Re: [Audyssey] I beg you for forgiveness regarding my recording

2011-02-28 Thread Hayden Presley
Hi, Nicol, I haven't the slightest idea what you are talking about; blacklisted with Telkom? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Lelia Struve Sent: Monday, February 28, 2011 5:45 PM To: gamers@audyssey

Re: [Audyssey] pkb group dead

2011-02-27 Thread Hayden Presley
Hi Muhammed, If you look in the readme, he says exactly wat it contains. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Shiny protector Sent: Sunday, February 27, 2011 12:20 PM To: Gamers Discussion list Subject

Re: [Audyssey] pkb group dead

2011-02-27 Thread Hayden Presley
Hi Shun, Hate to tell you? But that link does not bring up a text file. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: Saturday, February 26, 2011 10:41 PM To: gamers@audyssey.org Subject: [Au

Re: [Audyssey] Game abbreviations...

2011-02-25 Thread Hayden Presley
Hi, Plus sod is a a kind of brick, if you will, of soil held together by grass; that certainly makes things interesting. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Ben Sent: Friday, February 25, 2011 7:46 AM

Re: [Audyssey] Creating Adventure Games

2011-02-21 Thread Hayden Presley
gt; interested in interactive fiction that is above average. > > On 2/20/11, Hayden Presley wrote: >> Hi, >> Yeah--Andy Phillips is great. I have all four of his titles. There are >> sertainly a couple of nasty bits in Heroine, such as the clocktower. >> >> Best Re

Re: [Audyssey] Adventure games for the PAC Mate Omni

2011-02-21 Thread Hayden Presley
Hi, No--at least none written just for it, per say. However, you might want to check around and see if there's a version of Frotz that works on Windows Mobile 6. If so, feel free to throw it my way. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-

Re: [Audyssey] Creating Adventure Games

2011-02-21 Thread Hayden Presley
Hi, Trust me--there are quite a number of people who'd gladly agree with you. I for one do not. I try and be quite meticulous as far as spelling goes. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Mich Sent: Mo

Re: [Audyssey] Creating Adventure Games

2011-02-20 Thread Hayden Presley
Hi, I can find another word issue game. The conbined Zork (the one that has you in the ZorkI dungeon but with other features from ZorkII and ZorkIII, in particular the endgame) has a major one. When I get to the box (the one that moves you to the door of the dungeon master, the correct term is not

Re: [Audyssey] Creating Adventure Games

2011-02-20 Thread Hayden Presley
Hi, Yeah--Andy Phillips is great. I have all four of his titles. There are sertainly a couple of nasty bits in Heroine, such as the clocktower. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Sun

Re: [Audyssey] Creating Adventure Games

2011-02-20 Thread Hayden Presley
Hi Dark, Woe...woe part 2 of of EAS came out? My question is when, and where can you find that? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Sunday, February 20, 2011 2:11 PM To: Gamers Discussion l

Re: [Audyssey] 2 birds

2011-02-14 Thread Hayden Presley
Hi, All of thos e sound interesting. Too bad they weren't ported to Windows. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Phil Vlasak Sent: Monday, February 14, 2011 7:57 PM To: Gamers Discussion list Subject:

[Audyssey] Shoot

2011-02-13 Thread Hayden Presley
Hi All, Ok.I thought I'd forward my first real BGT project. Here it is: It's similar to Pull; you have to shoot objects as they come zooming across te screen. Instructions are in the zip file. Downlaod it and tell me what you think. Note if I say BETA 4 has been released it's because I released

Re: [Audyssey] Desktop Cleanup

2011-02-12 Thread Hayden Presley
Hi, Hahaha...I'll do it. Always looking fr good coffee. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Ken the Crazy Sent: Friday, February 11, 2011 2:03 AM To: Charles Rivard; Gamers Discussion list Subject: [Au

Re: [Audyssey] Clearing Up Some Myths About Mainstream Games

2011-02-12 Thread Hayden Presley
Hi Thomas, Lol! How about that be the on the title of the first book in the corniest comic book series ever? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Shiny protector Sent: Saturday, February 12, 2011 9:10

Re: [Audyssey] Problem with Super Egg Hunt 1.3

2011-02-12 Thread Hayden Presley
Hi Lori, Did you check the program group? There is an option that says "read manual online" Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Lori Duncan Sent: Saturday, February 12, 2011 2:51 PM To: Gamers Discuss

Re: [Audyssey] Clearing Up Some Myths About Mainstream Games

2011-02-11 Thread Hayden Presley
Hi, What the heck does superblind mean anyway? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Friday, February 11, 2011 10:27 AM To: Gamers Discussion list Subject: Re: [Audyssey] Clearing U

Re: [Audyssey] mota 17 thoughts

2011-02-08 Thread Hayden Presley
Hi, Hmmm...the sword is better than the spear? They seem about equal to me, and of course the spear has a longer range. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Tuesday, February 08, 201

Re: [Audyssey] my frustration with the blind gaming comunity.

2011-02-08 Thread Hayden Presley
Hi Yohandy, The games you are siting here iare unrealistic. Charles alludeto Guitar Hero do to the factthat you can actually do better in real life if you are a musician. (Sorry Ihave to agree with that statement as I am a musician myself, to a degree). Best Regards, Hayden -Original Messag

Re: [Audyssey] my frustration with the blind gaming comunity.

2011-02-07 Thread Hayden Presley
Hi, I like those. Certainly I've never experienced one in a mainstream title but Papa Sangreis a good example of this kind of thing and it works nicely. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Orin Sent:

Re: [Audyssey] my frustration with the blind gaming comunity.

2011-02-07 Thread Hayden Presley
Hi, But what does memorizing a few buttons give us? Where's the enjoyment in justknowing that you press x button this many times, then press y button. There's no replay value there. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey

Re: [Audyssey] Starting a World of Darkness group?

2011-02-07 Thread Hayden Presley
Hi, It's funny; Ken Downey has actually made a game with the same name. Ah well--there's the case with the submarine adventure game and the gamebook series. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Aaron H

Re: [Audyssey] my frustration with the blind gaming comunity.

2011-02-07 Thread Hayden Presley
Hi, While I do have some interest in mainstream possibilities it sounds as if most everything we can play are beat-em-ups which, I must confess, are not really my cup of tea. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On

Re: [Audyssey] Need Help in Level 1 of MOTA Beta 17

2011-02-05 Thread Hayden Presley
y] Need Help in Level 1 of MOTA Beta 17 S p o I l e r That's because you need to jump not walk. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Hayden Presley Sent: Saturday, February 05, 2011 8:10 PM To: 'Gamers Dis

Re: [Audyssey] Super Egg Hunt 1.3 Preview

2011-02-05 Thread Hayden Presley
Hi, Does VB6 even incorporate classes? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Yohandy Sent: Saturday, February 05, 2011 10:40 AM To: Gamers Discussion list Subject: Re: [Audyssey] Super Egg Hunt 1.3 Prev

Re: [Audyssey] pro was: Re: programming question

2011-02-05 Thread Hayden Presley
are, the proper equipment, the sound is very very realistic. Have you ever played GMA tank commander with a set of 5.1 pro gamer headphones. You feel like you are right in the center of the battle field. It is way better than panning/volume by far. You have to hear it to believe it. Smile. On

Re: [Audyssey] Need Help in Level 1 of MOTA Beta 17

2011-02-05 Thread Hayden Presley
Hi Clement, On that part it doesn't matter. ThoughI do have a question about the vanishingplatform;I would've thought it covered the whole firepit, but if it is activated and Iwalk right from the ledge I fall into the pit. Best Regards, Hayden -Original Message- From: gamers-boun...@aud

Re: [Audyssey] Super Egg Hunt 1.3 Preview

2011-02-05 Thread Hayden Presley
Hi Charles and Phil, Lol...quite the pun-ists today, raen't we? Ever read Nordent Juster (I mangled the spelling, I know)? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Lori Duncan Sent: Saturday, February 05,

Re: [Audyssey] Serious pause bug in MOTA

2011-02-05 Thread Hayden Presley
Hi Shaun, Ahem...the interpreter is not called Inform 7. The latest versoin of the language is called Inform 7. And no, your Glulks interpreters wouldn't run z5 or z8 files. Just out of curiosity what glulks games do you have? Best Regards, Hayden -Original Message- From: gamers-boun...@

Re: [Audyssey] River Raders Problems

2011-02-05 Thread Hayden Presley
Hi, Ah...that's one thing you find in the so-called bonus booth. If I may say so, perhaps you should either: A. randomize the location of the bonus booth, or: B. make it a little more difficult to find. It's really obvious onceyoufind it. Best Regards, Hayden -Original Message- From:

Re: [Audyssey] question about drawing things for games.

2011-02-05 Thread Hayden Presley
new weapon, etc I have to add it to the editor as well. >Although, I should probably give them a different name than *.map >files. > > >Cheers! > > >On 2/5/11, Hayden Presley wrote: > > Hi Thomas, > > Ah...I figured you weren't actually "drawing" b

Re: [Audyssey] Fw: Violent videogames may boost brain power, say researchers

2011-02-05 Thread Hayden Presley
Hi, Hmmm...I'm not quite sure you get brave from reading about bravery. Notfor this list at any rate but... Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Shiny protector Sent: Saturday, February 05, 2011 3:24 PM

Re: [Audyssey] question about drawing things for games.

2011-02-05 Thread Hayden Presley
Hi Thomas, Ah...I figured you weren't actually "drawing" but that's quite something. I take it that's a something you don't do from directly within your MOTA Sourcecode? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Beha

Re: [Audyssey] River Raders Problems

2011-02-05 Thread Hayden Presley
Hi, There's another problem: how in the heck do I figure out when I'm cursed? Damien, if you ask me you need to do a little work on the documentation. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss

Re: [Audyssey] Serious pause bug in MOTA

2011-02-05 Thread Hayden Presley
Hi Shaun, Lol; in a way you do. Glulks is really the same format as .z5 or .z8 files. The difference is that glulks (.zblorb) games can incorporate sounds and are also used if your project gets exceptionally massive. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.o

Re: [Audyssey] question about drawing things for games.

2011-02-05 Thread Hayden Presley
Hi, I think you're not quite understanding what he means when he says "draw". Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Mich Sent: Saturday, February 05, 2011 8:59 AM To: Gamers Discussion list Subject: [Aud

Re: [Audyssey] Naughty Little Muhammed!

2011-02-04 Thread Hayden Presley
Hi, Ok...wrong list. Please ignore this. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Hayden Presley Sent: Friday, February 04, 2011 4:54 PM To: 'Gamers Discussion list' Subject: [Audyssey] Naug

[Audyssey] Naughty Little Muhammed!

2011-02-04 Thread Hayden Presley
Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are a

Re: [Audyssey] Serious pause bug in MOTA

2011-02-04 Thread Hayden Presley
Hi, I say leave it as it is. Go with the times, people. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Friday, February 04, 2011 4:27 PM To: Gamers Discussion list Subject: Re: [Audyssey] Serio

[Audyssey] River Raders Problems

2011-02-04 Thread Hayden Presley
Hi All, Ok, so I've decided to pull out River Raders, and I'm having the same problems. The monster is impossible to hear, and even more impossible to avoid. How are you supposed to avoid it once it sees you? Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want

Re: [Audyssey] Confusion about getting past the first level in MOTA.

2011-02-04 Thread Hayden Presley
y.org Subject: Re: [Audyssey] Confusion about getting past the first level in MOTA. On Thu, Feb 03, 2011 at 06:27:58PM -0600, Hayden Presley wrote: > Why? I don't understand why they are so much better. Just explain, please. [My Two Cents:] Aw, quit griping. If Thomas wants to

Re: [Audyssey] Serious pause bug in MOTA

2011-02-04 Thread Hayden Presley
Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Hayden Presley Sent: Friday, February 04, 2011 1:16 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] Serious pause bug in MOTA Hi, Why would you want to dduck and pause/ So

Re: [Audyssey] Serious pause bug in MOTA

2011-02-04 Thread Hayden Presley
Really? Why would you want to duck then pause the game? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Friday, February 04, 2011 12:22 PM To: Gamers Discussion list Subject: Re: [Audyssey] S

Re: [Audyssey] Confusion about getting past the first level in MOTA.

2011-02-04 Thread Hayden Presley
amers-boun...@audyssey.org] On Behalf Of Frost Sent: Friday, February 04, 2011 12:36 PM To: gamers@audyssey.org Subject: Re: [Audyssey] Confusion about getting past the first level in MOTA. On Thu, Feb 03, 2011 at 04:55:52PM -0600, Hayden Presley wrote: > Um yeah. Have you ever played Shades of Do

Re: [Audyssey] Serious pause bug in MOTA

2011-02-04 Thread Hayden Presley
Hi, Why would you want to dduck and pause/ Sorry that makes no sense. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Karl Belanger Sent: Friday, February 04, 2011 12:14 PM To: 'Gamers Discussion list' Subject: R

Re: [Audyssey] Fwd: VO accessible Chess, Checkers, Draughts and Xaingqi games released for iPhone, iPad & iTouch

2011-02-04 Thread Hayden Presley
I probably can, too. I'm still working on learning the iPhone 4, but it is doable. Once I get one, if I do, I'll be sure to check out the chess program using a tactile chess set. > > --- > Shepherds are the best beasts! > - Original Message - From: "Hayden Pr

Re: [Audyssey] pro was: Re: programming question

2011-02-04 Thread Hayden Presley
Hi Ken, I'm still confused; I haven't yet figured out why 3D audio is preferable to plain 2D, even in a 3D environment. It seems to not pan correctly as you turn so you have to kind of guess. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...

Re: [Audyssey] Fwd: VO accessible Chess, Checkers, Draughts and Xaingqi games released for iPhone, iPad & iTouch

2011-02-04 Thread Hayden Presley
Hi, Just wondering but why do we have checkers and draughts? I could've sworn those were the same thing. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Zachary Kline Sent: Thursday, February 03, 2011 11:57 PM To

Re: [Audyssey] Drive

2011-02-04 Thread Hayden Presley
Hi, Well...according to what it says on Audiogames that's the whole point. Anyone here like Copilot Bob? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Ken the Crazy Sent: Friday, February 04, 2011 12:59 AM To:

Re: [Audyssey] suggestion on top speed 3

2011-02-04 Thread Hayden Presley
Hi, Ok...I've been trying to figure out how to take Hairpin turns. Also, it sounds as if you are driving in manal transmition mode; is that better? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Ken the Crazy Se

Re: [Audyssey] Serious pause bug in MOTA

2011-02-04 Thread Hayden Presley
Hi Brian, No; it's been doing that for as long as I can remember playing MOTA. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Friday, February 04, 2011 9:49 AM To: Gamers Discussion list Sub

Re: [Audyssey] pro was: Re: programming question

2011-02-04 Thread Hayden Presley
Hi, I think he was referring to the number of ports that would be filled with the mouse, joystick, midi keyboard, and everything else. But I have to agree; what does all that stuff have to be connected for? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:

Re: [Audyssey] Confusion about getting past the first level in MOTA.

2011-02-03 Thread Hayden Presley
Hi, Yes, you don't know. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: Thursday, February 03, 2011 6:37 PM To: Gamers Discussion list Subject: Re: [Audyssey] Confusion about getting past the

Re: [Audyssey] Confusion about getting past the first level in MOTA.

2011-02-03 Thread Hayden Presley
a turn commands like control+left >and control+right to do right to next 90 and some things VI games >have, but over all the layout above is probably the best possible >layout for an FPS game like I have planned. > > > > >On 2/3/11, Hayden Presley wrote: > > Hi, > >

Re: [Audyssey] Confusion about getting past the first level in MOTA.

2011-02-03 Thread Hayden Presley
Hi Shaun, How much work do you think that would take? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: Thursday, February 03, 2011 6:19 PM To: Gamers Discussion list Subject: Re: [Audyssey] Con

Re: [Audyssey] Confusion about getting past the first level in MOTA.

2011-02-03 Thread Hayden Presley
Hi, Um yeah. Have you ever played Shades of Doom? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Frost Sent: Thursday, February 03, 2011 4:53 PM To: gamers@audyssey.org Subject: Re: [Audyssey] Confusion about ge

Re: [Audyssey] pro was: Re: programming question

2011-02-03 Thread Hayden Presley
Hi Phillip, Probably a good idea. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Philip Bennefall Sent: Thursday, February 03, 2011 4:03 PM To: Gamers Discussion list Subject: Re: [Audyssey] pro was: Re: program

Re: [Audyssey] Confusion about getting past the first level in MOTA.

2011-02-03 Thread Hayden Presley
o right to next 90 and some things VI games have, but over all the layout above is probably the best possible layout for an FPS game like I have planned. On 2/3/11, Hayden Presley wrote: > Hi, > It's like I said. When an FPS title comes out that uses the alt for > directions, eve

Re: [Audyssey] pro was: Re: programming question

2011-02-03 Thread Hayden Presley
Hi, I would still say make Mouse light. Leave pathfinding, file packing, registration etc etc in pro. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Philip Bennefall Sent: Thursday, February 03, 2011 1:28 PM To:

Re: [Audyssey] Contacting rs games?

2011-02-03 Thread Hayden Presley
And you'll be lucky if they reply Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Pitermach Sent: Thursday, February 03, 2011 12:39 PM To: Gamers Discussion list Subject: Re: [Audyssey] Contacting rs games? hi.

Re: [Audyssey] bug in mota Mota stops un exspectidley

2011-02-03 Thread Hayden Presley
Hi, That's because they are vanishing. Lol... Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Karl Belanger Sent: Thursday, February 03, 2011 7:23 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] bug in mo

Re: [Audyssey] Confusion about getting past the first level in MOTA.

2011-02-03 Thread Hayden Presley
Hi, It's like I said. When an FPS title comes out that uses the alt for directions, everyone's going to start wining again. I say we leave alt for jumping. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles R

Re: [Audyssey] commercials

2011-02-03 Thread Hayden Presley
Hi Thomas, Ah...sorry, I missed your message. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Thursday, February 03, 2011 10:25 AM To: Gamers Discussion list Subject: Re: [Audyssey] commercia

Re: [Audyssey] commercials in jim's baseball game

2011-02-03 Thread Hayden Presley
, >> remember most of the Coke commercials, remember several Pepci >> commercials, etc. Over the last few years the commercials just don't >> get my attention the way the older commercials use to. They've lost >> something. >> >> Cheers! >> >

Re: [Audyssey] Confusion about getting past the first level in MOTA.

2011-02-02 Thread Hayden Presley
way to the >> right. I've gone up the ropes, too. Btw, I just figured out that you >> get a lot more stuff if you have a torch lit. Lol I didn't understand >> that before. Anyhow, I keep getting killed by the damn sentaurs and >> harpies! They suck lol! >> >

Re: [Audyssey] Confusion about getting past the first level in MOTA.

2011-02-02 Thread Hayden Presley
f you have a torch lit. Lol I didn't understand > that before. Anyhow, I keep getting killed by the damn sentaurs and > harpies! They suck lol! > > On 2/2/11, Hayden Presley wrote: >> Hi, >> I don't understand that. When the full version comes out we'll all b

Re: [Audyssey] Confusion about getting past the first level in MOTA.

2011-02-02 Thread Hayden Presley
. Lol I didn't understand that before. Anyhow, I keep getting killed by the damn sentaurs and harpies! They suck lol! On 2/2/11, Hayden Presley wrote: > Hi, > I don't understand that. When the full version comes out we'll all be > complaining that alt is used to switch

Re: [Audyssey] accessable dart game

2011-02-02 Thread Hayden Presley
Hi Nicole, Of course; GMA Dice can beused in most any theoretical dice situation. All it is is a dice roller. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of NIcol Sent: Wednesday, February 02, 2011 10:19 AM To:

Re: [Audyssey] space colony cleaner

2011-02-02 Thread Hayden Presley
Hi, Plus you are constantly posting the same thing over and over. I am really getting tired of seeing the same post a hundred times. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Wednesday,

Re: [Audyssey] MOTA beta 17

2011-02-02 Thread Hayden Presley
Hi Thomas, I just played through a version where there was a harpie; I heard the claw sound but no sound form Angela. Does this mean the Harpie missed or doesthat just sometimes happen. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@aud

Re: [Audyssey] commercials in jim's baseball game

2011-02-02 Thread Hayden Presley
Hi, Alkaselser., Plop...Plop...Fizz...Fizz, Oh, what a releaf it is! Lol couldn't resist, old commercials were good. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Wednesday, February 02, 2011

Re: [Audyssey] space colony cleaner

2011-02-02 Thread Hayden Presley
Hi Ken, Lol. If that's the case he's well on his way. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Ken the Crazy Sent: Wednesday, February 02, 2011 8:12 PM To: Gamers Discussion list Subject: Re: [Audyssey] sp

Re: [Audyssey] MOTA beta 17

2011-02-02 Thread Hayden Presley
Hi, I believe that's the whole point...you're going to have to react faster with the new stats. Thomas said just as much. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Shiny protector Sent: Wednesday, February

Re: [Audyssey] mota

2011-02-02 Thread Hayden Presley
Hi Shaun, I'll post one as well; but I seriously recommend that you wait a couple of weeks; honestly there was only one or two places whre I couldn't find where to go, it isn't all that hard; it's just a bit more difficult than the priar one. Best Regards, Hayden -Original Message- From:

Re: [Audyssey] confused about platforms in Mota 17

2011-02-02 Thread Hayden Presley
Hi, Say there is some kind of boulder trap that will be triggered if Angela uses a grappling hook on a Chasm with a drawbridge. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: Wednesday, Febr

Re: [Audyssey] mota

2011-02-02 Thread Hayden Presley
Hi, Laiden? Gulp...why don'tyou just put Typhon and Chronos in there too? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Wednesday, February 02, 2011 2:39 PM To: Gamers Discussion list Subject

Re: [Audyssey] Confusion about getting past the first level in MOTA.

2011-02-02 Thread Hayden Presley
Hi, I don't understand that. When the full version comes out we'll all be complaining that alt is used to switch directions instead of control. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent:

Re: [Audyssey] A bug in mota

2011-02-02 Thread Hayden Presley
Hi, Another bug...if youwalk out onto the drawbridge you can just keep pressing down arrow and you get a footstep sound. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Wednesday, February 02

Re: [Audyssey] confused about platforms in Mota 17

2011-02-02 Thread Hayden Presley
at's it. I wanted to be able to double back in places, >>>more opertunity to move up/down, and put things where you might not >>>expect them. >>> >>>As for the footstep sounds I decided to use a dirt floor instead of >>>stone. Just thought that might

Re: [Audyssey] mota

2011-02-02 Thread Hayden Presley
Hi, Ican't tell but it also sounds like the speed is slightly greater with the spear. Thomas, something did come to mind; why do we have an iron dagger? I could've sworn most Greek mythology occurred during the Bronze Age. Best Regards, Hayden -Original Message- From: gamers-boun...@audy

Re: [Audyssey] mota

2011-02-02 Thread Hayden Presley
Hi, Lol...I hope you are kidding. Because there is no such weapon in MOTA. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Wednesday, February 02, 2011 4:04 PM To: Gamers Discussion list Sub

Re: [Audyssey] Fantastic Greek Enemys And Where To Find Them.

2011-02-02 Thread Hayden Presley
Hi, I like it...just pay a little more attention to such details as the Hydra and the Harpie. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Phil Vlasak Sent: Wednesday, February 02, 2011 7:08 PM To: Gamers Disc

Re: [Audyssey] tdl games

2011-02-01 Thread Hayden Presley
Hi, Thoseare not abandonware; you asking us for them is pirating. Use some common sense, as well; why would be talk about steelingon a list dedicated to audiogames? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf O

Re: [Audyssey] confused about platforms in Mota 17

2011-02-01 Thread Hayden Presley
not expect them. As for the footstep sounds I decided to use a dirt floor instead of stone. Just thought that might be different. I was kind of getting tired of a stone surface throughout the game. Although, if people would prefer the stone floor instead I could certainly do that. On 2/1/11, Ha

Re: [Audyssey] confused about platforms in Mota 17

2011-02-01 Thread Hayden Presley
Hi Thomas, Ok...impressiontime. Wow...this has come a long way from the alternative recording (although I still love it). I noticed you re-replaced the footsteplaced the footstep sounds. Why? Also--is it my imagination, or is Level 1 shorter? Over all, though, excellent and I can't wait for level 2

Re: [Audyssey] confused about platforms in Mota 17

2011-02-01 Thread Hayden Presley
Hi, Check another room... Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Lori Duncan Sent: Tuesday, February 01, 2011 6:04 PM To: Gamers Discussion list Subject: [Audyssey] confused about platforms in Mota 17 H

Re: [Audyssey] MOTA beta 17

2011-02-01 Thread Hayden Presley
Hi, Ok...I've just tried mOTA and there are two things I've noticed that are strange. S P O I L E R SP A C E I find a rope paralleling a staircase partway through the level; at the top of this stair is a locked statue. Also I found the Lamia. There is no way to ocontinue unless I unlock that statu

Re: [Audyssey] MOTA beta 17

2011-02-01 Thread Hayden Presley
Hi Liam, Lol...how crule can you possible be? Heheh. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Liam Erven Sent: Tuesday, February 01, 2011 5:32 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] MOTA b

Re: [Audyssey] MOTA beta 17

2011-02-01 Thread Hayden Presley
Hi, But you may see a Harpe by then...I say put it in Room 1; after all you can still pick things up. Or just give Angela some kind of medkit going in, which will restore a little health and heal Harpie Poison. Hmmm...maybe not such a good idea now I think of it. Best Regards, Hayden -Origin

Re: [Audyssey] MOTA beta 17

2011-02-01 Thread Hayden Presley
Hi, Games We'd Like to Play: Blind Gamer's Revenge. Recently, Thomas Ward has begun his impossible games series with such titles as the jump over Mount Everest, in which Angela Carter has to use a one foot rope to swing all the way over Mount Everest in One Try; he has also included such nasty trap

Re: [Audyssey] Game Creation Tools

2011-02-01 Thread Hayden Presley
Hi Michael, I love the way you're approaching it. One problem I find all over the place is that people want to dive into creating Microsoft word, Shades of Doom or thereabouts. Start simple. If you're using C++, write some program like this: #include Using namespace std; Int main() { Cout <<"Hell

Re: [Audyssey] MOTA Last Minute Comments

2011-02-01 Thread Hayden Presley
Hi Brian, Sorrowfully that's English accents. Ya learn to live with them if you use English synthesizers. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Tuesday, February 01, 2011 4:56 PM T

Re: [Audyssey] MOTA Last Minute Comments

2011-01-31 Thread Hayden Presley
Hi, Well...I now Greece wasn't renound for its "assasins" but Skeleton assassin would work. Fire throwerskeleton mage would do nicely. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Phil Vlasak Sent: Monday,

Re: [Audyssey] my ramblings about programming: why I use vb

2011-01-31 Thread Hayden Presley
Hi Jeremy, The only thing I can glean from what you just wrote is you missed the point. This isn't just for Kin's development. It is hardly practical for us all to start buying up copies of VB6. I happen to have a copy myself but that certainly doesn't mean everyone does. Best Regards, Hayden --

Re: [Audyssey] MOTA Last Minute Comments

2011-01-31 Thread Hayden Presley
Hi, Originally I had trouble with SOD but Sarah is actually easier than that (or am I just getting better...hmmm). Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Monday, January 31, 2011 2:16 P

Re: [Audyssey] street fighter, scc and maze game and self destruct

2011-01-30 Thread Hayden Presley
Hi, Clement has already replied regarding Super Street Fighter. As for the other one...I do not have that one. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jack F Sent: Sunday, January 30, 2011 8:21 PM To: gam

Re: [Audyssey] MOTA Queery

2011-01-30 Thread Hayden Presley
? If so, no. As for if you're not, only the Thomas Ward knows. (ornery grin) --- Laughter is the best medicine, so look around, find a dose and take it to heart. - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Sunda

[Audyssey] MOTA Queery

2011-01-30 Thread Hayden Presley
Hi Thomas, Out of curiosity: any chance we may see BETA 17 this evening? Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://

Re: [Audyssey] street fighter and space colony cleaner

2011-01-30 Thread Hayden Presley
Hi Jack, Send me your ID and I'll send you the registration key. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jack F Sent: Sunday, January 30, 2011 2:32 PM To: gamers Subject: [Audyssey] street fighter and spa

Re: [Audyssey] driving blind

2011-01-30 Thread Hayden Presley
Hi, What you say about computers is certainly true. I once read that one reason that Compilers/assemblers were not encouraged in the early days ofcomputing was because a programmer was much cheeper by the hour than a computer. Best Regards, Hayden -Original Message- From: gamers-boun...@

Re: [Audyssey] port Heli to vb.net if you want: was Re: Heli

2011-01-30 Thread Hayden Presley
Hi, I have one slightly off topic question; I''ve looked at the IDEs for Visual Studio 2008 and I can't figure out how to compile a project. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Sun

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