On Freitag 17 Juni 2005 09:59, Erik Hofman wrote:
> > Are we sure that the pbuffer extension initialization/usage is entierly
> > correct?
>
> It should be, The RenderTexture code is adapted from the RenderTexture
> class written by Mark Harris:
>
> http://www.markmark.net/misc/rendertexture.html
>
Oliver C. wrote:
> Maybe it sounded in your first letter like that you may be one of
> those Americans who allways try to make the USA the center of the
> world.
It should be pointed out that "those Americans" live almost
exclusively in your television set. Real people, even republicans,
are sign
On Mon, 20 Jun 2005 09:09:56 +1000, Mostyn wrote in message
<[EMAIL PROTECTED]>:
> Clifford,
> It can be done, however it is a rather long winded process.
>
> You need to get a program called pretty polly editor (PPE). Open the
> *.mdl file in PPE and save it as a *.dxf file. Close the program
On Sun, 19 Jun 2005 19:33:19 -0500, Jon wrote in message
<[EMAIL PROTECTED]>:
> > So, you think the UK is part of Europe, eh? We use the same
> > convention as the US for ./,
> >
> > Vivian.
>
> Heh. :-) What's above the number "4" (not on the numeric keypad)? Is
> it a "$" or a "?" (not sure th
On Sun, 19 Jun 2005 17:03:19 -0400, Theo wrote in message
<[EMAIL PROTECTED]>:
> If anyone needs a Father's Day card, I made this one for my Dad (one
> of those guys who has everything). It's non-flightsim related, but
> kind of tech-ish and completely free for use:
>
http://www.wintergreen.ws
Le lundi 20 juin 2005 à 10:49 +1000, Mostyn Gale a écrit :
>
> If you feel it you could continu and modify the doc i began.
> May be i am wrong .
> Do you thing that doc is good for garbage.
>
> --
> Gerard
>
> Gerard
>
> I just answered in a hurry this morning. Perhaps I shoul
If you feel it you could continu and modify the doc i began.
May be i am wrong .
Do you thing that doc is good for garbage.
--
Gerard
Gerard
I just answered in a hurry this morning. Perhaps I should have said that
this is my way of converting *.mdl files. I'm sure there are ma
> This complies entirely with my intention. Please excuse me for missing
> the point - from reading your comment I had the impression you simply
> changed the comma to a dot in the PDF. Please send me a copy of your
> PDF and I'll change the TeX source accordingly.
Thanks - will do.
> I'm current
> So, you think the UK is part of Europe, eh? We use the same convention as
> the US for ./,
>
> Vivian.
Heh. :-) What's above the number "4" (not on the numeric keypad)? Is it a "$"
or a "?"
(not sure that will print correctly)?
Jon
___
Flightgear-d
> I have been trying to make the JSB flight model for my PA-25 pawnee for over
> a week now, however, I can not get it to steer on the ground. Every time I
> start my take off roll the plane goes in circles.
>
> Has anybody encountered any similar problems?
I am working on trying to resolve the l
Le lundi 20 juin 2005 à 09:09 +1000, Mostyn Gale a écrit :
> I have been trying to make the JSB flight model for my PA-25 pawnee for over
> a week now, however, I can not get it to steer on the ground. Every time I
> start my take off roll the plane goes in circles.
>
> Has anybody encountered an
Le lundi 20 juin 2005 à 09:09 +1000, Mostyn Gale a écrit :
> Clifford,
> It can be done, however it is a rather long winded process.
>
> You need to get a program called pretty polly editor (PPE). Open the *.mdl
> file in PPE and save it as a *.dxf file. Close the program. Re-open it load
> the
Clifford,
It can be done, however it is a rather long winded process.
You need to get a program called pretty polly editor (PPE). Open the *.mdl
file in PPE and save it as a *.dxf file. Close the program. Re-open it load
the *.dxf file and save it as a *.ac file.
Then you need to use a program
I have been trying to make the JSB flight model for my PA-25 pawnee for over
a week now, however, I can not get it to steer on the ground. Every time I
start my take off roll the plane goes in circles.
Has anybody encountered any similar problems?
Cheers,
Mostyn
___
On June 19, 2005 06:22 pm, Frederic Bouvier wrote:
> I had the chance to get a pass for Le Bourget 2005. Unfortunately, the
> only day I could go was a rainy day.
>
> Nevertheless, I took pictures that you can see here
> http://frbouvi.free.fr/photos/yappa-ng/index.php?album=Aviation%2FLeBourget
>2
Le dimanche 19 juin 2005 à 23:26 +0100, Vivian Meazza a écrit :
> > Are you opposed, in principle, to providing U.S. users with accurate
> > information? I don't
> > understand what's got you so hot about this. It's an international
> > project. Let's be clear
> > for everyone.
> >
>
> So, you t
Jon Berndt
> To: FlightGear developers discussions
> Subject: RE: [Flightgear-devel] "Short Reference" Document error?
>
> > Aha ? In fact the notation in the cheat sheet _is_ correct and clear,
> > why the hell do you want to break it ? It's just a matter of point of
> > view an I assume there a
Le vendredi 17 juin 2005 à 22:53 +0800, yue xianf a écrit :
> >
> >< Hi every one:
> >
> >< any one can give me some hint about how to run the MS FS models under
> >< flightgear?
> >< I have searched for long time, It is said Wolfram's manual can help,
> >< http://home.t-online.de/home/Wolfram.Kus
I had the chance to get a pass for Le Bourget 2005. Unfortunately, the
only day I could go was a rainy day.
Nevertheless, I took pictures that you can see here
http://frbouvi.free.fr/photos/yappa-ng/index.php?album=Aviation%2FLeBourget2005%2F
.
Some may interest aircraft designers.
-Fred
Le dimanche 19 juin 2005 à 22:10 +0200, Gerard Robin a écrit :
> Le dimanche 19 juin 2005 à 15:32 -0400, Ampere K. Hardraade a écrit :
> > If I found a lot of inaccuracies in an airport and want to get them fixed,
> > who
> > should I talk to?
> >
> > Thanks in advance,
> > Ampere
> >
>I ha
Le dimanche 19 juin 2005 à 23:27 +0200, Harald JOHNSEN a écrit :
> Jon Berndt wrote:
>
> >I think you are making a disingenuous assumption, here, on what I am saying.
> >It IS correct
> >and clear for*European*users, yes. All that I did to the PDF document was to
> >add a _note_
> >in the approp
Hello,
This thread in the FlightGear section on Avsim is getting pretty informative.
The thread started out as a form of feature request, but it eventually focus
on the funding issue of FlightGear. Please check it out:
http://forums.avsim.net/dcboard.php?az=show_topic&forum=198&topic_id=855&mo
"Jon Berndt" wrote:
> Are you opposed, in principle, to providing U.S. users with accurate
> information? I don't
> understand what's got you so hot about this. It's an international project.
> Let's be clear
> for everyone.
This complies entirely with my intention. Please excuse me for missing
Hear hear.
- Original Message -
From: Oliver C.
To: FlightGear developers
discussions
Sent: Sunday, June 19, 2005 5:14 PM
Subject: Re: [Flightgear-devel] "Short
Reference" Document error?
On Sunday 19 June 2005 22:20, Jon Berndt wrote:> >
Aha ? In fact the notat
Jon Berndt wrote:
I think you are making a disingenuous assumption, here, on what I am saying. It
IS correct
and clear for*European*users, yes. All that I did to the PDF document was to
add a _note_
in the appropriate section in brackets that says: "[U.S. keyboards use "."
instead of
","]"
On Sunday 19 June 2005 22:20, Jon Berndt wrote:
> > Aha ? In fact the notation in the cheat sheet _is_ correct and clear,
> > why the hell do you want to break it ? It's just a matter of point of
> > view an I assume there are _many_ FlightGear users out there that have
> > a comma as a decimal sep
If anyone needs a Father's Day card, I made this one for my Dad (one of
those guys who has everything). It's non-flightsim related, but kind of
tech-ish and completely free for use:
http://www.wintergreen.ws/fathersday/present.html
___
Flightge
Hi guys,
Since you are updating the documentation, I think it might be a good
idea to include the byte order lists of the various input/ouput
protocols. It would help someone who would want to fly flightgear
through some external application, and especially help those who are
building external co
On June 19, 2005 04:10 pm, Gerard Robin wrote:
> I have the same request LFPO is wrong: --> take off point beside the
> runway
>
> Thanks
> --
> Gerard
For me, it is the LFBO. 14L/32R is a dirt runway, and there is no taxiway
connected to the ends of 14R/32L. =/
I notice another airport aro
Jon Berndt wrote:
Aha ? In fact the notation in the cheat sheet _is_ correct and clear,
why the hell do you want to break it ? It's just a matter of point of
view an I assume there are _many_ FlightGear users out there that have
a comma as a decimal separator - it's just that they probably don't
> Aha ? In fact the notation in the cheat sheet _is_ correct and clear,
> why the hell do you want to break it ? It's just a matter of point of
> view an I assume there are _many_ FlightGear users out there that have
> a comma as a decimal separator - it's just that they probably don't
> live in th
Le dimanche 19 juin 2005 à 15:32 -0400, Ampere K. Hardraade a écrit :
> If I found a lot of inaccuracies in an airport and want to get them fixed,
> who
> should I talk to?
>
> Thanks in advance,
> Ampere
>
I have the same request LFPO is wrong: --> take off point beside the
runway
Thanks
"Ampere K. Hardraade" wrote:
> If I found a lot of inaccuracies in an airport and want to get them fixed,
> who
> should I talk to?
Please get TaxiDraw from:
http://www.nottingham.ac.uk/~eazdluf/taxidraw.html
and adjust the mentioned airport. Then submit the respective project
file to David
"Jon Berndt" wrote:
> Aha! Well, yes, I understand, now, but for newbies from the U.S. it
> will be wrong. I'll modify the PDF and send it to Curt (or whoever
> maintains that doc). It needs to be clear.
Aha ? In fact the notation in the cheat sheet _is_ correct and clear,
why the hell do you wan
If I found a lot of inaccuracies in an airport and want to get them fixed, who
should I talk to?
Thanks in advance,
Ampere
___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f
> > other problem is about strange rectangles in sim... I ve the same
> > problem even in 0.9.8 release compile.. i can see these rectangles
> > almost everywhere in clouds , on the sea and on the ground.
> > here some screens
> > http://www.geocities.com/fgscreens/fgfs-screen-011.jpg
> > http
Le dimanche 19 juin 2005 à 20:03 +0200, Oliver C. a écrit :
> On Sunday 19 June 2005 13:50, Jon Berndt wrote:
> > This short reference:
> >
> > http://www.flightgear.org/Docs/FGShortRef.pdf
> >
> > shows the rudder control on the numeric keypad as being the 0 and ","
> > (comma) keys. There is no
> "Modify the PDF"? Of course, you mean the TeX source file from which it was
> generated, not the PDF itself, right? It's in the docs module.
>
> m.
I already modified the PDF (I have Acrobat). I didn't know where the doc came
from
originally, and I don't know TeX.
If I have time later I'll tak
* Jon Berndt -- Sunday 19 June 2005 20:23:
> Aha! Well, yes, I understand, now, but for newbies from the U.S. it will be
> wrong. I'll
> modify the PDF and send it to Curt
"Modify the PDF"? Of course, you mean the TeX source file from which it was
generated, not the PDF itself, right? It's in the
> So there's nothing wrong with it, it's just that every user has another kind
> of keyboard layout. ;)
>
> Best Regards,
> Oliver C.
Aha! Well, yes, I understand, now, but for newbies from the U.S. it will be
wrong. I'll
modify the PDF and send it to Curt (or whoever maintains that doc). It nee
Harald JOHNSEN wrote:
> There is a pre process step where I look for the 2 triangles that
> share an edge.
You're doing that per frame? Does it work well? I saw a huge CPU hit
from that test, but that was about 2.5 years ago on a slower machine
than is available now. Is the code complete enough
On Sun, 19 Jun 2005 19:14:06 +0200, Harald wrote in message
<[EMAIL PROTECTED]>:
> eagle monart wrote:
>
> >
> > other problem is about strange rectangles in sim... I ve the same
> > problem even in 0.9.8 release compile.. i can see these rectangles
> > almost everywhere in clouds , on the se
On Sun, 19 Jun 2005 09:08:05 -0700, Andy wrote in message
<[EMAIL PROTECTED]>:
> Arnt Karlsen wrote:
> > Andy Ross wrote:
> > > Yeah, but that's a bug. There is only one manifold pressure.
> > > Surely you don't want *both* "mp-inhg"
> > > and "supercharger-output-inhg", which mean exactly the s
Erik Hofman wrote:
> No we shouldn't. In aviation there are not many places where SI units
> are used so we stick with what is used by default. If you don't like it
> use Nasal to correct it yourself.
In the _long_ run it might make _much_ sense to use SI units
_internally_ and let every design
Andy Ross wrote:
* Stated exactly: the silhouette is a subset of triangle pairs sharing
an edge where one triangle is front-facing with respect to the light
source, and the other is back-facing may be on the silhouette.
There is a pre process step where I look for the 2 triangles that shar
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:flightgear-devel-
> [EMAIL PROTECTED] On Behalf Of Andy Ross
> Sent: 19 June 2005 18:34
> To: FlightGear developers discussions
> Subject: Re: [Flightgear-devel] New turbo/supercharger code
>
> Vivian Meazza wrote:
> > Not. At least,
On Sunday 19 June 2005 13:50, Jon Berndt wrote:
> This short reference:
>
> http://www.flightgear.org/Docs/FGShortRef.pdf
>
> shows the rudder control on the numeric keypad as being the 0 and ","
> (comma) keys. There is no comma on the numeric keypad. This is confusing.
>
Then you have a keyboard
"Jon Berndt" wrote:
> shows the rudder control on the numeric keypad as being the 0 and "," (comma)
> keys. There
> is no comma on the numeric keypad. This is confusing.
This was written by a German (Michael Basler) - we acually _have_ a
comma as the decimal separator on the numeric keypad :-)
Vivian Meazza wrote:
> Not. At least, only in the sense of RTB. This is where we came in. It might
> not produce any thrust, but it should solve shouldn't it?
Er, huh? I guess I don't understand how you think that would work.
What the solver does is figure out how much drag the airframe needs to
eagle monart wrote:
I have some visual problems in FG. I comPiled the latest source in
msvc71 and i dont know these problems caused by msvc compiling
first I wanted to talk about 3d clouds ... They are beatiful and also
faster then I expected ...Its like flying in heaven)) but there is
Andy Ross
> > No - nothing else has been modified. I've gone back to the cvs-head
> version
> > of source and data. This is the _only_ change in the code anywhere:
> >
> >
> > >control="THROTTLE"/>
>
> Bingo.
Not. At least, only in the sense of RTB. This is where we cam
> Also I everytime i compiled flightgear i see some rectangles on the
> ground
> and in the air..here are two screens
..next time you wanna show us something, put it on a proper web server,
not some damn spam site. If you have a spare box and can put it online
for a week or more, quickes
Harald JOHNSEN wrote:
> I have started to add some volumetric shadows in Flightgear. It
> uses the standard stencil method to count shadow volume
Wow, nice work. How are you handling silhouette optimization?
For those interested, the basic idea behind stencil shadows is that,
for every triangle
Vivian Meazza wrote:
> What does it do for defined properties that contain null/nil?
It doesn't. The solver doesn't actually try to read properties during
solution (which would be madness -- you would get different solution
results by changing values that aren't in the aircraft definition
file).
Arnt Karlsen wrote:
> Andy Ross wrote:
> > Yeah, but that's a bug. There is only one manifold pressure.
> > Surely you don't want *both* "mp-inhg"
> > and "supercharger-output-inhg", which mean exactly the same
> > thing.
>
> ..I beg to differ; flow always means there are flow losses.
The discuss
> WeatherCM is the old weather system that has been "removed" from
> cvs for fgfs 0.9.4. It's in the old repository's hidden Attic/. I
> think it's safe to remove all traces to it.
>
> m.
Thanks. Will do. That simplifies looking at the code.
Jon
___
Andy Ross
> Vivian Meazza wrote:
> > OK with the name. PSI(gauge) is what we use over here, otherwise
> > it's inhg absolute for the US. Gauge-inhg makes no sense. In real
> > life there's no difference between the way the US and UK measure the
> > pressure, it's the zero on the gauge which is d
> I am debugging the gear jittering in JSBSim and I am seeing
> windNED spike every so often and I have commented out turbulence
> code in JSBSim, so I am wondering if these wind spikes are
> coming from FlightGear.
OK, in working to fix the gear jitter I've discovered some things about the
winds
* Jon Berndt -- Sunday 19 June 2005 16:43:
> What is WEATHER_CM? I am looking in JSBSim.cxx and wonder what
> the defined WEATHER_CM is set to by default.
WeatherCM is the old weather system that has been "removed" from
cvs for fgfs 0.9.4. It's in the old repository's hidden Attic/. I
think it's s
> What does FlightGear do in the way of wind and turbulence? I assume that winds
> are set in
> FlightGear in NED coordinates and that those change slowly? Turbulence is
> modeled in the
> FDMs, but parameters are passed in? FlightGear does not model turbulence
> itself, does it?
What is WEATHER
What does FlightGear do in the way of wind and turbulence? I assume that winds
are set in
FlightGear in NED coordinates and that those change slowly? Turbulence is
modeled in the
FDMs, but parameters are passed in? FlightGear does not model turbulence
itself, does it?
I am debugging the gear ji
Hi guys,
Just returning to flight simulation after many years abscence (well
used to have a "real" job to do!!).
Flightgear looks like a really good project to get involved in.
I am hoping to look at code optimisation in the refresh loop of the
bits that do "sums".
I am more familiar with compi
I am testing out a small preliminary fix for the landing gear jitter seen in
various
JSBSim aircraft. Curt has relayed that the default C-172 does have this problem
- and I
have now seen that. The preliminary fix does seem to have fixed that, although
when brakes
are applied while at rest there
Le dimanche 19 juin 2005 à 06:20 +0200, Arnt Karlsen a écrit :
> for a week or more, quickest way is run http://damnsmalllinux.org off
> ramdisk, boot it off a cd image with ' dsl toram ', set up networking
> and the web server, dump in those screen shots and post the url here.
>
hello Arnt
my
This short reference:
http://www.flightgear.org/Docs/FGShortRef.pdf
shows the rudder control on the numeric keypad as being the 0 and "," (comma)
keys. There
is no comma on the numeric keypad. This is confusing.
Jon
___
Flightgear-devel mailing list
Andy Ross wrote
> Vivian Meazza wrote:
> > I would deduce that the property:
> > Controls/engines/engine/boost-control
> > Does not exist when the solver runs.
>
> It should still see a zero for undefined properties,
What does it do for defined properties that contain null/nil?
> although you
Andy Ross
>
> Vivian Meazza wrote:
> > >
> > Here is the setting in the property browser
> >
> > Controls/engines/engine/boost-control= 1.0
>
> Case bug or just a typo?
>
Oh, were it that easy! Unfortunately, neither - my mail client did that -
it's right in the code.
I've checked n times.
Hi all,
I managed to finally get control of flightgear using a joystick and
the native-ctrls format from simulink. IT FLIES! at least
almost... Just have one thing I couldn't sort out... that was the
throttle. It seems to be acting digital,ie. at certain instants,
based on the position
eagle monart wrote :
>
> thank you guys , finaly compiled the latest source : ))
>
> but still i am looking for the puffy clouds that i saw in devel mailing
> list. How can I enable puffy clouds??? . I played with layers types
> and also enable 3dclouds in fgrun but didnt succeed.
It is i
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