Why does it do that?
On Mon, Aug 2, 2010 at 11:27 PM, AnAkIn . anakin...@gmail.com wrote:
Problem solved, he had sv_maxcmdrate 0 and sv_mincmdrate 0 in the server.cfg
(DBlocker changes sv_mincmdrate to 40, and sv_maxcmdrate only works if
sv_mincmdrate 0).
2010/8/2 k k...@old.school.nz
fwiw
, Aug 3, 2010 at 12:33 AM, AnAkIn . anakin...@gmail.com wrote:
DBlocker used to be a league anticheat for DoD S, so it forced the ESL
sv_mincmdrate/sv_minupdaterate values. I think the plugin coder will remove
that soon (or allow lower values for pub servers).
2010/8/3 Donnie Newlove donnie.newl
anticheat are ineffective
On Aug 2, 2010 6:51 PM, Donnie Newlove donnie.newl...@gmail.com wrote:
Good, since that thing is closed source with minimal documentation it
should really not be doing anything but what it says it does. Too bad
it doesn't really say. Of course I understand
While true I still don't see any reason to block it, so I'm doubtful
they even did it with the intention of blocking custom content. Could
it not be that they simply broke it, meaning it's just a bug?
On Sun, May 2, 2010 at 8:24 PM, mfan michael.fan...@gmail.com wrote:
OH MAN THEY STOPPED MY
You should send this to someone at Valve, we already know.
On Mon, Apr 12, 2010 at 6:29 PM, Kigen theki...@gmail.com wrote:
Hello all, I'm Kigen (many may know me from my anti-cheat, Kigen's
Anti-Cheat).
I would like to list a few reasons for closing the VSP interface on
clients. While it
Even if that is true that's not the whole truth. A big problem is that
completely legitimate tools used on the server side and which works
even on listen servers are also active in client mode. This turns
admin mods like SourceMod into hacks. Should VAC ban users with a
SourceMod install? The only
Filter his addresses and don't ever reply again, you're just
forwarding the spam around to everyone else.
On Fri, Mar 19, 2010 at 8:03 PM, Maximilian L. mail...@ml86.de wrote:
still not banned?
http://depressioncare.net/Elizabeth.html
I mailed that exact idea to Valve before they even made their current
delisting public but they don't seem to be interested despite already
having all the needed pieces thanks to Steam.
On Thu, Jan 7, 2010 at 6:23 PM, Saul Rennison saul.renni...@gmail.com wrote:
Not being funny, but fakeclients
About persistent cheaters, JIRX is active again. Pretty funny videos I
have to admit, as long as they're on another server of course.
http://www.youtube.com/jirxin
Btw, are those prices per month? It does not say.
On Tue, Jan 5, 2010 at 10:48 PM, Jake Eisenman ad...@oneskylitnight.org wrote:
Is
Merry Christmas!
If you're offended by that you're an idiot. Anyway. Merry Christmas again!
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Why would they even try to do that in the first place? The
achievements, expect for the gibus one, will be disabled together with
the halloween mask. No need to do remove the map, in fact many players
think the map is awesome so removing it seems kind of stupid.
On Tue, Nov 3, 2009 at 3:20 AM,
http://imgur.com/E0mTh.png
On Wed, Oct 14, 2009 at 9:47 PM, Nightbox alexandrualexa...@gmail.com wrote:
valvE
2009/10/14 Mike Zimmermann rem...@gmail.com
vAlVe Software
(picture of guy with spigot coming out of eye)
-Mike
On Wed, Oct 14, 2009 at 2:05 PM, msleeper
Sounds more like an attack rather than a faulty server?
On Sat, Sep 26, 2009 at 12:48 PM, Peter Lindblom i...@teaterljud.se wrote:
Hi
Our ip did get closed yesterday by our provider cause we were almost taking
theirs gateway down.
We had 2 states (I really dont know what that is ..) and
True. People like 2fort, Hydro and stalemates, right?
On Sun, Sep 13, 2009 at 8:48 PM, Michael Krasnow mnk...@mnkras.com wrote:
well first of all most people dont like to wait 20 seconds to respawn...
On Sun, Sep 13, 2009 at 2:40 PM, Mike O'Laughlen molaugh...@gmail.comwrote:
Why is it that
I know this isn't the most elegant solution, but windows firewall sucks, ipsec
doesn't seem to allow fine grained filtering and I never coded MMS plugins
before. This tool should be used only during attacks (since new players might
add the server running on the new port to their favorites).
If it could be any help Luigi have had a udp proxy for windows for a
long time. Search on the page for sudpipe.
http://aluigi.altervista.org/mytoolz.htm#win
On Sun, Sep 6, 2009 at 2:20 AM, Kasparskasp...@micro.lv wrote:
God dammit... this is really fucked up... sorry for my language, I just got
I have to agree, but each one to their own. I can see how players that
simply want to show that they do not like what Valve did could join
this group, I would be very surprised if even most of them actually do
refuse to heal halos (or play medic to begin with). But if you're in a
group like say
That would have been awesome but then everyone would have wished they
were cheating.
I used the idler so I lost my great sandvich collection and all my non
existent hats. God dammit... well, I guess I deserve it. It was my own
decision so there's only one person to put the blame on
They will fix that, it should be done tomorrow.
On Thu, Sep 3, 2009 at 6:23 PM, 1nsane1nsane...@gmail.com wrote:
That would have meant extra work for Valve.You silly goose.
On Thu, Sep 3, 2009 at 9:40 AM, TheGeekLord li...@thegeeklord.net wrote:
I have noticed that quite a lot of people I
It does not break any maps except for custom maps that use unsupported
features, like use. Just enable it when you run such a map.
Here's an example of how use could be exploited.
http://www.youtube.com/watch?v=vgyjLDd92m8
On Tue, Sep 1, 2009 at 3:04 AM, Saul Rennisonsaul.renni...@gmail.com
that Valve would _much_ rather add new features than fix
bugs).
-TheGeekLord
Donnie Newlove wrote:
It does not break any maps except for custom maps that use unsupported
features, like use. Just enable it when you run such a map.
Here's an example of how use could be exploited.
http
Nice one, that's a big group and it's even invite only.
On Mon, Aug 31, 2009 at 6:35 AM, Violent
Crimesviolentcri...@convictgaming.com wrote:
Hacking Community. They develop hacks for multiple games.
http://steamcommunity.com/groups/187ci
http://steamcommunity.com/actions/Search?K=187ci
The latest week or so I've seen quite a few players with low ping that
appears to lag heavily, teleporting all over the place while they
still not seem to have trouble moving or shooting. Is this a bug,
players that always lag for some reason and just gotten used to it or
are they cheating? Since
It's a known bug, I think they tried to fix it in a beta or maybe they
just confirmed that they knew about it.
On Wed, Aug 26, 2009 at 2:50 PM, AzuiSleetazuisl...@gmail.com wrote:
On the topic of odd steam bugs, I always get random context menus stuck in
the upper left of my screen.
On Wed,
http://forums.alliedmods.net/showthread.php?t=72354page=174
Let us wait for Kigen to clear this up. Hopefully he knows why he put it there.
On Thu, Aug 20, 2009 at 7:54 AM, k emfnt...@gmail.com wrote:
Is there any legit reason for someone to use soundscape_flush? Our server
auto banned a
Where's it at? Didn't it used to be hosted here by f00l?
http://www.sourceop.com/
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at 1:41 AM, Didroledidr...@gmail.com wrote:
-_-'
http://www.sourceop.com/modules.php?name=Downloadsd_op=viewdownloadcid=9
2009/8/18 Donnie Newlove donnie.newl...@gmail.com
Where's it at? Didn't it used to be hosted here by f00l?
http://www.sourceop.com
They probably just entered their test server all wearing the viking
helmet and thus quickly decided that testing is for the weak and
releasing a major update on a Friday is not only a good idea, it's the
most manly thing a manly man can do.
On Fri, Aug 14, 2009 at 2:28 AM,
Yeah, but you live upside down, mate. :P Such pesky details should not
stop anyone from getting drunk with friends, coming home ...alone...
and write drunk emails. It's good for the economy so I live to work
another day. Talking about work... yes... it does help. Thank you. Now
stop looking at me
:
Today is Thursday, hope this helps.
On Fri, 2009-08-14 at 02:34 +0200, Donnie Newlove wrote:
They probably just entered their test server all wearing the viking
helmet and thus quickly decided that testing is for the weak and
releasing a major update on a Friday is not only a good idea
http://www.google.com/search?q=STEAM_0:1:18382821
He has been active... thanks.
On Thu, Aug 6, 2009 at 11:12 PM, Kyle Sandersonkyle.l...@gmail.com wrote:
I installed that new RconLock and my server is still going strong. If you
don't want all the features that come with it, download the source
They probably just hate your freedom, LOL.
On Mon, Jul 27, 2009 at 3:54 AM, DontWannaName!ad...@topnotchclan.com wrote:
Why is it always the people outside the US DDOSing our US servers..
On Sun, Jul 26, 2009 at 4:58 PM, Michael Krasnow mnk...@mnkras.com wrote:
its probably a ddos attack
That's weird, I got DSL and I download at 1.5 mb/s as well. That's
just 12 mbit/s you know.
On Sun, Jul 26, 2009 at 10:09 AM, DontWannaName!ad...@topnotchclan.com wrote:
I can download updates and games from steam at 1.5 mb/s with my 30/10 line
with comcast. The fact is, there still isnt cable
Can't you read? I said why I posted those when I first did it.
Cracking/hacking groups, same people that spam servers using A2C_PRINT.
http://steamcommunity.com/groups/csrinru
http://steamcommunity.com/groups/dz-community
http://steamcommunity.com/groups/warez-bb;
On Fri, Jul 24, 2009 at 10:40
:1:24834457
STEAM_0:1:25561565
On Thu, Jul 23, 2009 at 9:33 PM, msleepermslee...@cyberwurx.com wrote:
The first group doesn't exist (anymore), but good work on the rest.
On Thu, 2009-07-23 at 12:20 +0200, Donnie Newlove wrote:
http://steamcommunity.com/groups/CheatProject2009
http
://steamcommunity.com/groups/GHETTOKING
On Wed, Mar 11, 2009 at 5:19 PM, Donnie Newlove
donnie.newl...@gmail.com wrote:
http://steamcommunity.com/groups/hackersunite
http://steamcommunity.com/groups/hardcore-hackers
http://steamcommunity.com/groups/AACbyC_Style
http://steamcommunity.com/groups
at 5:19 PM, Donnie Newlove
donnie.newl...@gmail.com wrote:
http://steamcommunity.com/groups/hackersunite
http://steamcommunity.com/groups/hardcore-hackers
http://steamcommunity.com/groups/AACbyC_Style
http://steamcommunity.com/groups/gtpclan
http://steamcommunity.com/groups/cshackerz
http
Glad to see I'm not the only one getting mail from 2007. I was
thinking maybe I was going crazy.
On Wed, Jul 15, 2009 at 1:59 PM, AJ Kingpcmaster...@hotmail.com wrote:
Hahaha I Agree :D
Thanks,
Alex King
From: supersammyfl...@gmail.com
Date: Wed, 15 Jul 2009 21:47:24 +1000
To:
What's the plugin that does that instead of sending everyone back to the lobby?
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.
http://steamcommunity.com/groups/shadowofl4d
http://steamcommunity.com/groups/torrent_lt
http://steamcommunity.com/groups/GHETTOKING
On Wed, Mar 11, 2009 at 5:19 PM, Donnie Newlove
donnie.newl...@gmail.com wrote:
http://steamcommunity.com/groups/hackersunite
http://steamcommunity.com/groups
... well, look at it as a bonus.
http://steamcommunity.com/groups/shadowofl4d
http://steamcommunity.com/groups/torrent_lt
http://steamcommunity.com/groups/GHETTOKING
On Wed, Mar 11, 2009 at 5:19 PM, Donnie Newlove
donnie.newl...@gmail.com wrote:
http://steamcommunity.com/groups/hackersunite
.
On Thu, Jul 2, 2009 at 10:08 AM, Donnie Newlove
donnie.newl...@gmail.comwrote:
What's the plugin that does that instead of sending everyone back to the
lobby?
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Anyone been using these? It looks very nice and it does not actually
require the client to download anything.
http://forums.steampowered.com/forums/showthread.php?t=907695
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increased load times for levels on server side.
On 01.07.2009 20:12, Donnie Newlove wrote:
Anyone been using these? It looks very nice and it does not actually
require the client to download anything.
http://forums.steampowered.com/forums/showthread.php?t=907695
I never though you were this pathetic.
Do not click the link, it redirects you to referer link porn spam.
On Thu, Jul 2, 2009 at 1:17 AM, Chrisaster
Thornchrisaster1...@gmail.com wrote:
http://chrisaster.net/misc/HLDS_SCRDS_CRASHEXPLOIT
___
To
No, it was a good change. Razorback was very, and may still be
slightly underpowered compared to both jarate and smg.
Personally I think they should remove the breaking as well because
once it's broken you got nothing, no smg, no jarate. If you sacrifice
your secondary weapon as sniper to become
wrote:
it should have a cooldown like Jarate and then it comes back
On Thu, Jun 25, 2009 at 5:44 PM, Donnie Newlove
donnie.newl...@gmail.comwrote:
No, it was a good change. Razorback was very, and may still be
slightly underpowered compared to both jarate and smg.
Personally I think
Sudden death was the default behavior when a stalemate occurred for a
long time, but that was also a long time ago. Nowadays the default is
0/off.
On Tue, Jun 23, 2009 at 6:01 PM, Michael Krasnow mnk...@gmail.com wrote:
i do not believe it defaults to 1
On Tue, Jun 23, 2009 at 2:29 AM, bl4nk
Rockets does less damage while flames got longer range and with
nothing said about it in the changelog?? Unless the TF2 team has
started drinking on the job this cannot be true.
On Tue, Jun 9, 2009 at 10:13 PM, Joel R.joelru...@gmail.com wrote:
If Valve is changing damage values, they need to
The probably most important one, having to move up to stop events and
not just camp could probably be done with a sourcemod for L4D1, could
it not?
On Thu, Jun 4, 2009 at 1:11 AM, admin ad...@firestormpcs.net wrote:
i dont thik it will becuase l4d(2) has a new director and that would
require a
, but by your logic using a application to let me see
through walls to improve my performance is no difference then using
custom materials that let me see through wall for better performance.
Donnie Newlove wrote:
In the end the only difference between idling in your app or idling in
TF2
through walls to improve my performance is no difference then using
custom materials that let me see through wall for better performance.
Donnie Newlove wrote:
In the end the only difference between idling in your app or idling in
TF2 is RAM, CPU and if not minimized, GPU used. It's no more
Use Pre-Shared Key, it's just another name for WPA. There's also WPA2
and you can often choose between using some AES or TKIP but it does
not matter which one you choose, they are all secure as long as your
passphrase is not in a dictionary or very short.
On Sun, May 31, 2009 at 5:26 AM, Jake E
In the end the only difference between idling in your app or idling in
TF2 is RAM, CPU and if not minimized, GPU used. It's no more cheating
than running TF2 in DX8 mode to get better performance.
On Sun, May 31, 2009 at 11:45 PM, Cc2iscooL cc2isc...@gmail.com wrote:
Seeing as it mimics idling
If a majority of players leave soon after they've joined your server
could be delisted as this is usually caused by for example fake
clients or extreme lag.
On Sat, May 30, 2009 at 11:43 AM, shorec...@comcast.net wrote:
What's this server rank thing? I've heard a little about it, but haven't
You do not get delisted for having less traffic, you get delisted for
having much traffic and having most players immediately leave.
On Sat, May 30, 2009 at 12:21 PM, shorec...@comcast.net wrote:
Ah, more evidence for me to give to the support drone that Valve does indeed
delist servers.
How does this redirecting even work? More importantly, why does it
work? Fix that and this will never be a problem again.
On Fri, May 29, 2009 at 2:07 PM, Alec Sanger eclyp...@hotmail.com wrote:
The chances of anything changing are rather slim, but a group recently
duplicated a couple of our
can redirect players to
another one of your servers when it's full, on the other hand...it causes
stuff like this.
--
Cc2iscooL
Head Admin/Owner
http://www.cc2iscool.com
On Fri, May 29, 2009 at 10:06 AM, Donnie Newlove
donnie.newl...@gmail.comwrote:
How does this redirecting even work
Sorry, what old queue behavior? I had no idea there was even a new
queue behavior.
On 5/30/09, Nightbox alexandrualexa...@gmail.com wrote:
good job valve :D
2009/5/30 Jason Ruymen jas...@valvesoftware.com
A required update to Team Fortress 2 is now available. Please run
hldsupdatetool to
I don't see how that is related to my question but alright, enjoy your unlocks.
On 5/30/09, Joel R. joelru...@gmail.com wrote:
Yay, it's been a week and all I have is the crappiest unlockable, the
Ambastard.
On Fri, May 29, 2009 at 6:47 PM, Donnie Newlove
donnie.newl...@gmail.comwrote
I'm now at 130 hours (well yeah, I do idle or it would take months)
and I still haven't got the razorback while I have even witnessed one
player getting 11 freaking hats almost immediately after joining and
yes, there were real. I don't see the point of trading anymore, who
will trade a hat
Well, you could host both the bsp and bsp.bz2 to work around it.
On Thu, May 28, 2009 at 4:23 PM, Chris Oryschak ch...@oryschak.com wrote:
Anyone have this problem where clients that are downloading maps from the
sv_downloadurl sometimes don't look for the .bsp.bz2 and just look for the
.bsp
He also made the Left 4 Dead stats plugin and gave it away. What did
you do again?
On Tue, May 26, 2009 at 3:49 AM, Phillip Vector t...@mostdeadlygame.com wrote:
Yeah. msleeper knows how to do useful things. :)
On Mon, May 25, 2009 at 5:13 PM, msleeper mslee...@cyberwurx.com wrote:
Thank you
Must be the DR. Doing that to the CD would makes no sense.
On Wed, May 27, 2009 at 2:05 AM, FDL1 fiercedeityli...@gmail.com wrote:
The Cloak Dagger now fully drains the cloak meter, even if the Spy leaves
cloak early
Did they mean Dead Ringer?
What does this even mean
On Tue, May 26, 2009
Confirmed, it was the DR. I think a slightly longer cloak and shorter
regen is now justified. I'm also not sure why that loud sound is
needed when decloaking it seems overkill. Put all this together and
you have a unlock about as useful as the sandvich and bonk.
On Wed, May 27, 2009 at 2:08 AM,
Don't post your private conversations here, send them to the receiver
by email, if you know how to do that. I think even Hotmail can send
mails.
On Mon, May 25, 2009 at 10:41 AM, Ryan Batchelor ry-ry...@hotmail.com wrote:
Hey T2 i seen your name come up and it rememded of a kid i play cs with
I think it's safe to say you won't miss out on anything if you decide
to use that filter.
On Mon, May 25, 2009 at 3:33 PM, admin ad...@firestormpcs.net wrote:
the ddosing is coming from an aol.com server the server does not have
aol at all nor dose any other computer in my house
On May 25,
The crashing is indeed a nice bonus but maybe a little over the top.
It would be nice if they could look into it.
On Sat, May 23, 2009 at 1:33 PM, AnAkIn . anakin...@gmail.com wrote:
It is normal it crashes. The script is too fast or something without waits.
Maybe they should just stop using
.
That.
Let's wait and see what the update has in store for us.
On Thu, May 21, 2009 at 9:19 PM, Donnie Newlove
donnie.newl...@gmail.comwrote:
Sorry, I don't think I'm sure what you mean.
Well, imagine this scenario. A demoman is camping the main entrance to
2fort with stickies all over the place
It waits. It's used in pretty much all almost-cheating-scripts, like
auto pistol and... well, I guess that is pretty much all there is.
On Fri, May 22, 2009 at 10:59 AM, shorec...@comcast.net wrote:
What does the wait command do?
- Original Message -
From: Jason Ruymen
It's broken and they know it. Just chill out and it will be fixed,
nothing we can do anyway.
On Fri, May 22, 2009 at 8:52 PM, David J. Ulbrich
david_ulbr...@hotmail.com wrote:
Hey Valve,
So when are you going to fix this piece of trash new system that is
bugged to hell and back? Some
Tried deleting/renaming your TF2 directory?
On Sat, May 23, 2009 at 12:02 AM, Fabian Baur fwb...@googlemail.com wrote:
What i did so far:
1. Step:
Went into game/properties/local files/ then clicking verify cache files it
started updating again.
When i launched the game and i tried to
Deleting it from Steam does not touch the TF2 directory, it only
delete the GCFs. It's in the folder named after your user name on
Steam.
On Sat, May 23, 2009 at 12:33 AM, Fabian Baur fwb...@googlemail.com wrote:
2009/5/23 Donnie Newlove donnie.newl...@gmail.com
Tried deleting/renaming your
How did script blocking kill NS? I never used a single script in NS
and I followed it from the start to the slow death and IMO that death
came from the dumbed down team deathmach mode. Block script is great!
Most legal scripts (scripts that for example change settings you
could do with the console
Yes, and I like to have cheese in my tummy. I don't see how that is
relevant though.
On Sat, May 23, 2009 at 1:39 AM, k e mfnt...@gmail.com wrote:
I use the KAC anti cheat
On Fri, May 22, 2009 at 6:52 PM, Tom Schumann schumann@gmail.comwrote:
I didn't think spectating was possible, I've
I take it you tried Google? Lots of sourcebans databases and similar
out there. It's not confirmed cheaters in any way of course but it can
often give useful clues.
On Sat, May 23, 2009 at 2:34 AM, Ook ooksser...@zootal.com wrote:
If I have the steam id of a suspected cheater, are there any
Awesome, only one thing...
* Demomen can now detonate their stickies while taunting
That seems like a very, very, very bad thing to do. A demoman could
place stickies around a corner and run the sticky taunt over and over
again which is also very quiet while looking around the corner,
basically
.
On Thu, May 21, 2009 at 9:05 PM, Donnie Newlove
donnie.newl...@gmail.comwrote:
Awesome, only one thing...
* Demomen can now detonate their stickies while taunting
That seems like a very, very, very bad thing to do. A demoman could
place stickies around a corner and run the sticky taunt over
:24 PM, Mike O'Laughlen molaugh...@gmail.com
wrote:
I've misunderstood something.
That.
Let's wait and see what the update has in store for us.
On Thu, May 21, 2009 at 9:19 PM, Donnie Newlove
donnie.newl...@gmail.comwrote:
Sorry, I don't think I'm sure what you mean.
Well
It's much worse than that. Even the random generator for crits is
client side, hence the 100% crit chance hacks.
On Wed, May 20, 2009 at 8:21 PM, CLAN RCR clan...@gmail.com wrote:
But on a different note, you would be surprised how much of the game
environment is all computed client-side.
Your cloak example would be exploiting, is that really possible? That
would be something Valve would have to fix.
On Fri, May 15, 2009 at 1:43 AM, MjrNuT mjr...@gmail.com wrote:
Ok, scripts I gather are a debatable topic. One school of thought is that
whatever Valve allows is acceptable.
You have been permanently banned from this board.
Please contact the Board Administrator for more information.
Reason given for ban: We don't allow Spammers!
A ban has been issued on your IP address.
I've never even visited their site before. They need to work on their AC...
But back on topic,
waste of time and if they do buy and end up
already being banned... well, look at it as a bonus.
http://steamcommunity.com/groups/shadowofl4d
http://steamcommunity.com/groups/torrent_lt
http://steamcommunity.com/groups/GHETTOKING
On Wed, Mar 11, 2009 at 5:19 PM, Donnie Newlove
donnie.newl
Is there really any reason to use expensive setups when it comes to
storage? The harddrive is barley used at all except when the server
change level but the clients have to do that as well so it's not like
they have to wait for the server, the server will be finished in time
even with an average
Try removing sv_gametypes from your config.
On Thu, Apr 23, 2009 at 2:34 PM, Alec Sanger eclyp...@hotmail.com wrote:
Hello,
Looks like my players are having trouble finding my servers when they want to
play survival while using the searchkey, though it seems to work fine for
versus games.
... and is there a way to disable the freaking that was fast
comment? Team deathmatch is always fast! Valve should at least change
it so that the comment only play if the first kill is made within the
first 5 seconds instead of the first 5 minutes; it's just annoying
that it plays every single
NS is great, I still play it sometimes. At least a few times a year. ;)
I played mostly vanilla so I'm not sure what you did, but if I'm not
mistaken you made some nice mods that made your weapon restock
automatically when you were close to the armoury, ability to choice PG
exit and some other
It's true, the matchmaker need some major fixing. It's not robust,
it's not even decent.
On Wed, Mar 25, 2009 at 7:34 PM, Patrick Shelley sidest...@gmail.com wrote:
Agreed - although Steamworks doesnt agree
Matchmaking / Lobbies Steamworks' multiplayer back-end is powered by robust
Is there a setting in SourceMod to disable the sourcemod-tag?
On Wed, Mar 25, 2009 at 1:37 PM, CmptrWz cmpt...@bstcon.com wrote:
Don't have a link handy, but I believe the issue was found to be a 64 char
limit on what the master server sees in your tags string. Versus works fine,
so long as
Report it. Server bombing is just a new word for illegal DDoS attack
and I'm pretty certain Valve does not approve of it.
On Mon, Mar 16, 2009 at 10:20 PM, hldsl...@taberprame.com wrote:
Is this related to the topic?
http://steamcommunity.com/groups/serverbombego
-Original Message-
Pathetic. You are the one that should be ashamed.
On Sat, Mar 14, 2009 at 3:57 AM, Clyde cide thedrunkenbraw...@gmail.com wrote:
Here is what I love Msleeper
http://steamcommunity.com/groups/nof7
Hopefully more people will join!
On Fri, Mar 13, 2009 at 5:07 PM, msleeper
So did I. If fills up as soon as someone leaves now.
On Sat, Mar 14, 2009 at 2:33 AM, TheNob h...@thenob.de wrote:
As for me, I deleted all setmaster entries from my configs.
Master server IPs seems to be assigned automatically during server startup.
2009/3/14 mu...@anbservers.net
Quoting
?
-Richard Eid
On Thu, Mar 12, 2009 at 6:55 PM, Donnie Newlove
donnie.newl...@gmail.comwrote:
Not really a problem. L4D defaults to having alltalk on and that is
enough to put a server in the custom tab. Being empty also makes it
custom if I'm
But does any of this really happen often enough to make any difference?
On Fri, Mar 13, 2009 at 4:30 PM, Spencer 'voogru' MacDonald
voo...@voogru.com wrote:
Not because of a vote kick.
Not because an admin banned him.
Not because he got an invalid steam userid ticket because steam went down
And here is where you report sites like this. There is also a link in
Firefox under the Help menu.
http://www.google.com/safebrowsing/report_phish/
On Fri, Mar 13, 2009 at 8:02 PM, Nightbox alexandrualexa...@gmail.com wrote:
*Report Sent*
Thanks for sending a report to Google. Now that you've
Crap. You are right, doing BS like that would probably be beneficial
to the servers score. Of course players would possibly learn soon
enough never to visit again, but still.
On Fri, Mar 13, 2009 at 7:31 PM, Bengt Rosenberger
bengt.rosenber...@gmx.de wrote:
How about writing a plugin which kicks
Not really a problem. L4D defaults to having alltalk on and that is
enough to put a server in the custom tab. Being empty also makes it
custom if I'm not mistaken. It would be best if Valve just removed the
custom tab and moved the tags field to the Internet tab. It’s a shame
the browser is not
Sprays only or does it all enable all the fun wallhacks as well?
On Thu, Mar 12, 2009 at 11:50 PM, Chris headad...@gmail.com wrote:
Really, so sprays wont work after first map change - that's odd behaviour,
could be what im noticing.
Another bug for Valve :)
On Thu, Mar 12, 2009 at 10:03
Sounds very interesting indeed! They just have to make sure it is
absolutely impossible to fake that statistics or it will be much, much
worse instead and that might not be very easy. Maybe we can even get
rid of faked players and even tags while they are at it? I believe
they would have to or
it would work, because then the bad guys will
just use another one when they get delisted or low ranked.
On Fri, Mar 13, 2009 at 12:21 AM, Donnie Newlove
donnie.newl...@gmail.com wrote:
Sounds very interesting indeed! They just have to make sure it is
absolutely impossible to fake
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