Re: [Flightgear-devel] FlightGear OSG build problem

2006-11-08 Thread Jon Stockill
On Wed, November 8, 2006 4:50 pm, Martin Spott wrote: > This is _excellent_ because of two reasons: > 1.) It releaves the bug from showing up only on IRIX/MIPSpro - where I > ran into it right after the OSG port appeared in FlightGear CVS (I guess > Frederic will remember), > 2.) GCC's error messa

Re: [Flightgear-devel] OSG update...

2006-11-08 Thread Martin Spott
rgb loader , does > this mean I should update and used the cvs version of OSG now ? better use the new pre-packaged OSG tree of 20061108, that Mathias has announced. OSG CVS is currently not updated with the AC3D loader, the rest is already in place. Here you'll find a diff against to

[Flightgear-devel] OSG update...

2006-11-08 Thread syd
Hi guys , I decided to try the OSG version again tonight , recompiled everything (except OSG) and noticed an improvement in framerates . Seems to hover around 20 now, with much less variation depending on view. It's growing on me :). I see comments about the rgb loader , does this mean I should upd

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Yurik V. Nikiforoff
В сообщении от 9 Ноябрь 2006 12:21 Joacim Persson написал(a): > situations with --real-weather-fetch. I assume it can't take off with 5 > tons under all circumstances? 5 tonn - it is a full (brutto) weight, aircraft+fuel+cargo. After start: 8000 lbs - dry aircraft 350 - crew 1000 - cargo 1200 - f

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Joacim Persson
On Thu, 9 Nov 2006, Yurik V. Nikiforoff wrote: > After start sim, aircraft have full load of fuel and cargo, so plane have > weight about 5000 kg (11000lbs). Ah! That explains. ;) (I wondered why I couldn't get a 3.5 m/s climb) This may cause problems in high altitude settings or low pressure we

Re: [Flightgear-devel] JSBsim and low rpm engines (AN-2)

2006-11-08 Thread Joacim Persson
On Wed, 8 Nov 2006, Jon S. Berndt wrote: > Actually, yes, it is. Dave Culp submitted a change to *JSBSim* CVS on > October 16 that had this change in it, among others: > > StarterHP = sqrt(MaxHP) * 0.2; Yes I saw that on the CVS, but the engine idle rpm parameters are also still hard-coded.

Re: [Flightgear-devel] JSBsim and low rpm engines (AN-2)

2006-11-08 Thread Yurik V. Nikiforoff
В сообщении от 9 Ноябрь 2006 09:21 Jon S. Berndt написал(a): > The philosophy behind our propulsion system is to provide a decent > perception of propulsive forces applied to the aircraft - not an > engineering simulation of an engine. With that said, improvements to the > engine model are always s

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Yurik V. Nikiforoff
В сообщении от 9 Ноябрь 2006 05:05 Didier Fabert написал(a): > hi, > > how can i switch on the landing light ? like the last image on > http://www.avsim.ru/forum/index.php?showtopic=30396 It work only for patched sim. I write patch, for use openGL light source in FGFS. This patch was rejected wit

Re: [Flightgear-devel] JSBsim and low rpm engines (AN-2)

2006-11-08 Thread Jon S. Berndt
> On Wed, 8 Nov 2006, Berndt, Jon S wrote: > > > Regarding low RPM engines: I'm not sure, but I think this has been > > addressed in the version of JSBSim that is in JSBSim CVS. > > Nope, it isn't. :P < > Joacim Persson Actually, yes, it is. Dave Culp submitted a change to *JSBSim* CVS on October

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Yurik V. Nikiforoff
В сообщении от 8 Ноябрь 2006 23:54 Joacim Persson написал(a): > Yurik: > Perhaps that explains the start-up problems with a 136" prop? Yes, you are right. I can't tune propeller, and I decide to do it late, when starter trouble will fixed. There is handle "Propeller pitch", but it operate wron

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Yurik V. Nikiforoff
В сообщении от 9 Ноябрь 2006 02:04 Maik Justus написал(a): > if there is a why. And the size should be easy to minimize. Some sounds > have much more size than is necessary and some textures are a little bit > to large (An instrument for the 2D panel need not to be larger than > displayed on a lar

Re: [Flightgear-devel] OSG Performance on WIndows

2006-11-08 Thread Mathias Fröhlich
On Thursday 09 November 2006 00:00, Andy Ross wrote: > Douglas Campos wrote: > > but content developers can't just stick with plib branch? afaik > > we'll only making the "porting work" at trunk, right? > > No, they can't; not if (by Mathias's suggestion) new features are > added only to the head

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Yurik V. Nikiforoff
В сообщении от 8 Ноябрь 2006 20:31 Chris Metzler написал(a): > It's a pretty A/C. I started and took off with no problem, but was never > able to get the plane above a speed of about 70 knots while holding > my altitude. Does that seem right? hmmm... something is wrong... After start sim, aircr

Re: [Flightgear-devel] OSG Performance on WIndows

2006-11-08 Thread Mathias Fröhlich
On Wednesday 08 November 2006 23:30, John Wojnaroski wrote: > PRESS ON > > I am particularly interested in the ability to run multiple views from a > single application. Opens the possibility to use a dual headed AGP > video card, and perhaps a few PCI graphics cards in a single machine and > crea

Re: [Flightgear-devel] JSBsim and low rpm engines (AN-2)

2006-11-08 Thread Jon S. Berndt
> Perhaps engine simulation should be separated from the flight dynamic > calculations altogether? (the propellers must stay though) People may > introduce all sorts of weird engines in aircrafts: stirling or wankel > engines, rubber bands, electric motors and batteries, pigeons of burden... > ...c

Re: [Flightgear-devel] OSG Performance on WIndows

2006-11-08 Thread Josh Babcock
Curtis Olson wrote: > On 11/8/06, Lou Sanchez-Chopitea <[EMAIL PROTECTED]> wrote: >> >> Hi, >> John Wojnaroski wrote: >> >> >If this had been a commercial development and the product had been >> >released in this state, we would all be updating our resumes at this >> >point... >> > >> > >> If

[Flightgear-devel] [Fwd: Re: new osg packages]

2006-11-08 Thread Georg Vollnhals
Mathias Fröhlich schrieb: > Hi, > > I have placed a new set of openscenegraph packages at > > ftp://ftp.uni-duisburg.de/FlightGear/Misc_maf/OpenSceneGraph-20061108 > > Feedback: compiles and works without problem on OpenSu

Re: [Flightgear-devel] osg problem

2006-11-08 Thread Georg Vollnhals
Didier Fabert schrieb: > > 2 - i cannot take of from a Paris airport (i add helijah Paris scenery). the > launch block (loading scenery). this scenery is a lot of Paris building. > > thanks in advance > Hi Didier, I tested Charles de Gaulle and Orly now with the *lastest* OSG *CVS* compile fro

Re: [Flightgear-devel] OSG Performance on WIndows

2006-11-08 Thread Georg Vollnhals
Andy Ross schrieb: > .. > > I'll just say it: the OSG port is, as of today, an unmitigated > disaster Sorry, but no, no , no! > that should *never* have been applied to CVS in the state it > is in. Apologies in advance if that offends someone. > > Andy > > Hi Andy, as I am no core developer

Re: [Flightgear-devel] OSG Performance on WIndows

2006-11-08 Thread Curtis Olson
On 11/8/06, Lou Sanchez-Chopitea <[EMAIL PROTECTED]> wrote: Hi,John Wojnaroski wrote:>If this had been a commercial development and the product had been>released in this state,  we would all be updating our resumes at this>point...>>If this had been a commercial product, it would have been rele

Re: [Flightgear-devel] OSG Performance on WIndows

2006-11-08 Thread Andy Ross
Frederic Bouvier wrote: > Sorry, but I only understood that Mathias is not willing to backport > new features. He never said no one should do. It's possible that I misinterpreted, and maybe Mathias would like to clarify. But FWIW I thought he was pretty unambiguous: : I would like to restric

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Joacim Persson
me wrote: > There is something funny with the propeller pitch control. The cause of that is the lines defining minrpm and maxrpm in the propeller definition file for An-2. Only fixed-speed propellers should have a minrpm and maxrpm setting. See the test for fixed pitch/fixed speed/variable pitch p

Re: [Flightgear-devel] OSG Performance on WIndows

2006-11-08 Thread Frederic Bouvier
Selon Andy Ross : > Douglas Campos wrote: > > but content developers can't just stick with plib branch? afaik > > we'll only making the "porting work" at trunk, right? > > No, they can't; not if (by Mathias's suggestion) new features are > added only to the head and not to the plib branch. See

Re: [Flightgear-devel] OSG Performance on WIndows

2006-11-08 Thread Andy Ross
Douglas Campos wrote: > but content developers can't just stick with plib branch? afaik > we'll only making the "porting work" at trunk, right? No, they can't; not if (by Mathias's suggestion) new features are added only to the head and not to the plib branch. See his post a few messages up. T

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Didier Fabert
hi, how can i switch on the landing light ? like the last image on http://www.avsim.ru/forum/index.php?showtopic=30396 regards -- Didier Fabert [EMAIL PROTECTED] KFreeFlight project : A FlightGear GUI-Frontend designed for KDE users http://kfreeflight.sourceforge.net ---

Re: [Flightgear-devel] OSG Performance on WIndows

2006-11-08 Thread Douglas Campos
but content developers can't just stick with plib branch? afaik we'll only making the "porting work" at trunk, right? I hope that before new features to trunk, we'll fix the blockers (for me, just "aesthetics", like 3d clouds, etc) just my 1/2 cent (if we continue to give 2c, Curtis will be able

Re: [Flightgear-devel] OSG Performance on WIndows

2006-11-08 Thread Andy Ross
> People apparently got used to the state that FlightGear typically > has a CVS tree that you can compile at the end of a development day > and 'fly'. Remember that people doing aircraft models and scenery are also "developers", and need to be able to run the development version to do their wor

Re: [Flightgear-devel] OSG Performance on WIndows

2006-11-08 Thread John Wojnaroski
Hi Martin, You make a very good point. All of CVS is development. However many of us are not experts and facile with cutting-edge design and development ( and I include myself in that set ) and are more comfortable working with a stable and proven design and taking small steps. You're absolut

Re: [Flightgear-devel] osg problem

2006-11-08 Thread Martin Spott
Didier Fabert wrote: > 1 - is plib removing from dependencies ? (for now). it's clear that it's the > way. PLIB is still required for keyboard, mouse, joystick and I might forgotten something, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -

Re: [Flightgear-devel] OSG Performance on WIndows

2006-11-08 Thread Lou Sanchez-Chopitea
Hi, John Wojnaroski wrote: >Guess I'll jump in too with my two cents > >I have OSG and FlightGear CVS installed and kind of running -- at least >it starts ;-) but have not had any time in the past week and a half to >go any further. But I have to take Andy's side on this one, not so >muc

Re: [Flightgear-devel] Graphics card recommendations

2006-11-08 Thread Martin Spott
Stuart Buchanan wrote: > So, what recommendations do people have? I'm running a Radeon X800, which gives acceptable frame rates with FlightGear even at detailed scenarios. My favourite for the current AGP based computer is a Gainward 7876 BLISS 7800GS+, if you'd like to spend the money, or at le

Re: [Flightgear-devel] OSG Performance on WIndows

2006-11-08 Thread Martin Spott
Hi John, John Wojnaroski wrote: > If this had been a commercial development and the product had been > released in this state, we would all be updating our resumes at this > point... No doubt. Still the point is: The product is not intended to be released in this state. In fact, current state

Re: [Flightgear-devel] Graphics card recommendations

2006-11-08 Thread Didier Fabert
Le mercredi 8 novembre 2006 22:20, Stuart Buchanan a écrit : > Hi All, > > As I type this, my monitor is displaying multi-coloured stripes across the > screen. I think the problem may be my graphics card - a Radeon 9800 Pro > with 128MB of memory. I bought the graphics card with the computer (a > D

[Flightgear-devel] Graphics card recommendations

2006-11-08 Thread Stuart Buchanan
Hi All, As I type this, my monitor is displaying multi-coloured stripes across the screen. I think the problem may be my graphics card - a Radeon 9800 Pro with 128MB of memory. I bought the graphics card with the computer (a Dell) which is now about 3 years old. So, it looks like I need to replac

Re: [Flightgear-devel] Airport - facilities

2006-11-08 Thread Darko Tasovac
Thanx, I will try. Arnt Karlsen wrote: > On Mon, 06 Nov 2006 20:14:03 +0100, Darko wrote in message > <[EMAIL PROTECTED]>: > > >> I dont know. Do you have an example xml? >> > > ..I stretched "halfbaked" waaay to far, no, and no, I don't know xml. > > ..maybe slap it and all other text

Re: [Flightgear-devel] UFO - Object_SIGN

2006-11-08 Thread Darko Tasovac
> In the future, runway/taxiway signs will > be contained in our common apt.dat.gz DB, so I wouldn't spend too > much time on placing signs now. > > Reference: > > http://www.x-plane.org/home/robinp/Apt850.htm > > http://wiki.flightgear.org/flightgear_wiki/index.php?title=Sign_Specification_P

[Flightgear-devel] osg problem

2006-11-08 Thread Didier Fabert
Le mercredi 8 novembre 2006 21:58, Mathias Fröhlich a écrit : > Hi, > I have placed a new set of openscenegraph packages at > ftp://ftp.uni-duisburg.de/FlightGear/Misc_maf/OpenSceneGraph-20061108 > That one contains an updated ac3d loader and the current osg cvs' rgb > loader.

[Flightgear-devel] new osg packages

2006-11-08 Thread Mathias Fröhlich
Hi, I have placed a new set of openscenegraph packages at ftp://ftp.uni-duisburg.de/FlightGear/Misc_maf/OpenSceneGraph-20061108 That one contains an updated ac3d loader and the current osg cvs' rgb loader. That means that the required rgb loader is in osg's cvs. Greetings

Re: [Flightgear-devel] OSG and multicore processor

2006-11-08 Thread Mathias Fröhlich
On Tuesday 07 November 2006 14:07, Didier Fabert wrote: > hy, > > a reason to use OSG is a perf improvement with SMP. but i see nothing about > it here. > my processor (amd 4200 double core) occupation is always 50-55%. perhaps is > it not done yet? We do not yet make use of that. osg is a techonlo

Re: [Flightgear-devel] OSG Performance on WIndows

2006-11-08 Thread John Wojnaroski
Guess I'll jump in too with my two cents I have OSG and FlightGear CVS installed and kind of running -- at least it starts ;-) but have not had any time in the past week and a half to go any further. But I have to take Andy's side on this one, not so much based on technical issues (all w

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Maik Justus
Hi, Curtis Olson schrieb: > > > On 11/8/06, *Martin Spott* <[EMAIL PROTECTED] > > wrote: > > Maik Justus wrote: > > > Why is it not in cvs now? > > > > And Curt is overwhelmed with *way* too many things this week. Perhaps > another developer could look into this

Re: [Flightgear-devel] JSBsim and low rpm engines (AN-2)

2006-11-08 Thread Joacim Persson
On Wed, 8 Nov 2006, Berndt, Jon S wrote: > Regarding low RPM engines: I'm not sure, but I think this has been > addressed in the version of JSBSim that is in JSBSim CVS. Nope, it isn't. :P There is a similar hard-coded value in FGPropeller.cpp, FGPropeller::GetPowerRequired() Line 240, regardin

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Anders Gidenstam
On Tue, 7 Nov 2006, Yurik V. Nikiforoff wrote: > > This is legendary Russian aircraft. First flight was 1947. > > This is port of MSFS model by Anton Nikolaev aka Xomer. Published under GPL > with his permission. > > Model have 8 livreas, original sound, full animated visual and complicate 2d > pa

Re: [Flightgear-devel] OSG Performance on WIndows

2006-11-08 Thread Andy Ross
Curtis L. Olson wrote: > Andy Ross wrote: > > Look, the points wasn't that plib is great. The point wasn't that > > OSG has no advantages. > > I'll just jump in here with a couple quick comments. OSG does have > advantages that we should be able to realize pretty quickly, it is not > compl

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Curtis Olson
On 11/8/06, Martin Spott <[EMAIL PROTECTED]> wrote: Maik Justus wrote:> Why is it not in cvs now?And Curt is overwhelmed with *way* too many things this week.  Perhaps another developer could look into this.  Room in cvs shouldn't be a problem, unless we just want to create an arbitrary reason. Cur

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Martin Spott
Maik Justus wrote: > Why is it not in cvs now? I guess because of its size. The 'largest' aircraft we currently have in CVS is about 16 MByte - uncompressed size of the respective aircraft subdirectory. The An-2 has more than twice the size and the person who adds this to CVS is at risk of gettin

Re: [Flightgear-devel] OSG Performance on WIndows

2006-11-08 Thread Curtis Olson
On 11/8/06, Andy Ross <[EMAIL PROTECTED]> wrote: Ooh, it's a bona fide flame war.  :)Look, the points wasn't that plib is great.  The point wasn't that OSGhas no advantages.I'll just jump in here with a couple quick comments.  OSG does have advantages that we should be able to realize pretty quickl

Re: [Flightgear-devel] OSG Performance on WIndows

2006-11-08 Thread Martin Spott
Andy Ross wrote: > Ooh, it's a bona fide flame war. :) Oh great, we didn't have one for a long time well not necessarily, but getting back to a reasonable discussion requires that _both_ sides accept that there might be valid views on a topic, which (the views) reside outside their persona

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Maik Justus
Hi Yurik, Yurik V. Nikiforoff schrieb: > Well, I suppose about this trouble. It's result of bad help... > > No, I still can't start the engine. Maybe the timing/.nas script is critical (I didn't look into, but maybe the time the stater is engaged depends on framerate or whatever?) > > >

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Joacim Persson
On Wed, 8 Nov 2006, Chris Metzler wrote: > Heh. Was getting my speed from the property browser. I was a bit worried that you were stalling it around. =) > Well, 70 knots is about 130 km/h, so I guess that's right. It seems > *so* slow though; I was in constant fear of stalling if I did anythin

Re: [Flightgear-devel] OSG Performance on WIndows

2006-11-08 Thread Andy Ross
Ooh, it's a bona fide flame war. :) Look, the points wasn't that plib is great. The point wasn't that OSG has no advantages. The point was that we've taken working software and regressed its feature set pretty severely, and that's a serious problem that needs to be fixed now. Stopping developm

Re: [Flightgear-devel] FlightGear OSG build problem

2006-11-08 Thread Frederic Bouvier
Quoting Jon Stockill : > Frederic Bouvier wrote: > > It looks like the APIENTRY symbol is not defined or has been #undef'ed > > somewhere. > > The second guess seems the most probable, as osg/GL defines APIENTRY for > non > > Win32 environments, and osg/BufferObject includes osg/GL. On MSVC, I > d

Re: [Flightgear-devel] FlightGear OSG build problem

2006-11-08 Thread Martin Spott
Hi Jon ! Jon Stockill wrote: > if g++ -DHAVE_CONFIG_H -I. -I. -I../../src/Include -I../.. -I../../src > -I/usr/local/include -I/usr/X11R6/include -g -O2 -D_REENTRANT -MT > atis.o -MD -MP -MF ".deps/atis.Tpo" -c -o atis.o atis.cxx; \ > then mv -f ".deps/atis.Tpo" ".deps/atis.Po"; else

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Chris Metzler
On Wed, 8 Nov 2006 16:02:25 +0100 (CET) Joacim Persson wrote: > > The instrumentation is metric in Russian aircrafts -- sure you weren't > doing just 70 km/h? ;) Heh. Was getting my speed from the property browser. > (no flaps, 900 mmHg --> takeoff at 110 km/h, climbout at 140 km/h, works > for

Re: [Flightgear-devel] FlightGear OSG build problem

2006-11-08 Thread Jon Stockill
Frederic Bouvier wrote: > It looks like the APIENTRY symbol is not defined or has been #undef'ed > somewhere. > The second guess seems the most probable, as osg/GL defines APIENTRY for non > Win32 environments, and osg/BufferObject includes osg/GL. On MSVC, I > discovered > that glut.h included by

Re: [Flightgear-devel] FlightGear OSG build problem

2006-11-08 Thread Frederic Bouvier
It looks like the APIENTRY symbol is not defined or has been #undef'ed somewhere. The second guess seems the most probable, as osg/GL defines APIENTRY for non Win32 environments, and osg/BufferObject includes osg/GL. On MSVC, I discovered that glut.h included by plib/pu.h #undef it. I am clueless w

[Flightgear-devel] FlightGear OSG build problem

2006-11-08 Thread Jon Stockill
I'm attempting to build the current cvs version of flightgear on a slackware 11.0 system. OSG and friends built from OSG_OP_OT-1.2-Flightgear.tar.gz without issue. A fresh checkout of SimGear into a new directory also gave no problems, however when attempting to build FlightGear I get the follo

Re: [Flightgear-devel] JSBsim and low rpm engines (AN-2)

2006-11-08 Thread Berndt, Jon S
Regarding low RPM engines: I'm not sure, but I think this has been addressed in the version of JSBSim that is in JSBSim CVS. I guess we are getting close to being due for a more recent version of JSBSim in FlightGear. Jon - U

[Flightgear-devel] JSBsim and low rpm engines (AN-2)

2006-11-08 Thread Joacim Persson
On Wed, 8 Nov 2006, Yurik V. Nikiforoff wrote: > Yes, It works, but I can't set diameter of propeller by data sheat from flight > manual. Engine can't start, if I set propeller greater then 110'. But real > AV-2 propeller have 136' diameter. Found this kludge in JSBsim: FGPiston::doEngineStartup(

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Vadym Kukhtin
2006/11/8, Curtis Olson <[EMAIL PROTECTED]>: I've seen one of these fly in real life and jokingly I will say yes, 70 kts top speed seems about right.  But it might not be too far off.  This is a big lumbering biplane.From "an2 flight operation manual.pdf"...top speed in normal flight (near ground/

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Gabor Toth
Hi Yurik, I can just repeat the others: Your AN-2 is fantastic, I really like it. However I've found another small bug: I think the direction of aileron animation is inverted. I hope this aircraft will have a nice place assigned to in the CVS hanger soon. :) Regards, Gabor On Tuesday 07

[Flightgear-devel] An-2 segfault

2006-11-08 Thread Michal Fabik
Hi, is that thing supposed to work with the plib version only or am I missing something? Cheap talk? Check out Yahoo! Messenger's low PC-to-Phone call rates. http://voice.yahoo.com ---

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Stuart Buchanan
--- Chris Metzler wrote: > It's a pretty A/C. I started and took off with no problem, but was > never > able to get the plane above a speed of about 70 knots while holding > my altitude. Does that seem right? Did you find you were flying at a particularly high angle of attack? You may have been

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Curtis Olson
I've seen one of these fly in real life and jokingly I will say yes, 70 kts top speed seems about right.  But it might not be too far off.  This is a big lumbering biplane.Curt. On 11/8/06, Chris Metzler <[EMAIL PROTECTED]> wrote: It's a pretty A/C.  I started and took off with no problem, but was

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Joacim Persson
On Wed, 8 Nov 2006, Chris Metzler wrote: > > It's a pretty A/C. I started and took off with no problem, but was never > able to get the plane above a speed of about 70 knots while holding > my altitude. Does that seem right? The instrumentation is metric in Russian aircrafts -- sure you weren't

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Chris Metzler
It's a pretty A/C. I started and took off with no problem, but was never able to get the plane above a speed of about 70 knots while holding my altitude. Does that seem right? -c -- Chris Metzler [EMAIL PROTECTED] (remove "snip-me." to email) "As a child I u

Re: [Flightgear-devel] New Release of fgfs-builder

2006-11-08 Thread Arnt Karlsen
tGear/Misc_rag/fgfs-builder-20061108.tar.gz) > > Arnt, I tried to add a brlcad product with your configure-options from > the old builder, but it fails on ./autogen.sh, so I'll have to dig a > bit further into that. ..I'll do that digging, there's been a wee revoluti

Re: [Flightgear-devel] What does control gear/gear[0]/position-norm property in A-10?

2006-11-08 Thread AJ MacLeod
On Wednesday 08 November 2006 09:11, Roberto Inzerillo wrote: > Ah, there it is :-) Now I have to understand how all those Yasim stuff > work :-( Not really - if the thing you want to animate is not directly driven by the FDM (the landing gear is, for example) then you can just write some nasal t

Re: [Flightgear-devel] New Release of fgfs-builder

2006-11-08 Thread Holger Wirtz
On Wed, Nov 08, 2006 at 11:17:16AM +0100, Ralf Gerlich wrote: > Hi, > > just updated the builder package. It can be downloaded at > > ftp://ftp.uni-duisburg.de/FlightGear/Misc_rag/fgfs-builder-current.tar.gz > (alias > ftp://ftp.uni-duisburg.de/FlightGear/Misc_rag/fgfs-bu

Re: [Flightgear-devel] New Release of fgfs-builder

2006-11-08 Thread Ralf Gerlich
Hi, just updated the builder package. It can be downloaded at ftp://ftp.uni-duisburg.de/FlightGear/Misc_rag/fgfs-builder-current.tar.gz (alias ftp://ftp.uni-duisburg.de/FlightGear/Misc_rag/fgfs-builder-20061108.tar.gz) Arnt, I tried to add a brlcad product with your configure-options from the

Re: [Flightgear-devel] What does control gear/gear[0]/position-norm property in A-10?

2006-11-08 Thread Detlef Faber
Am Mittwoch, den 08.11.2006, 10:11 +0100 schrieb Roberto Inzerillo: > > This is a property output from the YASim FDM. In the A-10-yasim.xml > > file you will find the following line in the nose gear tag: > > > > > > > > This instructs YASim to place the result/output value of the "EXTEND" > >

Re: [Flightgear-devel] What does control gear/gear[0]/position-norm property in A-10?

2006-11-08 Thread Roberto Inzerillo
> Hi Roberto, > editing xml files for animations is real easy, I wrote some for ai > animations and "connected" themm to the AI animation property tree. I > don't really have access to the xml files at the moment but very > basically, from what I understand, nasal writes into the property tree,

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Yurik V. Nikiforoff
В сообщении от 8 Ноябрь 2006 15:34 Joacim Persson написал(a): > > this limitation, inertial starter may work unstable. > > Works for me anyway. I just followed the instructions on the screen. > Yes, It works, but I can't set diameter of propeller by data sheat from flight manual. Engine can't sta

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Joacim Persson
On Wed, 8 Nov 2006, Yurik V. Nikiforoff wrote: > There is one problem around it. Power of starter not enough for spin engine > shaft with big propeller - as I understand, this is JSBsim limitation. I read > about it in devel list, but fix not ready yet. Cause this limitation, > inertial starter ma

Re: [Flightgear-devel] OpenGL issue; what's the cause?

2006-11-08 Thread Frederic Bouvier
Quoting Roberto Inzerillo : > > > It just depends on the number of facets you used to model your aircraft. > You > > already know that a model is made of triangles and quads and if it looks > > rounded, it's only because colors are interpolated between vertices, > depending > > on normals. If you

Re: [Flightgear-devel] What does control gear/gear[0]/position-norm property in A-10?

2006-11-08 Thread Dene
Roberto Inzerillo wrote: >>> I'm in the process of learning how to make parts of the aircraft move >>> under certain circumstances. By now I'm reading the .xml files >>> regarding the landing gears movement, so I came to that position-norm >>> property which seems to control the rotate animat

Re: [Flightgear-devel] What does control gear/gear[0]/position-norm property in A-10?

2006-11-08 Thread Roberto Inzerillo
> This is a property output from the YASim FDM. In the A-10-yasim.xml > file you will find the following line in the nose gear tag: > > > > This instructs YASim to place the result/output value of the "EXTEND" > axis of the gear object (not the same as the axis input -- it can be > scaled or

Re: [Flightgear-devel] What does control gear/gear[0]/position-norm property in A-10?

2006-11-08 Thread Roberto Inzerillo
>> I'm in the process of learning how to make parts of the aircraft move >> under certain circumstances. By now I'm reading the .xml files >> regarding the landing gears movement, so I came to that position-norm >> property which seems to control the rotate animation. >> > > Yes and no, c

Re: [Flightgear-devel] OSG and multicore processor

2006-11-08 Thread Erik Hofman
Curtis Olson wrote: > On 11/7/06, *Ampere K. Hardraade* <[EMAIL PROTECTED] > > wrote: > > Shouldn't there be three? Or is FlightGear not getting inputs from > the user when it hangs? > > Well by my count: 1. main thread, 2. scenery paging thread, 3. weather >

[Flightgear-devel] OSG performance/object loader (Was: OSG Issues)

2006-11-08 Thread Erik Hofman
Olaf Flebbe wrote: > Thanks for this huge testing effort! Mathias gave me a prerelease of a > new AC3D loader. That fixed all the aircrafts which SEGFAULTED before, > but not the OV10-CDF. Which reminds me, plib did an excellent job at improving rendering performance of 3d models using Andy's