Re: [hlds_linux] Team Fortress 2 Update Available

2009-12-24 Thread AnAkIn .
I think the buff banner reset when using a resupply is the fix for the crash exploit. 2009/12/24 Donnie Newlove donnie.newl...@gmail.com Is this buff banner reset when using the resupply a balance change or just a cheap (and hopefully temporary) way of fixing a bug? From a gameplay point of

Re: [hlds_linux] L4D - Sv_pure is broken

2009-11-24 Thread AnAkIn .
It's been more than 1 year since L4D release and this is still not fixed. I guess it's broken on L4D2 too, isn't it? 2009/5/22 w4rezz w4r...@gmail.com I tryed that, and wallhack still works, but also try it yourself. 2009/5/22 AnAkIn . anakin...@gmail.com: It seems that VALVe did some

Re: [hlds_linux] HL2 engine new exploit (empty UDP query)?

2009-10-16 Thread AnAkIn .
That's nothing new. This has been posted on this list many times over the past year. 2009/10/16 Russell Jones rjo...@eggycrew.com Interesting. We faced people spamming RCON before, which was fixed by just blacklisting the offender's IP addresses in APF. I wonder if there's an iptables

Re: [hlds_linux] Team Fortress 2 Update Available

2009-10-14 Thread AnAkIn .
Prevented servers from using steam:// commands in their MOTD text 3 Goodbye fakeclients-redirect servers. 2009/10/15 ics i...@ics-base.net Yes, old error. You can fix it by starting a demo record and then stopping it. Another old thing still happening is red having blu hud and vice versa

Re: [hlds_linux] Retrieve tickrate / serverfps

2009-10-06 Thread AnAkIn .
Client side or server side? If client side, there is no other way than using net_graph. 2009/10/6 Björn GRYZOR Rohlén gry...@gmail.com Is there a way to retrieve current tickrate and server-fps without having to watch graphics in the client using net_graph 4? -TheG

Re: [hlds_linux] Vanilla server.cfg

2009-10-03 Thread AnAkIn .
Yeah, that one is good Adam, I am using the same one. 2009/10/3 Adam Nowacki no...@xpam.de There you go. Nightbox wrote: If anyone of you use a vanilla server.cfg can you share it please ? Just e-mail me. Thanks ___ To unsubscribe, edit your

Re: [hlds_linux] Weird Particle Errors Since Last Update? [TF2]

2009-08-24 Thread AnAkIn .
http://en.wikipedia.org/wiki/Team_Fortress *Release date(s)* August 24, 1996 2009/8/24 Zover Mirklo izvrash...@inbox.lv Wikipedia.org: Long-time Microsoft employees Gabe Newell and Mike Harrington founded Valve on August 24, 1996. Team Fortress 2 Release Date: 10 Oct 2007. Quoting Jeff

Re: [hlds_linux] New Server Crasher...

2009-08-23 Thread AnAkIn .
Those commands were removed in TF2 with one of the last updates. 2009/8/23 w4rezz w4r...@zaparit.cz What the hell is Test_LoopForNumSeconds Test_Wait and why is valve adding those commands to game. You can use this to fix it: http://forums.alliedmods.net/showthread.php?t=72354 or

Re: [hlds_linux] [hlds] TF2/L4D Updates Available

2009-08-22 Thread AnAkIn .
Well the creator of DoD/DoD S still works at VALVe so I guess it was him wanting to update DoD S in the first place (just before the update I read at the DoD S forums that he was doing it in his free time)..but the creator of CS left VALVe years ago. 2009/8/22 Evaldas, GameConnect

Re: [hlds_linux] TF2/L4D Updates Available

2009-08-22 Thread AnAkIn .
Non VALVe games/mods using the Orange Box engine are running on an older version of it (on protocol 14), and TF2/DoD S are running on protocol 15. So, they would need to fix the older OB engine too, or make those mods able to update to the last version (last time they did that, it broke the mods,

Re: [hlds_linux] TF2/L4D Updates Available

2009-08-21 Thread AnAkIn .
It's Nightbox. Ignore him, he's trolling everywhere :/ 2009/8/21 Jeff Sugar jeffsu...@gmail.com I can't tell if you're joking or not. I hope so. You should be thrilled they're maintaining things like this. On Fri, Aug 21, 2009 at 2:32 PM, Nightbox alexandrualexa...@gmail.com wrote: Can

Re: [hlds_linux] oldschoolhack has a new update :/

2009-08-19 Thread AnAkIn .
w4rezz, tbh you should not be even allowed on this list for being part of one of the biggest steam cracking forum and participing actively in it. You are funny with your complains. Maybe you should buy the game first. 2009/8/19 w4rezz w4r...@zaparit.cz Memory cheats are used with most cs source

Re: [hlds_linux] Master server list for HL1

2009-08-12 Thread AnAkIn .
Same here. I don't have any servers for any HL1 games. 2009/8/12 Nevermore neverm...@pheek.net I can see only 4 HL1 servers in my server list. My server is not being listed. Is just me or master servers are not working fine? ___ To unsubscribe,

Re: [hlds_linux] SPECCBUG

2009-08-07 Thread AnAkIn .
AFAIK the spec bug was fixed like 3 years ago on CS 1.6. Not sure what you're talking about... Or, are you hosting a cracked CS 1.6 server on protocol 47? 2009/8/7 Eric Riemers riem...@binkey.nl On a side note for this for TF2, people join blue/red and stay in spectator mode. You have to

Re: [hlds_linux] SPECCBUG

2009-08-07 Thread AnAkIn .
Then, how are you doing this bug? There was a spec bug 3 years ago which was fixed. 2009/8/7 Christopher Szabo sza...@hotmail.com AFAIK the spec bug was fixed like 3 years ago on CS 1.6. Not sure what you're talking about... Or, are you hosting a cracked CS 1.6 server on protocol 47?

Re: [hlds_linux] cl_cmdrate +XX

2009-08-03 Thread AnAkIn .
It's just a fake ping on the scoreboard. It's a bug. 2009/8/3 Ulrich Block ulbl...@gmx.de Recently i saw a few players with a ping of 1 at their scoreboard. I wondered where they come from and why they had a constant 1 ping. So i checked their netsettings and found out that their cl_cmdrate

Re: [hlds_linux] cl_cmdrate +XX

2009-08-03 Thread AnAkIn .
-base.net You can fake the latency on scoreboard but actual ping as shown it net_grapg 3 for example, wont be affected. This wont get the player around the ping kicker either as far as i know. -ics AnAkIn . kirjoitti: It's just a fake ping on the scoreboard. It's a bug

Re: [hlds_linux] Question about choke and loss

2009-07-26 Thread AnAkIn .
http://lmgtfy.com/?q=AOL 2009/7/26 Saul Rennison saul.renni...@gmail.com Your worst nightmare. Thanks, - Saul. 2009/7/26 Nightbox alexandrualexa...@gmail.com what is AOL ? 2009/7/26 Saul Rennison saul.renni...@gmail.com Obviously an AOL user isn't going to join, but than

Re: [hlds_linux] map over bug

2009-07-09 Thread AnAkIn .
A plugin could also be changing mp_chattime to a higher value when the map is going to change, so it's longer. I guess I've seen that on CS 1.6 with AMXX, not sure if some SourceMod plugins also do that. 2009/7/9 Jonah Hirsch crazydog...@gmail.com If you turn down mp_chattime, the scores won't

Re: [hlds_linux] tf_tournament_classlimit without tournament

2009-06-28 Thread AnAkIn .
Unbalanced game? Don't you think 6 demomans on 12 players would also lead to unbalanced games? 2009/6/28 ics i...@ics-base.net Restricting classes will lead to unbalanced game. There are always those people who stick with certain class even if they wouldnt hit a barn wall with it or if you

Re: [hlds_linux] Team Fortress 2 Update Released

2009-06-24 Thread AnAkIn .
Same here, I still got the spy hand problem. I had 2 spy hands while playing spy. 2009/6/24 Ronny Schedel i...@ronny-schedel.de The fake spy hand is not fixed and still there. A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive it. The specific

Re: [hlds_linux] Team Fortress 2 Update Released

2009-06-24 Thread AnAkIn .
oops, I mean 3 spy hands while playing spy. 2009/6/24 AnAkIn . anakin...@gmail.com Same here, I still got the spy hand problem. I had 2 spy hands while playing spy. 2009/6/24 Ronny Schedel i...@ronny-schedel.de The fake spy hand is not fixed and still there. A required update for Team

Re: [hlds_linux] forcing sys_ticrate

2009-06-23 Thread AnAkIn .
: hlds_linux-boun...@list.valvesoftware.com] På vegne av AnAkIn . Sendt: 19. juni 2009 21:30 Til: Half-Life dedicated Linux server mailing list Emne: Re: [hlds_linux] forcing sys_ticrate Why do you want to do that? When you use -sys_ticrate in your command line, you can still change

Re: [hlds_linux] hlds_linux Digest, Vol 16, Issue 56

2009-06-21 Thread AnAkIn .
Anyway they can still use the stats command to see how much FPS the server has. 2009/6/21 Marcel hlds_li...@vermasslt.de Thomas Kalman wrote: Simple; for nondisclosure. Many GSP's are duplicating the value of the cvar sys_ticrate from other GSP's. I think it should be a corporate secret

Re: [hlds_linux] forcing sys_ticrate

2009-06-19 Thread AnAkIn .
Why do you want to do that? When you use -sys_ticrate in your command line, you can still change the sys_ticrate cvar value to anything, it won't have any effect at all. 2009/6/19 Thomas Kalman thomas.kal...@shark-systems.de Is there a possibilty to hide the value set for sys_ticrate ? So if

Re: [hlds_linux] cl_interp

2009-06-15 Thread AnAkIn .
There is no way to do that. 2009/6/15 Ulrich Block ulbl...@gmx.de Since it is again possible to adjust your cl_interp, how can I force max and minimum values server side? If i force the sv_client_min_interp_ratio and max_updaterate, I can force a minimal cl_interp value. But a maximal?

Re: [hlds_linux] cl_interp

2009-06-15 Thread AnAkIn .
IMO, cl_interp_ratio/sv_min_client_interp_ratio/sv_max_client_interp_ratio could be removed. VALVe could just add sv_min_client_interp and sv_max_client_interp to set the interp limits. Since they added back cl_interp, cl_interp_ratio is like useless now. It is just limiting the lower value of the

Re: [hlds_linux] Server Exploits

2009-06-11 Thread AnAkIn .
There is also item_found which could be spammed to lag the server. 2009/6/10 Brian Rak d...@devicenull.org -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 There are a number of exploits that have gone unpatched in srcds for awhile. I'm unsure why this is, since the fixes for some of them are

Re: [hlds_linux] L4D actual tickrate

2009-06-06 Thread AnAkIn .
L4D runs at 30. 2009/6/6 Saul Rennison saul.renni...@gmail.com L4D will probably run at 33 by default, no need for 66/101 for that extra millisecond in bullet precision. 2009/6/6 Nikolay Shopik sho...@inblock.ru Does L4D runs at 33 or 30 tickrate by default, i heard it 30 but would like

Re: [hlds_linux] Public rcon_password query. Opens rcon to everyone.

2009-06-05 Thread AnAkIn .
have been hacked in some way? Don't you think that the guys who own those servers just put those NoSteam plugins? 2009/6/4 Brian Rak d...@devicenull.org -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 I spent a little while looking into this, and found a few things: 1) The servers with

Re: [hlds_linux] Public rcon_password query. Opens rcon to everyone.

2009-06-05 Thread AnAkIn .
Then how do you explain that most of those servers ips are on Non Steam sites? How can you be so sure that it is not the admins uploading the plugin to the server? 2009/6/5 Maximilian L. mail...@ml86.de No, they havent out this plugin there themselve! This plugin is 100% placed from outside

Re: [hlds_linux] Public rcon_password query. Opens rcon to everyone.

2009-06-05 Thread AnAkIn .
Oh, ok, you mean No Steam by NS. I thought it was Natural Selection too. So, I guess it's very nice that No Steam servers got an exploit. I hope this guy hack a lot of those and keep the exploit! People should stop pirating the game and buy it. 2009/6/5 StevoTVR stevo...@sbcglobal.net I think

Re: [hlds_linux] TF2 exploit - Particles editing (not checked by sv_pure)

2009-06-04 Thread AnAkIn .
like to customize these particle systems... I can't see anything fishy about that noid hud though. On Wed, Jun 3, 2009 at 3:01 PM, AnAkIn . anakin...@gmail.com wrote: Look, that's just editing rockettrail.pcf and stickybomb.pcf: http://img15.imageshack.us/img15/425

Re: [hlds_linux] Public rcon_password query. Opens rcon to everyone.

2009-06-04 Thread AnAkIn .
Nice one. They probably have some buggy plugins on their servers. 2009/6/4 David A. Parker dpar...@utica.edu That's scary. And if you take the game=tf2 off the end of that URL, you get the rcon passwords for a ton of servers running a variety of games (TF2, CS:S, etc.) - Dave

Re: [hlds_linux] Public rcon_password query. Opens rcon to everyone.

2009-06-04 Thread AnAkIn .
Lol. That No Steam servers. I just connected to one through HLSW, did a status and they almost have all STEAM_0:0:0 SteamIDs Also, sm plugins list: NOSTEAM (1.2.0) by Rin Good for them I guess, they shouldn't be using nosteam :p 2009/6/4 Craig H robolea...@gmail.com Jesus Christ... that

Re: [hlds_linux] TF2 exploit - Particles editing (not checked by sv_pure)

2009-06-04 Thread AnAkIn .
Editing game files like particles/materials/models/sounds never gave any VAC ban. 2009/6/4 Coldorak coldorak@gmail.com And people using this exploit may fall under a vac banned I guess? On Thu, Jun 4, 2009 at 4:13 PM, AnAkIn . anakin...@gmail.com wrote: It would be better to have

Re: [hlds_linux] TF2 exploit - Particles editing (not checked by sv_pure)

2009-06-04 Thread AnAkIn .
oh, nvm, you mean the sv_pure/sv_consistency exploit. No, you can't get VAC banned, it's a very simple ingame exploit that anyone could do. 2009/6/4 AnAkIn . anakin...@gmail.com Editing game files like particles/materials/models/sounds never gave any VAC ban. 2009/6/4 Coldorak coldorak

Re: [hlds_linux] Public rcon_password query. Opens rcon to everyone.

2009-06-04 Thread AnAkIn .
Seem like the TF2.LT guy running cracked servers is on this list, he just removed the rcon passwords :) 2009/6/4 ics i...@ics-base.net Fixed by who? Obviously caused by some plugin or script running on some plugin and not Valve. -ics Craig H kirjoitti: Jesus Christ... that needs to be

Re: [hlds_linux] Still having a problem with banning 'alias commands'

2009-06-04 Thread AnAkIn .
Spamming the list with bump messages won't help. 2009/6/4 Thomas Kalman thomas.kal...@shark-systems.de Bump!!! Answer please! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] Public rcon_password query. Opens rcon to everyone.

2009-06-04 Thread AnAkIn .
No, it's only on servers using a plugin to make them cracked servers. Please, don't defend them, even if you are from cs.rin.ru. 2009/6/4 w4rezz w4r...@gmail.com Doesnt matter if it admin running cracked server, also legit servers are hacked. Who the hell is doing it??

Re: [hlds_linux] TF2 exploit - Particles editing (not checked by sv_pure)

2009-06-03 Thread AnAkIn .
Look, that's just editing rockettrail.pcf and stickybomb.pcf: http://img15.imageshack.us/img15/425/arenalumberyard0007.jpg http://img269.imageshack.us/img269/6922/cpgranary0019.jpg http://img198.imageshack.us/img198/5393/cpgranary0020v.jpg http://img193.imageshack.us/img193/5362/cpgranary0023.jpg

Re: [hlds_linux] TF2 exploit - Particles editing (not checked by sv_pure)

2009-06-03 Thread AnAkIn .
The site link I gave in my 1st email is back, here: http://mithun.org/noid/ 2009/6/3 AnAkIn . anakin...@gmail.com Look, that's just editing rockettrail.pcf and stickybomb.pcf: http://img15.imageshack.us/img15/425/arenalumberyard0007.jpg http://img269.imageshack.us/img269/6922/cpgranary0019

Re: [hlds_linux] TF2 exploit - Particles editing (not checked by sv_pure)

2009-06-02 Thread AnAkIn .
saul.renni...@gmail.com It is?! 2009/6/1 AnAkIn . anakin...@gmail.com It's only blocked in CSS. 2009/6/1 Saul Rennison saul.renni...@gmail.com When did they allow *$ignorez*? I'm sure they've blocked that (or talked about it) in either L4D or some other new game. 2009/6/1

Re: [hlds_linux] TF2 exploit - Particles editing (not checked by sv_pure)

2009-06-02 Thread AnAkIn .
The link to that pack with edited particles is down now. Did anyone save it? 2009/6/2 AnAkIn . anakin...@gmail.com disguise.pcf seems to be protected. Bad CRC for particles/disguise.pcf Server is enforcing consistency for this file: particles/disguise.pcf Host_Error: Server is enforcing

[hlds_linux] TF2 exploit - Particles editing (not checked by sv_pure)

2009-06-01 Thread AnAkIn .
October 2008, look at the screenshots: http://www.facepunch.com/showthread.php?t=622425 sv_pure 1 (with the correct whitelist) and sv_pure 2 doesn't check the particles/ folder. AnAkIn ___ To unsubscribe, edit your list preferences, or view the list

Re: [hlds_linux] Timeout after client connected

2009-06-01 Thread AnAkIn .
Disable your plugins, use a default cfg and see. 2009/6/1 Nightbox alexandrualexa...@gmail.com Guys, i've discovered that, when someone connect to my server, he will receive the timeout error. (countdown) Do someone know how to fix this ? It's imposible to play.

Re: [hlds_linux] TF2 exploit - Particles editing (not checked by sv_pure)

2009-06-01 Thread AnAkIn .
It's only blocked in CSS. 2009/6/1 Saul Rennison saul.renni...@gmail.com When did they allow *$ignorez*? I'm sure they've blocked that (or talked about it) in either L4D or some other new game. 2009/6/1 w4rezz w4r...@gmail.com Btw Removed consistency check for some particle systems that

Re: [hlds_linux] Invisible taunt kill bug

2009-05-31 Thread AnAkIn .
This is said to be fixed, but this is still possible. See here: http://www.facepunch.com/showthread.php?t=746716 http://www.youtube.com/watch?v=TDwENO9TUR8 http://www.youtube.com/watch?v=77lP3SLA5-E 2009/5/22 Stulda stu...@clanwars.cz http://www.youtube.com/watch?v=_-o0iXy9zi4

Re: [hlds_linux] TF2 idle achivement servers

2009-05-24 Thread AnAkIn .
It would be better to blacklist the servers faking clients than this (yes there are still a lot of servers fake clients). 2009/5/24 LocutusH locut...@gmail.com http://efrud.com/?v=deadm.jpg I hope there are plans to blacklist/ban all these servers..

Re: [hlds_linux] L4D - Sv_pure is broken

2009-05-22 Thread AnAkIn .
w4r...@gmail.com 2009/5/7 AnAkIn . anakin...@gmail.com: AFAIK, the public memory cheats can be detected very easily by VAC and most of them are detected. But of course, the privates ones, VAC rarely detect any of them, same for public ring 0 cheats, which are increasing those last years

Re: [hlds_linux] Problem with alias

2009-05-22 Thread AnAkIn .
It's done on purpose. See the changelog: Prevent creating aliases using the same name as existing cvars 2009/5/22 Thomas Kalman thomas.kal...@shark-systems.de Using Pentium II Optimised binary. Auto-restarting the server on crash Console initialized. Protocol version 48 Exe version

Re: [hlds_linux] Team Fortress 2 Update Available

2009-05-22 Thread AnAkIn .
I had everything but a sniper/spy unlock. ATM: 2 natascha 3 bonk 2 blutsaugher 2 gloves 2 sandvich and I've been playing for like 5 hours. Seriously, it's pissing me off. I even saw some people join 10 minutes and got a spy unlock -_- The chance to have unlocks has to be changed...and getting

Re: [hlds_linux] Team Fortress 2 Update Available

2009-05-22 Thread AnAkIn .
I have 3 sandvich now. :/ Still no spy/sniper unlocks. 2009/5/22 Miano, Steven M. steven.mi...@mybrighthouse.com Was this announced on HLDS_Announce? CONFIDENTIALITY NOTICE: This e-mail may contain information that is privileged, confidential or otherwise protected from disclosure. If you

Re: [hlds_linux] Problem with alias

2009-05-22 Thread AnAkIn .
) and fps_max (HL2) weren't rcon controlled variables. VALVe...can you force those variables to be command line only since you've decided to block the Alias function a lot of people use to enforce fps limitations? AnAkIn . wrote: It's done on purpose. See the changelog: Prevent creating aliases

Re: [hlds_linux] Problem with alias

2009-05-22 Thread AnAkIn .
limitations? AnAkIn . wrote: It's done on purpose. See the changelog: Prevent creating aliases using the same name as existing cvars 2009/5/22 Thomas Kalman thomas.kal...@shark-systems.de Using Pentium II Optimised binary. Auto-restarting the server on crash Console

Re: [hlds_linux] game.cfg

2009-05-20 Thread AnAkIn .
The developer community cvarlist has been outdated for a few years now. It was taken on CSS, a long time ago. 2009/5/20 Evaldas Žilinskas hlds_li...@gameconnect.lt Hey there, I don’t want to be very pedantically, but is there everything ok with game.cfg (dods)? sv_rollangle 0

[hlds_linux] CS 1.6 update released

2009-05-19 Thread AnAkIn .
Seem like VALVe forgot to post it on the lists. http://store.steampowered.com/news/2522/ There is also a server side update. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] CS 1.6 update released

2009-05-19 Thread AnAkIn .
Oh, and, this also applies to CZ I think. 2009/5/19 AnAkIn . anakin...@gmail.com Seem like VALVe forgot to post it on the lists. http://store.steampowered.com/news/2522/ There is also a server side update. ___ To unsubscribe, edit your list

Re: [hlds_linux] FreeBSD FPS = HZ / 2

2009-05-17 Thread AnAkIn .
sys_ticrate is max 1000. That won't answer your question, but 500 FPS is fine. It's useless to have 1000 FPS. You just need it to never go below 100. 2009/5/17 lol37 de_su...@hotmail.fr Hi all, I use FreeBSD 7.2 with kern.hz = 1000, with linux_base emulator and hlds -pingboost 3 sys_ticrate

Re: [hlds_linux] killingfloor missing from steam game list under linux

2009-05-15 Thread AnAkIn .
Not missing on mine either. 2009/5/15 Steven Sumichrast packh...@gmail.com It is not missing on mine: Checking bootstrapper version ... ** 'game' options for Source DS Install: Counter-Strike Source ageofchivalry diprip dods dystopia episode1

Re: [hlds_linux] L4D - Sv_pure is broken

2009-05-07 Thread AnAkIn .
My previous message wasn't posted, so I'll try to send it again: Isn't the pure_server_whitelist.txt already existing in the hl2/ folder and automatically loaded? I guess I always had it here and never in my tf/ folder, but then I might have put it here, not sure. But then, the default

Re: [hlds_linux] L4D - Sv_pure is broken

2009-05-07 Thread AnAkIn .
just use from_steam instead of allow_from_disk+check_crc, but it is for L4D and other mods which don't use the GCF files :/ 2009/5/7 AnAkIn . anakin...@gmail.com My previous message wasn't posted, so I'll try to send it again: Isn't the pure_server_whitelist.txt already existing in the hl2

Re: [hlds_linux] L4D - Sv_pure is broken

2009-05-07 Thread AnAkIn .
sv_pure bypass 2009/5/7 AnAkIn . anakin...@gmail.com: My previous message wasn't posted, so I'll try to send it again: Isn't the pure_server_whitelist.txt already existing in the hl2/ folder and automatically loaded? I guess I always had it here and never in my tf/ folder, but then I might

Re: [hlds_linux] L4D - Sv_pure is broken

2009-05-06 Thread AnAkIn .
but it isnt checking, it only works in cs source, where you need injected cheats/programs to allow wallhack.. 2009/5/4 AnAkIn . anakin...@gmail.com: Still not fixed, sv_pure is still broken for L4D. People can use material wallhacks and other custom things without any problems. 2008/12/5

Re: [hlds_linux] L4D - Sv_pure is broken

2009-05-04 Thread AnAkIn .
Still not fixed, sv_pure is still broken for L4D. People can use material wallhacks and other custom things without any problems. 2008/12/5 AnAkIn . anakin...@gmail.com A Steam developer told me that it's sv_pure that has to be fixed, and Steam won't be updated to check if the .VPK files have

Re: [hlds_linux] L4D question..

2009-05-02 Thread AnAkIn .
For -autoupdate to work with TF2, IIRC you need to copy the steam binary in your orangebox/ folder. 2009/5/2 Eric-Jan Riemers riem...@binkey.nl But i would be able to test my server with a update script, no need for clients at that time. But since its working according to Milton I don't have

Re: [hlds_linux] L4D question..

2009-05-02 Thread AnAkIn .
-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] Namens AnAkIn . Verzonden: zaterdag 2 mei 2009 13:02 Aan: Half-Life dedicated Linux server mailing list Onderwerp: Re: [hlds_linux] L4D question.. For -autoupdate to work with TF2, IIRC you need to copy

Re: [hlds_linux] FW: L4D servers de-listed or what?

2009-05-02 Thread AnAkIn .
, -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of AnAkIn . Sent: Friday, May 01, 2009 3:29 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] L4D servers de-listed or what? The cvar

Re: [hlds_linux] OT

2009-05-01 Thread AnAkIn .
Steam is a program made by VALVe. Steam developers are VALVe developers. So, of course they talk to each other since they work in the same building. 2009/5/1 Philip Bembridge philipbembri...@gmail.com Do you use xfire chat? (I had a startup crash with the ingame overlay.) 2009/5/1 Eric-Jan

Re: [hlds_linux] L4D servers de-listed or what?

2009-05-01 Thread AnAkIn .
All of your servers on 85.17.60.96 don't have the mp_gamemode cvar, so I guess there is something wrong here. Try a -verify_all. 2009/5/1 Maximilian L. mail...@ml86.de Yup, same here. running a L4D server since about 2 1/2 weeks, always updated, got amazing 16 players within that time playing

Re: [hlds_linux] L4D servers de-listed or what?

2009-05-01 Thread AnAkIn .
...@list.valvesoftware.com] On Behalf Of AnAkIn . Sent: Friday, May 01, 2009 3:11 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] L4D servers de-listed or what? All of your servers on 85.17.60.96 don't have the mp_gamemode cvar, so I guess there is something wrong

Re: [hlds_linux] Server not connected to Steam, unlockables do not work

2009-04-30 Thread AnAkIn .
I think this mean when a server loose connection to Steam. Your server probably never had the connection to Steam, that's different. 2009/4/30 ics i...@ics-base.net As i recall, latest update for TF2 fixed this: - Fixed instances where Steam connection problems would cause some unlocked

Re: [hlds_linux] DOD:S DBlocker Scripts Exploit

2009-04-25 Thread AnAkIn .
The problem is that sv_pure 2 doesn't block this. 2009/4/25 Silent sil...@ccmail.cc Just add: scripts\hudlayout.res allow_from_disk Another way is to just log these users to console (sv_pure_kick_clients 0) and analyze the log files (maybe with a script). But all this are hacks - why is

Re: [hlds_linux] Half-Life 1 Engine Update released

2009-04-21 Thread AnAkIn .
Some people found a sound bug while running after the latest update : http://www.gotfrag.com/cs/forums/thread/395967/ 2009/4/21 Joakim s...@broadparkgames.no So this is the latest version? version : 48/1.1.2.6/Stdio 4352 secure (10) Which version is this? The old one? version :

Re: [hlds_linux] TF2 Invisible players

2009-03-30 Thread AnAkIn .
There was an update which should have fixed this already.. 2009/3/30 Saint K. sai...@specialattack.net His happends when you alt+tab. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Daniel Vogel

Re: [hlds_linux] TF2 Delisting Information

2009-03-21 Thread AnAkIn .
Why aren't those 2 servers delisted yet... 78.143.27.2:27015 Ranked TF2 Server 78.143.27.2:27115 Fun Server They have been here for a long time now, always show 31/32 and always empty, and there are people joining/leaving them all the time. 2009/3/21 AnAkIn . anakin...@gmail.com Could you do

Re: [hlds_linux] TF2 Delisting

2009-03-21 Thread AnAkIn .
Nice to see Jake that you removed your fakeclients servers..oh wait they're back now? All of the same IPs I posted earlier. 2009/3/15 valvesoftware@dynamicbits.com Frankly, I don't really care what either of you do. This type of drama might fly on Myspace of even the hlds list, but

Re: [hlds_linux] Half-Life 1 Engine Update released

2009-03-20 Thread AnAkIn .
Yes, almost all of those IDs belong to VALVe employees, so they won't be able to join server with a HLTV which has the same ID as them :p 2009/3/20 valvesoftware@dynamicbits.com Correct me if I'm wrong, but don't some of those SteamID's belong to Valve employees? What would happen if they

Re: [hlds_linux] ping

2009-03-18 Thread AnAkIn .
pong? 2009/3/18 Valtteri Kiviniemi valtteri.kivini...@dataproof.fi ping? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] hlds: serverquery stays at same map even after changelevel

2009-03-16 Thread AnAkIn .
This is a known issue since the protocol 48 update, and was not yet fixed. 2009/3/16 Marcel hlds_li...@vermasslt.de Hi, I have a problem with my hlds servers, that a server query reports the wrong map after a mapchange. Startup: ./hlds_i686 -game dod -port 27015 +maxplayers 6 +ip xx

Re: [hlds_linux] TF2 Delisting

2009-03-15 Thread AnAkIn .
Some people seem to be running lot of redirects. All on the same IP, 31/32 or 23/24, but all fake clients, and still in the server browser: 96.48.175.152:27015 24/7 Goldrush/Badwater RECRUITING 96.48.175.152:27016 GoldRush BadWater [ReCruItinG/HlStaTx] 96.48.175.152:27017 Seattle Custom Rotation

Re: [hlds_linux] TF2 Delisting

2009-03-15 Thread AnAkIn .
I don't have TF2 here, I can't check. I see people being disconnected immediately after connecting, that's why I guess they are redirect. 2009/3/15 ics i...@ics-base.net Did you check where they redirect to? Who's the culprit? -ics AnAkIn . kirjoitti: Some people seem to be running lot

Re: [hlds_linux] TF2 Delisting

2009-03-15 Thread AnAkIn .
2Fort - HLSTATSX/RECRUITING ClanWoof.com 208.115.117.87:27015 (^) 24/7 2FORT #2 - HLSTATSX/RECRUITING ClanWoof.com 2009/3/15 AnAkIn . anakin...@gmail.com I don't have TF2 here, I can't check. I see people being disconnected immediately after connecting, that's why I guess they are redirect

Re: [hlds_linux] TF2 Delisting

2009-03-15 Thread AnAkIn .
to be the best solution. 2009/3/15 1nsane 1nsane...@gmail.com Doesn't look like it's automatic. I put up 2 redirect servers for fun on friday. They redirect to each other and then ban the IP so they don't show after a few loops. Still up and listed! :( On Sun, Mar 15, 2009 at 6:28 AM, AnAkIn

Re: [hlds_linux] TF2 Delisting

2009-03-15 Thread AnAkIn .
FPSB| Rabid Wombat 63.247.91.139:27019 FPSB| Big Ol Rotation Server | HLSTATSX 2009/3/15 AnAkIn . anakin...@gmail.com Jake, I think VALVe could probably do something, but again someone will do a plugin and find a way to bypass their protection, like making the master servers think it's real

Re: [hlds_linux] L4D no more players?

2009-03-13 Thread AnAkIn .
Check your sv_tags. If you have lot of things in sv_tags then it can prevent people from joining. 2009/3/13 ics i...@ics-base.net I don't think it has nothing to do what plugins you have on your server. We had most played servers for L4D in this country, almost always full, running plain

Re: [hlds_linux] Team Fortress 2 Update Released

2009-03-13 Thread AnAkIn .
I've had the same error since the Steam Cloud update. It's nothing new. 2009/3/13 Zuko zuc...@gmail.com I can't download this update oO 2009/3/13 Jason Ruymen jas...@valvesoftware.com The required update to Team Fortress 2 has been released. Please run hldsupdatetool to receive it. The

Re: [hlds_linux] For Valve: notes and questions on latest update on Linux server (3/6)

2009-03-08 Thread AnAkIn .
I remember this cvar which was causing problems on CSS a while ago : net_queued_packet_thread Is setting it to 0 the same as -NoQueuedPacketThread? Maybe you could try it instead of -NoQueuedPacketThread and see if you also get that lag/stutter. 2009/3/7 Severian sever...@severian.org Dear

Re: [hlds_linux] For Valve: notes and questions on latest update on Linux server (3/6)

2009-03-08 Thread AnAkIn .
I found this: http://www.mail-archive.com/hlds_linux@list.valvesoftware.com/msg44106.html Maybe this can help. 2009/3/8 AnAkIn . anakin...@gmail.com I remember this cvar which was causing problems on CSS a while ago : net_queued_packet_thread Is setting it to 0 the same

Re: [hlds_linux] Crouching is still broken

2009-03-08 Thread AnAkIn .
(which has never ever been updated, despite the problems it got); you cannot put out fire in the sewer anymore by crouching in the water by the stairs. On Sat, Mar 7, 2009 at 1:14 PM, AnAkIn . anakin...@gmail.com wrote: I just checked. My cp_dustbowl version is from 22/10/08, so

[hlds_linux] Crouching is still broken

2009-03-07 Thread AnAkIn .
There still seem to be a few issues with crouching, even after the last update. I can now get on cp_badlands train correctly, but for example, I can no longer go through dustbowl stage 2 cp1 window ( http://img18.imageshack.us/img18/2474/cpdustbowl0009.jpg). It makes me feel like my model is too

Re: [hlds_linux] Crouching is still broken

2009-03-07 Thread AnAkIn .
It is probably the update before last update (bounding box fixes), because last one says Increased the jump velocity, and it's not really the problem here, even if I jump higher, I should still be able to go through the window. 2009/3/7 AnAkIn . anakin...@gmail.com There still seem to be a few

Re: [hlds_linux] Crouching is still broken

2009-03-07 Thread AnAkIn .
running servers on Linux/BSD-machines anyway, not playermodels. -Gryzor On Sat, Mar 7, 2009 at 10:07 AM, AnAkIn . anakin...@gmail.com wrote: It is probably the update before last update (bounding box fixes), because last one says Increased the jump velocity, and it's not really the problem

Re: [hlds_linux] Crouching is still broken

2009-03-07 Thread AnAkIn .
I just checked. My cp_dustbowl version is from 22/10/08, so there was no update lately, and that has nothing to do with a map update. There is really a crouch or bounding boxes bug. 2009/3/7 AnAkIn . anakin...@gmail.com They changed the map..really? oO I've not seen anything about cp_dustbowl

Re: [hlds_linux] [hlds_announce] Team Fortress 2 Update Available

2009-03-06 Thread AnAkIn .
I've also had long startup times, but it's nothing new, it has been here since a long time now. 2009/3/6 Kveri kv...@kveri.com Same here on gentoo, it takes about 60 seconds to load. Kveri Pawel wrote: I can't start my server on linux centos. Auto detecting CPU Using SSE2 Optimised

Re: [hlds_linux] New update, new bull

2009-03-06 Thread AnAkIn .
I've also seen this error in console, which is not new, I think since the Steam Cloud update. Anyway it was here before the last update, I'm 100% sure of that. 2009/3/6 Saint K. sai...@specialattack.net (SERVER) LoadItems on Account 38020365 returned FAILCODE of 6

[hlds_linux] Server crash commands posted on myg0t.com

2009-03-05 Thread AnAkIn .
A guy posted those commands to lag/crash servers on the myg0t forums: dumpentityfactories dump_entity_sizes dumpeventqueue dbghist_addline dbghist_dump dump_entity_sizes dump_globals I guess he took them from the garrymods update changelog ( http://store.steampowered.com/news/2306/).

Re: [hlds_linux] TF2 Classic

2009-02-27 Thread AnAkIn .
This wouldn't really be in any use for league plays. All known leagues (EU : ESL, ETF2L, America : CAL, CEVO) are allowing unlockables weapons, so even if there was a cvar/command, it wouldn't be used. If they want to restrict unlocks, then they can just tell people that it's not allowed, and

Re: [hlds_linux] cp_junction_final console errors

2009-02-27 Thread AnAkIn .
Yes, this problem on cp_granary is really annoying: DataTable warning: player: Out-of-range value (359.00) in SendPropFloat'm_angEyeAngles 0]', clamping. It keeps spamming the console all the time, you can't see anything... 2009/2/27 Coldorak coldorak@gmail.com Getting it for a very

Re: [hlds_linux] TF2 Classic

2009-02-27 Thread AnAkIn .
country. On Fri, Feb 27, 2009 at 11:03 PM, AnAkIn . anakin...@gmail.com wrote: This wouldn't really be in any use for league plays. All known leagues (EU : ESL, ETF2L, America : CAL, CEVO) are allowing unlockables weapons, so even if there was a cvar/command, it wouldn't be used

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