[Flightgear-devel] SimGear Build Problem under MacOS X

2005-05-19 Thread Jonathan Polley
It seems as if MacOS X does not have isnan(), or at least by default. From wading trough the headers (I see isnan in there, so I'm not sure why it is not being used), I made the following change to cloudfield.cxx. My guess is that this will only work on the Mac, since it appears as if

[Flightgear-devel] FlightGear Build Problem Under MacOS 10.4

2005-05-19 Thread Jonathan Polley
not complete its initialization, but I probably have a messed up config file (it has been a while since I have build FlightGear). Jonathan Polley ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman

[Flightgear-devel] Scratch Build Problem

2005-05-18 Thread Jonathan Polley
/bin/sh ./config.sub and config.sub was not generated by ./autogen.sh. Any ideas as to what needs to be done? Thanks, Jonathan Polley ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo

Re: [Flightgear-devel] Compiling Flightgear 0.9 from CVS on Mac OS X

2005-03-03 Thread Jonathan Polley
I am using MacOS X 10.3 and don't remember having to upgrade the automake tools, but I have updated to the most recent Xcode release. On Thursday, March 03, 2005, at 08:38AM, Arthur Wiebe [EMAIL PROTECTED] wrote: I don't know if anyone is aware of this but a document on building from source for

Re: [Flightgear-devel] link to my homepage

2005-01-22 Thread Jonathan Polley
On Saturday, January 22, 2005, at 09:27AM, Curtis L. Olson [EMAIL PROTECTED] wrote: Let's not lose sight of a couple facts: 1. This is all regarding the Mac OS X package. 2. The author has already agreed to make some changes to his package. 3. This package is distributed on a source forge

Re: [Flightgear-devel] FlightGear Mac OS X Application Bundle Available

2004-12-17 Thread Jonathan Polley
Arthur, Considering the problems some people have been having in running the Mac version, have you added instructions to the .dmg file? I was able to host the previous version (0.9.6) on my .mac account, but it was less than 125 MB (which is my limit). Jonathan Polley On Friday

Re: [Flightgear-devel] FlightGear Mac OS X Application Bundle Available

2004-12-17 Thread Jonathan Polley
to do with it. By the way Curt, it's done uploading. On Fri, 17 Dec 2004 17:50:23 -0600, Jonathan Polley [EMAIL PROTECTED] wrote: Arthur, Considering the problems some people have been having in running the Mac version, have you added instructions to the .dmg file? I was able to host

Re: [Flightgear-devel] FlightGear Mac OS X Application Bundle Available

2004-12-17 Thread Jonathan Polley
mailing list are not UNIX literate. This is a problem for me since I am use to dealing with UNIX types and don't know how to write for a person who isn't. It really is a change in thinking. Jonathan Polley On Dec 17, 2004, at 6:09 PM, Arthur Wiebe wrote: lol, How many different ways can you

Re: [Flightgear-devel] Broadcast Address

2004-12-09 Thread Jonathan Polley
to avoid it when possible. Broadcast packets tend to live too long on a network (as long as standard unicast messages, which almost got me into trouble once...). Since I don't use broadcast, I'm not sure why you are getting an error binding to the broadcast address. Jonathan Polley On Thursday

[Flightgear-devel] Build Problem Under MacOS X 10.3

2004-11-30 Thread Jonathan Polley
I tried building with the latest MacOS changes from CVS and found one problem. When compiler.h gets generated, the symbol SG_GLUT_H gets defined to be OpenGL/glut.h when it needs to be defined as GLUT/glut.h. It is a part of the GLUT framework and not the OpenGL framework. Thanks, Jonathan

Re: [Flightgear-devel] how to interface with flightgear

2004-10-20 Thread Jonathan Polley
In the network area (http://cvs.flightgear.org/cgi-bin/viewcvs/viewcvs.cgi/source/src/Network/?cvsroot=FlightGear-0.9) there is a data structure defined in net_ctrls.hxx that contains the data you want, but I don't think that it is being filled in by any of the FDMs. Jonathan Polley

[Flightgear-devel] Latest CVS Aborts

2004-07-22 Thread Jonathan Polley
I just updated tonight and FlightGear no longer runs on the Mac. As of last night, everything ran just file, but after updating everything (SimGear, FlightGear, and base packages) I get an abort. The gdb backtrace is: Using Mac OS X hack for initializing C++ stdio... Failed to find runway

Re: [Flightgear-devel] problem on exiting ( was: Next release ofFlightGear )

2004-07-18 Thread Jonathan Polley
That patch worked just fine. Hopefully it can be rolled into CVS before the release. Thanks! Jonathan Polley On Jul 18, 2004, at 7:40 AM, Frederic Bouvier wrote: Frederic Bouvier wrote: Jonathan Polley wrote: Fred, It turns out that the problem should exist on every FlightGear system

Re: [Flightgear-devel] Next release of FlightGear

2004-07-17 Thread Jonathan Polley
in -[GLUTApplication _runMainLoopUntilDate:autoreleasePool:] () #20 0x87521df4 in -[GLUTApplication run] () #21 0x8753bd28 in glutMainLoop () #22 0x00010b54 in fgMainInit(int, char**) (argc=1, argv=0x4ff198) at main.cxx:1779 #23 0xa8fc in main (argc=1, argv=0x8756216c) at bootstrap.cxx:175 Thanks, Jonathan

Re: [Flightgear-devel] Next release of FlightGear

2004-07-17 Thread Jonathan Polley
. I changed fgExitCleanup() in main.cxx to be as follows: void fgExitCleanup() { delete globals; //fgOSExit(0); } This prevented the recursive call to exit(), but will not work if someone is using the fg_os_sld.cxx module, but it works for me. Thanks, Jonathan Polley

Re: [Flightgear-devel] [Fwd: Mac OS package problem]

2004-06-14 Thread Jonathan Polley
Curt, I have fixed my inability to spell and the new archive can be gotten from: http://homepage.mac.com/eq_fidget/FlightGear-0.9.4.tgz Jonathan Polley On Jun 14, 2004, at 9:13 AM, Curtis L. Olson wrote: Forwarded to the devel list in hopes that a Mac developer can resolve this ... Curt

Re: [Flightgear-devel] Apple compilers

2004-05-25 Thread Jonathan Polley
Jon, I couldn't find a reference to it in stdlib.h, or anywhere else in /usr/include. Jonathan Polley On May 25, 2004, at 3:45 PM, Jon S Berndt wrote: I'm not an Apple guy, so I can't test this for sure, but can someone tell me if it is still true that some Apple compilers that are used

Re: [Flightgear-devel] Apple compilers

2004-05-25 Thread Jonathan Polley
Oops, I also use gcc 3.3 under MacOS X 10.3.3 On May 25, 2004, at 6:17 PM, Jonathan Polley wrote: Jon, I couldn't find a reference to it in stdlib.h, or anywhere else in /usr/include. Jonathan Polley On May 25, 2004, at 3:45 PM, Jon S Berndt wrote: I'm not an Apple guy, so I can't test

[Flightgear-devel] Mac OS version of 0.9.4 is Ready

2004-04-01 Thread Jonathan Polley
/FlightGear-0.9.4.tgz Let me know when it has been captured so I can reclaim the space. Thanks, Jonathan Polley ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] Mac OS version of 0.9.4

2004-03-30 Thread Jonathan Polley
put a README file in there along with the executable. I *MAY* be able to create a disk image that contains both the FlightGear application and the base package, but it will be close (I notice that the Win32 version is 82+ MB and I only have 100 MB of storage). Jonathan Polley On Tuesday

Re: [Flightgear-devel] Mac OS version of 0.9.4

2004-03-29 Thread Jonathan Polley
Curt, I just built one last night. I can strip it and put on my web space for you to pick up. Jonathan Polley On Monday, March 29, 2004, at 03:19PM, Curtis L. Olson [EMAIL PROTECTED] wrote: Has anyone build a MacOS version of FG-0.9.4? Thanks, Curt. -- Curtis Olson HumanFIRST

Re: [Flightgear-devel] Mac OS version of 0.9.4

2004-03-29 Thread Jonathan Polley
://homepage.mac.com/eq_fidget/fgfs/fgfs.tgz http://homepage.mac.com/eq_fidget/fgfs/FlightGear.app.tgz I would really appreciate it if someone were to download both of them and give them a try. It's not that I am paranoid or anything :) Jonathan Polley On Mar 29, 2004, at 4:22 PM, Curtis L. Olson wrote

Re: [Flightgear-devel]Re: [Simgear-cvslogs]CVS: SimGear/simgear/scene/sky/clouds3dglut_shapes.c, 1.1, 1.2 glut_shapes.h, 1.2, 1.3

2004-03-17 Thread Jonathan Polley
_without_ X11 and it still does not build. Jonathan Polley ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] Cygwin Simgear issues

2004-03-17 Thread Jonathan Polley
Norman, That seemed to fix my problem. Off to finish the build. Thanks! Jonathan Polley On Wednesday, March 17, 2004, at 11:30AM, Norman Vine [EMAIL PROTECTED] wrote: $ cvs diff -u extensions.hxx 21 | tee diffs Index: extensions.hxx

Re: [Flightgear-devel] Build Problem Under Cygwin

2004-03-16 Thread Jonathan Polley
2 make[1]: Leaving directory `/home/jwpolley/fgfs/SimGear/simgear' make: *** [all-recursive] Error 1 Thanks, Jonathan Polley On Tuesday, March 16, 2004, at 03:24AM, Erik Hofman [EMAIL PROTECTED] wrote: David Luff wrote: On 3/15/04 at 8:41 PM Jonathan Polley wrote: I just tried to build

[Flightgear-devel] Build Problem Under Cygwin

2004-03-15 Thread Jonathan Polley
/fgdev/SimGear/simgear' make[1]: *** [all] Error 2 make[1]: Leaving directory `/home/jwpolley/fgdev/SimGear/simgear' make: *** [all-recursive] Error 1 This is true even after I do a make clean. Thanks, Jonathan Polley Of COURSE they can do that. They're engineers

Re: [Flightgear-devel] Build Problem Under Cygwin

2004-03-15 Thread Jonathan Polley
a bit more tomorrow. Thanks for the help, Jonathan Polley On Mar 15, 2004, at 9:46 PM, Jon Berndt wrote: Hopefully someone who knows the answer will jump in and correct me if I'm wrong, but this sounds like the errors people were getting when they installed the cygwin X11 packages

[Flightgear-devel] Displaying FlightGear on a Plasma Display

2004-03-08 Thread Jonathan Polley
that it will not look stretched on the screen? Thanks, Jonathan Polley ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] Displaying FlightGear on a Plasma Display

2004-03-08 Thread Jonathan Polley
Plasma TVs tend to be 1280x1024 at a 16:9 aspect ratio, rather than the 4:3 (or 1:1) that it would normally expect. I am assuming that I can just adjust the field of view, but will that only adjust the horizontal field or will it adjust the vertical as well? Thanks, Jonathan Polley On Mar 8

Re: [Flightgear-devel] Displaying FlightGear on a Plasma Display

2004-03-08 Thread Jonathan Polley
Thanks for the input. I am on vacation this week and will try when I head back into work. Since we will be using a Windows PC, my range of options is limited. Jonathan Polley On Mar 8, 2004, at 11:35 AM, Erik Hofman wrote: Jonathan Polley wrote: Plasma TVs tend to be 1280x1024 at a 16:9

[Flightgear-devel] MacOS X isnan() Fix

2004-03-07 Thread Jonathan Polley
The fix for the MacOS isnan problem didn't compile. I changed it to be inline int (isinf)(double r) { return isinf(r); } inline int (isnan)(double r) { return isnan(r); } and it worked just fine (it was Real r instead of double). Real wasn't defined. Thanks, Jonathan Polley

[Flightgear-devel] Not Building for MacOS X Because of isnan()

2004-03-06 Thread Jonathan Polley
(x) (0) #endif As far as I can tell, isnan() is defined via math.h, but as soon as I include iostream things go south. I'm sure that this will cause me some problems in the future, but at least I have a build. Jonathan Polley ___ Flightgear-devel

Re: [Flightgear-devel] 0.9.3 Mac OS X Build Available

2003-11-23 Thread Jonathan Polley
Without that change, Local.h won't build under Panther, but it built just fine under Janguar (10.2). Unfortunately, the Mac on which I had both 10.1 and 10.2 installed is with my brother. If someone thinks it is important, I can *try* to walk him through the build process. Jonathan Polley

Re: [Flightgear-devel] AI aircraft carrier

2003-11-15 Thread Jonathan Polley
I did some playing around and made my aircraft model be the carrier. It looks kind of odd having that big ship flying around KSFO! Jonathan Polley On Saturday, November 15, 2003, at 08:15AM, David Culp [EMAIL PROTECTED] wrote: Ok, I got the Saratoga moving across San Fransisco bay at 30

[Flightgear-devel] Terrain Following

2003-11-13 Thread Jonathan Polley
in the community that does this? The primary interest is for the terrain following system, but I would love to eventually have JSBSim modified so I could use it to drive some GPS and inertial simulations. First, I will need to test the water with the terrain system. Thanks, Jonathan Polley Of COURSE

Re: [Flightgear-devel] Mac OSX 10.3 (Panther) Build

2003-10-28 Thread Jonathan Polley
after each for statement, FlightGear ran just fine. I am going to do some more experimentation to see what it really takes to get this to work. Jonathan Polley On Oct 28, 2003, at 3:12 AM, James Turner wrote: On Tuesday, October 28, 2003, at 04:57 AM, Jonathan Polley wrote: Oops, I sent

[Flightgear-devel] Mac OSX 10.3 (Panther) Build

2003-10-27 Thread Jonathan Polley
. Jonathan Polley ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] Mac OSX 10.3 (Panther) Build

2003-10-27 Thread Jonathan Polley
in fgMainInit(int, char**) (argc=1, argv=0x4f81f0) at main.cxx:1761 #7 0x28b8 in main (argc=1, argv=0x5d1c4b0) at bootstrap.cxx:139 Thanks in advance, Jonathan Polley On Oct 27, 2003, at 10:57 PM, Jonathan Polley wrote: Oops, I sent this to the Users list instead. For those of us who use Macs, I

Re: [Flightgear-devel] Question of Frame Rates

2003-10-19 Thread Jonathan Polley
to know what other people get for frame rates (both with and without buildigs). Jonathan Polley On Sunday, October 19, 2003, at 07:50 AM, Jim Wilson wrote: There are a lot of variables that can affect frame rate. The amount of video memory available is one of them. Within flightgear the type

Re: [Flightgear-devel] Question of Frame Rates

2003-10-19 Thread Jonathan Polley
Fred, That does help my frame rates (the worst case rate went from 8FPS to 14), but I still have the structures being drawn. What I would like is something like --disable-structures (I looked and couldn't find one). Jonathan Polley p.s., I also had to set the LOD to be tiny (detailed=15

Re: [Flightgear-devel] Question of Frame Rates

2003-10-19 Thread Jonathan Polley
still curious about what PC and Linux people see (with buildings turned on, of course). Jonathan Polley p.s., these numbers match what I was seeing with [EMAIL PROTECTED] It is nice seeing two benchmarks yield similar results. On Sunday, October 19, 2003, at 04:32PM, Jonathan Polley [EMAIL

Re: [Flightgear-devel] Question of Frame Rates

2003-10-19 Thread Jonathan Polley
) and not this (http://homepage.mac.com/eq_fidget/win_fgfs.jpg). Do you have the same definition? I know how to eliminate buildings in the later case (--disable-random-objects) but not the former. Jonathan Polley On Sunday, October 19, 2003, at 05:38 PM, Frederic Bouvier wrote: Jonathan Polley wrote: I

[Flightgear-devel] CygWin Build Failure

2003-09-22 Thread Jonathan Polley
After a short break, I decided to try to rebuild FlightGear under CygWin. While building SimGear, I got the following errors: /sw/lib/libplibnet.a(netSocket.o.b)(.eh_frame+0x11): In function `_ZN10netAddressC1EPKci': /home/Jonathan Polley/fgdev/plib/src/net/netSocket.cxx:59: undefined

Re: [Flightgear-devel] MacOS X port, and linuxworld

2003-08-22 Thread Jonathan Polley
of the OS X port, and he has been working on getting ProjectBuilder projects put together for FlightGear and I'm not sure of its current state. You can use the standard Apple development tools to build FlightGear just as you would on any Linux platform. Jonathan Polley On Friday, August 22

Re: [Flightgear-devel] MacOS X port, and linuxworld

2003-08-22 Thread Jonathan Polley
. Jonathan Polley ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

[Flightgear-devel] Build Problem for MacOS X

2003-08-18 Thread Jonathan Polley
I have been remiss in my duties of keeping FlightGear up to date under MacOS X (something to do with work). I finally had a chance to build everything again and hit a problem with the 3D cloud code. After much gnashing of teeth, I was able to get simgear/scene/sky/clouds3d/SkyContext.cpp to

Re: [Flightgear-devel] Build Problem for MacOS X

2003-08-18 Thread Jonathan Polley
of bounds}, static _S_empty_rep_storage = {0, 0, 193, 0}}}, latitude=37.611701420942723, longitude=-122.35840743978396) at SkySingleton.hpp:125 Cannot access memory at address 0x642900b0 Can anyone help me to determine what is going wrong (why _M_p has a bad value)? Thanks, Jonathan Polley

Re: [Flightgear-devel] Networking

2003-08-03 Thread Jonathan Polley
to use TCP. Jonathan Polley On Sunday, August 03, 2003, at 04:06PM, Paul Morriss [EMAIL PROTECTED] wrote: Hi all, Does flightgear use UDP (connection-less) or connect oriented in the networking code? Also do you feel that UDP is good enough for network gaming. Thanks Of COURSE they can do

Re: [Flightgear-devel] Networking

2003-08-03 Thread Jonathan Polley
or well controlled set of subnets. Also, look at the network loading. IMHO, if your network loading is 30% then I would mark it as unreliable for UDP. Jonathan Polley p.s. for CDMA networks (10base2, 10base5, and 10baseT using a hub), the rule of thumb was: if your wire is 20% loaded

Re: [Flightgear-devel] MacOS X binaries (was Win32 binaries)

2003-07-01 Thread Jonathan Polley
built (reference http://seneca.me.umn.edu/pipermail/flightgear-devel/2003-June/018246.html). He has sent me his modified files so I can build the 10.1 version of FlightGear. Now if I can just find the time... Jonathan Polley Of COURSE they can do that. They're engineers

Re: [Flightgear-devel] native-ctrls wire format ?

2003-06-24 Thread Jonathan Polley
the correct ending of a set of control data over a socket or serial line ? Don't send any line termination. What is being received over the network is a stream of bytes, not text. When the receiver has enough data, it will be processed. Jonathan Polley Of COURSE they can do that. They're

[Flightgear-devel] screen/extensions.cxx Does not Build

2003-06-18 Thread Jonathan Polley
) extensions.hxx:58: (Each undeclared identifier is reported only once for each function it appears in.) Could someone put the non-GLX version of GetProcAddressARB in the file? Thanks, Jonathan Polley ___ Flightgear-devel mailing list [EMAIL

[Flightgear-devel] 64-Bit Question

2003-06-12 Thread Jonathan Polley
Now that 64-bit processors are becoming more available, does anyone know of any problems that FlightGear may have running on a 64-bit processor (Opteron or PowerPC 970)? I am assuming that those areas that would be sensitive to data sizes (i.e., file formats) are safe? Jonathan Polley

[Flightgear-devel] Cygwin Build Problem

2003-05-31 Thread Jonathan Polley
:949: syntax error before `(' token /usr/include/c++/3.2/limits:956: `numeric_limits' is not a template /usr/include/c++/3.2/limits:957: confused by earlier errors, bailing out make: *** [obj.o] Error 1 Tha MacOS X version built just fine. Jonathan Polley Of COURSE they can do that. They're

[Flightgear-devel] Re: Visual C++ 6.0, some problem's with metakit

2003-04-12 Thread Jonathan Polley
Bodo, Are you building from CVS or are you building the last release tarball? I have an older CVS snapshot of FlightGear (about a month old) and can't find that file. What is the path to the file? Jonathan Polley On Friday, April 11, 2003, at 04:38 PM, [EMAIL PROTECTED] wrote: Jonathan

Re: [Flightgear-devel] [OT] The End of Python

2003-04-01 Thread Jonathan Polley
I am waiting for the programming language for amateur radio operators, Morse. There is nothing like programming in dots and dashes! On Tuesday, April 1, 2003, at 06:11 AM, David Megginson wrote: It looks like Python's days are numbered; I just read on Slashdot about a programming language

Re: [Flightgear-devel] where in the world is glut.h

2003-03-26 Thread Jonathan Polley
What is your system? If you have Windows then you will need to build GLUT on your own. GLUT should come with MESA (or the OpenGL drivers of your video card) under Linux (at least that's how I get it). Jonathan Polley On Wednesday, March 26, 2003, at 11:02 PM, Howell Caton wrote: Hi! I'm

[Flightgear-devel] Future MacOS X Support

2003-03-26 Thread Jonathan Polley
partitions. Will we be dropping official support for 10.1 at that time (or any time soon)? Just curious, Jonathan Polley ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

[Flightgear-devel] Disabling the 3D Panel

2003-03-21 Thread Jonathan Polley
with --disable-panel, I get the same behavior. I have verified that options.cxx still processes --disable-panel. If I toggle the 2D panel from within FlightGear, I get the 2D panel placed in front of the 3D panel. Jonathan Polley ___ Flightgear-devel mailing

Re: [Flightgear-devel] Still linker error in today's FlightGear

2003-03-20 Thread Jonathan Polley
believe that code works on all platforms. At the very least, it would be nice if all the required switches were defaulted to the same values. Jonathan Polley On Thursday, March 20, 2003, at 11:26 PM, Martin Spott wrote: Hello Erik, Erik Hofman [EMAIL PROTECTED] wrote: Martin Spott wrote: Hello

[Flightgear-devel] Build Problem with MultiPlayer Code

2003-03-19 Thread Jonathan Polley
Under MacOS X (and I assume other OSes as well), both multiplaytxmgr.cxx and multiplayrxmgr.cxx need to include sys/types.h before including sys/socket.h. Jonathan Polley ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org

Re: [Flightgear-devel] Build Problem with MultiPlayer Code

2003-03-19 Thread Jonathan Polley
*) net_fgd_scan(puObject*) Could someone either back out the changes or add the files needed to get it running again? Thanks, Jonathan Polley On Wednesday, March 19, 2003, at 10:38 PM, Jonathan Polley wrote: Under MacOS X (and I assume other OSes as well), both multiplaytxmgr.cxx and multiplayrxmgr.cxx

Re: [Flightgear-devel] Speed Bottlenecks in FlightGear

2003-02-24 Thread Jonathan Polley
rendering of the display that is taking the time, or is it the math required to process the scene graph? Would using SSE/SSE2/AltiVec for the matrix operations make much of a difference? Jonathan Polley On Monday, February 24, 2003, at 03:04AM, Erik Hofman [EMAIL PROTECTED] wrote: Jonathan

[Flightgear-devel] Speed Bottlenecks in FlightGear

2003-02-23 Thread Jonathan Polley
all non-display processing to its own processor that I wouldn't see much, if any, improvement in frame rate? That being said, What would it take to squeeze the last bit of FPS out of FlightGear? Just some idle thoughts, Jonathan Polley ___ Flightgear

Re: [Flightgear-devel] Duplicate Symbols in FGTurbine?

2003-02-12 Thread Jonathan Polley
tools to gcc 3.2 on the next release. Thanks for the help, Jonathan Polley On Monday, February 10, 2003, at 09:39 PM, Norman Vine wrote: Jonathan Polley writes: It beats me. I did a make clean and make distclean and both yielded the same results as before. The current development tools contain

Re: [Flightgear-devel] Re: xml property documentation

2003-02-10 Thread Jonathan Polley
.xml files. I would really like the .xml files to be fully commented (I'm strange that way), but I'm not going to hold my breath. Jonathan Polley On Monday, February 10, 2003, at 08:01 AM, Erez Boym wrote: Hi, Did anyone start to document these properties in another way, or do we have

[Flightgear-devel] Duplicate Symbols in FGTurbine?

2003-02-10 Thread Jonathan Polley
When building on MacOS X, I got the following warnings. Since I don't use JSBSim too much, I wasn't too worried. Jonathan Polley ranlib: same symbol defined in more than one member in: libJSBSim.a (table of contents will not be sorted) ranlib: file: libJSBSim.a(FGTurbine.o) defines symbol

Re: [Flightgear-devel] Duplicate Symbols in FGTurbine?

2003-02-10 Thread Jonathan Polley
I have the latest and greatest from CVS. I ran ./autogen.sh and ./configure, without any change. Is there something that I can do to force a rebuild (aside from deleting the Makefiles by hand, that is). Thanks, Jonathan Polley On Monday, February 10, 2003, at 08:11 PM, Jon Berndt wrote

Re: [Flightgear-devel] Duplicate Symbols in FGTurbine?

2003-02-10 Thread Jonathan Polley
It beats me. I did a make clean and make distclean and both yielded the same results as before. The current development tools contain gcc 3.1. Is anyone else running that version of gcc, or has everyone jumped to 3.2? Thanks, Jonathan Polley On Monday, February 10, 2003, at 09:04 PM

Re: [Flightgear-devel] CVS FlightGear and plib 1.6 (was Mac OS X: at a loss)

2003-02-07 Thread Jonathan Polley
/Versions/A/IOKit If I restore the plib code back to 1.6, then I can finally get a link. Since I don't use a joystick, that works for me. Jonathan Polley On Wednesday, February 5, 2003, at 07:48 AM, James Turner wrote: On Wednesday, February 5, 2003, at 01:22 pm, Jonathan Polley wrote

Re: [Flightgear-devel] Question about Mac os X 10.2 fg development

2003-01-18 Thread Jonathan Polley
to build Atlas, so I'm not sure of its status WTR MacOS 1X 10.2. It wouldn't surprise me if there were problems. Jonathan Polley On Friday, January 17, 2003, at 09:23 PM, Ima Sudonim wrote: Is the new version of PLIB required or optional for the fg source downloaded from cvs by the latest changes

Re: [Flightgear-devel] Build Problem with MSVC 6.0

2003-01-17 Thread Jonathan Polley
Dave, Worked like a champ. A few more instances of this have turned up, and I can supply diffs if you are interested. Thanks, Jonathan Polley On Friday, January 17, 2003, at 10:39 AM, David Luff wrote: Jonathan, I've got behind reading my mail from this list, and I've only just read

Re: [Flightgear-devel] MSVC Build Problems in src/Main/main.cxx

2003-01-02 Thread Jonathan Polley
For those who may care, I fixed the MacOS problems. It turns out that the OpenGL Extension that FlightGear are referencing have ARB extensions rather than EXT. I.e., glPointParameterfvEXT glPointParameterfEXT becomes glPointParameterfvARB glPointParameterfARB Jonathan Polley Here

[Flightgear-devel] Another MSVC Problem

2003-01-01 Thread Jonathan Polley
identifier If I remove the 'SG_USING_STD(find)' line (from 1.3), the error changes to c:\fgdev\flightgear\src\model\modelmgr.cxx(138) : error C2065: 'find' : undeclared identifier Thanks, Jonathan Polley Of COURSE they can do that. They're engineers

Re: [Flightgear-devel] MSVC Build Problems in src/Main/main.cxx

2003-01-01 Thread Jonathan Polley
I just noticed that the problem also exists for MacOS 10.2(.3), which I believe is at least OpenGL 1.3 (and 10.2.3 is OpenGL 1.4). Any ideas as to what is missing? Thanks, Jonathan Polley On Wednesday, January 1, 2003, at 10:25 AM, Norman Vine wrote: Jonathan Polley writes: The latest

[Flightgear-devel] SimGear CVS Problem

2002-12-31 Thread Jonathan Polley
- giving up Any thoughts? I assume that this is a CVS server issue since I have the problem under both MacOS and Windows. Thanks, Jonathan Polley ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo

[Flightgear-devel] MSVC Build Problems in src/Main/main.cxx

2002-12-31 Thread Jonathan Polley
C2065: 'GL_POINT_SIZE_MIN_EXT' : undeclared identifier Thanks, Jonathan Polley Of COURSE they can do that. They're engineers! ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] Build Problem with MSVC 6.0

2002-12-21 Thread Jonathan Polley
Norman, Thanks, that fixed it. The changes that I tried were it that general direction, but not far enough. Jonathan Polley On Friday, Dec 20, 2002, at 11:03PM, Norman Vine [EMAIL PROTECTED] wrote: Jonathan Polley writes: Any more ideas? maybe $ cvs diff ATCVoice.cxx

[Flightgear-devel] Build Problem with MSVC 6.0

2002-12-20 Thread Jonathan Polley
with templates, but is there a work around for this? Thanks, Jonathan Polley Of COURSE they can do that. They're engineers! ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] Build Problem with MSVC 6.0

2002-12-20 Thread Jonathan Polley
' : undeclared identifier Any more ideas? Thanks again for the help, Jonathan Polley Of COURSE they can do that. They're engineers! ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] Mac OS X 0.9.1 build available

2002-12-14 Thread Jonathan Polley
long MacOS X 10.1 should be supported? Jonathan Polley ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] 0.9.1 for Mac OS X

2002-12-13 Thread Jonathan Polley
have? I see you are linking against Xll (-L/usr/X11R6/lib), is that xfree86 (I have that installed as well)? I'll send you an email when I get everything built. Jonathan Polley On Friday, Dec 13, 2002, at 04:17PM, David Drum [EMAIL PROTECTED] wrote: Quoth Curtis L. Olson: If 0.9.1 is too

Re: [Flightgear-devel] 0.9.1 for Mac OS X 10.1.5

2002-12-13 Thread Jonathan Polley
with 'false' allow me to run. Jonathan Polley On Wednesday, December 11, 2002, at 02:31 PM, Curtis L. Olson wrote: Has anyone built FlightGear 0.9.1 for Mac OS X yet? I'd like to be able to add the mac version to the downloads section at some point. Thanks, Curt. -- Curtis Olson IVLab

Re: [Flightgear-devel] 0.9.1 for Mac OS X 10.1.5

2002-12-12 Thread Jonathan Polley
via looking up my IP address does not exist). Curt was able to point this out to me. DSL is looking better and better. Jonathan Polley On Thursday, December 12, 2002, at 12:43 AM, John Check wrote: On Wednesday 11 December 2002 9:05 pm, Jonathan Polley wrote: On Wednesday, December 11

Re: [Flightgear-devel] 0.9.1 for Mac OS X 10.1.5

2002-12-11 Thread Jonathan Polley
version. I know that CVS access is not strictly required to get the Mac version to build, but it makes things much easier for me to submit the required changes. Jonathan Polley On Wednesday, Dec 11, 2002, at 02:31PM, Curtis L. Olson [EMAIL PROTECTED] wrote: Has anyone built FlightGear 0.9.1

Re: [Flightgear-devel] 0.9.1 for Mac OS X 10.1.5

2002-12-11 Thread Jonathan Polley
On Wednesday, December 11, 2002, at 06:25 PM, John Check wrote: On Wednesday 11 December 2002 6:30 pm, Jonathan Polley wrote: I would really like to build it, but since I haven't been able to access CVS since the roll out of 0.9.1, I can't. It's odd that only the CVS FlightGear and SimGear

Re: [Flightgear-devel] 0.9.1 for Mac OS X

2002-12-11 Thread Jonathan Polley
at which point I give up on it. I'm pretty sure none of my changes could have caused this. I saw the same problem with the 3D clouds earlier. It appeared to be an endian issue as the offending value was 0x200 (or something similar). Jonathan Polley

[Flightgear-devel] CVS Still Unavailable

2002-12-07 Thread Jonathan Polley
changed in the CVS structure). Has the magic changed since the last release? Thanks, Jonathan Polley ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

[Flightgear-devel] CVS Problems

2002-12-05 Thread Jonathan Polley
I have been unable to connect to CVS for the past two days (Connection reset by peer). Is anyone else having this problem? I can connect to plib just fine. Thanks, Jonathan Polley ___ Flightgear-devel mailing list [EMAIL PROTECTED] http

Re: [Flightgear-devel] WIN32 threaded binary

2002-12-04 Thread Jonathan Polley
On Wednesday, December 4, 2002, at 03:00 AM, Erik Hofman wrote: Norman Vine wrote: Jonathan Polley writes: I would like to see if this solves a similar problem I have with OS X's threading. I really prefer the threaded tile loader as it gives me a much smoother frame rate. Interesting

Re: [Flightgear-devel] WIN32 threaded binary

2002-12-03 Thread Jonathan Polley
Norman, Will you be rolling this change into the baseline any time soon? I would like to see if this solves a similar problem I have with OS X's threading. I really prefer the threaded tile loader as it gives me a much smoother frame rate. Thanks, Jonathan Polley On Tuesday, December 3

Re: [Flightgear-devel] WIN32 threaded binary

2002-12-02 Thread Jonathan Polley
Norman, Which pthread library did you use? The RedHat one (http://sources.redhat.com/pthreads-win32/) or something else? Jonathan Polley On Monday, Dec 02, 2002, at 04:57PM, Norman Vine [EMAIL PROTECTED] wrote: Hi all I have placed a MingW32 native win32 fgfs executable compiled

Re: [Flightgear-devel] WIN32 threaded binary

2002-12-02 Thread Jonathan Polley
Good, that is the one I have at home so I can play with your multi-threaded .exe. On Monday, December 2, 2002, at 05:35 PM, Norman Vine wrote: Jonathan Polley writes: Norman, Which pthread library did you use? The RedHat one (http://sources.redhat.com/pthreads-win32/) or something

Re: [Flightgear-devel] WIN32 threaded binary

2002-12-02 Thread Jonathan Polley
! Jonathan Polley On Monday, December 2, 2002, at 04:57 PM, Norman Vine wrote: Hi all I have placed a MingW32 native win32 fgfs executable compiled from yesterday's CVS files at http://rockfish.net/~nhv/fgfs/fgfs_ming_thread.tgz This uses the threaded tile pager and I have included

Re: [Flightgear-devel] ATI vs. Linux

2002-11-29 Thread Jonathan Polley
I had to chuckle at the line Through our various feedback mechanisms... It's nice (?) to see that something like /. is considered a feedback mechanism. ) On Friday, November 29, 2002, at 03:12 PM, Andy Ross wrote: Martin Spott wrote: Andy Ross wrote: Probably most of you noticed last

Re: [Flightgear-devel] Latest CVS Crashes

2002-11-12 Thread Jonathan Polley
hasn't had such problems. Jonathan Polley On Tuesday, November 12, 2002, at 06:43 AM, Curtis L. Olson wrote: Just to double check, David made a change to SimGear and to the some of the aircraft config files yesterday. Without the change to simgear, flightgear will crash on startup. If that's

Re: [Flightgear-devel] Latest CVS Crashes

2002-11-12 Thread Jonathan Polley
Andy, That fixed the problem. Thanks! Jonathan Polley On Tuesday, November 12, 2002, at 03:21 PM, Andy Ross wrote: Jonathan Polley wrote: I updated plib, SimGear, and FlightGear before rebuilding. I cleaned everything on Windows because there were some changes to plib headers (MSVC

[Flightgear-devel] Latest CVS Crashes

2002-11-11 Thread Jonathan Polley
(0xcacacaca). Jonathan Polley ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] OT: XML Question

2002-10-29 Thread Jonathan Polley
On Tuesday, October 29, 2002, at 04:42 AM, David Megginson wrote: Jonathan Polley writes: Any recommendations? This is not an immediate need since I have a temporary work around for my type definition problem, but I would like a better long-term solution. My main recommendation

[Flightgear-devel] OT: XML Question

2002-10-28 Thread Jonathan Polley
? This is not an immediate need since I have a temporary work around for my type definition problem, but I would like a better long-term solution. Thanks, Jonathan Polley p.s., I know my XML examples are wrong, I am trying to give the flavor of why I am trying to do. p.p.s., David, were you aware that http

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