Re: [Audyssey] MOTA

2009-01-31 Thread william lomas
it is ashame there is not a guide available that learns one who to program audiogames using a certain language On 31 Jan 2009, at 03:58, Thomas Ward wrote: Hi Bryan, Sure. Basically, your source code can be written in any ascii text editor as long as you remember to give it the proper file

[Audyssey] Question for Thomas Ward

2009-01-31 Thread William L. Houts
Hi Thomas, I'm directing this at you, but the questionand its answer might be useful to others on the list, so I'm posting it here. My question is simply this...I'm very interested in becoming a coder. Specifically, I have notions of building a blind friendly MUD from scratch. I have ideas

Re: [Audyssey] MOTA

2009-01-31 Thread Bryan Peterson
Wow. Then I suppose you just have to compile it into the actual exe file that the program comes in. Can blind folks play therimins? I wanna find out! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, January 30,

Re: [Audyssey] super liam lava lake level

2009-01-31 Thread Lukás Hosnedl
Hi, that's strange, cause if you jump, you should have enough time and speed to leave the volcano far behind you. Just don't be afraid to jump up as soon as you land, again and again, you should always hear a little single troop or a firepit long before you jump into it. Then you can slow down

Re: [Audyssey] Would you pay $50 for a killer controller?

2009-01-31 Thread Lukás Hosnedl
This concept really caught my attention but I just don't know as of yet, as my resources are still very limited and I have to spend them carefully and wisely. *smiles* Hey, I wouldn't call off-line play so much more fun at all. Just a poor replacement for times when you are bored and wanna play

Re: [Audyssey] MOTA

2009-01-31 Thread Thomas Ward
Hi William, Smile. That is exactly what I am doing. I plan to work on that this week end and restore the game back to a Windows only version until I know why the other Genesis engine is crashing so much. william lomas wrote: i'd just remove the cross platform engine as then all will be saved

Re: [Audyssey] MOTA

2009-01-31 Thread Thomas Ward
Hi William, For the moment I am just looking at Windows for the immediate future. I can't say if or when a Mac version will appear now that that the cross platform engine continues to crash all the time. I am suspecting I am using more audio channels at a time than SDL Mixer can handle. I

Re: [Audyssey] Rail Racing for speed junkies. was:Re: Would you pay $50for a killer controller?

2009-01-31 Thread Thomas Ward
Hi Jim, Other than the fact .NET Framework 1.1 creates an extra user acccount you can delete I don't foresee any problems installing the .NET Framework. The .NET Framework is just a set of libraries that run C-Sharp and Visual Basic 2003, 2005, and 2008 applications. I've sold about 200

Re: [Audyssey] Question for Thomas Ward

2009-01-31 Thread Ryan Smith
Hi, MOO's have there own programming language called MOO. It's not very difficult to learn. I've been coding in MOO for about 4 months, and don't find it too hard. A good website with a mailing list, tutorials, etc is at www.moo-cows.com. Now, MOO is the traditional way of starting a MOO (with a

Re: [Audyssey] Super Egg hunt 1.2

2009-01-31 Thread Thomas Ward
Hi Liam, As a fellow software developer I totally understand your feelings. It is no fun putting in a 40 our week programming for an employer and then turn around having to spend x amount of time programming some audio game or other. You sometimes just need some down time for yourself doing

Re: [Audyssey] Super Egg hunt 1.2

2009-01-31 Thread Thomas Ward
Hi, Well, technically html is not a programming language. It is what we call a markup language. just special tags that tells the browser how to format the text on the screen and link to other pages or web sites. In fact html is only one of several markup languages in use to day. There is sgml

Re: [Audyssey] Time Adventures cluebook

2009-01-31 Thread Jay Pellis
Hi guys I'm actually looking for the english version, lost it in a virus a few years ago. Was thinking about playing time adventures again. Thanks Jay - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday,

Re: [Audyssey] Rail Racing for speed junkies. was:Re: Would youpay$50for a killer controller?

2009-01-31 Thread Thomas Ward
Hi Jim, Those versions of Rail Racer are very very old. I recommend updating to at least Rail Racer 1.5 before trying the game. I have 1.5 and it runs really well. In fact, I think Che has a newer release out, but I haven't yet got around to updating to it. As far as upgrading DirectX goes you

Re: [Audyssey] message to impatient gamers - Re: Super Egg hunt 1.2

2009-01-31 Thread Thomas Ward
hi Charles, smile. Thanks for sticking up for us game developers. here is a big thumbs up. You are right on the money with this message Charles Rivard wrote: If you're just dying to play a game, and cannot wait, develop it yourself after the necessary instruction and learning and buying of

Re: [Audyssey] message to impatient gamers - Re: Super Egg hunt 1.2

2009-01-31 Thread Thomas Ward
Hi Josh and all, Letting your customers know what is going on is definitely a personal call. There is a good side to being very open and canded with your customers, and there is also a bad side to it as well. I mainly picked the open and canded polacy, because it was the best way to let

Re: [Audyssey] message to impatient gamers - Re: Super Egg hunt 1.2

2009-01-31 Thread Thomas Ward
Hi William, Yes... I've been doing that with Mysteries of the Ancients, as many know, and that had very good feedback and results. People got an idea of what was coming up, and was a lot easier to create than writing up a monthly news letter. william lomas wrote: what you could do at

Re: [Audyssey] MOTA

2009-01-31 Thread Thomas Ward
Hi William, I was working on such a game programming guide, but that project was haulted while I work on MOTA. I figure once MOTA gets completed or near completion I can take up that project again. Smile. william lomas wrote: it is ashame there is not a guide available that learns one who to

Re: [Audyssey] MOTA

2009-01-31 Thread Thomas Ward
Hi Bryan, Yep. That is what the compiler does. It takes all of those tex files with the (*.cs, *.vb, *.cpp, etc extention and turns it into a binary executable file. Bryan Peterson wrote: Wow. Then I suppose you just have to compile it into the actual exe file that the program comes in. Can

Re: [Audyssey] MOTA

2009-01-31 Thread Thomas Ward
Hi Bryan, Well... Yes and no. Sure there are differences between an FPS game and an old Atari style shoot-m-up, but many of the core concepts behind them are the same. For example if you write a joystick interface for a game it makes no difference if the game is Pong or Shades of Doom. The

Re: [Audyssey] haunted factory

2009-01-31 Thread Trenton Matthews
You will find a Run And Older Klango in the programs menu once you run klango. It however still uses the older version. On 1/30/2009 10:17 AM, william lomas wrote: It doesn't work on the newer klango how odd On 30 Jan 2009, at 16:57, Jimmy Odin Kristoffersen wrote: Hi. Try:

Re: [Audyssey] MOTA

2009-01-31 Thread Bryan Peterson
And I suppose if your game has background music, telling the game which tune to play at what point and so on, not to speak of sound effects. Can blind folks play therimins? I wanna find out! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list

Re: [Audyssey] MOTA

2009-01-31 Thread Trenton Matthews
Besides with Klango? On 1/31/2009 1:17 AM, william lomas wrote: it is ashame there is not a guide available that learns one who to program audiogames using a certain language On 31 Jan 2009, at 03:58, Thomas Ward wrote: Hi Bryan, Sure. Basically, your source code can be written in any

[Audyssey] I'm back, what'd I miss?

2009-01-31 Thread dark
Hi. Just to check, have there been any major developements? I've been in Italy for the past few days and away from E-mail, I was wondering if there were any new games out or other developements I should know about, both for personal satisfaction, and for audiogames.net news reasons.

Re: [Audyssey] I'm back, what'd I miss?

2009-01-31 Thread Ron Schamerhorn
Hi Dark WB and hope the travels were good. There was a find titled Sabre Duel, Phil has a link to it. that's about the extent of things. though we were also talking about the Philips game controller. ron who might miss a couple things. - Original Message - From: dark

Re: [Audyssey] [Spam] Re: I'm back, what'd I miss?

2009-01-31 Thread dark
Hi Ron. thanks, Italy was fun, but cross country skeeing is hard, well worth the doing, but stil hard! saber duel slightly confuses me. I like the boppit with starwars sfx idea, however I was wondering, is this an early version of the game? It just seems to run on at one speed, and

[Audyssey] mk info and a combo challenge question.

2009-01-31 Thread Yohandy
If anyone's working on the challenges, I'd be glad to continue posting revisions. However if noone is interested, then I really don't see the point. I haven't gotten any feedback on it, so I'm assuming people don't care much. Also I don't know if I mentioned this, but completing all 10

Re: [Audyssey] mk info and a combo challenge question.

2009-01-31 Thread Clement Chou
Fighting online would be nice... but unfortunately, there isn't a way to do that without sighted assistance, since the ps3 only has one main lobby for the game. - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, January

Re: [Audyssey] Question for Thomas Ward

2009-01-31 Thread William L. Houts
Hi Ryan, Thank you very much! I will definitely check this out. It sounds like it could very well be the animal I'm hunting for. Bill - Original Message - From: Ryan Smith computerwi...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, January 31, 2009

Re: [Audyssey] Creating a Mud was Question for Thomas Ward

2009-01-31 Thread William L. Houts
HI Thomas, It sounds like I might be biting off more than I can chew, but I am grateful for your advice and the wealth of information you've given me here. Wish me luck! --Bill - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list

Re: [Audyssey] mk info and a combo challenge question.

2009-01-31 Thread Liam Erven
So. You guys don't have the ability to fight friends on your contact list? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Saturday, January 31, 2009 5:15 PM To: Gamers Discussion list Subject: Re: [Audyssey] mk

Re: [Audyssey] mk info and a combo challenge question.

2009-01-31 Thread Clement Chou
One joins a room, and selects a user. This is the one downside I have about the ps3 aside from the lack of psn management through the web is that you can only invite in certain games. Rock band, soul calibur, and a few others I think, whereas the xbox360 does this for virutally all the games.

[Audyssey] VIPMud

2009-01-31 Thread Lindsay Cowell
Hi Folks, If I want to run VIPMud on more than one computer, will I need to purchase it again? Lindsay Cowell. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the

Re: [Audyssey] Question for Thomas Ward

2009-01-31 Thread Thomas Ward
Hi Bill, Yeah, if you don't want to build your own dedicated mud server from scratch like i described earlier the MOO language might be a better way to go. When you said from scratch I thought you meant building a mud server from the ground up which is what I described. Grin. If you are just

Re: [Audyssey] Creating a Mud was Question for Thomas Ward

2009-01-31 Thread Thomas Ward
Hi Bill, Grin. It is certainly a big task. No mistake about that. I've got a Linux box here, am a seasoned programmer, and even I don't want to take a project like that on currently. It's just too big for me. Grin. William L. Houts wrote: HI Thomas, It sounds like I might be biting off

Re: [Audyssey] VIPMud

2009-01-31 Thread Karl
Hi, You can use the ordering wizard included with the product to request a key for the new computer. Just answer yes when asked if this is a key replacement. This will not invalidate the key on your old computer. Karl Original message: Hi Folks, If I want to run VIPMud on more than one

Re: [Audyssey] mk info and a combo challenge question.

2009-01-31 Thread Yohandy
Actually I can get sighted assistance here with no problem. Just let me know which time you want to fight and I'll send the invite. - Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, January 31, 2009 6:15 PM

[Audyssey] modern mud

2009-01-31 Thread Karl
Hi, I am looking for a mud that is more modern in theme. Basically, I mean guns, cars, and in general a more modern feel to the mud. Can anyone recommend something? Karl -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility

Re: [Audyssey] Creating a Mud was Question for Thomas Ward

2009-01-31 Thread Terrence van Ettinger AKA Angus MacLaren
I can't remember the URL right off, but there is also a variant of Ubuntu, known as Vibuntu, that is designed for accessibility. Terrence -- From: William L. Houts abra...@drizzle.com Sent: Saturday, January 31, 2009 2:27 PM To: Gamers Discussion

Re: [Audyssey] mk info and a combo challenge question.

2009-01-31 Thread Clement Chou
Alrighty. I will do so when I'm on next time. - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, January 31, 2009 5:11 PM Subject: Re: [Audyssey] mk info and a combo challenge question. Actually I can get sighted

[Audyssey] Sarah game key

2009-01-31 Thread Lindsay Cowell
Hi folks, Something awful has happened, I have accidentally lost my key for Sarah and the Castle of Witchcraft and Wizardry, what can I do? Lindsay Cowell --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can

Re: [Audyssey] modern mud

2009-01-31 Thread johnny tai
I suggest cyberassault.org port 1. It's a mud that's going through code upgrade and all the good changes, and fully functional as well. The mud features grenades, mines, machineguns auto quests, imm quests, guns of different ammo types, and much more. Check us out: cyberassault.org 1 For

Re: [Audyssey] Sarah game key

2009-01-31 Thread Phil Vlasak
Hi Lindsay, You can ask me for your key to the Sarah game. I keep a list and will gladly send it to you. Phil p...@pcsgames.net - Original Message - From: Lindsay Cowell lind...@lindsaycowell.freeserve.co.uk To: gamers@audyssey.org Sent: Saturday, January 31, 2009 8:37 PM Subject:

Re: [Audyssey] modern mud

2009-01-31 Thread Karl
What is cyberassault's pk policy? Are there any restrictions, protection for new players, ways to opt out, etc? Karl Original message: I suggest cyberassault.org port 1. It's a mud that's going through code upgrade and all the good changes, and fully functional as well. The mud features

Re: [Audyssey] mk info and a combo challenge question.

2009-01-31 Thread Yohandy
Will look forward to it. btw, the game supports voice chat, in case you didn't know. so if you have a headset we can vc with no problems once a connection is established. - Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] mk info and a combo challenge question.

2009-01-31 Thread Orin
Hmm. Wait, so you can invite someone to Rock Band through the web? On Jan 31, 2009, at 6:54 PM, Clement Chou wrote: One joins a room, and selects a user. This is the one downside I have about the ps3 aside from the lack of psn management through the web is that you can only invite in certain

Re: [Audyssey] mk info and a combo challenge question.

2009-01-31 Thread Clement Chou
No, but I believe you can select from your friends list once you select the online option for whatever mode it is. The XBOX360 lets you challeng whoever you want instead of just going into a lobby, if I am not mistaken. Liam, please correct if I'm wrong. - Original Message - From: Orin

[Audyssey] Game key storage

2009-01-31 Thread Lindsay Cowell
Hi Folks, Does anyone have any ideas as to how i can keep my game keys safe once I have Brailled them down so that I don't lose them again? Lindsay Cowell --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can

Re: [Audyssey] Game key storage

2009-01-31 Thread Clement Chou
Put them somewhere where you can find them... tape it to your CPU tower if you have to. lol. - Original Message - From: Lindsay Cowell lind...@lindsaycowell.freeserve.co.uk To: gamers@audyssey.org Sent: Saturday, January 31, 2009 6:44 PM Subject: [Audyssey] Game key storage Hi Folks,

Re: [Audyssey] Game key storage

2009-01-31 Thread shaun everiss
probably not safe but I save my keys and other passwords on my hdd as text files a flash drive and another external drive. it means I can take them where ever I go. However I have no real important passwords bar my bank and net ones. At 03:44 p.m. 1/02/2009, you wrote: Hi Folks, Does anyone have

Re: [Audyssey] VIPMud

2009-01-31 Thread William L. Houts
Hi Lindsay, You won't have to buy it twice. You just need to write to David Greedwood at GMA Games and ask him for a seconde key. I think he'll need the four digit registration number that came with your first copy. That way he can identify you and see that you've already paid.

Re: [Audyssey] Question for Thomas Ward

2009-01-31 Thread William L. Houts
I'll obviously be happy to be let off the hook if I can do everything I want to do by writing the code in MOO. With the livmited information I've given as to what I'd like to do, can you see any reason why I couldn't do it all going that route? --Bill - Original Message -

Re: [Audyssey] mk info and a combo challenge question.

2009-01-31 Thread Liam Erven
No no. Not throughthe web, but you can invite througthe console which is extremely easy to do. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Orin Sent: Saturday, January 31, 2009 8:14 PM To: Gamers Discussion list Subject: Re:

Re: [Audyssey] modern mud

2009-01-31 Thread michael maslo
It does get boring though where you kill constantly -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of johnny tai Sent: Saturday, January 31, 2009 8:12 PM To: Gamers Discussion list Subject: Re: [Audyssey] modern mud I suggest

Re: [Audyssey] Question for Thomas Ward

2009-01-31 Thread Ryan Smith
Hi, I see no reason whatsoever why you shouldn't go that route, to use MOO code instead of building your own server. Building it would require lots of coding, probably in C++. Basically, MOO has it's on server (LambdaMoo or GammaMoo) Server and databases. There are several databases to use. I

Re: [Audyssey] mk info and a combo challenge question.

2009-01-31 Thread Clement Chou
Heh.. I can't even imagine how weird it would be to invite someone through the web. How would that work, if it existed? lol. - Original Message - From: Liam Erven liamer...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, January 31, 2009 7:10 PM Subject: Re:

Re: [Audyssey] Question for Thomas Ward

2009-01-31 Thread Ryan Smith
Hi, Sorry for another post, I just checked out Moo Cow Penguin, and it doesn't seem they offer Free Hosting right off there home page. I believe they have moved or something to: http://www.yourmud.net/freehosting.php. There are also different ones at:

Re: [Audyssey] Question for Thomas Ward

2009-01-31 Thread William L. Houts
Hi Ryan, Thanks for the update. I'll check it all out and see what I'm getting myself into. --Bill - Original Message - From: Ryan Smith computerwi...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, January 31, 2009 7:39 PM Subject: Re: [Audyssey]