i am so slow
i spend most of my time thinking about the next character and its relation
to its environment
i guess i work like a painter of old times
lots of thinking
no time for trying new tools
yet, i have renewed Painter 2021 and sought for some great new brushes
it could soon renew my
driver.
> What you first need to do is delete your Softimage user preferences.
> Facerobot probably changed them, and now they are saved so you keep
> getting it back even if you disable FaceRobot
>
> On Mon, 8 Jun 2020 at 19:28, Nicole Beeckmans-Jacqmain <
> arc.ann...@gmail.com>
vRjzsyLbrw9DIowZhaP8ZwFWiGFZn88d50MFknyk3bKycAwG9qSxdKLL_x9fWPgxQbfi69QJnHJqUKZsAJHrwlN1lgOIh62WX2fSDaVsdt52XVrNKuegm5wJGHFzKFhkNoWRqr-2B61rUj7qWKXwhrFlkbKThd8B0j7uRUeqo9HKhKpZQNJtiI2soU4JojpfmZAzH0JtuJDKFLKSFFb-2B1KP1KPU08r-2Fmt3l6sl-2BEUmlpwaj7q8VL7UtFLoyZjWkiWt5L68VbaQjb1mwdx9wY8EKKJEqtvfocTs33L4-3D>
>
>
>
> On Fri, 5 Jun 202
GeFHH19V1vlqgvtRX19TqF3ZteFgYRoUXP0hmbem-2FwK9dTJENZSqyT3GUQbzdjXqe75WHRgv1VT2KPH51nvGct1LDktXz5sJOKhodWa5oP0g2DoVDZawlH3pywaqpd0d4HZJTGyDNA9J-2BRRxXyYf-2Bd0TAN2Ovq-2FaPzkT-2FC4sKOa-2BqNnzU-3D
> >
>
>
>
> On Fri, 5 Jun 2020 at 14:34, Nicole Beeckmans-Jacqmain <
> arc.ann...@gmail.com> wrote:
>
>>
>> hello.
>
> hello.
i use softimage 2015 R2 on windows 10
i recently opened an old project of mine from 2016 (before R2)
and i noticed a change upon launch of softimage
mainly face robot at first appears in the UI so that i normally have to
switch to usual view
yet, the error which surfaced since then
Hi.
Do you know how to re make possible to create a movie in avi non compressed
The movies i create from softimage R2 2015 are not readable on adobe pro
2019 or even vlc
This be them created by fx tree output render from a sequence of tga or
from render manager after render of the (500) tga
?
esk and more about the day
> when some suit comes along and questions why resources are being spent on
> people who are not contributing to their bottom line.
>
> Kind regards,
> -=T=-
>
> On Thu, Jan 30, 2020 at 12:20 PM Nicole Beeckmans-Jacqmain <
> arc.ann...@gma
Let’s keep it running please till the last 3 softimage users.
The other si-community is already talking about cost of running website
risks being too much: they want to close it down.
I don’t think this list is disturbing autodesk, is it?
Matthyas
Le jeu. 30 janv. 2020 à 19:12, Alan Fregtman a
serious VFX.
>
> jb
>
>
>
> On 11 Jan 2020, at 11:07, Nicole Beeckmans-Jacqmain
> wrote:
>
> I am using softimage as a painter in movement.
> I need to think and write a lot before painting.
> I need to speed up before the license ends. Its distressing.
> I don’t h
I am using softimage as a painter in movement.
I need to think and write a lot before painting.
I need to speed up before the license ends. Its distressing.
I don’t have the lifespan to learn houdini.
Le sam. 11 janv. 2020 à 02:11, Stephen Davidson a
écrit :
> I still make money using it for
I am learning hebrew at the moment
in the meantime using softimage to make the storyboard alongside painter
and wacom
i wonder if houdini 18 which looks promising
would give same intellectual pleasure at discovering a new 3d building/app
method as did and does softimage for me
? someone has
t;
> Morten
>
>
>
> > Den 14. marts 2018 klokken 12:47 skrev Nicole Beeckmans-Jacqmain <
> arc.ann...@gmail.com>:
> >
> >
> > I see AD a bit like the Nasa, it's a mix of good, and evil
> >
> > 2018-03-14 10:13 GMT+01:00 Mirko Jankovic
hi.
what are your different ways to manage:
when you want to use a tablet screen pressure pen to draw
how you yourself as user of 3D do:
do you use Mudbox, or ZBrush, or what software?
to convert a 2d line/drawing into a 3D mesh
or could i imagine you do: you conceive to do that in Ice or
Hi.
starting a new modelisation/animation/render for a new movie.
It will take me *at least 5 years* of work.
I am not sure AD would not s t o p sn providing you with a new licence
file, if you have new computer.
my computer is a Z620 hp
I am using Softimage on a windows8.1platform.
Hello co-Lister , users of XSI.
This is to present my work to companions of XSI and animation.
My work is a bit odd, non-industrial, but i am sure some of you could be
highly interested by
an exploration in due possibilities of the xsi software.
Hope to find you there in Brussels April the 20th
thanks Sven,
it was the anti-alias.
nb
2018-02-07 2:04 GMT+01:00 Sven Constable :
> Assuming you're rendering with mental ray.
>
> Open up the render tree. Double click the image node of that texture and
> turn on 'Elliptical Filtering".
>
>
>
> Sven
>
>
>
> *From:*
>
>
>
> TopViewPyraPass_Main.avi
>
hi.
surely must be a very newbie query for you:
after having working in 3d experimental way,
i am trying some photo-realism for a help for a director friend
in the pass, the metal texture once rendered (ray-tracing)
once played in avi (both compressed with microsoft video 1 codec &
uncompressed
hi.
do you say Olivier,
that it is possible in Houdini to work autonomously as an individual,
make a movie on your own the way it is with softi?
with softimage there was a few hours of learning, and you could
start the whole aspects of a production , this ; on your own.
what is your 'radar'? do
is there no labor unions or anything like user clubs or unions to organize,
crowdfund website a public group, try to crowdfund and buy the whole of
autodesk (seriously)-
they seem dark evil, hollywood industry does plenty of movies against
lesser imaginary evil forces,
let's keep entertaining and
n.
>
> I did a quick test with a glow using an object. It uses a global volume
> shader in the environment stack of the pass, a light and a mesh.
>
> https://uploadfiles.io/5jghe
>
> Sven
>
>
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:softimage-bounce
do you know by chance a good vimeo on pluralsight or others
on a use of redshift's volume shaders?
ty
2017-07-11 4:41 GMT+02:00 Sven Constable :
> Redshift has very good integration into XSI. Even a lot of the standard
> (non-redshift) shaders work. Not all of them,
2017-07-05 17:14 GMT+02:00 Nicole Beeckmans-Jacqmain <arc.ann...@gmail.com>:
> with my limits in knowledge, the Glows I rendered
> have this striking limit between what part in the image is affected by the
> glow, and what not. Do you see a way to soften the glow/non-
http://tzina.space/
just as an exampl of what i am talking about,
it's a great experience.
(just wait 4-5 minutes for loading)
no need of headset :)-
2017-07-18 14:33 GMT+02:00 Nicole Beeckmans-Jacqmain <arc.ann...@gmail.com>:
> Hi Pierre,
>
> I disagree to what you said a
.
>
> Too many VR principles of design to list them here...
>
> Kind of reminds me just when anyone on the TV market had to read
> psychology of masses before 1950
>
>
>
> On Fri, Jul 14, 2017 at 11:31 AM, Nicole Beeckmans-Jacqmain <
> arc.ann...@gmail.com> wrote:
>
Hello List.
I am seeking to present my softimage movies, and my still digital images
(about 50) ,
on a website i want to build this summer.
I will be working with the graphist which helped for the book I talked you
about earlier.
To present my still images (done with Painter & Softimage), I wish
okido I've done it with mental ray and many glows.
do you mind if i can ask you for general information,
if mental ray is not "built in" with Softimage,
so that Learning how to aschieve effects with Redshift (you mentioned
'volume shaders')
its a bit tricky,; like if one wanted to analyze the
alculations are a decimal off it seems - 1200 x 250 mm is 14.400 x
> 3000 pixels at 300 dpi. For posters and banners you can easily do with 150
> dpi actual resolution.
>
> I would render something like 7200 x 1500 pixels and scale it up to 14400
> pixels in Photoshop, apply a bi
ok sorry for talking before daring.
happy night!
Nicol.
2017-07-03 0:21 GMT+02:00 Nicole Beeckmans-Jacqmain <arc.ann...@gmail.com>:
>
> Hello List.
> I am sure you will want to deride my ignorance: I'have downloaded the demo
> version of Redshift v2.0 (for use with Softimage 20
Hello List.
I am sure you will want to deride my ignorance: I'have downloaded the demo
version of Redshift v2.0 (for use with Softimage 2015 latest availabl)-
I have never used a plug-in or an add-on - in my life.. I would not want to
cause a destruction in my Softimage perfect install.
the
> At least you should try their trial if you have a decent graphics card -
> it will quickly convince you :)
>
>
> Cheers
> Morten
>
>
>
> > Den 12. april 2017 klokken 18:40 skrev Nicole Beeckmans-Jacqmain <
> arc.ann...@gmail.com>:
> >
> >
&
textcoding will cost money to our clients:
it's time consuming, and
not responding to the (cinema)scope of the producers demands.
just watched today's houdini16 geometry workflow tutorial.
the only result of these avant-gardist mathematical researches,
is the corresponding repetitivity in any 3d
Hi.
Watching the Augmented Reality Videos and latest Games made me wondering
if I should not get myself a copy of Redshift for mynext project.
I am wondering if Redshift is just faster than MentalRay, or if it
does also output, in finer, higher render quality than MRay??
(sorry if this sounds a
anything, with so much of
> Houdini
> >>> moving away from Hscript style expressions to VEX expressions (for very
> >>> good reason - multithreaded performance) certain aspects of the Houdini
> >>> user experience are in fact getting more technical.
> >
’t part of Houdini and is something that I
> think we could aim to create as part of the siLib library.
>
>
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:softimage-bounces@
> listproc.autodesk.com] *On Behalf Of *Nicole Beeckmans-Jacqmain
> *Sent:* 30 March 20
so bluntly but I can’t see Houdini
> evolving into something less technical.
>
>
>
>
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:softimage-bounces@
> listproc.autodesk.com] *On Behalf Of *Nicole Beeckmans-Jacqmain
> *Sent:* 30 March 2017 19:57
> *To:* Official
hi. yes, was forced to stop following this week's entagma taurus tutorial.
again, these monthes i spend most of my time to write & storyboard.
got recently interested by _computer_ 2d possibilities, new for me.
but as discussion advances here, i am getting discouraged to be able to
talk in the
cking, so don't be afraid to post here :)
>
> Good luck with your animation - Winsor Macquay had a unique great style.
>
> Cheers
> Morten
>
>
>
>
> > Den 24. september 2016 klokken 01:08 skrev Nicole Beeckmans-Jacqmain <
> arc.ann...@gmail.com>:
> >
> &
hello,
you understand, i am new here, i've been sent here from support (ending)
and no one to turn to there, to solve my little problems.
i will try to seize here the opportunity to meet new people and realities.
i will briefly present my relation to softimage.
i am probably far far less
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