Re: OT - extruding in Maya?

2020-07-02 Thread Nicole Beeckmans-Jacqmain
i am so slow i spend most of my time thinking about the next character and its relation to its environment i guess i work like a painter of old times lots of thinking no time for trying new tools yet, i have renewed Painter 2021 and sought for some great new brushes it could soon renew my

Re: animation editor display error

2020-06-09 Thread Nicole Beeckmans-Jacqmain
driver. > What you first need to do is delete your Softimage user preferences. > Facerobot probably changed them, and now they are saved so you keep > getting it back even if you disable FaceRobot > > On Mon, 8 Jun 2020 at 19:28, Nicole Beeckmans-Jacqmain < > arc.ann...@gmail.com>

Re: animation editor display error

2020-06-09 Thread Nicole Beeckmans-Jacqmain
vRjzsyLbrw9DIowZhaP8ZwFWiGFZn88d50MFknyk3bKycAwG9qSxdKLL_x9fWPgxQbfi69QJnHJqUKZsAJHrwlN1lgOIh62WX2fSDaVsdt52XVrNKuegm5wJGHFzKFhkNoWRqr-2B61rUj7qWKXwhrFlkbKThd8B0j7uRUeqo9HKhKpZQNJtiI2soU4JojpfmZAzH0JtuJDKFLKSFFb-2B1KP1KPU08r-2Fmt3l6sl-2BEUmlpwaj7q8VL7UtFLoyZjWkiWt5L68VbaQjb1mwdx9wY8EKKJEqtvfocTs33L4-3D> > > > > On Fri, 5 Jun 202

Re: animation editor display error

2020-06-08 Thread Nicole Beeckmans-Jacqmain
GeFHH19V1vlqgvtRX19TqF3ZteFgYRoUXP0hmbem-2FwK9dTJENZSqyT3GUQbzdjXqe75WHRgv1VT2KPH51nvGct1LDktXz5sJOKhodWa5oP0g2DoVDZawlH3pywaqpd0d4HZJTGyDNA9J-2BRRxXyYf-2Bd0TAN2Ovq-2FaPzkT-2FC4sKOa-2BqNnzU-3D > > > > > > On Fri, 5 Jun 2020 at 14:34, Nicole Beeckmans-Jacqmain < > arc.ann...@gmail.com> wrote: > >> >> hello. >

animation editor display error

2020-06-05 Thread Nicole Beeckmans-Jacqmain
> hello. i use softimage 2015 R2 on windows 10 i recently opened an old project of mine from 2016 (before R2) and i noticed a change upon launch of softimage mainly face robot at first appears in the UI so that i normally have to switch to usual view yet, the error which surfaced since then

Re: avi corruption

2020-04-20 Thread Nicole Beeckmans-Jacqmain

avi corruption

2020-04-19 Thread Nicole Beeckmans-Jacqmain
Hi. Do you know how to re make possible to create a movie in avi non compressed The movies i create from softimage R2 2015 are not readable on adobe pro 2019 or even vlc This be them created by fx tree output render from a sequence of tga or from render manager after render of the (500) tga ?

Re: The Softimage mailing list

2020-01-31 Thread Nicole Beeckmans-Jacqmain
esk and more about the day > when some suit comes along and questions why resources are being spent on > people who are not contributing to their bottom line. > > Kind regards, > -=T=- > > On Thu, Jan 30, 2020 at 12:20 PM Nicole Beeckmans-Jacqmain < > arc.ann...@gma

Re: The Softimage mailing list

2020-01-30 Thread Nicole Beeckmans-Jacqmain
Let’s keep it running please till the last 3 softimage users. The other si-community is already talking about cost of running website risks being too much: they want to close it down. I don’t think this list is disturbing autodesk, is it? Matthyas Le jeu. 30 janv. 2020 à 19:12, Alan Fregtman a

Re: Softimage mailing list: 2019 by the numbers

2020-01-11 Thread Nicole Beeckmans-Jacqmain
serious VFX. > > jb > > > > On 11 Jan 2020, at 11:07, Nicole Beeckmans-Jacqmain > wrote: > > I am using softimage as a painter in movement. > I need to think and write a lot before painting. > I need to speed up before the license ends. Its distressing. > I don’t h

Re: Softimage mailing list: 2019 by the numbers

2020-01-11 Thread Nicole Beeckmans-Jacqmain
I am using softimage as a painter in movement. I need to think and write a lot before painting. I need to speed up before the license ends. Its distressing. I don’t have the lifespan to learn houdini. Le sam. 11 janv. 2020 à 02:11, Stephen Davidson a écrit : > I still make money using it for

Re: The Softimage mailing list

2019-11-11 Thread Nicole Beeckmans-Jacqmain
I am learning hebrew at the moment in the meantime using softimage to make the storyboard alongside painter and wacom i wonder if houdini 18 which looks promising would give same intellectual pleasure at discovering a new 3d building/app method as did and does softimage for me ? someone has

Re: ADSK *can* be very helpful :)

2018-03-15 Thread Nicole Beeckmans-Jacqmain
t; > Morten > > > > > Den 14. marts 2018 klokken 12:47 skrev Nicole Beeckmans-Jacqmain < > arc.ann...@gmail.com>: > > > > > > I see AD a bit like the Nasa, it's a mix of good, and evil > > > > 2018-03-14 10:13 GMT+01:00 Mirko Jankovic

pressure sensitive 2D / 3D

2018-03-02 Thread Nicole Beeckmans-Jacqmain
hi. what are your different ways to manage: when you want to use a tablet screen pressure pen to draw how you yourself as user of 3D do: do you use Mudbox, or ZBrush, or what software? to convert a 2d line/drawing into a 3D mesh or could i imagine you do: you conceive to do that in Ice or

XSI - +license files

2018-02-25 Thread Nicole Beeckmans-Jacqmain
Hi. starting a new modelisation/animation/render for a new movie. It will take me *at least 5 years* of work. I am not sure AD would not s t o p sn providing you with a new licence file, if you have new computer. my computer is a Z620 hp I am using Softimage on a windows8.1platform.

OT : Fwd: Invitation to see 'new' (2017) xsi work

2018-02-21 Thread Nicole Beeckmans-Jacqmain
Hello co-Lister , users of XSI. This is to present my work to companions of XSI and animation. My work is a bit odd, non-industrial, but i am sure some of you could be highly interested by an exploration in due possibilities of the xsi software. Hope to find you there in Brussels April the 20th

Re: grain tickling in render

2018-02-07 Thread Nicole Beeckmans-Jacqmain
thanks Sven, it was the anti-alias. nb 2018-02-07 2:04 GMT+01:00 Sven Constable : > Assuming you're rendering with mental ray. > > Open up the render tree. Double click the image node of that texture and > turn on 'Elliptical Filtering". > > > > Sven > > > > *From:*

grain tickling in render

2018-02-06 Thread Nicole Beeckmans-Jacqmain
> > > ​ > TopViewPyraPass_Main.avi >

grain tickling in render

2018-02-06 Thread Nicole Beeckmans-Jacqmain
hi. surely must be a very newbie query for you: after having working in 3d experimental way, i am trying some photo-realism for a help for a director friend in the pass, the metal texture once rendered (ray-tracing) once played in avi (both compressed with microsoft video 1 codec & uncompressed

Re: I'm lost / Which Software fills the void / help!?

2017-10-07 Thread Nicole Beeckmans-Jacqmain
hi. do you say Olivier, that it is possible in Houdini to work autonomously as an individual, make a movie on your own the way it is with softi? with softimage there was a few hours of learning, and you could start the whole aspects of a production , this ; on your own. what is your 'radar'? do

Re: Softimage license transfer

2017-08-04 Thread Nicole Beeckmans-Jacqmain
is there no labor unions or anything like user clubs or unions to organize, crowdfund website a public group, try to crowdfund and buy the whole of autodesk (seriously)- they seem dark evil, hollywood industry does plenty of movies against lesser imaginary evil forces, let's keep entertaining and

Re: Redshift_plugged_into_XSI

2017-07-21 Thread Nicole Beeckmans-Jacqmain
n. > > I did a quick test with a glow using an object. It uses a global volume > shader in the environment stack of the pass, a light and a mesh. > > https://uploadfiles.io/5jghe > > Sven > > > > *From:* softimage-boun...@listproc.autodesk.com [mailto:softimage-bounce

Re: Redshift_plugged_into_XSI

2017-07-21 Thread Nicole Beeckmans-Jacqmain
do you know by chance a good vimeo on pluralsight or others on a use of redshift's volume shaders? ty 2017-07-11 4:41 GMT+02:00 Sven Constable : > Redshift has very good integration into XSI. Even a lot of the standard > (non-redshift) shaders work. Not all of them,

Re: Redshift_plugged_into_XSI

2017-07-21 Thread Nicole Beeckmans-Jacqmain
2017-07-05 17:14 GMT+02:00 Nicole Beeckmans-Jacqmain <arc.ann...@gmail.com>: > with my limits in knowledge, the Glows I rendered > have this striking limit between what part in the image is affected by the > glow, and what not. Do you see a way to soften the glow/non-

Re: OT -- 3d on webpage

2017-07-18 Thread Nicole Beeckmans-Jacqmain
http://tzina.space/ just as an exampl of what i am talking about, it's a great experience. (just wait 4-5 minutes for loading) no need of headset :)- 2017-07-18 14:33 GMT+02:00 Nicole Beeckmans-Jacqmain <arc.ann...@gmail.com>: > Hi Pierre, > > I disagree to what you said a

Re: OT -- 3d on webpage

2017-07-18 Thread Nicole Beeckmans-Jacqmain
. > > Too many VR principles of design to list them here... > > Kind of reminds me just when anyone on the TV market had to read > psychology of masses before 1950 > > > > On Fri, Jul 14, 2017 at 11:31 AM, Nicole Beeckmans-Jacqmain < > arc.ann...@gmail.com> wrote: >

OT -- 3d on webpage

2017-07-14 Thread Nicole Beeckmans-Jacqmain
Hello List. I am seeking to present my softimage movies, and my still digital images (about 50) , on a website i want to build this summer. I will be working with the graphist which helped for the book I talked you about earlier. To present my still images (done with Painter & Softimage), I wish

Re: Redshift_plugged_into_XSI

2017-07-10 Thread Nicole Beeckmans-Jacqmain
okido I've done it with mental ray and many glows. do you mind if i can ask you for general information, if mental ray is not "built in" with Softimage, so that Learning how to aschieve effects with Redshift (you mentioned 'volume shaders') its a bit tricky,; like if one wanted to analyze the

Re: Redshift_plugged_into_XSI

2017-07-05 Thread Nicole Beeckmans-Jacqmain
alculations are a decimal off it seems - 1200 x 250 mm is 14.400 x > 3000 pixels at 300 dpi. For posters and banners you can easily do with 150 > dpi actual resolution. > > I would render something like 7200 x 1500 pixels and scale it up to 14400 > pixels in Photoshop, apply a bi

Re: Redshift_plugged_into_XSI

2017-07-02 Thread Nicole Beeckmans-Jacqmain
ok sorry for talking before daring. happy night! Nicol. 2017-07-03 0:21 GMT+02:00 Nicole Beeckmans-Jacqmain <arc.ann...@gmail.com>: > > Hello List. > I am sure you will want to deride my ignorance: I'have downloaded the demo > version of Redshift v2.0 (for use with Softimage 20

Redshift_plugged_into_XSI

2017-07-02 Thread Nicole Beeckmans-Jacqmain
Hello List. I am sure you will want to deride my ignorance: I'have downloaded the demo version of Redshift v2.0 (for use with Softimage 2015 latest availabl)- I have never used a plug-in or an add-on - in my life.. I would not want to cause a destruction in my Softimage perfect install. the

Re: Softimage 2014 - Substance Painter

2017-04-18 Thread Nicole Beeckmans-Jacqmain
> At least you should try their trial if you have a decent graphics card - > it will quickly convince you :) > > > Cheers > Morten > > > > > Den 12. april 2017 klokken 18:40 skrev Nicole Beeckmans-Jacqmain < > arc.ann...@gmail.com>: > > > > &

Re: Anybody finding the Houdini example files I've posted useful?

2017-04-14 Thread Nicole Beeckmans-Jacqmain
textcoding will cost money to our clients: it's time consuming, and not responding to the (cinema)scope of the producers demands. just watched today's houdini16 geometry workflow tutorial. the only result of these avant-gardist mathematical researches, is the corresponding repetitivity in any 3d

Re: Softimage 2014 - Substance Painter

2017-04-12 Thread Nicole Beeckmans-Jacqmain
Hi. Watching the Augmented Reality Videos and latest Games made me wondering if I should not get myself a copy of Redshift for mynext project. I am wondering if Redshift is just faster than MentalRay, or if it does also output, in finer, higher render quality than MRay?? (sorry if this sounds a

Re: Houdini Digital Assets for Softies

2017-03-31 Thread Nicole Beeckmans-Jacqmain
anything, with so much of > Houdini > >>> moving away from Hscript style expressions to VEX expressions (for very > >>> good reason - multithreaded performance) certain aspects of the Houdini > >>> user experience are in fact getting more technical. > >

Re: Houdini Digital Assets for Softies

2017-03-30 Thread Nicole Beeckmans-Jacqmain
’t part of Houdini and is something that I > think we could aim to create as part of the siLib library. > > > > *From:* softimage-boun...@listproc.autodesk.com [mailto:softimage-bounces@ > listproc.autodesk.com] *On Behalf Of *Nicole Beeckmans-Jacqmain > *Sent:* 30 March 20

Re: Houdini Digital Assets for Softies

2017-03-30 Thread Nicole Beeckmans-Jacqmain
so bluntly but I can’t see Houdini > evolving into something less technical. > > > > > > *From:* softimage-boun...@listproc.autodesk.com [mailto:softimage-bounces@ > listproc.autodesk.com] *On Behalf Of *Nicole Beeckmans-Jacqmain > *Sent:* 30 March 2017 19:57 > *To:* Official

Re: Houdini Digital Assets for Softies

2017-03-30 Thread Nicole Beeckmans-Jacqmain
hi. yes, was forced to stop following this week's entagma taurus tutorial. again, these monthes i spend most of my time to write & storyboard. got recently interested by _computer_ 2d possibilities, new for me. but as discussion advances here, i am getting discouraged to be able to talk in the

Re: new member ( also has a question)

2016-09-27 Thread Nicole Beeckmans-Jacqmain
cking, so don't be afraid to post here :) > > Good luck with your animation - Winsor Macquay had a unique great style. > > Cheers > Morten > > > > > > Den 24. september 2016 klokken 01:08 skrev Nicole Beeckmans-Jacqmain < > arc.ann...@gmail.com>: > > > &

new member ( also has a question)

2016-09-23 Thread Nicole Beeckmans-Jacqmain
hello, you understand, i am new here, i've been sent here from support (ending) and no one to turn to there, to solve my little problems. i will try to seize here the opportunity to meet new people and realities. i will briefly present my relation to softimage. i am probably far far less