Re: [Flightgear-devel] anti windup for the pi-simple-controller

2010-03-10 Thread leee
On Wednesday 10 Mar 2010, Martin Spott wrote: > leee wrote: > > On Wednesday 10 Mar 2010, Stuart Buchanan wrote: > >> That might provide some idea of how much of an issue this is, > >> though obviously doesn't address non-CVS aircraft. > > > > This is

Re: [Flightgear-devel] anti windup for the pi-simple-controller

2010-03-10 Thread leee
On Wednesday 10 Mar 2010, Stuart Buchanan wrote: > On Wed, Mar 10, 2010 at 3:55 PM, leee wrote: > > There is always a risk associated with changing default > > behaviour and the bottom line is that there is no immediate > > need to do so, nor any overhead incurred by not d

Re: [Flightgear-devel] anti windup for the pi-simple-controller

2010-03-10 Thread leee
On Wednesday 10 Mar 2010, Curtis Olson wrote: > On Wed, Mar 10, 2010 at 9:27 AM, leee wrote: > > I agree that windup == bad and antiwindup == good, and that in > > a perfect world no one would have leveraged windup and that > > everyone would have implemented their

Re: [Flightgear-devel] anti windup for the pi-simple-controller

2010-03-10 Thread leee
On Wednesday 10 Mar 2010, Curtis Olson wrote: > On Wed, Mar 10, 2010 at 7:50 AM, leee wrote: > > As this would be a new feature, and one which might affect > > existing behaviours, I _really_ think it ought to be off by > > default. > > I really can't imagine any

Re: [Flightgear-devel] anti windup for the pi-simple-controller

2010-03-10 Thread leee
want to demonstrate to someone why anti-windup is a > good idea ... but in that case, the switch should be to turn it > off, not turn it on.) [snip...] > > Regards, > > Curt. As this would be a new feature, and one which m

Re: [Flightgear-devel] New GUI Font

2010-03-03 Thread leee
nyone can find some high-res pictures of _real_ HUD displays (and not ones from flight sims, as they're obviously going to be produced via a raster display) it should be possible to see the LCD 'dots' (unless they LCD scree

Re: [Flightgear-devel] Shaders experiments

2010-02-28 Thread leee
; -Fred Overlaying a geometry shader on the FG scenery is pretty cool: is there the scope to tune it to the terrain gradient i.e. adapt the shader according to the steepness of the terrain slope? LeeE -- Download Intel

Re: [Flightgear-devel] Proposed new set of splash screens

2010-02-25 Thread leee
On Thursday 25 Feb 2010, Martin Spott wrote: > leee wrote: > > On Wednesday 24 Feb 2010, Durk Talsma wrote: > > [snip...] > > > >> As follows from this, I have to add that I'm not too excited > >> about all the invidual hangars, and scenery repository

Re: [Flightgear-devel] [Flightgear-cvslogs] CVS: source/src/Autopilot xmlauto.cxx, 1.51, 1.52 xmlauto.hxx, 1.31, 1.32

2010-02-25 Thread leee
On Thursday 25 Feb 2010, James Turner wrote: > On 24 Feb 2010, at 22:15, Torsten Dreyer wrote: > > "logic filters" use well known conditions to drive output > > properties. Example for bax = baz & (foo | bar). > > Nice! > > Regards, &g

Re: [Flightgear-devel] Proposed new set of splash screens

2010-02-25 Thread leee
t even getting into the issue of control without responsibility, for if the FG project is to control everything, is it in a position to accept the responsibility of maintaining and fixing it all? LeeE -- Download Intel

Re: [Flightgear-devel] 737-300 and Mach Tug?

2010-02-18 Thread leee
as you may be exceeding them. If this isn't the case then it may be that the C-X actually cruises with a higher AoA than you've tuned for and you need to tweak the FDM config to increase it. LeeE -- Download

Re: [Flightgear-devel] 503

2010-02-15 Thread leee
se FG and if you can't find that out then you can't use FG. Is that not a usability issue? LeeE -- SOLARIS 10 is the OS for Data Centers - provides features such as DTrace, Predictive Self Healing and

Re: [Flightgear-devel] configuration snafu

2010-02-07 Thread leee
linux; that's why there are options (parameters) to override normal defaults, but ./configure should be checking for consistency and failing when it finds inconsistency, not giving the appearance that all is well. LeeE -

Re: [Flightgear-devel] configuration snafu

2010-02-06 Thread leee
On Saturday 06 Feb 2010, Martin Spott wrote: > leee wrote: > > On Saturday 06 Feb 2010, Martin Spott wrote: > >> John Denker wrote: > >> > The fact that workarounds exist for this bug seems to > >> > be rather strong evidence that the bug exists. >

Re: [Flightgear-devel] configuration snafu

2010-02-06 Thread leee
ery local setup doesn't prove a single bug, > > Martin. If ./configure is generating a makefile that doesn't work then there is clearly a bug. Saying that because the bug doesn't exist because it isn't widespread is just being in denial, and is an e

Re: [Flightgear-devel] severe erosion of the terrain

2010-02-05 Thread leee
On Friday 05 Feb 2010, John Denker wrote: > On 02/05/2010 11:26 AM, leee wrote: > > Are those clouds on the horizon or is it distant scenery? > > Scenery. Mountainous terrain. Clearly recognizable as such. What I thought - just wanted to make sure. > > No clouds any

Re: [Flightgear-devel] severe erosion of the terrain

2010-02-05 Thread leee
radius of about 12nm around the aircraft but was invisible beyond that. Where the scenery was mountainous you could see it gradually appearing as you flew towards it; can you see the distant scenery (if that is what it is) disappearing as you fly towards it

Re: [Flightgear-devel] materials.xml request

2010-02-01 Thread leee
On Monday 01 Feb 2010, Stuart Buchanan wrote: > leee wrote: > > On Sunday 31 Jan 2010, Erik Hofman wrote: > > > Stuart Buchanan wrote: > > > > It's been a long time since I (re-)wrote the random object > > > > code for OSG, but my recollection is

Re: [Flightgear-devel] materials.xml request

2010-01-31 Thread leee
on that trying to coordinate FG development was like trying to heard cats, but FG long ago became bigger than any of its contributors. It seems to me that perhaps part of the the problem is that not all of the contributors to FG realise that. LeeE -

Re: [Flightgear-devel] Deprecating Nasal?

2010-01-28 Thread leee
h offers fast > prototyping, flexibility, and more (but not complete) > independence from the C/C++ code. > > This means that for any particular case, there may be plenty to > discuss and debate, and there may not be one single general > purpose approach that works for everyone. >

Re: [Flightgear-devel] Autopilot Tuning

2010-01-25 Thread leee
hough: the autopilot controllers and filters should run at a constant rate and although a parameter was added and initially worked, I think it may have become broken at some point and the rate at which the controllers and filters operate depends more upon the frame rate than anything else. Becau

Re: [Flightgear-devel] Autopilot Tuning

2010-01-25 Thread leee
eath /autopilot. As your autopilot becomes more complex it pays to set up new sub-parent nodes to group together each type of thing you're working with e.g. /autopilot/FCS/settings /autopilot/FCS/targets /autopilot/FCS/controls LeeE --

Re: [Flightgear-devel] BugFix - Re: Bugs: 787

2010-01-24 Thread leee
9, bz= 1.4, and with a taper of between 0.3-0.5, should be about right. However, simply doing this is likely to change the YASim CoG because it distributes the total aircraft weight according to the various element definitions. LeeE

Re: [Flightgear-devel] Commercial ads on the web site ....

2010-01-09 Thread leee
homas Jefferson A true thing, except TJ's statement depends upon the rarest sense of all; that of common sense. LeeE -- This SF.Net email is sponsored by the Verizon Developer Community Take advantage of Verizon'

Re: [Flightgear-devel] RFC distributed node system

2010-01-08 Thread leee
become the standard way of increasing hardware performance. Good luck, and I look forward to hearing about your progress. LeeE -- This SF.Net email is sponsored by the Verizon Developer Community Take advantage of Verizon&#

Re: [Flightgear-devel] Copyrights

2010-01-07 Thread leee
of all proportion to any results gained, which at most can only stop someone from doing something and is entirely concerned with restriction; it does nothing to actually further improve or promote anything, or allow something new. LeeE -

Re: [Flightgear-devel] Copyrights

2010-01-05 Thread leee
On Tuesday 05 Jan 2010, Martin Spott wrote: > leee wrote: > > John, in referring to "our" software, I'm afraid that you're > > missing the point of the GPL. Once the software has been > > released under the GPL it isn't 'ours' or anyone

Re: [Flightgear-devel] Copyrights

2010-01-05 Thread leee
nces, like the GPL, and various other public domain or free to use licences where the originator is just letting other people use their slave rather than granting the slave their freedom. LeeE -- This SF.Net emai

Re: [Flightgear-devel] auto-coordination broken

2009-12-23 Thread leee
On Wednesday 23 Dec 2009, Alan Teeder wrote: > -- > From: "leee" > Sent: Tuesday, December 22, 2009 10:05 PM > To: "FlightGear developers discussions" > > Subject: Re: [Flightgear-devel] auto-coordination bro

Re: [Flightgear-devel] auto-coordination broken

2009-12-22 Thread leee
-coordination was a JSBSim feature and did nothing when enabled for other FDMs. LeeE -- This SF.Net email is sponsored by the Verizon Developer Community Take advantage of Verizon's best-in-class app development

Re: [Flightgear-devel] Glide slope (ILS) range

2009-12-18 Thread leee
On Friday 18 Dec 2009, John Denker wrote: > On 12/18/2009 12:30 PM, leee wrote: > > I live beneath the turn-in point for clockwise approaches on 05 > > at Stanstead Airport (EGSS) > > I assume that was supposed to say

Re: [Flightgear-devel] Glide slope (ILS) range

2009-12-18 Thread leee
ypes of approach at EGSS I was between 2500-3000ft asl (over ground that's about 200ft asl) as I turned in above my home for the more typical airliner approach, and around 4000ft when I got on the glideslope for a straight in approach using the AN-225 to

Re: [Flightgear-devel] Flight Pro Sim Statement

2009-12-15 Thread leee
" and it turns out to be wrong (possibly in the future) then it risks invalidating everything else in the statement (see the recent brou-hahah about the university of Anglia's CRU cover-up e-mails) In addition, the FG project should not comment about activities or contracts betwe

Re: [Flightgear-devel] Model animation help?

2009-12-15 Thread leee
do I recall seeing go by on the cvs update logs and remember thinking that it would help a lot - some of the current modellers should be able confirm this). Sadly, I'm afraid that I don't currently have a working FG or AC3D here atm, otherwise I'd have a go at it for you, but I'm su

Re: [Flightgear-devel] heads up -- effects for models

2009-11-15 Thread leee
ly dedicated to running FG then it might not be such a problem,as you'll avoid some of the issues because you're just not running that software, but if you use your system for any other serious work, in addition

Re: [Flightgear-devel] [SPAM] Re: about yasim's rotor model

2009-10-30 Thread leee
e technology and pragmatism have resulted in more effective and more useful aircraft than what the West has developed. It's not true in every case, of course, but you certainly need to look deeper than just what the western political and manufacturing propaganda would suggest. LeeE ---

Re: [Flightgear-devel] FlightGear URL verification patch

2009-10-28 Thread leee
On Tuesday 27 Oct 2009, Rob Shearman, Jr. wrote: > Leee, you said "If someone were to redistribute > > an altered binary derived from a GPL'd work without making the > corresponding source code available then it is a straightforward > violation of the GPL and that is w

Re: [Flightgear-devel] FlightGear URL verification patch

2009-10-27 Thread leee
On Sunday 25 Oct 2009, Durk Talsma wrote: > On Sunday 25 October 2009 09:50:40 pm leee wrote: > > I'm sorry Durk, but you still don't get it. The license is not > > there to protect anything but the freedom of the software. > > It's not there to protect o

Re: [Flightgear-devel] FlightGear URL verification patch

2009-10-26 Thread leee
would be trivial (and it shouldn't be made difficult to do) it would force a change in the code, which must be accompanied by the notice in the amended source. Then the issue just comes down to whether the amended source code is made available or not, which would then be a valid licensing

Re: [Flightgear-devel] FlightGear URL verification patch

2009-10-25 Thread leee
oncerned by this issue then they really _need_ to decide whether to accept or reject the conditions of the GPL. There is no room for dispute or modification; either it's ok for you personally, as it is, or it is not. The GPL cannot be reinterpreted to suit different peoples' opinion

Re: [Flightgear-devel] Fwd: [Flightgear-cvslogs] CVS:

2009-10-25 Thread leee
e anyway. Changing the license of the aircraft is more feasible as these would be considered as separate works and copyright is usually only held by a few people at most. As mentioned previously though, the new license

Re: [Flightgear-devel] Fwd: [Flightgear-cvslogs] CVS: source/src/Main bootstrap.cxx, 1.40 , 1.41 fg_init.cxx, 1.239, 1.240 ma in.cxx, 1.301, 1.302 splash.cxx , 1.32, 1.33

2009-10-24 Thread leee
upon any GPL'd work, they can impose whatever conditions they like. It is not a violation of the GPL to distribute non-GPL'd software along with GPL'd software, but while they can impose restrictions upon their software, those restrictions cannot and will not apply to the GPL

Re: [Flightgear-devel] New Sound system committed

2009-10-20 Thread leee
treating source then it should double for an approaching source. LeeE -- Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing

Re: [Flightgear-devel] Auto Pilot Reviwed

2009-10-17 Thread leee
On Friday 16 Oct 2009, Martin Spott wrote: > leee wrote: > > I think you need to accept that many aircraft are indeed > > broken, and most have been broken by software changes made > > since the aircraft was released. > > No, I don't have to. Well, I'm afraid

Re: [Flightgear-devel] Auto Pilot Reviwed

2009-10-15 Thread leee
ackwards compatibility i.e. by allowing different versions of sub-systems to be used by specifying a version in the appropriate config file, broken aircraft will remain a feature of FG. LeeE -- Come build with us! The Bla

Re: [Flightgear-devel] Auto Pilot Reviwed

2009-10-15 Thread leee
t the controller rate control is still working properly) Heh :) Yet another solution has occurred to me while writing this, although it would need a new abs (absolute value) filter type... Feed the current roll value into the abs filter, to ensure a simple positive value, then feed that into

Re: [Flightgear-devel] Autopilot and violent roll

2009-10-14 Thread leee
On Wednesday 14 Oct 2009, Alan Teeder wrote: > > -Original Message- > > From: leee [mailto:l...@spatial.plus.com] > > > > > Did you try scheduling your autoplilotĀ“s height-error to > > > pitch demand gain with 1/V (speed inverse) ? > > > > &

Re: [Flightgear-devel] Autopilot and violent roll

2009-10-13 Thread leee
> > though, would mean that it would see a smaller deviation > > because the aircraft would have moved less in the shorter time > > period. > > Did you try scheduling your autoplilotĀ“s height-error to pitch > demand ga

Re: [Flightgear-devel] Autopilot and violent roll

2009-10-12 Thread leee
ink something has gone slightly askew somewhere along the way though, as some tests I did to dump out the data indicated some pretty wild swings. LeeE -- Come build with us! The BlackBerry(R) Developer Conference in SF, C

Re: [Flightgear-devel] Autopilot and violent roll

2009-10-12 Thread leee
On Sunday 11 Oct 2009, Alan Teeder wrote: > > -Original Message- > > From: leee [mailto:l...@spatial.plus.com] > > > > > ie if u stick in a new value to the FDM then it will react.. > > > That sucks in my oioiion.. I how have to create my own craqo >

Re: [Flightgear-devel] Autopilot and violent roll

2009-10-10 Thread leee
ll not be able to do it without understanding what it is that you're working with. Working on developing and tuning the FG autopilots can take an awful lot of time and can lead to an awful lot of frustration but they're not magical or mystical and impossible to understand, and it

Re: [Flightgear-devel] Problematic forum discussion on an MP event

2009-09-18 Thread leee
r this discussion but I was so annoyed that I couldn't let it pass. Hopefully, it'll die soon. I've answered a couple of responses, one reasonable and one not, imo, but I'll shut up about it now as I&

Re: [Flightgear-devel] Problematic forum discussion on an MP event

2009-09-18 Thread leee
lead the non-respect. The > non-respect over certain history facts! If we had learned of it, > we woulden't have similar things today! > > Do you know that even today more than 60 years after the war and > holocaust my country germany still have to pay compensations? > That t

Re: [Flightgear-devel] Problematic forum discussion on an MP event

2009-09-18 Thread leee
ht, if you're going to comment, as you're > basing your opinion on non straight facts :) > Cheers, > Nic The saddest thing about your posting is that rather than contributing to the debate you've chosen to try to personally belittle an

Re: [Flightgear-devel] Problematic forum discussion on an MP event

2009-09-18 Thread leee
o make things any better and it will only be by _really_ understanding things and coming to terms with them that we will stand any chance of preventing them from occurring again. LeeE -- Come build with us! The BlackBerry

Re: [Flightgear-devel] Error checking out CVS version of OpenSceneGraph

2009-09-11 Thread leee
s, but I still think that the 'note' was unnecessary as all it achieved was to aggressively suggest that the poster was lazy or stupid. Sure, people can be lazy _and_ stupid, but I can't see that attacking them for being so is the best way to do anything about it. LeeE On Fri

Re: [Flightgear-devel] Error checking out CVS version of OpenSceneGraph

2009-09-11 Thread leee
rovide instructions that don't work and then tell people who try to follow those instructions that they should have figured out the correct instructions for themselves. LeeE -- Let Crystal Reports handle the report

Re: [Flightgear-devel] (no subject)

2009-08-07 Thread leee
On Friday 07 Aug 2009, Anders Gidenstam wrote: > On Fri, 7 Aug 2009, leee wrote: > > I'm just wondering how much hardwood there is in Sweden. > > Sweden's Firs might have been ok for the masts and spars but > > hardwood was needed for the hull and superstructure,

Re: [Flightgear-devel] (no subject)

2009-08-07 Thread leee
and frames and other hardwoods for hull and deck planking. Teak was especially favoured for deck planking once trade had opened up the tropics. A relatively little known fact is that Balsa is actually a hardwood :-) LeeE --

Re: [Flightgear-devel] Multithreading support

2009-08-05 Thread leee
On Wednesday 05 Aug 2009, Curtis Olson wrote: > On Tue, Aug 4, 2009 at 1:21 PM, leee wrote: > > Fair enough. To be honest, the question was at the limits of > > my understanding. What inspired it though is that when I'm > > rendering any of my 3D stuff the rendering

Re: [Flightgear-devel] Multithreading support

2009-08-04 Thread leee
On Tuesday 04 Aug 2009, Curtis Olson wrote: > On Tue, Aug 4, 2009 at 11:05 AM, leee wrote: > > That's interesting. Could you elaborate on that a little more > > i.e. did you split a single scene into 'render boxes' or were > > you, in effect, runn

Re: [Flightgear-devel] Multithreading support

2009-08-04 Thread leee
t to the whims and desires of its developers. Like I said, I mean no criticism of the developers by this; they have achieved an immense amount by getting FG to this point, but in getting FG this far they've made FG into a

Re: [Flightgear-devel] Horton Ho IX

2009-07-17 Thread leee
On Friday 17 Jul 2009, Curtis Olson wrote: > On Wed, Jul 15, 2009 at 1:12 PM, leee wrote: > > The X/YB-35/49s certainly suffered from yaw instability > > problems; in one YB-49 bomb run test it took the pilot four > > minutes to stabilise the aircraft, during which time the

Re: [Flightgear-devel] constant weather conditions

2009-07-16 Thread leee
--prop:environment/config/boundary/entry/visibility-m=6000 --prop:environment/config/boundary/entry[1]/visibility-m=1 --prop:environment/config/aloft/entry/visibility-m=2 --prop:environment/config/aloft/entry[1]/visibi

Re: [Flightgear-devel] Horton Ho IX

2009-07-15 Thread leee
//www.youtube.com/watch?v=Nxz1UF67EQI You can see the V-173 at: http://www.youtube.com/watch?v=LfpTDOAfj7Y and also worth looking at, in the context of the Horten and other flying wings, is the Armstrong Whitworth AW-52: http://www.youtube.com/watch?v=7H1tyMRtcho LeeE --

Re: [Flightgear-devel] best way to remotely control flight gear?

2009-07-14 Thread leee
G development, so for the period of your thesis I would avoid tracking the cvs version of FG and either use one of the stable versions or stick with a single cvs snapshot; you're quite likely to find your work broken by subsequent development cod

[Flightgear-devel] Link to an article and vid of a robotic ornithopter

2009-07-02 Thread leee
Subject line says it all really. http://www.theregister.co.uk/2009/07/02/nav_robothopter_flight_phase_ii/ LeeE -- ___ Flightgear-devel mailing list Flightgear-devel

Re: [Flightgear-devel] ASTER world topographic data released

2009-07-01 Thread leee
ined dataset that will be most useful, of course. LeeE -- ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Re: [Flightgear-devel] ASTER world topographic data released

2009-07-01 Thread leee
There's a download link at the end of the article, but the article also points out that it seems a bit overloaded atm. > Hi Lee, > > Have you seen a download link? > > Curt. > > On Wed, Jul 1, 2009 at 10:25 AM, leee wrote: > > Just a heads-up to say that

Re: [Flightgear-devel] ASTER world topographic data released

2009-07-01 Thread leee
On Wednesday 01 Jul 2009, leee wrote: > Just a heads-up to say that it seems that the ASTER 30 metre > resolution world topographic data has been released, covering 83 > degrees north to 93 degrees south. > > Apparently NASA is currently working to combine this with the > SRTM da

[Flightgear-devel] ASTER world topographic data released

2009-07-01 Thread leee
/30/nasa_japan_release_99_complete_topographic_map/ LeeE -- ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo

Re: [Flightgear-devel] New member...and questions ;-)

2009-06-26 Thread leee
On Friday 26 Jun 2009, Maik Justus wrote: > Hi LeeE > > leee schrieb am 26.06.2009 13:57: > > I just thought I'd point out that the YASim solver sets the > > incidence for the element, not the element. > > Thanks for correcting me. I checked the code. The only dif

Re: [Flightgear-devel] New member...and questions ;-)

2009-06-26 Thread leee
ble to fine-tune the single element to get very close to the real world characteristics, and certainly closer than you could get with a and combination. LeeE -- ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Re: [Flightgear-devel] property system extensions redux

2009-06-12 Thread leee
On Friday 12 Jun 2009, Tim Moore wrote: [snip...] > ... I simply don't want to write files that use the more > verbose alternative... [snip...] I must commend your honesty. LeeE -- Crystal Reports - New F

Re: [Flightgear-devel] Smoothing issues on some models

2009-06-12 Thread leee
e A-10 since I initially produced it, so any good tricks you've learned from the A-10 should perhaps be credited more to Alexis than myself. LeeE -- Crystal Reports - New Free Runtime and 30 Day Trial Check out t

[Flightgear-devel] Generic fcs,nas

2009-06-11 Thread leee
be a good idea to think in terms of either re-naming the current 'Generic' FCS so that it's clearly a generic Heli FCS, or re-designing the 'Generic' FCS so that it is modular, with truly generic modules, applicable to any type of vehicle, and separate vehicl

Re: [Flightgear-devel] Sky dive free fall

2009-05-30 Thread leee
ve for cruise and approach conditions and just use the gear drag bits, which could then be placed and animated to simulate a human body. LeeE -- Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT is a ga

Re: [Flightgear-devel] aircraft modeling question

2009-04-17 Thread LeeE
property tree nodes in your animations while they're atomic values but if it's decided that they should be represented by compound values, and it makes as much sense to use them for lat, lon & alt, or pitch, roll & yaw, as using them anywhere else, you'd have to write some co

Re: [Flightgear-devel] aircraft modeling question

2009-04-14 Thread LeeE
ute frame of reference where you could specify an absolute location or attitude. This is the method I used for the old and now defunct SeaHawk-pair, as well as for high-elevation terrain markers and navigation target markers. Working out the relative animations isn't too difficult tho

Re: [Flightgear-devel] RFC: graphics effects files

2009-04-10 Thread LeeE
On Wednesday 08 April 2009, Tim Moore wrote: > LeeE wrote: > > I've been following this but I don't remember anyone, in either > > camp, pointing out where it brings a significant performance > > increase, or where the failure to adopt it will result in a >

Re: [Flightgear-devel] RFC: graphics effects files

2009-04-08 Thread LeeE
ists exactly where it can and can't be used, baring in mind that it is normal to add new branches and nodes to the tree as required? LeeE -- This SF.net email is sponsored by: High Quality Requirements in

Re: [Flightgear-devel] Second Class Properties (was: Re: RFC: graphics effects files)

2009-04-06 Thread LeeE
bad design; it doesn't seem to be required to enable an otherwise impossible feature but at the same time introduces the scope for new errors whilst breaking the consistency of the current data atomicity. LeeE On Sunday 05 April 2009, Curtis Olson wrote: > I agree that the property system

Re: [Flightgear-devel] RFC: graphics effects files

2009-04-04 Thread LeeE
#x27;ll be trivial to convert from the current property tree representation of the data to the form required by OSG. I still can't see a good reason to make changes to the way the property tree represents data unless the overhead of ac

Re: [Flightgear-devel] *** SPAM *** Re: Scene ambient and specular color changes

2009-04-01 Thread LeeE
uld just be increased a little to account for it, forgetting about the colour cast because over a large area of different coloured background and objects the caustic colours will average out. LeeE --

Re: [Flightgear-devel] Fwd: Remove right access to CVS FlightGear/data

2009-03-30 Thread LeeE
On Monday 30 March 2009, George Patterson wrote: > On Mon, Mar 30, 2009 at 5:34 AM, LeeE wrote: > > On Sunday 29 March 2009, Ron Jensen wrote: > >> On Sun, 2009-03-29 at 01:55 -0700, syd adams wrote: > >> > I have to agree here ... seems pointless to keep them in

Re: [Flightgear-devel] Fwd: Remove right access to C VS FlightGear/data

2009-03-29 Thread LeeE
n obsolete version available, which is worse than useless. A link to the maintained version makes much more sense. LeeE -- ___ Flightgear-devel mailing list Flightgear-devel@lis

Re: [Flightgear-devel] RFC: vector types in the property system

2009-03-21 Thread LeeE
On Saturday 21 March 2009, Tim Moore wrote: > LeeE wrote: > > On Friday 20 March 2009, Tim Moore wrote: > >> RFC: Vector Types in the Property System > >> > >> Proposal: Allow vector types as properties in property list > >> XML files and as properties

Re: [Flightgear-devel] RFC: vector types in the property system

2009-03-21 Thread LeeE
asing the workload for the user-developers, at the same time rendering the interface inconsistent and ambiguous. LeeE -- Apps built with the Adobe(R) Flex(R) framework and Flex Builder(TM) are powering Web 2.0 with

Re: [Flightgear-devel] Adding artifacts to the scenery

2009-02-26 Thread LeeE
e aircraft 3D-model, but then placed in the scenery as required, for the landing airfield (chosen at run-time), using the built-in Nasal geo fuctions, whilst also using Nasal to prototype the algorithms. LeeE -- Open Source

Re: [Flightgear-devel] Property System Overview?

2009-02-21 Thread LeeE
a presents no problems. If you need to cut it down you can take out the examples []. You can then give examples once you've got their attention. LeeE -- Open Source Business Conference (OSBC), March 24-25, 2009,

Re: [Flightgear-devel] Preferred development os

2009-02-10 Thread LeeE
and doesn't make sense. If you're setting up the system primarily to run FG however, this doesn't apply, but in any case, I'd still start with a distro that's based on newer versions of software than Debian. I guess it comes down to identifying your primary requiremen

Re: [Flightgear-devel] Preferred development os

2009-02-10 Thread LeeE
or something like FG, Ubuntu might be a better bet, as it's based more on unstable than stable, with new versions of software being brought forward much more quickly than with Debian. LeeE -- Create and Deploy Rich I

Re: [Flightgear-devel] The use of models from other formats

2009-02-05 Thread LeeE
're working on to something like the rudder; you can then check that the gear extend & retract and linkage compression animations etc. animate correctly by just using the rudder control; because you have to run to full sim to check your a

Re: [Flightgear-devel] YASim & sliding helicopters bug (+ ugly "fix")

2009-02-03 Thread LeeE
On Tuesday 03 February 2009, Melchior FRANZ wrote: > * LeeE -- Tuesday 03 February 2009: > > Do you still get problems if you set the windspeed to zero? > > Yes. With pretty much the same sliding speed. > > m. That's interesting, and a bit at odds with wh

Re: [Flightgear-devel] YASim & sliding helicopters bug (+ ugly "fix")

2009-02-03 Thread LeeE
On Tuesday 03 February 2009, Melchior FRANZ wrote: > * LeeE -- Tuesday 03 February 2009: > > Have the people having bad problems with this tried increasing > > the values for the & gear sub-elements? > > Yes, of course. I really, really hope that I haven't forg

Re: [Flightgear-devel] YASim & sliding helicopters bug (+ ugly "fix")

2009-02-03 Thread LeeE
On Tuesday 03 February 2009, Melchior FRANZ wrote: > * LeeE -- Tuesday 03 February 2009: > > Have the people having bad problems with this tried increasing > > the values for the & gear sub-elements? > > Yes, of course. I really, really hope that I haven't forg

Re: [Flightgear-devel] FlightGear mentioned in The Register - MSFS Add-on makers looking elsewhere

2009-02-03 Thread LeeE
creating a model animation utility using the model handling code already in FG and adding an interface to it. Not a trivial job, in terms of time required, but all the model loading, visualisation & presentation and animation code already exists. LeeE -

Re: [Flightgear-devel] YASim & sliding helicopters b ug (+ ugly "fix")

2009-02-03 Thread LeeE
with the brakes on. This suggested to me that the slippage problem only related to sideways movement of the wheels. Have the people having bad problems with this tried increasing the values for the & gear sub-elements? LeeE --

Re: [Flightgear-devel] engine reconfiguration?

2009-01-28 Thread LeeE
On Wednesday 28 January 2009, Jon S. Berndt wrote: > > From: LeeE [mailto:l...@spatial.plus.com] > > > > > > How difficult would it be to make available multiple versions > > of FDM, which could then be specified in the aircraft > > configuration? The approp

Re: [Flightgear-devel] engine reconfiguration?

2009-01-28 Thread LeeE
ns of FDM, which could then be specified in the aircraft configuration? The appropriate FDM (UIUC/JSBSim/YASim/Balloon) has to be loaded after the aircraft config has been read, so why can't an appropriate version of

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