[osg-users] OT: Windows GDI/GDI++ Alternative

2014-03-04 Thread Gordon Tomlinson
_ Gordon Tomlinson Self defence is not a function of learning tricks but is a function of how quickly and intensely one can arouse one's instinct for survival -Master Tambo Tetsura ___ osg-users mailing list osg-users

Re: [osg-users] dumping command line args/inputs

2013-02-20 Thread Gordon Tomlinson
Can't you do the old fashion way and us ARGV/ARGC _ Gordon Tomlinson US Cell: 571-265-2612 UK Cell: 07806-571994 Skype:  gordon-tomlinson www.photographybyGordon.com www.vis

Re: [osg-users] BAK extension

2013-01-25 Thread Gordon Tomlinson
__ Gordon Tomlinson -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Robert Osfield Sent: Thursday, January 24, 2013 10:41 AM To: osg-users

Re: [osg-users] projection matrix calculating problem

2012-12-22 Thread Gordon Tomlinson
_ Gordon Tomlinson http://www.photographybygordon.com/ www.photographybyGordon.com http://www.vis-sim.com/ www.vis-sim.com LinkedIn http://www.linkedin.com/in/gordontomlinson www.linkedin.com/in/gordontomlinson Self defence is not a function of learning tricks but is a function

Re: [osg-users] projection matrix problem

2012-12-22 Thread Gordon Tomlinson
setComputeNearFarMode ) _ Gordon Tomlinson US Cell: 571-265-2612 UK Cell: 07806-571994 Skype: gordon-tomlinson Logitech: mailto:gor...@gordon-tomlinson.com gor...@gordon

Re: [osg-users] osgText::Text - line break possible?

2012-12-13 Thread Gordon Tomlinson
Robert means add a new line character ( it needs an escape character as well ) no just an 'n' i.e. '\n' _ Gordon Tomlinson www.photographybyGordon.com www.vis-sim.com LinkedIn

Re: [osg-users] Rotate point in 3d space?

2011-12-17 Thread Gordon Tomlinson
I suggest you look at these http://www.osgbooks.com/books/osg_qs.html https://www.packtpub.com/openscenegraph-3-0-beginners-guide/book __ Gordon Tomlinson www.photographybyGordon.com www.gordontomlinson.com www.vis

Re: [osg-users] BUG report: Collada orthographic support

2011-10-08 Thread Gordon Tomlinson
__ Gordon Tomlinson gor...@gordontomlinson.com www.photographybyGordon.com www.vis-sim.com www.gordontomlinson.com IM: gordon3db...@3dscenegraph.com __ -Original Message- From: osg-users-boun

Re: [osg-users] Cameras View Matrix - I am perplexed

2011-09-15 Thread Gordon Tomlinson
On 09/15/2011 04:33 PM, Paul Martz wrote: You're free to put whatever transform you want in either matrix as long as transform by the two produces clip coords, but for correct FFP lighting computations, your modelview matrix *must* produce eye coordinates. OpenGL FFP lighting is computed in

Re: [osg-users] 3.0 runtime loading models problem

2011-07-10 Thread Gordon Tomlinson
What type of models are you loading? Also try turning the the notify level to debug to get more information __ Gordon Tomlinson www.photographybyGordon.com www.gordontomlinson.com www.vis-sim.com Self defence

Re: [osg-users] Collada

2011-04-24 Thread Gordon Tomlinson
As per my previous reply See www.openscenegraph.org/projects/osg/wiki/Support/KnowledgeBase/Collada __ Gordon Tomlinson www.photographybyGordon.com www.vis-sim.com

Re: [osg-users] (no subject)

2011-03-27 Thread Gordon Tomlinson
Manage/stop your subscription at the same place you signed up at http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org __ Gordon Tomlinson http://www.photographybygordon.com

Re: [osg-users] flt file not working

2011-03-25 Thread Gordon Tomlinson
on the file, but some things are no longer supported by Creator so you can get some oddities on versions earlier the V14 __ Gordon Tomlinson www.photographybyGordon.com www.gordontomlinson.com www.vis-sim.com Self defence

Re: [osg-users] flt file not working

2011-03-25 Thread Gordon Tomlinson
__ Gordon Tomlinson www.photographybyGordon.com www.gordontomlinson.com www.vis-sim.com Self defence is not a function of learning tricks  but is a function of how quickly and intensely one can arouse one's instinct for survival -Master

Re: [osg-users] Light intensity and color

2011-03-21 Thread Gordon Tomlinson
__ Gordon Tomlinson www.photographybyGordon.com www.gordontomlinson.com www.vis-sim.com Self defence is not a function of learning tricks  but is a function of how quickly and intensely one can arouse one's instinct for survival

Re: [osg-users] flickerring and aliasing effects

2010-12-30 Thread Gordon Tomlinson
__ Gordon Tomlinson www.photographybyGordon.com www.gordontomlinson.com www.vis-sim.com Self defence is not a function of learning tricks  but is a function of how quickly and intensely one can arouse one's instinct for survival -Master Tambo Tetsura -Original Message- From

Re: [osg-users] QuadBuffer Stereo

2010-12-30 Thread Gordon Tomlinson
stereo does your monitor support the stereo mode your trying to use etc __ Gordon Tomlinson www.photographybyGordon.com www.gordontomlinson.com www.vis-sim.com Self defence is not a function of learning tricks

Re: [osg-users] File Size Limit on OSG::Image?

2010-12-21 Thread Gordon Tomlinson
__ Gordon Tomlinson www.photographybyGordon.com www.gordontomlinson.com www.vis-sim.com Self defence is not a function of learning tricks  but is a function of how quickly and intensely one can arouse one's instinct for survival -Master Tambo Tetsura -Original Message

Re: [osg-users] Need help about Night Vision Effect

2010-11-28 Thread Gordon Tomlinson
) __ Gordon Tomlinson gor...@gordontomlinson.com www.photographybyGordon.com www.vis-sim.com www.gordontomlinson.com IM: gordon3db...@3dscenegraph.com __ -Original Message- From: osg-users-boun

Re: [osg-users] OSG greensceen

2010-10-19 Thread Gordon Tomlinson
I would guess Green/Blue screen as in back ground replacement in film/photography etc, wanting to render 3d objects to be include composited into something __ Gordon Tomlinson gor...@gordontomlinson.com IM

Re: [osg-users] newbie help

2010-10-19 Thread Gordon Tomlinson
level up to DEBUG for more detailed log output __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com www.PhotographyByGordon.com

Re: [osg-users] Some texture questions

2010-10-13 Thread Gordon Tomlinson
archives Simply do a google 'OSG share textures' or google 'OSG scale textures' etc... __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com

Re: [osg-users] Threading issues with osgText

2010-10-13 Thread Gordon Tomlinson
I think it should be ::setDataVariance(osg::Object::DYNAMIC) not static __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com

Re: [osg-users] Using OSG in C program - possible?

2010-10-12 Thread Gordon Tomlinson
endeavors __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com www.PhotographyByGordon.com

Re: [osg-users] Problem Loading .FLT

2010-10-05 Thread Gordon Tomlinson
can get from MultiGen __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com www.PhotographyByGordon.com

Re: [osg-users] Problem Loading .FLT

2010-10-05 Thread Gordon Tomlinson
FYI if I remember right the opcode 91 is a sound node Other programs will be ignoring this node as well they are just not telling you __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com

Re: [osg-users] Collision between two 3DS objects in OSG.

2010-09-24 Thread Gordon Tomlinson
a file. I would also recommend looking at the examples there are many and they show how geodes and nodes are used. Also search the OSG mail archive for information on Geodes and drawable and how to access them, __ Gordon

Re: [osg-users] [osgPlugins] How to use PlugIns

2010-09-23 Thread Gordon Tomlinson
You have to build and its dependencies http://www.openscenegraph.org/projects/osg/wiki/Support/KnowledgeBase/Collada __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com

Re: [osg-users] [osgPlugins] error loading an ive file with OSG 2.8.3

2010-09-15 Thread Gordon Tomlinson
Currently IVE files are not typically binary compatible between OSG versions Use OSG (ASCII) files instead these typically will work between OISG Versions __ Gordon Tomlinson -Original Message- From: osg

Re: [osg-users] Getting the List of Triangles from an osg model

2010-09-06 Thread Gordon Tomlinson
Search the OSG mail list archives this type of question has been answered several times before __ Gordon Tomlinson gor...@gordontomlinson.com www.photographybyGordon.com www.vis-sim.com www.gordontomlinson.com IM

Re: [osg-users] Texture problem on 64-bit PC

2010-07-08 Thread Gordon Tomlinson
from the post is to use catalyst 10.4 drivers __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com www.PhotographyByGordon.com

Re: [osg-users] Convert pov into osg structures

2010-07-07 Thread Gordon Tomlinson
http://en.wikipedia.org/wiki/Truevision_TGA __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com www.PhotographyByGordon.com

Re: [osg-users] missing posts on the mailing lists.

2010-07-06 Thread Gordon Tomlinson
Quite a few OSG messages go to my junk folders especially from certain regions in the world __ Gordon Tomlinson www.vis-sim.com http://www.vis-sim.com/ www.PhotographyByGordon.com

Re: [osg-users] Sudden runtime error

2010-06-23 Thread Gordon Tomlinson
) __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com www.PhotographyByGordon.com __ -Original Message

Re: [osg-users] Making objects transparent without using textures at all

2010-06-21 Thread Gordon Tomlinson
__ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com www.PhotographyByGordon.com

Re: [osg-users] How to set size of point primitive

2010-06-14 Thread Gordon Tomlinson
Google osg set point size __ Gordon Tomlinson gor...@gordontomlinson.com www.photographybyGordon.com www.vis-sim.com http://www.vis-sim.com/ www.gordontomlinson.com http://www.gordontomlinson.com

Re: [osg-users] OSG install failure

2010-06-12 Thread Gordon Tomlinson
Have you installed the correct MS re-distributable package ? on the presentation machine ? __ Gordon Tomlinson gor...@gordontomlinson.com www.photographybyGordon.com www.vis-sim.com www.gordontomlinson.com IM

Re: [osg-users] ask help for compassring.png and compassrose.png pictures

2010-06-06 Thread Gordon Tomlinson
I would suggest that you make them yourself using any reasonable graphics program such a GIMP, Photoshop, Corel Draw or if your require 3d something like Creator That's what I do for my compass roses __ Gordon Tomlinson

Re: [osg-users] Fwd: How to pick a vertex of quad by mouse

2010-05-31 Thread Gordon Tomlinson
I suggest reading this before posting any other questions http://catb.org/~esr/faqs/smart-questions.html __ Gordon Tomlinson

Re: [osg-users] mouse handling

2010-05-31 Thread Gordon Tomlinson
I suggest reading this before posting any other questions http://catb.org/~esr/faqs/smart-questions.html __ Gordon Tomlinson From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun

Re: [osg-users] Add Text in texture in OSG

2010-05-08 Thread Gordon Tomlinson
On Windows you can use GDI/GDI++ to blit text in to a image buffer __ Gordon Tomlinson gor...@gordontomlinson.com www.photographybyGordon.com www.vis-sim.com http://www.vis-sim.com/ www.gordontomlinson.com http

Re: [osg-users] Leaving on a jet plane, don't know when I'll be back again...

2010-05-02 Thread Gordon Tomlinson
Unless the volcano dumps again :)... have fun __ Gordon Tomlinson gor...@gordontomlinson.com www.photographybyGordon.com www.vis-sim.com www.gordontomlinson.com IM: gordon3db...@3dscenegraph.com

Re: [osg-users] [osgPlugins] WRL Plugin needed

2010-03-13 Thread Gordon Tomlinson
You Have to get the source and build it See http://www.openscenegraph.org/projects/osg/wiki/Community/Plugins Also search the email archive for more details as this has been discussed many times in the past __ Gordon

Re: [osg-users] LOD support

2010-03-12 Thread Gordon Tomlinson
Quick Start guide http://www.osgbooks.com/books/osg_qs.html __ Gordon Tomlinson gor...@gordontomlinson.com www.photographybyGordon.com www.vis-sim.com www.gordontomlinson.com IM: gordon3db...@3dscenegraph.com

Re: [osg-users] [build] How do I successfully deploy a OSG app?

2010-03-12 Thread Gordon Tomlinson
to ensure that the MSVC re-distributable's and the OSG bin\dlls are in your path and that your install all the OSG dlls including the plugin-in directory etc __ Gordon Tomlinson gor...@gordontomlinson.com

Re: [osg-users] 64bit build works but osgDB::Registry::instance() fails in a plugin

2010-03-02 Thread Gordon Tomlinson
as pre-compiled 32 bit libs ( had to do this for Collada and VRML support ) but his was a while ago around 2.80 time so I may talking hoo hoo __ Gordon Tomlinson gor...@gordontomlinson.com www.photographybyGordon.com

Re: [osg-users] Lego Augmented Reality

2010-02-13 Thread Gordon Tomlinson
I know a quiet a while ago they were using SmartScene and other Multigen/Paradigm tools ( probably not today), __ Gordon Tomlinson gor...@gordontomlinson.com www.photographybyGordon.com www.vis-sim.com

Re: [osg-users] Edit mesh

2010-02-10 Thread Gordon Tomlinson
indices etc and to dirty the geometry __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com

Re: [osg-users] Why the blue or white edges are appeard when we use transparent textures?

2010-02-10 Thread Gordon Tomlinson
to allow us sort down to the primitive and fragment level and still maintain the frame rates we require for real-time simulation __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis

Re: [osg-users] Edit mesh

2010-02-10 Thread Gordon Tomlinson
Uhhm, I can't help you with that one it's YOUR geometry so you need to manage it, build in a way you can understand how the vertices match the indices it not something anyone else here can do for you Sorry __ Gordon

[osg-users] Interesting Embedded QT Widgets

2010-02-10 Thread Gordon Tomlinson
See http://labs.trolltech.com/blogs/2008/12/02/widgets-enter-the-third-dimension -wolfenqt/ uhmm. __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com http

Re: [osg-users] Edit mesh

2010-02-10 Thread Gordon Tomlinson
triangle dense to say the least, ( Creator is still one of the best for real time modeling, sadly it's also still to expensive for most users) __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com

Re: [osg-users] Collada 1.5 or 1.4.1 ?

2010-02-08 Thread Gordon Tomlinson
I think the readme.txt is still valid Dom 2.2 Collada version 1.4.1 __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com http://www.vis-sim.com

Re: [osg-users] Applying transparency to STL model

2010-01-17 Thread Gordon Tomlinson
Yes you could override the drawing of the geometry and sort at a triangle level at that point if you need to and then dispatch those sorted tri's to OGL. __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db

Re: [osg-users] Color fill a primitiveSet

2009-12-30 Thread Gordon Tomlinson
HI Jody See [OpenSceneGraph]\examples\osggeometry\ __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com www.PhotographyByGordon.com

Re: [osg-users] Transforming nodes

2009-12-22 Thread Gordon Tomlinson
to something other than zero __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com www.PhotographyByGordon.com

Re: [osg-users] [vpb] Usage question

2009-12-11 Thread Gordon Tomlinson
http://www.osgeo.org/gdal_ogr OGR is part of the GDAL project OT: what happened to www.remotesensing.org ? __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com

Re: [osg-users] Full list of dependencies

2009-12-06 Thread Gordon Tomlinson
Here's the basic dependencies http://www.openscenegraph.org/projects/osg/wiki/Downloads/Dependencies All the rest will be described with the individual plug-ins or add-on node kits __ Gordon Tomlinson

Re: [osg-users] how to improve frame rate of my scene with lots of cubes and cylinders?

2009-10-14 Thread Gordon Tomlinson
__ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com __ -Original Message- From: osg-users-boun

Re: [osg-users] Paged LOD for osg terrain

2009-09-23 Thread Gordon Tomlinson
__ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com __ -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg

Re: [osg-users] [osgPlugins] Using Collada (osgdb_dae) Writer with Google Earth

2009-09-19 Thread Gordon Tomlinson
:) __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com __ -Original

Re: [osg-users] [vpb] virtual reality builder

2009-09-04 Thread Gordon Tomlinson
Dude enough already, one post about your company is enough __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com

Re: [osg-users] none

2009-09-04 Thread Gordon Tomlinson
What/Why ? also this has gone to the submission list __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com

Re: [osg-users] Derived classes and ref_ptr

2009-09-04 Thread Gordon Tomlinson
Don't think so, __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com

Re: [osg-users] [osgPlugins] Openflight 16.3 features

2009-08-27 Thread Gordon Tomlinson
You could always add the features if you need them now Or fund Paul to update the loader __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com

Re: [osg-users] Inverting X Axis and possible Multithreading Problem

2009-08-27 Thread Gordon Tomlinson
, __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com __ -Original Message- From

Re: [osg-users] apply() method??

2009-08-20 Thread Gordon Tomlinson
of a scene graph, once you have a grapes of this then the example should make more sense and why different example use different parts of OSG etc See the www.osgbooks.com __ Gordon Tomlinson gor...@gordontomlinson.com

Re: [osg-users] how to compile openscenegraph in 64 bit archytecture

2009-08-16 Thread Gordon Tomlinson
they are all compiled with the same run-time ( ie Multithread-Debug) all use the same RTTI etc) __ Gordon Tomlinson mailto:gor...@gordontomlinson.com gor...@gordontomlinson.com IM: mailto:gordon3db

Re: [osg-users] Aligning Coordinate Systems

2009-08-16 Thread Gordon Tomlinson
http://www.catb.org/~esr/faqs/smart-questions.html#id308182 __ -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of David Goering

Re: [osg-users] how to compile openscenegraph in 64 bit archytecture

2009-08-16 Thread Gordon Tomlinson
, you will need to visit and search for them for their build and setup questions __ Gordon Tomlinson mailto:gor...@gordontomlinson.com gor...@gordontomlinson.com IM: mailto:gordon3db...@3dscenegraph.com

Re: [osg-users] Aligning Coordinate Systems

2009-08-16 Thread Gordon Tomlinson
) __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com __ -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg

Re: [osg-users] Paged Geometry?

2009-08-16 Thread Gordon Tomlinson
Osg::PageLOD __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com

Re: [osg-users] [osgPlugins] Unable to load plugin for jpeg file....

2009-08-08 Thread Gordon Tomlinson
See http://www.openscenegraph.org/projects/osg/wiki/Downloads/Dependencies __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com

Re: [osg-users] [osgPlugins] Unable to load plugin for jpeg file....

2009-08-08 Thread Gordon Tomlinson
__ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com __ -Original

Re: [osg-users] Simple way to determine if a point is inside a geometry

2009-07-30 Thread Gordon Tomlinson
FYI Bounding::sphere and bounding box both have ::contains( const vec3 vec ), both return true if the given point is within their volume __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db

Re: [osg-users] Terrain by Heightmap

2009-07-26 Thread Gordon Tomlinson
__ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com __ -Original Message- From: osg-users-boun...@lists.openscenegraph.org

Re: [osg-users] [osgPlugins] OpenFlight DOF node does not readcorrectly

2009-07-24 Thread Gordon Tomlinson
nuggets on spec/doc errors lying around in the old MPI forums http://www.multigen-paradigm.com/cgi-bin/Ultimate2.cgi And possible some in the new http://www.presagis.com/peer_forum/ __ Gordon Tomlinson gor

Re: [osg-users] [osgPlugins] OpenFlight DOF node does not read correctly

2009-07-24 Thread Gordon Tomlinson
Its more hey did you update the specs docs ? , err no did you ? Don't worry someone will do it err I think .. :-) __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com

Re: [osg-users] Help me to solve this problem

2009-07-14 Thread Gordon Tomlinson
/ __ Gordon Tomlinson mailto:gor...@gordontomlinson.com gor...@gordontomlinson.com IM: mailto:gordon3db...@3dscenegraph.com gordon3db...@3dscenegraph.com http://www.vis-sim.com/ www.vis-sim.com http://www.gordontomlinson.com/ www.gordontomlinson.com

[osg-users] Nvidia Bindless Graphics Extensions

2009-07-10 Thread Gordon Tomlinson
Slightly of topic Any one tried use using the new Nvidia Bindles Graphics Extensions they look quite interesting http://developer.nvidia.com/object/bindless_graphics.html __ Gordon Tomlinson mailto:gor

Re: [osg-users] Node kit construction

2009-07-09 Thread Gordon Tomlinson
__ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.comwww.gordontomlinson.com __ -Original Message- From: osg-users-boun...@lists.openscenegraph.org

Re: [osg-users] Ideal and worst scene graph scenario

2009-07-09 Thread Gordon Tomlinson
Cool, Interesting paper __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com http://www.vis-sim.com/ www.gordontomlinson.com http://www.gordontomlinson.com

Re: [osg-users] Node Mask bit definition

2009-07-09 Thread Gordon Tomlinson
gave me 32 options per process type ( APP, CULL, DRAW, UPDATE, DATA, ISECTOR ), 192 masks :) much more flexible for me at least Again I being a selfish me wanting more ;) __ Gordon Tomlinson gor...@gordontomlinson.com

Re: [osg-users] quaternion to euler

2009-06-29 Thread Gordon Tomlinson
Also I would recommend searching the OSG mailing archives this topics has come up many times with several different solutions being offered __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db

Re: [osg-users] buffer issue

2009-06-14 Thread Gordon Tomlinson
__ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com __ -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users

Re: [osg-users] What is everyone doing for GUIs?

2009-05-16 Thread Gordon Tomlinson
Depends on my applications requirements But in no order of usage, Win32, MFC, .Net, QT __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com

Re: [osg-users] [build] iv file not being read

2009-05-15 Thread Gordon Tomlinson
? __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com __ -Original

Re: [osg-users] Putting data into OSG

2009-05-04 Thread Gordon Tomlinson
) __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com __ -Original Message- From: osg-users-boun

Re: [osg-users] Brand New BlackBerry Storm 9500--$250 for sale.

2009-05-04 Thread Gordon Tomlinson
point at over 100 per week hit Some clever but misguided folks in spam world __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com

Re: [osg-users] Putting data into OSG

2009-05-03 Thread Gordon Tomlinson
__ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com __ -Original Message- From

Re: [osg-users] Shadows: Application crashing at viewer.renderingTraversals()

2009-05-02 Thread Gordon Tomlinson
Sorry all the psychics are on vacation at this time __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com

Re: [osg-users] Orthographic Camera View?

2009-04-25 Thread Gordon Tomlinson
and Web with a key word such as 'ortho' you will see osghud.cpp has this info __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com

Re: [osg-users] dll tiff

2009-04-24 Thread Gordon Tomlinson
Sounds like it could either be a manifest problem, or your mixing release and debug libs, Also turn up the OSG notify level to debug to get more info , are you sure that image file is being found etc. __ Gordon

Re: [osg-users] Is there osg SDK ? who can tell me!

2009-04-22 Thread Gordon Tomlinson
Err how about looking at the web site http://www.openscenegraph.org/projects/osg/wiki/Downloads __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com

Re: [osg-users] osgdem write permission error

2009-04-19 Thread Gordon Tomlinson
I have lots of ideas but most will get me arrested .. __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com http://www.vis-sim.com/ www.gordontomlinson.com http

Re: [osg-users] Working without PATH variables

2009-04-11 Thread Gordon Tomlinson
setting PATHS or environments vars not ever one can, unfortunately the majority of our customer machines simply do not allow these to be set or altered at any time by any one or program __ Gordon Tomlinson gor

Re: [osg-users] Working without PATH variables

2009-04-11 Thread Gordon Tomlinson
to come off short before, dang it seems I'm doing that lot recently ( even an old crusty sarcastic git like me), must not be getting enough good beer or something... __ Gordon Tomlinson gor...@gordontomlinson.com IM

Re: [osg-users] Windows users - VS2008 comments

2009-04-06 Thread Gordon Tomlinson
__ Gordon Tomlinson mailto:gor...@gordontomlinson.com gor...@gordontomlinson.com IM: mailto:gordon3db...@3dscenegraph.com gordon3db...@3dscenegraph.com http://www.vis-sim.com/ www.vis-sim.com http://www.gordontomlinson.com/ www.gordontomlinson.com

Re: [osg-users] Windows users - VS2008 comments

2009-04-04 Thread Gordon Tomlinson
The parallel switch works just great in 2005, we have been using for ages... not had an issue yet, need to ensure dependencies are set right though ( don't know is 2008 does it any better ) __ Gordon Tomlinson gor

Re: [osg-users] osgshadow not functional

2009-03-28 Thread Gordon Tomlinson
One thing to get it working would be to buy a card they REALLY supports OpenGL like an Nvidia Card. __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com http

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