Re: OT: TDToolmaker looking for work

2014-03-04 Thread Raffaele Fragapane
Sterling sebastien.sterl...@gmail.com wrote: My mistake then, I thought this might be prevision of a project. On 4 March 2014 12:35, Leonard Koch leonardkoch...@gmail.com wrote: Thanks for clearing that up Raffaele I thought as much when I took a look at it. On Mar 4, 2014 1:13 PM, Raffaele

Luxology Modo 50% off for this mailing list

2014-03-04 Thread Raffaele Fragapane
Hi all, If you can't be bothered to read some text, the important bit is in bold a few paragraphs down. Now that the worst kept secret EVER has seen the sunlight, while everybody is still shell shocked, I think it's worth posting this. I'd like to say I'm surprised, or emotionally drained, but

Re: Luxology Modo 50% off for this mailing list

2014-03-04 Thread Raffaele Fragapane
Personally I find the offer monetary value itself barely relevant. Let me explain: It's more the fact a person as highly positioned as him keeps in touch with people who have hardly anything to do with his products and is wiling to jump a whole chain of decision makers and bureaucracy to make

Re: Luxology Modo 50% off for this mailing list

2014-03-04 Thread Raffaele Fragapane
, 11E ÉTAGE MONTRÉAL (QUÉBEC) H3A 1P8 T 514 849-1555 F 514 849-5025 WWW.SHEDMTL.COM http://www.shedmtl.com/ http://WWW.SHEDMTL.COM http://www.shedmtl.com/ VFX Curriculum 03: Compositing Basics mail to: s...@shedmtl.com On Mar 4, 2014, at 10:15 PM, Raffaele Fragapane raffsxsil

Re: Luxology Modo 50% off for this mailing list

2014-03-04 Thread Raffaele Fragapane
Only if you get screwed over by Pagani first. Or if Porsche doesn't deliver your hybrid GT3-R on time. On Wed, Mar 5, 2014 at 4:06 PM, Matt Lind ml...@carbinestudios.com wrote: Could you talk to Elon Musk, please? I could use a Tesla about now. Matt

Re: Ensuing Chaos

2014-03-03 Thread Raffaele Fragapane
Well, not being able to scale up by buying more seats if the need was ever to arise is a pretty major issue with companies killing software. For individuals it's one thing, you can ride an existing license like Soft's for years, especially when you consider how little drastic innovation we've

Re: Ensuing Chaos

2014-03-03 Thread Raffaele Fragapane
If I knew or if we were to I probably couldn't say it publicly within my NDA. But honestly speaking? I just don't know, nor have i given it much consideration. Personally, and this is me, nothing to do with AL, I'm so tired of the whole commercial software thing since AD established absolute

Re: The Lego Movie: Behind the Scenes and How They Made the Movie

2014-01-30 Thread Raffaele Fragapane
It entirely depends on budget. 2s is more like the most cels any given character gets in a very fluid shot, often multiple characters get their holds and actions interleaved, if it's not jarring, to give the impression of 1s. Rarely you get 2s or 3s held with facial on 1s if there's actual lip

Re: Remember location in Anim Editor per curve.

2014-01-21 Thread Raffaele Fragapane
was. On 21 January 2014 10:41, Raffaele Fragapane raffsxsil...@googlemail.com wrote: I think he means an auto-memo-cam kind of thing dependant on selection. I don't think it's quite possible to make it unambiguous given that it'd probably be a considerable amount of additional data, and that you can

Re: Remember location in Anim Editor per curve.

2014-01-20 Thread Raffaele Fragapane
I think he means an auto-memo-cam kind of thing dependant on selection. I don't think it's quite possible to make it unambiguous given that it'd probably be a considerable amount of additional data, and that you can mix and match curves into conflicting views. Maya does something like that if I

Re: Windows 8

2014-01-13 Thread Raffaele Fragapane
8.1 is a considerable improvement over 8 in terms of usability actually. It's not without some nagging things, but at this point most are a matter of preference, and very few are objectively steps back. Performance wise I don't think it can be argued it's overall better on many fronts, even if

Re: Relax deformer equivalent?

2014-01-11 Thread Raffaele Fragapane
You could have a look at stretchmesh. It's been OSSed, and while there is no compile on their website for 2014, there should be a thread on CGtalk in the Maya forums you should be able to dig up where someone took the time to address the issue or two in the project and provide a recompile that,

Re: Windows 8

2014-01-11 Thread Raffaele Fragapane
8.1 is actually pretty decent these days, especially if you are on the modern side of the technology line. Even with the cosmetic re-shuffle bringing back a more start menu feeling it's still a bit awkward and inefficient at times with its hybrid approach and some too tablet friendly approaches

Re: rigging in xsi vs maya

2014-01-08 Thread Raffaele Fragapane
I'm going to hold back on expressing how I really feel about it, and leave it at: It's utter shit. I read/reviewed that a while ago as I was requested to (helping with training and cross training) and it's asinine and a plain display of incompetence in both softwares and of extremely inefficient

Re: tangent/binormal space computation

2013-12-05 Thread Raffaele Fragapane
As far as I know the common standard is the normal at the sample for Y, the projection of the first edge of the corner on the normal plane for X, and then the cross product between the two for Z, as a 3x3 matrix. In object space (like for local shapes) it's similar enough with the normal for the

Re: Open GL High Quality ?

2013-12-01 Thread Raffaele Fragapane
You can if you hit the wall with your back and not front on. It's a valid request IMO, fog is serious business. On Sat, Nov 30, 2013 at 7:45 AM, Guillaume Laforge guillaume.laforge...@gmail.com wrote: Well, in real world you can't see the fog while hitting a wall. On Fri, Nov 29, 2013 at

Re: Non-spherical eye while keeping iris circular

2013-11-18 Thread Raffaele Fragapane
If you have no textural detail in the eye and therefore can afford some discontinuity in the tension it's easy enough to achieve. Use one mesh for the deforming eye, a second one that's a proper sphere with the iris centered around the iris, bind it to the stretchy mesh from the iris out so the

Re: DQ Deformation compound and scaling...

2013-11-11 Thread Raffaele Fragapane
By default DQ doesn't consider scaling. The original paper omits it too as it's not that common at bone anim level in games (which is what the paper focused on). We had the same issue with the DQ compounds when they were offered and we tested them, so we ended up cooking our own to account for

Re: Envelope Operator funkyness

2013-10-31 Thread Raffaele Fragapane
Absolutely nothing, or hundreds of our stand-ins would have issues :) Absolutely nothing for the static kine state either, since for years we've used compensation tricks changing that in unison to transform changes. There are a lot of this with that can make bad things happen that are borderline

Re: SI selections driving me nuts...

2013-10-30 Thread Raffaele Fragapane
Agreed, I would probably give up the deformation side of rigging if I didn't have it. On Thu, Oct 31, 2013 at 10:34 AM, Luc-Eric Rousseau luceri...@gmail.comwrote: Paint selection is probably the best point raycast mode. On Wed, Oct 30, 2013 at 5:22 PM, Grahame Fuller

Re: SI selections driving me nuts...

2013-10-30 Thread Raffaele Fragapane
Oh, and bonus points because it works with a symmetry map, including custom baked ones for non topologically symmetrical meshes. On Thu, Oct 31, 2013 at 12:57 PM, Raffaele Fragapane raffsxsil...@googlemail.com wrote: Agreed, I would probably give up the deformation side of rigging if I

Re: Painting negative weightmap values

2013-10-27 Thread Raffaele Fragapane
protip #3 Setting values that you are free to change later on to crazy high or crazy low numbers is usually a spectacularly bad idea. Unless you're stuck with whatever domain you set (like it was before ICE), if you only need single digit integer parts to your numbers setting highs and lows in the

Re: Painting negative weightmap values

2013-10-27 Thread Raffaele Fragapane
to about ten thousand without problems. I guess in the millions it'd probably be a spectacularly bad idea. Good call, Raff! On Sun, Oct 27, 2013 at 7:59 PM, Raffaele Fragapane raffsxsil...@googlemail.com wrote: protip #3 Setting values that you are free to change later on to crazy high

Re: Global Python interpreter?

2013-10-21 Thread Raffaele Fragapane
/10/2013 5:44 PM, Raffaele Fragapane wrote: I might have been unclear, sorry. No, it won't work across tabs of course, but it gets closer to Maya's way of working within each tab (which I understand is where Sergio comes from), and it allows to expand or contract module functionality on the fly

Re: Global Python interpreter?

2013-10-20 Thread Raffaele Fragapane
yes, you need to extend it with some files, a directory parser, and a push to dir wrapper to extend the magic module. On Sat, Oct 19, 2013 at 2:46 AM, Luc-Eric Rousseau luceri...@gmail.comwrote: On Thu, Oct 17, 2013 at 6:22 PM, Raffaele Fragapane raffsxsil...@googlemail.com wrote: If you want

Re: Global Python interpreter?

2013-10-17 Thread Raffaele Fragapane
I'm sure you're used to Maya, where the environment gets cluttered with anything and everything you run, in XSI as Steve mentioned you get a clean engine every tab, every run. Good and bad to it (personally I find it generally more good than bad compared to a constantly and unpredictably stale

Re: Global Python interpreter?

2013-10-17 Thread Raffaele Fragapane
Class concept is extremely powerful in case one is curious enough to learn it. Alok. Sent from my iPhone On Oct 17, 2013, at 6:22 PM, Raffaele Fragapane raffsxsil...@googlemail.com wrote: I'm sure you're used to Maya, where the environment gets cluttered with anything and everything you

Re: My Speedometer plugin

2013-10-17 Thread Raffaele Fragapane
, October 16, 2013 6:36 PM To: softimage Subject: Re: My Speedometer plugin hahaha, technically correct. On Wed, Oct 16, 2013 at 3:10 PM, Raffaele Fragapane raffsxsil...@googlemail.commailto:raffsxsil...@googlemail.com raffsxsil...@googlemail.com wrote: Twice the velocity is actually

Re: Autodesk´s Sales model

2013-10-16 Thread Raffaele Fragapane
This pretty much hits the nail on the head IMO. A number of factors converging has made it so that people have been slowly conditioned to think DCC software and its sales and updates right now are OK to be as cheap as they are on the frontload expenditure (a couple to three and half grands for

Re: File size limit?

2013-10-15 Thread Raffaele Fragapane
I wonder how many people had to look up who Stibitz was :) On Tue, Oct 15, 2013 at 5:28 PM, olivier jeannel olivier.jean...@noos.frwrote: This is not these days, it's once upon a time :) Le 15/10/2013 06:52, Raffaele Fragapane a écrit : Where's Kim Aldis when you need him? His first

Re: File size limit?

2013-10-14 Thread Raffaele Fragapane
...@gmail.com wrote: I would totally go on strike if I had to deal with a 2GB environment within a single scene! On 10 October 2013 23:21, Raffaele Fragapane raffsxsil...@googlemail.comwrote: Plenty cases, such as environment bakes with multiple passes and complex geo, where the 2GB limit

Re: File size limit?

2013-10-14 Thread Raffaele Fragapane
Wow, editing fail. I think I have the highest occurrences of these days per sentence ever to hit this list. On Tue, Oct 15, 2013 at 1:49 PM, Raffaele Fragapane raffsxsil...@googlemail.com wrote: You won't have to since a stupid file limitations prevents it from happening. Why would

Re: File size limit?

2013-10-14 Thread Raffaele Fragapane
Kids these days, hei? On Tue, Oct 15, 2013 at 2:17 PM, Eric Turman i.anima...@gmail.com wrote: These days the posts about these days have too many these days in them ;) On Mon, Oct 14, 2013 at 9:55 PM, Raffaele Fragapane raffsxsil...@googlemail.com wrote: Wow, editing fail. I think I

Re: File size limit?

2013-10-14 Thread Raffaele Fragapane
@listproc.autodesk.com *Cc:* softimage@listproc.autodesk.com *Subject:* Re: File size limit? these days just makes you guys sound so old! Lol Chris On 15 Oct, 2013, at 11:47 AM, Raffaele Fragapane raffsxsil...@googlemail.com wrote: Kids these days, hei? On Tue, Oct 15, 2013 at 2:17 PM

Re: Siggraph Tech papers 2013

2013-10-07 Thread Raffaele Fragapane
found it but without the software that does the interpolation on keyframes for 3d painting I see it difficult to replicate the effect. Thanks for the suggestion tho. David. -- *From:* Raffaele Fragapane raffsxsil...@googlemail.com *To:* softimage

Re: Siggraph Tech papers 2013

2013-10-06 Thread Raffaele Fragapane
A lot of them are available for free, some are exclusive to ACM members. Anything in particular you're after? On Mon, Oct 7, 2013 at 5:36 AM, David Rivera activemotionpictu...@yahoo.com wrote: Hello, I was wondering if anyone has had the chance to see or download one of the white tech

Re: Kudos AD - Soft gets some promotion

2013-09-30 Thread Raffaele Fragapane
It's the thing you were doing with Edy and the jar of nutella when you had him wear the blond wig, I believe. On Tue, Oct 1, 2013 at 6:22 AM, Eric Thivierge ethivie...@hybride.comwrote: Sorry, what is Mollycoddling? :P On September-30-13 4:20:23 PM, Jon Swindells wrote: You can't be

Re: Kudos AD - Soft gets some promotion

2013-09-30 Thread Raffaele Fragapane
I think the point being made is that it's too frequent. Even a positive thread, such as the vein this was started in, becomes a bitch session very quickly. I disagree this is the place to constantly, incessantly and exclusively whinge and bitch and whine. Some on key disturbances or negatives,

Re: Kudos AD - Soft gets some promotion

2013-09-30 Thread Raffaele Fragapane
If you want things to change let management know directly. Inundate AD mailboxes letting them know that you will NOT move to Maya, and start giving your money to someone else, be it Fabric, The Foundry, SideFX, Exo etc. If you have rigging and animation requirements, which leaves you kind of out

Re: 3delight v4 is out for Softimage

2013-09-29 Thread Raffaele Fragapane
I got to say I have got not one crash with Arnold for Soft and the RR insofar in all this year. Not doing anything stellar, but the classic rendering racing the region feeling kind of crash has been notably and completely absent no matter what. Got a small handful of other crashes here and there,

Re: [C++] passing a STD:vector in context.PutAttribute

2013-09-25 Thread Raffaele Fragapane
No current major DCC app out there that I know has a thread safe SDK for concurrency, maybe for some specific parts, but not for the actual application and data objects outside such domains, not even the bare fundamentals. They were all conceived in the late 90s and revisited somewhat in the

Re: Looking for artists

2013-09-25 Thread Raffaele Fragapane
I'm only a little surprised, but positively. This is a list that's always had some standards, and very, very low anonymous participants. Anonymous recruiting is a farce, and hype baiting an insult to professional standards and the userbase of candidates you address. It means little whether it's

Re: Looking for artists

2013-09-25 Thread Raffaele Fragapane
. On Thu, Sep 26, 2013 at 11:26 AM, Eric Lampi ericla...@gmail.com wrote: I don't think there is malicious intent, but it doesn't make me comfortable, or anyone else apparently. What we need in this business is more transparency, not less. Eric On Sep 25, 2013 7:53 PM, Raffaele Fragapane

Re: 2014

2013-09-19 Thread Raffaele Fragapane
They aren't broken, referencing references is a million miles away from a trivial problem. The key to it is order of execution, which is neigh impossible to guarantee without responsabilizing users well beyond what your average seat warmer can deal with from a technical stand point. The way Soft

Re: linux

2013-09-16 Thread Raffaele Fragapane
Architecturally you could say it does, it also doesn't have some of the deployment issues coming with Soft's aging back-end. It has some downright infuriating issues of its own though. A malformed log window with erratic stdout and stderr catch, every window in Maya spawns an actual X window

Re: Article on Bifrost

2013-09-12 Thread Raffaele Fragapane
There are, but precious few and mostly a jumble of many loosely couple functionalities tossed into versatile nodes. The ports are also explicitly typed (what limited dynamicism there is is flakey on the best of day), and it is NOT an evaluation engine, so forget about reading and setting arbitrary

Re: Article on Bifrost

2013-09-11 Thread Raffaele Fragapane
The Hypershade always allowed for that much, as did the hypergraph really, but everybody used the hypershade anyway because it sucked a few square inches less equine balls than the HG did. The NE hardly adds anything in terms of exposure or functionality, but it was a big step forward in

Re: Article on Bifrost

2013-09-11 Thread Raffaele Fragapane
It still looks absolute arse Luc-Eric, even if a lot less so than it did before, and it generally handles arsedly too :p The only thing it has in common with ICE (looks wise) is it has coloured circles for ports, but handling population, context, connections, port expansion and so on is still bad,

Re: Article on Bifrost

2013-09-11 Thread Raffaele Fragapane
] on behalf of Raffaele Fragapane [ raffsxsil...@googlemail.com] *Sent:* 12 September 2013 09:31 *To:* softimage@listproc.autodesk.com *Subject:* Re: Article on Bifrost It still looks absolute arse Luc-Eric, even if a lot less so than it did before, and it generally handles arsedly too :p

Re: Would you like to recover your scene?

2013-09-08 Thread Raffaele Fragapane
There's actually a surprising number of issues that you can spot right away when you have an ascii file that don't involve the kind of ASCII search that feels like picking fleas off a wolf. Scene bloat, something Maya suffers for enormously but Soft isn't exactly immune to, is just one of many

Re: Friday Flashback #133

2013-08-26 Thread Raffaele Fragapane
The problems are simple: A) The patent is retardedly generic and its acceptance is questionable, but what is done is done. B) It was NOT the brilliant intuition that nobody had before it was claimed to be, prior work too close for comfort existed, but it was a different time and nobody else ran

Re: SI Matrix3 and Maths

2013-08-26 Thread Raffaele Fragapane
The rotation order matters. It's as simple as each rotation pushing a gimbal along by a linear distance of trigonometric functions of that angle in turns, in the rotation order... order. Wikipedia has the matricial forms: http://en.wikipedia.org/wiki/Rotation_matrix#Basic_rotations What's not

Re: SI Matrix3 and Maths

2013-08-26 Thread Raffaele Fragapane
. Eric Thivierge http://www.ethivierge.com On Mon, Aug 26, 2013 at 8:15 PM, Raffaele Fragapane raffsxsil...@googlemail.com wrote: The rotation order matters. It's as simple as each rotation pushing a gimbal along by a linear distance of trigonometric functions of that angle in turns

Re: Friday Flashback #133

2013-08-26 Thread Raffaele Fragapane
, 2013 at 10:33 AM, Eric Thivierge ethivie...@gmail.comwrote: On Mon, Aug 26, 2013 at 8:06 PM, Raffaele Fragapane raffsxsil...@googlemail.com wrote: F) The software patents world is an American thing Heh, this coming from someone who voted for G.W. Bush even when not even a US citizen! :P

Re: Friday Flashback #133

2013-08-26 Thread Raffaele Fragapane
The Governor with a capital G, there's only one, and sadly he couldn't run for presidentials. On Tue, Aug 27, 2013 at 11:42 AM, Eric Thivierge ethivie...@gmail.comwrote: On Mon, Aug 26, 2013 at 9:14 PM, Raffaele Fragapane raffsxsil...@googlemail.com wrote: If I had right to vote

Re: Friday Flashback #133

2013-08-26 Thread Raffaele Fragapane
Eric, this is all your fault.

Re: GEAR_mc a fork of Jeremie Passerin's GEAR project

2013-08-26 Thread Raffaele Fragapane
Is Jeremy still working on/maintaining GEAR? Maybe administration could be shared and this merged back into the original GEAR? Good job Miquel. On Tue, Aug 27, 2013 at 1:04 PM, Gustavo Eggert Boehs gustav...@gmail.comwrote: Very kind of you to share Miquel. Looks packed with good stuff! I

Re: Friday Flashback #133

2013-08-26 Thread Raffaele Fragapane
Well, Reagan was first a radio personality, then a film actor, then a TV actor, and only a fair bit later a president and managed two terms :p Besides, both me and Eric were joking, maybe the whole bipartisan debate is best suited to some other place? On Tue, Aug 27, 2013 at 1:21 PM, Stefan

Re: Friday Flashback #133

2013-08-26 Thread Raffaele Fragapane
...@listproc.autodesk.com] *On Behalf Of *Eric Thivierge *Sent:* Monday, August 26, 2013 5:33 PM *To:* softimage@listproc.autodesk.com *Subject:* Re: Friday Flashback #133 On Mon, Aug 26, 2013 at 8:06 PM, Raffaele Fragapane raffsxsil...@googlemail.com wrote: F) The software patents world

Re: Friday Flashback #133

2013-08-26 Thread Raffaele Fragapane
-Original Message- From: Raffaele Fragapane Sent: Monday, August 26, 2013 11:06 PM To: softimage@listproc.autodesk.**com softimage@listproc.autodesk.com Subject: Re: Friday Flashback #133 Eric, this is all your fault. -- Our users will know fear and cower before our software! Ship it! Ship

Re: Windows 7 or 8

2013-08-25 Thread Raffaele Fragapane
There are more than a few apps that barf at win8 in metro mode, and even with several tweaks some are just plain too painful. The Crytek SDK one and half release ago in example outright refuses to run for many people. It's a minority, and my experience is Soft, Maya, PS, ZBrush etc. all run

Re: How to read .MEL script in Softimage

2013-08-25 Thread Raffaele Fragapane
Maya doesn't make it easy either thanks to a staggeringly retarded descriptor of the FCurves. We did write such a thing (something to move curves seamlessly and below the float precision threshold between Soft and Maya), and in the end the only way to propely re-interpret from or to Maya was a

Re: Sci-tech 2014 Oscars shortlist announced

2013-08-24 Thread Raffaele Fragapane
If ZBrush doesn't outright win this one there's no faith to be had in it anymore, none whatsoever. Not one item on the list has been as singularly influential and transforming for the quality of VFX assets in the last ten years, and not one of them has the same singular point of inception that

Re: Softimage 2015 User Survey

2013-08-21 Thread Raffaele Fragapane
) H3A 1P8 T 514 849-1555 F 514 849-5025 WWW.SHEDMTL.COM http://www.shedmtl.com/ http://WWW.SHEDMTL.COM http://www.shedmtl.com/ On 2013-08-21, at 7:06 PM, Eric Turman i.anima...@gmail.com wrote: [image: Inline image 1] On Wed, Aug 21, 2013 at 5:43 PM, Raffaele Fragapane raffsxsil

Re: Softimage 2015 User Survey

2013-08-21 Thread Raffaele Fragapane
-1555 F 514 849-5025 WWW.SHEDMTL.COM http://www.shedmtl.com/ http://WWW.SHEDMTL.COM http://www.shedmtl.com/ On 2013-08-22, at 12:22 AM, Raffaele Fragapane raffsxsil...@googlemail.com wrote: For the record Mint isn't supposed to be a clone of Ubuntu for its simplicity of installation

Re: [OT] Flux

2013-08-19 Thread Raffaele Fragapane
Not quite, but near. On Guardians Animal cooked its own because nothing distributed across a network (at all, or with such disrespect for boundaries that they might as well not have bothered), not even Houdini (that made it actually more than viable in 2010). Things have changed since, and I

Re: [OT] Flux

2013-08-19 Thread Raffaele Fragapane
It's far from a trivial problem anyway, and there will always be major tradeoffs as advecting across a large domain is intrinsically not friendly to divisions that don't require either immense overhead or obtrusive management, so they might very well have something mind-blowing cooking. The claim

Re: just not normal

2013-08-15 Thread Raffaele Fragapane
Yes, a linear algebra book will tell you what you need to know in the context of ICE to KNOW that. Positions converted with 4x4 and locations with 3x3 is scarily incorrect and highly coincidental. I really, really do recommend some fundamentals of linear algebra if you're getting deeper into ICE.

Re: Future of Naiad

2013-08-14 Thread Raffaele Fragapane
It might be worth figuring out what you want out of your choices. If you want a mature solution with well integrated production tested solvers, a rendering engine with inifnite licenses that is very highly tailored to scale massively with those simulations, you won't beat Houdini, no matter what

Re: Scripting help - write a script based on script editor operations

2013-08-13 Thread Raffaele Fragapane
, but with the ability of going less/further that amount Sounds really strange that doing it in ICE is that complicated or can't be done...I tought it may be easy, since with a simple expression you can achieve that result 2013/8/14 Raffaele Fragapane raffsxsil...@googlemail.com ARGHHH, I keep sending

Re: ICE - create weightmap on intersection

2013-08-12 Thread Raffaele Fragapane
Bugger. Hit sent early, that was a draft. Below quote edited the way it was supposed to read. On Tue, Aug 13, 2013 at 1:28 PM, Raffaele Fragapane raffsxsil...@googlemail.com wrote: At first glance that will do proximity, not intersection. Basically, again at first look, if you get

Re: Maya Xgen

2013-08-11 Thread Raffaele Fragapane
Of course he does, particularly with xGen going commercial. He sued Disney over it and won an undisclosed settlement (it's not on record whether it's royalties or a flat payment). http://patentexaminer.org/2011/10/disney-sued-for-infringing-virtual-hair-raising-patent/ On Sun, Aug 11, 2013 at

Re: Maya Xgen

2013-08-10 Thread Raffaele Fragapane
Hmm, every single time you work on a TVC or Episodical where characters have hair? When you do DigiDoubles? Whenever you start a movie? The moment you have furry creatures? I don't know, practically EVERYTHING I worked on in the last 10 years except for LEGO required abundant styling of hair,

Re: Maya Xgen

2013-08-10 Thread Raffaele Fragapane
Ila is on some of those. Two weeks is a lot more than they seem to get on average :p On Sat, Aug 10, 2013 at 6:37 PM, Christopher Crouzet christopher.crou...@gmail.com wrote: http://nerdreactor.com/wp-content/uploads/2012/09/the-hobbit-nori.jpg You've got 2 weeks, make sure you don't forget

Re: Maya Xgen

2013-08-09 Thread Raffaele Fragapane
Sorry, but can I have it explained to me how that is a bad thing? The fact a shop can develop an expensive and specialised piece of tech and have hope to see it further developed, maintained, not to mention recoup liquidity, from a software company is far from bad, and it brings technology to Joe

Re: Maya Xgen

2013-08-09 Thread Raffaele Fragapane
When I read: Wow that looks really cool AD must be trying really hard to push the aw wait no they bought it off Disney. I see bitching, because it brings nothing constructive to the discussion other than take a stab at AD for the sake of taking it. That's the end of the story. If you see it as

Re: Why did I pay support?? Why did I buy a suite ? I want my moneyback!

2013-08-08 Thread Raffaele Fragapane
Houdini is a very, very serious alternative that, if invested in, can make a gimongous difference in a number of stretches of the pipe. Modo I can't really say I see as a competitor, it barely covers spots if you make movies or games. The problem is that literally NOTHING out there will cover the

Re: Why did I pay support?? Why did I buy a suite ? I want my moneyback!

2013-08-08 Thread Raffaele Fragapane
autodesk SMB club points to some old prototyping page. If that doesn't mean all the fun and the resources are in CAM/CAE I don't know what would. On Fri, Aug 9, 2013 at 8:39 AM, Christopher Crouzet christopher.crou...@gmail.com wrote: I'm thinking that if we flood Google with Autodesk in my

Re: [OT] Another one bites the dust...DS is EOL.

2013-08-06 Thread Raffaele Fragapane
I'd agree in principle, but a jungle of software patents, code cross-pollination, and strong dependency on, and exposure of, company internals when one changes hand make it hard for some products to be shuffled around. IE: if they had to put DS up for sale, what happens to patented and shared high

Re: OT: Yost Group - related to the Naiad/SIGGRAPH discussion

2013-08-06 Thread Raffaele Fragapane
You have clearly never met Chris Bone :) On Wed, Aug 7, 2013 at 7:56 AM, Eric Lampi ericla...@gmail.com wrote: It's between Tony at Psyop and Wyatt over at The Mill, the most epic beards in VFX. Eric Freelance 3D and VFX animator http://vimeopro.com/user7979713/3d-work On Tue, Aug 6,

Re: OT: Yost Group - related to the Naiad/SIGGRAPH discussion

2013-08-06 Thread Raffaele Fragapane
Aloys Baillet aloys.bail...@gmail.com The subliminal images of Andrea's face disturbed me more than seing Eric though! On Wed, Aug 7, 2013 at 8:09 AM, Raffaele Fragapane raffsxsil...@googlemail.com wrote: You have clearly never met Chris Bone :) On Wed, Aug 7, 2013 at 7:56 AM, Eric Lampi

Re: OT: Yost Group - related to the Naiad/SIGGRAPH discussion

2013-08-05 Thread Raffaele Fragapane
No they don't, not quite yet. DCC is for digital content creation, Fabric currently is a platform, a DCC development base, but you can't model, rig, or edit function curves with a high level interface yet. The solid framework with an eye to the future part is what they provide, which is no small

Re: OT: Yost Group - related to the Naiad/SIGGRAPH discussion

2013-08-05 Thread Raffaele Fragapane
Why Fanboi, and why conspiracy? I consider Paul and Co. to be smart enough to know that that is EXACTLY what they should be shooting for. AD knows it themselves IMO, as does SideFX, and the Foundry, and many others. The writing couldn't be plainer on all walls that the industry is shifting

Re: OT: Yost Group - related to the Naiad/SIGGRAPH discussion

2013-08-03 Thread Raffaele Fragapane
Wow, that MU article has indirectly managed to drag the waters for Stefan Didak as well! http://forums.cgsociety.org/showthread.php?f=59t=1118357page=3pp=20 Posts 52 and 53. Stefan might not be as well known as the names of the Yost Group or Hudson, but he'd been a constant presence on some

Re: OT: Yost Group - related to the Naiad/SIGGRAPH discussion

2013-08-03 Thread Raffaele Fragapane
Actually Max ran on windows 95 and then 98 as well though it wasn't meant to I guess, unlike a lot of other software at the time, which was a huge part of why it was popular (alongside the whole piracy thing). For that alone it was for quite a while relegated as a toy app in people's minds. That

Re: OT: Yost Group - related to the Naiad/SIGGRAPH discussion

2013-08-03 Thread Raffaele Fragapane
, though now I cannot figure out where I would have known about that; perhaps usenet or bbs. On Sat, Aug 3, 2013 at 5:45 PM, Raffaele Fragapane raffsxsil...@googlemail.com wrote: Actually Max ran on windows 95 and then 98 as well though it wasn't meant to I guess, unlike a lot of other software

RE: OT: Yost Group - related to the Naiad/SIGGRAPH discussion

2013-08-03 Thread Raffaele Fragapane
[mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Raffaele Fragapane *Sent:* Sunday, August 04, 2013 3:06 AM *To:* softimage@listproc.autodesk.com *Subject:* Re: OT: Yost Group - related to the Naiad/SIGGRAPH discussion** ** ** ** I remember the same outrage, it was in some

Re: OT: Yost Group - related to the Naiad/SIGGRAPH discussion

2013-08-03 Thread Raffaele Fragapane
[mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Raffaele Fragapane *Sent:* Sunday, August 04, 2013 5:18 AM *To:* softimage@listproc.autodesk.com *Subject:* RE: OT: Yost Group - related to the Naiad/SIGGRAPH discussion** ** ** ** Every and any version of any software has

Re: OT: Yost Group - related to the Naiad/SIGGRAPH discussion

2013-08-02 Thread Raffaele Fragapane
I haven't heard their staff complaining loudly on any blog though, but then I obviously don't know all of them by name :) That's somewhat beside the point though, the fact is even all those licenses combined are the classic spit in the ocean equivalency to the ocean of viz and suit installed base

RE: Softimage Future (again (Siggraph 2014 reincarnation)

2013-08-01 Thread Raffaele Fragapane
No! You're taking guidance from someone who had his hand up the arse of a foam rubber puppet. Isn't that more comforting? Or maybe from Lucas, but that might not be as comforting. What would jarjar do? On 1 Aug 2013 03:48, Matt Lind ml...@carbinestudios.com wrote: Yoda? We’re taking guidance

Re: Softimage Future (again (Siggraph 2014 reincarnation)

2013-08-01 Thread Raffaele Fragapane
, pete...@skynet.be wrote: he (lucas) made all the money he made in his entire career a second time by selling to disney, while pissing off millions in one same move. Sure I’d take some guidance from him! *From:* Raffaele Fragapane raffsxsil...@googlemail.com *Sent:* Thursday, August 01

Re: Why did I pay support?? Why did I buy a suite ? I want my money back!

2013-08-01 Thread Raffaele Fragapane
It might help to defuse things a bit though if things were clearer, as we will tend to assume the worst if uninformed. There is some knee jerk, but from outside the view isn't quite as clear as it is from where you stand Luc-Eric. Is this a reshuffle and Daniel has just been offset elsewhere, or

Re: OT: Yost Group - related to the Naiad/SIGGRAPH discussion

2013-08-01 Thread Raffaele Fragapane
That requires the follow up too though. The person he got in touch with left/was let go shortly after, and the bridge was dead. Someone else got in touch again after he complained publicly I believe. I'd be curious to see, however highly unlikely it is to eventuate, what would happen if a

Re: something to cheer you guys up a bit :)

2013-08-01 Thread Raffaele Fragapane
You could have vanilla ice at a SIGGRAPH party... Again On 2 Aug 2013 07:22, Paul Doyle technove...@gmail.com wrote: this is why we cant have nice things. On 1 August 2013 17:12, Alan Fregtman alan.fregt...@gmail.com wrote: *All right stop.* *Fabricate and listen!* *Splice is back with a

Re: something to cheer you guys up a bit :)

2013-08-01 Thread Raffaele Fragapane
Just make sure you have an over-age, sleezy fat pornstar turning up, and whoever you pick will be fine. On Fri, Aug 2, 2013 at 7:59 AM, Paul Doyle technove...@gmail.com wrote: Thanks to you guys, we now have to think of a different party idea. I'm thinking Drew Carey, The Splice Is Right.

Re: something to cheer you guys up a bit :)

2013-08-01 Thread Raffaele Fragapane
-What happens at Siggraph stays at Siggraph -That's what she said -At least he bought you drinks beforehand Pick one, or come up with your own :) On Fri, Aug 2, 2013 at 9:31 AM, Paul Doyle technove...@gmail.com wrote: Ron was awesome. I may have been drunk. On 1 August 2013 19:25, Raffaele

Re: Why did I pay support?? Why did I buy a suite ? I want my moneyback!

2013-07-31 Thread Raffaele Fragapane
Last time I heard a definite figure it was 12, later on I heard a not-as-reliable 14. I'd say between 10-15 actual developers sounds like the realistic ballpark (without management etc). Don't think Maya has hundreds though :) I think currently one of the largest, if not the largest, permanently

Re: Why did I pay support?? Why did I buy a suite ? I want my money back!

2013-07-31 Thread Raffaele Fragapane
This thread is a gift that keeps on giving. It's now officially got better than Dexter season 2 and is just about near catching up to Breaking Bad. If AD should take anything from it it's probably not so much the hate and the mis-trust (although there is such a thing as getting a hint :) ), it's

Re: Why did I pay support?? Why did I buy a suite ? I want my moneyback!

2013-07-31 Thread Raffaele Fragapane
When you look at how easy it is to produce controlled and interesting frequencies with your hand (things such as a beat, accel/decel etc.) an 80 bucks device that can sample 10 sources accurately at 200hz is very, very far from useless :) Yes, fatigue onset would make it a silly thing to orbit

Re: Why did I pay support?? Why did I buy a suite ? I want my moneyback!

2013-07-31 Thread Raffaele Fragapane
but as a modeler, sculptor and texture artist I can see myself getting some serious hand fatigue with this. There needs to be some feedback to be of any long term use. On 7/31/2013 4:44 PM, Raffaele Fragapane wrote: When you look at how easy it is to produce controlled and interesting

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