[Audyssey] Sryth Pumpkin Patch maze

2014-11-17 Thread Joshua Tubbs
Hello everyone,
Last night, I decided to renew my Adventurers Guild Membership to Sryth, and 
decided to start from where my previous character left off. Apparently I gave 
up at the Pumpkin Patch maze, with dense vegetation, because I’m trying to 
complete that now.
Is it a matter of following each passage until it ends? Sometimes I get 116 
east, five south from the top corner, and obviously the closer you get to the 
top corner you’re going backwards.
How do I know I’m going in the right direction though? I unfortunately have to 
start it over because there’s no save points in there, but that’s to be 
expected. It appears that with the event with the townsfolk cheering you on to 
go in there, I can’t seem to back out either.
What’s the best way to complete this maze? From what I remember, there was no 
help page for it on the Wiki so I’m on my own. I’m positive I was doing it 
right though, just seems to be repetitive with Pumpkin Creatures and vegetation 
to fight.


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Re: [Audyssey] Sryth Pumpkin Patch maze

2014-11-17 Thread Bryan Peterson
Not true. There is a help page with text directions. Look up Haunting in 
Durnsig. Admittedly there is one small section where you're supposed to go 
three West but the directions say three East. I suspec, however, that it's 
just a case of the writer hitting E by mistake instead of W since they are 
right next to one another. It also helps that you can only go west at that 
point so you can't really screw it up.




Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message- 
From: Joshua Tubbs

Sent: Monday, November 17, 2014 7:07 AM
To: Gamers Discussion list
Subject: [Audyssey] Sryth Pumpkin Patch maze

Hello everyone,
Last night, I decided to renew my Adventurers Guild Membership to Sryth, and 
decided to start from where my previous character left off. Apparently I 
gave up at the Pumpkin Patch maze, with dense vegetation, because I’m trying 
to complete that now.
Is it a matter of following each passage until it ends? Sometimes I get 116 
east, five south from the top corner, and obviously the closer you get to 
the top corner you’re going backwards.
How do I know I’m going in the right direction though? I unfortunately have 
to start it over because there’s no save points in there, but that’s to be 
expected. It appears that with the event with the townsfolk cheering you on 
to go in there, I can’t seem to back out either.
What’s the best way to complete this maze? From what I remember, there was 
no help page for it on the Wiki so I’m on my own. I’m positive I was doing 
it right though, just seems to be repetitive with Pumpkin Creatures and 
vegetation to fight.



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Re: [Audyssey] sryth saving question

2013-01-13 Thread Bryan Peterson
You can also just close your browser without actually quitting the game. 
Then the next time you log back into the game you'll still be in the quest

On 1/13/2013 11:47 AM, Allen Maynard wrote:

Hi, all,

I’ve read about using safe areas but if you are in the middle of a quest and 
you have to stop, is there a way to save your current position or do you either 
have to start the quest over again later, or do you have to make your way back 
to a safe area before you can save your game?  Either way would stink 
especially if you are deep within a quest.

Thanks

Allen
allen.j...@foxvalley.net
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--
To shave\a da face,
To cut-ada hair...


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[Audyssey] Sryth wiki

2012-11-16 Thread Steve Cullen
Hi Everyone,
Does anyone know how to get up text directions when your in the quest pages
at the sryth wiki.
Thank you all very much.
Regards,
Steve Cullen


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Re: [Audyssey] Sryth wiki

2012-11-16 Thread Paul Lemm
Hi,

I haven't played in a while but when I did I used the page below which lists
all quests  and you click on each quest for more info.  Most quests have a
map and text directions but I found some quests didn't  so I'm not sure if
there is anything more up to date which players now use, but I most did have
text directions and the map. Hope it helps.


http://sryth.wikia.com/wiki/Quest_List#Proving_Grounds_I:_Raid_on_Quaris-Tae
n
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Steve Cullen
Sent: 15 November 2012 15:26
To: Gamers@audyssey.org
Subject: [Audyssey] Sryth wiki

Hi Everyone,
Does anyone know how to get up text directions when your in the quest pages
at the sryth wiki.
Thank you all very much.
Regards,
Steve Cullen


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[Audyssey] Sryth game

2012-09-07 Thread Keith
Hi, I've seen some people talking of this game, Sryth.  I was wondering what 
this game is and how I might get to play it.


Thanks

Keith 



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Re: [Audyssey] Sryth game

2012-09-07 Thread Thomas Ward
Hello Keith,

Sryth is an online single player roll playing game you play through
your web browser. They have both free and paid memberships. A free
membership will allow you to play all the intro adventures, but a paid
guild membership will unlock all the advanced quests, special weapons,
give your character extra experience points, and allow you to play in
special events when they have them. Last time I checked a membership
was something like $20 per year which isn't bad. To sign up and play
just go to sryth.com.

Cheers!


On 9/7/12, Keith ks.steinbac...@gmail.com wrote:
 Hi, I've seen some people talking of this game, Sryth.  I was wondering what

 this game is and how I might get to play it.

 Thanks

 Keith


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Re: [Audyssey] Sryth game

2012-09-07 Thread Bryan Peterson
As for plaing it just go to www.sryth.com. You can read the documentation 
right there on the site and sign up to play if you're interested. THe gae 
isn't entirely free, it requires a small subscription if you want access to 
the full content (quite a lot). But at twenty dollars a year it's well worth 
it. And the Gamemaster, whom we affectionately call the GM, is extreely 
receptive to the ideas and suggestions of his playe base, particularly blind 
ones.




But thou must!
-Original Message- 
From: Keith

Sent: Friday, September 07, 2012 2:47 PM
To: Gamers Discussion list
Subject: [Audyssey] Sryth game

Hi, I've seen some people talking of this game, Sryth.  I was wondering what
this game is and how I might get to play it.

Thanks

Keith


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Re: [Audyssey] Sryth game

2012-09-07 Thread Bryan Peterson
You can also earn additional rewards, better weapons and armor to name a 
few, by dnating on top of our subscription, but this is in no way required 
to complete all the game's contennt, contrary to what some on this list 
might tell you. Each time yo donate you earn what are called Adventurer 
Tokens, which are a special kind of currency only accepted at one shop. This 
shop houses some of the best weapons and armor in te game. But you don't 
HAVE! to have tat stuff in order to do well in Sryth. It's all in how you 
level up the skills you choose.




But thou must!
-Original Message- 
From: Thomas Ward

Sent: Friday, September 07, 2012 3:01 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sryth game

Hello Keith,

Sryth is an online single player roll playing game you play through
your web browser. They have both free and paid memberships. A free
membership will allow you to play all the intro adventures, but a paid
guild membership will unlock all the advanced quests, special weapons,
give your character extra experience points, and allow you to play in
special events when they have them. Last time I checked a membership
was something like $20 per year which isn't bad. To sign up and play
just go to sryth.com.

Cheers!


On 9/7/12, Keith ks.steinbac...@gmail.com wrote:
Hi, I've seen some people talking of this game, Sryth.  I was wondering 
what


this game is and how I might get to play it.

Thanks

Keith



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Re: [Audyssey] sryth

2012-07-20 Thread Thomas Ward
Hi Nicol,

No. Sryth handles all that for you. It keeps track of your stats, can
handle random dice rolling for you, and with a Pro account you can
have up to four different custom characters as well. In short, all you
need is self-contained in the online game.

Cheers!


On 7/19/12, Nicol nicoljaco...@telkomsa.net wrote:
 Hi all
 To play sryth, do I have to manually roll a dice and keep stats in excel or
 does the sryth game do the dice rolling and stats keeping automatically for
 me?



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[Audyssey] sryth

2012-07-19 Thread Nicol
Hi all
To play sryth, do I have to manually roll a dice and keep stats in excel or
does the sryth game do the dice rolling and stats keeping automatically for
me?



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Re: [Audyssey] sryth

2012-07-19 Thread Christina
Hi.
I haven't played that game in years but, as far as I remember, it does all
the rolling for you.
Character creation can take a bit if you don't like your initial stats.  In
that case, just have Sryth roll you some more.
Christina


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Nicol
Sent: Thursday, July 19, 2012 3:51 PM
To: gamers@audyssey.org
Subject: [Audyssey] sryth

Hi all
To play sryth, do I have to manually roll a dice and keep stats in excel or
does the sryth game do the dice rolling and stats keeping automatically for
me?



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Re: [Audyssey] Sryth Quickstone

2010-08-09 Thread Ben
How do you get tocans

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Orin
Sent: 08 August 2010 22:05
To: Gamers Discussion list
Subject: [Audyssey] Sryth Quickstone

Hi all,

Anyone know the quickest way to get 15K? I now have 6K. I also have 80
tokens, and I'm aware I can trade them in for gold but it takes 72 to get a
QS, so that's why I'm wondering.

Thanks.


Orin
orin8...@gmail.com
Twitter: http://www.twitter.com/orinks
Skype: orin1112




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[Audyssey] Sryth Quickstone

2010-08-08 Thread Orin
Hi all,

Anyone know the quickest way to get 15K? I now have 6K. I also have 80 tokens, 
and I'm aware I can trade them in for gold but it takes 72 to get a QS, so 
that's why I'm wondering.

Thanks.


Orin
orin8...@gmail.com
Twitter: http://www.twitter.com/orinks
Skype: orin1112




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Re: [Audyssey] Sryth Quickstone

2010-08-08 Thread Bryan Peterson
Pick up every piece of equipment you find from combat...well at least common 
items or better,  and sell it at Griphook's or, in the case of weapons, 
Mezaryl in Blade Square. You'll get there fairly quickly. THen once you get 
the Quickstone you only have to worry about finding Common items or better 
since it eliminates the poor or inferior ones.

We are the Knights who say...Ni!
- Original Message - 
From: Orin orin8...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, August 08, 2010 3:04 PM
Subject: [Audyssey] Sryth Quickstone



Hi all,

Anyone know the quickest way to get 15K? I now have 6K. I also have 80 
tokens, and I'm aware I can trade them in for gold but it takes 72 to get 
a QS, so that's why I'm wondering.


Thanks.


Orin
orin8...@gmail.com
Twitter: http://www.twitter.com/orinks
Skype: orin1112




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list,
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[Audyssey] Sryth-in sirtsh for my double

2010-02-03 Thread Jimmy Odin Kristoffersen
Hi All,

I have some questions.
1. Where in the kingdom can i find my double? 2. Where shall i look for the 
thing witch can help me in come to the belwurd carsel?
Sorry my spelling - my keyboard is quite crappy at this moment.
Thanks for any info.
All the best!
Jimmy.
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Re: [Audyssey] Sryth was: Q Nine Instructions

2009-12-15 Thread dark

Hi Bryan.

You must've started Sryth slightly earlier than I did,  as I first began 
in january of 2005.


I admit I was probably a litle too strong in my E-mail,  I just am 
rather sorry to see a game I've had so much fun with become rather grasping 
as I believe it has.


Ce I am enjoying a lot, but I tend to like exploration so it sutes me.

Beware the grue!

Dark.
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 15, 2009 7:33 AM
Subject: Re: [Audyssey] Sryth was: Q Nine Instructions


If you're that dissatisfied with Sryth then write to the GM with your 
concerns. I personally am still quite happy with the game, and I've been 
playing since October of '04. Sryth is not only the first truly accessible 
online RPG I was ever introduced to but it's the ONLY one that's 
consistently kept my interest in all the time that I've played it. Neither 
Kingdom of Loathing nor even Core Exiles has managed to do that. Then 
again I'm more of a fantasy fan than a Sci-Fi one so it's not entirely 
surprising that I eventually lost interest in CE. But Sryth has always 
managed to hold onto my interest. True I do manage to access most of the 
content but in all honesty I don't donate all that much and not often. 
Anyway you don't have to buy a residence to enjoy most of the game. I just 
think of the adventures associated with them as, for lack of a better 
term, side effects. And anyway there really aren't many of those yet so 
you really aren't missing much.
Homer: Hey, uh, could you go across the street and get me a slice of 
pizza?

Vender: No pizza. Only Khlav Kalash.
- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 14, 2009 10:48 PM
Subject: [Audyssey] Sryth was: Q Nine Instructions


Well, I neither mind donating nor subscribing to a game, --- -with Sryth 
though I think it's gone far too far really, sinse now your needing to 
get more game content by spending adventurer tocans on things like 
residences and the quick stone,  apart from the fact that the gap 
betwene those who spend a lot of money on tocans to up their gear, and 
those who do not (and the corrisponding difficulty of some of the game 
encounters), is just growing.


Ce is also a business, and works on the same model as Sryth,  in that 
you subscribe to get some basic bennifits such as extra fuel, then can 
buy game extras. One of their key tennits though is game extras must 
never unbalance things,  so no fueling your combat ability with power 
alone.


Also there is no  urge to donate to get extra content,  as with Sryth 
and the quests.


I'm actually rather sad to see where Sryth has gone,  being as I 
played from 2005 onwards. I admit though, when I start up the game and 
told I need to pay At's to access a quest via buying a residence,  or 
that my melee rating needs to be another 20 points higher which just 
won't happen unless I donate even more cash,  I decided it was too 
much,  and that from somebody who has already donated significantly 
to the game.


I do drop in occasionally to see what can be done,  but not too often 
I admit.


If it sounds as if I'm being unreasonable, bare in mind the mechanics. 20 
dollars a year, and the game has at least 5000 paying customers or 
more,  What's the need to squeeze for more money.


Donation bennifits to games should be just a nice thank you,  not a 
necessity for getting game content.


I have a mind to E-mail the Gm and express my dissatisfaction with the 
game at some point.


Beware the grue!

Dark.

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Re: [Audyssey] Sryth was: Q Nine Instructions

2009-12-15 Thread Bryan Peterson
Well I'm not the GM, but if I know him he'll give any criticisms or whatnot 
that you send him their due consideration. To be quite frank I think the 
real problem is those people, few though they may be, who donate so much 
that they're able to buyevery high-end item Tallys' offers, then level up 
all skills and powers to 100 on the same go. Then they blow their way 
through what would otherwise be a reasonably challenging adventure and 
complain it's too easy. In his efforts to balance that out the GM may have 
gone a bit overboard. But if I know him at all I don't see him dismissing 
your comments out of hand if you did write him.

Homer: Hey, uh, could you go across the street and get me a slice of pizza?
Vender: No pizza. Only Khlav Kalash.
- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 15, 2009 1:04 AM
Subject: Re: [Audyssey] Sryth was: Q Nine Instructions



Hi Bryan.

You must've started Sryth slightly earlier than I did,  as I first 
began in january of 2005.


I admit I was probably a litle too strong in my E-mail,  I just am 
rather sorry to see a game I've had so much fun with become rather 
grasping as I believe it has.


Ce I am enjoying a lot, but I tend to like exploration so it sutes me.

Beware the grue!

Dark.
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 15, 2009 7:33 AM
Subject: Re: [Audyssey] Sryth was: Q Nine Instructions


If you're that dissatisfied with Sryth then write to the GM with your 
concerns. I personally am still quite happy with the game, and I've been 
playing since October of '04. Sryth is not only the first truly 
accessible online RPG I was ever introduced to but it's the ONLY one 
that's consistently kept my interest in all the time that I've played it. 
Neither Kingdom of Loathing nor even Core Exiles has managed to do that. 
Then again I'm more of a fantasy fan than a Sci-Fi one so it's not 
entirely surprising that I eventually lost interest in CE. But Sryth has 
always managed to hold onto my interest. True I do manage to access most 
of the content but in all honesty I don't donate all that much and not 
often. Anyway you don't have to buy a residence to enjoy most of the 
game. I just think of the adventures associated with them as, for lack of 
a better term, side effects. And anyway there really aren't many of those 
yet so you really aren't missing much.
Homer: Hey, uh, could you go across the street and get me a slice of 
pizza?

Vender: No pizza. Only Khlav Kalash.
- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 14, 2009 10:48 PM
Subject: [Audyssey] Sryth was: Q Nine Instructions


Well, I neither mind donating nor subscribing to a game, --- -with Sryth 
though I think it's gone far too far really, sinse now your needing to 
get more game content by spending adventurer tocans on things like 
residences and the quick stone,  apart from the fact that the gap 
betwene those who spend a lot of money on tocans to up their gear, and 
those who do not (and the corrisponding difficulty of some of the game 
encounters), is just growing.


Ce is also a business, and works on the same model as Sryth,  in 
that you subscribe to get some basic bennifits such as extra fuel, then 
can buy game extras. One of their key tennits though is game extras must 
never unbalance things,  so no fueling your combat ability with 
power alone.


Also there is no  urge to donate to get extra content,  as with 
Sryth and the quests.


I'm actually rather sad to see where Sryth has gone,  being as I 
played from 2005 onwards. I admit though, when I start up the game and 
told I need to pay At's to access a quest via buying a residence,   
or that my melee rating needs to be another 20 points higher which just 
won't happen unless I donate even more cash,  I decided it was too 
much,  and that from somebody who has already donated significantly 
to the game.


I do drop in occasionally to see what can be done,  but not too 
often I admit.


If it sounds as if I'm being unreasonable, bare in mind the mechanics. 
20 dollars a year, and the game has at least 5000 paying customers or 
more,  What's the need to squeeze for more money.


Donation bennifits to games should be just a nice thank you,  not a 
necessity for getting game content.


I have a mind to E-mail the Gm and express my dissatisfaction with the 
game at some point.


Beware the grue!

Dark.

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Re: [Audyssey] Sryth was: Q Nine Instructions

2009-12-14 Thread Bryan Peterson
If you're that dissatisfied with Sryth then write to the GM with your 
concerns. I personally am still quite happy with the game, and I've been 
playing since October of '04. Sryth is not only the first truly accessible 
online RPG I was ever introduced to but it's the ONLY one that's 
consistently kept my interest in all the time that I've played it. Neither 
Kingdom of Loathing nor even Core Exiles has managed to do that. Then again 
I'm more of a fantasy fan than a Sci-Fi one so it's not entirely surprising 
that I eventually lost interest in CE. But Sryth has always managed to hold 
onto my interest. True I do manage to access most of the content but in all 
honesty I don't donate all that much and not often. Anyway you don't have to 
buy a residence to enjoy most of the game. I just think of the adventures 
associated with them as, for lack of a better term, side effects. And anyway 
there really aren't many of those yet so you really aren't missing much.

Homer: Hey, uh, could you go across the street and get me a slice of pizza?
Vender: No pizza. Only Khlav Kalash.
- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 14, 2009 10:48 PM
Subject: [Audyssey] Sryth was: Q Nine Instructions


Well, I neither mind donating nor subscribing to a game, --- -with Sryth 
though I think it's gone far too far really, sinse now your needing to get 
more game content by spending adventurer tocans on things like residences 
and the quick stone,  apart from the fact that the gap betwene those 
who spend a lot of money on tocans to up their gear, and those who do not 
(and the corrisponding difficulty of some of the game encounters), is just 
growing.


Ce is also a business, and works on the same model as Sryth,  in that 
you subscribe to get some basic bennifits such as extra fuel, then can buy 
game extras. One of their key tennits though is game extras must never 
unbalance things,  so no fueling your combat ability with power alone.


Also there is no  urge to donate to get extra content,  as with Sryth 
and the quests.


I'm actually rather sad to see where Sryth has gone,  being as I 
played from 2005 onwards. I admit though, when I start up the game and 
told I need to pay At's to access a quest via buying a residence,  or 
that my melee rating needs to be another 20 points higher which just won't 
happen unless I donate even more cash,  I decided it was too 
much,  and that from somebody who has already donated significantly to 
the game.


I do drop in occasionally to see what can be done,  but not too often 
I admit.


If it sounds as if I'm being unreasonable, bare in mind the mechanics. 20 
dollars a year, and the game has at least 5000 paying customers or 
more,  What's the need to squeeze for more money.


Donation bennifits to games should be just a nice thank you,  not a 
necessity for getting game content.


I have a mind to E-mail the Gm and express my dissatisfaction with the 
game at some point.


Beware the grue!

Dark.

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Re: [Audyssey] Sryth Halloween Pumpkin Beast

2009-11-01 Thread Bryan Peterson
In all honesty Thomas he's probably donated and won a lot of the in-game 
contests and raffles, enough to afford some of Tallys' best items. I myself 
have an MR of 198, but I rarely ever tackle the pumpkin beast. In fact the 
only multiplayer scenario I bother with is Tarramyre, and I wouldn't if the 
onyx bands for the Finger of Dread weren't to be found there.

Homer: Hey, uh, could you go across the street and get me a slice of pizza?
Vender: No pizza. Only Khlav Kalash.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: gamers@audyssey.org
Sent: Saturday, October 31, 2009 7:33 PM
Subject: [Audyssey] Sryth Halloween Pumpkin Beast



Hi all,
I was just wondering who on this list has had a chance to battle the 
Halloween Pumpkin Beast, and if so how well did you do. I've had a couple 
of engagements this weekend with the creature, but unfortunately I've 
recently restarted my main character, Casandra, so I wasn't exactly the 
best hero on the battle field. Still I managed to take a small chunk of 
health points, say 300 or so out of his hide, but there are players with 
some kick butt armor and weapons that did thousands of points of damage. 
This one dude that helped me out had an MR and SP around 250. What I'd 
like to know is how in Sryth he got such a glorious MR and SP rating. I've 
had to work hard to get to 100 MR and SP before, and I've never gotten 
much higher than that before restarting a character.
In fact, that has been one of my problems with Sryth in general. I can 
generally make it to 100 SP and MR if I work really hard at it, but after 
i reach that point I get stuck. Is that because I don't do enough donating 
for adventurer tokens and experience points? I often think my failior to 
get beyond that point is I don't especially like doing grinding and I 
don't want to pay much more than my annual subscription fee. Then, again 
there are some adventures I never get high enough to play and complete. I 
wonder if donating regularly is the answer to climbing the ladder quicker, 
or are there some quests more helpful than others in climbing the skill 
ladders on the game?



Thanks.


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[Audyssey] Sryth Halloween Pumpkin Beast

2009-10-31 Thread Thomas Ward

Hi all,
I was just wondering who on this list has had a chance to battle the 
Halloween Pumpkin Beast, and if so how well did you do. I've had a 
couple of engagements this weekend with the creature, but unfortunately 
I've recently restarted my main character, Casandra, so I wasn't exactly 
the best hero on the battle field. Still I managed to take a small chunk 
of health points, say 300 or so out of his hide, but there are players 
with some kick butt armor and weapons that did thousands of points of 
damage. This one dude that helped me out had an MR and SP around 250. 
What I'd like to know is how in Sryth he got such a glorious MR and SP 
rating. I've had to work hard to get to 100 MR and SP before, and I've 
never gotten much higher than that before restarting a character.
In fact, that has been one of my problems with Sryth in general. I can 
generally make it to 100 SP and MR if I work really hard at it, but 
after i reach that point I get stuck. Is that because I don't do enough 
donating for adventurer tokens and experience points? I often think my 
failior to get beyond that point is I don't especially like doing 
grinding and I don't want to pay much more than my annual subscription 
fee. Then, again there are some adventures I never get high enough to 
play and complete. I wonder if donating regularly is the answer to 
climbing the ladder quicker, or are there some quests more helpful than 
others in climbing the skill ladders on the game?



Thanks.


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[Audyssey] Sryth

2009-10-15 Thread Marsha
Hi
  I have started playing this game but I have come to an impasse.  I don't 
know how to get anywhere.  In addition, anytime I try to go to the site, it 
says the free fersion is full.  I wouldn't mind paying for a month or two 
but a whole year when I have just started.  Are there any solutions to this? 
Are there similar games I can play longer before they want money?  I have 
only played about four days.  Thank you for any help you can give me.

Marsha 




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Re: [Audyssey] Sryth

2009-10-15 Thread Bryan Peterson
That is one drawback to Sryth, but if this is a style you're interested in I 
think you'll find the subscription worth it. Besides, I was under the 
impression that there were several subscription packages available. If I 
remember right they were three, six or twelve months.

Homer: Hey, uh, could you go across the street and get me a slice of pizza?
Vender: No pizza. Only Khlav Kalash.
- Original Message - 
From: Marsha marcat...@yahoo.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, October 15, 2009 4:41 PM
Subject: [Audyssey] Sryth



Hi
 I have started playing this game but I have come to an impasse.  I don't
know how to get anywhere.  In addition, anytime I try to go to the site, 
it

says the free fersion is full.  I wouldn't mind paying for a month or two
but a whole year when I have just started.  Are there any solutions to 
this?

Are there similar games I can play longer before they want money?  I have
only played about four days.  Thank you for any help you can give me.

Marsha




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[Audyssey] sryth

2009-09-11 Thread Nicol Oosthuizen
HI all
Since I joined the blind gamers list in 2004, I read lots and lotsa bout
sryth, how people enjoy it.
I am considering it to try it out and maybe buy the subscription.
I would like to  pose a few questions to the list.
1.  is there any sound in sryth while you are playing?
2.  how does game play actually work?
Do you have to click on links to perform actions or  do you have to type
commands?
I am aware that I can possibly find documentation on the website but I
would like an experienced sryth gamer to answer my questions.
Please Note: This email and its contents are subject to our email legal notice 
which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf 

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Re: [Audyssey] sryth

2009-09-11 Thread Thomas Ward

Hi Nicol,
Sryth is a text based roll playing game that you can play by clicking on 
links and buttons imbedded into the game's web pages. You generally do 
not have to type anything except for when you sign up and create a 
character. Since the game is primarily text based there are no sound 
effects, music, etdc.

HTH

Nicol Oosthuizen wrote:

HI all
Since I joined the blind gamers list in 2004, I read lots and lotsa bout
sryth, how people enjoy it.
I am considering it to try it out and maybe buy the subscription.
I would like to  pose a few questions to the list.
1.  is there any sound in sryth while you are playing?
2.  how does game play actually work?
Do you have to click on links to perform actions or  do you have to type
commands?
I am aware that I can possibly find documentation on the website but I
would like an experienced sryth gamer to answer my questions.
Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf 


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Re: [Audyssey] Sryth question the eye

2009-06-24 Thread Bryan Peterson

I lost interest in KOL rather quickly though. A lot of the humor just seemed 
extremely corny to me.

It ain't pretty when the pretty leaves you with no place to go.



 From: elementalult...@hotmail.com
 To: gamers@audyssey.org
 Date: Tue, 23 Jun 2009 17:07:59 -0600
 Subject: Re: [Audyssey] Sryth question the eye
 
 I have to disagree, Kingdom of Loathing has very strong substance to it. Its 
 got solid backing mechanics, amusing quest lines, a good battle system, and 
 quite a bit of replayability. But I will agree that sryth is the only 
 serious RPG to date that has much to it. Most other games either have a good 
 storyline or a good battle system, not both. Its rather saddening.
 --
 From: Bryan Peterson b-peter...@hotmail.com
 Sent: Tuesday, June 23, 2009 4:45 PM
 To: gamers@audyssey.org
 Subject: Re: [Audyssey] Sryth question the eye
 
 
  I agree. THe only things keeping me in Sryth are A. It's the only remotely 
  accessible such game that actually has any substance to it and B. when new 
  signgle-player adventures do come out they still manage to keep me 
  interested. And the GM has been extremely accomodating with regard to us 
  blind folks. I haven't known many other such folks who'd do that.
 
  It ain't pretty when the pretty leaves you with no place to go.
 
 
 
  Date: Tue, 23 Jun 2009 18:01:29 -0400
  From: thomasward1...@gmail.com
  To: gamers@audyssey.org
  Subject: Re: [Audyssey] Sryth question the eye
 
  Hi Bryan,
  Like many here it was the number of actual adventures that helped me
  decide to pay for a guild subscription. Some of them are quite good,
  interesting, and Sryth is beginning to lose that with the grinding
  content. It is almost as bad as the online RPG games that obsess over
  player verses player style play, and don't have much of anything else to
  speak of.
 
  Bryan Peterson wrote:
   I couldn't agree more. In fact what determines the Creyne Blade is the
   amount of gold inside the sarcofagus. If it's more than 250 upi
   ;; find it. But I totally agree. I liked the game when it was all
   about actual adventures.
   Gabba gabba hey!
 
 
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Re: [Audyssey] Sryth question the eye

2009-06-24 Thread dark
I've tried about six times to get into KoL myself, and each time I just 
don't find there's enough in the general plot and world of the game to keep 
me interested in playing.


The adventure in each location has the possibilities for interesting content 
(even if personally I'd prefer a more conventionally explorable world), and 
once some kind people in the talk channel pointed me in the direction of the 
various cooking and selling bots it felt much less grindy, - however I 
just cannot seem to really care about completing the various quests, or feel 
a sense that I've done something worth while even when i complete them.


Then of course, I did find the item count in the game rather ridiculous. 
Frequently I'd end up with literally hundreds of items which I either didn't 
know the use of, or which were practically useless, --- like the low grade 
weapons and armor.


While I realize the point was to try out the various crafting methods in the 
game to make useful items, there were literally so many to combine that 
experimentation in the vague hope of creating something got rather dull 
after a while, - and then, even if I did create something, odds were 
that I'd probably either found or bought something better.


Maybe it's also that KoL isn't too newby friendly, sinse so much in the game 
requires knolidge of some pretty whacked out puzles or odd combinations that 
I just ended up looking up online, - sinse given the limited number of 
dayly adventures it was either that or spend absolutely weeks casting around 
for a vaguely right answer with no hints in site.


Just my thought of course, and I know many people enjoy KoL, which is why 
there's such an extensive entry on it on audiogames.net.


Beware the Grue!

Dark.
- Original Message - 
From: Bryan Peterson b-peter...@hotmail.com

To: gamers@audyssey.org
Sent: Wednesday, June 24, 2009 12:02 PM
Subject: Re: [Audyssey] Sryth question the eye




I lost interest in KOL rather quickly though. A lot of the humor just 
seemed extremely corny to me.


It ain't pretty when the pretty leaves you with no place to go.




From: elementalult...@hotmail.com
To: gamers@audyssey.org
Date: Tue, 23 Jun 2009 17:07:59 -0600
Subject: Re: [Audyssey] Sryth question the eye

I have to disagree, Kingdom of Loathing has very strong substance to it. 
Its
got solid backing mechanics, amusing quest lines, a good battle system, 
and

quite a bit of replayability. But I will agree that sryth is the only
serious RPG to date that has much to it. Most other games either have a 
good

storyline or a good battle system, not both. Its rather saddening.
--
From: Bryan Peterson b-peter...@hotmail.com
Sent: Tuesday, June 23, 2009 4:45 PM
To: gamers@audyssey.org
Subject: Re: [Audyssey] Sryth question the eye


 I agree. THe only things keeping me in Sryth are A. It's the only 
 remotely
 accessible such game that actually has any substance to it and B. when 
 new

 signgle-player adventures do come out they still manage to keep me
 interested. And the GM has been extremely accomodating with regard to 
 us

 blind folks. I haven't known many other such folks who'd do that.

 It ain't pretty when the pretty leaves you with no place to go.



 Date: Tue, 23 Jun 2009 18:01:29 -0400
 From: thomasward1...@gmail.com
 To: gamers@audyssey.org
 Subject: Re: [Audyssey] Sryth question the eye

 Hi Bryan,
 Like many here it was the number of actual adventures that helped me
 decide to pay for a guild subscription. Some of them are quite good,
 interesting, and Sryth is beginning to lose that with the grinding
 content. It is almost as bad as the online RPG games that obsess over
 player verses player style play, and don't have much of anything else 
 to

 speak of.

 Bryan Peterson wrote:
  I couldn't agree more. In fact what determines the Creyne Blade is 
  the

  amount of gold inside the sarcofagus. If it's more than 250 upi
  ;; find it. But I totally agree. I liked the game when it was all
  about actual adventures.
  Gabba gabba hey!


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Re: [Audyssey] Sryth question the eye

2009-06-24 Thread Shadow Dragon
I can see where you're coming from, and like I said in my last message, 
basically if you don't like it, you're never going to like it. One thing we 
have in common dark is that we're both hardcore exploration fanatics. I'm 
not sure what your views on puzzles are, but generally I end up looking them 
up anyway, since in my experience the majority of puzzles, especially in 
text games, are similar to those in KoL, requiring either guess the syntax 
or very simplistic thinking disguised as overthinking. KoL is a game built 
more on humor and references more than actual plot, though it does have a 
pretty solid plotline, if not a little weird. In a sense I guess its more 
like grand theft auto, in that technically the plot is just you taking 
missions from the council and completing them rather than actually advancing 
a storyline, perhaps that's why you can't get into it. Anyway, this is just 
speculation, KoL's definitely one of those games that you either love or 
hate, there doesn't seem to be much of an in between. As for the item count, 
that does get a bit crazy, but I'd personally prefer a massive item count 
like you see in many MMO's over say, sryth's item count, where one of two 
options present themselves, everyone's either wearing the highest end 
equipment they can get without donating, or the highest they can get with 
tokens. It just makes each character seem more unique if everyone's not 
wearing the same stuff, eating the same stuff every day, etc. Anyway I'm 
really not sure why I'm writing all this out since I'm not trying to 
convince you to play, just wanted to say my piece I guess.


--
From: dark d...@xgam.org
Sent: Wednesday, June 24, 2009 5:46 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Sryth question the eye

I've tried about six times to get into KoL myself, and each time I just 
don't find there's enough in the general plot and world of the game to 
keep me interested in playing.


The adventure in each location has the possibilities for interesting 
content (even if personally I'd prefer a more conventionally explorable 
world), and once some kind people in the talk channel pointed me in the 
direction of the various cooking and selling bots it felt much less 
grindy, - however I just cannot seem to really care about completing 
the various quests, or feel a sense that I've done something worth while 
even when i complete them.


Then of course, I did find the item count in the game rather ridiculous. 
Frequently I'd end up with literally hundreds of items which I either 
didn't know the use of, or which were practically useless, --- like the 
low grade weapons and armor.


While I realize the point was to try out the various crafting methods in 
the game to make useful items, there were literally so many to combine 
that experimentation in the vague hope of creating something got rather 
dull after a while, - and then, even if I did create something, odds 
were that I'd probably either found or bought something better.


Maybe it's also that KoL isn't too newby friendly, sinse so much in the 
game requires knolidge of some pretty whacked out puzles or odd 
combinations that I just ended up looking up online, - sinse given the 
limited number of dayly adventures it was either that or spend absolutely 
weeks casting around for a vaguely right answer with no hints in site.


Just my thought of course, and I know many people enjoy KoL, which is why 
there's such an extensive entry on it on audiogames.net.


Beware the Grue!

Dark.




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Re: [Audyssey] Sryth question the eye

2009-06-24 Thread Ron Schamerhorn
While I don't mind a few grinding/xp areas I really hope this doesn't become 
too much a trend.  In the earlier days it was excellent as Sryth was more a 
story based sort of thing.  I truly hope Mathew doesn't loose sight of that 
appeal factor.

Ron

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, June 23, 2009 6:06 PM
Subject: Re: [Audyssey] Sryth question the eye


Hi,
In the immortal words of Shaggy, zoiks! Either way that is a lot for a
shield, but i know what you mean. Adventurer tokans are too rare to
spend them all on a good shield, and the alternative is to play the Ice
Troll Layer 36 times to get something as good as it. Given the choice
I'd pick the 36 runs through theIce Troll Layer too.


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Re: [Audyssey] Sryth question the eye

2009-06-24 Thread dark

Hi.

I must admit, I do see your point about characters wearing and using 
different items,  as a pretty heavy going single player bod I probably 
didn't think of that. Actually I wouldn't say I either love or hate 
KoL,  it's really an in betwene thing.


It's almost the case that I see it's clear advantages, but then do not find 
enough substance in the plot and game world to keep me going,  and yet 
in a sense i stil regret not persisting with the game more.


On the puzles front, this is why I admire systems like the invisiclues of 
the old Infocom games,  systems which can just give you greater and 
greater nudges until you get something. This stil gives you some sense of 
discovery and satisfaction, but doesn't get you frustrated.


I've actually seen my Gm in mutants and monsterminds pulling similar stunts 
through npcs when we've all been stuck on an in gamemystery.


I'd say my favourite sorts of puzles are those found in games like Sryth or 
gamebooks. Puzles where rather than guessing an obscure reference or odd 
syntacs, if you pay attention to the story and world, talk to every npc, 
visit every location and occasionally put two and two together, you will 
find the answer.


A great example of this sort of puzle occurs in the Snes rpg Secret of mana.

About a quarter of the way through the game, you visit the desert town of 
Cakariko. They have no water. This is initially thought to be a problem with 
the fire elemental living close by,  but after you fix that (something 
which has to be done to progress in the game), they stil don't have their 
water back.


Much much muuch later on, when you can fly around the world, you can 
speak to an npc living in a lighthouse, one of the things he will tell you 
is water is attracted to a sea hair's tale.


A litle later, you can visit an island wear a sea hair's tale is being sold 
(admittedly for quite a lot of cash, though by that stage in the game you 
usually have money to spend0.


If you buy the item and then return to Cakariko desert, you can use it to 
attract water and fill their well.


they'll give you a status effect reducing item,  but this isn't entirely 
necessary for completing the game, it's just one of those litle quests.


these are my favourite sorts of puzles, those intimiately connected with the 
world and it's plot.


this is again, probably why I'm a litle uncertain of KoL, because of it's 
less substansive plot.


Beware the Grue!

Dark.


- Original Message - 
From: Shadow Dragon elementalult...@hotmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, June 24, 2009 1:02 PM
Subject: Re: [Audyssey] Sryth question the eye


I can see where you're coming from, and like I said in my last message, 
basically if you don't like it, you're never going to like it. One thing we 
have in common dark is that we're both hardcore exploration fanatics. I'm 
not sure what your views on puzzles are, but generally I end up looking 
them up anyway, since in my experience the majority of puzzles, especially 
in text games, are similar to those in KoL, requiring either guess the 
syntax or very simplistic thinking disguised as overthinking. KoL is a game 
built more on humor and references more than actual plot, though it does 
have a pretty solid plotline, if not a little weird. In a sense I guess its 
more like grand theft auto, in that technically the plot is just you taking 
missions from the council and completing them rather than actually 
advancing a storyline, perhaps that's why you can't get into it. Anyway, 
this is just speculation, KoL's definitely one of those games that you 
either love or hate, there doesn't seem to be much of an in between. As for 
the item count, that does get a bit crazy, but I'd personally prefer a 
massive item count like you see in many MMO's over say, sryth's item count, 
where one of two options present themselves, everyone's either wearing the 
highest end equipment they can get without donating, or the highest they 
can get with tokens. It just makes each character seem more unique if 
everyone's not wearing the same stuff, eating the same stuff every day, 
etc. Anyway I'm really not sure why I'm writing all this out since I'm not 
trying to convince you to play, just wanted to say my piece I guess.



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Re: [Audyssey] Sryth question the eye

2009-06-24 Thread dark

Amen to that.

I used to logue into Sryth every day or two and get really excited about new 
advs. Now, I frequently logue in once a month and then find,  oh look, 
another grinding area.


I did send Matthew a message about this worrying trend last year, but I'm 
not sure whether he got it sinse he didn't reply.


i don't want to spam him,  but I'm very tempted to see if I can put 
together something more pointed on my thoughts of where Sryth is going.


Beware the Grue!

Dark.
- Original Message - 
From: Ron Schamerhorn blindwon...@cogeco.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, June 24, 2009 1:12 PM
Subject: Re: [Audyssey] Sryth question the eye


While I don't mind a few grinding/xp areas I really hope this doesn't 
become
too much a trend.  In the earlier days it was excellent as Sryth was more 
a
story based sort of thing.  I truly hope Mathew doesn't loose sight of 
that

appeal factor.

Ron

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, June 23, 2009 6:06 PM
Subject: Re: [Audyssey] Sryth question the eye


Hi,
In the immortal words of Shaggy, zoiks! Either way that is a lot for a
shield, but i know what you mean. Adventurer tokans are too rare to
spend them all on a good shield, and the alternative is to play the Ice
Troll Layer 36 times to get something as good as it. Given the choice
I'd pick the 36 runs through theIce Troll Layer too.


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Re: [Audyssey] Sryth question the eye

2009-06-24 Thread Bryan Peterson

I couldn't agree more Dark. My greatest fear is that Sryth is going to turn 
into another PVP type game

It ain't pretty when the pretty leaves you with no place to go.



 From: d...@xgam.org
 To: gamers@audyssey.org
 Date: Wed, 24 Jun 2009 13:25:57 +0100
 Subject: Re: [Audyssey] Sryth question the eye
 
 Amen to that.
 
 I used to logue into Sryth every day or two and get really excited about new 
 advs. Now, I frequently logue in once a month and then find,  oh look, 
 another grinding area.
 
 I did send Matthew a message about this worrying trend last year, but I'm 
 not sure whether he got it sinse he didn't reply.
 
 i don't want to spam him,  but I'm very tempted to see if I can put 
 together something more pointed on my thoughts of where Sryth is going.
 
 Beware the Grue!
 
 Dark.
 - Original Message - 
 From: Ron Schamerhorn blindwon...@cogeco.ca
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, June 24, 2009 1:12 PM
 Subject: Re: [Audyssey] Sryth question the eye
 
 
  While I don't mind a few grinding/xp areas I really hope this doesn't 
  become
  too much a trend.  In the earlier days it was excellent as Sryth was more 
  a
  story based sort of thing.  I truly hope Mathew doesn't loose sight of 
  that
  appeal factor.
 
  Ron
 
  - Original Message - 
  From: Thomas Ward thomasward1...@gmail.com
  To: Gamers Discussion list gamers@audyssey.org
  Sent: Tuesday, June 23, 2009 6:06 PM
  Subject: Re: [Audyssey] Sryth question the eye
 
 
  Hi,
  In the immortal words of Shaggy, zoiks! Either way that is a lot for a
  shield, but i know what you mean. Adventurer tokans are too rare to
  spend them all on a good shield, and the alternative is to play the Ice
  Troll Layer 36 times to get something as good as it. Given the choice
  I'd pick the 36 runs through theIce Troll Layer too.
 
 
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  list,
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Re: [Audyssey] Sryth question the eye

2009-06-24 Thread Ron Schamerhorn
Hi Dark

  Your mention of the email brings to mind my recent one about the Sarnguard 
Isle.  As I'd said I've tgot the gloves but still can't open the dang door 
there for some reason or other.  When you get frustrated a game does loose 
some appeal.  Originally the story was part of the attraction, perhaps it's 
worth letting him know that it should be more important then stat crunching.

Ron

- Original Message - 
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, June 24, 2009 8:25 AM
Subject: Re: [Audyssey] Sryth question the eye


Amen to that.

I used to logue into Sryth every day or two and get really excited about new
advs. Now, I frequently logue in once a month and then find,  oh look,
another grinding area.

I did send Matthew a message about this worrying trend last year, but I'm
not sure whether he got it sinse he didn't reply.

i don't want to spam him,  but I'm very tempted to see if I can put
together something more pointed on my thoughts of where Sryth is going.

Beware the Grue!

Dark.


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Re: [Audyssey] Sryth question the eye

2009-06-24 Thread dark
When I saw Sarngard originally, i thought we were getting more story,   
afterall it gives Thane Pyrond distinctly more plot.


However the way it's been implemented is indeed rather unsatisfactory.

As I said, I don't want to spam the man,  but I have seen this worrying 
trend for the passed few years, which is why my Sryth playing has decreased 
so much.


While I also don't want to cryticize someone who's writing I greatly admire, 
I do also believe the Gm has become rather financially greedy.


Originally, I thought subscription for a game was a good idea, --- it shows 
my appreciation, and gives the gm the security to develope.


The original Tallys idea was okay too, --- back in the days when the most 
expensive gear was 32 tocans or so.


donating here was a way to show your appreciation with a few more dollars 
which gave you an extra bit of push, - though not too much.


However recently, it seems there are many areas in the game which are just 
At sponges, and the disparity betwene Tallys items and the most powerful in 
game ones is just extreme!


It wouldn't matter if you could stil get through the adventures with normal 
equipment, - but most of the time you can't, and with the game now 
rewarding players for extensive donating and grinding, this gap is just 
getting larger.


This is the chief reason why i've mooved much more into the realms of 
gamebooks these days.


I do have half a mind to send the Gm an honest E-mail,  just to let him 
know that not everyone out there approves of Sryth's competitive leanings.


I also find it sad that Ekitrina is a character I am deeply fond of, she has 
her own background, story, appearence and personality.


yet the more generically grindy Sryth becomes, the less in touch with her as 
a character I feel,  which isn't nice, considdering how long we've been 
together.


Beware the Grue!

Dark.
- Original Message - 
From: Ron Schamerhorn blindwon...@cogeco.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, June 24, 2009 1:36 PM
Subject: Re: [Audyssey] Sryth question the eye



Hi Dark

 Your mention of the email brings to mind my recent one about the 
Sarnguard

Isle.  As I'd said I've tgot the gloves but still can't open the dang door
there for some reason or other.  When you get frustrated a game does loose
some appeal.  Originally the story was part of the attraction, perhaps 
it's
worth letting him know that it should be more important then stat 
crunching.


Ron

- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, June 24, 2009 8:25 AM
Subject: Re: [Audyssey] Sryth question the eye


Amen to that.

I used to logue into Sryth every day or two and get really excited about 
new

advs. Now, I frequently logue in once a month and then find,  oh look,
another grinding area.

I did send Matthew a message about this worrying trend last year, but I'm
not sure whether he got it sinse he didn't reply.

i don't want to spam him,  but I'm very tempted to see if I can put
together something more pointed on my thoughts of where Sryth is going.

Beware the Grue!

Dark.


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Re: [Audyssey] Sryth question the eye

2009-06-24 Thread Shadow Dragon
I seem to remember the developers discussing making a system that gives you 
hints based on what quest you're on at some point, but it seems they never 
really got around to it. There's some hints in the quest log as the quest 
advances, but in my experience those never really helped much.


Yes, I agree completely, the puzzles of mainstream RPG's especailly are 
usually the kind of puzzles I like as well. The problem with KoL is, while 
it uses those types of puzzles, it doesn't really have a world, hah, it kind 
of steals from everyone elses world. Some parts have backstory, some parts 
don't. Some parts have a bit of history, others are just learn as you go 
type of things. It's a very weird game, and the only real way to actually 
get into it is to not expect it to give you fully featured history or 
backstory and play more for the humorous and completely whacky missions that 
are usually based on some other game. KoL definitely isn't one of my 
favorite games, and I actually don't play it that often unless new content 
or the like comes out or I just feel like playing through an ascention 
again, but its something I'll always keep coming back to just to see what 
craziness the developers come up with for new content and adventures.


On the subject of Snes games, you may not believe it, but my favorite RPG to 
date is still Mario RPG. Its got really cool puzzles, a surprisingly full 
and detailed world, a great plot, and the characters have depth which is 
surprising in a mario game, since mario even in the modern world without RPG 
elements is just a platformer. Its got a really, really advanced battle 
system, where 90% of the battle is under the players control. Whereas most 
RPG's just allow you to pick an attack, special attack, spell or whatever 
and watch it, mario RPG gives you control over that attack. Every single 
regular attack can be timed to do more damage and a little something extra, 
for example, bowzer with his chain chomp weapon will spin it above his head 
and slam the chomp into the enemy like a morning star, but if you press a 
right as the chomp is about to hit, the chain chomp will latch on to the 
enemy and bit them a few times for more damage. Specail attacks are the same 
way. Take Mario's super flame attack. You actually have to repeatedly tap y 
to get him to throw as many fireballs as possible. Its really neat. Out of 
battle its got platforming elements, you can have mario jump around and run, 
and often times puzzles involve doing crazy things, firing yourself from a 
cannon to hit a switch, driving a mine cart, jumping across tadpoles to play 
a musical melody, all kinds of neat things. This is by far the type of game 
I prefer, a game with well thought out and challenging puzzles, but also 
very deep mechanics that really give the game some depth and power. So far, 
no RPG I've heard of to date has come close to being as advanced as mario 
RPG was mechanically. Animations sure, and I've heard legend of dragoon 
comes close, but from the little I saw, even that one falls a bit short. I'd 
love to see an audiogame like this, and would program one if I had the time 
or patience. The audiogames community needs to expand more into the RPG 
genre, in my opinion, regardless of voice actors and all that. Entombed has 
proven that a game can be just as fun without full voice acting quite 
nicely.




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Re: [Audyssey] Sryth question the eye

2009-06-24 Thread Shadow Dragon
I think this is something we all need to do. It sounds to me like we've all 
been tempted to do it at one point or another, but are uncertain as to 
weather or not one opinion will have all that much effect. Perhaps we should 
either put together something that says what we're all thinking, at least us 
exploration freaks anyway, and just send it, or we could all use the 
feedback form and send our own sepperate message to really try and drive the 
point home. I'd love to see sryth turn back in the direction it used to be, 
when we could actually adventure and have fun rather than having to grind 
through the same area 50 times to get to the new, possibly fun and 
overpoweringly rewarding content. Just my two cents though.


--
From: dark d...@xgam.org
Sent: Wednesday, June 24, 2009 6:25 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Sryth question the eye


Amen to that.

I used to logue into Sryth every day or two and get really excited about 
new advs. Now, I frequently logue in once a month and then find,  oh 
look, another grinding area.


I did send Matthew a message about this worrying trend last year, but I'm 
not sure whether he got it sinse he didn't reply.


i don't want to spam him,  but I'm very tempted to see if I can put 
together something more pointed on my thoughts of where Sryth is going.


Beware the Grue!

Dark.
- Original Message - 
From: Ron Schamerhorn blindwon...@cogeco.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, June 24, 2009 1:12 PM
Subject: Re: [Audyssey] Sryth question the eye


While I don't mind a few grinding/xp areas I really hope this doesn't 
become
too much a trend.  In the earlier days it was excellent as Sryth was more 
a
story based sort of thing.  I truly hope Mathew doesn't loose sight of 
that

appeal factor.

Ron

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, June 23, 2009 6:06 PM
Subject: Re: [Audyssey] Sryth question the eye


Hi,
In the immortal words of Shaggy, zoiks! Either way that is a lot for a
shield, but i know what you mean. Adventurer tokans are too rare to
spend them all on a good shield, and the alternative is to play the Ice
Troll Layer 36 times to get something as good as it. Given the choice
I'd pick the 36 runs through theIce Troll Layer too.


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Re: [Audyssey] Sryth question the eye

2009-06-24 Thread dark

Actually you make a point.

Perhaps a bit of good old fashion concensus here might be a plan, -  
especially given the amount of stat grinding pvp freaks out there.


I can never forget how those opinions destroyed the Muelsfell game and 
turned it into a grinding pvp monster before it even started, - despite 
some potentially really interesting possibilities in developing your 
resources for map exploration.


Perhaps several polite,  though firm messages making our opinions known 
might be the way to go here.


Beware the Grue!

Dark. 



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Re: [Audyssey] Sryth question the eye

2009-06-24 Thread dark
Hints in KoL would be good indeed, and something I'd much prefer to looking 
up puzle solutions online.


As for graphical rpgs, well sadly Marrio rpg never had a release over here, 
so I never had chance to encounter the game. I have read a script however 
and agree on the rather surprising character depth.


The mechanics of the Grandia games always amazed me for their symplicity, 
and yet how flexible they were.


Each character had a number of power meters which built up over time, and a 
number of moves or actions they could perform depending upon where their 
meater was.


Enemies worked the same way, so for quick enemies, it was sometimes better 
to wait, and then slam them with a more devastating attack, or to use a 
number of quick attacks.


Sinse actions also included dodging, changing party order, healing, parrying 
etc, this made for a very in depth set of mechanics.


I also absolutely agree on the audio rpg front.

Beware the Grue!

Dark. 



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Re: [Audyssey] Sryth question the eye

2009-06-24 Thread Shadow Dragon
Actually Mario RPG just got released over there, I believe last year. It was 
sort of celebrated amongst the gamers community when it came out in europe 
on the virtual console. However, as good as Mario RPG is, even if you had 
sighted assistance to play it, I wouldn't say its worth getting a Wii just 
to play.


Yeah, I've heard good things about Grandia. Hopefully one of these days I'll 
have a chance to check it out.

--
From: dark d...@xgam.org
Sent: Wednesday, June 24, 2009 7:31 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Sryth question the eye

Hints in KoL would be good indeed, and something I'd much prefer to 
looking up puzle solutions online.


As for graphical rpgs, well sadly Marrio rpg never had a release over 
here, so I never had chance to encounter the game. I have read a script 
however and agree on the rather surprising character depth.


The mechanics of the Grandia games always amazed me for their symplicity, 
and yet how flexible they were.


Each character had a number of power meters which built up over time, and 
a number of moves or actions they could perform depending upon where their 
meater was.


Enemies worked the same way, so for quick enemies, it was sometimes better 
to wait, and then slam them with a more devastating attack, or to use a 
number of quick attacks.


Sinse actions also included dodging, changing party order, healing, 
parrying etc, this made for a very in depth set of mechanics.


I also absolutely agree on the audio rpg front.

Beware the Grue!

Dark.

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Re: [Audyssey] Sryth question the eye

2009-06-24 Thread dark
Yep, and there's also been a Ds port i believe,  though I must confess 
sinse the Gba became more out of fashion and things got visually impossible 
for me again, I haven't really taken as much notice of main stream game 
releases.


Generally, I don't get sited assitance in games, both because I live on my 
own, and because i've always felt it was a bit too much to ask someone to 
sit there and read an entire game and explain a combat system while I made 
decisions.


I've watched my friends play rpgs, and they've read the text,  rather 
the same way I've watched subtitled anime, but they've handled the actual 
game itself.


I only know of game mechanics from long discussions with my brother.

generally, in terms of graphical games, I play things which I can get 
through with a combination of my vision and a faq. These have included some 
fairly complex 2D things (particularly the Metroid and Mega man series), 
pluss a few 3D beat em ups, but no honest to goodness rpgs.


currently, I haven't yet decided whether to get a Wii or Ps3. The Ps3 is 
better for beat em ups, but the Wii has the virtual console which includes 
many fun games (especially Mega man 9).


on the other hand, my Snes and Mega drive stil work very well and i play 
them often, so much of the 16 bit stuff on the virtual console it just 
wouldn't be worth me buying. In fact I bought several games,  including 
streets of rage 3 and some Turrican titles from E-bay just last week.


But before this turns into a low vision gaming discussion I'll stop.

Beware the grue!

Dark.
- Original Message - 
From: Shadow Dragon elementalult...@hotmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, June 24, 2009 2:36 PM
Subject: Re: [Audyssey] Sryth question the eye


Actually Mario RPG just got released over there, I believe last year. It 
was sort of celebrated amongst the gamers community when it came out in 
europe on the virtual console. However, as good as Mario RPG is, even if 
you had sighted assistance to play it, I wouldn't say its worth getting a 
Wii just to play.


Yeah, I've heard good things about Grandia. Hopefully one of these days 
I'll have a chance to check it out.

--
From: dark d...@xgam.org
Sent: Wednesday, June 24, 2009 7:31 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Sryth question the eye

Hints in KoL would be good indeed, and something I'd much prefer to 
looking up puzle solutions online.


As for graphical rpgs, well sadly Marrio rpg never had a release over 
here, so I never had chance to encounter the game. I have read a script 
however and agree on the rather surprising character depth.


The mechanics of the Grandia games always amazed me for their symplicity, 
and yet how flexible they were.


Each character had a number of power meters which built up over time, and 
a number of moves or actions they could perform depending upon where 
their meater was.


Enemies worked the same way, so for quick enemies, it was sometimes 
better to wait, and then slam them with a more devastating attack, or to 
use a number of quick attacks.


Sinse actions also included dodging, changing party order, healing, 
parrying etc, this made for a very in depth set of mechanics.


I also absolutely agree on the audio rpg front.

Beware the Grue!

Dark.

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Re: [Audyssey] Sryth question the eye

2009-06-23 Thread Ron Schamerhorn
Hi

  Ten times to access the rest?  Holy crap that's hard to imagine, I had 
enough troubles even the first time through and I doubt the enemies get any 
easier.  This does raise the question though of would the reward be worth it 
after the grinding.

Ron

- Original Message - 
From: Shadow Dragon elementalult...@hotmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, June 21, 2009 7:27 PM
Subject: Re: [Audyssey] Sryth question the eye


The problem with 90% of the tarn content is you have to go through the city
multiple times to get anywhere. I believe its 10 runs before you can even
access the lower levels of the city, which is plain ridiculous if you ask
me. There's even content up to 15 runs, which I doubt I'll ever make. Its
kind of like the ice shield you get from the ice troll, sadly more for the
hardcore grinders than those of us looking for a good adventure.



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Re: [Audyssey] Sryth question the eye

2009-06-23 Thread Ron Schamerhorn
If it's going to take so long to get through I'm not sure if I'll work on it 
immediately.  Once the lower levels are accessed do you still need to clear 
the 17 or so buildings?

Ron
- Original Message - 
From: Casey Mathews csm...@cfl.rr.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, June 22, 2009 4:11 AM
Subject: Re: [Audyssey] Sryth question the eye


You need to get all four shards from the lower level...


Casey Mathews
Web Friendly Help | Demystifying Tech
www.WebFriendlyHelp.com


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Re: [Audyssey] Sryth question the eye

2009-06-23 Thread Bryan Peterson

I'm right with you Ron. As much as I love Sryth I don't often have the patience 
for a lot of this new stuff. I only go after the Ice Shield because it's the 
best shield you can get without having to pay your weight in Adventurer Tokens. 
But I barely managed to open up the lower level of Tarn and get the four shards 
of the amulet. It's just lucky that the reward for completing that adventure 
was worthwhile. I wouldn't have done it otherwise.

It ain't pretty when the pretty leaves you with no place to go.



 From: blindwon...@cogeco.ca
 To: gamers@audyssey.org
 Date: Tue, 23 Jun 2009 10:53:20 -0400
 Subject: Re: [Audyssey] Sryth question the eye
 
 Hi
 
   Ten times to access the rest?  Holy crap that's hard to imagine, I had 
 enough troubles even the first time through and I doubt the enemies get any 
 easier.  This does raise the question though of would the reward be worth it 
 after the grinding.
 
 Ron
 
 - Original Message - 
 From: Shadow Dragon elementalult...@hotmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, June 21, 2009 7:27 PM
 Subject: Re: [Audyssey] Sryth question the eye
 
 
 The problem with 90% of the tarn content is you have to go through the city
 multiple times to get anywhere. I believe its 10 runs before you can even
 access the lower levels of the city, which is plain ridiculous if you ask
 me. There's even content up to 15 runs, which I doubt I'll ever make. Its
 kind of like the ice shield you get from the ice troll, sadly more for the
 hardcore grinders than those of us looking for a good adventure.
 
 
 
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Re: [Audyssey] Sryth question the eye

2009-06-23 Thread Thomas Ward

Hi,
Yeah, that is a lot of work. Personally, I am a bit sick and tired of 
some of these grinding matches and wish Sryth would go back to actual 
adventures instead of the various areas where you have to grind away 
multiple times to get anything you want. Sheesh, I've been trying for a 
month to get my hands on the Creyn Blade, and every time I make my way 
through the semitary, slay Lord Creyn, the dang blasted sword isn't 
there. I'm half willing to complain to the gm about this, because after 
I play the area four or five times I should have found the sword by now. 
How many frickin' times do I have to run through the semitary to get it?


Ron Schamerhorn wrote:

Hi

  Ten times to access the rest?  Holy crap that's hard to imagine, I had 
enough troubles even the first time through and I doubt the enemies get any 
easier.  This does raise the question though of would the reward be worth it 
after the grinding.


Ron
  



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Re: [Audyssey] Sryth question the eye

2009-06-23 Thread Shadow Dragon
To complete a run through tarn you don't actually have to clear all the 
buildings, you just have to get the 3 copper keys, the gear and spin the 
wheel. All clearing the buildings does is increase the xp reward at the end. 
Provided I can work up some motivation, I'd just do short runs through tarn 
without maxing the xp reward. But for 10 even short runs through tarn, that 
content better have some amazing plot behind it, not just some xp, gold and 
tokens and maybe another random item or loose end. If sryth had anymore 
loose ends it'd straight come unravelled.


--
From: Ron Schamerhorn blindwon...@cogeco.ca
Sent: Tuesday, June 23, 2009 8:53 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Sryth question the eye


Hi

 Ten times to access the rest?  Holy crap that's hard to imagine, I had
enough troubles even the first time through and I doubt the enemies get 
any
easier.  This does raise the question though of would the reward be worth 
it

after the grinding.

Ron

- Original Message - 
From: Shadow Dragon elementalult...@hotmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, June 21, 2009 7:27 PM
Subject: Re: [Audyssey] Sryth question the eye


The problem with 90% of the tarn content is you have to go through the 
city

multiple times to get anywhere. I believe its 10 runs before you can even
access the lower levels of the city, which is plain ridiculous if you ask
me. There's even content up to 15 runs, which I doubt I'll ever make. Its
kind of like the ice shield you get from the ice troll, sadly more for the
hardcore grinders than those of us looking for a good adventure.



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Re: [Audyssey] Sryth question the eye

2009-06-23 Thread Shadow Dragon
Sadly the crane blade is strictly random. I think it was proven in the 
forums that the gold total you get from the tomb has to be higher than 250 
for the blade to show up. Worst part is its not even that great of a weapon. 
Helps a little with that scennario but I just never found much use for it. 
And I know exactly where you're coming from. Back before the GM started 
catering to people who want to grind their skills, powers and gold, sryth 
used to be so much more epic. I think it all started with the dungeon 
system, which still bugs me to this day. For example, I don't know how many 
sryth players on this list will remember this, but back before the dungeon 
system ever went in, westwold was 10 times more awesome. The goblin cave 
played more like a gamebook, where each room was different, and it really 
felt like you were moving through a cave on an adventure rather than just 
moving through a coordinate grid. I can see why the GM would have put in the 
dungeon system, it would make adventures easier to put out I'm sure. He's 
probably got a basic engine built where he can just make the coordinate 
grid, put in the passages and put events where he wants them. That I can 
deal with. But the way content is going lately where everything's gone to 
the grindstone I'm almost ready to give up on the game. Now its all about 
making donations or limited of time rewards or having to spend days on end 
grinding through a scennario just to see some new content. Sryth just isn't 
the game it used to be, and I doubt any amount of complaining or feedback to 
the GM would change that given how many people seem to like the replayables 
and the ability to grind skills, even if they are capped.


--
From: Thomas Ward thomasward1...@gmail.com
Sent: Tuesday, June 23, 2009 9:45 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Sryth question the eye


Hi,
Yeah, that is a lot of work. Personally, I am a bit sick and tired of some 
of these grinding matches and wish Sryth would go back to actual 
adventures instead of the various areas where you have to grind away 
multiple times to get anything you want. Sheesh, I've been trying for a 
month to get my hands on the Creyn Blade, and every time I make my way 
through the semitary, slay Lord Creyn, the dang blasted sword isn't there. 
I'm half willing to complain to the gm about this, because after I play 
the area four or five times I should have found the sword by now. How many 
frickin' times do I have to run through the semitary to get it?




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Re: [Audyssey] Sryth question the eye

2009-06-23 Thread Ron Schamerhorn
Hi Bryan

  I've been out of the Sryth loop so to speak and was wondering where the 
ice shield can be found?  I know I've seen the cave/lair before but was busy 
doing something else at the time.

Thanks
Ron

- Original Message - 
From: Bryan Peterson b-peter...@hotmail.com
To: gamers@audyssey.org
Sent: Tuesday, June 23, 2009 11:11 AM
Subject: Re: [Audyssey] Sryth question the eye



I'm right with you Ron. As much as I love Sryth I don't often have the 
patience for a lot of this new stuff. I only go after the Ice Shield because 
it's the best shield you can get without having to pay your weight in 
Adventurer Tokens. But I barely managed to open up the lower level of Tarn 
and get the four shards of the amulet. It's just lucky that the reward for 
completing that adventure was worthwhile. I wouldn't have done it otherwise.

It ain't pretty when the pretty leaves you with no place to go.


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Re: [Audyssey] Sryth question the eye

2009-06-23 Thread Shadow Dragon
You have to beat the crimson helmed rider 7 times in a row without missing 
even once. He then shows you the location of the lair. If you think tarn's 
bad though, to get the ice shield you have to beat the ice troll a grand 
total of 36 times, and then put a lot of xp into the shield to level it up 
to the point where it's actually powerful. I've also heard you ocasionally 
have to toss xp into it since it melts after battle.


--
From: Ron Schamerhorn blindwon...@cogeco.ca
Sent: Tuesday, June 23, 2009 11:02 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Sryth question the eye


Hi Bryan

 I've been out of the Sryth loop so to speak and was wondering where the
ice shield can be found?  I know I've seen the cave/lair before but was 
busy

doing something else at the time.

Thanks
Ron

- Original Message - 
From: Bryan Peterson b-peter...@hotmail.com

To: gamers@audyssey.org
Sent: Tuesday, June 23, 2009 11:11 AM
Subject: Re: [Audyssey] Sryth question the eye



I'm right with you Ron. As much as I love Sryth I don't often have the
patience for a lot of this new stuff. I only go after the Ice Shield 
because

it's the best shield you can get without having to pay your weight in
Adventurer Tokens. But I barely managed to open up the lower level of Tarn
and get the four shards of the amulet. It's just lucky that the reward for
completing that adventure was worthwhile. I wouldn't have done it 
otherwise.


It ain't pretty when the pretty leaves you with no place to go.


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Re: [Audyssey] Sryth question the eye

2009-06-23 Thread Ron Schamerhorn
Okay actually I just stumbled upon it so no worries.  Now to give it a go I 
suppose.
- Original Message - 
From: Ron Schamerhorn blindwon...@cogeco.ca
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, June 23, 2009 1:02 PM
Subject: Re: [Audyssey] Sryth question the eye


Hi Bryan

  I've been out of the Sryth loop so to speak and was wondering where the
ice shield can be found?  I know I've seen the cave/lair before but was busy
doing something else at the time.

Thanks
Ron

- Original Message - 
From: Bryan Peterson b-peter...@hotmail.com
To: gamers@audyssey.org
Sent: Tuesday, June 23, 2009 11:11 AM
Subject: Re: [Audyssey] Sryth question the eye



I'm right with you Ron. As much as I love Sryth I don't often have the
patience for a lot of this new stuff. I only go after the Ice Shield because
it's the best shield you can get without having to pay your weight in
Adventurer Tokens. But I barely managed to open up the lower level of Tarn
and get the four shards of the amulet. It's just lucky that the reward for
completing that adventure was worthwhile. I wouldn't have done it otherwise.

It ain't pretty when the pretty leaves you with no place to go.


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Re: [Audyssey] Sryth question the eye

2009-06-23 Thread Thomas Ward

Hi Shadow Dragon,
Yes, I know. The first time you get 250 gold coins from Lord Creyn's 
tomb you will get the Creyn Blade. The problem is that the odds are very 
low that it will randomly select the 250 gold coins required to get the 
Creyn Blade. One time, with an older character, i got it the first try. 
However, that's the only time i found the sword at all. Most of the time 
I don't get much of a reward for hacking and slashing my way through 
their. The only reason I'm doing so now is to get some experience points 
for various powers.
Anyway, I do remember what Sryth was like way back when, and it was, in 
my opinion, so much better. My disappointment with the current way Sryth 
is going is one of the reasons I am currently working on a gamebook 
style adventure system on my own. It is not anything to speak of yet, 
but it is being written in c++, currently runs on Linux, but when it 
gets further along I plan to port it to Windows. It isn't Sryth, but it 
is something like what Sryth use to be way back when.

Smile.


Shadow Dragon wrote:
Sadly the crane blade is strictly random. I think it was proven in the 
forums that the gold total you get from the tomb has to be higher than 
250 for the blade to show up. Worst part is its not even that great of 
a weapon. Helps a little with that scennario but I just never found 
much use for it. And I know exactly where you're coming from. Back 
before the GM started catering to people who want to grind their 
skills, powers and gold, sryth used to be so much more epic. I think 
it all started with the dungeon system, which still bugs me to this 
day. For example, I don't know how many sryth players on this list 
will remember this, but back before the dungeon system ever went in, 
westwold was 10 times more awesome. The goblin cave played more like a 
gamebook, where each room was different, and it really felt like you 
were moving through a cave on an adventure rather than just moving 
through a coordinate grid. I can see why the GM would have put in the 
dungeon system, it would make adventures easier to put out I'm sure. 
He's probably got a basic engine built where he can just make the 
coordinate grid, put in the passages and put events where he wants 
them. That I can deal with. But the way content is going lately where 
everything's gone to the grindstone I'm almost ready to give up on the 
game. Now its all about making donations or limited of time rewards or 
having to spend days on end grinding through a scennario just to see 
some new content. Sryth just isn't the game it used to be, and I doubt 
any amount of complaining or feedback to the GM would change that 
given how many people seem to like the replayables and the ability to 
grind skills, even if they are capped.



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Re: [Audyssey] Sryth question the eye

2009-06-23 Thread Thomas Ward

Hi,
Ok, now that does sound like it really sucks. Having to defeat the ice 
troll 36 times to get the ice shield seriously bites. The gm can eat my 
shorts before I'll do that.

Cheers.

Shadow Dragon wrote:
You have to beat the crimson helmed rider 7 times in a row without 
missing even once. He then shows you the location of the lair. If you 
think tarn's bad though, to get the ice shield you have to beat the 
ice troll a grand total of 36 times, and then put a lot of xp into the 
shield to level it up to the point where it's actually powerful. I've 
also heard you ocasionally have to toss xp into it since it melts 
after battle.



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Re: [Audyssey] Sryth question the eye

2009-06-23 Thread dark
I fully agree, and actually i've been rather sad over what has happened to 
Sryth.


From it's original intent of playing like a gamebook, it's now far closer to 
the standard grindable rpg,  just from all of those people who want to 
be on the top of the list with big stats.


Also, I do feel the Adventurer tocan system,  which originally was just 
a nice way to contribute something extra to the game, has got a bit extreme, 
sinse now there are even adventures you can't get to without 
contributing, - and the disparity betwene the equipment you can buy with 
adventurer tocans and what you can buy without them is just too great.


I do remember the original westwold,  and fully agree with you about the 
changes.


That's one reason these days I'm far more interested in online gamebooks 
than in online rpg games,  sinse it seems the majority of players wish 
simply to competatively grind for status,  if not actual pvp, and games 
are set up to cater to this.


Even Sryth which began as something different is rapidly falling into this 
trap.


Beware the Grue!

Dark.
- Original Message - 
From: Shadow Dragon elementalult...@hotmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, June 23, 2009 5:20 PM
Subject: Re: [Audyssey] Sryth question the eye


Sadly the crane blade is strictly random. I think it was proven in the 
forums that the gold total you get from the tomb has to be higher than 250 
for the blade to show up. Worst part is its not even that great of a 
weapon. Helps a little with that scennario but I just never found much use 
for it. And I know exactly where you're coming from. Back before the GM 
started catering to people who want to grind their skills, powers and 
gold, sryth used to be so much more epic. I think it all started with the 
dungeon system, which still bugs me to this day. For example, I don't know 
how many sryth players on this list will remember this, but back before 
the dungeon system ever went in, westwold was 10 times more awesome. The 
goblin cave played more like a gamebook, where each room was different, 
and it really felt like you were moving through a cave on an adventure 
rather than just moving through a coordinate grid. I can see why the GM 
would have put in the dungeon system, it would make adventures easier to 
put out I'm sure. He's probably got a basic engine built where he can just 
make the coordinate grid, put in the passages and put events where he 
wants them. That I can deal with. But the way content is going lately 
where everything's gone to the grindstone I'm almost ready to give up on 
the game. Now its all about making donations or limited of time rewards or 
having to spend days on end grinding through a scennario just to see some 
new content. Sryth just isn't the game it used to be, and I doubt any 
amount of complaining or feedback to the GM would change that given how 
many people seem to like the replayables and the ability to grind skills, 
even if they are capped.


--
From: Thomas Ward thomasward1...@gmail.com
Sent: Tuesday, June 23, 2009 9:45 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Sryth question the eye


Hi,
Yeah, that is a lot of work. Personally, I am a bit sick and tired of 
some of these grinding matches and wish Sryth would go back to actual 
adventures instead of the various areas where you have to grind away 
multiple times to get anything you want. Sheesh, I've been trying for a 
month to get my hands on the Creyn Blade, and every time I make my way 
through the semitary, slay Lord Creyn, the dang blasted sword isn't 
there. I'm half willing to complain to the gm about this, because after I 
play the area four or five times I should have found the sword by now. 
How many frickin' times do I have to run through the semitary to get it?




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Re: [Audyssey] Sryth question the eye

2009-06-23 Thread dark

I'll be looking forward to seeing that system Tom.

Interestingly enough, I've been beta testing a certain project which should 
begin to alleviate this situation as well.


It's coming out this week, and I'll be preparing an audio tutorial for it 
soon.


Lets just say if you like the old Sryth style dungeons where each room is 
different,  you should enjoy this. I'm also hopeful this is something 
which will be added to over time.


As I said, it's due out this week (which is why I'm saying this now), so 
watch this space.


Beware the Grue!

Dark. 



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Re: [Audyssey] Sryth question the eye

2009-06-23 Thread Bryan Peterson
I couldn't agree more. In fact what determines the Creyne Blade is the 
amount of gold inside the sarcofagus. If it's more than 250 upi
;; find it. But I totally agree. I liked the game when it was all about 
actual adventures.

Gabba gabba hey!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, June 23, 2009 9:45 AM
Subject: Re: [Audyssey] Sryth question the eye



Hi,
Yeah, that is a lot of work. Personally, I am a bit sick and tired of some 
of these grinding matches and wish Sryth would go back to actual 
adventures instead of the various areas where you have to grind away 
multiple times to get anything you want. Sheesh, I've been trying for a 
month to get my hands on the Creyn Blade, and every time I make my way 
through the semitary, slay Lord Creyn, the dang blasted sword isn't there. 
I'm half willing to complain to the gm about this, because after I play 
the area four or five times I should have found the sword by now. How many 
frickin' times do I have to run through the semitary to get it?


Ron Schamerhorn wrote:

Hi

  Ten times to access the rest?  Holy crap that's hard to imagine, I had 
enough troubles even the first time through and I doubt the enemies get 
any easier.  This does raise the question though of would the reward be 
worth it after the grinding.


Ron




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Re: [Audyssey] Sryth question the eye

2009-06-23 Thread Bryan Peterson
That's the Ice Troll's cave in Southfoot. YOu have to have visited the 
Crimson Helmed Rider seven times in a row to find it. THen you have to 
travel to the villageof Moonpath in Southfoot. You need to complete that 
dungeon 36 times to get the shield. It's a lot of trouble but the only other 
option is to spend almost 400 Adventurer Tokens to get the Coiled Serpent 
Shield from Tallys' Trading Post. Youdo ned to level the shield up with EXP 
to get its maximum benefits but I still like it a lot.

Gabba gabba hey!
- Original Message - 
From: Ron Schamerhorn blindwon...@cogeco.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, June 23, 2009 11:02 AM
Subject: Re: [Audyssey] Sryth question the eye



Hi Bryan

 I've been out of the Sryth loop so to speak and was wondering where the
ice shield can be found?  I know I've seen the cave/lair before but was 
busy

doing something else at the time.

Thanks
Ron

- Original Message - 
From: Bryan Peterson b-peter...@hotmail.com

To: gamers@audyssey.org
Sent: Tuesday, June 23, 2009 11:11 AM
Subject: Re: [Audyssey] Sryth question the eye



I'm right with you Ron. As much as I love Sryth I don't often have the
patience for a lot of this new stuff. I only go after the Ice Shield 
because

it's the best shield you can get without having to pay your weight in
Adventurer Tokens. But I barely managed to open up the lower level of Tarn
and get the four shards of the amulet. It's just lucky that the reward for
completing that adventure was worthwhile. I wouldn't have done it 
otherwise.


It ain't pretty when the pretty leaves you with no place to go.


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Re: [Audyssey] Sryth question the eye

2009-06-23 Thread Bryan Peterson

That doesn't happen very often though I've noticed.
Gabba gabba hey!
- Original Message - 
From: Shadow Dragon elementalult...@hotmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, June 23, 2009 11:07 AM
Subject: Re: [Audyssey] Sryth question the eye


You have to beat the crimson helmed rider 7 times in a row without missing 
even once. He then shows you the location of the lair. If you think tarn's 
bad though, to get the ice shield you have to beat the ice troll a grand 
total of 36 times, and then put a lot of xp into the shield to level it up 
to the point where it's actually powerful. I've also heard you ocasionally 
have to toss xp into it since it melts after battle.


--
From: Ron Schamerhorn blindwon...@cogeco.ca
Sent: Tuesday, June 23, 2009 11:02 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Sryth question the eye


Hi Bryan

 I've been out of the Sryth loop so to speak and was wondering where the
ice shield can be found?  I know I've seen the cave/lair before but was 
busy

doing something else at the time.

Thanks
Ron

- Original Message - 
From: Bryan Peterson b-peter...@hotmail.com

To: gamers@audyssey.org
Sent: Tuesday, June 23, 2009 11:11 AM
Subject: Re: [Audyssey] Sryth question the eye



I'm right with you Ron. As much as I love Sryth I don't often have the
patience for a lot of this new stuff. I only go after the Ice Shield 
because

it's the best shield you can get without having to pay your weight in
Adventurer Tokens. But I barely managed to open up the lower level of 
Tarn
and get the four shards of the amulet. It's just lucky that the reward 
for
completing that adventure was worthwhile. I wouldn't have done it 
otherwise.


It ain't pretty when the pretty leaves you with no place to go.


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Re: [Audyssey] Sryth question the eye

2009-06-23 Thread Thomas Ward

Hi Bryan,
Like many here it was the number of actual adventures that helped me 
decide to pay for a guild subscription. Some of them are quite good, 
interesting, and Sryth is beginning to lose that with the grinding 
content. It is almost as bad as the online RPG games that obsess over 
player verses player style play, and don't have much of anything else to 
speak of.


Bryan Peterson wrote:
I couldn't agree more. In fact what determines the Creyne Blade is the 
amount of gold inside the sarcofagus. If it's more than 250 upi
;; find it. But I totally agree. I liked the game when it was all 
about actual adventures.

Gabba gabba hey!



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Re: [Audyssey] Sryth question the eye

2009-06-23 Thread Thomas Ward

Hi,
In the immortal words of Shaggy, zoiks! Either way that is a lot for a 
shield, but i know what you mean. Adventurer tokans are too rare to 
spend them all on a good shield, and the alternative is to play the Ice 
Troll Layer 36 times to get something as good as it. Given the choice 
I'd pick the 36 runs through theIce Troll Layer too.


Bryan Peterson wrote:
That's the Ice Troll's cave in Southfoot. YOu have to have visited the 
Crimson Helmed Rider seven times in a row to find it. THen you have to 
travel to the villageof Moonpath in Southfoot. You need to complete 
that dungeon 36 times to get the shield. It's a lot of trouble but the 
only other option is to spend almost 400 Adventurer Tokens to get the 
Coiled Serpent Shield from Tallys' Trading Post. Youdo ned to level 
the shield up with EXP to get its maximum benefits but I still like it 
a lot.

Gabba gabba hey!



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Re: [Audyssey] Sryth question the eye

2009-06-23 Thread Bryan Peterson

I agree. THe only things keeping me in Sryth are A. It's the only remotely 
accessible such game that actually has any substance to it and B. when new 
signgle-player adventures do come out they still manage to keep me interested. 
And the GM has been extremely accomodating with regard to us blind folks. I 
haven't known many other such folks who'd do that.

It ain't pretty when the pretty leaves you with no place to go.



 Date: Tue, 23 Jun 2009 18:01:29 -0400
 From: thomasward1...@gmail.com
 To: gamers@audyssey.org
 Subject: Re: [Audyssey] Sryth question the eye
 
 Hi Bryan,
 Like many here it was the number of actual adventures that helped me 
 decide to pay for a guild subscription. Some of them are quite good, 
 interesting, and Sryth is beginning to lose that with the grinding 
 content. It is almost as bad as the online RPG games that obsess over 
 player verses player style play, and don't have much of anything else to 
 speak of.
 
 Bryan Peterson wrote:
  I couldn't agree more. In fact what determines the Creyne Blade is the 
  amount of gold inside the sarcofagus. If it's more than 250 upi
  ;; find it. But I totally agree. I liked the game when it was all 
  about actual adventures.
  Gabba gabba hey!
 
 
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Re: [Audyssey] Sryth question the eye

2009-06-23 Thread Shadow Dragon
I have to disagree, Kingdom of Loathing has very strong substance to it. Its 
got solid backing mechanics, amusing quest lines, a good battle system, and 
quite a bit of replayability. But I will agree that sryth is the only 
serious RPG to date that has much to it. Most other games either have a good 
storyline or a good battle system, not both. Its rather saddening.

--
From: Bryan Peterson b-peter...@hotmail.com
Sent: Tuesday, June 23, 2009 4:45 PM
To: gamers@audyssey.org
Subject: Re: [Audyssey] Sryth question the eye



I agree. THe only things keeping me in Sryth are A. It's the only remotely 
accessible such game that actually has any substance to it and B. when new 
signgle-player adventures do come out they still manage to keep me 
interested. And the GM has been extremely accomodating with regard to us 
blind folks. I haven't known many other such folks who'd do that.


It ain't pretty when the pretty leaves you with no place to go.




Date: Tue, 23 Jun 2009 18:01:29 -0400
From: thomasward1...@gmail.com
To: gamers@audyssey.org
Subject: Re: [Audyssey] Sryth question the eye

Hi Bryan,
Like many here it was the number of actual adventures that helped me
decide to pay for a guild subscription. Some of them are quite good,
interesting, and Sryth is beginning to lose that with the grinding
content. It is almost as bad as the online RPG games that obsess over
player verses player style play, and don't have much of anything else to
speak of.

Bryan Peterson wrote:
 I couldn't agree more. In fact what determines the Creyne Blade is the
 amount of gold inside the sarcofagus. If it's more than 250 upi
 ;; find it. But I totally agree. I liked the game when it was all
 about actual adventures.
 Gabba gabba hey!


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Re: [Audyssey] Sryth question the eye

2009-06-22 Thread Casey Mathews

You need to get all four shards from the lower level...


Casey Mathews
Web Friendly Help | Demystifying Tech
www.WebFriendlyHelp.com

--
From: Ron Schamerhorn blindwon...@cogeco.ca
Sent: Sunday, June 21, 2009 5:33 PM
To: gamers@audyssey.org Gamers@audyssey.org
Subject: [Audyssey] Sryth question the eye


Hi all

 I know there are a few players here,  in the city of Tarn you were
supposed to find some artifact.  I'm curious as to what it was?  I've made
it through completely once but think I must have missed it.  Any sense for
direction as to what it is and who I need to see in Trithack would be
helpful.  I really hope I won't have to go through it again to find the
item.

Ron


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[Audyssey] Sryth question the eye

2009-06-21 Thread Ron Schamerhorn
Hi all

  I know there are a few players here,  in the city of Tarn you were 
supposed to find some artifact.  I'm curious as to what it was?  I've made 
it through completely once but think I must have missed it.  Any sense for 
direction as to what it is and who I need to see in Trithack would be 
helpful.  I really hope I won't have to go through it again to find the 
item.

Ron


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Re: [Audyssey] Sryth question the eye

2009-06-21 Thread Shadow Dragon
The problem with 90% of the tarn content is you have to go through the city 
multiple times to get anywhere. I believe its 10 runs before you can even 
access the lower levels of the city, which is plain ridiculous if you ask 
me. There's even content up to 15 runs, which I doubt I'll ever make. Its 
kind of like the ice shield you get from the ice troll, sadly more for the 
hardcore grinders than those of us looking for a good adventure.


--
From: Ron Schamerhorn blindwon...@cogeco.ca
Sent: Sunday, June 21, 2009 3:33 PM
To: gamers@audyssey.org Gamers@audyssey.org
Subject: [Audyssey] Sryth question the eye


Hi all

 I know there are a few players here,  in the city of Tarn you were
supposed to find some artifact.  I'm curious as to what it was?  I've made
it through completely once but think I must have missed it.  Any sense for
direction as to what it is and who I need to see in Trithack would be
helpful.  I really hope I won't have to go through it again to find the
item.

Ron


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[Audyssey] Sryth help

2009-05-18 Thread Ron Schamerhorn
Hi all

  After awhile I'm finally getting back into playing the game more now.  I'm 
presently having troubles with part of the Sarngard Isle segment.
  This one might be a little older to some of you but I'm just getting 
through the final stages currently.
  I've checked through the wicki and it talks about finally finding the 
ancient ruins located in the bog.  Okay found the ruins, I've went through 
killed the four constructs and taken the gloves.  How the heck do you get 
past the door at the north end of the passage?  The one with the large 
handprint on it.  I've also tried various combinations with the two levers 
but still am getting no where with it.  The wicki seemed to have no spoilers 
about this I could find so thought I would ask here.

Thanks in advance
Ron
 


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Re: [Audyssey] Sryth help

2009-05-18 Thread Bryan Peterson

Equip the gloves and try putting your hand in the handprint.
I want you...to go upstairs...and kill that boy!
Bill Cosby, Bill Cosby Himself.
- Original Message - 
From: Ron Schamerhorn blindwon...@cogeco.ca

To: gamers@audyssey.org Gamers@audyssey.org
Sent: Monday, May 18, 2009 9:29 AM
Subject: [Audyssey] Sryth help



Hi all

 After awhile I'm finally getting back into playing the game more now. 
I'm

presently having troubles with part of the Sarngard Isle segment.
 This one might be a little older to some of you but I'm just getting
through the final stages currently.
 I've checked through the wicki and it talks about finally finding the
ancient ruins located in the bog.  Okay found the ruins, I've went through
killed the four constructs and taken the gloves.  How the heck do you get
past the door at the north end of the passage?  The one with the large
handprint on it.  I've also tried various combinations with the two levers
but still am getting no where with it.  The wicki seemed to have no 
spoilers

about this I could find so thought I would ask here.

Thanks in advance
Ron



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Re: [Audyssey] Sryth help

2009-05-18 Thread Ron Schamerhorn
Hi Bryan

  Just quickly logged in and tried that out, and nothing changed.  My hand 
is still forcefully repelled.  I even made sure to take the mesh gloves off 
and equip them again.

  Ron, a little baffled
- Original Message - 
From: Bryan Peterson b-peter...@hotmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, May 18, 2009 11:45 AM
Subject: Re: [Audyssey] Sryth help


Equip the gloves and try putting your hand in the handprint.
I want you...to go upstairs...and kill that boy!
Bill Cosby, Bill Cosby Himself.
- Original Message - 
From: Ron Schamerhorn blindwon...@cogeco.ca
To: gamers@audyssey.org Gamers@audyssey.org
Sent: Monday, May 18, 2009 9:29 AM
Subject: [Audyssey] Sryth help


 Hi all

  After awhile I'm finally getting back into playing the game more now.
 I'm
 presently having troubles with part of the Sarngard Isle segment.
  This one might be a little older to some of you but I'm just getting
 through the final stages currently.
  I've checked through the wicki and it talks about finally finding the
 ancient ruins located in the bog.  Okay found the ruins, I've went through
 killed the four constructs and taken the gloves.  How the heck do you get
 past the door at the north end of the passage?  The one with the large
 handprint on it.  I've also tried various combinations with the two levers
 but still am getting no where with it.  The wicki seemed to have no
 spoilers
 about this I could find so thought I would ask here.

 Thanks in advance
 Ron



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Re: [Audyssey] Sryth help

2009-05-18 Thread Bryan Peterson
The I don't know what the problem is since that's how you open that 
door.I've never had that problem. All the levers do is make it possible for 
you to get the gloves as far as I know. Like I said I've never had that 
problem.

I want you...to go upstairs...and kill that boy!
Bill Cosby, Bill Cosby Himself.
- Original Message - 
From: Ron Schamerhorn blindwon...@cogeco.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, May 18, 2009 10:08 AM
Subject: Re: [Audyssey] Sryth help



Hi Bryan

 Just quickly logged in and tried that out, and nothing changed.  My hand
is still forcefully repelled.  I even made sure to take the mesh gloves 
off

and equip them again.

 Ron, a little baffled
- Original Message - 
From: Bryan Peterson b-peter...@hotmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, May 18, 2009 11:45 AM
Subject: Re: [Audyssey] Sryth help


Equip the gloves and try putting your hand in the handprint.
I want you...to go upstairs...and kill that boy!
Bill Cosby, Bill Cosby Himself.
- Original Message - 
From: Ron Schamerhorn blindwon...@cogeco.ca

To: gamers@audyssey.org Gamers@audyssey.org
Sent: Monday, May 18, 2009 9:29 AM
Subject: [Audyssey] Sryth help



Hi all

 After awhile I'm finally getting back into playing the game more now.
I'm
presently having troubles with part of the Sarngard Isle segment.
 This one might be a little older to some of you but I'm just getting
through the final stages currently.
 I've checked through the wicki and it talks about finally finding the
ancient ruins located in the bog.  Okay found the ruins, I've went 
through

killed the four constructs and taken the gloves.  How the heck do you get
past the door at the north end of the passage?  The one with the large
handprint on it.  I've also tried various combinations with the two 
levers

but still am getting no where with it.  The wicki seemed to have no
spoilers
about this I could find so thought I would ask here.

Thanks in advance
Ron



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[Audyssey] Sryth-Fogbough

2009-02-18 Thread Jimmy Odin Kristoffersen
Hi All.

I now got a map so i can find Fogbough, but it is still not playable, should i 
do something for do it playable, or is it just not ready for play?
Thanks.
Jimmy
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Re: [Audyssey] Sryth-Fogbough

2009-02-18 Thread dark

Hi Jimmy.

Welcome to the ranks of people waiting for fogbough to become 
playable, - some of us (like me), have been waiting a long time.


the gm has said he's going to try and fix it soon,  but he has said such 
things before.


Beware the grue!

Dark.
- Original Message - 
From: Jimmy Odin Kristoffersen jimmy.o...@blindsigtmail.dk

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, February 18, 2009 12:10 PM
Subject: [Audyssey] Sryth-Fogbough



Hi All.

I now got a map so i can find Fogbough, but it is still not playable, 
should i do something for do it playable, or is it just not ready for 
play?

Thanks.
Jimmy
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Re: [Audyssey] sryth-the new adventure in a Unknown Location

2009-02-07 Thread Bryan Peterson
You have to buy one of the new residences. Visit the estate merchat in 
Talinus. They aren't cheap though.

Eeny meeny miney mo. Is Homer a hero? The answer is...no.
- Original Message - 
From: Jimmy Odin Kristoffersen jimmy.o...@blindsigtmail.dk

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 07, 2009 6:32 AM
Subject: [Audyssey] sryth-the new adventure in a Unknown Location



Hi All.

I cant seem to find the new
adventure in sryth, that witch are

known as One Sunny Morning.

Some one who can tell where to look after this one?

Thanks.

All the best!

Jimmy
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Re: [Audyssey] Sryth-The Demonscourge

2009-01-25 Thread Jimmy Odin Kristoffersen
You was right, i just askt him, and he told me that the offer can be safely 
ignored, and he will come with other offers soon.
- Original Message - 
From: Bryan Peterson b-peter...@hotmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, January 21, 2009 10:15 AM
Subject: Re: [Audyssey] Sryth-The Demonscourge



He'll probably just tell you it's your own choice. As for the Dreadstones,
the other two apparently aren't live yet.
- Original Message - 
From: Jimmy Odin Kristoffersen jimmy.o...@blindsigtmail.dk

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, January 21, 2009 1:34 AM
Subject: Re: [Audyssey] Sryth-The Demonscourge



Ok, what about the stones of dred? Where can i find the last two stones?
I think i'll wright to the gamemaster and ask about the hammer.

- Original Message - 
From: Bryan Peterson b-peter...@hotmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, January 21, 2009 3:02 AM
Subject: Re: [Audyssey] Sryth-The Demonscourge



That's a hard on. I'm debating it myself. I like the Tokens and the gold
but
at the same time I'd hate to sell it and then meet some really powerful
demon in some later adventure.
- Original Message - 
From: Jimmy Odin Kristoffersen jimmy.o...@blindsigtmail.dk

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, January 20, 2009 6:27 PM
Subject: [Audyssey] Sryth-The Demonscourge



Hi All.

I just got a offer for The Demonscourge, about 25000 gold, and some
tokens. But should i take it? Mean, it is after all, a item i never
gonna
miss if i could be free.
But, i think the gamemaster have something in store since we get a
chance
for get that for it, so my question, shall i take it, or just leev it
be?
Thanks.
Jimmy
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Re: [Audyssey] Sryth-The Demonscourge

2009-01-21 Thread Jimmy Odin Kristoffersen

Ok, what about the stones of dred? Where can i find the last two stones?
I think i'll wright to the gamemaster and ask about the hammer.

- Original Message - 
From: Bryan Peterson b-peter...@hotmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, January 21, 2009 3:02 AM
Subject: Re: [Audyssey] Sryth-The Demonscourge


That's a hard on. I'm debating it myself. I like the Tokens and the gold 
but

at the same time I'd hate to sell it and then meet some really powerful
demon in some later adventure.
- Original Message - 
From: Jimmy Odin Kristoffersen jimmy.o...@blindsigtmail.dk

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, January 20, 2009 6:27 PM
Subject: [Audyssey] Sryth-The Demonscourge



Hi All.

I just got a offer for The Demonscourge, about 25000 gold, and some
tokens. But should i take it? Mean, it is after all, a item i never gonna
miss if i could be free.
But, i think the gamemaster have something in store since we get a chance
for get that for it, so my question, shall i take it, or just leev it be?
Thanks.
Jimmy
---
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Re: [Audyssey] Sryth-The Demonscourge

2009-01-21 Thread Shadow Dragon
One thing you have to realize about sryth is that the game master does 
everything in parts, generally everything doesn't go in at once. The other 
two stones, for example, haven't been put in yet (see latest update.) 
There're a lot of loose ends floating around sryth that could use tying up. 
The gamemaster tends to start something, then either ofrget about it or get 
distracted and come back to it between months and years later.


--
From: Jimmy Odin Kristoffersen jimmy.o...@blindsigtmail.dk
Sent: Wednesday, January 21, 2009 1:34 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Sryth-The Demonscourge


Ok, what about the stones of dred? Where can i find the last two stones?
I think i'll wright to the gamemaster and ask about the hammer.

- Original Message - 
From: Bryan Peterson b-peter...@hotmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, January 21, 2009 3:02 AM
Subject: Re: [Audyssey] Sryth-The Demonscourge


That's a hard on. I'm debating it myself. I like the Tokens and the gold 
but

at the same time I'd hate to sell it and then meet some really powerful
demon in some later adventure.
- Original Message - 
From: Jimmy Odin Kristoffersen jimmy.o...@blindsigtmail.dk

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, January 20, 2009 6:27 PM
Subject: [Audyssey] Sryth-The Demonscourge



Hi All.

I just got a offer for The Demonscourge, about 25000 gold, and some
tokens. But should i take it? Mean, it is after all, a item i never 
gonna

miss if i could be free.
But, i think the gamemaster have something in store since we get a 
chance
for get that for it, so my question, shall i take it, or just leev it 
be?

Thanks.
Jimmy
---
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Re: [Audyssey] Sryth-The Demonscourge

2009-01-21 Thread Bryan Peterson
He'll probably just tell you it's your own choice. As for the Dreadstones, 
the other two apparently aren't live yet.
- Original Message - 
From: Jimmy Odin Kristoffersen jimmy.o...@blindsigtmail.dk

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, January 21, 2009 1:34 AM
Subject: Re: [Audyssey] Sryth-The Demonscourge



Ok, what about the stones of dred? Where can i find the last two stones?
I think i'll wright to the gamemaster and ask about the hammer.

- Original Message - 
From: Bryan Peterson b-peter...@hotmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, January 21, 2009 3:02 AM
Subject: Re: [Audyssey] Sryth-The Demonscourge


That's a hard on. I'm debating it myself. I like the Tokens and the gold 
but

at the same time I'd hate to sell it and then meet some really powerful
demon in some later adventure.
- Original Message - 
From: Jimmy Odin Kristoffersen jimmy.o...@blindsigtmail.dk

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, January 20, 2009 6:27 PM
Subject: [Audyssey] Sryth-The Demonscourge



Hi All.

I just got a offer for The Demonscourge, about 25000 gold, and some
tokens. But should i take it? Mean, it is after all, a item i never 
gonna

miss if i could be free.
But, i think the gamemaster have something in store since we get a 
chance
for get that for it, so my question, shall i take it, or just leev it 
be?

Thanks.
Jimmy
---
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Re: [Audyssey] Sryth-The Demonscourge

2009-01-21 Thread Thomas Ward

Hi Bryan,
Lol! Um... Did you intentionally forget to put the e in one? I am not 
making fun of you, but i found it extremely funny when you said, that's 
a hard on, when you probably meant, that's a hard one. Grin.


Bryan Peterson wrote:
That's a hard on. I'm debating it myself. I like the Tokens and the gold 
but at the same time I'd hate to sell it and then meet some really 
powerful demon in some later adventure.



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[Audyssey] Sryth-The Demonscourge

2009-01-20 Thread Jimmy Odin Kristoffersen
Hi All.

I just got a offer for The Demonscourge, about 25000 gold, and some tokens. But 
should i take it? Mean, it is after all, a item i never gonna miss if i could 
be free.
But, i think the gamemaster have something in store since we get a chance for 
get that for it, so my question, shall i take it, or just leev it be?
Thanks.
Jimmy
---
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Re: [Audyssey] Sryth-The Demonscourge

2009-01-20 Thread Bryan Peterson
That's a hard on. I'm debating it myself. I like the Tokens and the gold but 
at the same time I'd hate to sell it and then meet some really powerful 
demon in some later adventure.
- Original Message - 
From: Jimmy Odin Kristoffersen jimmy.o...@blindsigtmail.dk

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, January 20, 2009 6:27 PM
Subject: [Audyssey] Sryth-The Demonscourge



Hi All.

I just got a offer for The Demonscourge, about 25000 gold, and some 
tokens. But should i take it? Mean, it is after all, a item i never gonna 
miss if i could be free.
But, i think the gamemaster have something in store since we get a chance 
for get that for it, so my question, shall i take it, or just leev it be?

Thanks.
Jimmy
---
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[Audyssey] Sryth-the Wand of Dragonfire

2008-12-23 Thread Jimmy Odin Kristoffersen
Hi All.

I cant seem to find the 6 other pieces of the 
Wand, do some one knows where to find them?

Thanks, and merry Christmas!

Jimmy
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Re: [Audyssey] Sryth-the Wand of Dragonfire

2008-12-23 Thread Bryan Peterson
They're in the Valt where the first one was. You have to fight him once a 
day for six more days.
- Original Message - 
From: Jimmy Odin Kristoffersen jimmy.o...@blindsigtmail.dk

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 23, 2008 10:13 AM
Subject: [Audyssey] Sryth-the Wand of Dragonfire



Hi All.

I cant seem to find the 6 other pieces of the
Wand, do some one knows where to find them?

Thanks, and merry Christmas!

Jimmy
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Re: [Audyssey] Sryth-the Wand of Dragonfire

2008-12-23 Thread Jimmy Odin Kristoffersen
My god! That's also meens i need to kill the statues again? Or is it only 
him?

Thanks.
- Original Message - 
From: Bryan Peterson b-peter...@hotmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 23, 2008 6:25 PM
Subject: Re: [Audyssey] Sryth-the Wand of Dragonfire


They're in the Valt where the first one was. You have to fight him once a 
day for six more days.
- Original Message - 
From: Jimmy Odin Kristoffersen jimmy.o...@blindsigtmail.dk

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 23, 2008 10:13 AM
Subject: [Audyssey] Sryth-the Wand of Dragonfire



Hi All.

I cant seem to find the 6 other pieces of the
Wand, do some one knows where to find them?

Thanks, and merry Christmas!

Jimmy
---
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Re: [Audyssey] Sryth-the Wand of Dragonfire

2008-12-23 Thread Bryan Peterson
Nope, you're done with the statues, thankfully. You just have to fight the 
dragon six more times. Then when you have all seven pieces you have to make 
a trip back to see the Guildmaster to gain access to the adventure where you 
repair the wand. Unfortunately the final showdown with the Iron Dragon 
hasn't yet been implemented, although in the meantime you can use the wand 
in normal combat. It's actually pretty cool.
- Original Message - 
From: Jimmy Odin Kristoffersen jimmy.o...@blindsigtmail.dk

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 23, 2008 10:46 AM
Subject: Re: [Audyssey] Sryth-the Wand of Dragonfire


My god! That's also meens i need to kill the statues again? Or is it only 
him?

Thanks.
- Original Message - 
From: Bryan Peterson b-peter...@hotmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 23, 2008 6:25 PM
Subject: Re: [Audyssey] Sryth-the Wand of Dragonfire


They're in the Valt where the first one was. You have to fight him once a 
day for six more days.
- Original Message - 
From: Jimmy Odin Kristoffersen jimmy.o...@blindsigtmail.dk

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 23, 2008 10:13 AM
Subject: [Audyssey] Sryth-the Wand of Dragonfire



Hi All.

I cant seem to find the 6 other pieces of the
Wand, do some one knows where to find them?

Thanks, and merry Christmas!

Jimmy
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Re: [Audyssey] Sryth

2008-12-14 Thread Allison Mervis

I've never tried sryth on the pacmate, but I imagine it would be accessible.
Allison

- Original Message - 
From: Thomas Ward tw...@usagames.us

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, December 11, 2008 8:06 AM
Subject: Re: [Audyssey] Sryth



Hi,
Yes, Sryth is accessible. It is a web based RPG game and all you need is a 
screen reader and a web browser of your choice.  For example, I play Sryth 
using Window Eyes 7 and with Mizilla Firefox 3.04, and it works fine. 
There are plenty of Jaws users that play using jaws and with internet 
Explorer 6 and 7.



Patricia Neubert wrote,


Hi, I am interested in Sryth.

Do I need to do anything to jaws settings to help play better or is it
already accessible?

Can I use my Pacmate? I have a QX400.


Thanks lots.


Yvonne


MSN::  floydian.sto...@hotmail.com


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[Audyssey] Sryth

2008-12-11 Thread Patricia Neubert
Hi, I am interested in Sryth.

Do I need to do anything to jaws settings to help play better or is it
already accessible?

Can I use my Pacmate? I have a QX400.

 

Thanks lots.

 

Yvonne

 

MSN::  [EMAIL PROTECTED]

 

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Re: [Audyssey] Sryth

2008-12-11 Thread Thomas Ward

Hi,
Yes, Sryth is accessible. It is a web based RPG game and all you need is 
a screen reader and a web browser of your choice.  For example, I play 
Sryth using Window Eyes 7 and with Mizilla Firefox 3.04, and it works 
fine. There are plenty of Jaws users that play using jaws and with 
internet Explorer 6 and 7.



Patricia Neubert wrote,


Hi, I am interested in Sryth.

Do I need to do anything to jaws settings to help play better or is it
already accessible?

Can I use my Pacmate? I have a QX400.

 


Thanks lots.

 


Yvonne

 


MSN::  [EMAIL PROTECTED]

 


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Re: [Audyssey] Sryth

2008-12-11 Thread Bryan Peterson
Screen readers already seem to work well with Sryth. I wouldn't know about 
the Pacmate since I stear lear of FS products.
- Original Message - 
From: Patricia Neubert [EMAIL PROTECTED]

To: gamers@audyssey.org
Sent: Wednesday, December 10, 2008 7:09 PM
Subject: [Audyssey] Sryth



   Hi, I am interested in Sryth.

Do I need to do anything to jaws settings to help play better or is it
already accessible?

Can I use my Pacmate? I have a QX400.



Thanks lots.



Yvonne



MSN::  [EMAIL PROTECTED]



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Re: [Audyssey] Sryth

2008-12-11 Thread Bryan Peterson

Funy you should mention that Thomas, since that's exactly what I use myself.
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, December 11, 2008 6:06 AM
Subject: Re: [Audyssey] Sryth



Hi,
Yes, Sryth is accessible. It is a web based RPG game and all you need is a 
screen reader and a web browser of your choice.  For example, I play Sryth 
using Window Eyes 7 and with Mizilla Firefox 3.04, and it works fine. 
There are plenty of Jaws users that play using jaws and with internet 
Explorer 6 and 7.



Patricia Neubert wrote,


Hi, I am interested in Sryth.

Do I need to do anything to jaws settings to help play better or is it
already accessible?

Can I use my Pacmate? I have a QX400.


Thanks lots.


Yvonne


MSN::  [EMAIL PROTECTED]


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[Audyssey] Sryth Forum

2008-11-16 Thread William L. Houts


I'm trrying to register an account on the Sryth Forum, but of course I'm 
halted by the visual security key thing.  Are there any Sryth players who 
who use the forum and how do you go about getting your account?


--Bill


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Re: [Audyssey] Sryth: Stormfield

2008-11-16 Thread Bryan Peterson
Because you're not in the right region of Southwest Tysa. Have a look in 
Fenmarch.
- Original Message - 
From: William L. Houts [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, November 16, 2008 2:21 AM
Subject: [Audyssey] Sryth: Stormfield



Hi Srythers,

Can someone tell me how to get to Stormfield?  I know it's supposed to be 
in SW Tysa, but it's not showing up there.



--Bill

- Original Message - 
From: Will Lomas [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, November 16, 2008 1:03 AM
Subject: Re: [Audyssey] the new parasite game



is it only three chapters long though?
when i jump over the pits mentioned in earlier posts nothing is
happening i am just going round and round in circles

On 14 Nov 2008, at 23:36, dark wrote:


Well, obviously I have, but the link by the developer was only
posted on the site a couple of days ago. It's his first game
translated into english from chinese, and indeed it's rather good,
 though some of the combat can be a pest (right now I'm slightly
stuck on the chapter 2 boss).

but i advise people to try it, it's good indeed.

See the audiogames.net news post for details,  and read the
game's page for instructions, sinse reading the manual can take some
doing.

Beware the Grue!

Dark.
- Original Message - From: Will Lomas 
[EMAIL PROTECTED]


To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, November 15, 2008 3:44 PM
Subject: [Audyssey] the new parasite game



hi has anyone played this new parasite game mentioned by dark on
the audiogames website?
it sounds huge


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Re: [Audyssey] Sryth Forum

2008-11-16 Thread Bryan Peterson
My suggestion is to either Email the Gamemaster, which you can do from 
within the game, and have him help you wih that. Or you can download Mozilla 
Firefox if you don't already have it. There's an add-on for Firefox that was 
designed to dal with just that situation. It's called Web Visum. Firefox can 
be found at www.mozilla.com. THe plug-in can be downloaded from 
www.webvisum.com. I personally recommend that way because sometimes the GM 
can be difficult to contact, A because he's got a family outside Sryth and B 
his Spam filter sometimes gets in the way. If you need help wih this you can 
write me offlist and I'll try to help you get going.
- Original Message - 
From: William L. Houts [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, November 16, 2008 7:01 AM
Subject: [Audyssey] Sryth Forum




I'm trrying to register an account on the Sryth Forum, but of course I'm 
halted by the visual security key thing.  Are there any Sryth players who 
who use the forum and how do you go about getting your account?


--Bill


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Re: [Audyssey] Sryth Forum

2008-11-16 Thread Trenton Matthews

Here's a tip:
http://www.getfirrefox.com
is a more direct URL for everything Firefox, and to grab the latest 
version.

Hope this helps!


--
From: Bryan Peterson [EMAIL PROTECTED]
Sent: Sunday, November 16, 2008 8:20 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Sryth Forum

My suggestion is to either Email the Gamemaster, which you can do from 
within the game, and have him help you wih that. Or you can download 
Mozilla Firefox if you don't already have it. There's an add-on for 
Firefox that was designed to dal with just that situation. It's called Web 
Visum. Firefox can be found at www.mozilla.com. THe plug-in can be 
downloaded from www.webvisum.com. I personally recommend that way because 
sometimes the GM can be difficult to contact, A because he's got a family 
outside Sryth and B his Spam filter sometimes gets in the way. If you need 
help wih this you can write me offlist and I'll try to help you get going.
- Original Message - 
From: William L. Houts [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, November 16, 2008 7:01 AM
Subject: [Audyssey] Sryth Forum




I'm trrying to register an account on the Sryth Forum, but of course I'm 
halted by the visual security key thing.  Are there any Sryth players who 
who use the forum and how do you go about getting your account?


--Bill


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Re: [Audyssey] Sryth Forum

2008-11-16 Thread William L. Houts




Thanks, Brian.

--Bill

- Original Message - 
From: Trenton Matthews [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, November 16, 2008 8:00 AM
Subject: Re: [Audyssey] Sryth Forum



Here's a tip:
http://www.getfirrefox.com
is a more direct URL for everything Firefox, and to grab the latest 
version.

Hope this helps!


--
From: Bryan Peterson [EMAIL PROTECTED]
Sent: Sunday, November 16, 2008 8:20 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Sryth Forum

My suggestion is to either Email the Gamemaster, which you can do from 
within the game, and have him help you wih that. Or you can download 
Mozilla Firefox if you don't already have it. There's an add-on for 
Firefox that was designed to dal with just that situation. It's called 
Web Visum. Firefox can be found at www.mozilla.com. THe plug-in can be 
downloaded from www.webvisum.com. I personally recommend that way because 
sometimes the GM can be difficult to contact, A because he's got a family 
outside Sryth and B his Spam filter sometimes gets in the way. If you 
need help wih this you can write me offlist and I'll try to help you get 
going.
- Original Message - 
From: William L. Houts [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, November 16, 2008 7:01 AM
Subject: [Audyssey] Sryth Forum




I'm trrying to register an account on the Sryth Forum, but of course I'm 
halted by the visual security key thing.  Are there any Sryth players 
who who use the forum and how do you go about getting your account?


--Bill


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[Audyssey] Sryth: Mapping

2008-11-16 Thread William L. Houts

Hey Srythers,

I was wondering what method you guys use to map the dungeons.  Right now, 
it's my least favorite part of the game, but I'm thinking that if I could 
get mapping down I could really start to have fun.  I've got my dungeon view 
set to the top view.  Is the first person text view better?


=--Bill

- Original Message - 
From: Trenton Matthews [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, November 16, 2008 8:00 AM
Subject: Re: [Audyssey] Sryth Forum



Here's a tip:
http://www.getfirrefox.com
is a more direct URL for everything Firefox, and to grab the latest
version.
Hope this helps!


--
From: Bryan Peterson [EMAIL PROTECTED]
Sent: Sunday, November 16, 2008 8:20 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Sryth Forum


My suggestion is to either Email the Gamemaster, which you can do from
within the game, and have him help you wih that. Or you can download
Mozilla Firefox if you don't already have it. There's an add-on for
Firefox that was designed to dal with just that situation. It's called 
Web

Visum. Firefox can be found at www.mozilla.com. THe plug-in can be
downloaded from www.webvisum.com. I personally recommend that way because
sometimes the GM can be difficult to contact, A because he's got a family
outside Sryth and B his Spam filter sometimes gets in the way. If you 
need
help wih this you can write me offlist and I'll try to help you get 
going.
- Original Message - 
From: William L. Houts [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, November 16, 2008 7:01 AM
Subject: [Audyssey] Sryth Forum




I'm trrying to register an account on the Sryth Forum, but of course I'm
halted by the visual security key thing.  Are there any Sryth players 
who

who use the forum and how do you go about getting your account?

--Bill


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Re: [Audyssey] Sryth: Mapping

2008-11-16 Thread Willem

Hi Wiliam.
I didn't like the first person view when I used it, but it could just be me. 
It confuses me.


I use excel and a system of - and x to draw maps, but it's not ideal. I 
sometimes get lost anyway.
- Original Message - 
From: William L. Houts [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, November 16, 2008 10:43 AM
Subject: [Audyssey] Sryth: Mapping



Hey Srythers,

I was wondering what method you guys use to map the dungeons.  Right now, 
it's my least favorite part of the game, but I'm thinking that if I could 
get mapping down I could really start to have fun.  I've got my dungeon 
view set to the top view.  Is the first person text view better?


=--Bill

- Original Message - 
From: Trenton Matthews [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, November 16, 2008 8:00 AM
Subject: Re: [Audyssey] Sryth Forum



Here's a tip:
http://www.getfirrefox.com
is a more direct URL for everything Firefox, and to grab the latest
version.
Hope this helps!


--
From: Bryan Peterson [EMAIL PROTECTED]
Sent: Sunday, November 16, 2008 8:20 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Sryth Forum


My suggestion is to either Email the Gamemaster, which you can do from
within the game, and have him help you wih that. Or you can download
Mozilla Firefox if you don't already have it. There's an add-on for
Firefox that was designed to dal with just that situation. It's called 
Web

Visum. Firefox can be found at www.mozilla.com. THe plug-in can be
downloaded from www.webvisum.com. I personally recommend that way 
because
sometimes the GM can be difficult to contact, A because he's got a 
family
outside Sryth and B his Spam filter sometimes gets in the way. If you 
need
help wih this you can write me offlist and I'll try to help you get 
going.
- Original Message - 
From: William L. Houts [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, November 16, 2008 7:01 AM
Subject: [Audyssey] Sryth Forum




I'm trrying to register an account on the Sryth Forum, but of course 
I'm
halted by the visual security key thing.  Are there any Sryth players 
who

who use the forum and how do you go about getting your account?

--Bill


---
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Re: [Audyssey] Sryth: Mapping

2008-11-16 Thread Bryan Peterson
I personally dont bother with mapping. I'm no good at it. I personally 
prefer the top view. It just makes more sese to me.
- Original Message - 
From: William L. Houts [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, November 16, 2008 9:43 AM
Subject: [Audyssey] Sryth: Mapping



Hey Srythers,

I was wondering what method you guys use to map the dungeons.  Right now, 
it's my least favorite part of the game, but I'm thinking that if I could 
get mapping down I could really start to have fun.  I've got my dungeon 
view set to the top view.  Is the first person text view better?


=--Bill

- Original Message - 
From: Trenton Matthews [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, November 16, 2008 8:00 AM
Subject: Re: [Audyssey] Sryth Forum



Here's a tip:
http://www.getfirrefox.com
is a more direct URL for everything Firefox, and to grab the latest
version.
Hope this helps!


--
From: Bryan Peterson [EMAIL PROTECTED]
Sent: Sunday, November 16, 2008 8:20 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Sryth Forum


My suggestion is to either Email the Gamemaster, which you can do from
within the game, and have him help you wih that. Or you can download
Mozilla Firefox if you don't already have it. There's an add-on for
Firefox that was designed to dal with just that situation. It's called 
Web

Visum. Firefox can be found at www.mozilla.com. THe plug-in can be
downloaded from www.webvisum.com. I personally recommend that way 
because
sometimes the GM can be difficult to contact, A because he's got a 
family
outside Sryth and B his Spam filter sometimes gets in the way. If you 
need
help wih this you can write me offlist and I'll try to help you get 
going.
- Original Message - 
From: William L. Houts [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, November 16, 2008 7:01 AM
Subject: [Audyssey] Sryth Forum




I'm trrying to register an account on the Sryth Forum, but of course 
I'm
halted by the visual security key thing.  Are there any Sryth players 
who

who use the forum and how do you go about getting your account?

--Bill


---
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Re: [Audyssey] Sryth: Mapping

2008-11-16 Thread Grace

Hi,
I use excel to do my mapping. The dungeons are all laid out as a grid, so a1 
on the excel grid corresponds to 1 north one west. Decide a way that is good 
for you to mark where you have been, and where the forks in the passage are 
that you need to return to. It's pretty easy, and tons of help!

Grace
- Original Message - 
From: William L. Houts [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, November 16, 2008 9:43 AM
Subject: [Audyssey] Sryth: Mapping



Hey Srythers,

I was wondering what method you guys use to map the dungeons.  Right now, 
it's my least favorite part of the game, but I'm thinking that if I could 
get mapping down I could really start to have fun.  I've got my dungeon 
view set to the top view.  Is the first person text view better?


=--Bill

- Original Message - 
From: Trenton Matthews [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, November 16, 2008 8:00 AM
Subject: Re: [Audyssey] Sryth Forum



Here's a tip:
http://www.getfirrefox.com
is a more direct URL for everything Firefox, and to grab the latest
version.
Hope this helps!


--
From: Bryan Peterson [EMAIL PROTECTED]
Sent: Sunday, November 16, 2008 8:20 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Sryth Forum


My suggestion is to either Email the Gamemaster, which you can do from
within the game, and have him help you wih that. Or you can download
Mozilla Firefox if you don't already have it. There's an add-on for
Firefox that was designed to dal with just that situation. It's called 
Web

Visum. Firefox can be found at www.mozilla.com. THe plug-in can be
downloaded from www.webvisum.com. I personally recommend that way 
because
sometimes the GM can be difficult to contact, A because he's got a 
family
outside Sryth and B his Spam filter sometimes gets in the way. If you 
need
help wih this you can write me offlist and I'll try to help you get 
going.
- Original Message - 
From: William L. Houts [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, November 16, 2008 7:01 AM
Subject: [Audyssey] Sryth Forum




I'm trrying to register an account on the Sryth Forum, but of course 
I'm
halted by the visual security key thing.  Are there any Sryth players 
who

who use the forum and how do you go about getting your account?

--Bill


---
Gamers mailing list __ Gamers@audyssey.org
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[EMAIL PROTECTED]
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http://www.mail-archive.com/[EMAIL PROTECTED]
If you have any questions or concerns regarding the management of the
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please send E-mail to [EMAIL PROTECTED]




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Re: [Audyssey] Sryth Forum

2008-11-16 Thread William L. Houts




I got an error message when I tried this link.


--Bill

- Original Message - 
From: Trenton Matthews [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, November 16, 2008 8:00 AM
Subject: Re: [Audyssey] Sryth Forum



Here's a tip:
http://www.getfirrefox.com
is a more direct URL for everything Firefox, and to grab the latest 
version.

Hope this helps!


--
From: Bryan Peterson [EMAIL PROTECTED]
Sent: Sunday, November 16, 2008 8:20 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Sryth Forum

My suggestion is to either Email the Gamemaster, which you can do from 
within the game, and have him help you wih that. Or you can download 
Mozilla Firefox if you don't already have it. There's an add-on for 
Firefox that was designed to dal with just that situation. It's called 
Web Visum. Firefox can be found at www.mozilla.com. THe plug-in can be 
downloaded from www.webvisum.com. I personally recommend that way because 
sometimes the GM can be difficult to contact, A because he's got a family 
outside Sryth and B his Spam filter sometimes gets in the way. If you 
need help wih this you can write me offlist and I'll try to help you get 
going.
- Original Message - 
From: William L. Houts [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, November 16, 2008 7:01 AM
Subject: [Audyssey] Sryth Forum




I'm trrying to register an account on the Sryth Forum, but of course I'm 
halted by the visual security key thing.  Are there any Sryth players 
who who use the forum and how do you go about getting your account?


--Bill


---
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Re: [Audyssey] Sryth: Trithik

2008-11-15 Thread William L. Houts




I'm not sure, I'll have to check it out.

--Bill

- Original Message - 
From: Orin [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, November 14, 2008 10:40 PM
Subject: Re: [Audyssey] Sryth: Trithik


The weird thing is, after going to the heart hills, does yours say 
western Tisa because mine doesn't...

On Nov 14, 2008, at 11:32 PM, William L. Houts wrote:




Hey Orin,

I had trouble finding Trithik, too.  Trithik is in northwest Tysa.   You 
use the Travel link.  If you're going from Hawkelor, you travel  to the 
Hart Hills, then to southwest Tysa, then Western Tysa and  through to 
northwest Tysa.  Trithik will be one of the linksyoucan  go to from 
there.  I'm having a little doubt right now, and thinking  it might be 
Western Tysa, but the principle is the same and I'm  pretty sure it's 
northwest.


Hope this helps!


--Bill


- Original Message - From: Orin [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, November 14, 2008 7:56 PM
Subject: [Audyssey] Sryth: Trithik



Hey all,

It's been a very long time since I've played this game, and I'm 
getting into it again. I now have a guild subscription, and had  just 
gotten a guild character with guild bonuses and such.


However, I forgot the path to take to get to Trithik. Not really  sure 
how to figure that out. Right now I'm just attempting to  finish this 
quest.


Also, how can I raise my Melee Rating? It's 26 right now which is  a 
bit low.


Thanks.



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Re: [Audyssey] Sryth: Trithik

2008-11-15 Thread Bryan Peterson

Western Tysa actually.
- Original Message - 
From: William L. Houts [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, November 14, 2008 9:32 PM
Subject: Re: [Audyssey] Sryth: Trithik





Hey Orin,

I had trouble finding Trithik, too.  Trithik is in northwest Tysa.  You 
use the Travel link.  If you're going from Hawkelor, you travel to the 
Hart Hills, then to southwest Tysa, then Western Tysa and through to 
northwest Tysa.  Trithik will be one of the linksyoucan go to from there. 
I'm having a little doubt right now, and thinking it might be Western 
Tysa, but the principle is the same and I'm pretty sure it's northwest.


Hope this helps!


--Bill


- Original Message - 
From: Orin [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, November 14, 2008 7:56 PM
Subject: [Audyssey] Sryth: Trithik



Hey all,

It's been a very long time since I've played this game, and I'm  getting 
into it again. I now have a guild subscription, and had just  gotten a 
guild character with guild bonuses and such.


However, I forgot the path to take to get to Trithik. Not really sure 
how to figure that out. Right now I'm just attempting to finish this 
quest.


Also, how can I raise my Melee Rating? It's 26 right now which is a  bit 
low.


Thanks.



---
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Re: [Audyssey] Sryth: Trithik

2008-11-15 Thread Bryan Peterson
Well first you have to get to Southwest Tysa once you do reach Hart Hills. 
Once you're in Southwest you can either choose Southern or Western Tysa to 
travel to..
- Original Message - 
From: Orin [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, November 14, 2008 11:40 PM
Subject: Re: [Audyssey] Sryth: Trithik


The weird thing is, after going to the heart hills, does yours say 
western Tisa because mine doesn't...

On Nov 14, 2008, at 11:32 PM, William L. Houts wrote:




Hey Orin,

I had trouble finding Trithik, too.  Trithik is in northwest Tysa.   You 
use the Travel link.  If you're going from Hawkelor, you travel  to the 
Hart Hills, then to southwest Tysa, then Western Tysa and  through to 
northwest Tysa.  Trithik will be one of the linksyoucan  go to from 
there.  I'm having a little doubt right now, and thinking  it might be 
Western Tysa, but the principle is the same and I'm  pretty sure it's 
northwest.


Hope this helps!


--Bill


- Original Message - From: Orin [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, November 14, 2008 7:56 PM
Subject: [Audyssey] Sryth: Trithik



Hey all,

It's been a very long time since I've played this game, and I'm 
getting into it again. I now have a guild subscription, and had  just 
gotten a guild character with guild bonuses and such.


However, I forgot the path to take to get to Trithik. Not really  sure 
how to figure that out. Right now I'm just attempting to  finish this 
quest.


Also, how can I raise my Melee Rating? It's 26 right now which is  a 
bit low.


Thanks.



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Re: [Audyssey] Sryth: Trithik

2008-11-15 Thread Orin
Hmm. I wonder if it's possible to to the hobertank test again? Because  
I failed it. It said I had to choose a number less than or equal to  
ten, and it choose 11. Shrug.

On Nov 15, 2008, at 8:00 AM, Bryan Peterson wrote:

Well first you have to get to Southwest Tysa once you do reach Hart  
Hills. Once you're in Southwest you can either choose Southern or  
Western Tysa to travel to..

- Original Message - From: Orin [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, November 14, 2008 11:40 PM
Subject: Re: [Audyssey] Sryth: Trithik


The weird thing is, after going to the heart hills, does yours say  
western Tisa because mine doesn't...

On Nov 14, 2008, at 11:32 PM, William L. Houts wrote:




Hey Orin,

I had trouble finding Trithik, too.  Trithik is in northwest  
Tysa.   You use the Travel link.  If you're going from Hawkelor,  
you travel  to the Hart Hills, then to southwest Tysa, then  
Western Tysa and  through to northwest Tysa.  Trithik will be one  
of the linksyoucan  go to from there.  I'm having a little doubt  
right now, and thinking  it might be Western Tysa, but the  
principle is the same and I'm  pretty sure it's northwest.


Hope this helps!


--Bill


- Original Message - From: Orin [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, November 14, 2008 7:56 PM
Subject: [Audyssey] Sryth: Trithik



Hey all,

It's been a very long time since I've played this game, and I'm  
getting into it again. I now have a guild subscription, and had   
just gotten a guild character with guild bonuses and such.


However, I forgot the path to take to get to Trithik. Not really   
sure how to figure that out. Right now I'm just attempting to   
finish this quest.


Also, how can I raise my Melee Rating? It's 26 right now which  
is  a bit low.


Thanks.



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