On Thursday 05 January 2006 01:54, Christian Mayer wrote:
The school works by simulating an instructor who speaks (via voice and
text) to the student. He first flys a lesson and then let the student
fly exactly the same commenting everything that goes well and that goes
bad.
That's exactly
On Thursday 05 January 2006 21:13, Durk Talsma wrote:
I haven't firmly
decided yet, but I'm considering starting to tackle airway following code,
which is in a way quite similar to the ground network.
Now that would be amazing. No other desktop sim has AI flying realistic
flightplans along
On Monday 09 January 2006 12:25, Ralf Gerlich wrote:
Note that, in order to be able to submit your data to the database later
on, you need to use suitable digitising methods. Due to technical
reasons we will not be able to accept modifications based on the current
version of FlightGear Scenery
On Monday 09 January 2006 22:11, Christian Mayer wrote:
Tiago Gusmão schrieb:
Altough s3tc is quite widespread, since we are using 2^n sided textures,
it should be trivial to add support to down-size sides by 2^n if the
user wishes so, at the expense of longer loading time. We could also
On Tuesday 10 January 2006 09:14, [EMAIL PROTECTED] wrote:
It seems most of the mechanisms to provide changes in a format that can
be submitted to the World Scenery Database (WSD) are based around *nix
systems and programs. Will I ( as a win32 users) be able to submit in a
useful/usable
On Saturday 14 January 2006 23:43, Martin Spott wrote:
dene maxwell wrote:
One thing I have noticed, we have alot of urban areas on very steep hill
sides. This draping approach can cause some very unpleasant visual
effects in these instances...the terrain looks ...stretched... like
On Sunday 15 January 2006 12:08, Christian Mayer wrote:
(*) unless you want to get fancy with blending the textures, etc. pp.
But this will create an big overhead.
Well yes but a half decent scenery engine using texture blending like the one
in X-Plane and MSFS would do just fine and they
On Saturday 21 January 2006 10:31, John Wojnaroski wrote:
Now that I think about it, a few more interactive aircraft in the air
might be a very nice touch and demo of the FG multi-player capability.
You may want to use a separate MP server for the 747 booth demo though.
I somehow doubt having
On Wednesday 25 January 2006 21:44, flightgear wrote:
I noticed this, too , since the landcover data actually has a large
amount of landcovertypes that are currently ignored.
So my question is: If somebody would brew up some new textures for these
types, is there any reason for not using them?
On Friday 03 February 2006 22:31, Justin Smithies wrote:
Hi can anyone help me out here.
I want to write a shell script that will telnet to the FG root and read
certain values into variables.
It also has to be able to write new values back using telnet.
Im trying to make a script that will
On Saturday 04 February 2006 16:27, Josh Babcock wrote:
Erik Hofman wrote:
Hi,
Screenshot Art.com, in association with the Royal Air Force Museum,
London and the San Diego Aerospace Museum is holding the biggest
Screenshot Art contest ever held (according to their own wording).
I've
On Thursday 09 February 2006 05:00, David Megginson wrote:
It will be a lot of work to model the Avidyne glass cockpit in FlightGear.
If they can do it then I'm sure we can :
http://www.eaglesoftdg.com/SR22.htm
http://www.avsim.com/pages/1005/SR20/SR20.htm
Paul
On Wednesday 15 February 2006 20:05, Torsten Dreyer wrote:
Hi,
some of you might remember: I'm working on a Seneca-Model. This is just to
show you, that I am still alive.
The 3D model:
outside view
http://www.t3r.de/fg/seneca/fgfs-screen-012.jpg
another outside view
On Friday 03 March 2006 22:53, David Megginson wrote:
On 03/03/06, Matthias Boerner [EMAIL PROTECTED] wrote:
Next one: I know how it feels to fly a real aircraft but I've never
used a yoke or pedals with FlightGear. Sometimes I've use other
people's equipment with M$FS but I wasn't
On Thursday 09 March 2006 04:37, Markus Barenhoff wrote:
hi there,
i am currently writting a simulation of the 737-300 electrical system
for flightgear. it' s still work in progress.
now to my question: is there someone who would like do design the
pannels? :) it would be great to have them,
On Friday 10 March 2006 00:36, Markus Barenhoff wrote:
Paul Surgeon wrote:
On Thursday 09 March 2006 04:37, Markus Barenhoff wrote:
i am currently writting a simulation of the 737-300 electrical system
for flightgear. it' s still work in progress.
now to my question: is there someone who
On Thursday 09 March 2006 04:37, Markus Barenhoff wrote:
generator bus panel (most important):
http://www.b737.org.uk/genbuspanel.jpg
for those of you how are interested, i've attached the current work in
progress to this mail. it includes 2 files:
electrical.nas : contains the used classes
On Tuesday 14 March 2006 02:05, Innis Cunningham wrote:
The 737-300 is the current model that should be in the basic
package the old model should be totally removed or just in the
FG hangar.
I have a partly built cockpit shell that I am working on so if you
want I can send it to you and maybe
On Tuesday 14 March 2006 20:34, Vassilii Khachaturov wrote:
I had this morning at least a half an hour outage, a connection refused on
the pserver port, so it is not a DNS issue.
Vassilii
I had the same problem with FG CVS last night - tried for 2 hours and gave up.
I got a connection refused
On Wednesday 15 March 2006 20:01, Georg Vollnhals wrote:
B737-300/400/500 Operations Manual und Flight Crew Training Manual :
snip
I don't know whether it is copyprotected material, everybody has to
decide to download or not, but at least it is for FlightGears sake :-)
Regards
Georg EDDW
On Wednesday 15 March 2006 21:37, Arnt Karlsen wrote:
..to protect MSFS IP 'n market share? ;o)
No need to be naive here, do it the right way right from the start,
ask them if we can put it in FG.
Ask them if we can put procedures into FG?
Dear sir, we would like your permission to push
On Thursday 16 March 2006 01:22, Justin Smithies wrote:
Hi all,
This may sound daft but i've setup cvs on my server to hold the
737-300 development that me , Markus and others are doing so it does not
touch the FG model until the model authors are happy with changes etc and
wish to
On Thursday 16 March 2006 02:03, Paul Surgeon wrote:
Can you add me to the list?
I'll try get Innis' 3D shell checked in too if he's not interested in
submitting it himself.
Thanks
Paul
Whoops ... that was meant to be off list. :)
Paul
I'm having some problems with hotspots that I can't figure out.
I've looked at several of the FG aircraft and can't figure out what the
problem is. My code looks like this :
snip
backgroundAircraft/737-300/Panels/transparent-bg.rgb/background
w512/w
h1024/h
instruments
instrument
Hi guys
I found the problem.
The hotspot code doesn't work if you tilt the panel!
Visually the hotspots appear in the right locations but the code that picks up
the mouse events must be at fault.
If the tilt is minor - as on the B1900D overhead panel - you can get away with
it but on the
Syd wrote
: the panel 'instrument' should be centered ... its not placed by the
bottom left corner like actions are '0' would make the center of
the panel in the lower left corner of the panel area.
I haven't had any problems tilting the 3d panel at any angle
Hope this helps.
After some debating in IRC ...
Can we please add a second DME device to Generic/generic-instruments.xml?
i.e.
dme
namedme/name
number1/number
/dme
It is ***NOT*** possible to create extra devices within an aircraft's local
config files. I've tried it and it does NOT work.
All you
On Thursday 23 March 2006 08:31, Ron Jensen wrote:
It works for the Concorde in 0.9.9, I just checked. It has an aircraft
specific Concorde-instruments.xml containing (among other things)
Thanks Ron!
I discovered my mistake after looking at the Concorde config for an hour.
The instrumentation
On Saturday 25 March 2006 19:48, David Megginson wrote:
On 25/03/06, Melchior FRANZ [EMAIL PROTECTED] wrote:
The airports list is barely usable: there are so many entries
in it that you don't easily find anything. And the slider resolution
is much too high for finding an entry with it
On Sunday 26 March 2006 13:49, David Megginson wrote:
On 26/03/06, Paul Surgeon [EMAIL PROTECTED] wrote:
I did do some work on that a long time ago using the ICAO codes to break
up the data by country but ran into a couple of problems.
1. There is no state/province field in the airports
On Monday 27 March 2006 17:48, [EMAIL PROTECTED] wrote:
I have a few questions about Chicago scenery: Is the Meigs airfield made
into a park now? Is that the reason FG airport data does not have it?
Meigs is a sad story.
AOPA's battle to save Meigs began in 1994 when Chicago Mayor Richard M.
On Monday 03 April 2006 15:37, Ralf Gerlich wrote:
The point with blurring in MSFS is that they draw their roads onto a
ground texture, which of course has limited resolution only. This also
makes smooth river backs etc. easier, but also introduces a lot of
possibly unwanted blurriness.
On Saturday 15 April 2006 03:55, Dave Culp wrote:
The 737-300 uses a CFM56-3 engine and the stabilized idle EGT should be
approximately 475 degrees Celcius although it can be as high as 650
degrees Celcius on a hot day in bleed configuration and if it's in a bad
condition.
My manual says
On Wednesday 19 April 2006 23:33, Dave Culp wrote:
I have over 14000 hrs in turbines and have only seen one overrev, and that
was caused by a failed fuel control.
Oh ... so it's that scarce.
In that case I won't worry about modeling it.
Thanks
Paul
To all the FG scenery authors :
I came across a DEM data source which was created by a Scottsman called
Jonathan de Ferranti. http://www.viewfinderpanoramas.org
What he does in a nutshell is fix all the SRTM voids in mountaneous areas so
that the data for the peaks is valid.
His work ranges
On Sunday 23 April 2006 01:31, Curtis L. Olson wrote:
Quick question. How hard (or would it be possible) to create a version
of this tool that would run locally and use a local copy of the
TerraGear work directory instead of the raw vmap0 or shapefile ...
something that a person could use
On Sunday 23 April 2006 12:38, Martin Spott wrote:
Paul Surgeon wrote:
On Sunday 23 April 2006 00:17, Martin Spott wrote:
Please enjoy the latest update to the Landcover Mapserver and the
underlying database. Visit:
http://mapserver.flightgear.org/
Looks excellent Martin!
Thanks
On Sunday 23 April 2006 14:36, Martin Spott wrote:
The screenshot looks promising, but I guess it does not show these
yellow circles. When assigning '100 120 255' I get some blueish dots.
BTW, how does your definition of the cities-symbol look ?
SYMBOL
NAME cities-symbol
TYPE ellipse
On Saturday 29 April 2006 16:09, flying.toaster wrote:
Just one question before I get started ...
What is the reasonnable polygon count (in triangles or quads) that can
be accepted by most platforms without turning into a slideshow ?
For strike fighters this is somewhere in the 10,000
On Friday 05 May 2006 21:43, Major A wrote:
Hi all,
I've just had an idea, maybe some of you find it interesting. I'm
currently in a big dilemma -- I fly on VATSIM more or less regularly,
and I'm fed up with clicking radios etc. on the screen, so I'm
planning to build my own flight deck. Now
On Saturday 06 May 2006 03:39, Major A wrote:
John,
Interesting...
I'm about to delve into XPlane and have zero understanding regards how
the third party plugins or datarefs work.
I don't know what happened to my reply with all the SF mailing list troubles
but ...
If we write a proxy
How about this idea ...
Since the X-Plane XSquawkBox module is cross platform why don't we just write
a proxy app for it that pretends to be X-Plane and interfaces directly to FG
in the background?
That way :
1. you don't need to purchase X-Plane and run it on another PC
2. all FG users can
On Tuesday 09 May 2006 03:24, Simon Trusler wrote:
Hi All,
snip
I was unsure whether I could actually make a difference but it appears that
I have been able to add functionality to the 737 autopilot that was
documented as needing to be done.
Great! That's one of the areas that needed some
On Thursday 11 May 2006 17:10, alexander babichev wrote:
Head tracking is very handy for formation flying too. I'm using TrackIR
device and I'm going to add TrackIR support to FlightGear. I've got
TrackIR SDK from NaturalPoint. Unfortunately, it is impossible to use
TrackIR SDK in open
for some reason.
Some correspondence I had with the with the developer of the Linux TrackIR
drivers :
Paul Surgeon wrote:
Is the Superlucidity TrackIR project for Linux dead?
Yes. NaturalPoint never authorized the release of the required firmware
file required to distribute the Linux drivers
On Tuesday 16 May 2006 18:12, Martin Spott wrote:
Martin Spott wrote:
It's interesting to read my own posting with a delay of nothing more
than four days
Martin.
Same here. :)
I thought snail-mail was slow.
Paul
---
Using
On Saturday 20 May 2006 09:10, dene maxwell wrote:
Tried to find the win32 version of the FGLiveCD to try had a look on
pigeons site and all seemed to be oriented towards *nix ...only too willing
to help with feedback...but need to know where to look for the
binary/Iso
...is there a
On Saturday 20 May 2006 10:03, dene maxwell wrote:
SWEET what do i download?... i've never burnt an ISO before so
please forget that I should know better. if this is
possible/probable I really want to give it a try and hopefully the
information gained will help everyone :-)
I forgot to add some URLs which may be useful for modeling ice in FG.
This one ( http://www.auf.asn.au/meteorology/section10.html ) has a nice
diagram that shows the ice accretion in mm on a small probe for the air miles
flown, in clouds with liquid water content varying from 0.2 g/m³ to 1.5
On Sunday 21 May 2006 12:58, Martin Spott wrote:
# ~ md5sum filename
and compare the result with the bublished checksum,
Martin.
Or if you're lazy or have a md5sum file containing md5sums of several files
put them all in one dir and do a :
md5sum -c -v md5.sums
-v is needed on some
On Saturday 27 May 2006 09:41, Pigeon wrote:
Then as a separate and non official flight gear project others could
write a keystroke script to get google earth or probably easier google
maps to display tiles around the area you want to fly and screen capture
them and save them to a
On Sunday 04 June 2006 15:59, Josh Babcock wrote:
Pigeon wrote:
Currently they do not allow any non-web application use the google
map data/images. Not sure about google earth but i imagine similar terms
So what you are saying is that we need to re-implement fg in javascript?
Josh
On Sunday 04 June 2006 17:09, GWMobile wrote:
Heh, there's an idea :-)
If it was getting live updates from the web would that count as a web
application?
That would be a web application but it's not a web browser!
3. PROPRIETARY RIGHTS
(a) You are only licensing rights to use the Software
On Monday 05 June 2006 21:25, Jakub Skibiński wrote:
I am newbie, so excuse my ignorance :)
With Blender I create an object, add texture (.rgb). Blender renders the
object, texture is drawn etc.
Then I export my object to an '.ac' file and copy it into proper FG
scenery directory along with
On Saturday 10 June 2006 20:34, Ralf Gerlich wrote:
BTW: We still have some issues regarding the FlightGear graphics engine
to solve if we want curved taxiways and generalised markings (stopbars,
etc.), don't we?
Yes, TerrorGear won't do anything with the new data. Who's up for some hairy
3D
On Monday 12 June 2006 20:06, Martin Spott wrote:
Honestly, I'm really curious to know what the _real_ driving force is
behind this protectionism.
Is this stupid arrogance (if they want to participate, they'll have to
follow our rules - not matter if it makes sense), simply incompetence
(one
As to IVAO, it appears to be a much smaller community that VATSIM, so
it's not even worth talking about in this context.
Is a 61,400 member community not worth talking about? :)
If you're based in Europe then IVAO is normally a lot more active during the
evenings than VATSIM - one of the
On Tuesday 13 June 2006 22:13, Major A wrote:
As to IVAO, it appears to be a much smaller community that VATSIM, so
it's not even worth talking about in this context.
Is a 61,400 member community not worth talking about? :)
I just wanted to check myself, but the website doesn't seem
On Wednesday 14 June 2006 16:14, bsupnik wrote:
- Pre-clipping puts more burdon on content creation tools (by requiring
them to have robust clipping to save the data) whereas not requiring
pre-clipping puts more work on data consumers.
Where are you thinking of saving the clipped data?
Back
On Saturday 24 June 2006 16:05, Major A wrote:
Just out of curiosity: if one wants to add an instrument to FG, where
in the sourcecode does one have to start? I'm talking about an
instrument that doesn't use textures etc., just plain old OpenGL.
Andras
FlightGear doesn't really allow one
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