0.9.4:
-
Damien Lespiau (2):
[misc] Update headers #endif comments
[cogl] Add COGL_HAS_GL and COGL_HAS_GLES
Emmanuele Bassi (14):
Post-release bump to 0.9.5
[texture] Revert to integer parameters in ::size-change
[docs] Fix the ActorBox
, 2009 at 6:31 PM, Emmanuele Bassi
eba...@linux.intel.com wrote:
On Sat, 2009-06-13 at 08:30 +1000, Saul Lethbridge wrote:
It seems the function clutter_set_motion_events_ frequency
has been
removed recently. Has it been replaced by another function
master, but you'll have to use clutter
0.9.4 at least, which is a release candidate for 1.0.0.
ciao,
Emmanuele.
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between 0.9.0 and 0.9.2
---
Aaron Bockover (1):
[embed] Fix on_stage_queue_redraw signature
Colin Walters (1):
Build GObject introspection data for clutter-gtk
Emmanuele Bassi (15):
Post-release bump to 0.9.1
Update for Clutter 1.0 API
() is the function you
want.
remember, though, that transformations are performed by the CPU and
might be costly or even fail.
ciao,
Emmanuele.
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On Sat, 2009-06-20 at 23:14 +0100, Bastien Nocera wrote:
On Sat, 2009-06-20 at 10:43 +0100, Emmanuele Bassi wrote:
hi everyone;
Clutter 0.9.4 is now available for download at:
http://www.clutter-project.org/sources/clutter/0.9/
Could we get a new clutter-gtk release as well
-to-vblank rate or, in case
your driver does not support it correctly, we have a default FPS setting
that can be tweaked.
ciao,
Emmanuele.
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] Ignore two newly introduced tests
[texture] size-change closure is now VOID:FLOAT,FLOAT
[gitignore] ignore TAGS and new test
Public headers should not have #ifdefs relying on private defines
Dan Winship (1):
[cairo-texture] Document redrawing behavior
Emmanuele Bassi (224
actors from the stage (if it is the default one) or
destroy the stage (if it was created with clutter_stage_new()).
ciao,
Emmanuele.
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sync-to-vblank support it will use
the default frame rate:
clutter_set_default_frame_rate()
this also prevent you from losing the last motion event in case it was
throttled.
ciao,
Emmanuele.
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a set of hooks that allow them to capture
the contents of the screen to make videos through GStreamer. I suggest
you take a look at that as well.
ciao,
Emmanuele.
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. the Media interface API has been changed in 0.9, so
the 1.000 Perl bindings (when I get around having time to actually
update them) will fix the issue.
ciao,
Emmanuele.
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on IRC to get to look at your
email :-)).
ciao,
Emmanuele.
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/1.2 cycle.
ciao,
Emmanuele.
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sense and I look forward to your comments. I'm happy
to
provide clarification where things are less than clear.
thanks for your feedback!
ciao,
Emmanuele.
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they will probably have to change to using a paint function to
update all the tweening.
or drop tweener and use the Animation API.
ciao,
Emmanuele.
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with the API reference
you'll get a list of new symbols and eventual deprecations; the
cluter-deprecated.h header contains the deprecations/removals/renames.
ciao,
Emmanuele.
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, and then a 1.0.0, but I hope to avoid the intermediate step
unless strictly necessary.
ciao,
Emmanuele.
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? (I can see
some offscreen word in clutter texture source code)
FBOs are used (and enter the picture) only when creating a Texture
containing an actor.
ciao,
Emmanuele.
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-0.9`
if you are using the 0.9 API, or:
gcc -Wall \
`pkg-config --cflags clutter-0.8` \
-o your-app your-app.c \
`pkg-config --libs clutter-0.8`
if you are using the 0.8 API.
ciao,
Emmanuele.
+++
[0] http://live.gnome.org/Jhbuild
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***
*** FPS: 60 ***
*** FPS: 60 ***
with sync-to-vblank enabled (the default) you should not expect a
different frames per second value than the refresh rate of your display.
ciao,
Emmanuele.
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you write a *minimal*, *self-contained* test case exposing the
issue?
ciao,
Emmanuele.
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for
myself, but I cannot write a decent tutorial because: a) I know how
Clutter internals work, and b) if I have to write some documentation I
prefer having it inside the API reference.
ciao,
Emmanuele.
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python method called ?
def do_raise (container, child, sibling):
pass
you should always look at the C API reference until pyclutter gets a
proper one.
ciao,
Emmanuele.
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. :-)
I've seen that you've tried using the build/msvc_2k5 stuff; the MSVC
2005 files have bit-rotted and should not be used anymore, unless you're
willing to fix them.
Clutter builds find under win32 using mingw, as far as I know.
ciao,
Emmanuele.
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On Tue, 2009-03-31 at 15:41 -0700, Patrick Walton wrote:
Emmanuele Bassi wrote:
writing your own container actor. :-)
So it's not considered a bug if ClutterGroups don't scale?
don't scale to 2000 items? no. a Group is a simple, fixed size layout
manager; usually, when people require some
(). It looks like the group is sorting the linked
list of children every time an actor is added, which is causing a big
performance hit.
What would be the least intrusive way to fix this?
writing your own container actor. :-)
ciao,
Emmanuele.
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the log, which is used to
generate the NEWS file and the announcement email.
if you wish not to waive your copyright you should privately contact the
Clutter development team *before* attaching the patch to Bugzilla.
ciao,
Emmanuele.
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not using the introspection data will have a
hard time keeping up with the changes. so, yes: all the bindings will be
updated to the 1.0 API as soon as possible.
having said that: patches are always welcome.
ciao,
Emmanuele.
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,
Emmanuele.
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animations it's far easier to find something
using an easing, in-out cubic mode than a smoothstep one.
ciao,
Emmanuele.
Emmanuele Bassi wrote:
On Mon, 2009-03-09 at 22:50 -0400, Vlad Seryakov wrote:
What is the analog of clutter_smoothstep_inc_func in the latest Git
version
will follow.
ciao,
Emmanuele.
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://bugzilla.openedhand.com/enter_bug.cgi?product=Clutter
so if you find any leak, file a bug attaching the log from Valgrind.
ciao,
Emmanuele.
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(cr)
or letting the garbage collector do its job when the cr symbol goes out
of scope (I prefer explicit deletion).
ciao,
Emmanuele.
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, don't use SVN to submit patches. the subversion repository is
read-only, and Clutter moved to git in December 2008.
ciao,
Emmanuele.
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are not directly bindable in Python because the handler
must also release the python interpreter lock before acquiring the
Clutter main lock. in short, they require to be reimplemented in
C/Python.
ciao,
Emmanuele.
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owns the child; in GObject-land this means that the parent
takes a reference on the child, and releases is when unparent() is
called on the child itself.
ciao,
Emmanuele.
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.
Clutter already does slicing by default for every texture that does not
fit the texture memory.
ciao,
Emmanuele.
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a simple GL application that enables mipmapping should
definitely prove the theory, and allow you to open a bug against the
openchrome drivers.
ciao,
Emmanuele.
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On Fri, 2009-02-27 at 11:56 +0100, Michal Kolodziejczyk wrote:
Emmanuele Bassi wrote:
the window for changing this, though, is closing fast. I'll wait until
next week to do the change.
So I have another question regarding the reference counting in API
functions. Here is what Wolfgang
when configuring Clutter -- but beware that the internal image loader
only supports JPEG and PNG, and it's not officially supported (it's just
a way to quickly verify a Clutter port on a new platform).
ciao,
Emmanuele.
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automatically.
So would it be possible for any future version of clutter to use self
objects as a first parameter?
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clutter.Container's
methods, what's the use of inheriting from clutter.Container? I was
thinking I could leverage the existing implementation of
clutter.Container's method.
they don't have any implementation. :-)
ciao,
Emmanuele.
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Emmanuele Bassi (7):
Pots-release bump to 0.8.7
Bug 1365 - ClutterEntry doesn't get the cursor when it should
[behaviour-path] Bail out if we don't have knots
[behaviour] Do not notify empty behaviours
[backport] Update the viewport when
' before 1.0.0 is released)
ciao,
Emmanuele.
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pipeline (something
that Clutter does for you).
unless you're using GL-specific API calls, Clutter applications are
portable across GL, GLES 1.1 and GLES 2.0.
ciao,
Emmanuele.
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in
Bugzilla?
ciao,
Emmanuele.
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from QT example called ARGB.
it's probably a blending issue.
ciao,
Emmanuele.
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the Perl bindings using the perl-Glib machinery that
clutter-perl uses, and use the custom class inside your Perl code.
ciao,
Emmanuele.
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ClutterActorClone class without fbos
o #1414 - avoid relayout of ClutterTexture if not syncing size
o #1415 - short-circuit setting same clip again
see the attached shortlog for a list of contributors and commits
have fun with Clutter!
ciao,
Emmanuele.
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On Fri, 2009-01-30 at 15:26 +, Emmanuele Bassi wrote:
hi everyone;
clutter 1.0 is now really near. clutter 0.9.0 is going to be released
very soon, still one branch left to be merged. clutter 0.9.0 is going to
be API slushy -- which means that developers can start porting
applications
) (-10% since
last week)
+ 13 bugs with 1.0 target milestone (bugs that should be fixed in
'master' before 1.0.0 is released) (-18% since last week)
ciao,
Emmanuele.
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will have to wait until clutter-1.0 is out, and after clutter-box2d has
been updated to use the new API.
ciao,
Emmanuele.
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property to TRUE; this will ellipsize the text if it
goes beyond the allocated width.
ciao,
Emmanuele.
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backend on a framebuffer
or the EGLX backend? if you are using the latter, are you also using a
window manager or not?
thanks,
Emmanuele.
Emmanuele Bassi wrote:
On Fri, 2009-01-16 at 12:59 -0500, Vlad Seryakov wrote:
This is the last commit when test-actors is showing rotating hands, after
to ripercussions in other places. the quartz and win32 backends will
probably be affected as well, so we'll have to check next week.
in the meantime, could you please check that the fix is correct? thanks
in advance!
ciao,
Emmanuele.
Emmanuele Bassi wrote:
On Fri, 2009-01-16 at 16:21 -0500, Vlad
---
Emmanuele Bassi (15):
2008-12-05 Emmanuele Bassi eba...@linux.intel.com
[backport] Do not modify parameters in place
[backport] Remove a double semi-colon typo
Merge branch 'clutter-0-8' of
ssh://gitser...@git.clutter-project.org/clutter
against Clutter core
+ 10 bugs with 0.8 target milestone (bugs that can, or may be fixed in
'master' and backported to the current stable branch)
+ 16 bugs with 1.0 target milestone (bugs that should be fixed in
'master' before 1.0.0 is released)
ciao,
Emmanuele.
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-- ABI, or API-wise. we also
never made a release. Tidy is a toy toolkit.
ciao,
Emmanuele.
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On Thu, 2009-01-08 at 11:23 -0500, Pat Suwalski wrote:
On Thu, 2009-01-08 at 15:58 +, Emmanuele Bassi wrote:
no, it can't. the W3C tidy library shared object is called tidy.so;
also, there's a reason for tidy to use pkg-config, and it's not just for
cosmetic value.
Is it?
Fedora
layout when you're done by unsetting :fixed-position-set and
queueing a relayout.
ciao,
Emmanuele.
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strikingly similar to Python]
trying to force all of this on a ClutterGroup is never going to work.
ciao,
Emmanuele.
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with
regards to fixed points and units, but that is all 1.x material.
ciao,
Emmanuele.
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of PyClutter:
* Thomas Steinacher
* Gordon Allot
Special thanks to Bastian Winkler, for the COGL bindings testing and
solving the infamous linker issue on 64bit and nvidia GPUs.
ciao,
Emmanuele.
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On Tue, 2008-12-09 at 12:38 +0100, Bastian Winkler wrote:
On Tue, Dec 09, 2008 at 10:26:05AM +, Emmanuele Bassi wrote:
On Tue, 2008-12-09 at 09:12 +0100, Bastian Winkler wrote:
using floating point values for sub-pixel precision is IMHO a very good
thing, thank you.
thanks. I
)
+ 15 bugs with 1.0 target milestone (bugs that should be fixed in trunk
before 1.0.0 is released)
ciao,
Emmanuele.
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with Clutter!
ciao,
Emmanuele.
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On Tue, 2008-11-25 at 20:28 +, Gordon Allott wrote:
Emmanuele Bassi wrote:
On Thu, 2008-11-20 at 00:12 +, Gordon Allott wrote:
I've fixed the current vapi file for clutter-0.8 so it should be safe
again.
ciao,
Emmanuele.
There was a problem with ClutterCairo that I
. This involves sub-pixel
scrolling with a variable speed of 2 to 200 lines per second,
actually. Trying to write a test class this moments, someone, try to
discourage me.
I won't try to discourage you. :-)
ciao,
Emmanuele.
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On Thu, 2008-11-20 at 00:12 +, Gordon Allott wrote:
Emmanuele Bassi wrote:
On Wed, 2008-11-19 at 21:51 +, Emmanuele Bassi wrote:
I fixed the stable branch[0] of clutter-vala, which was missing some
annotations. I did not test it with latest vala, but it should do the
trick
system)
to open a bug on bugzilla; the worst that can happen is that I, or
somebody else, closes it as RESOLVED NOTABUG - usually with some comment
on why.
ciao,
Emmanuele.
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invocation of a non-existing
function type_name_construct().
ciao,
Emmanuele.
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On Wed, 2008-11-19 at 21:51 +, Emmanuele Bassi wrote:
public class Group : Actor, Scriptable, Container {
public int get_n_children ();
public weak Clutter.Actor get_nth_child (int index_);
[CCode (type = ClutterActor*, has_construct_function = false)]
public Group
on the
embedded stage, and focust-out-event should emit the ::deactivate
signal, at least to maintain the invariant.
ciao,
Emmanuele.
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release is.
ciao,
Emmanuele.
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by the default frame rate setting, which is set by:
clutter_set_default_frame_rate()
the default frame rate controls the default setting for the timelines as
well, so you should be careful when overriding this value.
ciao,
Emmanuele.
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-project.org/docs/clutter/stable/ClutterAlpha.html
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a proof-of-concept turned useful kind of actor. the
logic it provides is easily re-implementable into your own containers.
ciao,
Emmanuele.
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#include gtk/gtk.h
#include clutter/clutter.h
#include clutter-gtk/clutter-gtk.h
int
main (int argc
,
Emmanuele.
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ditto as above.
ciao,
Emmanuele.
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),
font-name, clutter_label_get_font_name (orig),
NULL);
ciao,
Emmanuele.
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want to change existing functions.)
as a side note: it would be cool to update cogl_texture_new() and
friends in COGL trunk to actually take a bitfield, so that 1.0 will
hopefully be future-proof in terms of texture features exposed.
ciao,
Emmanuele.
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, a
g_object_clone() might as well be a g_object_new() invocation as I
wrote.
ciao,
Emmanuele.
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and release
events, and emit a clicked signal using the same semantics as the
GtkButton widget in GTK+. it's 130 lines long, but contains the actor
class, the test and some boilerplate for gobject properties and signal
definitions.
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features to the stable branch.
ciao,
Emmanuele.
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On Tue, 2008-11-04 at 14:49 +0100, Leonard Ritter wrote:
On Tue, Nov 4, 2008 at 2:37 PM, Emmanuele Bassi
[EMAIL PROTECTED] wrote:
most of tidy is implementable in pure python. I removed the
tidy python
bindings because they were not compiled by default and because
for window state/allocation changes and update the size of the
viewport.
remember: the stage is limitless and does not impose any size on its
children.
ciao,
Emmanuele.
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] and MacPorts. if you want to
start a fink package you're very welcome to do so.
ciao,
Emmanuele.
+++
[0] http://live.gnome.org/Jhbuild
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.
the stage embedded by GtkClutterEmbed is *not* the default stage.
ciao,
Emmanuele.
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one. so your
application would either be completely using ctypes or completely using
pyclutter.
ciao,
Emmanuele.
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the layout of the stage when getting an allocation from
GtkClutterEmbed.
- Fix bug #1114 - Mouse wheel events ignored in GtkClutterEmbed
[Pierre-Luc Beaudoin]
- Add more API for extracting the style colors from a GtkWidget
ciao,
Emmanuele.
--
Emmanuele Bassi, Intel Open Source Technology
, height, rowstride, alpha channel
and pixel data) to what GdkPixbuf provides.
ciao,
Emmanuele.
--
Emmanuele Bassi, Intel Open Source Technology Center
--
Emmanuele Bassi, Intel Open Source Technology Center
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gobject when the ClutterScript instance is
destroyed. This problem exists in Clutter 0.8.0 . I didn't check for
0.8.2 yet.
bugs should go in Bugzilla, plus a test case.
ciao,
Emmanuele.
--
Emmanuele Bassi, Intel Open Source Technology Center
--
Emmanuele Bassi, Intel Open Source Technology
behaviors (mainly those that alter its position) in order to modify them to
achieve the desired effect (like setting BehaviorEllipse.set_center instead
of Actor.set_position() )
this seems like a contrieved example which could be solved by your own
framework.
ciao,
Emmanuele.
--
Emmanuele
On Tue, 2008-10-14 at 18:10 +0200, Bastian Winkler wrote:
On Tue, Oct 14, 2008 at 04:03:58PM +0100, Emmanuele Bassi wrote:
don't. if you really need, use the set_from_rgb_data() method with the
various values from GdkPixbuf: there's a direct mapping from what's
required from ClutterTexture
On Mon, 2008-10-06 at 09:30 -0400, Jason Tackaberry wrote:
On Fri, 2008-10-03 at 19:58 +0100, Emmanuele Bassi wrote:
using python on embedded devices in my experiene isn't such a good idea,
especially for long running tasks, given the tendency of python 2.6 to
leak like a victorian pipe
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