Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-17 Thread Dan Yargici
Hi Chris, I've had to ignore the list for the last week for personal reasons, so apologies if this has been mentioned somewhere across the myriad threads... I keep hearing yourself, Maurice, Graham, and everyone else from Autodesk who have stuck their heads above the parapet continuously mention

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-17 Thread Ed Manning
Excellent point, Dan! Maybe start a new thread with this topic?

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-17 Thread Stephen Davidson
I am just a freelancer, but I have never worked on a Movie or a Game in over 20 years. Only Commercial, Corporate, and Broadcast (some Web videos as well) A show of hands? On Mon, Mar 17, 2014 at 11:20 AM, Dan Yargici danyarg...@gmail.com wrote: Hi Chris, I've had to ignore the list for the

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-17 Thread Alastair Hearsum
Julian Great. Articulate a Alastair Hearsum Head of 3d GLASSWORKS 33/34 Great Pulteney Street London W1F 9NP +44 (0)20 7434 1182 glassworks.co.uk http://www.glassworks.co.uk/ Glassworks Terms and Conditions of Sale can be found at glassworks.co.uk (Company registered in England with number

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-17 Thread Alastair Hearsum
We do TV commercials almost exclusively. No games no movies. We have the best tool in SI Alastair Hearsum Head of 3d GLASSWORKS 33/34 Great Pulteney Street London W1F 9NP +44 (0)20 7434 1182 glassworks.co.uk http://www.glassworks.co.uk/ Glassworks Terms and Conditions of Sale can be found at

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-17 Thread olivier jeannel
/And yet, that burden of responsibility doesn't seem to have been reflected in the manner in which Softimage is currently being EOL'd. I can't think of a more brutal scenario - immediate cessation of development; no prior warning; no safe-harbour alternative option; no pre-planning or

RE: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-17 Thread Matt Lind
During our pre-briefing of the retirement announcement, Autodesk said in plain English they don't want that. Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of skuby Sent: Saturday, March 15, 2014 2:05 AM To:

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-17 Thread Emilio Hernandez
So we wrongly called it a rumor. It was a pre-briefing... Now it makes sense all this innovation with booleans and non destructive bevel super tools of the future -- --- Emilio Hernández VFX 3D animation.

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-16 Thread Adam Sale
Chris, the possibilities when using ICE are so endless, that all nodes are fair game. Hard to narrow it down to just a few, especially with a lot of the heavy duty ICE users. Just have a look at the vast repository on rray.de There are some very innovative ideas to be found there, it's also the

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-16 Thread Julian Johnson
On 15/03/2014 17:44, Graham Bell wrote: I¹ve absolutely no doubt, but in all the time I¹ve demoed Softimage, even pre-AD, there was never anyone who didn¹t like the software, tech or couldn¹t see the potential benefits. However despite this, it wasn¹t easy for people to simply adopt. We could

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-16 Thread Martin
Selling SI is something that has already been discussed thousands of times since the EOL announcement and it is clear that it will never going to happen. I guess if someone offer 10x what Autodesk paid may have a chance to but that will never happen so let's stop with that topic. SI is never

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-16 Thread Raffaele Fragapane
I don't know if it's clear, but AD already reverted the decision of timebombing licences tied to a suite, so you already get a perpetual concurrent licence of Soft if you downgrade to Maya. The problem, and something worth fighting for IMO, is expanding, since no new seats will be available for

RE: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-16 Thread Chris Vienneau
great site From: softimage-boun...@listproc.autodesk.com [softimage-boun...@listproc.autodesk.com] on behalf of Adam Sale [adamfs...@gmail.com] Sent: Sunday, March 16, 2014 3:49 AM To: softimage@listproc.autodesk.com Subject: Re: Idea- Just keep Mental Ray and

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread skuby
*Martin furik...@gmail.com furik...@gmail.com* *With SI retired you can't buy licenses for SI anymore, it doesn't come with Max or Maya, you can only use the licenses you have right now. You should add keep selling SI licenses to your idea.MartinSent from my iPhone* Thing is, Softimage IS now

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Martin
Now I get it. Forget it, I misread those lines from your email. Martin Sent from my iPhone On 2014/03/15, at 16:56, skuby sku...@gmail.com wrote: The above has a severe typo: Should read: With that, I don't think Autodesk will want to encourage new users to Softimage, so not selling new

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Mirko Jankovic
All that we are fully developing Maya so it will be great just you seeis pure PR crap. From couple sides is heard that bifrost which is one big argument on their side is still too young to be usable. It is not even full grown fluid simulation and to replace ICE it will take years.. even after, by

Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Matt Lind
I'm not throwing the baby out with the bathwater. What you have to understand is Autodesk doesn't want customers running concurrent sessions off a single license as in a Maya/Max and a Softimage session running in parallel. that would effectively allow double the users to work while paying

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread skubyd
I agree completely, which is why I’m hoping that if we all band together and ask for this small set of concessions, it will help us all make wiser and easier transitions where-ever we may end up. you can rent or own either Max or Maya or some larger Suite and with any of these, you would

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread skuby
*Matt Lind speye...@hotmail.com speye...@hotmail.com via http://support.google.com/mail/bin/answer.py?hl=enanswer=1311182ctx=mail listproc.autodesk.com http://listproc.autodesk.com * *3:46 PM (8 minutes ago)* *to softimage* *I'm not throwing the baby out with the bathwater.

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Toonafish
Sales revenue was 2.31 Billion in 2013, and gross income 2.07 Billion. The funny thing is that while I read on the list the reason for shutting SI down is that they believe they can focus more on innovation this way. But AD spent only 600 million of that money on RD, and 2.83 Billion on

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Martin
AFAIK that's how the suites worked. You can use all apps in your PC with a single license and as soon as you run any of the apps you'll be using the license and won't be able to use any other app on any other PC. I think that is quite reasonable. Make it subscription only, or time limited

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Mirko Jankovic
Hey Chris Thanks for extensive cover. That is first concrete post with specific points that makes sense. Still stays question of killing Softimage in it's prime (even if it stagnating and Maya is on developers rise) before covering at least thsoe basic workflow things. All underlying tech is great

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Rob Chapman
We invite anyone here and many of you have taken up our offer to contribute and it is up to us to show that we are delivering over the next two years during the transition period. If we don't at the end than you will all have choices and plenty of time to evaluate your options. what kind of

RE: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Chris Vienneau
Hi guys, Your math is a little off as the number is 600 m in RD and 1 billion in sales and administrative. The administrative covers everything from all the people that support the developers to the building and computers. Autodesk spends more on RD than Adobe or Apple. Our CEO Carl Bass

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Mirko Jankovic
but there is still a bright future ahead all OK but this particular sentence invokes some really bad memories and taste for Softimage people... The future is brightclick On Sat, Mar 15, 2014 at 2:37 PM, Chris Vienneau chris.vienn...@autodesk.com wrote: Hi guys, Your math is a little

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite

2014-03-15 Thread Christoph Muetze
First you beat us up and now you try to convince us that is was for our own good and that you are actually really nice people... ? Cancer research. really? You are pulling this card here and now? I'm speechless. Chris On 15/03/14 14:37, Chris Vienneau wrote: Hi guys, Your math is a

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Francisco Criado
Sorry, don' t want to be rude here, but what i am seeing in this thread and others, is Softimage users helping develop Maya for the Company that ruin Softimage. They kill the software and then come to us to ask what parts of your ripped software would you like to have on the software we want to

RE: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite

2014-03-15 Thread Chris Vienneau
The topic was innovation and research. So no I was not trying to pull a cancer card but yes I was very proud to have helped out on that project. We are not trying to down play the fact that this decision sucks for many people on this list. cv/ From:

RE: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Tim Marinov
Hahahaha.. this is all I can say to you!Good luck with the inovation!Autodesk, it sounds that the future is bright for you as well. On 15 Mar 2014 13:37, Chris Vienneau chris.vienn...@autodesk.com wrote: Hi guys, Your math is a little off as the number is 600 m in RD and 1 billion in

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Emilio Hernandez
As I said in another post. Autodesk cut us our legs and now they are offering us a wheelchair. And they are trying to convince us that the weelchair is better than our legs by asking us how we want the wheelchair customized... pfff. Dont mean to be rude but... You can go back where you came

RE: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite

2014-03-15 Thread Emilio Hernandez
Well innovating Maya is not such a difficult task...

RE: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Chris Vienneau
Emilio there are people on this list and within the community that are working with us right now and taking us up on our offer to hear more about what we are doing? What do you have to lose to hear our plan? cv/ From: softimage-boun...@listproc.autodesk.com

RE: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Emilio Hernandez
Chris first bring back Softimage and then show us what you have to offer in Maya that will allow us to evaluate if what you are doing is good enough to replace Softimage. But at this moment. Maya is still a long way behind Softimage. I am not speaking of the ending result. I am talking about

RE: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Emilio Hernandez
By the way just being curious... During the time you made the decision of killing Softimage. Did you evaluate that maybe the one that you should have killed instead was Maya to dedicate your innovative effort to Softimage? Or that never happened?

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Martin
Improving Maya to make it better than any DCC available is a good thing, and I sincerely hope you success. The problem is that you killed Softimage just too soon. Now as how it is, Maya isn't better than SI and I seriously doubt that it will be in 2 years, or 3 or 4. Even without having ICE in

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite

2014-03-15 Thread Mirko Jankovic
Problem is it is not just it sucks ok get over it and move on, it is a life changer for a lot of seasoned Softimage veterans out there that are effectively reduced back to Maya junior, 2 and more decades of experience stripped away. That is something that no invention can replace. Using software

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite

2014-03-15 Thread Francisco Criado
Agree with you Mirko. 2014-03-15 12:38 GMT-03:00 Mirko Jankovic mirkoj.anima...@gmail.com: Problem is it is not just it sucks ok get over it and move on, it is a life changer for a lot of seasoned Softimage veterans out there that are effectively reduced back to Maya junior, 2 and more

RE: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Chris Vienneau
We agree. That is why you need to see the plan on how we change how you get the end result. Otherwise this is probably a really lame thread to follow for the group as we talk over each other and it much less entertaining than the Chris is a lying piece of crap diatribe. Let's get on the same

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread John Clausing
Chris, I admire you for having the courage to come on this list and tell us your side. But let's be clear, you don't get to be frustrated, angry, or abusive. You need to win us over, you have let us down, pure and simple. You have to convince us that there is a good reason to use your product,

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Francisco Criado
Chris, nobody here on this list is saying you are that, its not you, is Autodesk, the company we complain. And again, suppose someone comes and guts your workflow in pieces and then says look we want the best for you, so why don´t you tell me what you need, well we need that exactly way of working

RE: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite

2014-03-15 Thread Chris Vienneau
Agreed. I am running the transition training program and we need more ideas on how to help seasoned Soft users get trained up on Maya whether that be online or live training. Any thoughts are welcome. cv/ From: softimage-boun...@listproc.autodesk.com

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Emilio Hernandez
I will add to Francisco. All I have seen is that you are adding tools for Maya. Not really improving the workflow. Starting with the UI.

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite

2014-03-15 Thread John Clausing
Gosh, I hope you're sincere. Please let us know where we can find such transition vids. Sent from my iPhone On Mar 15, 2014, at 12:02 PM, Chris Vienneau chris.vienn...@autodesk.com wrote: Agreed. I am running the transition training program and we need more ideas on how to help seasoned

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Greg Punchatz
Chris, I am all ears, we are very interested in talking (as you know you were supposed to call or visit me a while back ; ) Emilio, please don't be rude... while I think Chris's company and perhaps his are views and perception are misinformed and or misguided, they are not evil people. Name

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Rob Wuijster
Hi Chris, What AD doesn't seem/want to understand is that it took away the tool we make money with, to provide for ourself and our families. And 'suck it up and change to Maya/Max' is basically the answer we got. The question here is, can we retrain ourself? It will differ from person to

RE: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite

2014-03-15 Thread Emilio Hernandez
Chris again. Thank you for helping in the transition and you are trying to do your job. But you are still not listening to us. You just want to drag us. I have been working in Maya for three years from now for some particular projects that I needed to deliver in Maya. Maya again is no option for

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Christoph Muetze
On 15/03/14 17:24, Greg Punchatz wrote: I want to use the best out of the box 3d DCC app in the world, if one day that is Maya, I am all aboard. Right now it is not, its kinda just a fact. I'm so with you on this.. We did take Autodesks offer a while back and upgraded two of our groups

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite

2014-03-15 Thread Jason S
Hello Chris, I think you got spot-on what (or types of things) everyone wanted to know, and goes a long way at inspiring confidence in what lies ahead, and everything genuinely sounds quite amazing to say the least! And to top it all, pretty-much adresses the main points that were commonly to

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Graham Bell
Interestingly, you could flip that around and apply that to a Maya/Max guy/studio talking about Softimage. In fact more often than not, they did. From: Christoph Muetze c...@glarestudios.demailto:c...@glarestudios.de Reply-To:

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite

2014-03-15 Thread Petr Zloty
Chris: I'm looking forward for this transition training videos. I cannot find any high quality level training (except few ones from Gnomon) that could speed up transition of senior XSI user to senior Maya user. Please be sure to show us in that upcoming trainings how to do stuff in Maya we are

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Christoph Muetze
Not preaching a religion here... In the 15+ years i've been using Softimage products i've converted more hardcore Max and Maya users by just outrunning them time and time again than i can count. Admittedly realtime graphics is a very special field of profession and also very rare outside of

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Graham Bell
I¹ve absolutely no doubt, but in all the time I¹ve demoed Softimage, even pre-AD, there was never anyone who didn¹t like the software, tech or couldn¹t see the potential benefits. However despite this, it wasn¹t easy for people to simply adopt. We could easily lead the horse to water, but never

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Christoph Muetze
I feel your pain, i really do.. I never had problems with Softimage in this regard, but we faced similar roadblocks 10 years ago when we spoke with huge Studios trying to sell them our realtime procedural content creation solution... Everyone was amazed and loved the outcome. Unfortunately

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Bk
Thats the pipeline talking. Which demonstrates how disrupting it is to introduce something new. Now imagine if, not only do you have to introduce something new, but your whole foundation has to fundamentally change. This is what's being forced upon us. (I know you know this, and this isn't

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Cristobal Infante
To be honest, we knew this was going to happen since the day Autodesk bought softimage. Today, six years after the acquisition is when we should be seeing a rejuvenated softimage, but there was never long term plan for soft. I understand the numbers between soft/Maya/max were not even close. We

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Bradley Gabe
There is somewhat of a bright side folks, let's be realistic. Just about every single hard core XSI user I'd known who fully committed to switching over to Maya without looking back has gone on to do bigger and better things in the industry. They work at places like Weta, ILM, Dreamworks, Disney,

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Meng-Yang Lu
That guy that won the Oscar probably didn't have to do the work... :P You know better than that Brad!! -Lu On Sat, Mar 15, 2014 at 2:30 PM, Bradley Gabe witha...@gmail.com wrote: There is somewhat of a bright side folks, let's be realistic. Just about every single hard core XSI user I'd

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Michael Clarke
Chris, I think most here are actually desperate to hear about your plan — not objectives or goals, but the specifics and timing of a plan to move this thing forward. You probably understand that the overwhelming feeling here is that we re being forced to take a giant step backward in many

Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Cristobal Infante
Hi Brad, I guess you mean a lot of our xsi friends decided to go into film industry and therefore had to switch to Maya. I am glad for them, they avoided the mess we are in but as I am sure you know most of us work on commercials. This comes to mind :) it's an opportunity?

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Eric Thivierge
I think it's kind of insulting to say that. It's not the software that makes people able to do that kind of work. It's their skills. It's just a fact that most film studios have had Maya as their backbone for so long that film is typically done with Maya. Then again, we do work at Hybride on films

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Cristobal Infante
insulting to say that the film industry is mainly Maya? All my friends that transfered to Maya did it because they wanted to work in films that's a fact at least here in London. MPC, DNEG, Framestore, Cinesite etc are all Maya. Nothing wrong with that by the way, but that's just the way it is..

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Steven Caron
i worked next to him for 8 months recently, between gravity and him winning that oscar, using softimage in fact... he is talented and doesnt care which tool he is using. but i get your point Lu... *written with my thumbs On Mar 15, 2014, at 2:50 PM, Meng-Yang Lu ntmon...@gmail.com wrote:

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread skuby
Well, seeing the responses from AD officials in this post, it looks like we won't be getting even FBX/Mental Ray updates to extend Softimage's retirement past 2016, it was only a defeatist's last wish anyways, but I had to try. I know Max, Maya and Softimage, I've spent some many dedicated years

Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-14 Thread skuby
Softimage is ready out of the box now with no new features added. Why not, leave it as is, but continue to support new Mental Ray and FBX updates so that it still continues to fit nicely into any pipeline and leave continued development past 2016 at those simple two things. Leave the rest up to

RE: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-14 Thread Matt Lind
Short version: 1) Softimage supports more than just film/video. There are people working in many industries which won't be served by mental ray and FBX updates. My studio is a prime example (games). 2) The SDK is not open enough for plugin developers to do what you suggest. Many of the 3rd