MOTD as some servers do and we never redisplay the ads. They
The point is that at the moment advertisements aren't really breaking any
Valve policy. This thread is about more effective ways to handle abusive
communities through delisting. Can we stop shifting the focus to
advertisements?
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Ads are pretty relevant to what these servers are doing. Most delisted servers
so far have also ran these motds in a modified fashion.
Sent from my iPhone 4
On Aug 10, 2012, at 4:08 PM, Sampson Rogers kritskring...@gmail.com wrote:
The point is that at the moment advertisements aren't really
Sadly, that seems to be why this thread keeps becoming so hot on the
list. Half of communities against the other half.
Though your point still stands. Valve give us something like were not
going to do anything about it or something as I'm frankly tired of this
just coming up every two weeks
Though half or more of the _*legitimate*_ servers also run Ads. So the
fact still remains that some servers are breaking the rules. If valve
killed ads then good bye community after community. Frankly the world is
in a recession and people are more and more into keeping there money in
their
That is exactly what happened to my community. We got through a few months
off of donations, but less and less people started donating and we had to
turn to ads.
On Fri, Aug 10, 2012 at 7:14 PM, Cameron Munroe
cmun...@cameronmunroe.comwrote:
Though half or more of the *legitimate* servers
Out of curiosity, how many servers are you running for these 15 year
olds that this is such a necessity?
On 10.08.2012 16:03, Cameron Munroe wrote:
As I stated before most of my players are below 15 years and can't
access either paypal, or don't have the money so I can't run off
donations. I
The ads unless ran abusively will not provide enough money to keep a server
online. It may supplement the bill but won't pay it all. Something should be
done to stop abusive ads.
I also think delisted servers should lose their steam group since it would ruin
their ability to leverage past
Im confused by your question, are you asking how many servers do I run
for less then 15 year olds, or how many servers I run?
On 8/10/2012 4:16 PM, Russell Smith wrote:
Out of curiosity, how many servers are you running for these 15
year olds that this is such a necessity?
On 10.08.2012
Your statement is false as already proved early by someone talking about
lotusclan. You can make enough money via ads to at least pay for the
bills if you are setup correctly.
On 8/10/2012 4:19 PM, DontWannaName! wrote:
The ads unless ran abusively will not provide enough money to keep a
Agreed fully with your second point DWN but as to the first point, that's
not true at all. We run MOTD on initial connection only (When you normally
see the MOTD) and 100% cover the server cost off of pinion alone.
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How many servers do you run?
On 10.08.2012 16:20, Cameron Munroe wrote:
Im confused by your question, are you asking how many servers do I
run for less then 15 year olds, or how many servers I run?
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Hey... A kids gotta get his fix.
Sent from my iPhone 4
On Aug 10, 2012, at 4:16 PM, Russell Smith ve...@tinylittlerobots.us wrote:
Out of curiosity, how many servers are you running for these 15 year olds
that this is such a necessity?
On 10.08.2012 16:03, Cameron Munroe wrote:
As I
11
On 8/10/2012 4:23 PM, Russell Smith wrote:
How many servers do you run?
On 10.08.2012 16:20, Cameron Munroe wrote:
Im confused by your question, are you asking how many servers do I
run for less then 15 year olds, or how many servers I run?
My community does this as well and it supports it 100% off of Pinion.
Pinion is actually now starting a game hosting company that runs ads on
your MOTD, and you only pay if the ads don't make enough. Even then, you
just pay the difference. It's an ingenious idea, but it's off topic, so
let's
Maybe a single ran server. Those are cheap. Maybe 15 bucks for 32 slots.
Sent from my iPhone 4
On Aug 10, 2012, at 4:21 PM, Cameron Munroe cmun...@cameronmunroe.com wrote:
Your statement is false as already proved early by someone talking about
lotusclan. You can make enough money via ads to
A dedicated server that is running 4 game servers, to be exact.
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Pinion should tell its ad providers that no one actually watches the ad and
that a view is considered less than a second. It's a failed idea in my opinion.
Sent from my iPhone 4
On Aug 10, 2012, at 4:24 PM, Daniel Barreiro smelly.feet.you.h...@gmail.com
wrote:
My community does this as well
What host hosts 15$ for 32 slots? Most hosts I see are charging 1$ a slot
monthly with multi month discounts.
On Fri, Aug 10, 2012 at 7:25 PM, DontWannaName! ad...@topnotchclan.comwrote:
Maybe a single ran server. Those are cheap. Maybe 15 bucks for 32 slots.
Sent from my iPhone 4
On Aug
Whoops, Hosts 32 slots for 15$ is what I meant.
On Fri, Aug 10, 2012 at 7:27 PM, Daniel Barreiro
smelly.feet.you.h...@gmail.com wrote:
What host hosts 15$ for 32 slots? Most hosts I see are charging 1$ a slot
monthly with multi month discounts.
On Fri, Aug 10, 2012 at 7:25 PM,
Actually most of my server if not all are below 27. I try and keep the
game servers very very unlaggy therefore no 32. The servers do pay for
themselves at least in my case.
On 8/10/2012 4:25 PM, DontWannaName! wrote:
Maybe a single ran server. Those are cheap. Maybe 15 bucks for 32 slots.
Do you feel like you've overextended your budget and that's why you're
running ads in the motd?
I'm just curious. I run servers as a hobby and so I only currently run
a modest 2 TF2 servers. I've never run ads or even asked for donations
from players, though I have got a few from players
I think all ad providers know that, but there is still many chances that
I have seen and I have even watched an ad if it got my attention.
On 8/10/2012 4:27 PM, DontWannaName! wrote:
Pinion should tell its ad providers that no one actually watches the
ad and that a view is considered less than
So, essentially what some of you are asking for is that is a server
operator gets delisted for any reason - even if it is a temporary
punishment - they should pretty much have their community killed off as
well?
Seems pretty drastic, folks. While I'm all for delisting the folks Valve
has in the
How do you define being a successful admin?
On 10.08.2012 16:31, Cameron Munroe wrote:
Actually I don't. The way I have come to slowly realize is that
people weren't going to donate in my bracket of players. i.e. the
Free
to Play Generation.
For me to be successful I need servers with MOTDs.
Off topic: I think Valve should set up a server discussion mailing list
that this kind of stuff could go into.
On Fri, Aug 10, 2012 at 7:33 PM, Russell Smith ve...@tinylittlerobots.uswrote:
How do you define being a successful admin?
On 10.08.2012 16:31, Cameron Munroe wrote:
Actually I
I have never agreed more. I have gotten 32 emails to my phone in the past 15
minutes.
Sent wirelessly from my BlackBerry device on the Bell network.
Envoyé sans fil par mon terminal mobile BlackBerry sur le réseau de Bell.
-Original Message-
From: Daniel Barreiro
Im going off on your topic since you seem to be attacking me. Lets talk
about donations then. I used to play on lotusclan which had heavy
amounts of donators. These donators were pretty much given semi admin
rights on the servers where they could do what ever the hell they wanted
and no one
Olsen, the warning sent by a delisting should be enough to a community
breaking a rule but not willing to suffer the consequences but these
consequences mostly affect a smaller community.
What should Valve do to a community that can quickly get around this
punishment via a new Quickplay ID and a
Sorry, I didn't mean to seem like I was attacking you. I am just
curious what would bring you to the decision of setting up ads in the
motd. Is your goal to try and grow your community to the size of Lotus?
Before I set up my servers I played on DWN's servers and modeled mine
after his. I
Oh that's sweet Russel :)
I didn't either. The more you get caught in the more you end up like just
another McDonalds. Iv seen a lot since I started running servers 6 years ago,
these types of ads are new and are being abused.
Sent from my iPhone 4
On Aug 10, 2012, at 4:49 PM, Russell Smith
You can't say whether a statement is false or not based on random
assumptions by someone who isn't even part of that community or has access
to any real stats. Everyone's situation/setup is different.
Servers that go through lots of players will make more from ads then
servers that keep players
Im sure valve would look into such claims if you reported them. They
usually respond.
On Fri, Aug 10, 2012 at 5:02 PM, 1nsane 1nsane...@gmail.com wrote:
You can't say whether a statement is false or not based on random
assumptions by someone who isn't even part of that community or has access
Maybe I redirected my spat at the wrong person Russell, but as you can
tell, I am slowly getting attacked because I use an ad to keep my
servers up.
The reason I made my servers was because of lotus which I have repeated
way too many times already, but I did it is because the donator system
Also I appologize Russel, just a little upset today. Work, servers, and mailing
list getting to me.
On Aug 10, 2012, at 5:13 PM, Cameron Munroe wrote:
Maybe I redirected my spat at the wrong person Russell, but as you can tell,
I am slowly getting attacked because I use an ad to keep my
This is a horrible idea. The abuse here is **NOT** HTML MOTDs or ads. The abuse
is fake players. Can we stay on topic please?
Dr. McKay
http://www.doctormckay.com
From: E. Olsen
Sent: Friday, August 10, 2012 7:31 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds]
I second that. If you do that. Have playing on Valve only servers.
- Original Message -
From: Doctor McKay li...@doctormckay.com
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent: Friday, August 10, 2012 8:28:37 PM
Subject: Re: [hlds] Server Delisting,
Yeah DWN I've reported the server and they've responded. They are, as you
said, pretty good about responding to reports. It's just a little
concerning that such servers can mitigate the consequences by swapping IPs
and Quickplay IDs.
___
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Well if they continue to do it from new IPs I would just report them
again. It worked the first time?
On Fri, Aug 10, 2012 at 5:46 PM, Sampson Rogers kritskring...@gmail.com wrote:
Yeah DWN I've reported the server and they've responded. They are, as you
said, pretty good about responding to
What exactly do you mean plastered with ADs? Every server shows a motd on
connection to the server. Some servers have an AD in place of the vanilla MOTD.
How do you plaster ads? Change the map every 30 seconds?
- Original Message -
From: E. Olsen ceo.eol...@gmail.com
To: Half-Life
You're right, but it's a game of cat and mouse Valve will never win,
especially if you look at this big picture wise. Valve monitoring the
reports from several thousand servers. I feel like if the punishments for
being delisted were modified a little they could be very effective. As it
stands,
Todd the comment of 'plastered' was mainly aimed at servers who throw
several advertisements in to the MOTD and not just one. Anyway, the point
of this post isn't about advertisements.
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Cameron I would not sweat it. The people attacking you probably just are not
able to cut it as admins.
They seem quite jealous.
All you who say these ADS are being abused how the hell do you do that? It
shows the same as a normal MOTD. The only way to abuse it is to rotate the map.
-
Man some of you guys are just hellbent on keeping this about
advertisements. It is my opinion that running ads are okay. It is also my
opinion that if a community has grown big enough to make a large profit off
of those ads they shouldn't be punished for it. At the same time, that is
contingent on
Any server who wants to squeeze 50 Ads in a MOTD window that is their
prerogative. The window displays one time on connection.
Also if you have a problem with fake client servers. Get on the server hit F7
and submit a damn report. If they start a new server do it again. Eventually
they will
Is there any way VALVe can notify providers (such as us) if our IPs are
being used for such things?
On 8/10/2012 9:04 PM, Todd Pettit wrote:
Any server who wants to squeeze 50 Ads in a MOTD window that is their
prerogative. The window displays one time on connection.
Also if you have a
You can use the API fletcher posted to check your ips against at any time.
On Fri, Aug 10, 2012 at 9:11 PM, RSS List User l...@redspeedservers.comwrote:
Is there any way VALVe can notify providers (such as us) if our IPs are
being used for such things?
On 8/10/2012 9:04 PM, Todd Pettit
Your right, does anyone have a list of what the codes that thing returns
mean?
On 8/10/2012 9:13 PM, 1nsane wrote:
You can use the API fletcher posted to check your ips against at any time.
On Fri, Aug 10, 2012 at 9:11 PM, RSS List User
l...@redspeedservers.com
I agree with 90 percent of that. But point 3 is not necessarily true. I run an
end of round message every 3 rounds or so because I run 24/7 map servers and no
one likes to go through a map change.
I also fund my servers with ads and want my community to be happy so I give
them the 24/7 servers
The only field of interest when checking if ipis banned would be rejected.
1 or 0.
On Fri, Aug 10, 2012 at 9:14 PM, RSS List User l...@redspeedservers.comwrote:
Your right, does anyone have a list of what the codes that thing returns
mean?
On 8/10/2012 9:13 PM, 1nsane wrote:
You can use
Maybe you should tell Google, Facebook, NBC, ABC, CBS, CNN, TNT, BRAVO, BET,
MTV, SPIKE, HULU
All of which 100 percent of their revenue from ADs! What morons they are.
Maybe you should go right to the source and tell Coca-Cola, Pepsi, McDonalds,
Subway, Intel, ATI, Nvidia, GE, Toyota,
You are naive...
On Fri, Aug 10, 2012 at 6:29 PM, Todd Pettit pettit.t...@gmail.com wrote:
Maybe you should tell Google, Facebook, NBC, ABC, CBS, CNN, TNT, BRAVO, BET,
MTV, SPIKE, HULU
All of which 100 percent of their revenue from ADs! What morons they are.
Maybe you should go right to
Can someone post the IPs of some servers using the fake clients or spoofing
bots like you speak of? I'd like to see what they look like and don't see
any in the server list under SV_REGION 255. By the amount of discussion on
the topic over the past few weeks, I just thought there would be a bunch
I am? You think pinion is getting bigger and bigger sponsors every week because
its a failed idea?
You think Red Bull are idiots for having plane races, modifiying mini coopers,
hiring models, buying a arena football team, hiring a man to jump a ramp on a
motorcycle on New Years Eve and
I would recommend you report them to Valve directly because posting them here
may likely may you a target for revenge.
- Original Message -
From: Team BOOM! teamb...@comcast.net
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent: Friday, August 10, 2012
This just causes more trouble for Valve since they have to manually ban each
new IP every time it comes up. Severe consequences will do better for
prevention.
Dr. McKay
http://www.doctormckay.com
-Original Message-
From: Todd Pettit
Sent: Friday, August 10, 2012 9:04 PM
To:
One problem with IPS, is if Valve bans the IP of a server host, what
happens when someone else gets the IP?
On Fri, Aug 10, 2012 at 10:27 PM, Doctor McKay li...@doctormckay.com wrote:
This just causes more trouble for Valve since they have to manually ban each
new IP every time it comes up.
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