it is ashame there is not a guide available that learns one who to
program audiogames using a certain language
On 31 Jan 2009, at 03:58, Thomas Ward wrote:
Hi Bryan,
Sure. Basically, your source code can be written in any ascii text
editor as long as you remember to give it the proper file
Hi Thomas,
I'm directing this at you, but the questionand its answer might be useful to
others on the list, so I'm posting it here. My question is simply
this...I'm very interested in becoming a coder. Specifically, I have notions
of building a blind friendly MUD from scratch. I have ideas
Wow. Then I suppose you just have to compile it into the actual exe file
that the program comes in.
Can blind folks play therimins? I wanna find out!
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, January 30,
Hi,
that's strange, cause if you jump, you should have enough time and speed to
leave the volcano far behind you. Just don't be afraid to jump up as soon as
you land, again and again, you should always hear a little single troop or a
firepit long before you jump into it. Then you can slow down
This concept really caught my attention but I just don't know as of yet, as
my resources are still very limited and I have to spend them carefully and
wisely. *smiles*
Hey, I wouldn't call off-line play so much more fun at all. Just a poor
replacement for times when you are bored and wanna play
Hi William,
Smile. That is exactly what I am doing. I plan to work on that this week
end and restore the game back to a Windows only version until I know why
the other Genesis engine is crashing so much.
william lomas wrote:
i'd just remove the cross platform engine as then all will be saved
Hi William,
For the moment I am just looking at Windows for the immediate future. I
can't say if or when a Mac version will appear now that that the cross
platform engine continues to crash all the time. I am suspecting I am
using more audio channels at a time than SDL Mixer can handle. I
Hi Jim,
Other than the fact .NET Framework 1.1 creates an extra user acccount
you can delete I don't foresee any problems installing the .NET
Framework. The .NET Framework is just a set of libraries that run
C-Sharp and Visual Basic 2003, 2005, and 2008 applications. I've sold
about 200
Hi,
MOO's have there own programming language called MOO. It's not very
difficult to learn. I've been coding in MOO for about 4 months, and
don't find it too hard. A good website with a mailing list, tutorials,
etc is at www.moo-cows.com. Now, MOO is the traditional way of
starting a MOO (with a
Hi Liam,
As a fellow software developer I totally understand your feelings. It is
no fun putting in a 40 our week programming for an employer and then
turn around having to spend x amount of time programming some audio game
or other. You sometimes just need some down time for yourself doing
Hi,
Well, technically html is not a programming language. It is what we call
a markup language. just special tags that tells the browser how to
format the text on the screen and link to other pages or web sites. In
fact html is only one of several markup languages in use to day. There
is sgml
Hi guys
I'm actually looking for the english version, lost it in a virus a few years
ago. Was thinking about playing time adventures again.
Thanks
Jay
- Original Message -
From: william lomas lomaswill...@googlemail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday,
Hi Jim,
Those versions of Rail Racer are very very old. I recommend updating to
at least Rail Racer 1.5 before trying the game. I have 1.5 and it runs
really well. In fact, I think Che has a newer release out, but I haven't
yet got around to updating to it.
As far as upgrading DirectX goes you
hi Charles,
smile. Thanks for sticking up for us game developers. here is a big
thumbs up. You are right on the money with this message
Charles Rivard wrote:
If you're just dying to play a game, and cannot wait, develop it
yourself after the necessary instruction and learning and buying of
Hi Josh and all,
Letting your customers know what is going on is definitely a personal
call. There is a good side to being very open and canded with your
customers, and there is also a bad side to it as well. I mainly picked
the open and canded polacy, because it was the best way to let
Hi William,
Yes... I've been doing that with Mysteries of the Ancients, as many
know, and that had very good feedback and results. People got an idea of
what was coming up, and was a lot easier to create than writing up a
monthly news letter.
william lomas wrote:
what you could do at
Hi William,
I was working on such a game programming guide, but that project was
haulted while I work on MOTA. I figure once MOTA gets completed or near
completion I can take up that project again.
Smile.
william lomas wrote:
it is ashame there is not a guide available that learns one who to
Hi Bryan,
Yep. That is what the compiler does. It takes all of those tex files
with the (*.cs, *.vb, *.cpp, etc extention and turns it into a binary
executable file.
Bryan Peterson wrote:
Wow. Then I suppose you just have to compile it into the actual exe file
that the program comes in.
Can
Hi Bryan,
Well... Yes and no. Sure there are differences between an FPS game and
an old Atari style shoot-m-up, but many of the core concepts behind them
are the same. For example if you write a joystick interface for a game
it makes no difference if the game is Pong or Shades of Doom. The
You will find a Run And Older Klango
in the programs menu once you run klango. It however still uses the
older version.
On 1/30/2009 10:17 AM, william lomas wrote:
It doesn't work on the newer klango how odd
On 30 Jan 2009, at 16:57, Jimmy Odin Kristoffersen wrote:
Hi.
Try:
And I suppose if your game has background music, telling the game which tune
to play at what point and so on, not to speak of sound effects.
Can blind folks play therimins? I wanna find out!
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list
Besides with Klango?
On 1/31/2009 1:17 AM, william lomas wrote:
it is ashame there is not a guide available that learns one who to
program audiogames using a certain language
On 31 Jan 2009, at 03:58, Thomas Ward wrote:
Hi Bryan,
Sure. Basically, your source code can be written in any
Hi.
Just to check, have there been any major developements?
I've been in Italy for the past few days and away from E-mail, I was wondering
if there were any new games out or other developements I should know about,
both for personal satisfaction, and for audiogames.net news reasons.
Hi Dark
WB and hope the travels were good.
There was a find titled Sabre Duel, Phil has a link to it. that's about
the extent of things. though we were also talking about the Philips game
controller.
ron
who might miss a couple things.
- Original Message -
From: dark
Hi Ron.
thanks, Italy was fun, but cross country skeeing is hard, well worth
the doing, but stil hard!
saber duel slightly confuses me. I like the boppit with starwars sfx idea,
however I was wondering, is this an early version of the game? It just seems
to run on at one speed, and
If anyone's working on the challenges, I'd be glad to continue posting
revisions. However if noone is interested, then I really don't see the
point. I haven't gotten any feedback on it, so I'm assuming people don't
care much. Also I don't know if I mentioned this, but completing all 10
Fighting online would be nice... but unfortunately, there isn't a way to do
that without sighted assistance, since the ps3 only has one main lobby for
the game.
- Original Message -
From: Yohandy yohand...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January
Hi Ryan,
Thank you very much! I will definitely check this out. It sounds like it
could very well be the animal I'm hunting for.
Bill
- Original Message -
From: Ryan Smith computerwi...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 31, 2009
HI Thomas,
It sounds like I might be biting off more than I can chew, but I am grateful
for your advice and the wealth of information you've given me here. Wish me
luck!
--Bill
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list
So. You guys don't have the ability to fight friends on your contact list?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: Saturday, January 31, 2009 5:15 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] mk
One joins a room, and selects a user. This is the one downside I have about
the ps3 aside from the lack of psn management through the web is that you
can only invite in certain games. Rock band, soul calibur, and a few others
I think, whereas the xbox360 does this for virutally all the games.
Hi Folks,
If I want to run VIPMud on more than one computer, will I need to purchase it
again?
Lindsay Cowell.
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You can make changes or update your subscription via the
Hi Bill,
Yeah, if you don't want to build your own dedicated mud server from
scratch like i described earlier the MOO language might be a better way
to go. When you said from scratch I thought you meant building a mud
server from the ground up which is what I described. Grin.
If you are just
Hi Bill,
Grin. It is certainly a big task. No mistake about that. I've got a
Linux box here, am a seasoned programmer, and even I don't want to take
a project like that on currently. It's just too big for me. Grin.
William L. Houts wrote:
HI Thomas,
It sounds like I might be biting off
Hi,
You can use the ordering wizard included with the product to request a
key for the new computer. Just answer yes when asked if this is a key
replacement. This will not invalidate the key on your old computer.
Karl
Original message:
Hi Folks,
If I want to run VIPMud on more than one
Actually I can get sighted assistance here with no problem. Just let me know
which time you want to fight and I'll send the invite.
- Original Message -
From: Clement Chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 31, 2009 6:15 PM
Hi,
I am looking for a mud that is more modern in theme. Basically, I mean
guns, cars, and in general a more modern feel to the mud. Can anyone
recommend something?
Karl
--
Email services provided by the System Access Mobile Network. Visit
www.serotek.com to learn more about accessibility
I can't remember the URL right off, but there is also a variant of Ubuntu,
known as Vibuntu, that is designed for accessibility.
Terrence
--
From: William L. Houts abra...@drizzle.com
Sent: Saturday, January 31, 2009 2:27 PM
To: Gamers Discussion
Alrighty. I will do so when I'm on next time.
- Original Message -
From: Yohandy yohand...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 31, 2009 5:11 PM
Subject: Re: [Audyssey] mk info and a combo challenge question.
Actually I can get sighted
Hi folks,
Something awful has happened, I have accidentally lost my key for Sarah and the
Castle of Witchcraft and Wizardry, what can I do?
Lindsay Cowell
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You can
I suggest cyberassault.org port 1.
It's a mud that's going through code upgrade and all the good changes, and
fully functional as well.
The mud features grenades, mines, machineguns auto quests, imm quests, guns
of different ammo types, and much more.
Check us out:
cyberassault.org
1
For
Hi Lindsay,
You can ask me for your key to the Sarah game.
I keep a list and will gladly send it to you.
Phil
p...@pcsgames.net
- Original Message -
From: Lindsay Cowell lind...@lindsaycowell.freeserve.co.uk
To: gamers@audyssey.org
Sent: Saturday, January 31, 2009 8:37 PM
Subject:
What is cyberassault's pk policy? Are there any restrictions,
protection for new players, ways to opt out, etc?
Karl
Original message:
I suggest cyberassault.org port 1.
It's a mud that's going through code upgrade and all the good changes, and
fully functional as well.
The mud features
Will look forward to it. btw, the game supports voice chat, in case you
didn't know. so if you have a headset we can vc with no problems once a
connection is established.
- Original Message -
From: Clement Chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent:
Hmm. Wait, so you can invite someone to Rock Band through the web?
On Jan 31, 2009, at 6:54 PM, Clement Chou wrote:
One joins a room, and selects a user. This is the one downside I
have about the ps3 aside from the lack of psn management through the
web is that you can only invite in certain
No, but I believe you can select from your friends list once you select the
online option for whatever mode it is. The XBOX360 lets you challeng whoever
you want instead of just going into a lobby, if I am not mistaken. Liam,
please correct if I'm wrong.
- Original Message -
From: Orin
Hi Folks,
Does anyone have any ideas as to how i can keep my game keys safe once I have
Brailled them down so that I don't lose them again?
Lindsay Cowell
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You can
Put them somewhere where you can find them... tape it to your CPU tower if
you have to. lol.
- Original Message -
From: Lindsay Cowell lind...@lindsaycowell.freeserve.co.uk
To: gamers@audyssey.org
Sent: Saturday, January 31, 2009 6:44 PM
Subject: [Audyssey] Game key storage
Hi Folks,
probably not safe but I save my keys and other passwords on my hdd as text
files a flash drive and another external drive.
it means I can take them where ever I go.
However I have no real important passwords bar my bank and net ones.
At 03:44 p.m. 1/02/2009, you wrote:
Hi Folks,
Does anyone have
Hi Lindsay,
You won't have to buy it twice. You just need to write to David Greedwood
at GMA Games and ask him for a seconde key. I think he'll need the four
digit registration number that came with your first copy. That way he can
identify you and see that you've already paid.
I'll obviously be happy to be let off the hook if I can do everything I want
to do by writing the code in MOO. With the livmited information I've given
as to what I'd like to do, can you see any reason why I couldn't do it all
going that route?
--Bill
- Original Message -
No no. Not throughthe web, but you can invite througthe console which is
extremely easy to do.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Orin
Sent: Saturday, January 31, 2009 8:14 PM
To: Gamers Discussion list
Subject: Re:
It does get boring though where you kill constantly
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of johnny tai
Sent: Saturday, January 31, 2009 8:12 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] modern mud
I suggest
Hi,
I see no reason whatsoever why you shouldn't go that route, to use MOO
code instead of building your own server. Building it would require
lots of coding, probably in C++. Basically, MOO has it's on server
(LambdaMoo or GammaMoo) Server and databases. There are several
databases to use. I
Heh.. I can't even imagine how weird it would be to invite someone through
the web. How would that work, if it existed? lol.
- Original Message -
From: Liam Erven liamer...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, January 31, 2009 7:10 PM
Subject: Re:
Hi,
Sorry for another post, I just checked out Moo Cow Penguin, and it
doesn't seem they offer Free Hosting right off there home page. I
believe they have moved or something to:
http://www.yourmud.net/freehosting.php.
There are also different ones at:
Hi Ryan,
Thanks for the update. I'll check it all out and see what I'm getting
myself into.
--Bill
- Original Message -
From: Ryan Smith computerwi...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 31, 2009 7:39 PM
Subject: Re: [Audyssey]
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