Re: [Audyssey] donating was: Re: cosmos versus miriani?

2009-12-12 Thread shaun everiss
mushclient is a good client no ftp will not work. At 02:39 p.m. 13/12/2009, you wrote: >Hi, What should I use to connect to this game? I'm new to the game play. >Should I use my FTP filezilla? Or is there something different for the games? >Sorry for the dumb questions >Lisa > >- Original Mes

Re: [Audyssey] Important MOTA Announcement

2009-12-12 Thread shaun everiss
well I think you should do what you can to at least get the registered version going even if this is just adding the reg support in the game so that those that are waiting for the game due to the pree orders and such don't whine at you, they have been waiting long enough. However since I didn't

Re: [Audyssey] the switching of the voice in MOTA beta 10

2009-12-12 Thread Thomas Ward
Hi Liam, Yeah, I know that, and I pretty much said the same thing to Hayden in a prier message. Though I'd rather just decide either on Sapi or wav files. Makes my job a lot easier since I'm going to start on converting my code Monday. *Smile* Liam Erven wrote: I don't know c++ but here's m

Re: [Audyssey] the switching of the voice in MOTA beta 10

2009-12-12 Thread Thomas Ward
Hi Liam, Oh, believe me I have several handy functions in my engine that I call to perform speaking of status and whatever. It is all nicely designed modularly, but the fact still remains it is still more work. I have to have an if statement to either load a wav file or wav files or send a mes

Re: [Audyssey] the switching of the voice in MOTA beta 10

2009-12-12 Thread Liam Erven
p://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __

Re: [Audyssey] the switching of the voice in MOTA beta 10

2009-12-12 Thread Liam Erven
you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET Smart Security, version of virus signature database 4682 (20091212) __ The message was checked by ESET Smart Security. http://www.eset

Re: [Audyssey] thrown my the MOTA voice

2009-12-12 Thread Thomas Ward
Hi Bryan, Actually, I'd rather figure this out now rather than putting it off to later. I've already decided to convert the MOTA code to C++, and it would be much easier to put the Sapi code in now rather than later. if I wait to later I have to yank out a bunch of code and rewrite it, and no

Re: [Audyssey] the switching of the voice in MOTA beta 10

2009-12-12 Thread Thomas Ward
Hi Hayden, Oh, that would not be very practical at all. You have no idea how much work would go into developing two different speech systems like that. I'd litterally have to do double the work to support the speaking of wav files and Sapi. It would be likethis for every single speech message i

Re: [Audyssey] thrown my the MOTA voice

2009-12-12 Thread Thomas Ward
Hi Charles, Hmmm...Sounds like dart to me. then, again I use Karen all the time on my computer so I'm quite use to the Australian accent. I guess if you only use American English voices I can see how the accent might throw you off. It is a matter of tuning your ear into listening for the diffe

Re: [Audyssey] thrown my the MOTA voice

2009-12-12 Thread Bryan Peterson
You'd have to tinker with the voice's dictionary to get that right and even then there's no guarantee it would work. I say stick with the voice as is for the 1.0 release, then perhaps look at native speach APIs when you work on the cross-platform version. I think Thomas right now is more concern

Re: [Audyssey] the switching of the voice in MOTA beta 10

2009-12-12 Thread Hayden Presley
Personally, I think it should be optional; if someone doesn't like the wav files, they could turn on SAPI support in the options menu. Personally, I think the wav files and voice are fine, but... Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun.

Re: [Audyssey] thrown my the MOTA voice

2009-12-12 Thread Hayden Presley
Come Charles, do you really dislike that voice that much? The one thing I think needs work is the fact it say Kerberos's name wrong in the learn game sounds menu. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Sun

[Audyssey] thrown my the MOTA voice

2009-12-12 Thread Charles Rivard
I couldn't figure out how that sound in the sound description menu sounded like a dot, until I figured out that she was saying dart. Sheesh. --- In God we trust! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can m

Re: [Audyssey] the switching of the voice in MOTA beta 10

2009-12-12 Thread Thomas Ward
Hi Charles and all, Well, the primary reason I got rid of Acapela Heather and replaced her with Scansoft Karen is because Heather made a lot of verbal mistakes. There were several words like enter, control, wall, Centaur, etc that Heather couldn't say correctly no matter what i did. I had to co

Re: [Audyssey] mota crashes unexpectedly

2009-12-12 Thread Charles Rivard
Any time you open a window, a bug might show up. (grin) --- In God we trust! - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Saturday, December 12, 2009 12:44 PM Subject: Re: [Audyssey] mota crashes unexpectedly No piece of software is going to be comple

Re: [Audyssey] cosmos versus miriani?

2009-12-12 Thread Mauricio Almeida
exactly constantine. that is the reason i started deffending miriani here. people act like babies, and that drives me insane. -Mensagem original- De: "Constantine" Para: "Gamers Discussion list" Data: Sabado, 12 de Dezembro de 2009 15:35 Assunto: Re: [Audyssey] cosmos versus miriani? Th

Re: [Audyssey] ending bosses in games

2009-12-12 Thread Thomas Ward
Hi Bryan, Oh, yeah. I guess not. It would not be too fun being turned into a spider. Although, Athena did that out of kindness not cruelty in that story. *Smile* Bryan Peterson wrote: Just don't get into a weaving contest with Athena. Arachne found that out the hard way. LOL. --- Gamers m

[Audyssey] Fighting wolves in MOTA

2009-12-12 Thread Richard Sherman
Hi, I noticed something kind of strange happens when encountering a wolf. It only happens when I fight the wolf with my fists instead of shooting it. Let's say I am on spot 15 in room 4,I fight the wolf with my fists, and kill it. Then if I press the space bar on spots 12, 13, 14, 15, 16, no p

Re: [Audyssey] Saving Games in MOTA

2009-12-12 Thread Thomas Ward
Hi Bryan, You have my sympathies. I'm sorry to hear your relationship ended that way. All the best. *Smile* Bryan Peterson wrote: Sometimes you just can't help yourself and it just slips out. I've done that a fair few times. I came close to doing that in my most recent relationship, which

Re: [Audyssey] donating was: Re: cosmos versus miriani?

2009-12-12 Thread equest1
Hi, What should I use to connect to this game? I'm new to the game play. Should I use my FTP filezilla? Or is there something different for the games? Sorry for the dumb questions Lisa - Original Message - From: "Tristan" To: "Gamers Discussion list" Sent: Saturday, December 12, 20

[Audyssey] Important MOTA Announcement

2009-12-12 Thread Thomas Ward
Hi everyone, Over the passed few months many of you have reported to me a problem with Mysteries of the Ancients where it crashes suddenly and often times without warning. Some times an error will come up stating that a certain *.wav file could not be found, DirectX passes an illegal argument

Re: [Audyssey] ending bosses in games

2009-12-12 Thread Hayden Presley
I did know that-only using the shotgun as an example-but I do like that idea; it seems more realistic to fight a legendary monster from Greek mythology with a sword versus a gun that was quite definitely made 3000 years to late to have such features as to kill the three-headed guard dog of the re

[Audyssey] Treasure Hunt Cheat Codes

2009-12-12 Thread Hayden Presley
Hi all, As I just registered the game, I am now looking for the cheat codes-the associated page on audiogames.net goes thus: Here's how to obtain the cheat codes: Step 1: murder 200 guards and close the game Step 2: look for cheats.txt in the Treasure Hunt root directory Step 3: enter the codes

Re: [Audyssey] ending bosses in games

2009-12-12 Thread Bryan Peterson
I think Thomas is going to make bosses immune to bows, guns and things like that. Or at least he's considering it. So you'd need a sword. And who knows, the sword might have an enchantment to sear the Hydra's necks to prevent its heads from regenerating. So you wouldn't necessarily need a firebr

Re: [Audyssey] ending bosses in games

2009-12-12 Thread Hayden Presley
Problem with fighting the Hidra is, Heracles had to melt the necks togheter-angela might have a problem wielding a firebrand and say, a Shotgun, at the same time. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dar

Re: [Audyssey] tarzan junior request.

2009-12-12 Thread Hayden Presley
Speaking of putting games up on your site, do you have plans to put the XLStudios games up there as well? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Friday, December 11, 2009 10:35 PM To: Ga

Re: [Audyssey] Game Accessibility Site reported as an attack site

2009-12-12 Thread Hayden Presley
What happened, exactly with the site? What's wrong with it, besides the fact it was hacked? Sounds like there's something waiting to happen to ever computer that accesses the site. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark

Re: [Audyssey] games we'd like to play: ice age

2009-12-12 Thread Hayden Presley
This game, if only it existed, would be cool; someone could (assuming you were making this game) probably see about getting some actual sounds. About Squirrel heaven though... In the movie, SScrat was actually dead until Sid brought him back to life. Don't know if you knew it, but I thought I'd me

Re: [Audyssey] lives in mota

2009-12-12 Thread Hayden Presley
Hi, I know my name isn't Thomas Ward, and I know that's who you meant this question for, but I think I can answer that. I do not think so. Back before Beta 5, there was an arcade mode. You couldn't save your game, but there was a points system, and you had three lives. I believe, however, that T

Re: [Audyssey] ending bosses in games

2009-12-12 Thread Bryan Peterson
Just don't get into a weaving contest with Athena. Arachne found that out the hard way. LOL. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: "Yohandy" To: "Gamers Discussion list" Sent: Thursda

[Audyssey] mine sweeper

2009-12-12 Thread shaun everiss
Hi. fransis wolf has released mine sweeper a bit ago. today I had to turn off my virus checker to install it because it said there was a trogen just like night of parasite. I have converted the installer to innosetup and here it is http://dl.dropbox.com/u/1407689/minesweeper11setup.exe --- Game

Re: [Audyssey] Playing games on a real live Apple II e!

2009-12-12 Thread Bryan Peterson
I remember that! I'd give just about anything to get my hands on an Apple 2E and an Echo just to play those games. My favorites were the Typing Game, where the letters would fall down the screen and you had to type each one to stop it, and of course Space Invaders. Oh and let's not forget Dragon

Re: [Audyssey] Saving Games in MOTA

2009-12-12 Thread Bryan Peterson
Sometimes you just can't help yourself and it just slips out. I've done that a fair few times. I came close to doing that in my most recent relationship, which just ended two days ago. But as that's not a game topic I won't actually go into it here. Let's just say there was way too much drama.

Re: [Audyssey] mota crashes unexpectedly

2009-12-12 Thread Bryan Peterson
No piece of software is going to be completely bug free however long you work on it. I say make it as stable as you possibly can and release the 1.0 as quickly as you can, take the break you so desperately need for as long as you need and come back to it, if that's your intention, at a later tim

Re: [Audyssey] mota crashes unexpectedly

2009-12-12 Thread Bryan Peterson
I agree. I myself would be willing to wait but for your peace of mind if nothing else I'd release the 1.0 version as quicly as you feasibly can and wait to make any upgrades until you've had a chance to recharge your batteries. Homer: Hey, uh, could you go across the street and get me a slice o

Re: [Audyssey] the switching of the voice in MOTA beta 10

2009-12-12 Thread Bryan Peterson
Thomas tried that way back in the days of Monte. The problem with that is that people kept having issues getting Sapi to work on their machines. I'm sure Thomas remembers all too well the number of Emails about that. Besides, if the game's ever going to become cross platform at some point that

Re: [Audyssey] Game Accessibility Site reported as an attack site

2009-12-12 Thread shaun everiss
well if you imagine a website like its an old house now not maintained its starting to tumble down. thats what happens to old houses. by now rats infest every corner and plants are growing through the walls. At 05:41 a.m. 13/12/2009, you wrote: >Hi, > >The website is still hacked. Please DO NOT VI

Re: [Audyssey] Playing games on a real live Apple II e!

2009-12-12 Thread shaun everiss
aah. maybe I should explain myself some. There are new rules where if there are to many gaps, pauses and times where there is blank space in the recording it could get regected. the site is at http://technology.jaredrimer.net I think there is a page of rules somewhere, forgot to link to the site.

[Audyssey] lives in mota

2009-12-12 Thread Nicol
Hi tom I realize you are tired of answering lots of questions by now. But please bair with me, I am not one of the bashers I am even considering donating a few extra bucks once mota is available for purchase. My question: are you going to put more than one life in the game? --- Gamers mailing l

[Audyssey] games we'd like to play: ice age

2009-12-12 Thread Nicol
IN this 3d, fast paste adventure game you are playing the role of the male mamoth. Your main objective is to get to the ship safely before the ice crushes you. the secret is to follow your animal friends. You also have the objective of trying to save your hard headed wife, the female mamoth who fo

Re: [Audyssey] donating was: Re: cosmos versus miriani?

2009-12-12 Thread Constantine
Miriani has the same amount, actually. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard D

Re: [Audyssey] cosmos versus miriani?

2009-12-12 Thread Constantine
That's like saying if you fall off your bike, why get back on. You get blown up in Miriani, fine, cool. But don't say it sucks just because of that. PS: I didn't say you did, I'm just saying this for people who are wanting to say that. contact details: email: tcwoo...@shaw.ca and others

Re: [Audyssey] cosmos versus miriani?

2009-12-12 Thread Constantine
Yeah. that's the point I've been trying to make. Miriani has been in public beta for 2 years or so. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology M

Re: [Audyssey] cosmos versus miriani?

2009-12-12 Thread Constantine
You started before age 19. You were about 16 when you first started creating this, were you not? I'm not being disrespectful. In fact I think that should say something to those cosmos-haters out there. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype:

Re: [Audyssey] Game Accessibility Site reported as an attack site

2009-12-12 Thread dark
Ouch nasty! I'm just glad audiogames.net stil has the bennifit of your expertes, and manages to stay hack free. It's a litle sad that certain other game aspects of the site won't be available though. Beware the grue! Dark. - Original Message - From: "AudioGames.net" To: "Gamers

[Audyssey] the switching of the voice in MOTA beta 10

2009-12-12 Thread Charles Rivard
In short, yuck. I very much prefer the voice in beta 9. I can't stand hearing stuff like "entuh" instead of "enter" Even better would be the ability to use the SAPI voice of our choice. Could this be a feature of the full game by chance?, or would that be too much work. Thanks. --- In God w

Re: [Audyssey] Playing games on a real live Apple II e!

2009-12-12 Thread Allison Mervis
nt of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 4682 (20091212) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, ver

Re: [Audyssey] Playing games on a real live Apple II e!

2009-12-12 Thread Allison Mervis
arched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 4682 (20091212) __

Re: [Audyssey] Game Accessibility Site reported as an attack site

2009-12-12 Thread AudioGames.net
Hi, The website is still hacked. Please DO NOT VISIT! And for the record: Sander and I originally set up the GA.com project and designed and maintained the website, but when we switched jobs about two years ago we stopped doing this. The website is the property and the responsibility of the B

Re: [Audyssey] Playing games on a real live Apple II e!

2009-12-12 Thread Jeremy Hartley
Hello, Yep, that is indeed in the plans. I am planning to do something in the next few weeks. Jeremy - Original Message - From: "peter Mahach" To: "Gamers Discussion list" Sent: Saturday, December 12, 2009 2:25 AM Subject: Re: [Audyssey] Playing games on a real live Apple II e!

Re: [Audyssey] Game Accessibility Site reported as an attack site

2009-12-12 Thread dark
Hi eleanor. Which sight is this? I've just checked http://www.game-accessibility.com/index.php?pagefile=home and neither avg nor ie brought up any errors. Obviously if there is one people should know, and sinse the site is run by the same admins who run audiogames.net it would be easy for me

[Audyssey] Game Accessibility Site reported as an attack site

2009-12-12 Thread Eleanor
When I tried to sign on to the Game Accessibility Site I got a warning page stating that the site has been reported as an attack site. When you look at the "more information" section, it does not say that any mal-ware has been reported from the site in the last 90 days, but it does give you th

Re: [Audyssey] donating was: cosmos versus miriani ?

2009-12-12 Thread Mauricio Almeida
because people just like changing, cheers for doing random stuff instead of coding the game itself. -Mensagem original- De: "Liam Erven" Para: "'Tristan'" ,"'Gamers Discussion list'" Data: Sabado, 12 de Dezembro de 2009 08:35 Assunto: Re: [Audyssey] donating was: cosmos versus miriani?

Re: [Audyssey] donating was: Re: cosmos versus miriani?

2009-12-12 Thread Liam Erven
Why so many ports? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Tristan Sent: Saturday, December 12, 2009 8:30 AM To: Gamers Discussion list Subject: Re: [Audyssey] donating was: Re: cosmos versus miriani? SERVER: trek.servegame

Re: [Audyssey] donating was: Re: cosmos versus miriani?

2009-12-12 Thread Tristan
SERVER: trek.servegame.org PORT(s): 1234, 1236, or 5190 HTH Tristan On Fri, 11 Dec 2009 21:38:49 -0600, mike maslo wrote: >I can't connect to cosmos. Can someone give me the connection info again >Also there is a new space game but low player base and not many help files > >-Original Messa

Re: [Audyssey] mota crashes unexpectedly

2009-12-12 Thread Charles Rivard
I'm willing to wait for a game that doesn't crash. I want what I paid for, and will get it when, and only when, it is ready. For those who refuse to wait, who continue to complain and show their impatience, I'd say to give them what they demand. Give them the game as it is. If they can't wai

Re: [Audyssey] cosmos versus miriani?

2009-12-12 Thread Mauricio Almeida
as i posted a few days ago, i do give tristan credit for the cosmos of nowadays. I didnt for the early betas, but for the nowadays i do. by the way, does he have archaeology already? -Mensagem original- De: "peter Mahach" Para: "Munawar Bijani" ,"Gamers Discussion list" Data: Sabado, 12

Re: [Audyssey] cosmos versus miriani?

2009-12-12 Thread peter Mahach
agreed, and I must say he does try to make his moo unique. we talked about it on msn a week ago. - Original Message - From: "Munawar Bijani" To: "Tristan" ; "Gamers Discussion list" Sent: Saturday, December 12, 2009 10:11 AM Subject: Re: [Audyssey] cosmos versus miriani? Hi, Agreed

Re: [Audyssey] Playing games on a real live Apple II e!

2009-12-12 Thread peter Mahach
it'd be cool if you could do a podcast of this thing in action. that'd be interesting. - Original Message - From: "Jeremy Hartley" To: "Gamers Discussion list" Sent: Friday, December 11, 2009 5:56 PM Subject: [Audyssey] Playing games on a real live Apple II e! Hey there folks. I a

Re: [Audyssey] mota crashes unexpectedly

2009-12-12 Thread peter Mahach
I had this also. again it's random. once it crashed when I was changing weapons, the other time it crashed when I was running through the passage and another time it crashed after it gave me the game over message. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" S

Re: [Audyssey] cosmos versus miriani?

2009-12-12 Thread Munawar Bijani
Hi, Agreed. One thing I always tell people when they criticize Cosmos is, Tristan did it--despite the criticism (he was also criticized by me.) That's definitely saying something and while I don't like the type of MOO he is working on (there are too many out there,) he certainly has something g

Re: [Audyssey] cosmos versus miriani?

2009-12-12 Thread Darren Harris
Well if you're going to get constently destroyed why bother? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Mauricio Almeida Sent: 12 December 2009 01:00 To: gamers@audyssey.org Subject: Re: [Audyssey] cosmos versus miriani? exactly

Re: [Audyssey] mota crashes unexpectedly

2009-12-12 Thread Willem
No offense, but people have been driving Thomas crazy nagging him to give them a release. Thomas, I think just get 1.0 out the door and in your own time, switch over to slim dx or what ever alternative you choose and call it 1.1. On 2009/12/12 08:43 AM, Mich wrote: Hi tom take as long as you n