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Re: [Nuke-dev] Windows compilers
Daniel Maas
Re: [Nuke-dev] Windows compilers
Peter Pearson
Re: [Nuke-dev] Windows compilers
Dan Maas
Re: [Nuke-dev] Creating a node that accepts a camera input
Jonathan Egstad
Re: [Nuke-dev] Creating a node that accepts a camera input
Chris Bevan
Re: [Nuke-dev] Creating a node that accepts a camera input
Jonathan Egstad
Re: [Nuke-dev] Creating a node that accepts a camera input
Chris Bevan
Re: [Nuke-dev] Creating a node that accepts a camera input
John
Re: [Nuke-dev] Creating a node that accepts a camera input
Chris Bevan
Re: [Nuke-dev] Creating a node that accepts a camera input
Peter Pearson
[Nuke-dev] [Nuclear blast from the past] - engine() ChannelMask weirdness
Paolo Berto
[Nuke-dev] [Nuclear blast from the past] - engine() ChannelMask weirdness
Abraham Martin
Re: [Nuke-dev] [Nuclear blast from the past] - engine() ChannelMask weirdness
Moritz Moeller
[Nuke-dev] ValueProvider example
Stephen Newbold
[Nuke-dev] Python expressions don't evaluate?
Alex Segal
Re: [Nuke-dev] Python expressions don't evaluate?
Brian Torres
Re: [Nuke-dev] Python expressions don't evaluate?
Alex Segal
[Nuke-dev] Collecting data from individual threads
Stephen Newbold
Re: [Nuke-dev] Collecting data from individual threads
Wouter Klouwen
Re: [Nuke-dev] Collecting data from individual threads
Colin Doncaster
Re: [Nuke-dev] Collecting data from individual threads
Stephen Newbold
[Nuke-dev] Internal state and copies of Ops
Moritz Moeller
[Nuke-dev] Multiple Iop objects created for one single node
Anders Larsen
Re: [Nuke-dev] Multiple Iop objects created for one single node
Georgiy Osipov
Re: [Nuke-dev] Multiple Iop objects created for one single node
Anders Larsen
[Nuke-dev] File_knob question
Sebastian Elsner
[Nuke-dev] Iterative Sample Function on a Row
sman77
Re: [Nuke-dev] Iterative Sample Function on a Row
Jonathan Egstad
[Nuke-dev] Re: Iterative Sample Function on a Row
sman77
Re: [Nuke-dev] Iterative Sample Function on a Row
Jonathan Egstad
[Nuke-dev] Nuke Point primitive problems
Qin Shen
Re: [Nuke-dev] Nuke Point primitive problems
Jonathan Egstad
Re: [Nuke-dev] Nuke Point primitive problems
Qin Shen
Re: [Nuke-dev] Nuke Point primitive problems
Qin Shen
Re: [Nuke-dev] Nuke Point primitive problems
Jonathan Egstad
Re: [Nuke-dev] Nuke Point primitive problems
Qin Shen
Re: [Nuke-dev] Nuke Point primitive problems
Jonathan Egstad
Re: [Nuke-dev] Nuke Point primitive problems
Qin Shen
Re: [Nuke-dev] Nuke Point primitive problems
Jonathan Egstad
Re: [Nuke-dev] Nuke Point primitive problems
Qin Shen
[Nuke-dev] Adding attributes to a VArray in vertex_shader?
Ivan Busquets
Re: [Nuke-dev] Adding attributes to a VArray in vertex_shader?
Jonathan Egstad
Re: [Nuke-dev] Adding attributes to a VArray in vertex_shader?
Ivan Busquets
Re: [Nuke-dev] Adding attributes to a VArray in vertex_shader?
Jonathan Egstad
Re: [Nuke-dev] Adding attributes to a VArray in vertex_shader?
Ivan Busquets
[Nuke-dev] tls_destructor crash in nuke 6.3 plugin
Anders Langlands
Re: [Nuke-dev] tls_destructor crash in nuke 6.3 plugin
Wouter Klouwen
Re: [Nuke-dev] tls_destructor crash in nuke 6.3 plugin
Anders Langlands
[Nuke-dev] defaulting InputOnly_ChannelSet_knob to rgba or first channel set
[email protected]
[Nuke-dev] RPATH and nuke plugins
Johannes Saam
Re: [Nuke-dev] RPATH and nuke plugins
Chris Bevan
Re: [Nuke-dev] RPATH and nuke plugins
Johannes Saam
Re: [Nuke-dev] RPATH and nuke plugins
Chris Bevan
[Nuke-dev] create point cloud
Sebastian Elsner
Re: [Nuke-dev] create point cloud
Jonathan Egstad
Re: [Nuke-dev] create point cloud
Vilya Harvey
Re: [Nuke-dev] create point cloud
Sebastian Elsner
Re: [Nuke-dev] create point cloud
Sebastian Elsner
Re: [Nuke-dev] create point cloud
Jonathan Egstad
Re: [Nuke-dev] create point cloud
Sebastian Elsner
Re: [Nuke-dev] create point cloud
Jonathan Egstad
Re: [Nuke-dev] create point cloud
Sebastian Elsner
Re: [Nuke-dev] create point cloud
Vilya Harvey
Re: [Nuke-dev] create point cloud
Sebastian Elsner
Re: [Nuke-dev] create point cloud
Jonathan Egstad
Re: [Nuke-dev] create point cloud
Vilya Harvey
Re: [Nuke-dev] create point cloud
Jonathan Egstad
Re: [Nuke-dev] create point cloud
Vilya Harvey
Re: [Nuke-dev] create point cloud
Jonathan Egstad
[Nuke-dev] DPXwriter.cpp writing black images on windows
Nhat Phong Tran
[Nuke-dev] What needs to be set before I can call draw() on a GeoInfo?
Ivan Busquets
[Nuke-dev] Point Cloud to Tracker
pomidorov333
[Nuke-dev] 6.3 File Reader Strangeness
Steve3D
Re: [Nuke-dev] 6.3 File Reader Strangeness
Chris Bevan
[Nuke-dev] Re: 6.3 File Reader Strangeness
Steve3D
Re: [Nuke-dev] non-virtual thunk to DD::Image::Write::file_type() const
Jérémy Retailleau
[Nuke-dev] Using ArrayKnobI::ValueProvider with colors/float arrays
Nathan Rusch
Re: [Nuke-dev] Using ArrayKnobI::ValueProvider with colors/float arrays
Jack Binks
[Nuke-dev] Point pass to geo
Lucien Fostier
AW: [Nuke-dev] Point pass to geo
Thorsten Kaufmann
Re: [Nuke-dev] Point pass to geo
theodor groeneboom
[Nuke-dev] Accessing RGB channels in PixelIop
Stephen Newbold
Re: [Nuke-dev] Accessing RGB channels in PixelIop
Ivan Busquets
[Nuke-dev] Re: set_field on an Expression node crashes
mamouth
[Nuke-dev] Re: set_field on an Expression node crashes
mamouth
[Nuke-dev] Transform Ops call _validate more often than other Ops?
Ivan Busquets
[Nuke-dev] Re: Can't create a Switch node
mamouth
Re: [Nuke-dev] Weird MatrixArray warning
Paolo Berto
Re: [Nuke-dev] Weird MatrixArray warning
Ivan Busquets
Re: [Nuke-dev] Weird MatrixArray warning
Paolo Berto
[Nuke-dev] LightOp cannot move in GL view port if an Iop is connecting
Chishing Yip
[Nuke-dev] Re: Compile pyqt for win7 and nuke 6.3
villain749
Re: [Nuke-dev] Re: Compile pyqt for win7 and nuke 6.3
Hugo Léveillé
Re: [Nuke-dev] Re: Compile pyqt for win7 and nuke 6.3
Brian Torres
[Nuke-dev] Compile pyqt for win7 and nuke 6.3
Hugo Leveille
[Nuke-dev] Using Particle Data in non-particle nodes
Thorsten Kaufmann
Re: [Nuke-dev] Using Particle Data in non-particle nodes
Abigail Brady
AW: [Nuke-dev] Using Particle Data in non-particle nodes
Thorsten Kaufmann
Re: AW: [Nuke-dev] Using Particle Data in non-particle nodes
Vilya Harvey
[Nuke-dev] 2 passes
Georgiy Osipov
[Nuke-dev] Shuffle Op fields
mamouth
Re: [Nuke-dev] Re: Shuffle Op fields
Georgiy Osipov
[Nuke-dev] Re: Shuffle Op fields
mamouth
[Nuke-dev] Plugin linking to what seems to be a slightly different version of libstdc++
Hugh Macdonald
Re: [Nuke-dev] Plugin linking to what seems to be a slightly different version of libstdc++
Gaetan Guidet
[Nuke-dev] Undestanding soft copies of nodes
Thomas Obermaier
[Nuke-dev] Apply a watermark before writing
Buddly
[Nuke-dev] Re: Weird MatrixArray warning
ThomasObermaier
Re: [Nuke-dev] Re: Weird MatrixArray warning
Jonathan Egstad
Re: [Nuke-dev] Re: Weird MatrixArray warning
Nathan Dunsworth
Re: [Nuke-dev] Re: Weird MatrixArray warning
Thomas Obermaier
Re: [Nuke-dev] Re: Weird MatrixArray warning
Jonathan Egstad
Re: [Nuke-dev] Re: Weird MatrixArray warning
Thomas Obermaier
[Nuke-dev] Crash of CheckerBoard2 and Constant from Nuke examples
Georgiy Osipov
Re: [Nuke-dev] Crash of CheckerBoard2 and Constant from Nuke examples
Thomas Obermaier
Re: [Nuke-dev] Crash of CheckerBoard2 and Constant from Nuke examples
Sebastian Elsner
Re: [Nuke-dev] Crash of CheckerBoard2 and Constant from Nuke examples
Thomas Obermaier
Re: [Nuke-dev] Crash of CheckerBoard2 and Constant from Nuke examples
Georgiy Osipov
Re: [Nuke-dev] Crash of CheckerBoard2 and Constant from Nuke examples
Sebastian Elsner
Re: [Nuke-dev] Crash of CheckerBoard2 and Constant from Nuke examples
Georgiy Osipov
Re: [Nuke-dev] Crash of CheckerBoard2 and Constant from Nuke examples
Sebastian Elsner
Re: [Nuke-dev] Crash of CheckerBoard2 and Constant from Nuke examples
Thomas Obermaier
Re: [Nuke-dev] Crash of CheckerBoard2 and Constant from Nuke examples
Sebastian Elsner
Re: [Nuke-dev] Crash of CheckerBoard2 and Constant from Nuke examples
Thomas Obermaier
Re: [Nuke-dev] Crash of CheckerBoard2 and Constant from Nuke examples
Sebastian Elsner
AW: [Nuke-dev] Crash of CheckerBoard2 and Constant from Nuke examples
Thorsten Kaufmann
Re: [Nuke-dev] Crash of CheckerBoard2 and Constant from Nuke examples
Thomas Obermaier
Re: [Nuke-dev] Crash of CheckerBoard2 and Constant from Nuke examples
Thomas Obermaier
Re: [Nuke-dev] Crash of CheckerBoard2 and Constant from Nuke examples
Marc Thiebaut
Re: [Nuke-dev] Crash of CheckerBoard2 and Constant from Nuke examples
Sebastian Elsner
RE: [Nuke-dev] Crash of CheckerBoard2 and Constant from Nuke examples
Steven Booth
Re: [Nuke-dev] Crash of CheckerBoard2 and Constant from Nuke examples
Georgiy Osipov
Re: [Nuke-dev] Crash of CheckerBoard2 and Constant from Nuke examples
Sebastian Elsner
Re: [Nuke-dev] Crash of CheckerBoard2 and Constant from Nuke examples
Georgiy Osipov
[Nuke-dev] Volatile classes for hashing, and the DiskCache node
Nathan Rusch
[Nuke-dev] Re: Questions about nuke light op
ThomasObermaier
[Nuke-dev] How to handle color and opacity/transparency in a Material?
Ivan Busquets
Re: [Nuke-dev] How to handle color and opacity/transparency in a Material?
Jonathan Egstad
Re: [Nuke-dev] How to handle color and opacity/transparency in a Material?
Ivan Busquets
[Nuke-dev] node creation documentation?
Anders Langlands
[Nuke-dev] Re: Saving additional data
drakeguan
Re: [Nuke-dev] Re: Saving additional data
Thomas Obermaier
[Nuke-dev] terminating a persistent thread on Iop destruction
Anders Langlands
[Nuke-dev] Nuke *.nk File Specification Document
Mike Owen
[Nuke-dev] Nuke plugin developer needed in London
teidenzero
[Nuke-dev] Linking plugins with Boost - Info that might be useful
Peter Pearson
Re: [Nuke-dev] Linking plugins with Boost - Info that might be useful
Paolo Berto
Re: [Nuke-dev] Linking plugins with Boost - Info that might be useful
Peter Pearson
Re: [Nuke-dev] Linking plugins with Boost - Info that might be useful
Paolo Berto
Re: [Nuke-dev] Linking plugins with Boost - Info that might be useful
Moritz Moeller
Re: [Nuke-dev] Linking plugins with Boost - Info that might be useful
Pierre Jasmin
[Nuke-dev] "Read from file" in CameraOp
Buddly
[Nuke-dev] Re: CameraOp lens distortion model
Buddly
[Nuke-dev] Gizmo to C++ plugin
mamouth
[Nuke-dev] FFT transform in nuke
Adrian Baltowski
[Nuke-dev] Properties Tabs
Steve3D
Re: [Nuke-dev] Properties Tabs
Nathan Rusch
RE: [Nuke-dev] Properties Tabs
Steven Booth
[Nuke-dev] getting the content of a scene node ( input to my node)
PieterVanHouten
Re: [Nuke-dev] getting the content of a scene node ( input to my node)
Thomas Obermaier
[Nuke-dev] Re: getting the content of a scene node ( input to my node)
PieterVanHouten
[Nuke-dev] Re: getting the content of a scene node ( input to my node)
PieterVanHouten
Re: [Nuke-dev] Re: getting the content of a scene node ( input to my node)
Moritz Moeller
Re: [Nuke-dev] Re: getting the content of a scene node ( input to my node)
Pieter Van Houten
Re: [Nuke-dev] Re: getting the content of a scene node ( input to my node)
Jonathan Egstad
[Nuke-dev] Re: getting the content of a scene node ( input to my node)
PieterVanHouten
Re: [Nuke-dev] Re: getting the content of a scene node ( input to my node)
Jonathan Egstad
[Nuke-dev] Re: getting the content of a scene node ( input to my node)
PieterVanHouten
Re: [Nuke-dev] Re: getting the content of a scene node ( input to my node)
Jonathan Egstad
[Nuke-dev] CameraOp lens distortion model
Ivan Busquets
[Nuke-dev] image request & get
ZiZi Zhao
Re: [Nuke-dev] image request & get
Xiaolong Qian
Re: [Nuke-dev] image request & get
Abigail Brady
Re: [Nuke-dev] CameraOp lens distortion model
Jonathan Egstad
Re: [Nuke-dev] CameraOp lens distortion model
Ivan Busquets
Re: [Nuke-dev] CameraOp lens distortion model
Jonathan Egstad
Re: [Nuke-dev] CameraOp lens distortion model
Ivan Busquets
Re: [Nuke-dev] CameraOp lens distortion model
Jonathan Egstad
Re: [Nuke-dev] CameraOp lens distortion model
Ivan Busquets
Re: [Nuke-dev] CameraOp lens distortion model
Jonathan Egstad
Re: [Nuke-dev] CameraOp lens distortion model
Ivan Busquets
Re: [Nuke-dev] CameraOp lens distortion model
Jonathan Egstad
Re: [Nuke-dev] CameraOp lens distortion model
Ivan Busquets
[Nuke-dev] InputOnly_Channel_knob
Mike Wong
Re: [Nuke-dev] InputOnly_Channel_knob
Xiaolong Qian
Re: [Nuke-dev] InputOnly_Channel_knob
Xiaolong Qian
Re: [Nuke-dev] InputOnly_Channel_knob
Mike Wong
[Nuke-dev] Getting my plugin into the toolbar
Thomas Obermaier
Re: [Nuke-dev] Getting my plugin into the toolbar
Sebastian Elsner
[Nuke-dev] Best place to set an expression with NDK
Stephen Newbold
Re: [Nuke-dev] Best place to set an expression with NDK
Stephen Newbold
[Nuke-dev] Garbled object index and particle ID with multi-texturing
Moritz Moeller
Re: [Nuke-dev] Garbled object index and particle ID with multi-texturing
Moritz Moeller
Re: [Nuke-dev] Garbled object index and particle ID with multi-texturing
Moritz Moeller
Re: [Nuke-dev] Garbled object index and particle ID with multi-texturing
Deke Kincaid
Re: [Nuke-dev] Garbled object index and particle ID with multi-texturing
Moritz Moeller
Re: [Nuke-dev] Garbled object index and particle ID with multi-texturing
Jonathan Egstad
Re: [Nuke-dev] Garbled object index and particle ID with multi-texturing
Moritz Moeller
Re: [Nuke-dev] Garbled object index and particle ID with multi-texturing
Moritz Moeller
Re: [Nuke-dev] Garbled object index and particle ID with multi-texturing
Jonathan Egstad
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