Re: [osg-users] View on top of view, (picture in picture)

2014-08-30 Thread Trajce Nikolov NICK
___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org

Re: [osg-users] No texture with setUseVertexAttributeAliasing enabled

2014-08-26 Thread Trajce Nikolov NICK
___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] Integrating OSG in C::B wxWidgets

2014-08-11 Thread Trajce Nikolov NICK
___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users

Re: [osg-users] Integrating OSG in C::B wxWidgets

2014-08-11 Thread Trajce Nikolov NICK
://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] Integrating OSG in C::B wxWidgets

2014-08-11 Thread Trajce Nikolov NICK
-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg

Re: [osg-users] MinimalShadowMap::ViewData::clampProjection

2014-08-07 Thread Trajce Nikolov NICK
this is rather workaround that works well then a real solution. Once you get back from vacation I will ping you again and if you have time and will we (you :-) ) can try to make it proper Cheers, Nick On Wed, Aug 6, 2014 at 10:57 PM, Trajce Nikolov NICK trajce.nikolov.n...@gmail.com wrote: Hi

Re: [osg-users] osgviewer can't read dds file....is this a bug?

2014-08-06 Thread Trajce Nikolov NICK
___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users

Re: [osg-users] osgviewer can\'t read dds file....is this a bug?

2014-08-06 Thread Trajce Nikolov NICK
: I used that option --image. Coverted with nvDXT to with some format -u565 -u888 works fine. Other tool cant read my file. but osgviewer can't... I put my sample file in this mail. thanks *-- Original Message --* *Date:* Wednesday, Aug 6, 2014 06:32:36 PM *From:* Trajce Nikolov

Re: [osg-users] MinimalShadowMap::ViewData::clampProjection

2014-08-06 Thread Trajce Nikolov NICK
, it has to be traced and debugged with original code. Cheers, Wojciech Lewandowski 2014-08-06 0:44 GMT+02:00 Trajce Nikolov NICK trajce.nikolov.n...@gmail.com: Hi Community, My client have a setup with image distortion over a dome, multiple channels, and along with the projectors

Re: [osg-users] MinimalShadowMap::ViewData::clampProjection

2014-08-06 Thread Trajce Nikolov NICK
,0.0, D, 0.0 ) projection(2,2) = C; projection(3,2) = D; } #endif else projection.makeOrtho( l, r, b, t, n, f ); } } On Wed, Aug 6, 2014 at 12:05 PM, Trajce Nikolov NICK trajce.nikolov.n...@gmail.com wrote: Hi Wojtek, thanks for the fast reply. I am going

[osg-users] MinimalShadowMap::ViewData::clampProjection

2014-08-05 Thread Trajce Nikolov NICK
matrix? Someone have a clue? Thanks as always ! Nick -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] Mouse World Position in Perspective View

2014-07-26 Thread Trajce Nikolov NICK
/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg

Re: [osg-users] geometry and normals

2014-07-24 Thread Trajce Nikolov NICK
@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

[osg-users] FBO question

2014-07-21 Thread Trajce Nikolov NICK
Hi Community, if I set my camera to RTT into FBO, will the Camera Read/Write buffers points to this FBO? Thanks a bunch! Nick -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org

Re: [osg-users] osgText::Text darker when rendered on frame buffer

2014-07-20 Thread Trajce Nikolov NICK
/viewtopic.php?p=60364#60364 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing

Re: [osg-users] creating HUD in seperate camera

2014-07-17 Thread Trajce Nikolov NICK
#60315 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users

Re: [osg-users] Updating HUD with 'setDrawCallback()' - detect current camera?

2014-07-16 Thread Trajce Nikolov NICK
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] creating HUD in seperate camera

2014-07-16 Thread Trajce Nikolov NICK
-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] Multiple shared contexts VBO

2014-07-11 Thread Trajce Nikolov NICK
://forum.openscenegraph.org/viewtopic.php?p=60246#60246 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg

Re: [osg-users] Multiple shared contexts VBO

2014-07-11 Thread Trajce Nikolov NICK
::createNewContextID() ); } } } Nick On Fri, Jul 11, 2014 at 9:03 AM, Trajce Nikolov NICK trajce.nikolov.n...@gmail.com wrote: I know I solved this in MDI application somehow. My grep on _contextID found me this if it helps /** Set the current OpenGL context uniqueID

Re: [osg-users] Multiple shared contexts VBO

2014-07-11 Thread Trajce Nikolov NICK
-- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] animate 3d model by changing sub-nodes positions

2014-07-11 Thread Trajce Nikolov NICK
#60231 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg

Re: [osg-users] manipulate a 3d face model through code (not pre-defined animation)

2014-07-11 Thread Trajce Nikolov NICK
___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org

Re: [osg-users] Multiple shared contexts VBO

2014-07-10 Thread Trajce Nikolov NICK
://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] Visual C++ CLR Windows Forms app using OpenSceneGraph

2014-07-08 Thread Trajce Nikolov NICK
://forum.openscenegraph.org/viewtopic.php?p=60203#60203 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick

Re: [osg-users] Visual C++ CLR Windows Forms app using OpenSceneGraph

2014-07-07 Thread Trajce Nikolov NICK
@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] Visual C++ CLR Windows Forms app using OpenSceneGraph

2014-07-07 Thread Trajce Nikolov NICK
/viewtopic.php?p=60195#60195 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users

Re: [osg-users] Visual C++ CLR Windows Forms app using OpenSceneGraph

2014-07-07 Thread Trajce Nikolov NICK
-- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] What is the Object picking criteria in OSG

2014-07-05 Thread Trajce Nikolov NICK
/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] What is the Object picking criteria in OSG

2014-07-05 Thread Trajce Nikolov NICK
, ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users

Re: [osg-users] Trouble with HUD

2014-07-04 Thread Trajce Nikolov NICK
mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg

Re: [osg-users] Visual C++ CLR Windows Forms app using OpenSceneGraph

2014-07-04 Thread Trajce Nikolov NICK
this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=60153#60153 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick

Re: [osg-users] HowTo create an X11 GraphicsWindow without a closer decoration on Linux?

2014-06-30 Thread Trajce Nikolov NICK
osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users

Re: [osg-users] two separte camera and manipulator

2014-06-27 Thread Trajce Nikolov NICK
___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users

Re: [osg-users] Hi all, The OpenSceneGraph3.3.2 DEV Running in D3D9 mode's full sourcecode version is uploaded and can be downloaded, Happy a good weekend!

2014-06-27 Thread Trajce Nikolov NICK
-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] Hi all, The OpenSceneGraph3.3.2 DEV Running in D3D9 mode's full sourcecode version is uploaded and can be downloaded, Happy a good weekend!

2014-06-27 Thread Trajce Nikolov NICK
, Trajce Nikolov NICK trajce.nikolov.n...@gmail.com wrote: me too :) Nick That's over a 1.1GB of compressed source code? Does it contain the entire Windows source code too or what? If someone could mirror the material on a faster server I would also have a look, but even on our very fast

Re: [osg-users] Hi all, The OpenSceneGraph3.3.2 DEV Running in D3D9 mode's full sourcecode version is uploaded and can be downloaded, Happy a good weekend!

2014-06-27 Thread Trajce Nikolov NICK
list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg

Re: [osg-users] Hi all, The OpenSceneGraph3.3.2 DEV Running in D3D9 mode's full sourcecode version is uploaded and can be downloaded, Happy a good weekend!

2014-06-27 Thread Trajce Nikolov NICK
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] Hello Robert OSGERS all, OSG DEMOS SITE is not a trojan!

2014-06-26 Thread Trajce Nikolov NICK
/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] [ANN]OSGWARES 1.0 Beta Release notes(a gift for Robert and osg community)!

2014-06-26 Thread Trajce Nikolov NICK
? If it is an attack vector then it's a pretty crude one. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick

Re: [osg-users] [ANN]OSGWARES 1.0 Beta Release notes(a gift for Robert and osg community)!

2014-06-26 Thread Trajce Nikolov NICK
experiment this youself. cheers Learned osg five months 2014-06-26 22:47 GMT+08:00 Trajce Nikolov NICK trajce.nikolov.n...@gmail.com: Hi All, it is a virus ... see attached screenshot Nick On Thu, Jun 26, 2014 at 3:45 PM, Wang Rui wangra...@gmail.com wrote: Hi all, I saw

Re: [osg-users] [ANN]OSGWARES 1.0 Beta Release notes(a gift for Robert and osg community)!

2014-06-26 Thread Trajce Nikolov NICK
://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] Change the camera rotation axis

2014-06-24 Thread Trajce Nikolov NICK
online here: http://forum.openscenegraph.org/viewtopic.php?p=59870#59870 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick

Re: [osg-users] Not coding all the time? Running the West Highland Way tomorrow!

2014-06-22 Thread Trajce Nikolov NICK
to show as badge of honour of finishing the toughest race I've done in my life. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov

Re: [osg-users] Change the camera rotation axis

2014-06-20 Thread Trajce Nikolov NICK
/viewtopic.php?p=59816#59816 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users

Re: [osg-users] Change the camera rotation axis

2014-06-20 Thread Trajce Nikolov NICK
://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] Plotting 2D chart on overlay

2014-06-19 Thread Trajce Nikolov NICK
@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce

Re: [osg-users] Plotting 2D chart on overlay

2014-06-19 Thread Trajce Nikolov NICK
Actually, I can share it here. It was written for non-commercial purpose. See attached Nick On Thu, Jun 19, 2014 at 9:57 AM, Trajce Nikolov NICK trajce.nikolov.n...@gmail.com wrote: Hi Nikita, I have sample of that. Ping me on my email I can share my sample with you Nick On Thu, Jun

Re: [osg-users] C# language invoke OSG function

2014-06-19 Thread Trajce Nikolov NICK
://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] 2D orthographic view with panning and zooming

2014-06-18 Thread Trajce Nikolov NICK
___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users

Re: [osg-users] Synchronize animations between different computers

2014-06-17 Thread Trajce Nikolov NICK
-- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=59793#59793 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce

Re: [osg-users] [vpb] Artifacts on terrain generation with a custom loader

2014-06-13 Thread Trajce Nikolov NICK
___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http

Re: [osg-users] [vpb] Artifacts on terrain generation with a custom loader

2014-06-13 Thread Trajce Nikolov NICK
Did you check your data with some other tool, like Global Mapper? Nick On Fri, Jun 13, 2014 at 6:57 PM, John Kaneko johnkan...@gmail.com wrote: Trajce Nikolov NICK wrote: To me it seams that you have NO_DATA at some posts Nick Thank you for replying, Nick I thought that too. I

Re: [osg-users] TXP loader RetestCallback

2014-06-10 Thread Trajce Nikolov NICK
. On Fri, Jun 6, 2014 at 5:14 PM, Trajce Nikolov NICK trajce.nikolov.n...@gmail.com wrote: Hi Max, I review the code of the txp loader just now and I might have a hint. Internally as you might already know it uses the paging manager of the trpage library. I see You understand the internals

Re: [osg-users] TXP loader RetestCallback

2014-06-10 Thread Trajce Nikolov NICK
to render the whole terrain tile with one call. Just an idea Nick Nick On Tue, Jun 10, 2014 at 5:36 PM, Trajce Nikolov NICK trajce.nikolov.n...@gmail.com wrote: indeed, that would be the correct way of solving it, to have the trpgPageManager be aware of multiple eyepoints but avoiding loading

Re: [osg-users] TXP loader RetestCallback

2014-06-06 Thread Trajce Nikolov NICK
@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce

Re: [osg-users] How to position osg Window on top or below other X11 apps on Linux

2014-06-05 Thread Trajce Nikolov NICK
with Trajce Nikolov(Nick) about this yesterday as he does some consulting work for us from time to time. He has helped us a lot and I highly recommend him for his expertise... Unfortunately, that window handle method does not seem to be available under Linux so we are searching for a method

Re: [osg-users] How to position osg Window on top or below other X11 apps on Linux

2014-06-05 Thread Trajce Nikolov NICK
/viewtopic.php?p=59646#59646 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users

Re: [osg-users] How to position osg Window on top or below other X11 apps on Linux

2014-06-05 Thread Trajce Nikolov NICK
, Trajce Nikolov NICK trajce.nikolov.n...@gmail.com wrote: Hi Curtis, there is a method raiseWindow() in GraphicsWindowX11. Can you give it a shot? Nick On Thu, Jun 5, 2014 at 2:38 PM, Curtis Rubel cru...@compro.net wrote: Nick, The strange thing is that KDE is a Qt based desktop, even when

Re: [osg-users] How to position osg Window on top or below other X11 apps on Linux

2014-06-05 Thread Trajce Nikolov NICK
://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] TXP loader RetestCallback

2014-06-05 Thread Trajce Nikolov NICK
Bandazian ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users

Re: [osg-users] [BUG?] OSG traits without window decoration

2014-06-02 Thread Trajce Nikolov NICK
, Marco Kliko marco_kl...@hotmail.com wrote: Trajce Nikolov NICK wrote: Hi So when the window is not visible, I would prefer to pause the rendering of the model instead of destroying it. You can control the rendering loop by calling viewer-frame() whenever you need. In some

Re: [osg-users] [BUG?] OSG traits without window decoration

2014-05-27 Thread Trajce Nikolov NICK
online here: http://forum.openscenegraph.org/viewtopic.php?p=59582#59582 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick

Re: [osg-users] OSG and .NET (C#)

2014-05-23 Thread Trajce Nikolov NICK
...@dspace.de cscha...@dspace.de _ *From:* osg-users [mailto:osg-users-boun...@lists.openscenegraph.org] *On Behalf Of *Trajce Nikolov NICK *Sent:* Wednesday, May 21, 2014 10:11 PM *To:* OpenSceneGraph Users *Subject:* Re: [osg-users] OSG and .NET (C#) Hi Carsten

Re: [osg-users] OSG and .NET (C#)

2014-05-23 Thread Trajce Nikolov NICK
[mailto:osg-users-boun...@lists.openscenegraph.org] *On Behalf Of *Trajce Nikolov NICK *Sent:* Friday, May 23, 2014 11:12 AM *To:* OpenSceneGraph Users *Subject:* Re: [osg-users] OSG and .NET (C#) Hi Carsten Thanks a bunch! At least some progress. I had to remove from src/csharp

Re: [osg-users] Selecting objects

2014-05-23 Thread Trajce Nikolov NICK
mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org

Re: [osg-users] OSG and .NET (C#)

2014-05-21 Thread Trajce Nikolov NICK
mailto:cscha...@dspace.de cscha...@dspace.de _ *From:* osg-users [mailto:osg-users-boun...@lists.openscenegraph.org] *On Behalf Of *Trajce Nikolov NICK *Sent:* Tuesday, May 20, 2014 7:07 PM *To:* OpenSceneGraph Users *Subject:* [osg-users] OSG and .NET (C#) Hi

Re: [osg-users] OSG and .NET (C#)

2014-05-21 Thread Trajce Nikolov NICK
-users-boun...@lists.openscenegraph.org] *On Behalf Of *Trajce Nikolov NICK *Sent:* Wednesday, May 21, 2014 12:33 PM *To:* OpenSceneGraph Users *Subject:* Re: [osg-users] OSG and .NET (C#) Hi Carsten, thanks for the input. Here is how far I have got: I downloaded swigwin got

Re: [osg-users] OSG and .NET (C#)

2014-05-21 Thread Trajce Nikolov NICK
-boun...@lists.openscenegraph.org] *On Behalf Of *Trajce Nikolov NICK *Sent:* Wednesday, May 21, 2014 2:42 PM *To:* OpenSceneGraph Users *Subject:* Re: [osg-users] OSG and .NET (C#) Thanks Carsten. The problem is that I didn't get that far. I don't have osgswig built yet, from my CMake

Re: [osg-users] OSG and .NET (C#)

2014-05-21 Thread Trajce Nikolov NICK
-- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] OSG and .NET (C#)

2014-05-21 Thread Trajce Nikolov NICK
) ADD_SUBDIRECTORY(java) ENDIF(BUILD_OSGJAVA) since I dont build it for any of these I am not surprised I am ending up with empty project Can you share the build setting for CMake? Thanks again Nick On Wed, May 21, 2014 at 3:54 PM, Trajce Nikolov NICK trajce.nikolov.n...@gmail.com wrote

[osg-users] OSG and .NET (C#)

2014-05-20 Thread Trajce Nikolov NICK
Hi Community, in the language wrappers section the project link is broken. Where is this project now and any clue what is the status? Also, anyone have done this and willing to share hints, code? Thanks a bunch! Nick -- trajce nikolov nick ___ osg

Re: [osg-users] Advanced rendering effects you'd like to see in OSG

2014-05-16 Thread Trajce Nikolov NICK
-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] Advanced rendering effects you'd like to see in OSG

2014-05-15 Thread Trajce Nikolov NICK
://forum.openscenegraph.org/viewtopic.php?p=59424#59424 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick

Re: [osg-users] Quat Rotation using Center of Object as Rerefence

2014-05-15 Thread Trajce Nikolov NICK
://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] Quat Rotation using Center of Object as Rerefence

2014-05-15 Thread Trajce Nikolov NICK
osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users

Re: [osg-users] Quat Rotation using Center of Object as Rerefence

2014-05-14 Thread Trajce Nikolov NICK
=59396#59396 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg

Re: [osg-users] Quat Rotation using Center of Object as Rerefence

2014-05-14 Thread Trajce Nikolov NICK
-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] Quat Rotation using Center of Object as Rerefence

2014-05-14 Thread Trajce Nikolov NICK
/viewtopic.php?p=59413#59413 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users

Re: [osg-users] Quat Rotation using Center of Object as Rerefence

2014-05-14 Thread Trajce Nikolov NICK
Hi Tiago, I can not compile your code due to dependency. Attached is sample code of what you are trying to do. Hope it helps Cheers, Nick On Wed, May 14, 2014 at 9:34 PM, Trajce Nikolov NICK trajce.nikolov.n...@gmail.com wrote: nope :-) .. give it a try .. it will return the final resulting

Re: [osg-users] Quat Rotation using Center of Object as Rerefence

2014-05-14 Thread Trajce Nikolov NICK
://forum.openscenegraph.org/viewtopic.php?p=59416#59416 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg

Re: [osg-users] Quat Rotation using Center of Object as Rerefence

2014-05-14 Thread Trajce Nikolov NICK
___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http

Re: [osg-users] Quat Rotation using Center of Object as Rerefence

2014-05-14 Thread Trajce Nikolov NICK
.. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=59421#59421 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce

Re: [osg-users] Artefact and jitter effects using osgShadows

2014-05-11 Thread Trajce Nikolov NICK
://forum.openscenegraph.org/viewtopic.php?p=59344#59344 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick

Re: [osg-users] Couple of questions related to OSG

2014-05-11 Thread Trajce Nikolov NICK
it. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http

[osg-users] Adding uniforms to shaders that are part of the osgShadow::MinimalShadowMap

2014-05-10 Thread Trajce Nikolov NICK
(as was discussed earlier this week for the Jaime's case). I am again to propose to extend the interface with accessing the osg::Program (which is locally defined at the moment). Any thoughts? Or there is other way to set the uniform for these shaders Thanks a bunch! Nick -- trajce nikolov nick

Re: [osg-users] Creating working omnidirectional shadow

2014-05-09 Thread Trajce Nikolov NICK
-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] Creating working shadow with one omnidirectional light

2014-05-09 Thread Trajce Nikolov NICK
On Fri, May 9, 2014 at 11:28 AM, Mickael Fleurus mickaelfleu...@ymail.comwrote: [quote=Trajce Nikolov NICK]Hi, if your shadows are moving with the camera, then you are using the default viewer lighting mode which moves the light with the camera. Try setting the viewer with no light ( viewer

Re: [osg-users] Creating working shadow with one omnidirectional light

2014-05-09 Thread Trajce Nikolov NICK
-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] Creating working shadow with one omnidirectional light

2014-05-09 Thread Trajce Nikolov NICK
-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] Efficiency of using OSG as 2D vectorial editor

2014-05-08 Thread Trajce Nikolov NICK
-- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] Efficiency of using OSG as 2D vectorial editor

2014-05-08 Thread Trajce Nikolov NICK
, ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http

Re: [osg-users] Creating working omnidirectional shadow

2014-05-07 Thread Trajce Nikolov NICK
technique that works for every scenario, unfortunately. Regards, Jan ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick

Re: [osg-users] Running example code to calculate terrain height

2014-05-06 Thread Trajce Nikolov NICK
this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=59275#59275 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick

Re: [osg-users] OpenThreads, scheduling, etc ... policies

2014-05-06 Thread Trajce Nikolov NICK
AM, Robert Osfield robert.osfi...@gmail.comwrote: HI Nick, On 5 May 2014 20:07, Trajce Nikolov NICK trajce.nikolov.n...@gmail.com wrote: Curtis implemented the same code with pthreads (attached) which seam to work, so it is definitely a bug in OpenThreads (for linux only, Windows

Re: [osg-users] OpenThreads, scheduling, etc ... policies

2014-05-06 Thread Trajce Nikolov NICK
/viewtopic.php?p=59289#59289 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg

Re: [osg-users] OpenThreads, scheduling, etc ... policies

2014-05-06 Thread Trajce Nikolov NICK
://forum.openscenegraph.org/viewtopic.php?p=59293#59293 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick

Re: [osg-users] OpenThreads, scheduling, etc ... policies

2014-05-06 Thread Trajce Nikolov NICK
Ubuntu 13.04 raring got it from the store installed on the laptop I bought in a rush :-) Nick On Tue, May 6, 2014 at 7:17 PM, Robert Osfield robert.osfi...@gmail.comwrote: Hi Nick, On 6 May 2014 18:11, Trajce Nikolov NICK trajce.nikolov.n...@gmail.com wrote: interesting ... my

Re: [osg-users] OpenThreads, scheduling, etc ... policies

2014-05-05 Thread Trajce Nikolov NICK
/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick /* -*-c++-*- Copyright (C) 2010 Wang Rui wangray84 at gmail dot com * OpenSceneGraph Beginners Guide * Using a separate thread for supplying data to a node in the main process */ #include osg/Geode #include osgDB/ReadFile #include

Re: [osg-users] Problem with virtual void operator()

2014-05-03 Thread Trajce Nikolov NICK
/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

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