slartibartfast wrote:
> I uninstalled group player on July 13th and it was up to date then. I
> always keep LMS up to date. I can't think of any way the group player
> could be responsible but it seems to be.
>
> Sent from my Pixel 3a using Tapatalk
The plugin restores a player's playlist when
philippe_44 wrote:
> Have you tried latest 8.2 nightly and updated group player plugin
>
>
> Envoyé de mon iPad en utilisant TapatalkI uninstalled group player on July
> 13th and it was up to date then. I
always keep LMS up to date. I can't think of any way the group player
could be responsibl
slartibartfast wrote:
> I have had an issue for a while now where tracks would become duplicated
> in the database. More details here
> https://forums.slimdevices.com/showthread.php?p=1013127
> I think I have narrowed the cause down to the Group Players plugin as
> the duplicated tracks have alwa
I have had an issue for a while now where tracks would become duplicated
in the database. More details here
https://forums.slimdevices.com/showthread.php?p=1013127
I think I have narrowed the cause down to the Group Players plugin as
the duplicated tracks have always been recently played on a gro
I was thinking about having two group players, each for one person. That
person can then sync/unsync "real" players as they would please.
But I can't get this to work. The inital adding of real players to my
group player works, but if I ungroup one real player I can't regroup
that player the the
I have two players in a group, a piCorePlayer and a Touch. I have the
volumes of both players set to be equal to each other and when the group
player volume is set to 100% both players are also 100%. I find that
sometimes if I change the volume of the group player before starting
playback to form
Hi Phillippe
I have a group pLayer called 'Synced - Downstairs" comprising of a
squeezebox radio and a raspberry pi4 squeezelite instance. They work
fine as long as I hit play twice. :)
log shows;
[21-05-05 17:31:10.4956] main::init (390) Starting Logitech Media Server
(v8.2.0, 1620119332, Tue M
cpd73 wrote:
>
> I have noticed 1 oddity though - and that is to do with muting players.
> (And this could be Material's fault). If I mute the group player, the
> member player's volumes change to 0. If I then unmute, they all become
> 0. I have set all my players, even the group, to sync volum
philippe_44 wrote:
> Have you made sure that the Material UI is closed on *every* controller?
Yeah, neither Material's group volume dialog nor manage players dialogs
were refreshing the player status of sync members when one changed - I
guess I was hoping LMS would send a timely update, but it
philippe_44 wrote:
> Have you made sure that the Material UI is closed on *every* controller?No I
> was leaving it open to see how the two UIs compared. Now I have
closed it I haven't seen the issue so far.
Sent from my Pixel 3a using Tapatalk
--
slartibartfast wrote:
> I think I am seeing the same issue in the default web UI.
>
> Sent from my Pixel 3a using Tapatalk
Have you made sure that the Material UI is closed on *every* controller?
LMS 8.1.x on Odroid-C4 - *SqueezeAMP!*, 5xRadio, 5xBoom, 2xDuet,
1xTouch, 1xSB3. Sonos PLAY:3,
philippe_44 wrote:
> Looked a bit further and the issue seems to be specific (TBC) to
> Material. I have to look at what it does wrt volume of GroupsI think I am
> seeing the same issue in the default web UI.
Sent from my Pixel 3a using Tapatalk
philippe_44 wrote:
> You know that material does not seem to refresh display of members'
> volume when you change the virtual? You need to refresh the UI
Looked a bit further and the issue seems to be specific (TBC) to
Material. I have to look at what it does wrt volume of Groups
LMS 8.1.x o
philippe_44 wrote:
> You know that material does not seem to refresh display of members'
> volume when you change the virtual? You need to refresh the UIYes that has
> caught me out before but now I am wise to it. I still can't
pinpoint what the cause is. Would logging help if it happens again?
slartibartfast wrote:
> It seems I can get the virtual player volume out of sync with the actual
> players by just changing the volume a few times.
>
> Sent from my Pixel 3a using Tapatalk
> [image:
> https://uploads.tapatalk-cdn.com/20210319/c9a4939ddf312f282d927c868d0ccb22.jpg]
You know that
FredFredrickson wrote:
> Last night I had a group player just flat out refuse to play a spotify
> playlist. After trying "play" and "skip track" multiple times I gave up
> and manually synced the two players and it worked fine after.
>
> Out of curiosity does the group player add bandwidth to t
Last night I had a group player just flat out refuse to play a spotify
playlist. After trying "play" and "skip track" multiple times I gave up
and manually synced the two players and it worked fine after.
Out of curiosity does the group player add bandwidth to the whole ordeal
as though there wa
It seems I can get the virtual player volume out of sync with the actual
players by just changing the volume a few times.
Sent from my Pixel 3a using Tapatalk
[image:
https://uploads.tapatalk-cdn.com/20210319/c9a4939ddf312f282d927c868d0ccb22.jpg]
-
Jaca wrote:
> Probably just tired after long day but cannot follow all explanations
> with full understanding.. [emoji2357]
>
> Will try again tomorrow :)
The short answer is when you change the volume of the group player by
X%, all members are changed by the same percentage.
If you want eve
philippe_44 wrote:
> Why is that?Probably just tired after long day but cannot follow all
> explanations
with full understanding.. [emoji2357]
Will try again tomorrow :)
3x Squeezebox Touch, 4x Squeezebox Radio, Squeezelite (RPi 3B with
HiFiBerry DAC+Pro on OSMC), Material Skin Apk, Squeeze
philippe_44 wrote:
> If the volume of a stopped virtual is N and you change it to P, then the
> *memorized* (or in-group) volume of all members will be affected by a
> P/N ratio. So, I agree that if you are *sure* that all members have an
> *assembled* volume of X, then when re-assembled, they w
Jaca wrote:
> My head hurts now [emoji856]
Why is that?
LMS 8.1.x on Odroid-C4 - *SqueezeAMP!*, 5xRadio, 5xBoom, 2xDuet,
1xTouch, 1xSB3. Sonos PLAY:3, PLAY:5, Marantz NR1603, Foobar2000,
ShairPortW, 2xChromecast Audio, Chromecast v1 and v2, Squeezelite on Pi,
Yamaha WX-010, AppleTV 4, Airpor
My head hurts now [emoji856]
3x Squeezebox Touch, 4x Squeezebox Radio, Squeezelite (RPi 3B with
HiFiBerry DAC+Pro on OSMC), Material Skin Apk, Squeeze Commander,
Logitech Media Server Version: 8.2.0 with Material Skin (Docker in
DS218+)
-
slartibartfast wrote:
> I don't think I understand what this means. What would you expect to
> happen if I changed the volume of the virtual player to 50% before
> starting playback? I would expect all the real players to have a volume
> of 50% if they had previously had an "in group volume" of
philippe_44 wrote:
>
> 3. here, what happens is that the memorized volume to each player (i.e.
> the volume when being part of the group) is being adjusted with the
> ratio applied to the virtual player. Now, this is just the memorized
> volume that is being changed, the current volume of the r
slartibartfast wrote:
> 1. Start a group player with everything set to 100%
> 2. Adjusting the group player volume should result in the same volume on
> both the member players.
> 3. Stop the group player and set the group player volume to 50%
> 4. Start the group player again and the member pla
philippe_44 wrote:
> I'll investigate that, can you describe as precisely as possible a
> method to reproduce the problem1. Start a group player with everything set to
> 100%
2. Adjusting the group player volume should result in the same volume on
both the member players.
3. Stop the group play
slartibartfast wrote:
> If I change the volume of the group player ( I know I shouldn't) before
> I start it playing that causes issues. I can cause a situation where all
> three volumes are 100% and everything looks normal but reducing the
> group volume has no effect on the two player volumes
A related question, there doesn't seem to be the option for a group
player to fix the volume at 100%. Is there a reason for this?
coyrls's Profile: http://forums.slimdevices.com/member.php?userid=44253
View this thread: h
philippe_44 wrote:
> No, it should not. Volume for each player is memorized independently of
> the volume of the player when it was standalone (except the very first
> time when the group is created)If I change the volume of the group player ( I
> know I shouldn't) before
I start it playing tha
philippe_44 wrote:
> No, it should not. Volume for each player is memorized independently of
> the volume of the player when it was standalone (except the very first
> time when the group is created)I have a group with a piCorePlayer and a Touch
> with both volumes set to
100% (but adjustable)
slartibartfast wrote:
> The Group Player volume is confusing as it is based on the player volume
> settings before the group is formed.
>
> Sent from my Pixel 3a using Tapatalk
No, it should not. Volume for each player is memorized independently of
the volume of the player when it was standal
FredFredrickson wrote:
> I'm not sure if anybody else has experienced this, and I haven't messed
> around with it long enough to know the exact behavior, but when using
> the groups plugin, I'm finding my squeezeboxen have the wrong volume
> quite a bit. Some times the volume is way down until I
I'm not sure if anybody else has experienced this, and I haven't messed
around with it long enough to know the exact behavior, but when using
the groups plugin, I'm finding my squeezeboxen have the wrong volume
quite a bit. Some times the volume is way down until I touch the
interface and it sudd
Which player? AirPlay speaker? I had the same issue (siAirnPlay Zipmini
2 as alarm), and still have it sometimes - but I have no idea when and
can not really reproduce it. So if it is an AirPlay speaker - not
related to Groupplayers
Cheers,
Rainer
FredFredrickson wrote:
> Not sure if this i
FredFredrickson wrote:
> Not sure if this is addressed elsewhere, it's hard to use this forum's
> search tool.
>
> I set up a group and then set up an alarm on this group.
>
> For some reason, when the alarm went off, both players changed their
> volume- one of them to 100%.
>
> Is there a s
Not sure if this is addressed elsewhere, it's hard to use this forum's
search tool.
I set up a group and then set up an alarm on this group.
For some reason, when the alarm went off, both players changed their
volume- one of them to 100%.
Is there a setting for this ? I would prefer either no
markiii wrote:
> never been a fan of the way LMS does synchronisation as its too fiddly
> to setup and tear down. I assume that's whats drove Phillippe to write
> this in the first place..
>
> Just discovered this and its amazing how much better it makes day to day
> use. When coupled with mate
never been a fan of the way LMS does synchronisation as its too fiddly
to setup and tear down. I assume that's whats drove Phillippe to write
this in the first place..
Just discovered this and its amazing how much better it makes day to day
use. When coupled with material, it makes jivelite seem
It has a description of the power off function ... does that match your
experience?
It also has some source code.
So you could investigate further from there.
For example put some logging in that section in LMS to see if it is
being called in your case.
Paul Webster
http://dabdig.blogspot.com
Paul Webster wrote:
> Is it the same as discussed early today?
> https://forums.slimdevices.com/showthread.php?114049-Problems-with-quot-3-Player-quot-synchronizationDon't
> know, maybe it's related.. I was referring to sync pair in
relation to group plugin.
Other post seem to discuss only ord
Is it the same as discussed early today?
https://forums.slimdevices.com/showthread.php?114049-Problems-with-quot-3-Player-quot-synchronization
Paul Webster
http://dabdig.blogspot.com
author of \"now playing\" plugins covering radio france (fip etc), kcrw,
supla finland, abc australia, cbc/radi
philippe_44 wrote:
> Yes, the Group players is not made to replace permanently synchronized
> devices like stereo pairs. I have to disband the group at some time when
> paused/stopped and this is where the difficulty happens. Still, you can
> set a timer for group disbanding on pause which I thi
Jaca wrote:
> I'm having deja vu moment. Didn't we discuss this before? :p
>
> Although Group players plugin is excellent it doesn't quite cut it when
> using it for stereo pair of two Radios.
> If I remember correctly it becomes too messy/confusing.. Like when you
> use hardware buttons..or
slartibartfast wrote:
> So if the Radios were not synchronised it would probably work. Why not
> make the pair of Radios a separate group and include both Radios as
> single players in your larger group?
>
> Sent from my Pixel 3a using Tapatalk
I'm having deja vu moment. Didn't we discussed it
slartibartfast wrote:
> I don't see this behaviour. I have a group of two players and I can
> power off each one individually.
>
> Sent from my Pixel 3a using Tapatalk
Thanks for checking!.. I just re-tested two other players and both also
behave as expected..
It looks like original proble
Jaca wrote:
> Thanks for checking!.. I just re-tested two other players and both also
> behave as expected..
>
>
> It looks like original problem is something to do with fact that
> misbehaving group includes _2_Radios_always_synced_as_stereo_pair.__
>
> Group:
> *"Bedroom"* (SB Radio)
>
Jaca wrote:
> I'm having deja vu moment. Didn't we discuss this before? [emoji14]
>
> Although Group players plugin is excellent it doesn't quite cut it when
> using it for stereo pair of two Radios.
> If I remember correctly it becomes too messy/confusing.. Like when you
> use hardware butt
Jaca wrote:
> Always thought this works fine but it seems that when I power off member
> which is first in group (first alphabetically) then other members also
> power off. While group player remains powered on, music stops as there
> are no real players on.
>
> Is this just bug on my side or p
philippe_44 wrote:
>
> Powering on/off a member has no effect on the Group Player.
>
>
Always thought this works fine but it seems that when I power off member
which is first in group (first alphabetically) then other members also
power off. While group player remains powered on, music stop
philippe_44 wrote:
> Sorry, as unwanted side-effect of formatted copy-paste. You only need to
> change the lines in red/blue
> >
Code:
> >
> sub handler {
> my ($class, $client, $paramRef) = @_;
>
> if (!defined $client) {
> return $class->SUPER::handler($cl
slartibartfast wrote:
> I was just about to try this then noticed my basic.pm file contents are
> different. Yours has numerous ">" and mine has none.
Sorry, as unwanted side-effect of formatted copy-paste. You only need to
change the lines in red/blue
Code:
sub han
slartibartfast wrote:
> That works for me [emoji106]. Is it just me or is the forum really slow?
>
> Sent from my Pixel 3a using Tapatalk
Like treacle!
Having said that, it just now seems to be back to normal.
*Server - LMS 8.2.0 *Pi4B 4GB/Flirc case/pCP v7.0.0 - 74K library,
playlists &
philippe_44 wrote:
> But if you want to try by yourself, edit the file
> /usr/share/perl5/Slim/Web/Settings/Player/Basic.pm make a cooand change
> the red by the blue. The restart LMS
>
> >
Code:
> >
> sub handler {
> my ($class, $client, $paramRef) = @_;
>
>
slartibartfast wrote:
> Maybe when my playlist was wiped the player was not playing. I have my
> "Defeat destructive T-T-P" settings on all compatible devices as "Always
> ask" so I would prefer the same for the group player.
>
> Sent from my Pixel 3a using Tapatalk
But if you want to try by
slartibartfast wrote:
> Maybe when my playlist was wiped the player was not playing. I have my
> "Defeat destructive T-T-P" settings on all compatible devices as "Always
> ask" so I would prefer the same for the group player.
>
> Sent from my Pixel 3a using Tapatalk
I'll wait for feedback on
philippe_44 wrote:
> I'm confused now b/c I tried on a Group with my Controller and it seems
> to act per system-wide default which is "defeat only if playing and
> current item not a radio stream" and it did ask me what I wanted to do
> when I tried to play and individual track while a playlist
slartibartfast wrote:
> @mherger would it be possible to allow a group consisting only of
> squeezeplay players to act like a single squeezeplay player with regard
> to "Defeat destructive Touch-To-Play"? At the moment adding tracks using
> a Controller destroys the existing playlist. Material s
if @mherger agrees, we can always add a "can" entry to the base player
(or client) that questions DefeatFFT and do
Yeah, I believe it's smart to check for available methods rather than
rely on a class.
--
Michael
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plugins mailing list
plugins@li
slartibartfast wrote:
> @mherger would it be possible to allow a group consisting only of
> squeezeplay players to act like a single squeezeplay player with regard
> to "Defeat destructive Touch-To-Play"? At the moment adding tracks using
> a Controller destroys the existing playlist. Material s
philippe_44 wrote:
> Unfortunately not. I have a generic model to add "common" preferences to
> Group, so that would be just a one line adder here, but LMS has a check
> for the model to be a "SqueezePlay" before it saves Defeat TTP (see
> Slim::Web::Settings::Player::Basic.pm)
> >
Code:
--
philippe_44 wrote:
> Unfortunately not. I have a generic model to add "common" preferences to
> Group, so that would be just a one line adder here, but LMS has a check
> for the model to be a "SqueezePlay" before it saves Defeat TTP (see
> Slim::Web::Settings::Player::Basic.pm)
> >
Code:
--
slartibartfast wrote:
> I have a Touch and a piCorePlayer in a group. Both players have "Defeat
> destructive Touch-To-Play" in basic settings in LMS. The group player
> doesn't have this setting so it is easy to destroy a playlist when using
> a Duet Controller to add tracks. Would it be possib
I have a Touch and a piCorePlayer in a group. Both players have "Defeat
destructive Touch-To-Play" in basic settings in LMS. The group player
doesn't have this setting so it is easy to destroy a playlist when using
a Duet Controller to add tracks. Would it be possible to add this
feature?
Sent f
Very nice plugin!
> If a member was part of a LMS sync group before the Group Player
> started, it is re-affected to that group when the gathering is broken
> up. If that LMS sync group is playing then the ex-member will be powered
> off (otherwise it would start playing whats on the group, whic
I just came across this plugin, great idea and nice work. Thank you
mcoste's Profile: http://forums.slimdevices.com/member.php?userid=12820
View this thread: http://forums.slimdevices.com/showthread.php?t=108558
_
philippe_44 wrote:
> I would have to verify, but did you power off the 2nd one while it was
> still playing?The first one was probably still playing but the second one
> didn't play
at all before being powered off.
Sent from my Pixel 3a using Tapatalk
--
slartibartfast wrote:
> I wonder why the powered on Squeezebox did actually join the group on
> two out of three occasions I tried this. Is it worth messing around with
> logging for the plugin to see what is going on. The other day I set the
> group player as the alarm and turned on the second
philippe_44 wrote:
> Yes but that's one of the differences with the group: it is assembled
> when playback starts. I gives a lot of flexibility, but small drawbacks
> like this one. It would be complicated to implement but it's also a
> design choice b/c I don't want players to be "grabbed" when
slartibartfast wrote:
> If players are synchronised without using the group players plugin then
> a player which is powered on later will join the sync group. I thought
> the plugin would act in the same way.
>
> Sent from my Pixel 3a using Tapatalk
Yes but that's one of the differences with t
philippe_44 wrote:
> You can't do that. You either choose the option to power on all members
> on play or members won't join when the are powered on later as they were
> not part of the group at the first placeIf players are synchronised without
> using the group players plugin then
a player wh
philippe_44 wrote:
> You can't do that. You either choose the option to power on all members
> on play or members won't join when the are powered on later as they were
> not part of the group at the first placeSometimes they do though.
Sent from my Pixel 3a using Tapatalk
--
slartibartfast wrote:
> I just tried setting a playlist which was an album as an alarm on a
> Group Player consisting of two Radios. At the time the alarm went off
> one Radio was on the other was off. After the alarm went off I turned on
> the second Radio and expected the second Radio to synch
I just tried setting a playlist which was an album as an alarm on a
Group Player consisting of two Radios. At the time the alarm went off
one Radio was on the other was off. After the alarm went off I turned on
the second Radio and expected the second Radio to synchronise with the
first Radio. Th
threej wrote:
> A question now that I successfully have two group players, each
> consisting of a stereo pair of HomePods, I am not able to synchronize
> the group players with each other. I am able to synchronize any number
> of real players with either group player, but not with both. Prese
philippe_44 wrote:
> Use michaels plugin to cleanup non connected players, it might solve
> the problem. Otherwise youll have to erase the groups.prefs file that
> contains the plugins preferences
A question now that I successfully have two group players, each
consisting of a stereo pair of
philippe_44 wrote:
> Use michaels plugin to cleanup non connected players, it might solve
> the problem. Otherwise youll have to erase the groups.prefs file that
> contains the plugins preferences
Philippe, deleting the prefs file and the one for airplay bridge and
using client cleanup repeat
threej wrote:
> No, it does not. Additionally, I've removed the plugin, restarted,
> rechecked the plugin, restarted, and still have the same problem. I also
> have two grouped players showing that I did not create. It seems I may
> have violated Phillipe's warning to not create nested players th
kidstypike wrote:
> On the plugins page find the "Group Players" plugin, and to the far
> right you should see "Settings", does this get you there?
No, it does not. Additionally, I've removed the plugin, restarted,
rechecked the plugin, restarted, and still have the same problem. I also
have tw
No, it does not.
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View this thread: http://forums.slimdevices.com/showthread.php?t=108558
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plugins mail
threej wrote:
> I cannot access the Groups tab in the Advanced drop-down menu. Not sure
> what happened, as it had been fine. I very much want to form two groups
> of Apple HomePod pairs, each as a stereo pair. Had one set up that way,
> then created a larger group including it -- which may b
I cannot access the Groups tab in the Advanced drop-down menu. Not sure
what happened, as it had been fine. I very much want to form two groups
of Apple HomePod pairs, each as a stereo pair. Had one set up that way,
then created a larger group including it -- which may be my problem.
Any idea
mherger wrote:
> > I'm not sure if you have noticed an interaction between the Group
> > Players and Spotty plugins. On a server reboot, playlists for Group
> > players that have Spotify/Spotty songs included will have a log file
> > entry indicating the song is not found on the disk. On my se
I'm not sure if you have noticed an interaction between the Group
Players and Spotty plugins. On a server reboot, playlists for Group
players that have Spotify/Spotty songs included will have a log file
entry indicating the song is not found on the disk. On my setup I get 3
log entries for each
Hi Phillipe,
First off, thank you for creating this plugin. I make regular use of
it.
I'm not sure if you have noticed an interaction between the Group
Players and Spotty plugins. On a server reboot, playlists for Group
players that have Spotify/Spotty songs included will have a log file
e
philippe_44 wrote:
> Its a bug
seems fixed with the last update
thanks
CentOS7 (x86_64-linux), SqueezebosServer 7.9.2 - usually the latest
nightly build
1x Squeezebox Touch
3x Squeezebox Radio
1x Squeezebox Boom
1x group player (contains SB Radio & SB Touch)
--
pilot000 wrote:
> this is new since the last update or not?
> is this configurable in the settings or a bug?
> otherwise i have to change it in the automation rule.
Its a bug
LMS 7.7, 7.8 and 7.9 - 5xRadio, 3xBoom, 4xDuet, 1xTouch, 1 SB2. Sonos
PLAY:3, PLAY:5, Marantz NR1603, JBL OnBeat, X
philippe_44 wrote:
> ok, I got the use case. I missed it initially as currently, I restore
> the initial power state, the one before the group was assembled.
is this configurable in the settings or a bug?
otherwise i have to change it in the automation rule.
CentOS7 (x86_64-linux), Squeezeb
pilot000 wrote:
> Yes, I use it in my home automation and when the real player is powered
> on, then I power on the group player.
> When I power off the real player, the automation should power off the
> group player.
> After power off the group player, the real player switches immediately
> to
Yes, I use it in my home automation and when the real player is powered
on, then I power on the group player.
When I power off the real player, the automation should power off the
group player.
After power off the group player, the real player switches immediately
to on again.
CentOS7 (x86_64-
So you powered off one player during the group playback and that same
player was on before the group playback started, right?
LMS 7.7, 7.8 and 7.9 - 5xRadio, 3xBoom, 4xDuet, 1xTouch, 1 SB2. Sonos
PLAY:3, PLAY:5, Marantz NR1603, JBL OnBeat, XBoxOne, XBMC, Foobar2000,
ShairPortW, JRiver 21, 2xCh
Hi
I have a group with 2 players.
Situation:
- 1 real player is power ON, group player is power ON
- real player will be powered OFF
- group player is still powered ON
- when i now power OFF (or PAUSE) the group player, the real player will
be powered ON
The behaviour was different in the past.
Paul Webster wrote:
> "restore individual players initial power state when group is broken up"
Thank you!
LMS: SGC microJukebox running Sonicorbiter OS
Control apps: Squeezelite-X on Win 10; Squeezer or Material web app on
Android
Players: Duet, Touch (two), Mac SqueezePlay, Win Squeezelite-
left channel wrote:
> I just noticed an update to version 0.10.1, anyone know what's in it?
"restore individual players initial power state when group is broken up"
Paul Webster
http://dabdig.blogspot.com
Author Radio France (FIP etc) plugin
--
I just noticed an update to version 0.10.1, anyone know what's in it?
LMS: SGC microJukebox running Sonicorbiter OS
Control apps: Squeezelite-X on Win 10; Squeezer or Material web app on
Android
Players: Duet, Touch (two), Mac SqueezePlay, Win Squeezelite-X on laptop
and HTPC
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slartibartfast wrote:
> I could be imagining this but I seem to remember being able to have two
> Radios in a group and being able to use them as a stereo pair when
> playing as a group ( by setting the output channel modes of the Radios
> to Left and Right channel), and when playing each Radio
I could be imagining this but I seem to remember being able to have two
Radios in a group and being able to use them as a stereo pair when
playing as a group ( by setting the output channel modes of the Radios
to Left and Right channel), and when playing each Radio individually the
output channel
Thanks Philippe, thats what I thought.
Thanks for taking the time to clarify :-)
Great plugin btw!
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Gobuleberbu wrote:
> Hi guys, Ive found a little bug with grouped players, at least in my
> config. Im running the BruteFIR plugin to manage loudness controls on
> one of my player. It generates a custom-convert.conf file from a
> template file with the settings for my Squeezelite player.
>
Hi guys, Ive found a little bug with grouped players, at least in my
config. Im running the BruteFIR plugin to manage loudness controls on
one of my player. It generates a custom-convert.conf file from a
template file with the settings for my Squeezelite player.
If I start playback on that pl
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