[Flightgear-devel] OSG performance/object loader (Was: OSG Issues)

2006-11-08 Thread Erik Hofman
Olaf Flebbe wrote: Thanks for this huge testing effort! Mathias gave me a prerelease of a new AC3D loader. That fixed all the aircrafts which SEGFAULTED before, but not the OV10-CDF. Which reminds me, plib did an excellent job at improving rendering performance of 3d models using Andy's

Re: [Flightgear-devel] OSG and multicore processor

2006-11-08 Thread Erik Hofman
Curtis Olson wrote: On 11/7/06, *Ampere K. Hardraade* [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] wrote: Shouldn't there be three? Or is FlightGear not getting inputs from the user when it hangs? Well by my count: 1. main thread, 2. scenery paging thread, 3. weather fetching

Re: [Flightgear-devel] What does control gear/gear[0]/position-norm property in A-10?

2006-11-08 Thread Roberto Inzerillo
I'm in the process of learning how to make parts of the aircraft move under certain circumstances. By now I'm reading the .xml files regarding the landing gears movement, so I came to that position-norm property which seems to control the rotate animation. Yes and no,

Re: [Flightgear-devel] What does control gear/gear[0]/position-norm property in A-10?

2006-11-08 Thread Roberto Inzerillo
This is a property output from the YASim FDM. In the A-10-yasim.xml file you will find the following line in the nose gear tag: control-output control=EXTEND prop=/gear/gear[0]/position-norm/ This instructs YASim to place the result/output value of the EXTEND axis of the gear object

Re: [Flightgear-devel] What does control gear/gear[0]/position-norm property in A-10?

2006-11-08 Thread Dene
Roberto Inzerillo wrote: I'm in the process of learning how to make parts of the aircraft move under certain circumstances. By now I'm reading the .xml files regarding the landing gears movement, so I came to that position-norm property which seems to control the rotate animation.

Re: [Flightgear-devel] OpenGL issue; what's the cause?

2006-11-08 Thread Frederic Bouvier
Quoting Roberto Inzerillo : It just depends on the number of facets you used to model your aircraft. You already know that a model is made of triangles and quads and if it looks rounded, it's only because colors are interpolated between vertices, depending on normals. If you remove the

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Joacim Persson
On Wed, 8 Nov 2006, Yurik V. Nikiforoff wrote: There is one problem around it. Power of starter not enough for spin engine shaft with big propeller - as I understand, this is JSBsim limitation. I read about it in devel list, but fix not ready yet. Cause this limitation, inertial starter may

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Yurik V. Nikiforoff
В сообщении от 8 Ноябрь 2006 15:34 Joacim Persson написал(a): this limitation, inertial starter may work unstable. Works for me anyway. I just followed the instructions on the screen. Yes, It works, but I can't set diameter of propeller by data sheat from flight manual. Engine can't start,

Re: [Flightgear-devel] What does control gear/gear[0]/position-norm property in A-10?

2006-11-08 Thread Roberto Inzerillo
Hi Roberto, editing xml files for animations is real easy, I wrote some for ai animations and connected themm to the AI animation property tree. I don't really have access to the xml files at the moment but very basically, from what I understand, nasal writes into the property tree, the

Re: [Flightgear-devel] What does control gear/gear[0]/position-norm property in A-10?

2006-11-08 Thread Detlef Faber
Am Mittwoch, den 08.11.2006, 10:11 +0100 schrieb Roberto Inzerillo: This is a property output from the YASim FDM. In the A-10-yasim.xml file you will find the following line in the nose gear tag: control-output control=EXTEND prop=/gear/gear[0]/position-norm/ This instructs YASim

Re: [Flightgear-devel] New Release of fgfs-builder

2006-11-08 Thread Ralf Gerlich
Hi, just updated the builder package. It can be downloaded at ftp://ftp.uni-duisburg.de/FlightGear/Misc_rag/fgfs-builder-current.tar.gz (alias ftp://ftp.uni-duisburg.de/FlightGear/Misc_rag/fgfs-builder-20061108.tar.gz) Arnt, I tried to add a brlcad product with your configure-options from

Re: [Flightgear-devel] New Release of fgfs-builder

2006-11-08 Thread Holger Wirtz
On Wed, Nov 08, 2006 at 11:17:16AM +0100, Ralf Gerlich wrote: Hi, just updated the builder package. It can be downloaded at ftp://ftp.uni-duisburg.de/FlightGear/Misc_rag/fgfs-builder-current.tar.gz (alias ftp://ftp.uni-duisburg.de/FlightGear/Misc_rag/fgfs-builder-20061108.tar.gz) Thanks

Re: [Flightgear-devel] What does control gear/gear[0]/position-norm property in A-10?

2006-11-08 Thread AJ MacLeod
On Wednesday 08 November 2006 09:11, Roberto Inzerillo wrote: Ah, there it is :-) Now I have to understand how all those Yasim stuff work :-( Not really - if the thing you want to animate is not directly driven by the FDM (the landing gear is, for example) then you can just write some nasal to

Re: [Flightgear-devel] New Release of fgfs-builder

2006-11-08 Thread Arnt Karlsen
On Wed, 8 Nov 2006 11:17:16 +0100, Ralf wrote in message [EMAIL PROTECTED]: Hi, just updated the builder package. It can be downloaded at ftp://ftp.uni-duisburg.de/FlightGear/Misc_rag/fgfs-builder-current.tar.gz (alias ftp://ftp.uni-duisburg.de/FlightGear/Misc_rag/fgfs-builder-20061108

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Chris Metzler
It's a pretty A/C. I started and took off with no problem, but was never able to get the plane above a speed of about 70 knots while holding my altitude. Does that seem right? -c -- Chris Metzler [EMAIL PROTECTED] (remove snip-me. to email) As a child I

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Curtis Olson
I've seen one of these fly in real life and jokingly I will say yes, 70 kts top speed seems about right. But it might not be too far off. This is a big lumbering biplane.Curt. On 11/8/06, Chris Metzler [EMAIL PROTECTED] wrote: It's a pretty A/C.I started and took off with no problem, but was

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Stuart Buchanan
--- Chris Metzler wrote: It's a pretty A/C. I started and took off with no problem, but was never able to get the plane above a speed of about 70 knots while holding my altitude. Does that seem right? Did you find you were flying at a particularly high angle of attack? You may have been

[Flightgear-devel] An-2 segfault

2006-11-08 Thread Michal Fabik
Hi, is that thing supposed to work with the plib version only or am I missing something? Cheap talk? Check out Yahoo! Messenger's low PC-to-Phone call rates. http://voice.yahoo.com

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Gabor Toth
Hi Yurik, I can just repeat the others: Your AN-2 is fantastic, I really like it. However I've found another small bug: I think the direction of aileron animation is inverted. I hope this aircraft will have a nice place assigned to in the CVS hanger soon. :) Regards, Gabor On Tuesday

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Vadym Kukhtin
2006/11/8, Curtis Olson [EMAIL PROTECTED]: I've seen one of these fly in real life and jokingly I will say yes, 70 kts top speed seems about right. But it might not be too far off. This is a big lumbering biplane.From an2 flight operation manual.pdf...top speed in normal flight (near ground/high)

[Flightgear-devel] JSBsim and low rpm engines (AN-2)

2006-11-08 Thread Joacim Persson
On Wed, 8 Nov 2006, Yurik V. Nikiforoff wrote: Yes, It works, but I can't set diameter of propeller by data sheat from flight manual. Engine can't start, if I set propeller greater then 110'. But real AV-2 propeller have 136' diameter. Found this kludge in JSBsim: FGPiston::doEngineStartup()

[Flightgear-devel] FlightGear OSG build problem

2006-11-08 Thread Jon Stockill
I'm attempting to build the current cvs version of flightgear on a slackware 11.0 system. OSG and friends built from OSG_OP_OT-1.2-Flightgear.tar.gz without issue. A fresh checkout of SimGear into a new directory also gave no problems, however when attempting to build FlightGear I get the

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Chris Metzler
On Wed, 8 Nov 2006 16:02:25 +0100 (CET) Joacim Persson wrote: The instrumentation is metric in Russian aircrafts -- sure you weren't doing just 70 km/h? ;) Heh. Was getting my speed from the property browser. (no flaps, 900 mmHg -- takeoff at 110 km/h, climbout at 140 km/h, works for me

Re: [Flightgear-devel] FlightGear OSG build problem

2006-11-08 Thread Martin Spott
Hi Jon ! Jon Stockill wrote: if g++ -DHAVE_CONFIG_H -I. -I. -I../../src/Include -I../.. -I../../src -I/usr/local/include -I/usr/X11R6/include -g -O2 -D_REENTRANT -MT atis.o -MD -MP -MF .deps/atis.Tpo -c -o atis.o atis.cxx; \ then mv -f .deps/atis.Tpo .deps/atis.Po; else rm -f

Re: [Flightgear-devel] OSG Performance on WIndows

2006-11-08 Thread Andy Ross
Ooh, it's a bona fide flame war. :) Look, the points wasn't that plib is great. The point wasn't that OSG has no advantages. The point was that we've taken working software and regressed its feature set pretty severely, and that's a serious problem that needs to be fixed now. Stopping

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Joacim Persson
On Wed, 8 Nov 2006, Chris Metzler wrote: Heh. Was getting my speed from the property browser. I was a bit worried that you were stalling it around. =) Well, 70 knots is about 130 km/h, so I guess that's right. It seems *so* slow though; I was in constant fear of stalling if I did anything

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Maik Justus
Hi Yurik, Yurik V. Nikiforoff schrieb: Well, I suppose about this trouble. It's result of bad help... No, I still can't start the engine. Maybe the timing/.nas script is critical (I didn't look into, but maybe the time the stater is engaged depends on framerate or whatever?) input

Re: [Flightgear-devel] OSG Performance on WIndows

2006-11-08 Thread Martin Spott
Andy Ross wrote: Ooh, it's a bona fide flame war. :) Oh great, we didn't have one for a long time well not necessarily, but getting back to a reasonable discussion requires that _both_ sides accept that there might be valid views on a topic, which (the views) reside outside their

Re: [Flightgear-devel] OSG Performance on WIndows

2006-11-08 Thread Curtis Olson
On 11/8/06, Andy Ross [EMAIL PROTECTED] wrote: Ooh, it's a bona fide flame war.:)Look, the points wasn't that plib is great.The point wasn't that OSGhas no advantages.I'll just jump in here with a couple quick comments. OSG does have advantages that we should be able to realize pretty quickly, it

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Martin Spott
Maik Justus wrote: Why is it not in cvs now? I guess because of its size. The 'largest' aircraft we currently have in CVS is about 16 MByte - uncompressed size of the respective aircraft subdirectory. The An-2 has more than twice the size and the person who adds this to CVS is at risk of

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Curtis Olson
On 11/8/06, Martin Spott [EMAIL PROTECTED] wrote: Maik Justus wrote: Why is it not in cvs now?And Curt is overwhelmed with *way* too many things this week. Perhaps another developer could look into this. Room in cvs shouldn't be a problem, unless we just want to create an arbitrary reason. Curt.--

Re: [Flightgear-devel] OSG Performance on WIndows

2006-11-08 Thread Andy Ross
Curtis L. Olson wrote: Andy Ross wrote: Look, the points wasn't that plib is great. The point wasn't that OSG has no advantages. I'll just jump in here with a couple quick comments. OSG does have advantages that we should be able to realize pretty quickly, it is not completely

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Anders Gidenstam
On Tue, 7 Nov 2006, Yurik V. Nikiforoff wrote: This is legendary Russian aircraft. First flight was 1947. This is port of MSFS model by Anton Nikolaev aka Xomer. Published under GPL with his permission. Model have 8 livreas, original sound, full animated visual and complicate 2d panel.

Re: [Flightgear-devel] JSBsim and low rpm engines (AN-2)

2006-11-08 Thread Joacim Persson
On Wed, 8 Nov 2006, Berndt, Jon S wrote: Regarding low RPM engines: I'm not sure, but I think this has been addressed in the version of JSBSim that is in JSBSim CVS. Nope, it isn't. :P There is a similar hard-coded value in FGPropeller.cpp, FGPropeller::GetPowerRequired() Line 240, regarding

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Maik Justus
Hi, Curtis Olson schrieb: On 11/8/06, *Martin Spott* [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] wrote: Maik Justus wrote: Why is it not in cvs now? And Curt is overwhelmed with *way* too many things this week. Perhaps another developer could look into this. Room in cvs

Re: [Flightgear-devel] OSG Performance on WIndows

2006-11-08 Thread John Wojnaroski
Guess I'll jump in too with my two cents I have OSG and FlightGear CVS installed and kind of running -- at least it starts ;-) but have not had any time in the past week and a half to go any further. But I have to take Andy's side on this one, not so much based on technical issues (all

Re: [Flightgear-devel] OSG and multicore processor

2006-11-08 Thread Mathias Fröhlich
On Tuesday 07 November 2006 14:07, Didier Fabert wrote: hy, a reason to use OSG is a perf improvement with SMP. but i see nothing about it here. my processor (amd 4200 double core) occupation is always 50-55%. perhaps is it not done yet? We do not yet make use of that. osg is a techonlogy

[Flightgear-devel] new osg packages

2006-11-08 Thread Mathias Fröhlich
Hi, I have placed a new set of openscenegraph packages at ftp://ftp.uni-duisburg.de/FlightGear/Misc_maf/OpenSceneGraph-20061108 That one contains an updated ac3d loader and the current osg cvs' rgb loader. That means that the required rgb loader is in osg's cvs. Greetings Mathias

[Flightgear-devel] osg problem

2006-11-08 Thread Didier Fabert
Le mercredi 8 novembre 2006 21:58, Mathias Fröhlich a écrit : Hi, I have placed a new set of openscenegraph packages at ftp://ftp.uni-duisburg.de/FlightGear/Misc_maf/OpenSceneGraph-20061108 That one contains an updated ac3d loader and the current osg cvs' rgb loader. That means

Re: [Flightgear-devel] UFO - Object_SIGN

2006-11-08 Thread Darko Tasovac
In the future, runway/taxiway signs will be contained in our common apt.dat.gz DB, so I wouldn't spend too much time on placing signs now. Reference: http://www.x-plane.org/home/robinp/Apt850.htm http://wiki.flightgear.org/flightgear_wiki/index.php?title=Sign_Specification_Proposal

Re: [Flightgear-devel] Airport - facilities

2006-11-08 Thread Darko Tasovac
Thanx, I will try. Arnt Karlsen wrote: On Mon, 06 Nov 2006 20:14:03 +0100, Darko wrote in message [EMAIL PROTECTED]: I dont know. Do you have an example xml? ..I stretched halfbaked waaay to far, no, and no, I don't know xml. ..maybe slap it and all other text on as a

[Flightgear-devel] Graphics card recommendations

2006-11-08 Thread Stuart Buchanan
Hi All, As I type this, my monitor is displaying multi-coloured stripes across the screen. I think the problem may be my graphics card - a Radeon 9800 Pro with 128MB of memory. I bought the graphics card with the computer (a Dell) which is now about 3 years old. So, it looks like I need to

Re: [Flightgear-devel] Graphics card recommendations

2006-11-08 Thread Didier Fabert
Le mercredi 8 novembre 2006 22:20, Stuart Buchanan a écrit : Hi All, As I type this, my monitor is displaying multi-coloured stripes across the screen. I think the problem may be my graphics card - a Radeon 9800 Pro with 128MB of memory. I bought the graphics card with the computer (a Dell)

Re: [Flightgear-devel] OSG Performance on WIndows

2006-11-08 Thread Martin Spott
Hi John, John Wojnaroski wrote: If this had been a commercial development and the product had been released in this state, we would all be updating our resumes at this point... No doubt. Still the point is: The product is not intended to be released in this state. In fact, current state

Re: [Flightgear-devel] Graphics card recommendations

2006-11-08 Thread Martin Spott
Stuart Buchanan wrote: So, what recommendations do people have? I'm running a Radeon X800, which gives acceptable frame rates with FlightGear even at detailed scenarios. My favourite for the current AGP based computer is a Gainward 7876 BLISS 7800GS+, if you'd like to spend the money, or at

Re: [Flightgear-devel] OSG Performance on WIndows

2006-11-08 Thread Lou Sanchez-Chopitea
Hi, John Wojnaroski wrote: Guess I'll jump in too with my two cents I have OSG and FlightGear CVS installed and kind of running -- at least it starts ;-) but have not had any time in the past week and a half to go any further. But I have to take Andy's side on this one, not so much

Re: [Flightgear-devel] osg problem

2006-11-08 Thread Martin Spott
Didier Fabert wrote: 1 - is plib removing from dependencies ? (for now). it's clear that it's the way. PLIB is still required for keyboard, mouse, joystick and I might forgotten something, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are !

Re: [Flightgear-devel] OSG Performance on WIndows

2006-11-08 Thread John Wojnaroski
Hi Martin, You make a very good point. All of CVS is development. However many of us are not experts and facile with cutting-edge design and development ( and I include myself in that set ) and are more comfortable working with a stable and proven design and taking small steps. You're

Re: [Flightgear-devel] OSG Performance on WIndows

2006-11-08 Thread Andy Ross
People apparently got used to the state that FlightGear typically has a CVS tree that you can compile at the end of a development day and 'fly'. Remember that people doing aircraft models and scenery are also developers, and need to be able to run the development version to do their work

Re: [Flightgear-devel] OSG Performance on WIndows

2006-11-08 Thread Douglas Campos
but content developers can't just stick with plib branch? afaik we'll only making the porting work at trunk, right? I hope that before new features to trunk, we'll fix the blockers (for me, just aesthetics, like 3d clouds, etc) just my 1/2 cent (if we continue to give 2c, Curtis will be able to

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Didier Fabert
hi, how can i switch on the landing light ? like the last image on http://www.avsim.ru/forum/index.php?showtopic=30396 regards -- Didier Fabert [EMAIL PROTECTED] KFreeFlight project : A FlightGear GUI-Frontend designed for KDE users http://kfreeflight.sourceforge.net

Re: [Flightgear-devel] OSG Performance on WIndows

2006-11-08 Thread Andy Ross
Douglas Campos wrote: but content developers can't just stick with plib branch? afaik we'll only making the porting work at trunk, right? No, they can't; not if (by Mathias's suggestion) new features are added only to the head and not to the plib branch. See his post a few messages up. That

Re: [Flightgear-devel] OSG Performance on WIndows

2006-11-08 Thread Frederic Bouvier
Selon Andy Ross : Douglas Campos wrote: but content developers can't just stick with plib branch? afaik we'll only making the porting work at trunk, right? No, they can't; not if (by Mathias's suggestion) new features are added only to the head and not to the plib branch. See his post

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Joacim Persson
me wrote: There is something funny with the propeller pitch control. The cause of that is the lines defining minrpm and maxrpm in the propeller definition file for An-2. Only fixed-speed propellers should have a minrpm and maxrpm setting. See the test for fixed pitch/fixed speed/variable pitch

Re: [Flightgear-devel] OSG Performance on WIndows

2006-11-08 Thread Andy Ross
Frederic Bouvier wrote: Sorry, but I only understood that Mathias is not willing to backport new features. He never said no one should do. It's possible that I misinterpreted, and maybe Mathias would like to clarify. But FWIW I thought he was pretty unambiguous: : I would like to restrict

Re: [Flightgear-devel] OSG Performance on WIndows

2006-11-08 Thread Curtis Olson
On 11/8/06, Lou Sanchez-Chopitea [EMAIL PROTECTED] wrote: Hi,John Wojnaroski wrote:If this had been a commercial development and the product had beenreleased in this state,we would all be updating our resumes at thispoint...If this had been a commercial product, it would have been released from

Re: [Flightgear-devel] OSG Performance on WIndows

2006-11-08 Thread Georg Vollnhals
Andy Ross schrieb: .. I'll just say it: the OSG port is, as of today, an unmitigated disaster Sorry, but no, no , no! that should *never* have been applied to CVS in the state it is in. Apologies in advance if that offends someone. Andy Hi Andy, as I am no core developer I

Re: [Flightgear-devel] osg problem

2006-11-08 Thread Georg Vollnhals
Didier Fabert schrieb: 2 - i cannot take of from a Paris airport (i add helijah Paris scenery). the launch block (loading scenery). this scenery is a lot of Paris building. thanks in advance Hi Didier, I tested Charles de Gaulle and Orly now with the *lastest* OSG *CVS* compile from

[Flightgear-devel] [Fwd: Re: new osg packages]

2006-11-08 Thread Georg Vollnhals
Mathias Fröhlich schrieb: Hi, I have placed a new set of openscenegraph packages at ftp://ftp.uni-duisburg.de/FlightGear/Misc_maf/OpenSceneGraph-20061108 Feedback: compiles and works without problem on OpenSuse 10.1 x86_64. Georg

Re: [Flightgear-devel] OSG Performance on WIndows

2006-11-08 Thread Josh Babcock
Curtis Olson wrote: On 11/8/06, Lou Sanchez-Chopitea [EMAIL PROTECTED] wrote: Hi, John Wojnaroski wrote: If this had been a commercial development and the product had been released in this state, we would all be updating our resumes at this point... If this had been a commercial

Re: [Flightgear-devel] JSBsim and low rpm engines (AN-2)

2006-11-08 Thread Jon S. Berndt
Perhaps engine simulation should be separated from the flight dynamic calculations altogether? (the propellers must stay though) People may introduce all sorts of weird engines in aircrafts: stirling or wankel engines, rubber bands, electric motors and batteries, pigeons of burden... ...coal

Re: [Flightgear-devel] OSG Performance on WIndows

2006-11-08 Thread Mathias Fröhlich
On Wednesday 08 November 2006 23:30, John Wojnaroski wrote: PRESS ON I am particularly interested in the ability to run multiple views from a single application. Opens the possibility to use a dual headed AGP video card, and perhaps a few PCI graphics cards in a single machine and create a

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Yurik V. Nikiforoff
В сообщении от 8 Ноябрь 2006 20:31 Chris Metzler написал(a): It's a pretty A/C. I started and took off with no problem, but was never able to get the plane above a speed of about 70 knots while holding my altitude. Does that seem right? hmmm... something is wrong... After start sim,

Re: [Flightgear-devel] OSG Performance on WIndows

2006-11-08 Thread Mathias Fröhlich
On Thursday 09 November 2006 00:00, Andy Ross wrote: Douglas Campos wrote: but content developers can't just stick with plib branch? afaik we'll only making the porting work at trunk, right? No, they can't; not if (by Mathias's suggestion) new features are added only to the head and not

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Yurik V. Nikiforoff
В сообщении от 8 Ноябрь 2006 23:54 Joacim Persson написал(a): Yurik: Perhaps that explains the start-up problems with a 136 prop? Yes, you are right. I can't tune propeller, and I decide to do it late, when starter trouble will fixed. There is handle Propeller pitch, but it operate wrong.

Re: [Flightgear-devel] JSBsim and low rpm engines (AN-2)

2006-11-08 Thread Jon S. Berndt
On Wed, 8 Nov 2006, Berndt, Jon S wrote: Regarding low RPM engines: I'm not sure, but I think this has been addressed in the version of JSBSim that is in JSBSim CVS. Nope, it isn't. :P Joacim Persson Actually, yes, it is. Dave Culp submitted a change to *JSBSim* CVS on October 16 that

Re: [Flightgear-devel] JSBsim and low rpm engines (AN-2)

2006-11-08 Thread Yurik V. Nikiforoff
В сообщении от 9 Ноябрь 2006 09:21 Jon S. Berndt написал(a): The philosophy behind our propulsion system is to provide a decent perception of propulsive forces applied to the aircraft - not an engineering simulation of an engine. With that said, improvements to the engine model are always

Re: [Flightgear-devel] JSBsim and low rpm engines (AN-2)

2006-11-08 Thread Joacim Persson
On Wed, 8 Nov 2006, Jon S. Berndt wrote: Actually, yes, it is. Dave Culp submitted a change to *JSBSim* CVS on October 16 that had this change in it, among others: StarterHP = sqrt(MaxHP) * 0.2; Yes I saw that on the CVS, but the engine idle rpm parameters are also still hard-coded.

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Yurik V. Nikiforoff
В сообщении от 9 Ноябрь 2006 12:21 Joacim Persson написал(a): situations with --real-weather-fetch. I assume it can't take off with 5 tons under all circumstances? 5 tonn - it is a full (brutto) weight, aircraft+fuel+cargo. After start: 8000 lbs - dry aircraft 350 - crew 1000 - cargo 1200 -

[Flightgear-devel] OSG update...

2006-11-08 Thread syd
Hi guys , I decided to try the OSG version again tonight , recompiled everything (except OSG) and noticed an improvement in framerates . Seems to hover around 20 now, with much less variation depending on view. It's growing on me :). I see comments about the rgb loader , does this mean I should

Re: [Flightgear-devel] OSG update...

2006-11-08 Thread Martin Spott
this mean I should update and used the cvs version of OSG now ? better use the new pre-packaged OSG tree of 20061108, that Mathias has announced. OSG CVS is currently not updated with the AC3D loader, the rest is already in place. Here you'll find a diff against today's CVS, which contains