Re: [blind-gamers] A Dragon Reborn

2023-05-28 Thread mattias
cara
when will the ios versions of change riaction and silverdollar come out?
the mac versions are already here

> 22 maj 2023 kl. 15:43 skrev Cara Quinn :
> 
> Hi All,
> 
> Maybe I’m wrong but it seems like there may be a misunderstanding here.
> 
> It seems like people are thinking we are somehow going to be accepting some 
> sort of payment for unsupported Windows titles, and this is absolutely not 
> the case.
> 
> Our titles will no longer be available on the Windows platform at all. So we 
> are obviously not going to be charging Windows users for anything.
> 
> Our titles will only be available on Apple platforms going forward and thus 
> we will only be selling games through the various Apple App Stores.
> 
> Incidentally, this is one reason I’ve not understood people asking for us to 
> essentially begin giving away our Windows titles for free while (going 
> forward) folks on Apple platforms will need to purchase said titles. This 
> situation would not be fair either.
> 
> So perhaps someone here can clarify the issue you are having with this change 
> we are making?
> 
> Just to be absolutely clear, going forward, the only titles we will be 
> offering and making available will be for Apple. All of our Windows titles 
> will no longer be available. nor will we be accepting any kind of payment for 
> any Windows titles.
> 
> I hope this makes sense, and I’m sorry if there has been any kind of 
> confusion around this.
> 
> Thanks and please have a great day!
> 
> Cheers!
> 
> Cara
> 
> 
> 
> 
> 
>> On May 20, 2023, at 12:19 PM, Darren Duff  wrote:
>> 
>> got ya. when put that way I do understand.
>> 
>> Darren Duff. Colossians 3:17  And whatever you do or say, do it as a 
>> representative of the Lord Jesus, giving thanks through him to God the 
>> Father. web site http://darrenduff.net Check out my youtube page here. 
>> https://youtube.com/@darren_duff amateur radio station KK4AHX. Mastodon: 
>> darren_duff@tweesecake.social friend me on face book 
>> http://www.facebook.com/DarrenLDuff.
>> On 5/20/2023 1:53 PM, Liam Erven wrote:
>>> Darren. I think the main issue here is that these games are receiving 
>>> updates on one platform but not another, so if they games are not going to 
>>> get updates, people don't understand why they're being asked to pay for 
>>> software that is no longer being maintained. Not everyone owns and iPhone 
>>> or Mac. that's just how it is. So windows users feel punished in a way, 
>>> which I can totally understand.
>>> 
>>> 
>>> 
>>> 
>>> On 5/20/2023 12:11 PM, Darren Duff wrote:
>>>> I do not understand your question. my point was we've had over 20 plus 
>>>> years to enjoy these games under windows. and all of a sudden everyone 
>>>> wants stuff for free just because a company is changing the way it does 
>>>> things, trying to make it better for all of us that play games. So my 
>>>> other question would be to the folks that want the games for free under 
>>>> windows, why didn't any of you go out and buy the games when they were 
>>>> sitting there for the taking? not trying to be hostile, I'm just wondering.
>>>> 
>>>> Darren Duff. Colossians 3:17  And whatever you do or say, do it as a 
>>>> representative of the Lord Jesus, giving thanks through him to God the 
>>>> Father. web site http://darrenduff.net Check out my youtube page here. 
>>>> https://youtube.com/@darren_duff amateur radio station KK4AHX. Mastodon: 
>>>> darren_duff@tweesecake.social friend me on face book 
>>>> http://www.facebook.com/DarrenLDuff.
>>>> On 5/20/2023 12:31 PM, Danielle Ledet wrote:
>>>>> But then what if people use this availability as an opportunity not to
>>>>> buy the game? I am looking forward to the games on the iPhone.
>>>>> Perhaps, I'll start gaming again.
>>>>> 
>>>>> On 5/20/23, Darren Duff  wrote:
>>>>>> that my friend is very short sited.
>>>>>> 
>>>>>> Darren Duff. Colossians 3:17  And whatever you do or say, do it as a
>>>>>> representative of the Lord Jesus, giving thanks through him to God the
>>>>>> Father. web site http://darrenduff.net Check out my youtube page here.
>>>>>> https://youtube.com/@darren_duff amateur radio station KK4AHX. Mastodon:
>>>>>> darren_duff@tweesecake.social friend me on face book
>>>>>> http://www.facebook.com/DarrenLDuff.
>>>>>&

Re: [blind-gamers] A Dragon Reborn

2023-05-22 Thread Cara Quinn
Hi All,

Maybe I’m wrong but it seems like there may be a misunderstanding here.

It seems like people are thinking we are somehow going to be accepting some 
sort of payment for unsupported Windows titles, and this is absolutely not the 
case.

Our titles will no longer be available on the Windows platform at all. So we 
are obviously not going to be charging Windows users for anything.

Our titles will only be available on Apple platforms going forward and thus we 
will only be selling games through the various Apple App Stores.

Incidentally, this is one reason I’ve not understood people asking for us to 
essentially begin giving away our Windows titles for free while (going forward) 
folks on Apple platforms will need to purchase said titles. This situation 
would not be fair either.

So perhaps someone here can clarify the issue you are having with this change 
we are making?

Just to be absolutely clear, going forward, the only titles we will be offering 
and making available will be for Apple. All of our Windows titles will no 
longer be available. nor will we be accepting any kind of payment for any 
Windows titles.

I hope this makes sense, and I’m sorry if there has been any kind of confusion 
around this.

Thanks and please have a great day!

Cheers!

Cara





> On May 20, 2023, at 12:19 PM, Darren Duff  wrote:
> 
> got ya. when put that way I do understand.
> 
> Darren Duff. Colossians 3:17  And whatever you do or say, do it as a 
> representative of the Lord Jesus, giving thanks through him to God the 
> Father. web site http://darrenduff.net Check out my youtube page here. 
> https://youtube.com/@darren_duff amateur radio station KK4AHX. Mastodon: 
> darren_duff@tweesecake.social friend me on face book 
> http://www.facebook.com/DarrenLDuff.
> On 5/20/2023 1:53 PM, Liam Erven wrote:
>> Darren. I think the main issue here is that these games are receiving 
>> updates on one platform but not another, so if they games are not going to 
>> get updates, people don't understand why they're being asked to pay for 
>> software that is no longer being maintained. Not everyone owns and iPhone or 
>> Mac. that's just how it is. So windows users feel punished in a way, which I 
>> can totally understand.
>> 
>> 
>> 
>> 
>> On 5/20/2023 12:11 PM, Darren Duff wrote:
>>> I do not understand your question. my point was we've had over 20 plus 
>>> years to enjoy these games under windows. and all of a sudden everyone 
>>> wants stuff for free just because a company is changing the way it does 
>>> things, trying to make it better for all of us that play games. So my other 
>>> question would be to the folks that want the games for free under windows, 
>>> why didn't any of you go out and buy the games when they were sitting there 
>>> for the taking? not trying to be hostile, I'm just wondering.
>>> 
>>> Darren Duff. Colossians 3:17  And whatever you do or say, do it as a 
>>> representative of the Lord Jesus, giving thanks through him to God the 
>>> Father. web site http://darrenduff.net Check out my youtube page here. 
>>> https://youtube.com/@darren_duff amateur radio station KK4AHX. Mastodon: 
>>> darren_duff@tweesecake.social friend me on face book 
>>> http://www.facebook.com/DarrenLDuff.
>>> On 5/20/2023 12:31 PM, Danielle Ledet wrote:
>>>> But then what if people use this availability as an opportunity not to
>>>> buy the game? I am looking forward to the games on the iPhone.
>>>> Perhaps, I'll start gaming again.
>>>> 
>>>> On 5/20/23, Darren Duff  wrote:
>>>>> that my friend is very short sited.
>>>>> 
>>>>> Darren Duff. Colossians 3:17  And whatever you do or say, do it as a
>>>>> representative of the Lord Jesus, giving thanks through him to God the
>>>>> Father. web site http://darrenduff.net Check out my youtube page here.
>>>>> https://youtube.com/@darren_duff amateur radio station KK4AHX. Mastodon:
>>>>> darren_duff@tweesecake.social friend me on face book
>>>>> http://www.facebook.com/DarrenLDuff.
>>>>> On 5/19/2023 3:29 PM, haylieg2...@gmail.com wrote:
>>>>>> This company has screwed us Windows users far as I am concerned.
>>>>>> 
>>>>>> Haylie
>>>>>> 
>>>>>> *From:* blind-gamers@groups.io  *On Behalf Of
>>>>>> *Darren Duff
>>>>>> *Sent:* Friday, May 19, 2023 3:14 PM
>>>>>> *To:* blind-gamers@groups.io
>>>>>> *Subject:* Re: [blind-gamers] A Dragon Reborn
>>>>>> 
>>>>>> Thi

Re: [blind-gamers] A dragon reborn

2023-05-20 Thread Danielle Ledet
Absolutely exactly

On 5/20/23, Shaun Everiss  wrote:
> Well these games have had their day.
>
> I mean I own some of them and got others by other means.
>
> Would I buy them, probably not.
>
> I may even kill them at some stage.
>
> Change reaction is about the only one I play but to be honest there are
> loads of other games to play.
>
> Over the years the gamebook and multi platform, multi access stuff has
> really jumpped.
>
> I am going away to a friend's place and some of my multi access multi
> platform gamebooks and others will be shared with him.
>
> I haven't played a spaciffic blind game long term for the last 3 years now.
>
>
>
> On 21/05/2023 6:16 am, Maureen McEntee wrote:
>> Times are changing, and like it or not, we have to change with them. I
>> have the showcase which gives you a demo copy of change reaction and
>> silver dollar. Yes i wish i could get the games, but it's to late, so
>> i have to wait till they become available on the i-pad. So i'll just
>> content myself with that. There's no need to be nasty to Cara or
>> anyone from the company. Don't you guys know that there's no such
>> thing as a free lunch? let's stop and think about these people,
>> they're human, if we keep pushing they won't want to develop for the
>> blind. Try being a little bit nicer about it and just dealing with it.
>> i'm trying to be nice about this. So think before you post.
>>
>>
>>
>>
>>
>
>
> 
>
>
>


-- 
How far you go in life depends on your being tender with the young,
compassionate with the aged, sympathetic with the striving and
tolerant of the weak and strong. Because someday in your life you will
have been all of these.
George Washington Carver
Email: singingmywa...@gmail.com


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Re: [blind-gamers] A dragon reborn

2023-05-20 Thread Shaun Everiss

Well these games have had their day.

I mean I own some of them and got others by other means.

Would I buy them, probably not.

I may even kill them at some stage.

Change reaction is about the only one I play but to be honest there are 
loads of other games to play.


Over the years the gamebook and multi platform, multi access stuff has 
really jumpped.


I am going away to a friend's place and some of my multi access multi 
platform gamebooks and others will be shared with him.


I haven't played a spaciffic blind game long term for the last 3 years now.



On 21/05/2023 6:16 am, Maureen McEntee wrote:
Times are changing, and like it or not, we have to change with them. I 
have the showcase which gives you a demo copy of change reaction and 
silver dollar. Yes i wish i could get the games, but it's to late, so 
i have to wait till they become available on the i-pad. So i'll just 
content myself with that. There's no need to be nasty to Cara or 
anyone from the company. Don't you guys know that there's no such 
thing as a free lunch? let's stop and think about these people, 
they're human, if we keep pushing they won't want to develop for the 
blind. Try being a little bit nicer about it and just dealing with it. 
i'm trying to be nice about this. So think before you post.









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Re: [blind-gamers] A dragon reborn

2023-05-20 Thread Jody McKinniss
If you want to purchase the games for Windows, you still can.  Go to
this link and look around.  I just bought the ones I wanted a couple
of days ago.  Click on a game, then the purchase button.  I used my
PayPal account just fine.
https://www.dracoent.com/windows


On 5/20/23, Maureen McEntee  wrote:
> Times are changing, and like it or not, we have to change with them. I
> have the showcase which gives you a demo copy of change reaction and
> silver dollar. Yes i wish i could get the games, but it's to late, so i
> have to wait till they become available on the i-pad. So i'll just
> content myself with that. There's no need to be nasty to Cara or anyone
> from the company. Don't you guys know that there's no such thing as a
> free lunch? let's stop and think about these people, they're human, if
> we keep pushing they won't want to develop for the blind. Try being a
> little bit nicer about it and just dealing with it. i'm trying to be
> nice about this. So think before you post.
>
>
> 
>
>
>


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Re: [blind-gamers] A Dragon Reborn

2023-05-20 Thread Darren Duff

got ya. when put that way I do understand.

Darren Duff. Colossians 3:17  And whatever you do or say, do it as a 
representative of the Lord Jesus, giving thanks through him to God the 
Father. web site http://darrenduff.net Check out my youtube page here. 
https://youtube.com/@darren_duff amateur radio station KK4AHX. Mastodon: 
darren_duff@tweesecake.social friend me on face book 
http://www.facebook.com/DarrenLDuff.

On 5/20/2023 1:53 PM, Liam Erven wrote:
Darren. I think the main issue here is that these games are receiving 
updates on one platform but not another, so if they games are not 
going to get updates, people don't understand why they're being asked 
to pay for software that is no longer being maintained. Not everyone 
owns and iPhone or Mac. that's just how it is. So windows users feel 
punished in a way, which I can totally understand.





On 5/20/2023 12:11 PM, Darren Duff wrote:
I do not understand your question. my point was we've had over 20 
plus years to enjoy these games under windows. and all of a sudden 
everyone wants stuff for free just because a company is changing the 
way it does things, trying to make it better for all of us that play 
games. So my other question would be to the folks that want the games 
for free under windows, why didn't any of you go out and buy the 
games when they were sitting there for the taking? not trying to be 
hostile, I'm just wondering.


Darren Duff. Colossians 3:17  And whatever you do or say, do it as a 
representative of the Lord Jesus, giving thanks through him to God 
the Father. web site http://darrenduff.net Check out my youtube page 
here. https://youtube.com/@darren_duff amateur radio station KK4AHX. 
Mastodon: darren_duff@tweesecake.social friend me on face book 
http://www.facebook.com/DarrenLDuff.

On 5/20/2023 12:31 PM, Danielle Ledet wrote:

But then what if people use this availability as an opportunity not to
buy the game? I am looking forward to the games on the iPhone.
Perhaps, I'll start gaming again.

On 5/20/23, Darren Duff  wrote:

that my friend is very short sited.

Darren Duff. Colossians 3:17  And whatever you do or say, do it as a
representative of the Lord Jesus, giving thanks through him to God the
Father. web site http://darrenduff.net Check out my youtube page here.
https://youtube.com/@darren_duff amateur radio station KK4AHX. 
Mastodon:

darren_duff@tweesecake.social friend me on face book
http://www.facebook.com/DarrenLDuff.
On 5/19/2023 3:29 PM, haylieg2...@gmail.com wrote:

This company has screwed us Windows users far as I am concerned.

Haylie

*From:* blind-gamers@groups.io  *On Behalf Of
*Darren Duff
*Sent:* Friday, May 19, 2023 3:14 PM
*To:* blind-gamers@groups.io
*Subject:* Re: [blind-gamers] A Dragon Reborn

This is what change looks like people! we have all had the chance to
play these games on windows for years. now, The times are changing! I
for one have no problem at all buying these games on iOS again. It's
worth it, and helps out a great company that we know is legit, and
will provide entertainment for us all. I for one welcome it!

Darren Duff. Colossians 3:17  And whatever you do or say, do it as a
representative of the Lord Jesus, giving thanks through him to God 
the
Father. web site http://darrenduff.net Check out my youtube page 
here.

https://youtube.com/@darren_duff amateur radio station KK4AHX.
Mastodon: darren_duff@tweesecake.social friend me on face book
http://www.facebook.com/DarrenLDuff.

On 5/19/2023 12:41 PM, Tobias Vinteus wrote:

 I guess it stems from the fact that the titles will get further
 development, but not on the widely used platform that they were
 developed on in the first Place, making customers feeling 
cheated
 out of taking part in future versiones of the Products 
without not

 only having to pay for them again, but also having to afford the
 new platform.

 Skickades från E-post
<https://go.microsoft.com/fwlink/?LinkId=550986> för Windows

 *Från: *Michael Maslo <mailto:michaelmasl...@gmail.com>
 *Skickat: *den 18 maj 2023 13:57
 *Till: *blind-gamers@groups.io
     *Ämne: *Re: [blind-gamers] A Dragon Reborn

 I don’t understand the big deal myself.

 Not one individual before this announcement came out said 
anything
 about this company and the fact that titles have not been 
updated
 or such until this came out. Now everybody is up in arms 
about it.

 Why?

 In my opinion, if a company chooses to take another route 
then so
 be it. If you’re unable to purchase these titles now, you had 
all

 the way up to the date of the announcement either get a
 replacement key and or to try these titles out. If they were not
 available, what are you losing?

 Now, mind you, this is my opinion only. I personally don’t care,
 for. I have not played these titles in many many years and have
 absolutely no interest in playing them ever again.

 Sincerely,

 M

Re: [blind-gamers] A Dragon Reborn

2023-05-20 Thread Liam Erven
Darren. I think the main issue here is that these games are receiving 
updates on one platform but not another, so if they games are not going 
to get updates, people don't understand why they're being asked to pay 
for software that is no longer being maintained. Not everyone owns and 
iPhone or Mac. that's just how it is. So windows users feel punished in 
a way, which I can totally understand.





On 5/20/2023 12:11 PM, Darren Duff wrote:
I do not understand your question. my point was we've had over 20 plus 
years to enjoy these games under windows. and all of a sudden everyone 
wants stuff for free just because a company is changing the way it 
does things, trying to make it better for all of us that play games. 
So my other question would be to the folks that want the games for 
free under windows, why didn't any of you go out and buy the games 
when they were sitting there for the taking? not trying to be hostile, 
I'm just wondering.


Darren Duff. Colossians 3:17  And whatever you do or say, do it as a 
representative of the Lord Jesus, giving thanks through him to God the 
Father. web site http://darrenduff.net Check out my youtube page here. 
https://youtube.com/@darren_duff amateur radio station KK4AHX. 
Mastodon: darren_duff@tweesecake.social friend me on face book 
http://www.facebook.com/DarrenLDuff.

On 5/20/2023 12:31 PM, Danielle Ledet wrote:

But then what if people use this availability as an opportunity not to
buy the game? I am looking forward to the games on the iPhone.
Perhaps, I'll start gaming again.

On 5/20/23, Darren Duff  wrote:

that my friend is very short sited.

Darren Duff. Colossians 3:17  And whatever you do or say, do it as a
representative of the Lord Jesus, giving thanks through him to God the
Father. web site http://darrenduff.net Check out my youtube page here.
https://youtube.com/@darren_duff amateur radio station KK4AHX. 
Mastodon:

darren_duff@tweesecake.social friend me on face book
http://www.facebook.com/DarrenLDuff.
On 5/19/2023 3:29 PM, haylieg2...@gmail.com wrote:

This company has screwed us Windows users far as I am concerned.

Haylie

*From:* blind-gamers@groups.io  *On Behalf Of
*Darren Duff
*Sent:* Friday, May 19, 2023 3:14 PM
*To:* blind-gamers@groups.io
*Subject:* Re: [blind-gamers] A Dragon Reborn

This is what change looks like people! we have all had the chance to
play these games on windows for years. now, The times are changing! I
for one have no problem at all buying these games on iOS again. It's
worth it, and helps out a great company that we know is legit, and
will provide entertainment for us all. I for one welcome it!

Darren Duff. Colossians 3:17  And whatever you do or say, do it as a
representative of the Lord Jesus, giving thanks through him to God the
Father. web site http://darrenduff.net Check out my youtube page here.
https://youtube.com/@darren_duff amateur radio station KK4AHX.
Mastodon: darren_duff@tweesecake.social friend me on face book
http://www.facebook.com/DarrenLDuff.

On 5/19/2023 12:41 PM, Tobias Vinteus wrote:

 I guess it stems from the fact that the titles will get further
 development, but not on the widely used platform that they were
 developed on in the first Place, making customers feeling cheated
 out of taking part in future versiones of the Products without 
not

 only having to pay for them again, but also having to afford the
 new platform.

 Skickades från E-post
 <https://go.microsoft.com/fwlink/?LinkId=550986> för Windows

 *Från: *Michael Maslo <mailto:michaelmasl...@gmail.com>
 *Skickat: *den 18 maj 2023 13:57
 *Till: *blind-gamers@groups.io
     *Ämne: *Re: [blind-gamers] A Dragon Reborn

 I don’t understand the big deal myself.

 Not one individual before this announcement came out said 
anything

 about this company and the fact that titles have not been updated
 or such until this came out. Now everybody is up in arms about 
it.

 Why?

 In my opinion, if a company chooses to take another route then so
 be it. If you’re unable to purchase these titles now, you had all
 the way up to the date of the announcement either get a
 replacement key and or to try these titles out. If they were not
 available, what are you losing?

 Now, mind you, this is my opinion only. I personally don’t care,
 for. I have not played these titles in many many years and have
 absolutely no interest in playing them ever again.

 Sincerely,

 Michael maslo

 > On May 17, 2023, at 11:16 PM, QuentinC 
 <mailto:webmas...@quentinc.net> wrote:

 >

 > Hello,

 >

 > IF you don't want to upgrade your old windows titles any 
longer,

 making them freewares is a good thing to do. This will let people
 who are under windows for whatever reason to continue enjoying
 your games.

 >

 > If I'm under windows today, what should I do if I want to pl

Re: [blind-gamers] A Dragon Reborn

2023-05-20 Thread Darren Duff
I do not understand your question. my point was we've had over 20 plus 
years to enjoy these games under windows. and all of a sudden everyone 
wants stuff for free just because a company is changing the way it does 
things, trying to make it better for all of us that play games. So my 
other question would be to the folks that want the games for free under 
windows, why didn't any of you go out and buy the games when they were 
sitting there for the taking? not trying to be hostile, I'm just wondering.


Darren Duff. Colossians 3:17  And whatever you do or say, do it as a 
representative of the Lord Jesus, giving thanks through him to God the 
Father. web site http://darrenduff.net Check out my youtube page here. 
https://youtube.com/@darren_duff amateur radio station KK4AHX. Mastodon: 
darren_duff@tweesecake.social friend me on face book 
http://www.facebook.com/DarrenLDuff.

On 5/20/2023 12:31 PM, Danielle Ledet wrote:

But then what if people use this availability as an opportunity not to
buy the game? I am looking forward to the games on the iPhone.
Perhaps, I'll start gaming again.

On 5/20/23, Darren Duff  wrote:

that my friend is very short sited.

Darren Duff. Colossians 3:17  And whatever you do or say, do it as a
representative of the Lord Jesus, giving thanks through him to God the
Father. web site http://darrenduff.net Check out my youtube page here.
https://youtube.com/@darren_duff amateur radio station KK4AHX. Mastodon:
darren_duff@tweesecake.social friend me on face book
http://www.facebook.com/DarrenLDuff.
On 5/19/2023 3:29 PM, haylieg2...@gmail.com wrote:

This company has screwed us Windows users far as I am concerned.

Haylie

*From:* blind-gamers@groups.io  *On Behalf Of
*Darren Duff
*Sent:* Friday, May 19, 2023 3:14 PM
*To:* blind-gamers@groups.io
*Subject:* Re: [blind-gamers] A Dragon Reborn

This is what change looks like people! we have all had the chance to
play these games on windows for years. now, The times are changing! I
for one have no problem at all buying these games on iOS again. It's
worth it, and helps out a great company that we know is legit, and
will provide entertainment for us all. I for one welcome it!

Darren Duff. Colossians 3:17  And whatever you do or say, do it as a
representative of the Lord Jesus, giving thanks through him to God the
Father. web site http://darrenduff.net Check out my youtube page here.
https://youtube.com/@darren_duff amateur radio station KK4AHX.
Mastodon: darren_duff@tweesecake.social friend me on face book
http://www.facebook.com/DarrenLDuff.

On 5/19/2023 12:41 PM, Tobias Vinteus wrote:

 I guess it stems from the fact that the titles will get further
 development, but not on the widely used platform that they were
 developed on in the first Place, making customers feeling cheated
 out of taking part in future versiones of the Products without not
 only having to pay for them again, but also having to afford the
 new platform.

 Skickades från E-post
 <https://go.microsoft.com/fwlink/?LinkId=550986> för Windows

 *Från: *Michael Maslo <mailto:michaelmasl...@gmail.com>
 *Skickat: *den 18 maj 2023 13:57
 *Till: *blind-gamers@groups.io
     *Ämne: *Re: [blind-gamers] A Dragon Reborn

 I don’t understand the big deal myself.

 Not one individual before this announcement came out said anything
 about this company and the fact that titles have not been updated
 or such until this came out. Now everybody is up in arms about it.
 Why?

 In my opinion, if a company chooses to take another route then so
 be it. If you’re unable to purchase these titles now, you had all
 the way up to the date of the announcement either get a
 replacement key and or to try these titles out. If they were not
 available, what are you losing?

 Now, mind you, this is my opinion only. I personally don’t care,
 for. I have not played these titles in many many years and have
 absolutely no interest in playing them ever again.

 Sincerely,

 Michael maslo

 > On May 17, 2023, at 11:16 PM, QuentinC 
 <mailto:webmas...@quentinc.net> wrote:

 >

 > Hello,

 >

 > IF you don't want to upgrade your old windows titles any longer,
 making them freewares is a good thing to do. This will let people
 who are under windows for whatever reason to continue enjoying
 your games.

 >

 > If I'm under windows today, what should I do if I want to play
 your game ? If you have stopped selling it to new customers, I'm
 stuck. The day I'm switching to mac or iOS, I may remember that
 your games were unavailable, impossible to grab or try out, be
 limited to demo mode, when I was under windows, and won't search
 further. I can think that you aren't very reliable. Potentially
 you have lost a customer.

 >

 > By making your old windows titles freewares, on your sid

Re: [blind-gamers] A Dragon Reborn

2023-05-20 Thread Danielle Ledet
But then what if people use this availability as an opportunity not to
buy the game? I am looking forward to the games on the iPhone.
Perhaps, I'll start gaming again.

On 5/20/23, Darren Duff  wrote:
> that my friend is very short sited.
>
> Darren Duff. Colossians 3:17  And whatever you do or say, do it as a
> representative of the Lord Jesus, giving thanks through him to God the
> Father. web site http://darrenduff.net Check out my youtube page here.
> https://youtube.com/@darren_duff amateur radio station KK4AHX. Mastodon:
> darren_duff@tweesecake.social friend me on face book
> http://www.facebook.com/DarrenLDuff.
> On 5/19/2023 3:29 PM, haylieg2...@gmail.com wrote:
>>
>> This company has screwed us Windows users far as I am concerned.
>>
>> Haylie
>>
>> *From:* blind-gamers@groups.io  *On Behalf Of
>> *Darren Duff
>> *Sent:* Friday, May 19, 2023 3:14 PM
>> *To:* blind-gamers@groups.io
>> *Subject:* Re: [blind-gamers] A Dragon Reborn
>>
>> This is what change looks like people! we have all had the chance to
>> play these games on windows for years. now, The times are changing! I
>> for one have no problem at all buying these games on iOS again. It's
>> worth it, and helps out a great company that we know is legit, and
>> will provide entertainment for us all. I for one welcome it!
>>
>> Darren Duff. Colossians 3:17  And whatever you do or say, do it as a
>> representative of the Lord Jesus, giving thanks through him to God the
>> Father. web site http://darrenduff.net Check out my youtube page here.
>> https://youtube.com/@darren_duff amateur radio station KK4AHX.
>> Mastodon: darren_duff@tweesecake.social friend me on face book
>> http://www.facebook.com/DarrenLDuff.
>>
>> On 5/19/2023 12:41 PM, Tobias Vinteus wrote:
>>
>> I guess it stems from the fact that the titles will get further
>> development, but not on the widely used platform that they were
>> developed on in the first Place, making customers feeling cheated
>> out of taking part in future versiones of the Products without not
>> only having to pay for them again, but also having to afford the
>> new platform.
>>
>> Skickades från E-post
>> <https://go.microsoft.com/fwlink/?LinkId=550986> för Windows
>>
>> *Från: *Michael Maslo <mailto:michaelmasl...@gmail.com>
>> *Skickat: *den 18 maj 2023 13:57
>> *Till: *blind-gamers@groups.io
>> *Ämne: *Re: [blind-gamers] A Dragon Reborn
>>
>> I don’t understand the big deal myself.
>>
>> Not one individual before this announcement came out said anything
>> about this company and the fact that titles have not been updated
>> or such until this came out. Now everybody is up in arms about it.
>> Why?
>>
>> In my opinion, if a company chooses to take another route then so
>> be it. If you’re unable to purchase these titles now, you had all
>> the way up to the date of the announcement either get a
>> replacement key and or to try these titles out. If they were not
>> available, what are you losing?
>>
>> Now, mind you, this is my opinion only. I personally don’t care,
>> for. I have not played these titles in many many years and have
>> absolutely no interest in playing them ever again.
>>
>> Sincerely,
>>
>> Michael maslo
>>
>> > On May 17, 2023, at 11:16 PM, QuentinC 
>> <mailto:webmas...@quentinc.net> wrote:
>>
>> >
>>
>> > Hello,
>>
>> >
>>
>> > IF you don't want to upgrade your old windows titles any longer,
>> making them freewares is a good thing to do. This will let people
>> who are under windows for whatever reason to continue enjoying
>> your games.
>>
>> >
>>
>> > If I'm under windows today, what should I do if I want to play
>> your game ? If you have stopped selling it to new customers, I'm
>> stuck. The day I'm switching to mac or iOS, I may remember that
>> your games were unavailable, impossible to grab or try out, be
>> limited to demo mode, when I was under windows, and won't search
>> further. I can think that you aren't very reliable. Potentially
>> you have lost a customer.
>>
>> >
>>
>> > By making your old windows titles freewares, on your side, you
>> no longer need to care about past customers who lost their keys.
>> You are making time free to invest on what you want today, develo

Re: [blind-gamers] A Dragon Reborn

2023-05-20 Thread Darren Duff

that my friend is very short sited.

Darren Duff. Colossians 3:17  And whatever you do or say, do it as a 
representative of the Lord Jesus, giving thanks through him to God the 
Father. web site http://darrenduff.net Check out my youtube page here. 
https://youtube.com/@darren_duff amateur radio station KK4AHX. Mastodon: 
darren_duff@tweesecake.social friend me on face book 
http://www.facebook.com/DarrenLDuff.

On 5/19/2023 3:29 PM, haylieg2...@gmail.com wrote:


This company has screwed us Windows users far as I am concerned.

Haylie

*From:* blind-gamers@groups.io  *On Behalf Of 
*Darren Duff

*Sent:* Friday, May 19, 2023 3:14 PM
*To:* blind-gamers@groups.io
*Subject:* Re: [blind-gamers] A Dragon Reborn

This is what change looks like people! we have all had the chance to 
play these games on windows for years. now, The times are changing! I 
for one have no problem at all buying these games on iOS again. It's 
worth it, and helps out a great company that we know is legit, and 
will provide entertainment for us all. I for one welcome it!


Darren Duff. Colossians 3:17  And whatever you do or say, do it as a 
representative of the Lord Jesus, giving thanks through him to God the 
Father. web site http://darrenduff.net Check out my youtube page here. 
https://youtube.com/@darren_duff amateur radio station KK4AHX. 
Mastodon: darren_duff@tweesecake.social friend me on face book 
http://www.facebook.com/DarrenLDuff.


On 5/19/2023 12:41 PM, Tobias Vinteus wrote:

I guess it stems from the fact that the titles will get further
development, but not on the widely used platform that they were
developed on in the first Place, making customers feeling cheated
out of taking part in future versiones of the Products without not
only having to pay for them again, but also having to afford the
new platform.

Skickades från E-post
<https://go.microsoft.com/fwlink/?LinkId=550986> för Windows

*Från: *Michael Maslo <mailto:michaelmasl...@gmail.com>
*Skickat: *den 18 maj 2023 13:57
*Till: *blind-gamers@groups.io
    *Ämne: *Re: [blind-gamers] A Dragon Reborn

I don’t understand the big deal myself.

Not one individual before this announcement came out said anything
about this company and the fact that titles have not been updated
or such until this came out. Now everybody is up in arms about it.
Why?

In my opinion, if a company chooses to take another route then so
be it. If you’re unable to purchase these titles now, you had all
the way up to the date of the announcement either get a
replacement key and or to try these titles out. If they were not
available, what are you losing?

Now, mind you, this is my opinion only. I personally don’t care,
for. I have not played these titles in many many years and have
absolutely no interest in playing them ever again.

Sincerely,

Michael maslo

> On May 17, 2023, at 11:16 PM, QuentinC 
<mailto:webmas...@quentinc.net> wrote:

>

> Hello,

>

> IF you don't want to upgrade your old windows titles any longer,
making them freewares is a good thing to do. This will let people
who are under windows for whatever reason to continue enjoying
your games.

>

> If I'm under windows today, what should I do if I want to play
your game ? If you have stopped selling it to new customers, I'm
stuck. The day I'm switching to mac or iOS, I may remember that
your games were unavailable, impossible to grab or try out, be
limited to demo mode, when I was under windows, and won't search
further. I can think that you aren't very reliable. Potentially
you have lost a customer.

>

> By making your old windows titles freewares, on your side, you
no longer need to care about past customers who lost their keys.
You are making time free to invest on what you want today, develop
for mac and iOS. I'm pretty sure that, after a while, you will
just be annoyed about all those guys who lost their old windows
key, and will start taking ages to reply and eventually no longer
reply at all.

>

> I have lost my key. You don't reply within a reasponable time.
Certainly I won't ever try to buy your mac or iOS games since you
dont appear very reliable. Again you have lost a customer forever.

>

> So if I wrap things up, be clear with your customers: you keep
supporting your windows titles as you have done until now, and so
you can of course keep making money out of them. If you chose to
stop supporting them, you should no longer make money out of them.
There is no free sugar ! Being in an half-closed unclear state is
going to be annoying both for you and your customers in the long
run.  Several other audio game companies did it, and slowly,
finally died.

>

> You can of course decide to close eve

Re: [blind-gamers] A Dragon Reborn

2023-05-19 Thread mattias
i’m with darren here


> 19 maj 2023 kl. 21:14 skrev Darren Duff :
> 
> This is what change looks like people! we have all had the chance to play 
> these games on windows for years. now, The times are changing! I for one have 
> no problem at all buying these games on iOS again. It's worth it, and helps 
> out a great company that we know is legit, and will provide entertainment for 
> us all. I for one welcome it!
> 
> Darren Duff. Colossians 3:17  And whatever you do or say, do it as a 
> representative of the Lord Jesus, giving thanks through him to God the 
> Father. web site http://darrenduff.net <http://darrenduff.net/> Check out my 
> youtube page here. https://youtube.com/@darren_duff amateur radio station 
> KK4AHX. Mastodon: darren_duff@tweesecake.social 
> <mailto:darren_duff@tweesecake.social> friend me on face book 
> http://www.facebook.com/DarrenLDuff.
> On 5/19/2023 12:41 PM, Tobias Vinteus wrote:
>> I guess it stems from the fact that the titles will get further development, 
>> but not on the widely used platform that they were developed on in the first 
>> Place, making customers feeling cheated out of taking part in future 
>> versiones of the Products without not only having to pay for them again, but 
>> also having to afford the new platform. 
>>  
>>  
>> Skickades från E-post <https://go.microsoft.com/fwlink/?LinkId=550986> för 
>> Windows
>>  
>> Från: Michael Maslo <mailto:michaelmasl...@gmail.com>
>> Skickat: den 18 maj 2023 13:57
>> Till: blind-gamers@groups.io <mailto:blind-gamers@groups.io>
>> Ämne: Re: [blind-gamers] A Dragon Reborn
>>  
>> I don’t understand the big deal myself.
>>  
>> Not one individual before this announcement came out said anything about 
>> this company and the fact that titles have not been updated or such until 
>> this came out. Now everybody is up in arms about it. Why? 
>>  
>> In my opinion, if a company chooses to take another route then so be it. If 
>> you’re unable to purchase these titles now, you had all the way up to the 
>> date of the announcement either get a replacement key and or to try these 
>> titles out. If they were not available, what are you losing?
>>  
>> Now, mind you, this is my opinion only. I personally don’t care, for. I have 
>> not played these titles in many many years and have absolutely no interest 
>> in playing them ever again.
>>  
>> Sincerely,
>>  
>> Michael maslo
>>  
>> > On May 17, 2023, at 11:16 PM, QuentinC 
>> > <mailto:webmas...@quentinc.net> wrote:
>> > 
>> > Hello,
>> > 
>> > IF you don't want to upgrade your old windows titles any longer, making 
>> > them freewares is a good thing to do. This will let people who are under 
>> > windows for whatever reason to continue enjoying your games.
>> > 
>> > If I'm under windows today, what should I do if I want to play your game ? 
>> > If you have stopped selling it to new customers, I'm stuck. The day I'm 
>> > switching to mac or iOS, I may remember that your games were unavailable, 
>> > impossible to grab or try out, be limited to demo mode, when I was under 
>> > windows, and won't search further. I can think that you aren't very 
>> > reliable. Potentially you have lost a customer.
>> > 
>> > By making your old windows titles freewares, on your side, you no longer 
>> > need to care about past customers who lost their keys. You are making time 
>> > free to invest on what you want today, develop for mac and iOS. I'm pretty 
>> > sure that, after a while, you will just be annoyed about all those guys 
>> > who lost their old windows key, and will start taking ages to reply and 
>> > eventually no longer reply at all.
>> > 
>> > I have lost my key. You don't reply within a reasponable time. Certainly I 
>> > won't ever try to buy your mac or iOS games since you dont appear very 
>> > reliable. Again you have lost a customer forever.
>> > 
>> > So if I wrap things up, be clear with your customers: you keep supporting 
>> > your windows titles as you have done until now, and so you can of course 
>> > keep making money out of them. If you chose to stop supporting them, you 
>> > should no longer make money out of them. There is no free sugar ! Being in 
>> > an half-closed unclear state is going to be annoying both for you and your 
>> > customers in the long run.  Several other audio game companies did it, and 
>> > slowly, finally died.
>> > 
>> > Y

Re: [blind-gamers] A Dragon Reborn

2023-05-19 Thread goshawk on horseback
same here, especially as I will be able to take them more or less where ever I 
go now, and play them on train journeys, and such. a definite improvement in my 
book. 

Simon 


  - Original Message - 
  From: Darren Duff 
  To: blind-gamers@groups.io 
  Sent: Friday, May 19, 2023 8:14 PM
  Subject: Re: [blind-gamers] A Dragon Reborn


  This is what change looks like people! we have all had the chance to play 
these games on windows for years. now, The times are changing! I for one have 
no problem at all buying these games on iOS again. It's worth it, and helps out 
a great company that we know is legit, and will provide entertainment for us 
all. I for one welcome it!


  Darren Duff. Colossians 3:17  And whatever you do or say, do it as a 
representative of the Lord Jesus, giving thanks through him to God the Father. 
web site http://darrenduff.net Check out my youtube page here. 
https://youtube.com/@darren_duff amateur radio station KK4AHX. Mastodon: 
darren_duff@tweesecake.social friend me on face book 
http://www.facebook.com/DarrenLDuff.
  On 5/19/2023 12:41 PM, Tobias Vinteus wrote:

I guess it stems from the fact that the titles will get further 
development, but not on the widely used platform that they were developed on in 
the first Place, making customers feeling cheated out of taking part in future 
versiones of the Products without not only having to pay for them again, but 
also having to afford the new platform. 





Skickades från E-post för Windows



Från: Michael Maslo
Skickat: den 18 maj 2023 13:57
Till: blind-gamers@groups.io
Ämne: Re: [blind-gamers] A Dragon Reborn



I don’t understand the big deal myself.



Not one individual before this announcement came out said anything about 
this company and the fact that titles have not been updated or such until this 
came out. Now everybody is up in arms about it. Why? 



In my opinion, if a company chooses to take another route then so be it. If 
you’re unable to purchase these titles now, you had all the way up to the date 
of the announcement either get a replacement key and or to try these titles 
out. If they were not available, what are you losing?



Now, mind you, this is my opinion only. I personally don’t care, for. I 
have not played these titles in many many years and have absolutely no interest 
in playing them ever again.



Sincerely,



Michael maslo



> On May 17, 2023, at 11:16 PM, QuentinC  wrote:

> 

> Hello,

> 

> IF you don't want to upgrade your old windows titles any longer, making 
them freewares is a good thing to do. This will let people who are under 
windows for whatever reason to continue enjoying your games.

> 

> If I'm under windows today, what should I do if I want to play your game 
? If you have stopped selling it to new customers, I'm stuck. The day I'm 
switching to mac or iOS, I may remember that your games were unavailable, 
impossible to grab or try out, be limited to demo mode, when I was under 
windows, and won't search further. I can think that you aren't very reliable. 
Potentially you have lost a customer.

> 

> By making your old windows titles freewares, on your side, you no longer 
need to care about past customers who lost their keys. You are making time free 
to invest on what you want today, develop for mac and iOS. I'm pretty sure 
that, after a while, you will just be annoyed about all those guys who lost 
their old windows key, and will start taking ages to reply and eventually no 
longer reply at all.

> 

> I have lost my key. You don't reply within a reasponable time. Certainly 
I won't ever try to buy your mac or iOS games since you dont appear very 
reliable. Again you have lost a customer forever.

> 

> So if I wrap things up, be clear with your customers: you keep supporting 
your windows titles as you have done until now, and so you can of course keep 
making money out of them. If you chose to stop supporting them, you should no 
longer make money out of them. There is no free sugar ! Being in an half-closed 
unclear state is going to be annoying both for you and your customers in the 
long run.  Several other audio game companies did it, and slowly, finally died.

> 

> You can of course decide to close everything under windows right now 
without releasing freewares and it's a perfectly valid thinking, but you are 
just losing an opportunity to reach more people wo may buy your iOS version 
tomorrow, and you are frustrating your current customers who stay under windows 
for the moment and with whom you will lose a little of good reputation. It's up 
to you.

> 

> 

> Thank you for reading.

> With all the best.

> 

> 

> 

> 

> 

> 

> 

> 

> Le 17.05.2023 19:32, Tobias Vinteus a écrit :

>>

Re: [blind-gamers] A Dragon Reborn

2023-05-19 Thread haylieg2780
This company has screwed us Windows users far as I am concerned.

Haylie

 

From: blind-gamers@groups.io  On Behalf Of Darren Duff
Sent: Friday, May 19, 2023 3:14 PM
To: blind-gamers@groups.io
Subject: Re: [blind-gamers] A Dragon Reborn

 

This is what change looks like people! we have all had the chance to play these 
games on windows for years. now, The times are changing! I for one have no 
problem at all buying these games on iOS again. It's worth it, and helps out a 
great company that we know is legit, and will provide entertainment for us all. 
I for one welcome it!

Darren Duff. Colossians 3:17  And whatever you do or say, do it as a 
representative of the Lord Jesus, giving thanks through him to God the Father. 
web site http://darrenduff.net Check out my youtube page here. 
https://youtube.com/@darren_duff amateur radio station KK4AHX. Mastodon: 
darren_duff@tweesecake.social <mailto:darren_duff@tweesecake.social>  friend me 
on face book http://www.facebook.com/DarrenLDuff.

On 5/19/2023 12:41 PM, Tobias Vinteus wrote:

I guess it stems from the fact that the titles will get further development, 
but not on the widely used platform that they were developed on in the first 
Place, making customers feeling cheated out of taking part in future versiones 
of the Products without not only having to pay for them again, but also having 
to afford the new platform. 

 

 

Skickades från E-post <https://go.microsoft.com/fwlink/?LinkId=550986>  för 
Windows

 

Från: Michael Maslo <mailto:michaelmasl...@gmail.com> 
Skickat: den 18 maj 2023 13:57
Till: blind-gamers@groups.io <mailto:blind-gamers@groups.io> 
Ämne: Re: [blind-gamers] A Dragon Reborn

 

I don’t understand the big deal myself.

 

Not one individual before this announcement came out said anything about this 
company and the fact that titles have not been updated or such until this came 
out. Now everybody is up in arms about it. Why? 

 

In my opinion, if a company chooses to take another route then so be it. If 
you’re unable to purchase these titles now, you had all the way up to the date 
of the announcement either get a replacement key and or to try these titles 
out. If they were not available, what are you losing?

 

Now, mind you, this is my opinion only. I personally don’t care, for. I have 
not played these titles in many many years and have absolutely no interest in 
playing them ever again.

 

Sincerely,

 

Michael maslo

 

> On May 17, 2023, at 11:16 PM, QuentinC  <mailto:webmas...@quentinc.net> 
>  wrote:

> 

> Hello,

> 

> IF you don't want to upgrade your old windows titles any longer, making them 
> freewares is a good thing to do. This will let people who are under windows 
> for whatever reason to continue enjoying your games.

> 

> If I'm under windows today, what should I do if I want to play your game ? If 
> you have stopped selling it to new customers, I'm stuck. The day I'm 
> switching to mac or iOS, I may remember that your games were unavailable, 
> impossible to grab or try out, be limited to demo mode, when I was under 
> windows, and won't search further. I can think that you aren't very reliable. 
> Potentially you have lost a customer.

> 

> By making your old windows titles freewares, on your side, you no longer need 
> to care about past customers who lost their keys. You are making time free to 
> invest on what you want today, develop for mac and iOS. I'm pretty sure that, 
> after a while, you will just be annoyed about all those guys who lost their 
> old windows key, and will start taking ages to reply and eventually no longer 
> reply at all.

> 

> I have lost my key. You don't reply within a reasponable time. Certainly I 
> won't ever try to buy your mac or iOS games since you dont appear very 
> reliable. Again you have lost a customer forever.

> 

> So if I wrap things up, be clear with your customers: you keep supporting 
> your windows titles as you have done until now, and so you can of course keep 
> making money out of them. If you chose to stop supporting them, you should no 
> longer make money out of them. There is no free sugar ! Being in an 
> half-closed unclear state is going to be annoying both for you and your 
> customers in the long run.  Several other audio game companies did it, and 
> slowly, finally died.

> 

> You can of course decide to close everything under windows right now without 
> releasing freewares and it's a perfectly valid thinking, but you are just 
> losing an opportunity to reach more people wo may buy your iOS version 
> tomorrow, and you are frustrating your current customers who stay under 
> windows for the moment and with whom you will lose a little of good 
> reputation. It's up to you.

> 

> 

> Thank you for reading.

> With all the best.

> 

> 

> 

> 


Re: [blind-gamers] A Dragon Reborn

2023-05-19 Thread Darren Duff
This is what change looks like people! we have all had the chance to 
play these games on windows for years. now, The times are changing! I 
for one have no problem at all buying these games on iOS again. It's 
worth it, and helps out a great company that we know is legit, and will 
provide entertainment for us all. I for one welcome it!


Darren Duff. Colossians 3:17  And whatever you do or say, do it as a 
representative of the Lord Jesus, giving thanks through him to God the 
Father. web site http://darrenduff.net Check out my youtube page here. 
https://youtube.com/@darren_duff amateur radio station KK4AHX. Mastodon: 
darren_duff@tweesecake.social friend me on face book 
http://www.facebook.com/DarrenLDuff.

On 5/19/2023 12:41 PM, Tobias Vinteus wrote:


I guess it stems from the fact that the titles will get further 
development, but not on the widely used platform that they were 
developed on in the first Place, making customers feeling cheated out 
of taking part in future versiones of the Products without not only 
having to pay for them again, but also having to afford the new platform.


Skickades från E-post <https://go.microsoft.com/fwlink/?LinkId=550986> 
för Windows


*Från: *Michael Maslo <mailto:michaelmasl...@gmail.com>
*Skickat: *den 18 maj 2023 13:57
*Till: *blind-gamers@groups.io
*Ämne: *Re: [blind-gamers] A Dragon Reborn

I don’t understand the big deal myself.

Not one individual before this announcement came out said anything 
about this company and the fact that titles have not been updated or 
such until this came out. Now everybody is up in arms about it. Why?


In my opinion, if a company chooses to take another route then so be 
it. If you’re unable to purchase these titles now, you had all the way 
up to the date of the announcement either get a replacement key and or 
to try these titles out. If they were not available, what are you losing?


Now, mind you, this is my opinion only. I personally don’t care, for. 
I have not played these titles in many many years and have absolutely 
no interest in playing them ever again.


Sincerely,

Michael maslo

> On May 17, 2023, at 11:16 PM, QuentinC  wrote:

>

> Hello,

>

> IF you don't want to upgrade your old windows titles any longer, 
making them freewares is a good thing to do. This will let people who 
are under windows for whatever reason to continue enjoying your games.


>

> If I'm under windows today, what should I do if I want to play your 
game ? If you have stopped selling it to new customers, I'm stuck. The 
day I'm switching to mac or iOS, I may remember that your games were 
unavailable, impossible to grab or try out, be limited to demo mode, 
when I was under windows, and won't search further. I can think that 
you aren't very reliable. Potentially you have lost a customer.


>

> By making your old windows titles freewares, on your side, you no 
longer need to care about past customers who lost their keys. You are 
making time free to invest on what you want today, develop for mac and 
iOS. I'm pretty sure that, after a while, you will just be annoyed 
about all those guys who lost their old windows key, and will start 
taking ages to reply and eventually no longer reply at all.


>

> I have lost my key. You don't reply within a reasponable time. 
Certainly I won't ever try to buy your mac or iOS games since you dont 
appear very reliable. Again you have lost a customer forever.


>

> So if I wrap things up, be clear with your customers: you keep 
supporting your windows titles as you have done until now, and so you 
can of course keep making money out of them. If you chose to stop 
supporting them, you should no longer make money out of them. There is 
no free sugar ! Being in an half-closed unclear state is going to be 
annoying both for you and your customers in the long run. Several 
other audio game companies did it, and slowly, finally died.


>

> You can of course decide to close everything under windows right now 
without releasing freewares and it's a perfectly valid thinking, but 
you are just losing an opportunity to reach more people wo may buy 
your iOS version tomorrow, and you are frustrating your current 
customers who stay under windows for the moment and with whom you will 
lose a little of good reputation. It's up to you.


>

>

> Thank you for reading.

> With all the best.

>

>

>

>

>

>

>

>

> Le 17.05.2023 19:32, Tobias Vinteus a écrit :

>> Hi,

>>

>> If your goal is to reach the widest possible audience, then it would

>> seem to me that staying on Windows would be the better choice.

>>

>> Technologies like haptic feedbakc and spatial audio are available on

>> Windows, after all.

>>

>> There is one more thing to consider. I have an iPod 6th generation. 
Many


>> apps cannot be updated due to the last supported OS version

Re: [blind-gamers] A Dragon Reborn

2023-05-19 Thread Tobias Vinteus
I guess it stems from the fact that the titles will get further development, but not on the widely used platform that they were developed on in the first Place, making customers feeling cheated out of taking part in future versiones of the Products without not only having to pay for them again, but also having to afford the new platform.   Skickades från E-post för Windows Från: Michael MasloSkickat: den 18 maj 2023 13:57Till: blind-gamers@groups.ioÄmne: Re: [blind-gamers] A Dragon Reborn I don’t understand the big deal myself. Not one individual before this announcement came out said anything about this company and the fact that titles have not been updated or such until this came out. Now everybody is up in arms about it. Why?  In my opinion, if a company chooses to take another route then so be it. If you’re unable to purchase these titles now, you had all the way up to the date of the announcement either get a replacement key and or to try these titles out. If they were not available, what are you losing? Now, mind you, this is my opinion only. I personally don’t care, for. I have not played these titles in many many years and have absolutely no interest in playing them ever again. Sincerely, Michael maslo > On May 17, 2023, at 11:16 PM, QuentinC  wrote:> > Hello,> > IF you don't want to upgrade your old windows titles any longer, making them freewares is a good thing to do. This will let people who are under windows for whatever reason to continue enjoying your games.> > If I'm under windows today, what should I do if I want to play your game ? If you have stopped selling it to new customers, I'm stuck. The day I'm switching to mac or iOS, I may remember that your games were unavailable, impossible to grab or try out, be limited to demo mode, when I was under windows, and won't search further. I can think that you aren't very reliable. Potentially you have lost a customer.> > By making your old windows titles freewares, on your side, you no longer need to care about past customers who lost their keys. You are making time free to invest on what you want today, develop for mac and iOS. I'm pretty sure that, after a while, you will just be annoyed about all those guys who lost their old windows key, and will start taking ages to reply and eventually no longer reply at all.> > I have lost my key. You don't reply within a reasponable time. Certainly I won't ever try to buy your mac or iOS games since you dont appear very reliable. Again you have lost a customer forever.> > So if I wrap things up, be clear with your customers: you keep supporting your windows titles as you have done until now, and so you can of course keep making money out of them. If you chose to stop supporting them, you should no longer make money out of them. There is no free sugar ! Being in an half-closed unclear state is going to be annoying both for you and your customers in the long run.  Several other audio game companies did it, and slowly, finally died.> > You can of course decide to close everything under windows right now without releasing freewares and it's a perfectly valid thinking, but you are just losing an opportunity to reach more people wo may buy your iOS version tomorrow, and you are frustrating your current customers who stay under windows for the moment and with whom you will lose a little of good reputation. It's up to you.> > > Thank you for reading.> With all the best.> > > > > > > > > Le 17.05.2023 19:32, Tobias Vinteus a écrit :>> Hi,>> >> If your goal is to reach the widest possible audience, then it would>> seem to me that staying on Windows would be the better choice.>> >> Technologies like haptic feedbakc and spatial audio are available on>> Windows, after all.>> >> There is one more thing to consider. I have an iPod 6th generation. Many>> apps cannot be updated due to the last supported OS version for that>> device being iOS 12. This means that your games might potentially stop>> working or at least wouldn’t be able to update on older iOS devices.>> Being able to afford newer devices might not be as easy for us in the>> blind Community compared to people in general. On a sidenote this rarely>> happens on my Android device despite its oS being several iterations behind.>> >> Being no exper, I don’t know the ammount of effort it would take to port>> a modern Windows game to Xbox, but I would imagine it to be>> comparatively Little, furthermore strengthening the argument to stay on>> Windows.>> >> If you haven’t already don eso, I would recommend you perform some kind>> of market survey to gauge which platform would be the most profitable>> one to develop for.>> >> Just my two cents. I wish you good luck and am looking forward to what>> comes out of Draconis in 

Re: [blind-gamers] A Dragon Reborn

2023-05-18 Thread Michael Maslo
I don’t understand the big deal myself.

Not one individual before this announcement came out said anything about this 
company and the fact that titles have not been updated or such until this came 
out. Now everybody is up in arms about it. Why? 

In my opinion, if a company chooses to take another route then so be it. If 
you’re unable to purchase these titles now, you had all the way up to the date 
of the announcement either get a replacement key and or to try these titles 
out. If they were not available, what are you losing?

Now, mind you, this is my opinion only. I personally don’t care, for. I have 
not played these titles in many many years and have absolutely no interest in 
playing them ever again.

Sincerely,

Michael maslo

> On May 17, 2023, at 11:16 PM, QuentinC  wrote:
> 
> Hello,
> 
> IF you don't want to upgrade your old windows titles any longer, making them 
> freewares is a good thing to do. This will let people who are under windows 
> for whatever reason to continue enjoying your games.
> 
> If I'm under windows today, what should I do if I want to play your game ? If 
> you have stopped selling it to new customers, I'm stuck. The day I'm 
> switching to mac or iOS, I may remember that your games were unavailable, 
> impossible to grab or try out, be limited to demo mode, when I was under 
> windows, and won't search further. I can think that you aren't very reliable. 
> Potentially you have lost a customer.
> 
> By making your old windows titles freewares, on your side, you no longer need 
> to care about past customers who lost their keys. You are making time free to 
> invest on what you want today, develop for mac and iOS. I'm pretty sure that, 
> after a while, you will just be annoyed about all those guys who lost their 
> old windows key, and will start taking ages to reply and eventually no longer 
> reply at all.
> 
> I have lost my key. You don't reply within a reasponable time. Certainly I 
> won't ever try to buy your mac or iOS games since you dont appear very 
> reliable. Again you have lost a customer forever.
> 
> So if I wrap things up, be clear with your customers: you keep supporting 
> your windows titles as you have done until now, and so you can of course keep 
> making money out of them. If you chose to stop supporting them, you should no 
> longer make money out of them. There is no free sugar ! Being in an 
> half-closed unclear state is going to be annoying both for you and your 
> customers in the long run.  Several other audio game companies did it, and 
> slowly, finally died.
> 
> You can of course decide to close everything under windows right now without 
> releasing freewares and it's a perfectly valid thinking, but you are just 
> losing an opportunity to reach more people wo may buy your iOS version 
> tomorrow, and you are frustrating your current customers who stay under 
> windows for the moment and with whom you will lose a little of good 
> reputation. It's up to you.
> 
> 
> Thank you for reading.
> With all the best.
> 
> 
> 
> 
> 
> 
> 
> 
> Le 17.05.2023 19:32, Tobias Vinteus a écrit :
>> Hi,
>> 
>> If your goal is to reach the widest possible audience, then it would
>> seem to me that staying on Windows would be the better choice.
>> 
>> Technologies like haptic feedbakc and spatial audio are available on
>> Windows, after all.
>> 
>> There is one more thing to consider. I have an iPod 6th generation. Many
>> apps cannot be updated due to the last supported OS version for that
>> device being iOS 12. This means that your games might potentially stop
>> working or at least wouldn’t be able to update on older iOS devices.
>> Being able to afford newer devices might not be as easy for us in the
>> blind Community compared to people in general. On a sidenote this rarely
>> happens on my Android device despite its oS being several iterations behind.
>> 
>> Being no exper, I don’t know the ammount of effort it would take to port
>> a modern Windows game to Xbox, but I would imagine it to be
>> comparatively Little, furthermore strengthening the argument to stay on
>> Windows.
>> 
>> If you haven’t already don eso, I would recommend you perform some kind
>> of market survey to gauge which platform would be the most profitable
>> one to develop for.
>> 
>> Just my two cents. I wish you good luck and am looking forward to what
>> comes out of Draconis in the future.
>> 
>> Cheers,
>> 
>> Tobias
>> 
>> Skickades från E-post 
>> för Windows
>> 
>> *Från: *Cara Quinn 
>> *Skickat: *den 15 maj 2023 18:51
>> *Till: *blind-gamers@groups.io 
>> *Kopia: *Cara Quinn 
>> *Ämne: *[blind-gamers] A Dragon Reborn
>> 
>> It's been a long while, but it's finally time to announce the start of a
>> new chapter for Draconis Entertainment, LLC. The dragon is awakening yet
>> again!
>> 
>> This new incarnation of the company 

Re: [blind-gamers] A Dragon Reborn

2023-05-17 Thread QuentinC

Hello,

IF you don't want to upgrade your old windows titles any longer, making 
them freewares is a good thing to do. This will let people who are under 
windows for whatever reason to continue enjoying your games.


If I'm under windows today, what should I do if I want to play your game 
? If you have stopped selling it to new customers, I'm stuck. The day 
I'm switching to mac or iOS, I may remember that your games were 
unavailable, impossible to grab or try out, be limited to demo mode, 
when I was under windows, and won't search further. I can think that you 
aren't very reliable. Potentially you have lost a customer.


By making your old windows titles freewares, on your side, you no longer 
need to care about past customers who lost their keys. You are making 
time free to invest on what you want today, develop for mac and iOS. I'm 
pretty sure that, after a while, you will just be annoyed about all 
those guys who lost their old windows key, and will start taking ages to 
reply and eventually no longer reply at all.


I have lost my key. You don't reply within a reasponable time. Certainly 
I won't ever try to buy your mac or iOS games since you dont appear very 
reliable. Again you have lost a customer forever.


So if I wrap things up, be clear with your customers: you keep 
supporting your windows titles as you have done until now, and so you 
can of course keep making money out of them. If you chose to stop 
supporting them, you should no longer make money out of them. There is 
no free sugar ! Being in an half-closed unclear state is going to be 
annoying both for you and your customers in the long run.  Several other 
audio game companies did it, and slowly, finally died.


You can of course decide to close everything under windows right now 
without releasing freewares and it's a perfectly valid thinking, but you 
are just losing an opportunity to reach more people wo may buy your iOS 
version tomorrow, and you are frustrating your current customers who 
stay under windows for the moment and with whom you will lose a little 
of good reputation. It's up to you.



Thank you for reading.
With all the best.








Le 17.05.2023 19:32, Tobias Vinteus a écrit :

Hi,

If your goal is to reach the widest possible audience, then it would
seem to me that staying on Windows would be the better choice.

Technologies like haptic feedbakc and spatial audio are available on
Windows, after all.

There is one more thing to consider. I have an iPod 6th generation. Many
apps cannot be updated due to the last supported OS version for that
device being iOS 12. This means that your games might potentially stop
working or at least wouldn’t be able to update on older iOS devices.
Being able to afford newer devices might not be as easy for us in the
blind Community compared to people in general. On a sidenote this rarely
happens on my Android device despite its oS being several iterations behind.

Being no exper, I don’t know the ammount of effort it would take to port
a modern Windows game to Xbox, but I would imagine it to be
comparatively Little, furthermore strengthening the argument to stay on
Windows.

If you haven’t already don eso, I would recommend you perform some kind
of market survey to gauge which platform would be the most profitable
one to develop for.

Just my two cents. I wish you good luck and am looking forward to what
comes out of Draconis in the future.

Cheers,

Tobias

Skickades från E-post 
för Windows

*Från: *Cara Quinn 
*Skickat: *den 15 maj 2023 18:51
*Till: *blind-gamers@groups.io 
*Kopia: *Cara Quinn 
*Ämne: *[blind-gamers] A Dragon Reborn

It's been a long while, but it's finally time to announce the start of a
new chapter for Draconis Entertainment, LLC. The dragon is awakening yet
again!

This new incarnation of the company brings big and exciting changes. We
will explain those and some of our plans for the future here, but know
that we aren't spilling all the beans quite yet. What fun would that be!

The world has moved on!

Our first announcement is that we are bringing new and enhanced versions
of our classic games, along with brand-new titles, into the modern age
and on to Apple platforms, with an emphasis on iPhone! Thanks to
VoiceOver, the overwhelming majority of the visually impaired community
has access to at least one of Apple's operating systems, and this will
make our games available to the widest possible audience. It's hard to
believe sometimes, but that little rectangle of glass we all carry in
our pockets has infinitely more power than any of the PCs or Macs that
our legacy titles were developed on, and with the tight integration of
Apple's operating systems, we will be able to easily make new releases
available for iPhone, iPad, Mac, or AppleTV going forward. This approach
means that we can integrate newer technologies 

Re: [blind-gamers] A Dragon Reborn

2023-05-17 Thread goshawk on horseback
I would disagree, as with upgrade deals often offered by mobile providers, and 
systems like klarna, the latest iPhones are very affordable. 

Simon 


  - Original Message - 
  From: Tobias Vinteus 
  To: blind-gamers@groups.io 
  Sent: Wednesday, May 17, 2023 6:32 PM
  Subject: Re: [blind-gamers] A Dragon Reborn


  Hi,

  If your goal is to reach the widest possible audience, then it would seem to 
me that staying on Windows would be the better choice.

   

  Technologies like haptic feedbakc and spatial audio are available on Windows, 
after all. 

   

  There is one more thing to consider. I have an iPod 6th generation. Many apps 
cannot be updated due to the last supported OS version for that device being 
iOS 12. This means that your games might potentially stop working or at least 
wouldn’t be able to update on older iOS devices. Being able to afford newer 
devices might not be as easy for us in the blind Community compared to people 
in general. On a sidenote this rarely happens on my Android device despite its 
oS being several iterations behind.

   

  Being no exper, I don’t know the ammount of effort it would take to port a 
modern Windows game to Xbox, but I would imagine it to be comparatively Little, 
furthermore strengthening the argument to stay on Windows.

   

   

  If you haven’t already don eso, I would recommend you perform some kind of 
market survey to gauge which platform would be the most profitable one to 
develop for.

   

  Just my two cents. I wish you good luck and am looking forward to what comes 
out of Draconis in the future.

  Cheers,

  Tobias

   

   

   

   

  Skickades från E-post för Windows

   

  Från: Cara Quinn
  Skickat: den 15 maj 2023 18:51
  Till: blind-gamers@groups.io
  Kopia: Cara Quinn
  Ämne: [blind-gamers] A Dragon Reborn

   

  It's been a long while, but it's finally time to announce the start of a new 
chapter for Draconis Entertainment, LLC. The dragon is awakening yet again!

   

  This new incarnation of the company brings big and exciting changes. We will 
explain those and some of our plans for the future here, but know that we 
aren't spilling all the beans quite yet. What fun would that be!

   

  The world has moved on!

   

  Our first announcement is that we are bringing new and enhanced versions of 
our classic games, along with brand-new titles, into the modern age and on to 
Apple platforms, with an emphasis on iPhone! Thanks to VoiceOver, the 
overwhelming majority of the visually impaired community has access to at least 
one of Apple's operating systems, and this will make our games available to the 
widest possible audience. It's hard to believe sometimes, but that little 
rectangle of glass we all carry in our pockets has infinitely more power than 
any of the PCs or Macs that our legacy titles were developed on, and with the 
tight integration of Apple's operating systems, we will be able to easily make 
new releases available for iPhone, iPad, Mac, or AppleTV going forward. This 
approach means that we can integrate newer technologies like full 3D spatial 
audio, touch and accelerometer interaction, and support for console game 
controllers and advanced haptics.

   

  What does this mean for our Windows products?

   

  We know how beloved these games have been over the years—we love them too—and 
we want to bring all of them, with expansions and new features,  into the 
twenty-first century, so they can be enjoyed by new and old generations of 
gamers alike. The support cost for the original Windows games, some of which 
were new when Nintendo 64 was the hot ticket and Xbox didn't yet exist, is 
simply too high to manage for a small company like us, while also investing in 
the future. 

   

  We will be bringing our Windows development to a close and giving these games 
new life on iPhone, iPad, Mac, and AppleTV. That said, for the time being, we 
will continue to offer downloads of the installation packages for our legacy 
catalog on our site, and customers who purchased them may request replacement 
keys within reason. (For more details, see the Legacy section of our new 
website at https://draconis.llc.)

   

  Back in March, the legacy Draconis Score Server (DSS) and Draconis Online 
License Factory (DOLF) for the Windows versions of ChangeReaction 2 and 
SilverDollar, migrated to a new host and received some modernization. As you've 
already seen, this brought much needed stability to both of those services.

   

  So what’s up first?

   

  With all of that in mind, we're pleased to introduce major updates to the Mac 
versions of ChangeReaction and SilverDollar. Freed from the cross-platform 
constraints of developing for both macOS and Windows, we have been able to add 
some new features to these titles. The most exciting of which is full-support 
for any of the console game controllers supported by Apple platforms. These 
include the PlayStation DualShock 4 or DualSense 5, the Xbox X / S

Re: [blind-gamers] A Dragon Reborn

2023-05-17 Thread Tobias Vinteus
Hi,If your goal is to reach the widest possible audience, then it would seem to me that staying on Windows would be the better choice. Technologies like haptic feedbakc and spatial audio are available on Windows, after all.  There is one more thing to consider. I have an iPod 6th generation. Many apps cannot be updated due to the last supported OS version for that device being iOS 12. This means that your games might potentially stop working or at least wouldn’t be able to update on older iOS devices. Being able to afford newer devices might not be as easy for us in the blind Community compared to people in general. On a sidenote this rarely happens on my Android device despite its oS being several iterations behind. Being no exper, I don’t know the ammount of effort it would take to port a modern Windows game to Xbox, but I would imagine it to be comparatively Little, furthermore strengthening the argument to stay on Windows.  If you haven’t already don eso, I would recommend you perform some kind of market survey to gauge which platform would be the most profitable one to develop for. Just my two cents. I wish you good luck and am looking forward to what comes out of Draconis in the future.Cheers,TobiasSkickades från E-post för Windows Från: Cara QuinnSkickat: den 15 maj 2023 18:51Till: blind-gamers@groups.ioKopia: Cara QuinnÄmne: [blind-gamers] A Dragon Reborn It's been a long while, but it's finally time to announce the start of a new chapter for Draconis Entertainment, LLC. The dragon is awakening yet again! This new incarnation of the company brings big and exciting changes. We will explain those and some of our plans for the future here, but know that we aren't spilling all the beans quite yet. What fun would that be! The world has moved on! Our first announcement is that we are bringing new and enhanced versions of our classic games, along with brand-new titles, into the modern age and on to Apple platforms, with an emphasis on iPhone! Thanks to VoiceOver, the overwhelming majority of the visually impaired community has access to at least one of Apple's operating systems, and this will make our games available to the widest possible audience. It's hard to believe sometimes, but that little rectangle of glass we all carry in our pockets has infinitely more power than any of the PCs or Macs that our legacy titles were developed on, and with the tight integration of Apple's operating systems, we will be able to easily make new releases available for iPhone, iPad, Mac, or AppleTV going forward. This approach means that we can integrate newer technologies like full 3D spatial audio, touch and accelerometer interaction, and support for console game controllers and advanced haptics. What does this mean for our Windows products? We know how beloved these games have been over the years—we love them too—and we want to bring all of them, with expansions and new features,  into the twenty-first century, so they can be enjoyed by new and old generations of gamers alike. The support cost for the original Windows games, some of which were new when Nintendo 64 was the hot ticket and Xbox didn't yet exist, is simply too high to manage for a small company like us, while also investing in the future.  We will be bringing our Windows development to a close and giving these games new life on iPhone, iPad, Mac, and AppleTV. That said, for the time being, we will continue to offer downloads of the installation packages for our legacy catalog on our site, and customers who purchased them may request replacement keys within reason. (For more details, see the Legacy section of our new website at https://draconis.llc.) Back in March, the legacy Draconis Score Server (DSS) and Draconis Online License Factory (DOLF) for the Windows versions of ChangeReaction 2 and SilverDollar, migrated to a new host and received some modernization. As you've already seen, this brought much needed stability to both of those services. So what’s up first? With all of that in mind, we're pleased to introduce major updates to the Mac versions of ChangeReaction and SilverDollar. Freed from the cross-platform constraints of developing for both macOS and Windows, we have been able to add some new features to these titles. The most exciting of which is full-support for any of the console game controllers supported by Apple platforms. These include the PlayStation DualShock 4 or DualSense 5, the Xbox X / S controllers, the Nintendo Switch JoyCons, any MFI controller, and others. SilverDollar now includes a great deal of new and remastered audio, support for Apple Silicon, and countless bug fixes and tweaks. These upgraded titles will be available as free updates to anyone who purchased them previously from the Mac App Store. SilverDollar 2.0 is out now and is available for free. ChangeReaction 3.0 will have its price reduced to $4.99 in the US when it is reintroduced in the coming weeks. (Prices will vary based on exchange rates.) Looking forward, 

Re: [blind-gamers] A Dragon Reborn

2023-05-17 Thread mattias
stefan?
and maybe some people here are childs or tenagers
and they dont understand that small companies needs money
so STOP ask for companies to release titles as freeware! 

> 17 maj 2023 kl. 09:12 skrev Stephan H. :
> 
> And there weh ave the problem.
> Noone wants to pay the developer for the work they have!
> 
> And so the developer will in future only develope on or for an system, wehre 
> payment is save.
> 
> If everyone pays the developer for theyr work, and only with an small price, 
> we would have more and better games, on every system!
> 
> -Original Message-
> From: blind-gamers@groups.io  On Behalf Of William 
> James
> Sent: Wednesday, May 17, 2023 4:44 AM
> To: blind-gamers@groups.io
> Subject: Re: [blind-gamers] A Dragon Reborn
> 
> I am with Kelly on this suggestion for the Windows titles to be released as 
> freeware.  Imagine the numbers of people that will be able to say hey I 
> played a game written originally by James North!  Kind of cool, huh?
> 
> 
> Pro Max
> 
> 
>   On May 16, 2023, at 6:14 PM, Kelly Sapergia  wrote:
>   
>   
> 
>   
> 
>   I also hope the legacy Windows titles can be released as freeware. 
> There may be people out there who haven’t bought the titles for one reason or 
> another, and may want to play them now. While I have the majority of 
> Draconis’s Windows titles (and still play them to this day), there was one 
> game I was considering buying a couple months ago, but held off after reading 
> the announcement posted in February.
> 
>   In any case, it’ll be interesting to see how these games will work on 
> devices like the iPhone. I generally have had poor luck using the tilt 
> feature of the device in games, as I find it rather inaccurate. I’ve got an 
> Xbox 360 controller, but don’t know if that will work with the phone or not.
> 
>
> 
>   Thanks.
> 
>
> 
>   Kelly
> 
>
> 
>
> 
>       From: blind-gamers@groups.io  On Behalf Of 
> goshawk on horseback
>   Sent: Tuesday, May 16, 2023 3:17 PM
>   To: blind-gamers@groups.io
>   Subject: Re: [blind-gamers] A Dragon Reborn
>   Importance: High
> 
>
> 
>    
> 
>   I think this is a very good idea, as the Xbox is now accessible in 
> itself, but there doesn't seem to be a listing of actual accessible games for 
> it. 
> 
>   I am an Xbox 1X user. 
> 
>
> 
>   Simon 
> 
>
> 
>
> 
>   - Original Message ----- 
> 
>       From: michael barnes <mailto:c...@samobile.net>  
> 
>   To: blind-gamers@groups.io <mailto:blind-gamers@groups.io>  
> 
>   Sent: Tuesday, May 16, 2023 9:09 PM
> 
>   Subject: Re: [blind-gamers] A Dragon Reborn
> 
>
> 
>   I would like to make another suggestion. Port your titles to 
> the xBox since there are a lot of blind people on that platform. 
> 
>   Do think about releasing the Windows version of the games free 
> since Windows version of the games are not going to be supported.
> 
>   
>   
>   
> 
>   On May 15, 2023, at 6:34 PM, Cara Quinn 
> mailto:caraqu...@caraquinn.com> > wrote:
> 
>    
> 
>   Hi all,
> 
>
> 
>   First off, let me thank you for all of the support 
> we’ve gotten in regard to our announcement today.
> 
>
> 
>   It really means a lot to us and really is an 
> inspiration as we move forward.
> 
>
> 
>   We also want to extend our understanding and apologies 
> to all of you who feel excluded or left out. This is absolutely not our 
> intention, and I hope that is obvious. :) We would never dream of making 
> members of our own community feel that way.
> 
>
> 
>   Our decision really has to come down to what we can and 
> can’t provide. As we mentioned, we are a small company and we want to do the 
> best we can to continue to provide the highest-quality products that we can 
> produce, so that we can offer the rich gaming experience that you’ve come to 
> expect from us, and that we hold ourselves to offering.
> 
>
> 
>   Regarding the platforms that we will be available on; 
> We are not limiting ourselves to any one of the Apple platforms. For now, 
> change Reaction and Silver Dollar

Re: [blind-gamers] A Dragon Reborn

2023-05-17 Thread Stephan H.
And there weh ave the problem.
Noone wants to pay the developer for the work they have!

And so the developer will in future only develope on or for an system, wehre 
payment is save.

If everyone pays the developer for theyr work, and only with an small price, we 
would have more and better games, on every system!

-Original Message-
From: blind-gamers@groups.io  On Behalf Of William James
Sent: Wednesday, May 17, 2023 4:44 AM
To: blind-gamers@groups.io
Subject: Re: [blind-gamers] A Dragon Reborn

I am with Kelly on this suggestion for the Windows titles to be released as 
freeware.  Imagine the numbers of people that will be able to say hey I played 
a game written originally by James North!  Kind of cool, huh?


Pro Max


On May 16, 2023, at 6:14 PM, Kelly Sapergia  wrote:





I also hope the legacy Windows titles can be released as freeware. 
There may be people out there who haven’t bought the titles for one reason or 
another, and may want to play them now. While I have the majority of Draconis’s 
Windows titles (and still play them to this day), there was one game I was 
considering buying a couple months ago, but held off after reading the 
announcement posted in February.

In any case, it’ll be interesting to see how these games will work on 
devices like the iPhone. I generally have had poor luck using the tilt feature 
of the device in games, as I find it rather inaccurate. I’ve got an Xbox 360 
controller, but don’t know if that will work with the phone or not.

 

Thanks.

 

Kelly

 

 

From: blind-gamers@groups.io  On Behalf Of 
goshawk on horseback
Sent: Tuesday, May 16, 2023 3:17 PM
To: blind-gamers@groups.io
Subject: Re: [blind-gamers] A Dragon Reborn
Importance: High

 

 

I think this is a very good idea, as the Xbox is now accessible in 
itself, but there doesn't seem to be a listing of actual accessible games for 
it. 

I am an Xbox 1X user. 

 

Simon 

 

 

- Original Message - 

From: michael barnes <mailto:c...@samobile.net>  

To: blind-gamers@groups.io <mailto:blind-gamers@groups.io>  

Sent: Tuesday, May 16, 2023 9:09 PM

    Subject: Re: [blind-gamers] A Dragon Reborn

 

I would like to make another suggestion. Port your titles to 
the xBox since there are a lot of blind people on that platform. 

Do think about releasing the Windows version of the games free 
since Windows version of the games are not going to be supported.





On May 15, 2023, at 6:34 PM, Cara Quinn 
mailto:caraqu...@caraquinn.com> > wrote:

 

Hi all,

 

First off, let me thank you for all of the support 
we’ve gotten in regard to our announcement today.

 

It really means a lot to us and really is an 
inspiration as we move forward.

 

We also want to extend our understanding and apologies 
to all of you who feel excluded or left out. This is absolutely not our 
intention, and I hope that is obvious. :) We would never dream of making 
members of our own community feel that way.

 

Our decision really has to come down to what we can and 
can’t provide. As we mentioned, we are a small company and we want to do the 
best we can to continue to provide the highest-quality products that we can 
produce, so that we can offer the rich gaming experience that you’ve come to 
expect from us, and that we hold ourselves to offering.

 

Regarding the platforms that we will be available on; 
We are not limiting ourselves to any one of the Apple platforms. For now, 
change Reaction and Silver Dollar are available on the Mac because of their 
older code-base. We are planning to update these to bring them to all apple 
platforms. Going forward, we are planning on all titles being available on all 
Apple platforms. The only exception to this might be the Apple Watch as some 
games may not be appropriate for the small format. So I hope this clears this 
up.

 

Again, our apologies for any inconvenience this may 
cause. We sure hope that you choose to come along for the ride with us. As I 
said, your support and excitement really go a long way to keeping us doing what 
we do.

 

We hope you’ll be with us on this journey.

 


Re: [blind-gamers] A Dragon Reborn

2023-05-17 Thread mattias
update:
hmm a reboot of the mac seems to have solved it
stupid

> 17 maj 2023 kl. 14:43 skrev mattias via groups.io 
> :
> 
> kara
> can you take a look into this
> latest mac update seems to have brake the game silverdollar a litle
> in the ”gun game”
> it work fine until you  get the bredplate
> the game ”hang” you still hear sounds but no game input
> it are hard to explain better 
> 
>> 17 maj 2023 kl. 00:03 skrev Cara Quinn :
>> 
>> Hi Mattias, yes, we’re definitely looking at not only porting, but enhancing 
>> and updating Monkey Business! :)
>> 
>> Cheers!
>> 
>> Cara
>> 
>> 
>> 
>> 
>> 
>>> On May 16, 2023, at 3:58 PM, mattias  wrote:
>>> 
>>> the old titles for windows too?
>>> i not sure if monkey bussines are from draconis..
>>> 
 16 maj 2023 kl. 23:51 skrev Cara Quinn :
 
 Hi Mattias, it’s our intention to port all of our titles. So this is 
 something that we’re really looking forward to.
 
 Cheers!
 
 Cara
 
 
 
 
 
> On May 16, 2023, at 3:48 PM, mattias  wrote:
> 
> cara? wich windows titles will be ported?
> silverdollar yes
> change riaction yes
> any other?
> 
>> 16 maj 2023 kl. 23:43 skrev Cara Quinn :
>> 
>> HI Michael and All,
>> 
>> Michael, thanks for your note.
>> 
>> As an XBox owner myself, while it would certainly be great to have more 
>> accessible titles on the platform, I’m just not sure I may be explaining 
>> the situation as clearly as I can, and I’m sorry for that.
>> 
>> When I say we do not have the resources for cross-platform development, 
>> it’s not as if we do not have access to actual machines if we needed 
>> them.
>> 
>> What I mean is that in regard to our development time, we would not be 
>> able to manage all of the hours that would need to go into this work.
>> 
>> this isn’t even getting into payment for our time.
>> 
>> So regarding porting titles to XBox when we would already not be able to 
>> continue Windows development is just not in the cards as things stand 
>> right now.
>> 
>> I’ve been on this list a while, as you all have, and I can’t help but 
>> note that this type of discussion seems to come up again and again over 
>> the years, and I have to wonder why this is?
>> 
>> anyone developing games for this community, whether they be an 
>> individual or a company, seems to run into the same questions / 
>> concerns. Why is this?
>> 
>> Draconis is an ongoing endeavor which we would love to have as a main 
>> source of support for us and our families in our day-to-day work. We 
>> simply cannot make that happen if we’re constantly asked to basically 
>> give up everything that we have and all past efforts as a donation.
>> 
>> Yes, there are some circumstances that would absolutely warrant this. If 
>> we were no longer supporting these games at all, for example, but this 
>> is not the case. We are simply porting these titles from Microsoft to 
>> Apple.
>> 
>> If we gave away everything that the company has, then how would we be 
>> able to do anything for the community at all? -let alone attempt to 
>> sustain the company?
>> 
>> In all seriousness, short of finding an angel investor, there is usually 
>> no way to develop for the blind community in any kind of a sustainable 
>> way.
>> 
>> If you or anyone else has leads on funding that could assist us, I would 
>> absolutely be open to suggestions.
>> 
>> Again, this is absolutely a serious question. We would certainly be open 
>> to real avenues that would sustain the company for growth and further 
>> development efforts.
>> 
>> I hope this offers a bit more clarity and discourse on this. 
>> 
>> thanks again for your suggestions and please feel free to continue the 
>> great discussion.
>> 
>> Cheers!
>> 
>> Cara
>> 
>> 
>> 
>> 
>> 
>>> On May 16, 2023, at 2:09 PM, Michael barnes  wrote:
>>> 
>>> I would like to make another suggestion. Port your titles to the xBox 
>>> since there are a lot of blind people on that platform.
>>> Do think about releasing the Windows version of the games free since 
>>> Windows version of the games are not going to be supported.
>>> 
>>> 
 On May 15, 2023, at 6:34 PM, Cara Quinn  
 wrote:
 
 
 Hi all,
 
 First off, let me thank you for all of the support we’ve gotten in 
 regard to our announcement today.
 
 It really means a lot to us and really is an inspiration as we move 
 forward.
 
 We also want to extend our understanding and apologies to all of you 
 who feel excluded or left out. This is absolutely not our intention, 
 and I hope that is obvious. 

Re: [blind-gamers] A Dragon Reborn

2023-05-17 Thread mattias
kara
can you take a look into this
latest mac update seems to have brake the game silverdollar a litle
in the ”gun game”
it work fine until you  get the bredplate
the game ”hang” you still hear sounds but no game input
it are hard to explain better 

> 17 maj 2023 kl. 00:03 skrev Cara Quinn :
> 
> Hi Mattias, yes, we’re definitely looking at not only porting, but enhancing 
> and updating Monkey Business! :)
> 
> Cheers!
> 
> Cara
> 
> 
> 
> 
> 
>> On May 16, 2023, at 3:58 PM, mattias  wrote:
>> 
>> the old titles for windows too?
>> i not sure if monkey bussines are from draconis..
>> 
>>> 16 maj 2023 kl. 23:51 skrev Cara Quinn :
>>> 
>>> Hi Mattias, it’s our intention to port all of our titles. So this is 
>>> something that we’re really looking forward to.
>>> 
>>> Cheers!
>>> 
>>> Cara
>>> 
>>> 
>>> 
>>> 
>>> 
 On May 16, 2023, at 3:48 PM, mattias  wrote:
 
 cara? wich windows titles will be ported?
 silverdollar yes
 change riaction yes
 any other?
 
> 16 maj 2023 kl. 23:43 skrev Cara Quinn :
> 
> HI Michael and All,
> 
> Michael, thanks for your note.
> 
> As an XBox owner myself, while it would certainly be great to have more 
> accessible titles on the platform, I’m just not sure I may be explaining 
> the situation as clearly as I can, and I’m sorry for that.
> 
> When I say we do not have the resources for cross-platform development, 
> it’s not as if we do not have access to actual machines if we needed them.
> 
> What I mean is that in regard to our development time, we would not be 
> able to manage all of the hours that would need to go into this work.
> 
> this isn’t even getting into payment for our time.
> 
> So regarding porting titles to XBox when we would already not be able to 
> continue Windows development is just not in the cards as things stand 
> right now.
> 
> I’ve been on this list a while, as you all have, and I can’t help but 
> note that this type of discussion seems to come up again and again over 
> the years, and I have to wonder why this is?
> 
> anyone developing games for this community, whether they be an individual 
> or a company, seems to run into the same questions / concerns. Why is 
> this?
> 
> Draconis is an ongoing endeavor which we would love to have as a main 
> source of support for us and our families in our day-to-day work. We 
> simply cannot make that happen if we’re constantly asked to basically 
> give up everything that we have and all past efforts as a donation.
> 
> Yes, there are some circumstances that would absolutely warrant this. If 
> we were no longer supporting these games at all, for example, but this is 
> not the case. We are simply porting these titles from Microsoft to Apple.
> 
> If we gave away everything that the company has, then how would we be 
> able to do anything for the community at all? -let alone attempt to 
> sustain the company?
> 
> In all seriousness, short of finding an angel investor, there is usually 
> no way to develop for the blind community in any kind of a sustainable 
> way.
> 
> If you or anyone else has leads on funding that could assist us, I would 
> absolutely be open to suggestions.
> 
> Again, this is absolutely a serious question. We would certainly be open 
> to real avenues that would sustain the company for growth and further 
> development efforts.
> 
> I hope this offers a bit more clarity and discourse on this. 
> 
> thanks again for your suggestions and please feel free to continue the 
> great discussion.
> 
> Cheers!
> 
> Cara
> 
> 
> 
> 
> 
>> On May 16, 2023, at 2:09 PM, Michael barnes  wrote:
>> 
>> I would like to make another suggestion. Port your titles to the xBox 
>> since there are a lot of blind people on that platform.
>> Do think about releasing the Windows version of the games free since 
>> Windows version of the games are not going to be supported.
>> 
>> 
>>> On May 15, 2023, at 6:34 PM, Cara Quinn  wrote:
>>> 
>>> 
>>> Hi all,
>>> 
>>> First off, let me thank you for all of the support we’ve gotten in 
>>> regard to our announcement today.
>>> 
>>> It really means a lot to us and really is an inspiration as we move 
>>> forward.
>>> 
>>> We also want to extend our understanding and apologies to all of you 
>>> who feel excluded or left out. This is absolutely not our intention, 
>>> and I hope that is obvious. :) We would never dream of making members 
>>> of our own community feel that way.
>>> 
>>> Our decision really has to come down to what we can and can’t provide. 
>>> As we mentioned, we are a small company and we want to do the best we 
>>> can to continue to provide the 

Re: [blind-gamers] A Dragon Reborn

2023-05-16 Thread Shaun Everiss

I agree.

I am a windows user through and through.

Thats unlikely to change.

Now the draconis stuff I don't know, like q9, bavisoft, bsc, they were 
really great games, but they had their day in the sun.


It was nice and long and was a good progression, they were top of thheir 
class and for their time they rocked.


But that time is long past.

I own most of these games, but to be honest a lot has changed.

Firstly the mainstream community is catching up.

Its not complete but even steam is catching up to a point.

I like itch over steam but I do have a load of realestate on that 
platform and will continue to do so because of its web nature.


My other one would be gog though I don't know so much on that because 
stardew was the only one and I decided it wasn't my game type I liked.


I am into the adventure visual novel and web games right now in any case 
due to ears and my current life.


Its a pitty for a bit of history to go down for new players but oh well 
its life.


To be honest there will become a day where blind games in fact all 
accesstech including screen readers will no longer exist because they 
will no longer bee needed, blindness may not exist either to a point.


What I am trying to say in that paragraph is the world is finally 
catching up and is actually making progress.


Its not much now but the world has decided and is moving and its not 
stopping.


And I don't think even if I could I'd actually stop it roling.

The world likes to put people in cupboards and forget about them.

I found my hole some time ago.

Its not the best nitch but its not like I haven't tried to get out, the 
world has decided I need to stay there.


Point is, the world can be a real bastard if it wants to, evil to.

Its sad, but let it go, the world is moving and will probably catch up 
sooner or later and faster maybe.


There are a lot of little companies all over the place.



On 17/05/2023 2:31 pm, Lenron wrote:

Look I get that apple may seem to be the best way going forward I just
feel that it shuts out a huge group of gamers. Many people don't have
a Mac or can't afford one. The Iphone yes a bunch of us might have but
still there are those that don't have one. I guess you could maybe go
for the IPad in that case. This is just one of those things that I am
hoping a huge group of gamers don't get shut out of.

On 5/16/23, Cara Quinn  wrote:

HI Michael and All,

Michael, thanks for your note.

As an XBox owner myself, while it would certainly be great to have more
accessible titles on the platform, I’m just not sure I may be explaining the
situation as clearly as I can, and I’m sorry for that.

When I say we do not have the resources for cross-platform development, it’s
not as if we do not have access to actual machines if we needed them.

What I mean is that in regard to our development time, we would not be able
to manage all of the hours that would need to go into this work.

this isn’t even getting into payment for our time.

So regarding porting titles to XBox when we would already not be able to
continue Windows development is just not in the cards as things stand right
now.

I’ve been on this list a while, as you all have, and I can’t help but note
that this type of discussion seems to come up again and again over the
years, and I have to wonder why this is?

anyone developing games for this community, whether they be an individual or
a company, seems to run into the same questions / concerns. Why is this?

Draconis is an ongoing endeavor which we would love to have as a main source
of support for us and our families in our day-to-day work. We simply cannot
make that happen if we’re constantly asked to basically give up everything
that we have and all past efforts as a donation.

Yes, there are some circumstances that would absolutely warrant this. If we
were no longer supporting these games at all, for example, but this is not
the case. We are simply porting these titles from Microsoft to Apple.

If we gave away everything that the company has, then how would we be able
to do anything for the community at all? -let alone attempt to sustain the
company?

In all seriousness, short of finding an angel investor, there is usually no
way to develop for the blind community in any kind of a sustainable way.

If you or anyone else has leads on funding that could assist us, I would
absolutely be open to suggestions.

Again, this is absolutely a serious question. We would certainly be open to
real avenues that would sustain the company for growth and further
development efforts.

I hope this offers a bit more clarity and discourse on this.

thanks again for your suggestions and please feel free to continue the great
discussion.

Cheers!

Cara






On May 16, 2023, at 2:09 PM, Michael barnes  wrote:

I would like to make another suggestion. Port your titles to the xBox
since there are a lot of blind people on that platform.
Do think about releasing the Windows version of the games free since
Windows 

Re: [blind-gamers] A Dragon Reborn

2023-05-16 Thread William James
I am with Kelly on this suggestion for the Windows titles to be released as freeware.  Imagine the numbers of people that will be able to say hey I played a game written originally by James North!  Kind of cool, huh?Pro MaxOn May 16, 2023, at 6:14 PM, Kelly Sapergia  wrote:I also hope the legacy Windows titles can be released as freeware. There may be people out there who haven’t bought the titles for one reason or another, and may want to play them now. While I have the majority of Draconis’s Windows titles (and still play them to this day), there was one game I was considering buying a couple months ago, but held off after reading the announcement posted in February.In any case, it’ll be interesting to see how these games will work on devices like the iPhone. I generally have had poor luck using the tilt feature of the device in games, as I find it rather inaccurate. I’ve got an Xbox 360 controller, but don’t know if that will work with the phone or not. Thanks. Kelly  From: blind-gamers@groups.io  On Behalf Of goshawk on horsebackSent: Tuesday, May 16, 2023 3:17 PMTo: blind-gamers@groups.ioSubject: Re: [blind-gamers] A Dragon RebornImportance: High  I think this is a very good idea, as the Xbox is now accessible in itself, but there doesn't seem to be a listing of actual accessible games for it. I am an Xbox 1X user.  Simon   - Original Message - From: michael barnes To: blind-gamers@groups.io Sent: Tuesday, May 16, 2023 9:09 PMSubject: Re: [blind-gamers] A Dragon Reborn I would like to make another suggestion. Port your titles to the xBox since there are a lot of blind people on that platform. Do think about releasing the Windows version of the games free since Windows version of the games are not going to be supported.On May 15, 2023, at 6:34 PM, Cara Quinn <caraqu...@caraquinn.com> wrote: Hi all, First off, let me thank you for all of the support we’ve gotten in regard to our announcement today. It really means a lot to us and really is an inspiration as we move forward. We also want to extend our understanding and apologies to all of you who feel excluded or left out. This is absolutely not our intention, and I hope that is obvious. :) We would never dream of making members of our own community feel that way. Our decision really has to come down to what we can and can’t provide. As we mentioned, we are a small company and we want to do the best we can to continue to provide the highest-quality products that we can produce, so that we can offer the rich gaming experience that you’ve come to expect from us, and that we hold ourselves to offering. Regarding the platforms that we will be available on; We are not limiting ourselves to any one of the Apple platforms. For now, change Reaction and Silver Dollar are available on the Mac because of their older code-base. We are planning to update these to bring them to all apple platforms. Going forward, we are planning on all titles being available on all Apple platforms. The only exception to this might be the Apple Watch as some games may not be appropriate for the small format. So I hope this clears this up. Again, our apologies for any inconvenience this may cause. We sure hope that you choose to come along for the ride with us. As I said, your support and excitement really go a long way to keeping us doing what we do. We hope you’ll be with us on this journey. Cheers! Cara   On May 15, 2023, at 10:51 AM, Cara Quinn <caraqu...@caraquinn.com> wrote: It's been a long while, but it's finally time to announce the start of a new chapter for Draconis Entertainment, LLC. The dragon is awakening yet again!This new incarnation of the company brings big and exciting changes. We will explain those and some of our plans for the future here, but know that we aren't spilling all the beans quite yet. What fun would that be!The world has moved on!Our first announcement is that we are bringing new and enhanced versions of our classic games, along with brand-new titles, into the modern age and on to Apple platforms, with an emphasis on iPhone! Thanks to VoiceOver, the overwhelming majority of the visually impaired community has access to at least one of Apple's operating systems, and this will make our games available to the widest possible audience. It's hard to believe sometimes, but that little rectangle of glass we all carry in our pockets has infinitely more power than any of the PCs or Macs that our legacy titles were developed on, and with the tight integration of Apple's operating systems, we will be able to easily make new releases available for iPhone, iPad, Mac, or AppleTV going forward. This approach means that we can integrate newer technologies like full 3D spatial audio, touch and accelerometer interaction, and support for console game controllers and advanced haptics.What does this mean for our Windows products?We know how beloved these games have been over the years—we love them too—and we want to bring all of them, with expans

Re: [blind-gamers] A Dragon Reborn

2023-05-16 Thread Lenron
Look I get that apple may seem to be the best way going forward I just
feel that it shuts out a huge group of gamers. Many people don't have
a Mac or can't afford one. The Iphone yes a bunch of us might have but
still there are those that don't have one. I guess you could maybe go
for the IPad in that case. This is just one of those things that I am
hoping a huge group of gamers don't get shut out of.

On 5/16/23, Cara Quinn  wrote:
> HI Michael and All,
>
> Michael, thanks for your note.
>
> As an XBox owner myself, while it would certainly be great to have more
> accessible titles on the platform, I’m just not sure I may be explaining the
> situation as clearly as I can, and I’m sorry for that.
>
> When I say we do not have the resources for cross-platform development, it’s
> not as if we do not have access to actual machines if we needed them.
>
> What I mean is that in regard to our development time, we would not be able
> to manage all of the hours that would need to go into this work.
>
> this isn’t even getting into payment for our time.
>
> So regarding porting titles to XBox when we would already not be able to
> continue Windows development is just not in the cards as things stand right
> now.
>
> I’ve been on this list a while, as you all have, and I can’t help but note
> that this type of discussion seems to come up again and again over the
> years, and I have to wonder why this is?
>
> anyone developing games for this community, whether they be an individual or
> a company, seems to run into the same questions / concerns. Why is this?
>
> Draconis is an ongoing endeavor which we would love to have as a main source
> of support for us and our families in our day-to-day work. We simply cannot
> make that happen if we’re constantly asked to basically give up everything
> that we have and all past efforts as a donation.
>
> Yes, there are some circumstances that would absolutely warrant this. If we
> were no longer supporting these games at all, for example, but this is not
> the case. We are simply porting these titles from Microsoft to Apple.
>
> If we gave away everything that the company has, then how would we be able
> to do anything for the community at all? -let alone attempt to sustain the
> company?
>
> In all seriousness, short of finding an angel investor, there is usually no
> way to develop for the blind community in any kind of a sustainable way.
>
> If you or anyone else has leads on funding that could assist us, I would
> absolutely be open to suggestions.
>
> Again, this is absolutely a serious question. We would certainly be open to
> real avenues that would sustain the company for growth and further
> development efforts.
>
> I hope this offers a bit more clarity and discourse on this.
>
> thanks again for your suggestions and please feel free to continue the great
> discussion.
>
> Cheers!
>
> Cara
>
>
>
>
>
>> On May 16, 2023, at 2:09 PM, Michael barnes  wrote:
>>
>> I would like to make another suggestion. Port your titles to the xBox
>> since there are a lot of blind people on that platform.
>> Do think about releasing the Windows version of the games free since
>> Windows version of the games are not going to be supported.
>>
>>
>>> On May 15, 2023, at 6:34 PM, Cara Quinn  wrote:
>>>
>>> 
>>> Hi all,
>>>
>>> First off, let me thank you for all of the support we’ve gotten in regard
>>> to our announcement today.
>>>
>>> It really means a lot to us and really is an inspiration as we move
>>> forward.
>>>
>>> We also want to extend our understanding and apologies to all of you who
>>> feel excluded or left out. This is absolutely not our intention, and I
>>> hope that is obvious. :) We would never dream of making members of our
>>> own community feel that way.
>>>
>>> Our decision really has to come down to what we can and can’t provide. As
>>> we mentioned, we are a small company and we want to do the best we can to
>>> continue to provide the highest-quality products that we can produce, so
>>> that we can offer the rich gaming experience that you’ve come to expect
>>> from us, and that we hold ourselves to offering.
>>>
>>> Regarding the platforms that we will be available on; We are not limiting
>>> ourselves to any one of the Apple platforms. For now, change Reaction and
>>> Silver Dollar are available on the Mac because of their older code-base.
>>> We are planning to update these to bring them to all apple platforms.
>>> Going forward, we are planning on all titles being available on all Apple
>>> platforms. The only exception to this might be the Apple Watch as some
>>> games may not be appropriate for the small format. So I hope this clears
>>> this up.
>>>
>>> Again, our apologies for any inconvenience this may cause. We sure hope
>>> that you choose to come along for the ride with us. As I said, your
>>> support and excitement really go a long way to keeping us doing what we
>>> do.
>>>
>>> We hope you’ll be with us on this journey.
>>>
>>> Cheers!
>>>
>>> Cara

Re: [blind-gamers] A Dragon Reborn

2023-05-16 Thread mattias
seems my macbook m1 have much fun to wait for

> 17 maj 2023 kl. 00:03 skrev Cara Quinn :
> 
> Hi Mattias, yes, we’re definitely looking at not only porting, but enhancing 
> and updating Monkey Business! :)
> 
> Cheers!
> 
> Cara
> 
> 
> 
> 
> 
>> On May 16, 2023, at 3:58 PM, mattias  wrote:
>> 
>> the old titles for windows too?
>> i not sure if monkey bussines are from draconis..
>> 
>>> 16 maj 2023 kl. 23:51 skrev Cara Quinn :
>>> 
>>> Hi Mattias, it’s our intention to port all of our titles. So this is 
>>> something that we’re really looking forward to.
>>> 
>>> Cheers!
>>> 
>>> Cara
>>> 
>>> 
>>> 
>>> 
>>> 
 On May 16, 2023, at 3:48 PM, mattias  wrote:
 
 cara? wich windows titles will be ported?
 silverdollar yes
 change riaction yes
 any other?
 
> 16 maj 2023 kl. 23:43 skrev Cara Quinn :
> 
> HI Michael and All,
> 
> Michael, thanks for your note.
> 
> As an XBox owner myself, while it would certainly be great to have more 
> accessible titles on the platform, I’m just not sure I may be explaining 
> the situation as clearly as I can, and I’m sorry for that.
> 
> When I say we do not have the resources for cross-platform development, 
> it’s not as if we do not have access to actual machines if we needed them.
> 
> What I mean is that in regard to our development time, we would not be 
> able to manage all of the hours that would need to go into this work.
> 
> this isn’t even getting into payment for our time.
> 
> So regarding porting titles to XBox when we would already not be able to 
> continue Windows development is just not in the cards as things stand 
> right now.
> 
> I’ve been on this list a while, as you all have, and I can’t help but 
> note that this type of discussion seems to come up again and again over 
> the years, and I have to wonder why this is?
> 
> anyone developing games for this community, whether they be an individual 
> or a company, seems to run into the same questions / concerns. Why is 
> this?
> 
> Draconis is an ongoing endeavor which we would love to have as a main 
> source of support for us and our families in our day-to-day work. We 
> simply cannot make that happen if we’re constantly asked to basically 
> give up everything that we have and all past efforts as a donation.
> 
> Yes, there are some circumstances that would absolutely warrant this. If 
> we were no longer supporting these games at all, for example, but this is 
> not the case. We are simply porting these titles from Microsoft to Apple.
> 
> If we gave away everything that the company has, then how would we be 
> able to do anything for the community at all? -let alone attempt to 
> sustain the company?
> 
> In all seriousness, short of finding an angel investor, there is usually 
> no way to develop for the blind community in any kind of a sustainable 
> way.
> 
> If you or anyone else has leads on funding that could assist us, I would 
> absolutely be open to suggestions.
> 
> Again, this is absolutely a serious question. We would certainly be open 
> to real avenues that would sustain the company for growth and further 
> development efforts.
> 
> I hope this offers a bit more clarity and discourse on this. 
> 
> thanks again for your suggestions and please feel free to continue the 
> great discussion.
> 
> Cheers!
> 
> Cara
> 
> 
> 
> 
> 
>> On May 16, 2023, at 2:09 PM, Michael barnes  wrote:
>> 
>> I would like to make another suggestion. Port your titles to the xBox 
>> since there are a lot of blind people on that platform.
>> Do think about releasing the Windows version of the games free since 
>> Windows version of the games are not going to be supported.
>> 
>> 
>>> On May 15, 2023, at 6:34 PM, Cara Quinn  wrote:
>>> 
>>> 
>>> Hi all,
>>> 
>>> First off, let me thank you for all of the support we’ve gotten in 
>>> regard to our announcement today.
>>> 
>>> It really means a lot to us and really is an inspiration as we move 
>>> forward.
>>> 
>>> We also want to extend our understanding and apologies to all of you 
>>> who feel excluded or left out. This is absolutely not our intention, 
>>> and I hope that is obvious. :) We would never dream of making members 
>>> of our own community feel that way.
>>> 
>>> Our decision really has to come down to what we can and can’t provide. 
>>> As we mentioned, we are a small company and we want to do the best we 
>>> can to continue to provide the highest-quality products that we can 
>>> produce, so that we can offer the rich gaming experience that you’ve 
>>> come to expect from us, and that we hold ourselves to offering.
>>> 

Re: [blind-gamers] A Dragon Reborn

2023-05-16 Thread goshawk on horseback
I tried this with a spare Xbox one controller that I happen to have around, and 
whilst the iPhone would see it, and even recognise it as an "Xbox controller", 
I just couldn't get it to make a successful connection to the controller. 
I have heard that it should be very possible, but I couldn't get it to work. 
unless I have to do something different on the controller end, as I have no 
accessible manual for the controller. 

Simon 


  - Original Message - 
  From: Kelly Sapergia 
  To: blind-gamers@groups.io 
  Sent: Tuesday, May 16, 2023 11:14 PM
  Subject: Re: [blind-gamers] A Dragon Reborn


  I also hope the legacy Windows titles can be released as freeware. There may 
be people out there who haven’t bought the titles for one reason or another, 
and may want to play them now. While I have the majority of Draconis’s Windows 
titles (and still play them to this day), there was one game I was considering 
buying a couple months ago, but held off after reading the announcement posted 
in February.

  In any case, it’ll be interesting to see how these games will work on devices 
like the iPhone. I generally have had poor luck using the tilt feature of the 
device in games, as I find it rather inaccurate. I’ve got an Xbox 360 
controller, but don’t know if that will work with the phone or not.

   

  Thanks.

   

  Kelly

   

   

  From: blind-gamers@groups.io  On Behalf Of goshawk on 
horseback
  Sent: Tuesday, May 16, 2023 3:17 PM
  To: blind-gamers@groups.io
  Subject: Re: [blind-gamers] A Dragon Reborn
  Importance: High

   

   

  I think this is a very good idea, as the Xbox is now accessible in itself, 
but there doesn't seem to be a listing of actual accessible games for it. 

  I am an Xbox 1X user. 

   

  Simon 

   

   

- Original Message - 

From: michael barnes 

To: blind-gamers@groups.io 

Sent: Tuesday, May 16, 2023 9:09 PM

    Subject: Re: [blind-gamers] A Dragon Reborn

 

I would like to make another suggestion. Port your titles to the xBox since 
there are a lot of blind people on that platform. 

Do think about releasing the Windows version of the games free since 
Windows version of the games are not going to be supported.





  On May 15, 2023, at 6:34 PM, Cara Quinn  wrote:

   

  Hi all,

   

  First off, let me thank you for all of the support we’ve gotten in regard 
to our announcement today.

   

  It really means a lot to us and really is an inspiration as we move 
forward.

   

  We also want to extend our understanding and apologies to all of you who 
feel excluded or left out. This is absolutely not our intention, and I hope 
that is obvious. :) We would never dream of making members of our own community 
feel that way.

   

  Our decision really has to come down to what we can and can’t provide. As 
we mentioned, we are a small company and we want to do the best we can to 
continue to provide the highest-quality products that we can produce, so that 
we can offer the rich gaming experience that you’ve come to expect from us, and 
that we hold ourselves to offering.

   

  Regarding the platforms that we will be available on; We are not limiting 
ourselves to any one of the Apple platforms. For now, change Reaction and 
Silver Dollar are available on the Mac because of their older code-base. We are 
planning to update these to bring them to all apple platforms. Going forward, 
we are planning on all titles being available on all Apple platforms. The only 
exception to this might be the Apple Watch as some games may not be appropriate 
for the small format. So I hope this clears this up.

   

  Again, our apologies for any inconvenience this may cause. We sure hope 
that you choose to come along for the ride with us. As I said, your support and 
excitement really go a long way to keeping us doing what we do.

   

  We hope you’ll be with us on this journey.

   

  Cheers!

   

  Cara

   

   

   





On May 15, 2023, at 10:51 AM, Cara Quinn  
wrote:

 

It's been a long while, but it's finally time to announce the start of 
a new chapter for Draconis Entertainment, LLC. The dragon is awakening yet 
again!

This new incarnation of the company brings big and exciting changes. We 
will explain those and some of our plans for the future here, but know that we 
aren't spilling all the beans quite yet. What fun would that be!

The world has moved on!

Our first announcement is that we are bringing new and enhanced 
versions of our classic games, along with brand-new titles, into the modern age 
and on to Apple platforms, with an emphasis on iPhone! Thanks to VoiceOver, the 
overwhelming majority of the visually impaired community has access to at least 
one of Apple's operating systems, and this will make our games available to the 
widest possible audience.

Re: [blind-gamers] A Dragon Reborn

2023-05-16 Thread Kelly Sapergia
I also hope the legacy Windows titles can be released as freeware. There may be 
people out there who haven’t bought the titles for one reason or another, and 
may want to play them now. While I have the majority of Draconis’s Windows 
titles (and still play them to this day), there was one game I was considering 
buying a couple months ago, but held off after reading the announcement posted 
in February.

In any case, it’ll be interesting to see how these games will work on devices 
like the iPhone. I generally have had poor luck using the tilt feature of the 
device in games, as I find it rather inaccurate. I’ve got an Xbox 360 
controller, but don’t know if that will work with the phone or not.

 

Thanks.

 

Kelly

 

 

From: blind-gamers@groups.io  On Behalf Of goshawk on 
horseback
Sent: Tuesday, May 16, 2023 3:17 PM
To: blind-gamers@groups.io
Subject: Re: [blind-gamers] A Dragon Reborn
Importance: High

 

 

I think this is a very good idea, as the Xbox is now accessible in itself, but 
there doesn't seem to be a listing of actual accessible games for it. 

I am an Xbox 1X user. 

 

Simon 

 

 

- Original Message - 

From: michael barnes <mailto:c...@samobile.net>  

To: blind-gamers@groups.io <mailto:blind-gamers@groups.io>  

Sent: Tuesday, May 16, 2023 9:09 PM

Subject: Re: [blind-gamers] A Dragon Reborn

 

I would like to make another suggestion. Port your titles to the xBox since 
there are a lot of blind people on that platform. 

Do think about releasing the Windows version of the games free since Windows 
version of the games are not going to be supported.





On May 15, 2023, at 6:34 PM, Cara Quinn mailto:caraqu...@caraquinn.com> > wrote:

 

Hi all,

 

First off, let me thank you for all of the support we’ve gotten in regard to 
our announcement today.

 

It really means a lot to us and really is an inspiration as we move forward.

 

We also want to extend our understanding and apologies to all of you who feel 
excluded or left out. This is absolutely not our intention, and I hope that is 
obvious. :) We would never dream of making members of our own community feel 
that way.

 

Our decision really has to come down to what we can and can’t provide. As we 
mentioned, we are a small company and we want to do the best we can to continue 
to provide the highest-quality products that we can produce, so that we can 
offer the rich gaming experience that you’ve come to expect from us, and that 
we hold ourselves to offering.

 

Regarding the platforms that we will be available on; We are not limiting 
ourselves to any one of the Apple platforms. For now, change Reaction and 
Silver Dollar are available on the Mac because of their older code-base. We are 
planning to update these to bring them to all apple platforms. Going forward, 
we are planning on all titles being available on all Apple platforms. The only 
exception to this might be the Apple Watch as some games may not be appropriate 
for the small format. So I hope this clears this up.

 

Again, our apologies for any inconvenience this may cause. We sure hope that 
you choose to come along for the ride with us. As I said, your support and 
excitement really go a long way to keeping us doing what we do.

 

We hope you’ll be with us on this journey.

 

Cheers!

 

Cara

 

 

 





On May 15, 2023, at 10:51 AM, Cara Quinn mailto:caraqu...@caraquinn.com> > wrote:

 

It's been a long while, but it's finally time to announce the start of a new 
chapter for Draconis Entertainment, LLC. The dragon is awakening yet again!

This new incarnation of the company brings big and exciting changes. We will 
explain those and some of our plans for the future here, but know that we 
aren't spilling all the beans quite yet. What fun would that be!

The world has moved on!

Our first announcement is that we are bringing new and enhanced versions of our 
classic games, along with brand-new titles, into the modern age and on to Apple 
platforms, with an emphasis on iPhone! Thanks to VoiceOver, the overwhelming 
majority of the visually impaired community has access to at least one of 
Apple's operating systems, and this will make our games available to the widest 
possible audience. It's hard to believe sometimes, but that little rectangle of 
glass we all carry in our pockets has infinitely more power than any of the PCs 
or Macs that our legacy titles were developed on, and with the tight 
integration of Apple's operating systems, we will be able to easily make new 
releases available for iPhone, iPad, Mac, or AppleTV going forward. This 
approach means that we can integrate newer technologies like full 3D spatial 
audio, touch and accelerometer interaction, and support for console game 
controllers and advanced haptics.

What does this mean for our Windows products?

We know how beloved these games have been over the years—we love them too—and 
we want to bring all of them, with expansions and new features,

Re: [blind-gamers] A Dragon Reborn

2023-05-16 Thread Cara Quinn
Hi Mattias, yes, we’re definitely looking at not only porting, but enhancing 
and updating Monkey Business! :)

Cheers!

Cara





> On May 16, 2023, at 3:58 PM, mattias  wrote:
> 
> the old titles for windows too?
> i not sure if monkey bussines are from draconis..
> 
>> 16 maj 2023 kl. 23:51 skrev Cara Quinn :
>> 
>> Hi Mattias, it’s our intention to port all of our titles. So this is 
>> something that we’re really looking forward to.
>> 
>> Cheers!
>> 
>> Cara
>> 
>> 
>> 
>> 
>> 
>>> On May 16, 2023, at 3:48 PM, mattias  wrote:
>>> 
>>> cara? wich windows titles will be ported?
>>> silverdollar yes
>>> change riaction yes
>>> any other?
>>> 
 16 maj 2023 kl. 23:43 skrev Cara Quinn :
 
 HI Michael and All,
 
 Michael, thanks for your note.
 
 As an XBox owner myself, while it would certainly be great to have more 
 accessible titles on the platform, I’m just not sure I may be explaining 
 the situation as clearly as I can, and I’m sorry for that.
 
 When I say we do not have the resources for cross-platform development, 
 it’s not as if we do not have access to actual machines if we needed them.
 
 What I mean is that in regard to our development time, we would not be 
 able to manage all of the hours that would need to go into this work.
 
 this isn’t even getting into payment for our time.
 
 So regarding porting titles to XBox when we would already not be able to 
 continue Windows development is just not in the cards as things stand 
 right now.
 
 I’ve been on this list a while, as you all have, and I can’t help but note 
 that this type of discussion seems to come up again and again over the 
 years, and I have to wonder why this is?
 
 anyone developing games for this community, whether they be an individual 
 or a company, seems to run into the same questions / concerns. Why is this?
 
 Draconis is an ongoing endeavor which we would love to have as a main 
 source of support for us and our families in our day-to-day work. We 
 simply cannot make that happen if we’re constantly asked to basically give 
 up everything that we have and all past efforts as a donation.
 
 Yes, there are some circumstances that would absolutely warrant this. If 
 we were no longer supporting these games at all, for example, but this is 
 not the case. We are simply porting these titles from Microsoft to Apple.
 
 If we gave away everything that the company has, then how would we be able 
 to do anything for the community at all? -let alone attempt to sustain the 
 company?
 
 In all seriousness, short of finding an angel investor, there is usually 
 no way to develop for the blind community in any kind of a sustainable way.
 
 If you or anyone else has leads on funding that could assist us, I would 
 absolutely be open to suggestions.
 
 Again, this is absolutely a serious question. We would certainly be open 
 to real avenues that would sustain the company for growth and further 
 development efforts.
 
 I hope this offers a bit more clarity and discourse on this. 
 
 thanks again for your suggestions and please feel free to continue the 
 great discussion.
 
 Cheers!
 
 Cara
 
 
 
 
 
> On May 16, 2023, at 2:09 PM, Michael barnes  wrote:
> 
> I would like to make another suggestion. Port your titles to the xBox 
> since there are a lot of blind people on that platform.
> Do think about releasing the Windows version of the games free since 
> Windows version of the games are not going to be supported.
> 
> 
>> On May 15, 2023, at 6:34 PM, Cara Quinn  wrote:
>> 
>> 
>> Hi all,
>> 
>> First off, let me thank you for all of the support we’ve gotten in 
>> regard to our announcement today.
>> 
>> It really means a lot to us and really is an inspiration as we move 
>> forward.
>> 
>> We also want to extend our understanding and apologies to all of you who 
>> feel excluded or left out. This is absolutely not our intention, and I 
>> hope that is obvious. :) We would never dream of making members of our 
>> own community feel that way.
>> 
>> Our decision really has to come down to what we can and can’t provide. 
>> As we mentioned, we are a small company and we want to do the best we 
>> can to continue to provide the highest-quality products that we can 
>> produce, so that we can offer the rich gaming experience that you’ve 
>> come to expect from us, and that we hold ourselves to offering.
>> 
>> Regarding the platforms that we will be available on; We are not 
>> limiting ourselves to any one of the Apple platforms. For now, change 
>> Reaction and Silver Dollar are available on the Mac because of their 
>> older code-base. We 

Re: [blind-gamers] A Dragon Reborn

2023-05-16 Thread mattias
the old titles for windows too?
i not sure if monkey bussines are from draconis..

> 16 maj 2023 kl. 23:51 skrev Cara Quinn :
> 
> Hi Mattias, it’s our intention to port all of our titles. So this is 
> something that we’re really looking forward to.
> 
> Cheers!
> 
> Cara
> 
> 
> 
> 
> 
>> On May 16, 2023, at 3:48 PM, mattias  wrote:
>> 
>> cara? wich windows titles will be ported?
>> silverdollar yes
>> change riaction yes
>> any other?
>> 
>>> 16 maj 2023 kl. 23:43 skrev Cara Quinn :
>>> 
>>> HI Michael and All,
>>> 
>>> Michael, thanks for your note.
>>> 
>>> As an XBox owner myself, while it would certainly be great to have more 
>>> accessible titles on the platform, I’m just not sure I may be explaining 
>>> the situation as clearly as I can, and I’m sorry for that.
>>> 
>>> When I say we do not have the resources for cross-platform development, 
>>> it’s not as if we do not have access to actual machines if we needed them.
>>> 
>>> What I mean is that in regard to our development time, we would not be able 
>>> to manage all of the hours that would need to go into this work.
>>> 
>>> this isn’t even getting into payment for our time.
>>> 
>>> So regarding porting titles to XBox when we would already not be able to 
>>> continue Windows development is just not in the cards as things stand right 
>>> now.
>>> 
>>> I’ve been on this list a while, as you all have, and I can’t help but note 
>>> that this type of discussion seems to come up again and again over the 
>>> years, and I have to wonder why this is?
>>> 
>>> anyone developing games for this community, whether they be an individual 
>>> or a company, seems to run into the same questions / concerns. Why is this?
>>> 
>>> Draconis is an ongoing endeavor which we would love to have as a main 
>>> source of support for us and our families in our day-to-day work. We simply 
>>> cannot make that happen if we’re constantly asked to basically give up 
>>> everything that we have and all past efforts as a donation.
>>> 
>>> Yes, there are some circumstances that would absolutely warrant this. If we 
>>> were no longer supporting these games at all, for example, but this is not 
>>> the case. We are simply porting these titles from Microsoft to Apple.
>>> 
>>> If we gave away everything that the company has, then how would we be able 
>>> to do anything for the community at all? -let alone attempt to sustain the 
>>> company?
>>> 
>>> In all seriousness, short of finding an angel investor, there is usually no 
>>> way to develop for the blind community in any kind of a sustainable way.
>>> 
>>> If you or anyone else has leads on funding that could assist us, I would 
>>> absolutely be open to suggestions.
>>> 
>>> Again, this is absolutely a serious question. We would certainly be open to 
>>> real avenues that would sustain the company for growth and further 
>>> development efforts.
>>> 
>>> I hope this offers a bit more clarity and discourse on this. 
>>> 
>>> thanks again for your suggestions and please feel free to continue the 
>>> great discussion.
>>> 
>>> Cheers!
>>> 
>>> Cara
>>> 
>>> 
>>> 
>>> 
>>> 
 On May 16, 2023, at 2:09 PM, Michael barnes  wrote:
 
 I would like to make another suggestion. Port your titles to the xBox 
 since there are a lot of blind people on that platform.
 Do think about releasing the Windows version of the games free since 
 Windows version of the games are not going to be supported.
 
 
> On May 15, 2023, at 6:34 PM, Cara Quinn  wrote:
> 
> 
> Hi all,
> 
> First off, let me thank you for all of the support we’ve gotten in regard 
> to our announcement today.
> 
> It really means a lot to us and really is an inspiration as we move 
> forward.
> 
> We also want to extend our understanding and apologies to all of you who 
> feel excluded or left out. This is absolutely not our intention, and I 
> hope that is obvious. :) We would never dream of making members of our 
> own community feel that way.
> 
> Our decision really has to come down to what we can and can’t provide. As 
> we mentioned, we are a small company and we want to do the best we can to 
> continue to provide the highest-quality products that we can produce, so 
> that we can offer the rich gaming experience that you’ve come to expect 
> from us, and that we hold ourselves to offering.
> 
> Regarding the platforms that we will be available on; We are not limiting 
> ourselves to any one of the Apple platforms. For now, change Reaction and 
> Silver Dollar are available on the Mac because of their older code-base. 
> We are planning to update these to bring them to all apple platforms. 
> Going forward, we are planning on all titles being available on all Apple 
> platforms. The only exception to this might be the Apple Watch as some 
> games may not be appropriate for the small format. So I hope this clears 

Re: [blind-gamers] A Dragon Reborn

2023-05-16 Thread Cara Quinn
Hi Mattias, it’s our intention to port all of our titles. So this is something 
that we’re really looking forward to.

Cheers!

Cara





> On May 16, 2023, at 3:48 PM, mattias  wrote:
> 
> cara? wich windows titles will be ported?
> silverdollar yes
> change riaction yes
> any other?
> 
>> 16 maj 2023 kl. 23:43 skrev Cara Quinn :
>> 
>> HI Michael and All,
>> 
>> Michael, thanks for your note.
>> 
>> As an XBox owner myself, while it would certainly be great to have more 
>> accessible titles on the platform, I’m just not sure I may be explaining the 
>> situation as clearly as I can, and I’m sorry for that.
>> 
>> When I say we do not have the resources for cross-platform development, it’s 
>> not as if we do not have access to actual machines if we needed them.
>> 
>> What I mean is that in regard to our development time, we would not be able 
>> to manage all of the hours that would need to go into this work.
>> 
>> this isn’t even getting into payment for our time.
>> 
>> So regarding porting titles to XBox when we would already not be able to 
>> continue Windows development is just not in the cards as things stand right 
>> now.
>> 
>> I’ve been on this list a while, as you all have, and I can’t help but note 
>> that this type of discussion seems to come up again and again over the 
>> years, and I have to wonder why this is?
>> 
>> anyone developing games for this community, whether they be an individual or 
>> a company, seems to run into the same questions / concerns. Why is this?
>> 
>> Draconis is an ongoing endeavor which we would love to have as a main source 
>> of support for us and our families in our day-to-day work. We simply cannot 
>> make that happen if we’re constantly asked to basically give up everything 
>> that we have and all past efforts as a donation.
>> 
>> Yes, there are some circumstances that would absolutely warrant this. If we 
>> were no longer supporting these games at all, for example, but this is not 
>> the case. We are simply porting these titles from Microsoft to Apple.
>> 
>> If we gave away everything that the company has, then how would we be able 
>> to do anything for the community at all? -let alone attempt to sustain the 
>> company?
>> 
>> In all seriousness, short of finding an angel investor, there is usually no 
>> way to develop for the blind community in any kind of a sustainable way.
>> 
>> If you or anyone else has leads on funding that could assist us, I would 
>> absolutely be open to suggestions.
>> 
>> Again, this is absolutely a serious question. We would certainly be open to 
>> real avenues that would sustain the company for growth and further 
>> development efforts.
>> 
>> I hope this offers a bit more clarity and discourse on this. 
>> 
>> thanks again for your suggestions and please feel free to continue the great 
>> discussion.
>> 
>> Cheers!
>> 
>> Cara
>> 
>> 
>> 
>> 
>> 
>>> On May 16, 2023, at 2:09 PM, Michael barnes  wrote:
>>> 
>>> I would like to make another suggestion. Port your titles to the xBox since 
>>> there are a lot of blind people on that platform.
>>> Do think about releasing the Windows version of the games free since 
>>> Windows version of the games are not going to be supported.
>>> 
>>> 
 On May 15, 2023, at 6:34 PM, Cara Quinn  wrote:
 
 
 Hi all,
 
 First off, let me thank you for all of the support we’ve gotten in regard 
 to our announcement today.
 
 It really means a lot to us and really is an inspiration as we move 
 forward.
 
 We also want to extend our understanding and apologies to all of you who 
 feel excluded or left out. This is absolutely not our intention, and I 
 hope that is obvious. :) We would never dream of making members of our own 
 community feel that way.
 
 Our decision really has to come down to what we can and can’t provide. As 
 we mentioned, we are a small company and we want to do the best we can to 
 continue to provide the highest-quality products that we can produce, so 
 that we can offer the rich gaming experience that you’ve come to expect 
 from us, and that we hold ourselves to offering.
 
 Regarding the platforms that we will be available on; We are not limiting 
 ourselves to any one of the Apple platforms. For now, change Reaction and 
 Silver Dollar are available on the Mac because of their older code-base. 
 We are planning to update these to bring them to all apple platforms. 
 Going forward, we are planning on all titles being available on all Apple 
 platforms. The only exception to this might be the Apple Watch as some 
 games may not be appropriate for the small format. So I hope this clears 
 this up.
 
 Again, our apologies for any inconvenience this may cause. We sure hope 
 that you choose to come along for the ride with us. As I said, your 
 support and excitement really go a long way to keeping us doing what we do.
 

Re: [blind-gamers] A Dragon Reborn

2023-05-16 Thread mattias
cara? wich windows titles will be ported?
silverdollar yes
change riaction yes
any other?

> 16 maj 2023 kl. 23:43 skrev Cara Quinn :
> 
> HI Michael and All,
> 
> Michael, thanks for your note.
> 
> As an XBox owner myself, while it would certainly be great to have more 
> accessible titles on the platform, I’m just not sure I may be explaining the 
> situation as clearly as I can, and I’m sorry for that.
> 
> When I say we do not have the resources for cross-platform development, it’s 
> not as if we do not have access to actual machines if we needed them.
> 
> What I mean is that in regard to our development time, we would not be able 
> to manage all of the hours that would need to go into this work.
> 
> this isn’t even getting into payment for our time.
> 
> So regarding porting titles to XBox when we would already not be able to 
> continue Windows development is just not in the cards as things stand right 
> now.
> 
> I’ve been on this list a while, as you all have, and I can’t help but note 
> that this type of discussion seems to come up again and again over the years, 
> and I have to wonder why this is?
> 
> anyone developing games for this community, whether they be an individual or 
> a company, seems to run into the same questions / concerns. Why is this?
> 
> Draconis is an ongoing endeavor which we would love to have as a main source 
> of support for us and our families in our day-to-day work. We simply cannot 
> make that happen if we’re constantly asked to basically give up everything 
> that we have and all past efforts as a donation.
> 
> Yes, there are some circumstances that would absolutely warrant this. If we 
> were no longer supporting these games at all, for example, but this is not 
> the case. We are simply porting these titles from Microsoft to Apple.
> 
> If we gave away everything that the company has, then how would we be able to 
> do anything for the community at all? -let alone attempt to sustain the 
> company?
> 
> In all seriousness, short of finding an angel investor, there is usually no 
> way to develop for the blind community in any kind of a sustainable way.
> 
> If you or anyone else has leads on funding that could assist us, I would 
> absolutely be open to suggestions.
> 
> Again, this is absolutely a serious question. We would certainly be open to 
> real avenues that would sustain the company for growth and further 
> development efforts.
> 
> I hope this offers a bit more clarity and discourse on this. 
> 
> thanks again for your suggestions and please feel free to continue the great 
> discussion.
> 
> Cheers!
> 
> Cara
> 
> 
> 
> 
> 
>> On May 16, 2023, at 2:09 PM, Michael barnes  wrote:
>> 
>> I would like to make another suggestion. Port your titles to the xBox since 
>> there are a lot of blind people on that platform.
>> Do think about releasing the Windows version of the games free since Windows 
>> version of the games are not going to be supported.
>> 
>> 
>>> On May 15, 2023, at 6:34 PM, Cara Quinn  wrote:
>>> 
>>> 
>>> Hi all,
>>> 
>>> First off, let me thank you for all of the support we’ve gotten in regard 
>>> to our announcement today.
>>> 
>>> It really means a lot to us and really is an inspiration as we move forward.
>>> 
>>> We also want to extend our understanding and apologies to all of you who 
>>> feel excluded or left out. This is absolutely not our intention, and I hope 
>>> that is obvious. :) We would never dream of making members of our own 
>>> community feel that way.
>>> 
>>> Our decision really has to come down to what we can and can’t provide. As 
>>> we mentioned, we are a small company and we want to do the best we can to 
>>> continue to provide the highest-quality products that we can produce, so 
>>> that we can offer the rich gaming experience that you’ve come to expect 
>>> from us, and that we hold ourselves to offering.
>>> 
>>> Regarding the platforms that we will be available on; We are not limiting 
>>> ourselves to any one of the Apple platforms. For now, change Reaction and 
>>> Silver Dollar are available on the Mac because of their older code-base. We 
>>> are planning to update these to bring them to all apple platforms. Going 
>>> forward, we are planning on all titles being available on all Apple 
>>> platforms. The only exception to this might be the Apple Watch as some 
>>> games may not be appropriate for the small format. So I hope this clears 
>>> this up.
>>> 
>>> Again, our apologies for any inconvenience this may cause. We sure hope 
>>> that you choose to come along for the ride with us. As I said, your support 
>>> and excitement really go a long way to keeping us doing what we do.
>>> 
>>> We hope you’ll be with us on this journey.
>>> 
>>> Cheers!
>>> 
>>> Cara
>>> 
>>> 
>>> 
>>> 
>>> 
 On May 15, 2023, at 10:51 AM, Cara Quinn  wrote:
 
 It's been a long while, but it's finally time to announce the start of a 
 new chapter for Draconis Entertainment, LLC. The dragon is 

Re: [blind-gamers] A Dragon Reborn

2023-05-16 Thread Cara Quinn
HI Michael and All,

Michael, thanks for your note.

As an XBox owner myself, while it would certainly be great to have more 
accessible titles on the platform, I’m just not sure I may be explaining the 
situation as clearly as I can, and I’m sorry for that.

When I say we do not have the resources for cross-platform development, it’s 
not as if we do not have access to actual machines if we needed them.

What I mean is that in regard to our development time, we would not be able to 
manage all of the hours that would need to go into this work.

this isn’t even getting into payment for our time.

So regarding porting titles to XBox when we would already not be able to 
continue Windows development is just not in the cards as things stand right now.

I’ve been on this list a while, as you all have, and I can’t help but note that 
this type of discussion seems to come up again and again over the years, and I 
have to wonder why this is?

anyone developing games for this community, whether they be an individual or a 
company, seems to run into the same questions / concerns. Why is this?

Draconis is an ongoing endeavor which we would love to have as a main source of 
support for us and our families in our day-to-day work. We simply cannot make 
that happen if we’re constantly asked to basically give up everything that we 
have and all past efforts as a donation.

Yes, there are some circumstances that would absolutely warrant this. If we 
were no longer supporting these games at all, for example, but this is not the 
case. We are simply porting these titles from Microsoft to Apple.

If we gave away everything that the company has, then how would we be able to 
do anything for the community at all? -let alone attempt to sustain the company?

In all seriousness, short of finding an angel investor, there is usually no way 
to develop for the blind community in any kind of a sustainable way.

If you or anyone else has leads on funding that could assist us, I would 
absolutely be open to suggestions.

Again, this is absolutely a serious question. We would certainly be open to 
real avenues that would sustain the company for growth and further development 
efforts.

I hope this offers a bit more clarity and discourse on this. 

thanks again for your suggestions and please feel free to continue the great 
discussion.

Cheers!

Cara





> On May 16, 2023, at 2:09 PM, Michael barnes  wrote:
> 
> I would like to make another suggestion. Port your titles to the xBox since 
> there are a lot of blind people on that platform.
> Do think about releasing the Windows version of the games free since Windows 
> version of the games are not going to be supported.
> 
> 
>> On May 15, 2023, at 6:34 PM, Cara Quinn  wrote:
>> 
>> 
>> Hi all,
>> 
>> First off, let me thank you for all of the support we’ve gotten in regard to 
>> our announcement today.
>> 
>> It really means a lot to us and really is an inspiration as we move forward.
>> 
>> We also want to extend our understanding and apologies to all of you who 
>> feel excluded or left out. This is absolutely not our intention, and I hope 
>> that is obvious. :) We would never dream of making members of our own 
>> community feel that way.
>> 
>> Our decision really has to come down to what we can and can’t provide. As we 
>> mentioned, we are a small company and we want to do the best we can to 
>> continue to provide the highest-quality products that we can produce, so 
>> that we can offer the rich gaming experience that you’ve come to expect from 
>> us, and that we hold ourselves to offering.
>> 
>> Regarding the platforms that we will be available on; We are not limiting 
>> ourselves to any one of the Apple platforms. For now, change Reaction and 
>> Silver Dollar are available on the Mac because of their older code-base. We 
>> are planning to update these to bring them to all apple platforms. Going 
>> forward, we are planning on all titles being available on all Apple 
>> platforms. The only exception to this might be the Apple Watch as some games 
>> may not be appropriate for the small format. So I hope this clears this up.
>> 
>> Again, our apologies for any inconvenience this may cause. We sure hope that 
>> you choose to come along for the ride with us. As I said, your support and 
>> excitement really go a long way to keeping us doing what we do.
>> 
>> We hope you’ll be with us on this journey.
>> 
>> Cheers!
>> 
>> Cara
>> 
>> 
>> 
>> 
>> 
>>> On May 15, 2023, at 10:51 AM, Cara Quinn  wrote:
>>> 
>>> It's been a long while, but it's finally time to announce the start of a 
>>> new chapter for Draconis Entertainment, LLC. The dragon is awakening yet 
>>> again!
>>> 
>>> This new incarnation of the company brings big and exciting changes. We 
>>> will explain those and some of our plans for the future here, but know that 
>>> we aren't spilling all the beans quite yet. What fun would that be!
>>> 
>>> The world has moved on!
>>> 
>>> Our first announcement is 

Re: [blind-gamers] A Dragon Reborn

2023-05-16 Thread goshawk on horseback
I think this is a very good idea, as the Xbox is now accessible in itself, but 
there doesn't seem to be a listing of actual accessible games for it. 
I am an Xbox 1X user. 

Simon 


  - Original Message - 
  From: michael barnes 
  To: blind-gamers@groups.io 
  Sent: Tuesday, May 16, 2023 9:09 PM
  Subject: Re: [blind-gamers] A Dragon Reborn


  I would like to make another suggestion. Port your titles to the xBox since 
there are a lot of blind people on that platform.
  Do think about releasing the Windows version of the games free since Windows 
version of the games are not going to be supported.




On May 15, 2023, at 6:34 PM, Cara Quinn  wrote:



Hi all,




First off, let me thank you for all of the support we’ve gotten in regard 
to our announcement today.




It really means a lot to us and really is an inspiration as we move forward.




We also want to extend our understanding and apologies to all of you who 
feel excluded or left out. This is absolutely not our intention, and I hope 
that is obvious. :) We would never dream of making members of our own community 
feel that way.




Our decision really has to come down to what we can and can’t provide. As 
we mentioned, we are a small company and we want to do the best we can to 
continue to provide the highest-quality products that we can produce, so that 
we can offer the rich gaming experience that you’ve come to expect from us, and 
that we hold ourselves to offering.




Regarding the platforms that we will be available on; We are not limiting 
ourselves to any one of the Apple platforms. For now, change Reaction and 
Silver Dollar are available on the Mac because of their older code-base. We are 
planning to update these to bring them to all apple platforms. Going forward, 
we are planning on all titles being available on all Apple platforms. The only 
exception to this might be the Apple Watch as some games may not be appropriate 
for the small format. So I hope this clears this up.




Again, our apologies for any inconvenience this may cause. We sure hope 
that you choose to come along for the ride with us. As I said, your support and 
excitement really go a long way to keeping us doing what we do.




We hope you’ll be with us on this journey.




Cheers!


Cara









  On May 15, 2023, at 10:51 AM, Cara Quinn  wrote:


  It's been a long while, but it's finally time to announce the start of a 
new chapter for Draconis Entertainment, LLC. The dragon is awakening yet again!

  This new incarnation of the company brings big and exciting changes. We 
will explain those and some of our plans for the future here, but know that we 
aren't spilling all the beans quite yet. What fun would that be!

  The world has moved on!

  Our first announcement is that we are bringing new and enhanced versions 
of our classic games, along with brand-new titles, into the modern age and on 
to Apple platforms, with an emphasis on iPhone! Thanks to VoiceOver, the 
overwhelming majority of the visually impaired community has access to at least 
one of Apple's operating systems, and this will make our games available to the 
widest possible audience. It's hard to believe sometimes, but that little 
rectangle of glass we all carry in our pockets has infinitely more power than 
any of the PCs or Macs that our legacy titles were developed on, and with the 
tight integration of Apple's operating systems, we will be able to easily make 
new releases available for iPhone, iPad, Mac, or AppleTV going forward. This 
approach means that we can integrate newer technologies like full 3D spatial 
audio, touch and accelerometer interaction, and support for console game 
controllers and advanced haptics.

  What does this mean for our Windows products?

  We know how beloved these games have been over the years—we love them 
too—and we want to bring all of them, with expansions and new features,  into 
the twenty-first century, so they can be enjoyed by new and old generations of 
gamers alike. The support cost for the original Windows games, some of which 
were new when Nintendo 64 was the hot ticket and Xbox didn't yet exist, is 
simply too high to manage for a small company like us, while also investing in 
the future. 

  We will be bringing our Windows development to a close and giving these 
games new life on iPhone, iPad, Mac, and AppleTV. That said, for the time 
being, we will continue to offer downloads of the installation packages for our 
legacy catalog on our site, and customers who purchased them may request 
replacement keys within reason. (For more details, see the Legacy section of 
our new website at https://draconis.llc.)

  Back in March, the legacy Draconis Score Server (DSS) and Draconis Online 
License Factory (DOLF) for the Windows versions of ChangeReaction 2 and 
SilverDollar, migrated to a new host and received some modernization. As you've 
already

Re: [blind-gamers] A Dragon Reborn

2023-05-16 Thread michael barnes
I would like to make another suggestion. Port your titles to the xBox since there are a lot of blind people on that platform.Do think about releasing the Windows version of the games free since Windows version of the games are not going to be supported.On May 15, 2023, at 6:34 PM, Cara Quinn  wrote:Hi all,

First off, let me thank you for all of the support we’ve gotten in regard to our announcement today.

It really means a lot to us and really is an inspiration as we move forward.

We also want to extend our understanding and apologies to all of you who feel excluded or left out. This is absolutely not our intention, and I hope that is obvious. :) We would never dream of making members of our own community feel that way.

Our decision really has to come down to what we can and can’t provide. As we mentioned, we are a small company and we want to do the best we can to continue to provide the highest-quality products that we can produce, so that we can offer the rich gaming experience that you’ve come to expect from us, and that we hold ourselves to offering.

Regarding the platforms that we will be available on; We are not limiting ourselves to any one of the Apple platforms. For now, change Reaction and Silver Dollar are available on the Mac because of their older code-base. We are planning to update these to bring them to all apple platforms. Going forward, we are planning on all titles being available on all Apple platforms. The only exception to this might be the Apple Watch as some games may not be appropriate for the small format. So I hope this clears this up.

Again, our apologies for any inconvenience this may cause. We sure hope that you choose to come along for the ride with us. As I said, your support and excitement really go a long way to keeping us doing what we do.

We hope you’ll be with us on this journey.
Cheers!Cara

On May 15, 2023, at 10:51 AM, Cara Quinn  wrote:It's been a long while, but it's finally time to announce the start of a new chapter for Draconis Entertainment, LLC. The dragon is awakening yet again!This new incarnation of the company brings big and exciting changes. We will explain those and some of our plans for the future here, but know that we aren't spilling all the beans quite yet. What fun would that be!The world has moved on!Our first announcement is that we are bringing new and enhanced versions of our classic games, along with brand-new titles, into the modern age and on to Apple platforms, with an emphasis on iPhone! Thanks to VoiceOver, the overwhelming majority of the visually impaired community has access to at least one of Apple's operating systems, and this will make our games available to the widest possible audience. It's hard to believe sometimes, but that little rectangle of glass we all carry in our pockets has infinitely more power than any of the PCs or Macs that our legacy titles were developed on, and with the tight integration of Apple's operating systems, we will be able to easily make new releases available for iPhone, iPad, Mac, or AppleTV going forward. This approach means that we can integrate newer technologies like full 3D spatial audio, touch and accelerometer interaction, and support for console game controllers and advanced haptics.What does this mean for our Windows products?We know how beloved these games have been over the years—we love them too—and we want to bring all of them, with expansions and new features,  into the twenty-first century, so they can be enjoyed by new and old generations of gamers alike. The support cost for the original Windows games, some of which were new when Nintendo 64 was the hot ticket and Xbox didn't yet exist, is simply too high to manage for a small company like us, while also investing in the future. We will be bringing our Windows development to a close and giving these games new life on iPhone, iPad, Mac, and AppleTV. That said, for the time being, we will continue to offer downloads of the installation packages for our legacy catalog on our site, and customers who purchased them may request replacement keys within reason. (For more details, see the Legacy section of our new website at https://draconis.llc.)Back in March, the legacy Draconis Score Server (DSS) and Draconis Online License Factory (DOLF) for the Windows versions of ChangeReaction 2 and SilverDollar, migrated to a new host and received some modernization. As you've already seen, this brought much needed stability to both of those services.So what’s up first?With all of that in mind, we're pleased to introduce major updates to the Mac versions of ChangeReaction and SilverDollar. Freed from the cross-platform constraints of developing for both macOS and Windows, we have been able to add some new features to these titles. The most exciting of which is full-support for any of the console game controllers supported by Apple platforms. These include the PlayStation DualShock 4 or DualSense 5, the Xbox X / S controllers, the Nintendo Switch 

Re: [blind-gamers] A Dragon Reborn

2023-05-16 Thread Stephan H.
Sounds like bad news for all Windows and Android Intusiasts of us!
And this are a lot. 
The most blind people still use an PC and this will will not change a lot.
Asspecially in Europe!

-Original Message-
From: blind-gamers@groups.io  On Behalf Of michael 
barnes
Sent: Monday, May 15, 2023 11:11 PM
To: blind-gamers@groups.io
Subject: Re: [blind-gamers] A Dragon Reborn

First let me say that this is awesome news. One thing that I would like to 
suggest is since the Windows version of these games are going a way.
Why not make these titles free. Then those who have never played those games 
will have that chance. I own most of these titles myself.




On May 15, 2023, at 4:38 PM, Christy S  wrote:



 

This sounds really neat, though I'm incredibly sad that those of us who 
don't have any apple products are being completely shut out now. I use windows 
and android, so pretty much out of luck it sounds like.




On 5/15/2023 3:05 PM, William James wrote:


Especially Monkey Business and Pinball!


Pro Max


On May 15, 2023, at 2:23 PM, goshawk on horseback 
 
<mailto:goshawk_on_horseb...@fastmail.co.uk>  wrote:



 
same here, I am also looking forward to the iPhone 
versions. 
 
Simon 
 
 

- Original Message - 
From: Mary <mailto:mamidemateoda...@gmail.com>  
To: blind-gamers@groups.io 
<mailto:blind-gamers@groups.io>  
Sent: Monday, May 15, 2023 7:16 PM
        Subject: Re: [blind-gamers] A Dragon Reborn

Thanks, I can’t wait to see the games on the 
appstore to play them on iPhone!



Profesora de Letras y de Inglés con más de 
quince años de experiencia ofrece los siguientes servicios

*   Clases de inglés todos los niveles y 
edades. 
*   Prácticas de conversación en inglés. 
*   Traducciones de inglés a español y de 
español a inglés. 
*   Cursos de escritura creativa 
personalizados. 
*   Taller literario virtual.

Métodos que funcionan, precios que convienen. 
somostransla...@gmail.com <mailto:somostransla...@gmail.com> 



 https://wa.me/message/4LNT3ZWXZS3TN1

Profesora deP


El 15 may. 2023, a las 14:20, Cara 
Quinn  <mailto:caraqu...@caraquinn.com>  escribió:



Awesome Mattias, glad to hear it. 
Enjoy! :)


Cheers!

Cara






On May 15, 2023, at 11:12 AM, Mattias 
 <mailto:mjonsson1...@gmail.com>  wrote:

thanks for the mac version of silver 
dollar
i must say it works better on m1 mac 
than on windows



15 maj 2023 kl. 18:51 skrev Cara Quinn 
 <mailto:caraqu...@caraquinn.com> :

It's been a long while, but it's 
finally time to announce the start of a new chapter for Draconis Entertainment, 
LLC. The dragon is awakening yet again!

This new incarnation of the company 
brings big and exciting changes. We will explain those and some of our plans 
for the future here, but know that we aren't spilling all the beans quite yet. 
What fun would that be!

The world has moved on!

Our first announcement is that we are 
bringing new and enhanced versions of our classic games, along with brand-new 
titles, into the modern age and on to Apple platforms, with an emphasis on 
iPhone! Thanks to VoiceOver, the overwhelming majority of the visually impaired 
community has access to

Re: [blind-gamers] A Dragon Reborn

2023-05-15 Thread Cara Quinn
Hi all,

First off, let me thank you for all of the support we’ve gotten in regard to 
our announcement today.

It really means a lot to us and really is an inspiration as we move forward.

We also want to extend our understanding and apologies to all of you who feel 
excluded or left out. This is absolutely not our intention, and I hope that is 
obvious. :) We would never dream of making members of our own community feel 
that way.

Our decision really has to come down to what we can and can’t provide. As we 
mentioned, we are a small company and we want to do the best we can to continue 
to provide the highest-quality products that we can produce, so that we can 
offer the rich gaming experience that you’ve come to expect from us, and that 
we hold ourselves to offering.

Regarding the platforms that we will be available on; We are not limiting 
ourselves to any one of the Apple platforms. For now, change Reaction and 
Silver Dollar are available on the Mac because of their older code-base. We are 
planning to update these to bring them to all apple platforms. Going forward, 
we are planning on all titles being available on all Apple platforms. The only 
exception to this might be the Apple Watch as some games may not be appropriate 
for the small format. So I hope this clears this up.

Again, our apologies for any inconvenience this may cause. We sure hope that 
you choose to come along for the ride with us. As I said, your support and 
excitement really go a long way to keeping us doing what we do.

We hope you’ll be with us on this journey.

Cheers!

Cara





> On May 15, 2023, at 10:51 AM, Cara Quinn  wrote:
> 
> It's been a long while, but it's finally time to announce the start of a new 
> chapter for Draconis Entertainment, LLC. The dragon is awakening yet again!
> 
> This new incarnation of the company brings big and exciting changes. We will 
> explain those and some of our plans for the future here, but know that we 
> aren't spilling all the beans quite yet. What fun would that be!
> 
> The world has moved on!
> 
> Our first announcement is that we are bringing new and enhanced versions of 
> our classic games, along with brand-new titles, into the modern age and on to 
> Apple platforms, with an emphasis on iPhone! Thanks to VoiceOver, the 
> overwhelming majority of the visually impaired community has access to at 
> least one of Apple's operating systems, and this will make our games 
> available to the widest possible audience. It's hard to believe sometimes, 
> but that little rectangle of glass we all carry in our pockets has infinitely 
> more power than any of the PCs or Macs that our legacy titles were developed 
> on, and with the tight integration of Apple's operating systems, we will be 
> able to easily make new releases available for iPhone, iPad, Mac, or AppleTV 
> going forward. This approach means that we can integrate newer technologies 
> like full 3D spatial audio, touch and accelerometer interaction, and support 
> for console game controllers and advanced haptics.
> 
> What does this mean for our Windows products?
> 
> We know how beloved these games have been over the years—we love them too—and 
> we want to bring all of them, with expansions and new features,  into the 
> twenty-first century, so they can be enjoyed by new and old generations of 
> gamers alike. The support cost for the original Windows games, some of which 
> were new when Nintendo 64 was the hot ticket and Xbox didn't yet exist, is 
> simply too high to manage for a small company like us, while also investing 
> in the future. 
> 
> We will be bringing our Windows development to a close and giving these games 
> new life on iPhone, iPad, Mac, and AppleTV. That said, for the time being, we 
> will continue to offer downloads of the installation packages for our legacy 
> catalog on our site, and customers who purchased them may request replacement 
> keys within reason. (For more details, see the Legacy section of our new 
> website at https://draconis.llc.)
> 
> Back in March, the legacy Draconis Score Server (DSS) and Draconis Online 
> License Factory (DOLF) for the Windows versions of ChangeReaction 2 and 
> SilverDollar, migrated to a new host and received some modernization. As 
> you've already seen, this brought much needed stability to both of those 
> services.
> 
> So what’s up first?
> 
> With all of that in mind, we're pleased to introduce major updates to the Mac 
> versions of ChangeReaction and SilverDollar. Freed from the cross-platform 
> constraints of developing for both macOS and Windows, we have been able to 
> add some new features to these titles. The most exciting of which is 
> full-support for any of the console game controllers supported by Apple 
> platforms. These include the PlayStation DualShock 4 or DualSense 5, the Xbox 
> X / S controllers, the Nintendo Switch JoyCons, any MFI controller, and 
> others. SilverDollar now includes a great deal of new and remastered 

Re: [blind-gamers] A Dragon Reborn

2023-05-15 Thread Brandon
any plans for these games to be ported to android?

On 5/15/23, goshawk on horseback  wrote:
> same here, I am also looking forward to the iPhone versions.
>
> Simon
>
>
>   - Original Message -
>   From: Mary
>   To: blind-gamers@groups.io
>   Sent: Monday, May 15, 2023 7:16 PM
>   Subject: Re: [blind-gamers] A Dragon Reborn
>
>
>   Thanks, I can’t wait to see the games on the appstore to play them on
> iPhone!
>
>
>   Profesora de Letras y de Inglés con más de quince años de experiencia
> ofrece los siguientes servicios
>
> a.. Clases de inglés todos los niveles y edades.
> b.. Prácticas de conversación en inglés.
> c.. Traducciones de inglés a español y de español a inglés.
> d.. Cursos de escritura creativa personalizados.
> e.. Taller literario virtual.
>   Métodos que funcionan, precios que convienen. somostransla...@gmail.com
>
>
>    https://wa.me/message/4LNT3ZWXZS3TN1
>
>   Profesora deP
>
>
> El 15 may. 2023, a las 14:20, Cara Quinn 
> escribió:
>
>
> Awesome Mattias, glad to hear it. Enjoy! :)
>
>
> Cheers!
>
>
> Cara
>
>
>
>
>
>
>
>
>
>   On May 15, 2023, at 11:12 AM, Mattias  wrote:
>
>
>   thanks for the mac version of silver dollar
>   i must say it works better on m1 mac than on windows
>
>
> 15 maj 2023 kl. 18:51 skrev Cara Quinn :
>
> It's been a long while, but it's finally time to announce the start
> of a new chapter for Draconis Entertainment, LLC. The dragon is awakening
> yet again!
>
> This new incarnation of the company brings big and exciting changes.
> We will explain those and some of our plans for the future here, but know
> that we aren't spilling all the beans quite yet. What fun would that be!
>
> The world has moved on!
>
> Our first announcement is that we are bringing new and enhanced
> versions of our classic games, along with brand-new titles, into the modern
> age and on to Apple platforms, with an emphasis on iPhone! Thanks to
> VoiceOver, the overwhelming majority of the visually impaired community has
> access to at least one of Apple's operating systems, and this will make our
> games available to the widest possible audience. It's hard to believe
> sometimes, but that little rectangle of glass we all carry in our pockets
> has infinitely more power than any of the PCs or Macs that our legacy titles
> were developed on, and with the tight integration of Apple's operating
> systems, we will be able to easily make new releases available for iPhone,
> iPad, Mac, or AppleTV going forward. This approach means that we can
> integrate newer technologies like full 3D spatial audio, touch and
> accelerometer interaction, and support for console game controllers and
> advanced haptics.
>
> What does this mean for our Windows products?
>
> We know how beloved these games have been over the years—we love
> them too—and we want to bring all of them, with expansions and new features,
>  into the twenty-first century, so they can be enjoyed by new and old
> generations of gamers alike. The support cost for the original Windows
> games, some of which were new when Nintendo 64 was the hot ticket and Xbox
> didn't yet exist, is simply too high to manage for a small company like us,
> while also investing in the future.
>
> We will be bringing our Windows development to a close and giving
> these games new life on iPhone, iPad, Mac, and AppleTV. That said, for the
> time being, we will continue to offer downloads of the installation packages
> for our legacy catalog on our site, and customers who purchased them may
> request replacement keys within reason. (For more details, see the Legacy
> section of our new website at https://draconis.llc.)
>
> Back in March, the legacy Draconis Score Server (DSS) and Draconis
> Online License Factory (DOLF) for the Windows versions of ChangeReaction 2
> and SilverDollar, migrated to a new host and received some modernization. As
> you've already seen, this brought much needed stability to both of those
> services.
>
> So what’s up first?
>
> With all of that in mind, we're pleased to introduce major updates
> to the Mac versions of ChangeReaction and SilverDollar. Freed from the
> cross-platform constraints of developing for both macOS and Windows, we have
> been able to add some new features to these titles. The most exciting of
> which is full-support for any of the console game controllers supported by
> Apple platforms. These include the PlayStation DualShock 4 or DualSense 5,
> the Xbox X / S controllers, the Nintendo Switch JoyCons, an

Re: [blind-gamers] A Dragon Reborn

2023-05-15 Thread haylieg2780
Same here.  I only game on my Windows machine not anything else.

Haylie

 

From: blind-gamers@groups.io  On Behalf Of Liam Erven
Sent: Monday, May 15, 2023 5:25 PM
To: blind-gamers@groups.io
Subject: Re: [blind-gamers] A Dragon Reborn

 

Agreed. Though I use an Iphone, I do not plan on purchasing a mac, and so I 
hate to see an existing crosssection of users be shut out. 

Best of luck going forward.

 

On 5/15/2023 3:38 PM, Christy S wrote:

This sounds really neat, though I'm incredibly sad that those of us who don't 
have any apple products are being completely shut out now. I use windows and 
android, so pretty much out of luck it sounds like.

 

On 5/15/2023 3:05 PM, William James wrote:

Especially Monkey Business and Pinball!

Pro Max





On May 15, 2023, at 2:23 PM, goshawk on horseback  
<mailto:goshawk_on_horseb...@fastmail.co.uk> 
 wrote:

 

same here, I am also looking forward to the iPhone versions. 

 

Simon 

 

 

- Original Message - 

From: Mary <mailto:mamidemateoda...@gmail.com>  

To: blind-gamers@groups.io <mailto:blind-gamers@groups.io>  

Sent: Monday, May 15, 2023 7:16 PM

Subject: Re: [blind-gamers] A Dragon Reborn

 

Thanks, I can’t wait to see the games on the appstore to play them on iPhone!

Profesora de Letras y de Inglés con más de quince años de experiencia ofrece 
los siguientes servicios

*   Clases de inglés todos los niveles y edades. 
*   Prácticas de conversación en inglés. 
*   Traducciones de inglés a español y de español a inglés. 
*   Cursos de escritura creativa personalizados. 
*   Taller literario virtual.

Métodos que funcionan, precios que convienen. somostransla...@gmail.com 
<mailto:somostransla...@gmail.com> 

 https://wa.me/message/4LNT3ZWXZS3TN1

Profesora deP





El 15 may. 2023, a las 14:20, Cara Quinn  <mailto:caraqu...@caraquinn.com> 
 escribió:

Awesome Mattias, glad to hear it. Enjoy! :)


Cheers!

 

Cara

 

 

 





On May 15, 2023, at 11:12 AM, Mattias  <mailto:mjonsson1...@gmail.com> 
 wrote:

 

thanks for the mac version of silver dollar
i must say it works better on m1 mac than on windows




15 maj 2023 kl. 18:51 skrev Cara Quinn  <mailto:caraqu...@caraquinn.com> 
:

It's been a long while, but it's finally time to announce the start of a new 
chapter for Draconis Entertainment, LLC. The dragon is awakening yet again!

This new incarnation of the company brings big and exciting changes. We will 
explain those and some of our plans for the future here, but know that we 
aren't spilling all the beans quite yet. What fun would that be!

The world has moved on!

Our first announcement is that we are bringing new and enhanced versions of our 
classic games, along with brand-new titles, into the modern age and on to Apple 
platforms, with an emphasis on iPhone! Thanks to VoiceOver, the overwhelming 
majority of the visually impaired community has access to at least one of 
Apple's operating systems, and this will make our games available to the widest 
possible audience. It's hard to believe sometimes, but that little rectangle of 
glass we all carry in our pockets has infinitely more power than any of the PCs 
or Macs that our legacy titles were developed on, and with the tight 
integration of Apple's operating systems, we will be able to easily make new 
releases available for iPhone, iPad, Mac, or AppleTV going forward. This 
approach means that we can integrate newer technologies like full 3D spatial 
audio, touch and accelerometer interaction, and support for console game 
controllers and advanced haptics.

What does this mean for our Windows products?

We know how beloved these games have been over the years—we love them too—and 
we want to bring all of them, with expansions and new features,  into the 
twenty-first century, so they can be enjoyed by new and old generations of 
gamers alike. The support cost for the original Windows games, some of which 
were new when Nintendo 64 was the hot ticket and Xbox didn't yet exist, is 
simply too high to manage for a small company like us, while also investing in 
the future. 

We will be bringing our Windows development to a close and giving these games 
new life on iPhone, iPad, Mac, and AppleTV. That said, for the time being, we 
will continue to offer downloads of the installation packages for our legacy 
catalog on our site, and customers who purchased them may request replacement 
keys within reason. (For more details, see the Legacy section of our new 
website at https://draconis.llc.)

Back in March, the legacy Draconis Score Server (DSS) and Draconis Online 
License Factory (DOLF) for the Windows versions of ChangeReaction 2 and 
SilverDollar, migrated to a new host and received some modernization. As you've 
already seen, this brought much needed stability to both of those services.

So what’s up first?

With all of that in mind, we're pleased to introduce major updates to the Mac 
versions of C

Re: [blind-gamers] A Dragon Reborn

2023-05-15 Thread David Standen
Hi Cara,
Thank you for sharing this very exciting news with us. As an owner of a lot of 
Apple products, I am very excited about this.
Regards,
David
> On 16 May 2023, at 2:51 am, Cara Quinn  wrote:
> 
> It's been a long while, but it's finally time to announce the start of a new 
> chapter for Draconis Entertainment, LLC. The dragon is awakening yet again!
> 
> This new incarnation of the company brings big and exciting changes. We will 
> explain those and some of our plans for the future here, but know that we 
> aren't spilling all the beans quite yet. What fun would that be!
> 
> The world has moved on!
> 
> Our first announcement is that we are bringing new and enhanced versions of 
> our classic games, along with brand-new titles, into the modern age and on to 
> Apple platforms, with an emphasis on iPhone! Thanks to VoiceOver, the 
> overwhelming majority of the visually impaired community has access to at 
> least one of Apple's operating systems, and this will make our games 
> available to the widest possible audience. It's hard to believe sometimes, 
> but that little rectangle of glass we all carry in our pockets has infinitely 
> more power than any of the PCs or Macs that our legacy titles were developed 
> on, and with the tight integration of Apple's operating systems, we will be 
> able to easily make new releases available for iPhone, iPad, Mac, or AppleTV 
> going forward. This approach means that we can integrate newer technologies 
> like full 3D spatial audio, touch and accelerometer interaction, and support 
> for console game controllers and advanced haptics.
> 
> What does this mean for our Windows products?
> 
> We know how beloved these games have been over the years—we love them too—and 
> we want to bring all of them, with expansions and new features,  into the 
> twenty-first century, so they can be enjoyed by new and old generations of 
> gamers alike. The support cost for the original Windows games, some of which 
> were new when Nintendo 64 was the hot ticket and Xbox didn't yet exist, is 
> simply too high to manage for a small company like us, while also investing 
> in the future. 
> 
> We will be bringing our Windows development to a close and giving these games 
> new life on iPhone, iPad, Mac, and AppleTV. That said, for the time being, we 
> will continue to offer downloads of the installation packages for our legacy 
> catalog on our site, and customers who purchased them may request replacement 
> keys within reason. (For more details, see the Legacy section of our new 
> website at https://draconis.llc.)
> 
> Back in March, the legacy Draconis Score Server (DSS) and Draconis Online 
> License Factory (DOLF) for the Windows versions of ChangeReaction 2 and 
> SilverDollar, migrated to a new host and received some modernization. As 
> you've already seen, this brought much needed stability to both of those 
> services.
> 
> So what’s up first?
> 
> With all of that in mind, we're pleased to introduce major updates to the Mac 
> versions of ChangeReaction and SilverDollar. Freed from the cross-platform 
> constraints of developing for both macOS and Windows, we have been able to 
> add some new features to these titles. The most exciting of which is 
> full-support for any of the console game controllers supported by Apple 
> platforms. These include the PlayStation DualShock 4 or DualSense 5, the Xbox 
> X / S controllers, the Nintendo Switch JoyCons, any MFI controller, and 
> others. SilverDollar now includes a great deal of new and remastered audio, 
> support for Apple Silicon, and countless bug fixes and tweaks.
> 
> These upgraded titles will be available as free updates to anyone who 
> purchased them previously from the Mac App Store. SilverDollar 2.0 is out now 
> and is available for free. ChangeReaction 3.0 will have its price reduced to 
> $4.99 in the US when it is reintroduced in the coming weeks. (Prices will 
> vary based on exchange rates.)
> 
> Looking forward, the development to bring a mix of new and familiar titles to 
> life is well-underway, and we can’t wait to show you what we’ve been working 
> on! The future is bright.
> 
> We know the dragon has been sleeping for a very long time. We appreciate your 
> patience and support more than we can say. Thank you for the last twenty 
> years. We hope you'll join us as the dragon is reborn.
> 
> 
> Cheers!
> 
> Cara
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 


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Re: [blind-gamers] A Dragon Reborn

2023-05-15 Thread Liam Erven
Agreed. Though I use an Iphone, I do not plan on purchasing a mac, and 
so I hate to see an existing crosssection of users be shut out.


Best of luck going forward.


On 5/15/2023 3:38 PM, Christy S wrote:


This sounds really neat, though I'm incredibly sad that those of us 
who don't have any apple products are being completely shut out now. I 
use windows and android, so pretty much out of luck it sounds like.



On 5/15/2023 3:05 PM, William James wrote:

Especially Monkey Business and Pinball!

Pro Max

On May 15, 2023, at 2:23 PM, goshawk on horseback 
 wrote:



same here, I am also looking forward to the iPhone versions.
Simon

- Original Message -
*From:* Mary <mailto:mamidemateoda...@gmail.com>
*To:* blind-gamers@groups.io
*Sent:* Monday, May 15, 2023 7:16 PM
*Subject:* Re: [blind-gamers] A Dragon Reborn

Thanks, I can’t wait to see the games on the appstore to play
them on iPhone!

Profesora de Letras y de Inglés con más de quince años de
experiencia ofrece los siguientes servicios

  * Clases de inglés todos los niveles y edades.
  * Prácticas de conversación en inglés.
  * Traduccionesde inglés a español y de español a inglés.
  * Cursos de escritura creativa personalizados.
  * Taller literario virtual.

Métodos que funcionan, precios que
convienen.somostransla...@gmail.com

https://wa.me/message/4LNT3ZWXZS3TN1

Profesora deP


El 15 may. 2023, a las 14:20, Cara Quinn
 escribió:

Awesome Mattias, glad to hear it. Enjoy! :)

Cheers!

Cara






On May 15, 2023, at 11:12 AM, Mattias 
wrote:

thanks for the mac version of silver dollar
i must say it works better on m1 mac than on windows


15 maj 2023 kl. 18:51 skrev Cara Quinn :

It's been a long while, but it's finally time to announce the
start of a new chapter for Draconis Entertainment, LLC. The
dragon is awakening yet again!

This new incarnation of the company brings big and exciting
changes. We will explain those and some of our plans for the
future here, but know that we aren't spilling all the beans
quite yet. What fun would that be!

The world has moved on!

Our first announcement is that we are bringing new and
enhanced versions of our classic games, along with brand-new
titles, into the modern age and on to Apple platforms, with
an emphasis on iPhone! Thanks to VoiceOver, the overwhelming
majority of the visually impaired community has access to at
least one of Apple's operating systems, and this will make
our games available to the widest possible audience. It's
hard to believe sometimes, but that little rectangle of glass
we all carry in our pockets has infinitely more power than
any of the PCs or Macs that our legacy titles were developed
on, and with the tight integration of Apple's operating
systems, we will be able to easily make new releases
available for iPhone, iPad, Mac, or AppleTV going forward.
This approach means that we can integrate newer technologies
like full 3D spatial audio, touch and accelerometer
interaction, and support for console game controllers and
advanced haptics.

What does this mean for our Windows products?

We know how beloved these games have been over the years—we
love them too—and we want to bring all of them, with
expansions and new features,  into the twenty-first century,
so they can be enjoyed by new and old generations of gamers
alike. The support cost for the original Windows games, some
of which were new when Nintendo 64 was the hot ticket and
Xbox didn't yet exist, is simply too high to manage for a
small company like us, while also investing in the future.

We will be bringing our Windows development to a close and
giving these games new life on iPhone, iPad, Mac, and
AppleTV. That said, for the time being, we will continue to
offer downloads of the installation packages for our legacy
catalog on our site, and customers who purchased them may
request replacement keys within reason. (For more details,
see the Legacy section of our new website at
https://draconis.llc.)

Back in March, the legacy Draconis Score Server (DSS) and
Draconis Online License Factory (DOLF) for the Windows
versions of ChangeReaction 2 and SilverDollar, migrated to a
new host and received some modernization. As you've already
seen, this brought much needed stability to both of those
services.

So what’s up first?

With all of that in mind, we're pleased to introduce major
updates to the Mac versions of ChangeReaction and
SilverDollar. Freed from the cross-platform constraints of
developing for both macOS and Windows, we have been able to
add some new features to these titles. The most exciting of
which is full-support for any of the console game controllers
sup

Re: [blind-gamers] A Dragon Reborn

2023-05-15 Thread michael barnes
First let me say that this is awesome news. One thing that I would like to suggest is since the Windows version of these games are going a way.Why not make these titles free. Then those who have never played those games will have that chance. I own most of these titles myself.On May 15, 2023, at 4:38 PM, Christy S  wrote:

  
  
This sounds really neat, though I'm incredibly sad that those of
  us who don't have any apple products are being completely shut out
  now. I use windows and android, so pretty much out of luck it
  sounds like.


On 5/15/2023 3:05 PM, William James
  wrote:


  
  Especially Monkey Business and Pinball!
  
  Pro Max
  
On May 15, 2023, at 2:23 PM, goshawk on
  horseback  wrote:
  

  
  

  
  
  
  same here, I am also
  looking forward to the iPhone versions. 
   
  Simon 
   
   
  
- Original Message - 
From:
  Mary 
To: blind-gamers@groups.io

Sent: Monday, May 15, 2023 7:16 PM
Subject: Re: [blind-gamers] A Dragon
  Reborn


Thanks, I can’t wait to see the games on the appstore to
play them on iPhone!


  Profesora de Letras y de
  Inglés con más de quince años de experiencia ofrece
  los siguientes servicios
  
Clases de inglés todos los niveles y
  edades. 
Prácticas de conversación
  en inglés. 
Traducciones de inglés a español y de español a
  inglés. 
Cursos de escritura creativa personalizados. 
Taller literario virtual.
  
  Métodos que funcionan, precios que
convienen. somostransla...@gmail.com
  
   https://wa.me/message/4LNT3ZWXZS3TN1
  Profesora deP


  El 15 may. 2023, a las 14:20, Cara
Quinn  escribió:

  


  Awesome Mattias, glad to hear it. Enjoy!
:)

  
Cheers!
  
  
  Cara
  
  
  
  
  
  


  
On May 15, 2023, at 11:12 AM, Mattias
   wrote:


  thanks for the mac version of silver dollar
i must say it works better on m1 mac than on
windows

15 maj 2023 kl. 18:51
  skrev Cara Quinn
  :
  
  It's been a long while, but it's finally time
  to announce the start of a new chapter for
  Draconis Entertainment, LLC. The dragon is
  awakening yet again!
  
  This new incarnation of the company brings big
  and exciting changes. We will explain those
  and some of our plans for the future here, but
  know that we aren't spilling all the beans
  quite yet. What fun would that be!
  
  The world has moved on!
  
  Our first announcement is that we are bringing
  new and enhanced versions of our classic
  games, along with brand-new titles, into the
  modern age and on to Apple platforms, with an
  emphasis on iPhone! Thanks to VoiceOver, the
  overwhelming majority of the visually impaired
  community has access to at least one of
  Apple's operating systems, and this will make
  our games available to the widest possible
  audience. It's hard to believe sometimes, but
  that little rectangle of glass we all carry in
  our pockets has infinitely more power than any
  of the PCs or Macs that our legacy titles were
  developed on, and with the tight integration
  of Apple's operating systems, we will be able

Re: [blind-gamers] A Dragon Reborn

2023-05-15 Thread Christy S
This sounds really neat, though I'm incredibly sad that those of us who 
don't have any apple products are being completely shut out now. I use 
windows and android, so pretty much out of luck it sounds like.



On 5/15/2023 3:05 PM, William James wrote:

Especially Monkey Business and Pinball!

Pro Max

On May 15, 2023, at 2:23 PM, goshawk on horseback 
 wrote:



same here, I am also looking forward to the iPhone versions.
Simon

- Original Message -
*From:* Mary <mailto:mamidemateoda...@gmail.com>
*To:* blind-gamers@groups.io
*Sent:* Monday, May 15, 2023 7:16 PM
*Subject:* Re: [blind-gamers] A Dragon Reborn

Thanks, I can’t wait to see the games on the appstore to play
them on iPhone!

Profesora de Letras y de Inglés con más de quince años de
experiencia ofrece los siguientes servicios

  * Clases de inglés todos los niveles y edades.
  * Prácticas de conversación en inglés.
  * Traduccionesde inglés a español y de español a inglés.
  * Cursos de escritura creativa personalizados.
  * Taller literario virtual.

Métodos que funcionan, precios que
convienen.somostransla...@gmail.com

https://wa.me/message/4LNT3ZWXZS3TN1

Profesora deP


El 15 may. 2023, a las 14:20, Cara Quinn
 escribió:

Awesome Mattias, glad to hear it. Enjoy! :)

Cheers!

Cara






On May 15, 2023, at 11:12 AM, Mattias 
wrote:

thanks for the mac version of silver dollar
i must say it works better on m1 mac than on windows


15 maj 2023 kl. 18:51 skrev Cara Quinn :

It's been a long while, but it's finally time to announce the
start of a new chapter for Draconis Entertainment, LLC. The
dragon is awakening yet again!

This new incarnation of the company brings big and exciting
changes. We will explain those and some of our plans for the
future here, but know that we aren't spilling all the beans
quite yet. What fun would that be!

The world has moved on!

Our first announcement is that we are bringing new and
enhanced versions of our classic games, along with brand-new
titles, into the modern age and on to Apple platforms, with an
emphasis on iPhone! Thanks to VoiceOver, the overwhelming
majority of the visually impaired community has access to at
least one of Apple's operating systems, and this will make our
games available to the widest possible audience. It's hard to
believe sometimes, but that little rectangle of glass we all
carry in our pockets has infinitely more power than any of the
PCs or Macs that our legacy titles were developed on, and with
the tight integration of Apple's operating systems, we will be
able to easily make new releases available for iPhone, iPad,
Mac, or AppleTV going forward. This approach means that we can
integrate newer technologies like full 3D spatial audio, touch
and accelerometer interaction, and support for console game
controllers and advanced haptics.

What does this mean for our Windows products?

We know how beloved these games have been over the years—we
love them too—and we want to bring all of them, with
expansions and new features,  into the twenty-first century,
so they can be enjoyed by new and old generations of gamers
alike. The support cost for the original Windows games, some
of which were new when Nintendo 64 was the hot ticket and Xbox
didn't yet exist, is simply too high to manage for a small
company like us, while also investing in the future.

We will be bringing our Windows development to a close and
giving these games new life on iPhone, iPad, Mac, and AppleTV.
That said, for the time being, we will continue to offer
downloads of the installation packages for our legacy catalog
on our site, and customers who purchased them may request
replacement keys within reason. (For more details, see the
Legacy section of our new website at https://draconis.llc.)

Back in March, the legacy Draconis Score Server (DSS) and
Draconis Online License Factory (DOLF) for the Windows
versions of ChangeReaction 2 and SilverDollar, migrated to a
new host and received some modernization. As you've already
seen, this brought much needed stability to both of those
services.

So what’s up first?

With all of that in mind, we're pleased to introduce major
updates to the Mac versions of ChangeReaction and
SilverDollar. Freed from the cross-platform constraints of
developing for both macOS and Windows, we have been able to
add some new features to these titles. The most exciting of
which is full-support for any of the console game controllers
supported by Apple platforms. These include the PlayStation
DualShock 4 or DualSense 5, the Xbox X / S controllers, the
Nintendo Switch JoyCons, any MFI controller, and others.
SilverDollar now includes a grea

Re: [blind-gamers] A Dragon Reborn

2023-05-15 Thread William James
Especially Monkey Business and Pinball!Pro MaxOn May 15, 2023, at 2:23 PM, goshawk on horseback  wrote:






same here, I am also looking forward to the iPhone 
versions. 
 
Simon 
 
 

  - Original Message - 
  From: 
  Mary 
  To: blind-gamers@groups.io 
  Sent: Monday, May 15, 2023 7:16 PM
  Subject: Re: [blind-gamers] A Dragon 
  Reborn
  Thanks, I can’t wait to see the games on the appstore to play 
  them on iPhone!
  
  Profesora de Letras y de Inglés con más de quince 
  años de experiencia ofrece los siguientes servicios
  
Clases de inglés 
todos los niveles y edades.
Prácticas 
de conversación en inglés.
Traducciones de 
inglés a español y de español a inglés.
Cursos de escritura 
creativa personalizados.
Taller 
literario virtual.
  Métodos que funcionan, 
  precios que convienen. somostransla...@gmail.com
  
   https://wa.me/message/4LNT3ZWXZS3TN1
  Profesora deP
  
  El 15 may. 2023, a las 14:20, Cara Quinn 
 escribió:
  
Awesome Mattias, glad to hear it. Enjoy! :)

Cheers!

Cara




  On May 15, 2023, at 11:12 AM, Mattias  
  wrote:
  
  thanks for the mac version of silver dollari must say it works 
  better on m1 mac than on windows
  15 maj 2023 kl. 18:51 skrev Cara Quinn 
:It's been a long while, but it's 
finally time to announce the start of a new chapter for Draconis 
Entertainment, LLC. The dragon is awakening yet again!This new 
incarnation of the company brings big and exciting changes. We will 
explain those and some of our plans for the future here, but know that 
we aren't spilling all the beans quite yet. What fun would that 
be!The world has moved on!Our first announcement is that 
we are bringing new and enhanced versions of our classic games, along 
with brand-new titles, into the modern age and on to Apple platforms, 
with an emphasis on iPhone! Thanks to VoiceOver, the overwhelming 
majority of the visually impaired community has access to at least one 
of Apple's operating systems, and this will make our games available to 
the widest possible audience. It's hard to believe sometimes, but that 
little rectangle of glass we all carry in our pockets has infinitely 
more power than any of the PCs or Macs that our legacy titles were 
developed on, and with the tight integration of Apple's operating 
systems, we will be able to easily make new releases available for 
iPhone, iPad, Mac, or AppleTV going forward. This approach means that we 
can integrate newer technologies like full 3D spatial audio, touch and 
accelerometer interaction, and support for console game controllers and 
advanced haptics.What does this mean for our Windows 
products?We know how beloved these games have been over the 
years—we love them too—and we want to bring all of them, with expansions 
and new features,  into the twenty-first century, so they can be 
enjoyed by new and old generations of gamers alike. The support cost for 
the original Windows games, some of which were new when Nintendo 64 was 
the hot ticket and Xbox didn't yet exist, is simply too high to manage 
for a small company like us, while also investing in the future. 
We will be bringing our Windows development to a close and 
giving these games new life on iPhone, iPad, Mac, and AppleTV. That 
said, for the time being, we will continue to offer downloads of the 
installation packages for our legacy catalog on our site, and customers 
who purchased them may request replacement keys within reason. (For more 
details, see the Legacy section of our new website at 
https://draconis.llc.)Back in March, the legacy Draconis Score 
Server (DSS) and Draconis Online License Factory (DOLF) for the Windows 
versions of ChangeReaction 2 and SilverDollar, migrated to a new host 
and received some modernization. As you've already seen, this brought 
much needed stability to both of those services.So what’s up 
first?With all of that in mind, we're pleased to introduce major 
updates to the Mac versions of ChangeReaction and SilverDollar. Freed 
from the cross-platform constraints of developing for both macOS and 
Windows, we have been able to add some new features to these titles. The 
most exciting of which is full-support for any of the console game 
controllers supported by Apple platforms. These include the PlayStation 
DualShock 4 or DualSense 5, the Xbox X / S controllers, the Nintendo 
Switch JoyCons, any MFI controller, and others. SilverDollar now 
includes a great deal of new and remastered audio, support for Apple 
Silicon

Re: [blind-gamers] A Dragon Reborn

2023-05-15 Thread goshawk on horseback
same here, I am also looking forward to the iPhone versions. 

Simon 


  - Original Message - 
  From: Mary 
  To: blind-gamers@groups.io 
  Sent: Monday, May 15, 2023 7:16 PM
  Subject: Re: [blind-gamers] A Dragon Reborn


  Thanks, I can’t wait to see the games on the appstore to play them on iPhone!


  Profesora de Letras y de Inglés con más de quince años de experiencia ofrece 
los siguientes servicios

a.. Clases de inglés todos los niveles y edades.
b.. Prácticas de conversación en inglés.
c.. Traducciones de inglés a español y de español a inglés.
d.. Cursos de escritura creativa personalizados.
e.. Taller literario virtual.
  Métodos que funcionan, precios que convienen. somostransla...@gmail.com


   https://wa.me/message/4LNT3ZWXZS3TN1

  Profesora deP


El 15 may. 2023, a las 14:20, Cara Quinn  escribió:


Awesome Mattias, glad to hear it. Enjoy! :)


Cheers!


Cara









  On May 15, 2023, at 11:12 AM, Mattias  wrote:


  thanks for the mac version of silver dollar
  i must say it works better on m1 mac than on windows


15 maj 2023 kl. 18:51 skrev Cara Quinn :

It's been a long while, but it's finally time to announce the start of 
a new chapter for Draconis Entertainment, LLC. The dragon is awakening yet 
again!

This new incarnation of the company brings big and exciting changes. We 
will explain those and some of our plans for the future here, but know that we 
aren't spilling all the beans quite yet. What fun would that be!

The world has moved on!

Our first announcement is that we are bringing new and enhanced 
versions of our classic games, along with brand-new titles, into the modern age 
and on to Apple platforms, with an emphasis on iPhone! Thanks to VoiceOver, the 
overwhelming majority of the visually impaired community has access to at least 
one of Apple's operating systems, and this will make our games available to the 
widest possible audience. It's hard to believe sometimes, but that little 
rectangle of glass we all carry in our pockets has infinitely more power than 
any of the PCs or Macs that our legacy titles were developed on, and with the 
tight integration of Apple's operating systems, we will be able to easily make 
new releases available for iPhone, iPad, Mac, or AppleTV going forward. This 
approach means that we can integrate newer technologies like full 3D spatial 
audio, touch and accelerometer interaction, and support for console game 
controllers and advanced haptics.

What does this mean for our Windows products?

We know how beloved these games have been over the years—we love them 
too—and we want to bring all of them, with expansions and new features,  into 
the twenty-first century, so they can be enjoyed by new and old generations of 
gamers alike. The support cost for the original Windows games, some of which 
were new when Nintendo 64 was the hot ticket and Xbox didn't yet exist, is 
simply too high to manage for a small company like us, while also investing in 
the future. 

We will be bringing our Windows development to a close and giving these 
games new life on iPhone, iPad, Mac, and AppleTV. That said, for the time 
being, we will continue to offer downloads of the installation packages for our 
legacy catalog on our site, and customers who purchased them may request 
replacement keys within reason. (For more details, see the Legacy section of 
our new website at https://draconis.llc.)

Back in March, the legacy Draconis Score Server (DSS) and Draconis 
Online License Factory (DOLF) for the Windows versions of ChangeReaction 2 and 
SilverDollar, migrated to a new host and received some modernization. As you've 
already seen, this brought much needed stability to both of those services.

So what’s up first?

With all of that in mind, we're pleased to introduce major updates to 
the Mac versions of ChangeReaction and SilverDollar. Freed from the 
cross-platform constraints of developing for both macOS and Windows, we have 
been able to add some new features to these titles. The most exciting of which 
is full-support for any of the console game controllers supported by Apple 
platforms. These include the PlayStation DualShock 4 or DualSense 5, the Xbox X 
/ S controllers, the Nintendo Switch JoyCons, any MFI controller, and others. 
SilverDollar now includes a great deal of new and remastered audio, support for 
Apple Silicon, and countless bug fixes and tweaks.

These upgraded titles will be available as free updates to anyone who 
purchased them previously from the Mac App Store. SilverDollar 2.0 is out now 
and is available for free. ChangeReaction 3.0 will have its price reduced to 
$4.99 in the US when it is reintroduced in the coming weeks. (Prices will vary 
based on exchange rates.)

Looking forward, the development to bring a mix of new and familiar 
titles to life is well

Re: [blind-gamers] A Dragon Reborn

2023-05-15 Thread Mary
Thanks, I can’t wait to see the games on the appstore to play them on iPhone!Profesora de Letras y de Inglés con más de quince años de experiencia ofrece los siguientes serviciosClases de inglés todos los niveles y edades.Prácticas de conversación en inglés.Traducciones de inglés a español y de español a inglés.Cursos de escritura creativa personalizados.Taller literario virtual.Métodos que funcionan, precios que convienen. somostransla...@gmail.com https://wa.me/message/4LNT3ZWXZS3TN1Profesora dePEl 15 may. 2023, a las 14:20, Cara Quinn  escribió:Awesome Mattias, glad to hear it. Enjoy! :)
Cheers!Cara

On May 15, 2023, at 11:12 AM, Mattias  wrote:thanks for the mac version of silver dollari must say it works better on m1 mac than on windows15 maj 2023 kl. 18:51 skrev Cara Quinn :It's been a long while, but it's finally time to announce the start of a new chapter for Draconis Entertainment, LLC. The dragon is awakening yet again!This new incarnation of the company brings big and exciting changes. We will explain those and some of our plans for the future here, but know that we aren't spilling all the beans quite yet. What fun would that be!The world has moved on!Our first announcement is that we are bringing new and enhanced versions of our classic games, along with brand-new titles, into the modern age and on to Apple platforms, with an emphasis on iPhone! Thanks to VoiceOver, the overwhelming majority of the visually impaired community has access to at least one of Apple's operating systems, and this will make our games available to the widest possible audience. It's hard to believe sometimes, but that little rectangle of glass we all carry in our pockets has infinitely more power than any of the PCs or Macs that our legacy titles were developed on, and with the tight integration of Apple's operating systems, we will be able to easily make new releases available for iPhone, iPad, Mac, or AppleTV going forward. This approach means that we can integrate newer technologies like full 3D spatial audio, touch and accelerometer interaction, and support for console game controllers and advanced haptics.What does this mean for our Windows products?We know how beloved these games have been over the years—we love them too—and we want to bring all of them, with expansions and new features,  into the twenty-first century, so they can be enjoyed by new and old generations of gamers alike. The support cost for the original Windows games, some of which were new when Nintendo 64 was the hot ticket and Xbox didn't yet exist, is simply too high to manage for a small company like us, while also investing in the future. We will be bringing our Windows development to a close and giving these games new life on iPhone, iPad, Mac, and AppleTV. That said, for the time being, we will continue to offer downloads of the installation packages for our legacy catalog on our site, and customers who purchased them may request replacement keys within reason. (For more details, see the Legacy section of our new website at https://draconis.llc.)Back in March, the legacy Draconis Score Server (DSS) and Draconis Online License Factory (DOLF) for the Windows versions of ChangeReaction 2 and SilverDollar, migrated to a new host and received some modernization. As you've already seen, this brought much needed stability to both of those services.So what’s up first?With all of that in mind, we're pleased to introduce major updates to the Mac versions of ChangeReaction and SilverDollar. Freed from the cross-platform constraints of developing for both macOS and Windows, we have been able to add some new features to these titles. The most exciting of which is full-support for any of the console game controllers supported by Apple platforms. These include the PlayStation DualShock 4 or DualSense 5, the Xbox X / S controllers, the Nintendo Switch JoyCons, any MFI controller, and others. SilverDollar now includes a great deal of new and remastered audio, support for Apple Silicon, and countless bug fixes and tweaks.These upgraded titles will be available as free updates to anyone who purchased them previously from the Mac App Store. SilverDollar 2.0 is out now and is available for free. ChangeReaction 3.0 will have its price reduced to $4.99 in the US when it is reintroduced in the coming weeks. (Prices will vary based on exchange rates.)Looking forward, the development to bring a mix of new and familiar titles to life is well-underway, and we can’t wait to show you what we’ve been working on! The future is bright.We know the dragon has been sleeping for a very long time. We appreciate your patience and support more than we can say. Thank you for the last twenty years. We hope you'll join us as the dragon is reborn.Cheers!Cara







_._,_._,_



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Re: [blind-gamers] A Dragon Reborn

2023-05-15 Thread Cara Quinn
Awesome Mattias, glad to hear it. Enjoy! :)

Cheers!

Cara





> On May 15, 2023, at 11:12 AM, Mattias  wrote:
> 
> thanks for the mac version of silver dollar
> i must say it works better on m1 mac than on windows
> 
>> 15 maj 2023 kl. 18:51 skrev Cara Quinn :
>> 
>> It's been a long while, but it's finally time to announce the start of a new 
>> chapter for Draconis Entertainment, LLC. The dragon is awakening yet again!
>> 
>> This new incarnation of the company brings big and exciting changes. We will 
>> explain those and some of our plans for the future here, but know that we 
>> aren't spilling all the beans quite yet. What fun would that be!
>> 
>> The world has moved on!
>> 
>> Our first announcement is that we are bringing new and enhanced versions of 
>> our classic games, along with brand-new titles, into the modern age and on 
>> to Apple platforms, with an emphasis on iPhone! Thanks to VoiceOver, the 
>> overwhelming majority of the visually impaired community has access to at 
>> least one of Apple's operating systems, and this will make our games 
>> available to the widest possible audience. It's hard to believe sometimes, 
>> but that little rectangle of glass we all carry in our pockets has 
>> infinitely more power than any of the PCs or Macs that our legacy titles 
>> were developed on, and with the tight integration of Apple's operating 
>> systems, we will be able to easily make new releases available for iPhone, 
>> iPad, Mac, or AppleTV going forward. This approach means that we can 
>> integrate newer technologies like full 3D spatial audio, touch and 
>> accelerometer interaction, and support for console game controllers and 
>> advanced haptics.
>> 
>> What does this mean for our Windows products?
>> 
>> We know how beloved these games have been over the years—we love them 
>> too—and we want to bring all of them, with expansions and new features,  
>> into the twenty-first century, so they can be enjoyed by new and old 
>> generations of gamers alike. The support cost for the original Windows 
>> games, some of which were new when Nintendo 64 was the hot ticket and Xbox 
>> didn't yet exist, is simply too high to manage for a small company like us, 
>> while also investing in the future. 
>> 
>> We will be bringing our Windows development to a close and giving these 
>> games new life on iPhone, iPad, Mac, and AppleTV. That said, for the time 
>> being, we will continue to offer downloads of the installation packages for 
>> our legacy catalog on our site, and customers who purchased them may request 
>> replacement keys within reason. (For more details, see the Legacy section of 
>> our new website at https://draconis.llc.)
>> 
>> Back in March, the legacy Draconis Score Server (DSS) and Draconis Online 
>> License Factory (DOLF) for the Windows versions of ChangeReaction 2 and 
>> SilverDollar, migrated to a new host and received some modernization. As 
>> you've already seen, this brought much needed stability to both of those 
>> services.
>> 
>> So what’s up first?
>> 
>> With all of that in mind, we're pleased to introduce major updates to the 
>> Mac versions of ChangeReaction and SilverDollar. Freed from the 
>> cross-platform constraints of developing for both macOS and Windows, we have 
>> been able to add some new features to these titles. The most exciting of 
>> which is full-support for any of the console game controllers supported by 
>> Apple platforms. These include the PlayStation DualShock 4 or DualSense 5, 
>> the Xbox X / S controllers, the Nintendo Switch JoyCons, any MFI controller, 
>> and others. SilverDollar now includes a great deal of new and remastered 
>> audio, support for Apple Silicon, and countless bug fixes and tweaks.
>> 
>> These upgraded titles will be available as free updates to anyone who 
>> purchased them previously from the Mac App Store. SilverDollar 2.0 is out 
>> now and is available for free. ChangeReaction 3.0 will have its price 
>> reduced to $4.99 in the US when it is reintroduced in the coming weeks. 
>> (Prices will vary based on exchange rates.)
>> 
>> Looking forward, the development to bring a mix of new and familiar titles 
>> to life is well-underway, and we can’t wait to show you what we’ve been 
>> working on! The future is bright.
>> 
>> We know the dragon has been sleeping for a very long time. We appreciate 
>> your patience and support more than we can say. Thank you for the last 
>> twenty years. We hope you'll join us as the dragon is reborn.
>> 
>> 
>> Cheers!
>> 
>> Cara
>> 
>> 
>> 
>> 
>> 
>> 
>> 
>> 
>> 
>> 
> 
> 
> 
> 
> 
> 



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Re: [blind-gamers] A Dragon Reborn

2023-05-15 Thread mattias
thanks for the mac version of silver dollar
i must say it works better on m1 mac than on windows

> 15 maj 2023 kl. 18:51 skrev Cara Quinn :
> 
> It's been a long while, but it's finally time to announce the start of a new 
> chapter for Draconis Entertainment, LLC. The dragon is awakening yet again!
> 
> This new incarnation of the company brings big and exciting changes. We will 
> explain those and some of our plans for the future here, but know that we 
> aren't spilling all the beans quite yet. What fun would that be!
> 
> The world has moved on!
> 
> Our first announcement is that we are bringing new and enhanced versions of 
> our classic games, along with brand-new titles, into the modern age and on to 
> Apple platforms, with an emphasis on iPhone! Thanks to VoiceOver, the 
> overwhelming majority of the visually impaired community has access to at 
> least one of Apple's operating systems, and this will make our games 
> available to the widest possible audience. It's hard to believe sometimes, 
> but that little rectangle of glass we all carry in our pockets has infinitely 
> more power than any of the PCs or Macs that our legacy titles were developed 
> on, and with the tight integration of Apple's operating systems, we will be 
> able to easily make new releases available for iPhone, iPad, Mac, or AppleTV 
> going forward. This approach means that we can integrate newer technologies 
> like full 3D spatial audio, touch and accelerometer interaction, and support 
> for console game controllers and advanced haptics.
> 
> What does this mean for our Windows products?
> 
> We know how beloved these games have been over the years—we love them too—and 
> we want to bring all of them, with expansions and new features,  into the 
> twenty-first century, so they can be enjoyed by new and old generations of 
> gamers alike. The support cost for the original Windows games, some of which 
> were new when Nintendo 64 was the hot ticket and Xbox didn't yet exist, is 
> simply too high to manage for a small company like us, while also investing 
> in the future. 
> 
> We will be bringing our Windows development to a close and giving these games 
> new life on iPhone, iPad, Mac, and AppleTV. That said, for the time being, we 
> will continue to offer downloads of the installation packages for our legacy 
> catalog on our site, and customers who purchased them may request replacement 
> keys within reason. (For more details, see the Legacy section of our new 
> website at https://draconis.llc.)
> 
> Back in March, the legacy Draconis Score Server (DSS) and Draconis Online 
> License Factory (DOLF) for the Windows versions of ChangeReaction 2 and 
> SilverDollar, migrated to a new host and received some modernization. As 
> you've already seen, this brought much needed stability to both of those 
> services.
> 
> So what’s up first?
> 
> With all of that in mind, we're pleased to introduce major updates to the Mac 
> versions of ChangeReaction and SilverDollar. Freed from the cross-platform 
> constraints of developing for both macOS and Windows, we have been able to 
> add some new features to these titles. The most exciting of which is 
> full-support for any of the console game controllers supported by Apple 
> platforms. These include the PlayStation DualShock 4 or DualSense 5, the Xbox 
> X / S controllers, the Nintendo Switch JoyCons, any MFI controller, and 
> others. SilverDollar now includes a great deal of new and remastered audio, 
> support for Apple Silicon, and countless bug fixes and tweaks.
> 
> These upgraded titles will be available as free updates to anyone who 
> purchased them previously from the Mac App Store. SilverDollar 2.0 is out now 
> and is available for free. ChangeReaction 3.0 will have its price reduced to 
> $4.99 in the US when it is reintroduced in the coming weeks. (Prices will 
> vary based on exchange rates.)
> 
> Looking forward, the development to bring a mix of new and familiar titles to 
> life is well-underway, and we can’t wait to show you what we’ve been working 
> on! The future is bright.
> 
> We know the dragon has been sleeping for a very long time. We appreciate your 
> patience and support more than we can say. Thank you for the last twenty 
> years. We hope you'll join us as the dragon is reborn.
> 
> 
> Cheers!
> 
> Cara
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 



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