[Audyssey] slightly ot please answer offlist unless you want to start a thread

2011-04-23 Thread shaun everiss
Hi. This message is for all those on these lists that have word press blogs. Spaciffically for those that host these on their own servers. Or hosted recently. FOr the rest I apologise for the bunch of useless junky spam you will get but I am in a bind. I manage a couple blogs. The place name et

Re: [Audyssey] slightly ot please answer offlist unless you want to start a thread

2011-04-23 Thread Alfredo_The_Music_maker
Captcha, I think that is what you mean. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All mess

Re: [Audyssey] story mode recording

2011-04-23 Thread Alfredo_The_Music_maker
Wait, MK? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be s

Re: [Audyssey] Bavisoft paypal address

2011-04-23 Thread Alfredo_The_Music_maker
Well, the next step to do, if you are so into finding about this business, You are to go to the location mentioned and see if they have any facilities built, or find proof that either Bancroft is in existence or completely gone. --- Gamers mailing list __ Gamers@audyssey.org If you want to lea

Re: [Audyssey] where is lworks?

2011-04-23 Thread Thomas Ward
Hi Dark, You forgot a dash. Its actually www.l-works.net with a dash between the l and works. HTH On 4/22/11, dark wrote: > Hi. > > I've been trying to fix some of the broken links on the audiogames.net > database today. I've done all of the bsc ones, and was going to do the > lworks ones sins

Re: [Audyssey] Bavisoft paypal address

2011-04-23 Thread Bryan Peterson
That would be rather impossible since Bavisoft is in the US and Dark is in the UK. We are the Knights who say...Ni! - Original Message - From: "Alfredo_The_Music_maker" To: "Gamers Discussion list" Sent: Saturday, April 23, 2011 2:27 AM Subject: Re: [Audyssey] Bavisoft paypal addr

[Audyssey] Moderator Warning was slightly ot

2011-04-23 Thread Thomas Ward
Hi everyone, May I remind all of you, including Shaun, that off topic messages are not allowed on list unless specifically authorized by a list moderator. If you know enough to use the words off topic or abreviate it with ot that means that the content is more than likely not appropriate for this

Re: [Audyssey] slightly ot please answer offlist unless you want to start a thread

2011-04-23 Thread shaun everiss
yes thats what I am meaning. Unless there is a more officient way to keep spammers out while leaving stuff open to those that need things ie comments etc. At 08:24 p.m. 23/04/2011, you wrote: Captcha, I think that is what you mean. --- Gamers mailing list __ Gamers@audyssey.org If you want t

Re: [Audyssey] jim kitchen's nfl football

2011-04-23 Thread Thomas Ward
Hi Hayden, Absolutely. There are three huge advantages of classes over data structures which is Privatization, inheritance, and polymorphism. Those are the technical terms for them, and I'll quickly explain them below. With data structures, a struct, everything inside that struct is public. I.E.

Re: [Audyssey] jim kitchen's nfl football

2011-04-23 Thread Thomas Ward
Hi Jim, Hmmm...I'm pretty sure VB 6 does have object serialization. However, as how too do it I honestly don't remember. Its been too many years to remember VB 6 clearly. I do know that VB .Net definitely does because I've used serialization many times in both C@# .Net and VB .Net applications. Pl

Re: [Audyssey] Moderator Warning was slightly ot

2011-04-23 Thread shaun everiss
Hi tom. I put this out since I know of those including game devs that have what I mentioned in my message. thats all. At 08:55 p.m. 23/04/2011, you wrote: Hi everyone, May I remind all of you, including Shaun, that off topic messages are not allowed on list unless specifically authorized by a

[Audyssey] Stemstumper

2011-04-23 Thread Lori Duncan
Hi I just downloaded Stemstumper to my Ipod Touch, but find once I get passed the tutorial part, the game doesn't seem to run properly. I find things on the screen and double-tap them but nothing happens. The sounds play but the taps don't seem to activate the item, for example when I'm after

Re: [Audyssey] Derek the Claric

2011-04-23 Thread Phil Vlasak
Hi Folks, Searching the forum for a game that is miss-spelled is no fun. it is, Airik the Cleric, It also has a home page at, http://pawlosoft.webs.com/airikthecleric.htm Home of Airik the Cleric, the Demo version. A new Audio Adventure game series! Featuring an all new real-time navigation and

Re: [Audyssey] Stemstumper

2011-04-23 Thread Ann
Hi Lori, Sometimes, things have to be tapped in a certain order. For example, you might have to clear all or some of the Acorns from a certain side of the screen before you can reach/activate other items. Just keep playing with it, and trying different patterns. I love the game. It works great o

Re: [Audyssey] Python resources, possibly somewhat o/t

2011-04-23 Thread Ryan Strunk
Hi Tom, As a budding game developer, I want to respond to your below email to paint what I feel is a more accurate picture of the python language. I think there are a few additional points everyone really should consider before jumping headfirst into C#.net as I tried to, especially when that jump

Re: [Audyssey] where is lworks?

2011-04-23 Thread burakyuksek
Hi, It is www.l-works.net sevgiler saygilar - Original Message - From: "dark" To: Sent: Friday, April 22, 2011 11:01 PM Subject: [Audyssey] where is lworks? Hi. I've been trying to fix some of the broken links on the audiogames.net database today. I've done all of the bsc ones, an

Re: [Audyssey] Status of L-works games

2011-04-23 Thread burakyuksek
Hi, Yes, l works volume one has been discontinued. I heard from twitter. Liam was wrote it. sevgiler saygilar - Original Message - From: "dark" To: Sent: Saturday, April 23, 2011 12:06 AM Subject: [Audyssey] Status of L-works games Hi. I decided to do some major work on the datab

Re: [Audyssey] Bavisoft paypal address

2011-04-23 Thread dark
A litle difficult sinse A, I don't know where they are and B, they are in the us and I'm in the uk. Beware the grue! Dark. - Original Message - From: "Alfredo_The_Music_maker" To: "Gamers Discussion list" Sent: Saturday, April 23, 2011 9:27 AM Subject: Re: [Audyssey] Bavisoft paypal

Re: [Audyssey] story mode recording

2011-04-23 Thread Ryan Strunk
That said, it's the best story mode so far out of all the MK games. Granted, the others didn't have a real story mode, per say, unless you count the little tidbits at the beginning and end along with all the bios and such, but at least now you don't have to decide which endings are canonical and wh

Re: [Audyssey] Python resources, possibly somewhat o/t

2011-04-23 Thread Ryan Strunk
It just occurred to me that the mailman software that runs this list is also written in Python. -Original Message- From: Ryan Strunk [mailto:ryan.str...@gmail.com] Sent: Saturday, April 23, 2011 9:01 AM To: 'Gamers Discussion list' Subject: RE: [Audyssey] Python resources, possibly somewh

Re: [Audyssey] Bavisoft paypal address

2011-04-23 Thread Anouk Radix
Hi anyway, I very much doubt if a blind games company has a facility or even an office of some kind. Greetings, Anouk, - Original Message - From: "dark" To: ; "Gamers Discussion list" Sent: Saturday, April 23, 2011 4:39 PM Subject: Re: [Audyssey] Bavisoft paypal address A litle dif

Re: [Audyssey] Python resources, possibly somewhat o/t

2011-04-23 Thread The Addictor
Wow! Well-done Ryan! You must have spent all day writing that! I'm just learning Python myself, and my intention is to pick up some of the slack in NVDA. I'm starting out with simple things, like learning to move the focus to specific coordinates to make apps like Paltalk easier to use. Late

Re: [Audyssey] Derek the Claric

2011-04-23 Thread Darren Duff
(20110423) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6065 (20110423) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers

Re: [Audyssey] Derek the Claric

2011-04-23 Thread Shane Lowe
org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6065 (20110423) information _

Re: [Audyssey] Derek the Claric

2011-04-23 Thread dark
ent of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6065 (20110423) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6065 (20110423) information _ This message wa

Re: [Audyssey] Bavisoft paypal address

2011-04-23 Thread Alfredo_The_Music_maker
Well that is what I thought, but suppose we can track their company that handles the CD's and orders. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at htt

Re: [Audyssey] Bavisoft paypal address

2011-04-23 Thread Bryan Peterson
That's true. THe only one that I might think has a facility would be BSC, and that's not even specifically a game relaed company, at least not games alone. We are the Knights who say...Ni! - Original Message - From: "Anouk Radix" To: "Gamers Discussion list" Sent: Saturday, April

Re: [Audyssey] story mode recording

2011-04-23 Thread Tom Randall
Hey thanks for the file. Yeah the dialog is corny as all getout, but at least there is a story mode that we can use and follow. I may go pick up my copy today provided I get motivated enough to go negotiate the mall where Gamestop is and dodge all the people who aren't watching where they are goi

Re: [Audyssey] story mode recording

2011-04-23 Thread Clement Chou
Even the dialogue itself isn't so bad... cheese isn't a bad thing where this series is concerned. I just wish it was a bit darker... but as it is, I'm pleased. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can

Re: [Audyssey] rs games

2011-04-23 Thread Imbar Golt
use f3 to turn the music down and f 5 to turn the sounds down in monopoly. Ms Imbar Golt im...@netvision.net.il - Original Message - From: "Curt Taubert" To: "Gamers Discussion list" Sent: Wednesday, April 20, 2011 2:54 AM Subject: Re: [Audyssey] rs games Hi, 2 comments. The bug wh

[Audyssey] Logitech F510 layout

2011-04-23 Thread Kai
OK. Try number three. Note to self: Use the correct From email address when writing a new message to the list. Below's the information on the Logitech F510. Lets hope it goes through this time. Greetings List. I've recently received my Logitech Rumble F510, which is the wired cousin to the F7

Re: [Audyssey] A mark of excellence in a developer.

2011-04-23 Thread Christopher Bartlett
Dark wrote: Myself, I feel that monkeying about with save files and the like is sort of more cheating than actually using a cheat. There's no real reason why, just personal thought really, which is why I'd like to see Jason add these as some propper options to the game. I agree completely, but

Re: [Audyssey] A mark of excellence in a developer.

2011-04-23 Thread Shane Lowe
by my understanding, he posted them in the first place. - Original Message - From: "Christopher Bartlett" To: "'Gamers Discussion list'" Sent: Saturday, April 23, 2011 8:01 PM Subject: Re: [Audyssey] A mark of excellence in a developer. Dark wrote: Myself, I feel that monkeying abo

Re: [Audyssey] Python resources, possibly somewhat o/t

2011-04-23 Thread Christopher Bartlett
Hello Thomas and Ryan. I do note that Ryan is correct insofar as a number of CS programs appear to be experimenting with Python for their basic algorithm classes because of its directness and interactive nature. I'm unqualified to weigh in on the technical debate except to note that Qwitter and N

Re: [Audyssey] Bavisoft paypal address

2011-04-23 Thread Alfredo_The_Music_maker
Well, BIC games may have an actual facility like a research lab, and things like that, like all major companies? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the

Re: [Audyssey] Python resources, possibly somewhat o/t

2011-04-23 Thread Che
As a developer that looked into many programming options before making my choice, I feel the need to respond to this thread in order to possibly prevent other potential programmers from being angled away from python based on thomases post. I rarely post to list here, but I do check in from tim

Re: [Audyssey] Derek the Claric

2011-04-23 Thread Angela Lerma
rchived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6065 (20110423) information _ This message wa

Re: [Audyssey] Python resources, possibly somewhat o/t

2011-04-23 Thread Jeremy Kaldobsky
AMEN Che! I agree 100% --- On Sat, 4/23/11, Che wrote: > From: Che > Subject: Re: [Audyssey] Python resources, possibly somewhat o/t > To: "The Addictor" , "Gamers Discussion list" > > Date: Saturday, April 23, 2011, 9:17 PM > As a developer that looked into many > programming options befor

Re: [Audyssey] Bavisoft paypal address

2011-04-23 Thread Bryan Peterson
BIC? Who are they? We are the Knights who say...Ni! - Original Message - From: "Alfredo_The_Music_maker" To: "Gamers Discussion list" Sent: Saturday, April 23, 2011 6:41 PM Subject: Re: [Audyssey] Bavisoft paypal address Well, BIC games may have an actual facility like a research

Re: [Audyssey] Derek the Claric

2011-04-23 Thread Shane Lowe
All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6065 (20110423) information

Re: [Audyssey] Python resources, possibly somewhat o/t

2011-04-23 Thread Shane Lowe
same here! - Original Message - From: "Jeremy Kaldobsky" To: "Gamers Discussion list" Sent: Saturday, April 23, 2011 9:28 PM Subject: Re: [Audyssey] Python resources, possibly somewhat o/t AMEN Che! I agree 100% --- On Sat, 4/23/11, Che wrote: From: Che Subject: Re: [Audyssey

[Audyssey] Happy Easter, from PCS games.

2011-04-23 Thread Phil Vlasak
Hi Folks, Happy Easter! Here is the sound of The Golden Egg, from the update to the Sarah game, first above water, then underwater. http://www.pcsgames.net/egg2.mp3 And I'm still working on the update. smiles, Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, s

Re: [Audyssey] Happy Easter, from PCS games.

2011-04-23 Thread Charles Rivard
I like the background effects when it was heard under water. Above water, it was like you could almost make out that it was a voice, but couldn't make out what it was saying. A cool game sound file. Thanks. --- Laughter is the best medicine, so look around, find a dose and take it to heart.

Re: [Audyssey] A mark of excellence in a developer.

2011-04-23 Thread Christopher Bartlett
I don't believe that's accurate, I believe it was enterprising players who figured out how to game the system. Chris -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Shane Lowe Sent: Saturday, April 23, 2011 5:14 PM To: Gamers

Re: [Audyssey] A mark of excellence in a developer.

2011-04-23 Thread dark
Absolutely. I'm sure there are developers who, when they found people were using an in game glitch would rather modify the game not to have it because it goes against their intention than try to actually make it official, but Jason has always been fantastic about listening to user feedback regar

Re: [Audyssey] A mark of excellence in a developer.

2011-04-23 Thread dark
Actually shane, it was various members of the entombed list who worked out the cheats, Jason is just pretty good sinse he actually approves of them and wants to expand the game to include options previously found by cheating such as a larger party size, rather than getting angry about it. Bewa

Re: [Audyssey] Derek the Claric

2011-04-23 Thread Thomas Ward
Hi Phil, Well, that definitely explains why I couldn't find this game. Everyone was spelling it wrong. Major oops! Cheers! On Sat, 2011-04-23 at 08:54 -0400, Phil Vlasak wrote: > Hi Folks, > Searching the forum for a game that is miss-spelled is no fun. > it is, > Airik the Cleric, > > It also

Re: [Audyssey] Python resources, possibly somewhat o/t

2011-04-23 Thread Christopher Bartlett
In the interests of expressing my feelings on the responses and heading off any possibility of the discussion turning unpleasant, I for one am grateful for Thomas' post, as I am for Ryan's and Chee's. As someone who is coming back to all this after a very long hiatus, I'm pleased to get opinion

Re: [Audyssey] Derek the Claric

2011-04-23 Thread dark
As I said, there is a post on audiogames.net in the news section about it with all links needed. Beware the grue! Dark. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Sunday, April 24, 2011 4:34 AM Subject: Re: [Audyssey] Derek the Claric Hi Phil, We

Re: [Audyssey] Happy Easter, from PCS games.

2011-04-23 Thread dark
H, I like the fact the above ground version sounds pretty horrible as it should ;d. Where did you get the tune? it actually sounds a litle churchy, though that could just be the rather choral voice singing a simple melody. I don't think it's the one from the film, though I could be wrong

Re: [Audyssey] Python resources, possibly somewhat o/t

2011-04-23 Thread Thomas Ward
Hi Ken, Well,honestly I'm not exactly in favor of visual Basic .Net for gaming simply because the documentation isn't there. Most of the APIs available for .Net like SDL, Managed DirectX, XNA, and SlimDX all assume you know and use C#.net. Therefore all of the sample programs and documentation

Re: [Audyssey] Python resources, possibly somewhat o/t

2011-04-23 Thread Thomas Ward
Hi Chris, All I can say is best of luck. Although, Python might look simple its proving to be an incredably powerful programming language as a whole. To date I can name two fully feature screen readers NVDA and Orca written in pure Python. There are a few accessible games like SoundRTS as well as

Re: [Audyssey] Python resources, possibly somewhat o/t

2011-04-23 Thread Thomas Ward
Hi Che, Well, I'm not saying/arguing that Python can't write a game as good as MOTA, but wanted to point out that there are some features you'll miss by using something like Python with PyGame.For instance, if you wanted to support force feedback devices PyGame currently doesn't have force feedbac

Re: [Audyssey] Python resources, possibly somewhat o/t

2011-04-23 Thread Thomas Ward
Hi Chris, Yeah, there are better sound libraries available for Python. As I mentioned in a prior e-mail there is an open source Python wrapper for FMOD Ex called PySonic. Last time I checked PySonic hadn't been updated for ages and isn't compatible with current versions of FMOD though. There is a

Re: [Audyssey] Python resources, possibly somewhat o/t

2011-04-23 Thread Ryan Strunk
Hi Ken, I wish you luck in your journey. I'm still learning a lot of this myself, but I would be happy to help in whatever way I can. You're right about Sound RTS slowing down with big, laggy maps, but I believe that's more a matter of the way the game was coded. If the developer used a module li

Re: [Audyssey] Derek the Claric

2011-04-23 Thread Desiree Oudinot
save the people from the darkness that has befallen them >>>> and >>>> unearth the reason why it must be him. >>>> Is there any hope? Perhaps, if Airik can find a way to keep Scout from >>>> opening his big mouth and talking up a storm at every corner. >>>> >>&

Re: [Audyssey] Python resources, possibly somewhat o/t

2011-04-23 Thread Thomas Ward
Hi Ryan, Smile. Just a couple of corrections. I think you misunderstood a couple of things I said. Plus I think I owe you somewhat of an apology too. RS: PyGame does have joystick support. It has mouse support as well. And while the sound mixer may be lacking, there are other libraries that can p

[Audyssey] Unleash Your Potential!

2011-04-23 Thread GreyMatter Info
Inside every one of us is a warrior just itching for a fight. It is powerful. It is swift. It is eager for battle. I will set your warrior free ... My name is Ryan Strunk, and I am the lead designer for Grey Matter Productions, a new company dedicated to producing high-quality audio games. In the