Re: [Audyssey] Airik the Cleric a scam?
Hi, *sighs* That was so totally not what I was trying to say. All I really wanted to do is add my opinion on the scam deal, and not talk about Autoit's Problems (Which I'm fully aware about BTW). I was just trying to say that it is possible to throw something together, promissing Enouhg for someone to preorder anything. Sent from my iPhone On 14.06.2011, at 16:07, Thomas Ward wrote: > Hi, > > I don't want to get into the which language is better than language x > debate again, but I do want to say that I've also tried AutoIt, and > its really not ideal for any serious game development. There is the > speed critical issues like Philip said, and there is security issues > that need to be taken into consideration too. If you are a commercial > developer like Philip and I a developer needs a language that can't > easily be reverse engineered and converted back into readable code, > and unfortunately AutoIt apps can be hacked very easily. A number of > runtime languages have this issue, and a commercial developer ends up > having to pay extra money on development tools to obfuscate or some > other method of keeping the code from being cracked. > > For instance, take Java. It is a language I rather like because it is > fast, portible, and is fairly easy to learn compared to something like > C++. One of its down sides though is security. A developer needs an > obfuscation tool to scramble the compiled *.class files otherwise a > cracker can simply unpack the jar files with jar, run the class files > through a decompiler, convert them back to readable Java source code, > make whatever changes are needed, recompile the class files with > javac, repack the jar file with jar, and have himself or herself a > free software product. AutoIt has similar security risks for a > developer, and and is why I would not recommend it for anyone looking > at creating commercial games. > That's not to say C++ apps can't be reversed engineered, but it takes > a bit more technical skill to do it. A lot of times a cracker has to > read the actual assembly code which is harder than C or C++. This can > be prevented by encrypting the binary. > > Then, there are the speed critical issues Philip mentioned. The reason > why Philip and I both picked C++ is it runs faster, has better > low-level access to the hardware and APIs for the target platform, and > you can always wrap that engine using a high-level scripting language > like Angelscript, TCL, whatever. Angelscript just doesn't quite cut it > when it comes to issues like that. > > Cheers! > > On 6/13/11, Philip Bennefall wrote: >> Hi Kevin, >> >> I actually tried AutoIt for game development but found that it doesn't work >> too well. Sure you can make a few simple things with it, but it seriously >> falls behind if you start getting into speed critical things because it does >> no pre-compilation into an instruction tree/intermediate byte code set, it >> interprets everything on the fly. That is why I built BGT in the first >> place, because I wanted a high level game engine that ran fast. >> >> And just like Thomas mentions regarding his engine, BGT is pretty much the >> same in that regard. The components do work together in a few cases, but for >> the most part they are separate little libraries that are all linked into >> the same executable in the end. The latest version has seen significant >> improvements both in the feature set and in the over-all performance, and >> therefore I am using it for all of my own games now. >> >> Kind regards, >> >> Philip Bennefall > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Airik the Cleric a scam?
Hi guys, Regardless of how you come down on the issue I do have both VB 6 and VB .Net copies of USA Raceway. It is not complete, but I can say the game was in development when I took over the project. As I understand it James North had just start converting his games to VB .Net a little prior to when I took over them, and that would justifiable delay releases if you take in account he had to rewrite everything to take advantage of the newer .Net platform and technologies. So if that's a scam in your book so be it, but I have evidence that says differently. Cheers! On 6/14/11, Trouble wrote: > I don't think he had any intentions and yes he did prove to be a > scam. Even though he turned over something like work to Tom. he got > prepaid for some and never delivered. > I personally know someone that ordered raceway, and every email sent > was unanswered. After a year and a half. They still had no update or > game. That is a scam. The law states in any company a service offered > and paid for has to be done in a timely manner. Anything paid for and > never delivered on is called frod! > You can say what you want, but when turned in for frod he disappeared > when the law hit home. > I am just glad I wasn't one of the dozens that got nailed by him. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Airik the Cleric a scam?
Hi, I don't want to get into the which language is better than language x debate again, but I do want to say that I've also tried AutoIt, and its really not ideal for any serious game development. There is the speed critical issues like Philip said, and there is security issues that need to be taken into consideration too. If you are a commercial developer like Philip and I a developer needs a language that can't easily be reverse engineered and converted back into readable code, and unfortunately AutoIt apps can be hacked very easily. A number of runtime languages have this issue, and a commercial developer ends up having to pay extra money on development tools to obfuscate or some other method of keeping the code from being cracked. For instance, take Java. It is a language I rather like because it is fast, portible, and is fairly easy to learn compared to something like C++. One of its down sides though is security. A developer needs an obfuscation tool to scramble the compiled *.class files otherwise a cracker can simply unpack the jar files with jar, run the class files through a decompiler, convert them back to readable Java source code, make whatever changes are needed, recompile the class files with javac, repack the jar file with jar, and have himself or herself a free software product. AutoIt has similar security risks for a developer, and and is why I would not recommend it for anyone looking at creating commercial games. That's not to say C++ apps can't be reversed engineered, but it takes a bit more technical skill to do it. A lot of times a cracker has to read the actual assembly code which is harder than C or C++. This can be prevented by encrypting the binary. Then, there are the speed critical issues Philip mentioned. The reason why Philip and I both picked C++ is it runs faster, has better low-level access to the hardware and APIs for the target platform, and you can always wrap that engine using a high-level scripting language like Angelscript, TCL, whatever. Angelscript just doesn't quite cut it when it comes to issues like that. Cheers! On 6/13/11, Philip Bennefall wrote: > Hi Kevin, > > I actually tried AutoIt for game development but found that it doesn't work > too well. Sure you can make a few simple things with it, but it seriously > falls behind if you start getting into speed critical things because it does > no pre-compilation into an instruction tree/intermediate byte code set, it > interprets everything on the fly. That is why I built BGT in the first > place, because I wanted a high level game engine that ran fast. > > And just like Thomas mentions regarding his engine, BGT is pretty much the > same in that regard. The components do work together in a few cases, but for > the most part they are separate little libraries that are all linked into > the same executable in the end. The latest version has seen significant > improvements both in the feature set and in the over-all performance, and > therefore I am using it for all of my own games now. > > Kind regards, > > Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Airik the Cleric a scam?
I don't think he had any intentions and yes he did prove to be a scam. Even though he turned over something like work to Tom. he got prepaid for some and never delivered. I personally know someone that ordered raceway, and every email sent was unanswered. After a year and a half. They still had no update or game. That is a scam. The law states in any company a service offered and paid for has to be done in a timely manner. Anything paid for and never delivered on is called frod! You can say what you want, but when turned in for frod he disappeared when the law hit home. I am just glad I wasn't one of the dozens that got nailed by him. At 08:15 PM 6/13/2011, you wrote: And Max Shrapnel? Did he have the best of intentions on that one, too? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Monday, June 13, 2011 5:06 AM To: Gamers Discussion list Subject: Re: [Audyssey] Airik the Cleric a scam? Hi Bryan, True, but often times this community jumps to the wrong conclusion when they don't have any evidence to prove their opinions false. Here is a case in point. Back in 2005 when James North had not produced working copies of Montezuma's Revenge and Raceway there was this huge group of people who said it was all a scam. That opinion was false as I happen to have the original source code, written in VB 6, for Raceway and Montezuma's Revenge that proves he was in deed working on those games as well as his changelog files etc. From what I seen of reading through his personal notes and such is that there would be long stretches between updates. He might start working on something on a Sunday, stop working on it for a few days, and take up with it on Friday night. This looks to me like a man working around a busy schedule rather than someone who was outright trying to scam people. As to why he would say the game would be released on x, and turn around and then say it was not ready I'll never know. All I can say based on his notes is that he was in deed working on it, but progress was slow and spread out over a haphazard schedule. If James North had just been more forthcoming about his work schedule people might have understood, but since he said nothing people asumed the worst. Bottom line, I think we could be seeing something very similar. I'm pretty sure Jake has no intention to scam people. It is more likely there have been delays, setbacks, he never planned on and regardless of what he says or does there will be a few people who won't believe a word he says until he produces the game. If he does produce it I'm also pretty certain his detracters will not be man or woman enough to apologise for dragging his name through the mud. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Airik the Cleric a scam?
Philip, sorry for the off topic but can I ask, what is the stage of the upcoming game? I am wandering too much these times. saygilar sevgiler. - Original Message - From: "Philip Bennefall" To: "Gamers Discussion list" Sent: Tuesday, June 14, 2011 12:06 AM Subject: Re: [Audyssey] Airik the Cleric a scam? Hi Kevin, I actually tried AutoIt for game development but found that it doesn't work too well. Sure you can make a few simple things with it, but it seriously falls behind if you start getting into speed critical things because it does no pre-compilation into an instruction tree/intermediate byte code set, it interprets everything on the fly. That is why I built BGT in the first place, because I wanted a high level game engine that ran fast. And just like Thomas mentions regarding his engine, BGT is pretty much the same in that regard. The components do work together in a few cases, but for the most part they are separate little libraries that are all linked into the same executable in the end. The latest version has seen significant improvements both in the feature set and in the over-all performance, and therefore I am using it for all of my own games now. Kind regards, Philip Bennefall - Original Message - From: "Kevin Weispfennig" To: "Gamers Discussion list" Sent: Monday, June 13, 2011 10:49 PM Subject: Re: [Audyssey] Airik the Cleric a scam? Hi, This is a really, really nice explanation and sum-up of everything. Very well written, I couldn't have done it any better. Sure, to write a basic concept of a game very quickly, BGT would be enough. But then, to compile it, you would have to purchase the lite version ($30) already. Of course you would get that back if you get pre-orders, but still. Then you could use Autoit. In itself, I think Autoit is very neat, I even have seen a couple of games including graphics written in it. And as I do use it myself, I can say that getting a game up and running is very easy and can be done extremely quickly. So, it all depends on what you want to use, how much time you have, and pretty much that. Sent from my iPhone On 13.06.2011, at 20:11, Thomas Ward wrote: Hi Dark, Well, the time it takes to actually create a game depends on a number of factors. The development tools, programming language, plus the amount of available free time a developer has on hand in the first place. For example, I am currently writing all of my game code in C++. That takes considerably more time than say Visual Basic because there is a lot more involved in getting a basic game up and running. C++ is a lot more low-level, bare bones, meaning you have to go the extra mile to get things done. Using something like DirectSound is a perfect example of this. If you use C++ and Microsoft's DirectSound API there are no native functions available to open and load wavs, mp3s, or wma files into a sound buffer. Its up to you, the game developer, to write that code using something like Microsoft's WinMM.dll to load that sound data, and then pass that off to an available sound buffer. With a language like Visual Basic 6 you can just add DX8VB.dll to your VB project, and you don't have to worry about writing your own code to open and load sound files. Microsoft has done all the grunt work for you, and have wrapped DirectX with a piece of middleware, DX8VB.dll, that simplifies the process of initializing DirectX, handling sound data, and you can focus on more important things like writing your game. This is why I suspect most game developers like Jeremy and Jim Kitchen use VB. Its just easier and speeds up time, because it is designed for rapid design and deployment where C++ was not. That's why Philip Bennefall and I both have written game engines/toolkits. Since all the really low-level stuff like audio, input, speech, whatever is something we are going to use in every single game it makes sense to build some sort of middleware that gives a quick and easy interface to DirectX, Sapi, and so on. I'm not sure of BGT's over all design, but I can say G3D is essentually several static libraries I wrote to wrap DirectX and the Windows API. For instance, input.lib wraps DirectInput, speech.lib wraps MS Sapi, window.lib wraps the WWin32 API, and I purchased streemway.lib from Philip to wrap DirectSound. All of these libraries gives me that easy access you get out of the box with Visual Basic or one of the .Net languages because all that work is done for you. So obviously this takes us more time in getting started than someone starting out with a different language, because we have to write all that initial code, helper classes, and functions. Bottom line, if I want to be a little speed demon like Jeremy I could do that too provided I chose to use something else other than C++. Give me C# .Net or VB .Net, the open source Slim DX API for DirectX, and MS Sapi
Re: [Audyssey] Airik the Cleric a scam?
And Max Shrapnel? Did he have the best of intentions on that one, too? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Monday, June 13, 2011 5:06 AM To: Gamers Discussion list Subject: Re: [Audyssey] Airik the Cleric a scam? Hi Bryan, True, but often times this community jumps to the wrong conclusion when they don't have any evidence to prove their opinions false. Here is a case in point. Back in 2005 when James North had not produced working copies of Montezuma's Revenge and Raceway there was this huge group of people who said it was all a scam. That opinion was false as I happen to have the original source code, written in VB 6, for Raceway and Montezuma's Revenge that proves he was in deed working on those games as well as his changelog files etc. From what I seen of reading through his personal notes and such is that there would be long stretches between updates. He might start working on something on a Sunday, stop working on it for a few days, and take up with it on Friday night. This looks to me like a man working around a busy schedule rather than someone who was outright trying to scam people. As to why he would say the game would be released on x, and turn around and then say it was not ready I'll never know. All I can say based on his notes is that he was in deed working on it, but progress was slow and spread out over a haphazard schedule. If James North had just been more forthcoming about his work schedule people might have understood, but since he said nothing people asumed the worst. Bottom line, I think we could be seeing something very similar. I'm pretty sure Jake has no intention to scam people. It is more likely there have been delays, setbacks, he never planned on and regardless of what he says or does there will be a few people who won't believe a word he says until he produces the game. If he does produce it I'm also pretty certain his detracters will not be man or woman enough to apologise for dragging his name through the mud. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Airik the Cleric a scam?
Hi, Let us not forget also that AutoIt was not made for any kind of advanced program like a game--the whole idea is that it is a script automation language. Best Regards, Hayden -- From: "Philip Bennefall" Sent: Monday, June 13, 2011 4:06 PM To: "Gamers Discussion list" Subject: Re: [Audyssey] Airik the Cleric a scam? Hi Kevin, I actually tried AutoIt for game development but found that it doesn't work too well. Sure you can make a few simple things with it, but it seriously falls behind if you start getting into speed critical things because it does no pre-compilation into an instruction tree/intermediate byte code set, it interprets everything on the fly. That is why I built BGT in the first place, because I wanted a high level game engine that ran fast. And just like Thomas mentions regarding his engine, BGT is pretty much the same in that regard. The components do work together in a few cases, but for the most part they are separate little libraries that are all linked into the same executable in the end. The latest version has seen significant improvements both in the feature set and in the over-all performance, and therefore I am using it for all of my own games now. Kind regards, Philip Bennefall - Original Message - From: "Kevin Weispfennig" To: "Gamers Discussion list" Sent: Monday, June 13, 2011 10:49 PM Subject: Re: [Audyssey] Airik the Cleric a scam? Hi, This is a really, really nice explanation and sum-up of everything. Very well written, I couldn't have done it any better. Sure, to write a basic concept of a game very quickly, BGT would be enough. But then, to compile it, you would have to purchase the lite version ($30) already. Of course you would get that back if you get pre-orders, but still. Then you could use Autoit. In itself, I think Autoit is very neat, I even have seen a couple of games including graphics written in it. And as I do use it myself, I can say that getting a game up and running is very easy and can be done extremely quickly. So, it all depends on what you want to use, how much time you have, and pretty much that. Sent from my iPhone On 13.06.2011, at 20:11, Thomas Ward wrote: Hi Dark, Well, the time it takes to actually create a game depends on a number of factors. The development tools, programming language, plus the amount of available free time a developer has on hand in the first place. For example, I am currently writing all of my game code in C++. That takes considerably more time than say Visual Basic because there is a lot more involved in getting a basic game up and running. C++ is a lot more low-level, bare bones, meaning you have to go the extra mile to get things done. Using something like DirectSound is a perfect example of this. If you use C++ and Microsoft's DirectSound API there are no native functions available to open and load wavs, mp3s, or wma files into a sound buffer. Its up to you, the game developer, to write that code using something like Microsoft's WinMM.dll to load that sound data, and then pass that off to an available sound buffer. With a language like Visual Basic 6 you can just add DX8VB.dll to your VB project, and you don't have to worry about writing your own code to open and load sound files. Microsoft has done all the grunt work for you, and have wrapped DirectX with a piece of middleware, DX8VB.dll, that simplifies the process of initializing DirectX, handling sound data, and you can focus on more important things like writing your game. This is why I suspect most game developers like Jeremy and Jim Kitchen use VB. Its just easier and speeds up time, because it is designed for rapid design and deployment where C++ was not. That's why Philip Bennefall and I both have written game engines/toolkits. Since all the really low-level stuff like audio, input, speech, whatever is something we are going to use in every single game it makes sense to build some sort of middleware that gives a quick and easy interface to DirectX, Sapi, and so on. I'm not sure of BGT's over all design, but I can say G3D is essentually several static libraries I wrote to wrap DirectX and the Windows API. For instance, input.lib wraps DirectInput, speech.lib wraps MS Sapi, window.lib wraps the WWin32 API, and I purchased streemway.lib from Philip to wrap DirectSound. All of these libraries gives me that easy access you get out of the box with Visual Basic or one of the .Net languages because all that work is done for you. So obviously this takes us more time in getting started than someone starting out with a different language, because we have to write all that initial code, helper classes, and functions. Bottom line, if I want to be a little speed demon like Jeremy I could do that too provided I chose to use something else other than C++. Give me C# .Net or VB .Net, the
Re: [Audyssey] Airik the Cleric a scam?
Hi Kevin, I actually tried AutoIt for game development but found that it doesn't work too well. Sure you can make a few simple things with it, but it seriously falls behind if you start getting into speed critical things because it does no pre-compilation into an instruction tree/intermediate byte code set, it interprets everything on the fly. That is why I built BGT in the first place, because I wanted a high level game engine that ran fast. And just like Thomas mentions regarding his engine, BGT is pretty much the same in that regard. The components do work together in a few cases, but for the most part they are separate little libraries that are all linked into the same executable in the end. The latest version has seen significant improvements both in the feature set and in the over-all performance, and therefore I am using it for all of my own games now. Kind regards, Philip Bennefall - Original Message - From: "Kevin Weispfennig" To: "Gamers Discussion list" Sent: Monday, June 13, 2011 10:49 PM Subject: Re: [Audyssey] Airik the Cleric a scam? Hi, This is a really, really nice explanation and sum-up of everything. Very well written, I couldn't have done it any better. Sure, to write a basic concept of a game very quickly, BGT would be enough. But then, to compile it, you would have to purchase the lite version ($30) already. Of course you would get that back if you get pre-orders, but still. Then you could use Autoit. In itself, I think Autoit is very neat, I even have seen a couple of games including graphics written in it. And as I do use it myself, I can say that getting a game up and running is very easy and can be done extremely quickly. So, it all depends on what you want to use, how much time you have, and pretty much that. Sent from my iPhone On 13.06.2011, at 20:11, Thomas Ward wrote: Hi Dark, Well, the time it takes to actually create a game depends on a number of factors. The development tools, programming language, plus the amount of available free time a developer has on hand in the first place. For example, I am currently writing all of my game code in C++. That takes considerably more time than say Visual Basic because there is a lot more involved in getting a basic game up and running. C++ is a lot more low-level, bare bones, meaning you have to go the extra mile to get things done. Using something like DirectSound is a perfect example of this. If you use C++ and Microsoft's DirectSound API there are no native functions available to open and load wavs, mp3s, or wma files into a sound buffer. Its up to you, the game developer, to write that code using something like Microsoft's WinMM.dll to load that sound data, and then pass that off to an available sound buffer. With a language like Visual Basic 6 you can just add DX8VB.dll to your VB project, and you don't have to worry about writing your own code to open and load sound files. Microsoft has done all the grunt work for you, and have wrapped DirectX with a piece of middleware, DX8VB.dll, that simplifies the process of initializing DirectX, handling sound data, and you can focus on more important things like writing your game. This is why I suspect most game developers like Jeremy and Jim Kitchen use VB. Its just easier and speeds up time, because it is designed for rapid design and deployment where C++ was not. That's why Philip Bennefall and I both have written game engines/toolkits. Since all the really low-level stuff like audio, input, speech, whatever is something we are going to use in every single game it makes sense to build some sort of middleware that gives a quick and easy interface to DirectX, Sapi, and so on. I'm not sure of BGT's over all design, but I can say G3D is essentually several static libraries I wrote to wrap DirectX and the Windows API. For instance, input.lib wraps DirectInput, speech.lib wraps MS Sapi, window.lib wraps the WWin32 API, and I purchased streemway.lib from Philip to wrap DirectSound. All of these libraries gives me that easy access you get out of the box with Visual Basic or one of the .Net languages because all that work is done for you. So obviously this takes us more time in getting started than someone starting out with a different language, because we have to write all that initial code, helper classes, and functions. Bottom line, if I want to be a little speed demon like Jeremy I could do that too provided I chose to use something else other than C++. Give me C# .Net or VB .Net, the open source Slim DX API for DirectX, and MS Sapi and I could spend a weekend and crank out a basic game with very little time or difficulty just because the entire purpose of Microsoft's .Net Framework is not to have to do all the low-level grunt work. The .Net Framework already wraps the Win32 API as well as lots of other things and is just sitting there waiting to be used by a developer
Re: [Audyssey] Airik the Cleric a scam?
Hi, This is a really, really nice explanation and sum-up of everything. Very well written, I couldn't have done it any better. Sure, to write a basic concept of a game very quickly, BGT would be enough. But then, to compile it, you would have to purchase the lite version ($30) already. Of course you would get that back if you get pre-orders, but still. Then you could use Autoit. In itself, I think Autoit is very neat, I even have seen a couple of games including graphics written in it. And as I do use it myself, I can say that getting a game up and running is very easy and can be done extremely quickly. So, it all depends on what you want to use, how much time you have, and pretty much that. Sent from my iPhone On 13.06.2011, at 20:11, Thomas Ward wrote: > Hi Dark, > > Well, the time it takes to actually create a game depends on a number > of factors. The development tools, programming language, plus the > amount of available free time a developer has on hand in the first > place. > > For example, I am currently writing all of my game code in C++. That > takes considerably more time than say Visual Basic because there is a > lot more involved in getting a basic game up and running. C++ is a lot > more low-level, bare bones, meaning you have to go the extra mile to > get things done. Using something like DirectSound is a perfect example > of this. > > If you use C++ and Microsoft's DirectSound API there are no native > functions available to open and load wavs, mp3s, or wma files into a > sound buffer. Its up to you, the game developer, to write that code > using something like Microsoft's WinMM.dll to load that sound data, > and then pass that off to an available sound buffer. With a language > like Visual Basic 6 you can just add DX8VB.dll to your VB project, and > you don't have to worry about writing your own code to open and load > sound files. Microsoft has done all the grunt work for you, and have > wrapped DirectX with a piece of middleware, DX8VB.dll, that simplifies > the process of initializing DirectX, handling sound data, and you can > focus on more important things like writing your game. This is why I > suspect most game developers like Jeremy and Jim Kitchen use VB. Its > just easier and speeds up time, because it is designed for rapid > design and deployment where C++ was not. > > That's why Philip Bennefall and I both have written game > engines/toolkits. Since all the really low-level stuff like audio, > input, speech, whatever is something we are going to use in every > single game it makes sense to build some sort of middleware that gives > a quick and easy interface to DirectX, Sapi, and so on. I'm not sure > of BGT's over all design, but I can say G3D is essentually several > static libraries I wrote to wrap DirectX and the Windows API. For > instance, input.lib wraps DirectInput, speech.lib wraps MS Sapi, > window.lib wraps the WWin32 API, and I purchased streemway.lib from > Philip to wrap DirectSound. All of these libraries gives me that easy > access you get out of the box with Visual Basic or one of the .Net > languages because all that work is done for you. So obviously this > takes us more time in getting started than someone starting out with a > different language, because we have to write all that initial code, > helper classes, and functions. > > Bottom line, if I want to be a little speed demon like Jeremy I could > do that too provided I chose to use something else other than C++. > Give me C# .Net or VB .Net, the open source Slim DX API for DirectX, > and MS Sapi and I could spend a weekend and crank out a basic game > with very little time or difficulty just because the entire purpose > of Microsoft's .Net Framework is not to have to do all the low-level > grunt work. The .Net Framework already wraps the Win32 API as well as > lots of other things and is just sitting there waiting to be used by a > developer. Diddo for something Like Java which is also another great > rapid development language and platform because the Java Runtime API > is fairly complete when it comes to everything you need for a basic > game. > > Which brings us to the third problem, time. Not everyone has the time > to spend an entire weekend cranking out code. There are often other > priorities like work, family, or just some time off to relax that > factors into a schedule. > > If you have some time off on Friday night do you order a pizza, grab a > bottle of Coke, and sit down to watch WWE Smackdown for a couple of > hours or do you boot up your laptop and spend that time writing the > next audio game? The developer certainly needs time to live his or her > life just like everyone else so that must get factored into any > schedule for development as well as other things like work and family. > Oddly its this most basic of human needs, some simple rnr, that > totally gets ignored by the winers and complainers who don't get their > game on time. > > Cheers! > > --- > G
Re: [Audyssey] Airik the Cleric a scam?
Hi Dark, Well, the time it takes to actually create a game depends on a number of factors. The development tools, programming language, plus the amount of available free time a developer has on hand in the first place. For example, I am currently writing all of my game code in C++. That takes considerably more time than say Visual Basic because there is a lot more involved in getting a basic game up and running. C++ is a lot more low-level, bare bones, meaning you have to go the extra mile to get things done. Using something like DirectSound is a perfect example of this. If you use C++ and Microsoft's DirectSound API there are no native functions available to open and load wavs, mp3s, or wma files into a sound buffer. Its up to you, the game developer, to write that code using something like Microsoft's WinMM.dll to load that sound data, and then pass that off to an available sound buffer. With a language like Visual Basic 6 you can just add DX8VB.dll to your VB project, and you don't have to worry about writing your own code to open and load sound files. Microsoft has done all the grunt work for you, and have wrapped DirectX with a piece of middleware, DX8VB.dll, that simplifies the process of initializing DirectX, handling sound data, and you can focus on more important things like writing your game. This is why I suspect most game developers like Jeremy and Jim Kitchen use VB. Its just easier and speeds up time, because it is designed for rapid design and deployment where C++ was not. That's why Philip Bennefall and I both have written game engines/toolkits. Since all the really low-level stuff like audio, input, speech, whatever is something we are going to use in every single game it makes sense to build some sort of middleware that gives a quick and easy interface to DirectX, Sapi, and so on. I'm not sure of BGT's over all design, but I can say G3D is essentually several static libraries I wrote to wrap DirectX and the Windows API. For instance, input.lib wraps DirectInput, speech.lib wraps MS Sapi, window.lib wraps the WWin32 API, and I purchased streemway.lib from Philip to wrap DirectSound. All of these libraries gives me that easy access you get out of the box with Visual Basic or one of the .Net languages because all that work is done for you. So obviously this takes us more time in getting started than someone starting out with a different language, because we have to write all that initial code, helper classes, and functions. Bottom line, if I want to be a little speed demon like Jeremy I could do that too provided I chose to use something else other than C++. Give me C# .Net or VB .Net, the open source Slim DX API for DirectX, and MS Sapi and I could spend a weekend and crank out a basic game with very little time or difficulty just because the entire purpose of Microsoft's .Net Framework is not to have to do all the low-level grunt work. The .Net Framework already wraps the Win32 API as well as lots of other things and is just sitting there waiting to be used by a developer. Diddo for something Like Java which is also another great rapid development language and platform because the Java Runtime API is fairly complete when it comes to everything you need for a basic game. Which brings us to the third problem, time. Not everyone has the time to spend an entire weekend cranking out code. There are often other priorities like work, family, or just some time off to relax that factors into a schedule. If you have some time off on Friday night do you order a pizza, grab a bottle of Coke, and sit down to watch WWE Smackdown for a couple of hours or do you boot up your laptop and spend that time writing the next audio game? The developer certainly needs time to live his or her life just like everyone else so that must get factored into any schedule for development as well as other things like work and family. Oddly its this most basic of human needs, some simple rnr, that totally gets ignored by the winers and complainers who don't get their game on time. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Airik the Cleric a scam?
Thomas, I completely agree. If someone trusts a developer, because of past products, or extended time within the community, there's little harm in pre ordering a game. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Airik the Cleric a scam?
Hi Jeremy, Well, I must say that does make sense. $1,000 in the hand is better than $0, and if we were talking about an actual scammer its possible the person assumed the community was larger than it really is. That said, all of this does come back to the trust factor. As I myself have pointed out in an earlier message the only time I would pay money to a game developer taking preorders for a game is if I have done business with him or her before, and can trust them to keep their word. Guys like Che Martin I know I can trust as he took preorders for Rail Racer, and delivered a superb product for the cost. Somebody I haven't done business with I I have no idea of how good or poor their product will be, and if he or she can be trusted based on no prior releases or history with this community. Cheers! On 6/13/11, Jeremy Kaldobsky wrote: > Well I have not pre ordered the game, and I wasn't around for any of the > past trouble makers, so I have remained completely quiet on this topic. I > don't want to try guessing whether it is, or is not, a scam. > > I just wanted to comment on the idea that $1000 or $2000 isn't enough of an > incentive to scam the community. Please remember, this is only theoretical, > and I am not trying to link this to any of this Airik the Cleric business! > > If the guy is sighted, people are correct who have noted, he probably > wouldn't have realized how small it is. I, myself, am sighted and I > imagined the community here was much larger when I first showed up. I'm the > first to admit I'm poor, and man, a thousand dollars is a huge incentive to > do something, though stealing that from people is not how I would want to > obtain it. Yes people have bills, and car insurance, and so forth, but a > person running a scam would be making this money on the side. There would > be no reason to believe the guy actually had to support himself on profits > from a scam, he presumably has a day job that does that. > > Yes, to some it seems like releasing a demo, and bug fixes, proves this is > not a scam, but I believe when we theorize about what a real scammer would > do, it seems logical. I know how I would have done it, if I had a different > sense of morality, and I certainly would have released a demo to "prove" to > people something was coming. So you take an afternoon, or a day, and you > punch out some type of game demo. That's really quite simple to do, and you > can then write about all of the amazing things the game will have. I > wouldn't have to cover the cost of sound libraries, since I could just steal > them from other sources. If someone is scamming the community, why would > they feel the need to pay for sounds? > > I think the low pre order price is another thing that actually makes sense. > It's all about balance, of course. Since this would all be "free" money to > the scammer, this is not the time to be greedy. Offering a lower price > means more people will be willing to pay in advance. This is also the > reason I, if I put myself into the mindset of a scammer, would push back the > release date several times. The longer things delay, the more people will > wander in and pre order. Even with all of this Airik debating, I'm sure > some people have still placed orders after the first release dates came and > past. In the end, the scam artist, using a fake name, could invest little > more than a few days work to pull off the scam. Now I'm sure a sighted > stranger would have expected 3 or 4 times as many pre orders, but as I've > said, a thousand dollars is still more than enough money to make it worth > it. > > Boy, when I got near the end of what I wanted to say, I felt like I had just > written a "how to scam the audio games community" manual! Sorry if that's > what it sounds like, and it wasn't my original intention. I suppose the > lesson to take away from all this, is that you should probably trust a > developer before you're willing to hand them money early. I also want to > end this by, again, reminding everyone I am not trying to say anything about > the current Airik the Cleric situation. I don't feel it would be fair for > me to guess on that, either way. > > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be
Re: [Audyssey] Airik the Cleric a scam?
Hi Jeremy. that is true reguarding animation and graphics creation, I suppose because the indi graphical games I play tend to be the more successful and well established ones rather than first time efforts, mostly because accessibility in indi games can be hit and miss and often a game can be hard work to work out due to things like menue structure (one reason I stick to some favourite titles and devs), I've played fewer indi graphical games than I have audio ones so am less certain of the process. As regards games and spending money though, well being in England helps a lot sinse for me, many games are no more expensive than a pizza, for instance preordering Airik actually cost roughly the same price as I spent on a cup of coffee and sandwich this morning simply by virtue of the exchange wrate. Also though, remember different people have different interests. For instance, if you made a sports or racing sim, I myself would be less likely to buy those sinse they do not appeal to me as much, while there are some people on the list who are not happy with full 3D fps audio and thus wouldn't buy those sorts of games. Another possible way around though, might be to create audio games with other forms of output. for instance, a game like entombed would appeal I think to many in the gamebook, mud, roguelike or text game playing communities were it to have textual output as well as screen reader support, sinse there are people who do not play games for graphics. then, I've also found myself thinking that one mistake many audio game developers make is calling games "accessible" rather than contacting common indi redistributers. Look at pappasanga, markited as an atmospheric adventure game with the twist of completely audio navigation. I've had friends of mine play shades of doom and state how profoundly evil it is in atmosphere, yet it is not known to players of fps games. It might actually be good to select several audio game titles and contact one of the major redistributers of indi graphical games, someone like game hippo, and see if they could be sold along side other games of similar types with the twist of being audio. This would not only bring in more cash for developers, but also give people the idea that audio games exist and can be fun, and thus generate publicity. In fact myself, there are some audio games that I find more interesting than the graphical versions, such as packman and pinball, sinse audio means more exploring rather than just getting a constant overview as you do playing the game graphically. Btw, I did once talk to retroremakes.com about listing audio remakes of classic games, however they specify remakes must be free, thus many of the classic audio game remakes we have wouldn't qualify unfortunately. Beware the gRue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Airik the Cleric a scam?
Dark, I suppose you're right that most people would take longer to make a demo. I'm just used to my self, so I don't often consider the rest of the world. I do, however, believe there is a visually impaired stereotype that does exist. The belief is that any product directed toward the visually impaired, will sell more easily than one directed toward the main stream. I happen to firmly believe this is true, and I happen to know it would be a lot harder to sell a small independent mainstream game than you might think. As someone who has made independent mainstream games, I can assure you it even takes me a week or two to get them going! Sound files can be grabbed from other sources, but graphics cannot. More than anything else, artwork in games, and programming techniques to display those graphics smoothly, account for 80% of the project. In the end, you are most likely correct Dark. If creating the demo would take a while, it is probably less likely someone would try it. Well, but then again, a sighted stranger would have expected many more pre orders, lol, now I've talked myself back full circle. Haha, I'll stop. It would be wonderful to, almost, support myself by selling games, but I think diminishing return would come in to play. One would think that producing more games would equate to more money, but there are only so many people in the community, and people's spending money is finite. As new games released too closely together, people simply would not be ready to spend more money on the new game yet. Hmmm, now if I could only find the perfect balance! Haha, just kidding! --- On Mon, 6/13/11, dark wrote: > From: dark > Subject: Re: [Audyssey] Airik the Cleric a scam? > To: "Gamers Discussion list" > Date: Monday, June 13, 2011, 11:43 AM > Hi Jeremy. > > Interesting thoughts but I'll just point out one thing. > > You mention "punching out a demo in an afternoon" > > The speed at which you personally can program stuff is > frankly unnatural! In fact given the wrate you create games, > roughly one every six weeks to two months, you could nearly > have enough to live on just from game sales alone, eg, if > each game sold at 20 dollars each sold 150 copies, that'd be > 18 thousand dollars a year, as I said almost! enough to > live on. > > However, most people cannot "just punch out" a demo that > quickly. > > I'd guess for most developers, creating a demo of a game > like airik would take at least a fortnight of work, maybe > more, and if your prepared to work a fortnight for a scam of > a thousand usd or so you might as well go further and make > the bloody game, - in fact as far as I've gathered from > developers like Phil and Tom's work, the initial physics and > engine creation is the hard part and making extra levels, > objects etc is relatively simple (and a lot more fun), thus > the Scam would, for most people be less trouble than it was > worth, pluss of course, if I were such a scammer, why would > I make an accessible game in the first place? > > There are many sterriotypes about visually impared people, > but an idea that we all are all wealthy enough to be > tempting scam targits is not one of them I'd ever heard. > > Myself, were I inclined to pull such a preorder scam, I'd > put it out as a standard graphical independent game, and > thus generate a good bit more cash with the same amount of > work. > > Btw, as I said, I stil do not think Airik is a scam, for > all we know Jake has been run over by a bus and is in > hospital, has won the national lottery and is sunning > himself in the bahamas or has been kidnapped by aliens! > > there are imho many more logical reasons the game could be > delayed than scamming. > > Beware the Grue! > > Dark. > Beware the grue! > > Dark. > > > - Original Message - From: "Jeremy Kaldobsky" > > To: "Gamers Discussion list" > Sent: Monday, June 13, 2011 4:07 PM > Subject: Re: [Audyssey] Airik the Cleric a scam? > > > > Well I have not pre ordered the game, and I wasn't > around for any of the past trouble makers, so I have > remained completely quiet on this topic. I don't want > to try guessing whether it is, or is not, a scam. > > > > I just wanted to comment on the idea that $1000 or > $2000 isn't enough of an incentive to scam the > community. Please remember, this is only theoretical, > and I am not trying to link this to any of this Airik the > Cleric business! > > > > If the guy is sighted, people are correct who have > noted, he probably wouldn't have realized how small it > is. I, myself, am si
Re: [Audyssey] Airik the Cleric a scam?
And that's what I've been trying to explain to the folks on the audiogames forum. Haven't been all tat successful though. About all the non believers did was beg a moderator to close the topic and yell at the rest of us to give up. We are the Knights who say...Ni! - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Monday, June 13, 2011 9:43 AM Subject: Re: [Audyssey] Airik the Cleric a scam? Hi Jeremy. Interesting thoughts but I'll just point out one thing. You mention "punching out a demo in an afternoon" The speed at which you personally can program stuff is frankly unnatural! In fact given the wrate you create games, roughly one every six weeks to two months, you could nearly have enough to live on just from game sales alone, eg, if each game sold at 20 dollars each sold 150 copies, that'd be 18 thousand dollars a year, as I said almost! enough to live on. However, most people cannot "just punch out" a demo that quickly. I'd guess for most developers, creating a demo of a game like airik would take at least a fortnight of work, maybe more, and if your prepared to work a fortnight for a scam of a thousand usd or so you might as well go further and make the bloody game, - in fact as far as I've gathered from developers like Phil and Tom's work, the initial physics and engine creation is the hard part and making extra levels, objects etc is relatively simple (and a lot more fun), thus the Scam would, for most people be less trouble than it was worth, pluss of course, if I were such a scammer, why would I make an accessible game in the first place? There are many sterriotypes about visually impared people, but an idea that we all are all wealthy enough to be tempting scam targits is not one of them I'd ever heard. Myself, were I inclined to pull such a preorder scam, I'd put it out as a standard graphical independent game, and thus generate a good bit more cash with the same amount of work. Btw, as I said, I stil do not think Airik is a scam, for all we know Jake has been run over by a bus and is in hospital, has won the national lottery and is sunning himself in the bahamas or has been kidnapped by aliens! there are imho many more logical reasons the game could be delayed than scamming. Beware the Grue! Dark. Beware the grue! Dark. - Original Message - From: "Jeremy Kaldobsky" To: "Gamers Discussion list" Sent: Monday, June 13, 2011 4:07 PM Subject: Re: [Audyssey] Airik the Cleric a scam? Well I have not pre ordered the game, and I wasn't around for any of the past trouble makers, so I have remained completely quiet on this topic. I don't want to try guessing whether it is, or is not, a scam. I just wanted to comment on the idea that $1000 or $2000 isn't enough of an incentive to scam the community. Please remember, this is only theoretical, and I am not trying to link this to any of this Airik the Cleric business! If the guy is sighted, people are correct who have noted, he probably wouldn't have realized how small it is. I, myself, am sighted and I imagined the community here was much larger when I first showed up. I'm the first to admit I'm poor, and man, a thousand dollars is a huge incentive to do something, though stealing that from people is not how I would want to obtain it. Yes people have bills, and car insurance, and so forth, but a person running a scam would be making this money on the side. There would be no reason to believe the guy actually had to support himself on profits from a scam, he presumably has a day job that does that. Yes, to some it seems like releasing a demo, and bug fixes, proves this is not a scam, but I believe when we theorize about what a real scammer would do, it seems logical. I know how I would have done it, if I had a different sense of morality, and I certainly would have released a demo to "prove" to people something was coming. So you take an afternoon, or a day, and you punch out some type of game demo. That's really quite simple to do, and you can then write about all of the amazing things the game will have. I wouldn't have to cover the cost of sound libraries, since I could just steal them from other sources. If someone is scamming the community, why would they feel the need to pay for sounds? I think the low pre order price is another thing that actually makes sense. It's all about balance, of course. Since this would all be "free" money to the scammer, this is not the time to be greedy. Offering a lower price means more people will be willing to pay in advance. This is also the reason I, if I put myself into the mindset of a scammer, would push back the release date several times. The longer things delay, the more people will wan
Re: [Audyssey] Airik the Cleric a scam?
Hi Jeremy. Interesting thoughts but I'll just point out one thing. You mention "punching out a demo in an afternoon" The speed at which you personally can program stuff is frankly unnatural! In fact given the wrate you create games, roughly one every six weeks to two months, you could nearly have enough to live on just from game sales alone, eg, if each game sold at 20 dollars each sold 150 copies, that'd be 18 thousand dollars a year, as I said almost! enough to live on. However, most people cannot "just punch out" a demo that quickly. I'd guess for most developers, creating a demo of a game like airik would take at least a fortnight of work, maybe more, and if your prepared to work a fortnight for a scam of a thousand usd or so you might as well go further and make the bloody game, - in fact as far as I've gathered from developers like Phil and Tom's work, the initial physics and engine creation is the hard part and making extra levels, objects etc is relatively simple (and a lot more fun), thus the Scam would, for most people be less trouble than it was worth, pluss of course, if I were such a scammer, why would I make an accessible game in the first place? There are many sterriotypes about visually impared people, but an idea that we all are all wealthy enough to be tempting scam targits is not one of them I'd ever heard. Myself, were I inclined to pull such a preorder scam, I'd put it out as a standard graphical independent game, and thus generate a good bit more cash with the same amount of work. Btw, as I said, I stil do not think Airik is a scam, for all we know Jake has been run over by a bus and is in hospital, has won the national lottery and is sunning himself in the bahamas or has been kidnapped by aliens! there are imho many more logical reasons the game could be delayed than scamming. Beware the Grue! Dark. Beware the grue! Dark. - Original Message - From: "Jeremy Kaldobsky" To: "Gamers Discussion list" Sent: Monday, June 13, 2011 4:07 PM Subject: Re: [Audyssey] Airik the Cleric a scam? Well I have not pre ordered the game, and I wasn't around for any of the past trouble makers, so I have remained completely quiet on this topic. I don't want to try guessing whether it is, or is not, a scam. I just wanted to comment on the idea that $1000 or $2000 isn't enough of an incentive to scam the community. Please remember, this is only theoretical, and I am not trying to link this to any of this Airik the Cleric business! If the guy is sighted, people are correct who have noted, he probably wouldn't have realized how small it is. I, myself, am sighted and I imagined the community here was much larger when I first showed up. I'm the first to admit I'm poor, and man, a thousand dollars is a huge incentive to do something, though stealing that from people is not how I would want to obtain it. Yes people have bills, and car insurance, and so forth, but a person running a scam would be making this money on the side. There would be no reason to believe the guy actually had to support himself on profits from a scam, he presumably has a day job that does that. Yes, to some it seems like releasing a demo, and bug fixes, proves this is not a scam, but I believe when we theorize about what a real scammer would do, it seems logical. I know how I would have done it, if I had a different sense of morality, and I certainly would have released a demo to "prove" to people something was coming. So you take an afternoon, or a day, and you punch out some type of game demo. That's really quite simple to do, and you can then write about all of the amazing things the game will have. I wouldn't have to cover the cost of sound libraries, since I could just steal them from other sources. If someone is scamming the community, why would they feel the need to pay for sounds? I think the low pre order price is another thing that actually makes sense. It's all about balance, of course. Since this would all be "free" money to the scammer, this is not the time to be greedy. Offering a lower price means more people will be willing to pay in advance. This is also the reason I, if I put myself into the mindset of a scammer, would push back the release date several times. The longer things delay, the more people will wander in and pre order. Even with all of this Airik debating, I'm sure some people have still placed orders after the first release dates came and past. In the end, the scam artist, using a fake name, could invest little more than a few days work to pull off the scam. Now I'm sure a sighted stranger would have expected 3 or 4 times as many pre orders, but as I've said, a thousand dollars is still more than enough money to make it worth it. Boy, w
Re: [Audyssey] Airik the Cleric a scam?
Well I have not pre ordered the game, and I wasn't around for any of the past trouble makers, so I have remained completely quiet on this topic. I don't want to try guessing whether it is, or is not, a scam. I just wanted to comment on the idea that $1000 or $2000 isn't enough of an incentive to scam the community. Please remember, this is only theoretical, and I am not trying to link this to any of this Airik the Cleric business! If the guy is sighted, people are correct who have noted, he probably wouldn't have realized how small it is. I, myself, am sighted and I imagined the community here was much larger when I first showed up. I'm the first to admit I'm poor, and man, a thousand dollars is a huge incentive to do something, though stealing that from people is not how I would want to obtain it. Yes people have bills, and car insurance, and so forth, but a person running a scam would be making this money on the side. There would be no reason to believe the guy actually had to support himself on profits from a scam, he presumably has a day job that does that. Yes, to some it seems like releasing a demo, and bug fixes, proves this is not a scam, but I believe when we theorize about what a real scammer would do, it seems logical. I know how I would have done it, if I had a different sense of morality, and I certainly would have released a demo to "prove" to people something was coming. So you take an afternoon, or a day, and you punch out some type of game demo. That's really quite simple to do, and you can then write about all of the amazing things the game will have. I wouldn't have to cover the cost of sound libraries, since I could just steal them from other sources. If someone is scamming the community, why would they feel the need to pay for sounds? I think the low pre order price is another thing that actually makes sense. It's all about balance, of course. Since this would all be "free" money to the scammer, this is not the time to be greedy. Offering a lower price means more people will be willing to pay in advance. This is also the reason I, if I put myself into the mindset of a scammer, would push back the release date several times. The longer things delay, the more people will wander in and pre order. Even with all of this Airik debating, I'm sure some people have still placed orders after the first release dates came and past. In the end, the scam artist, using a fake name, could invest little more than a few days work to pull off the scam. Now I'm sure a sighted stranger would have expected 3 or 4 times as many pre orders, but as I've said, a thousand dollars is still more than enough money to make it worth it. Boy, when I got near the end of what I wanted to say, I felt like I had just written a "how to scam the audio games community" manual! Sorry if that's what it sounds like, and it wasn't my original intention. I suppose the lesson to take away from all this, is that you should probably trust a developer before you're willing to hand them money early. I also want to end this by, again, reminding everyone I am not trying to say anything about the current Airik the Cleric situation. I don't feel it would be fair for me to guess on that, either way. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Airik the Cleric a scam?
I've always believed that you'd come through with an excellent game, otherwise I wouldn't have preordered it when it was still Monte. And I'm eagerly anticipating the release of MOTA whatever some of those people say. I didn't quite get that Final Fantasy reference though. We are the Knights who say...Ni! - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Monday, June 13, 2011 4:21 AM Subject: Re: [Audyssey] Airik the Cleric a scam? Hi Dark, Yeah, that scam was a classic. It was also discovered pretty quickly and the problem dealt with. The thing is that a real scam would be a one time affair as this community is of the opinion once bitten twice shy. So whoever actually tries to scam the community better get as much money as he or she can, because they'll never get a second chance to do it again. Anyone who has been around long enough knows that. Bavisoft and Alchemy have left a bad impression on a lot of people, and its a lot harder to get people to trust your intentions. Just look at that message from yesterday where I got blasted for trying to research various cross-platform technologies to bridge the gap between Linux gaming and Windows gaming. I think most people realise I'm not scamming them, but I think a lot of people doubt I'll ever get around to releasing MOTA because of too much time spent on research rather than development. Even though in actuality MOTA is nearing 1.0, and is a lot closer to final release than people give me credit for. However, the only way to earn back their trust will be to release the game, and maybe they'll not quite be so negative towards my future projects. Cheers! On 6/13/11, dark wrote: Hi tom. I've also been in private communication with him as well, and he seems like a very decent chap indeed. Myself I can only ever think of one actual scam which has ever been perpetrated on behalf oof accessible games, and that was that loopy kid who modded superliam and claimed it was his game creation. Really the accessible games community doesn't have enough money involved to make a scam worth while, and the contact betwene developers and players as with most indi devs would make something like that very difficult. i Always feel the people who cry scam! scam! whenever things aren't to their satisfaction are a litle paranoid. Me on the other hand, I'm not the least paranoid I know! everyone is out to get me, ;D. Beware the grue! DArk. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Airik the Cleric a scam?
I agree. They'll find something else about him to complain about. ZBut that could be partly why I haven't touched my current BGT project in a couple months, well that and my divorce situation.And wile my current project is nothing special I could see some of those people turning on me the same way. We are the Knights who say...Ni! - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Monday, June 13, 2011 4:05 AM Subject: Re: [Audyssey] Airik the Cleric a scam? Hi Bryan, True, but often times this community jumps to the wrong conclusion when they don't have any evidence to prove their opinions false. Here is a case in point. Back in 2005 when James North had not produced working copies of Montezuma's Revenge and Raceway there was this huge group of people who said it was all a scam. That opinion was false as I happen to have the original source code, written in VB 6, for Raceway and Montezuma's Revenge that proves he was in deed working on those games as well as his changelog files etc. From what I seen of reading through his personal notes and such is that there would be long stretches between updates. He might start working on something on a Sunday, stop working on it for a few days, and take up with it on Friday night. This looks to me like a man working around a busy schedule rather than someone who was outright trying to scam people. As to why he would say the game would be released on x, and turn around and then say it was not ready I'll never know. All I can say based on his notes is that he was in deed working on it, but progress was slow and spread out over a haphazard schedule. If James North had just been more forthcoming about his work schedule people might have understood, but since he said nothing people asumed the worst. Bottom line, I think we could be seeing something very similar. I'm pretty sure Jake has no intention to scam people. It is more likely there have been delays, setbacks, he never planned on and regardless of what he says or does there will be a few people who won't believe a word he says until he produces the game. If he does produce it I'm also pretty certain his detracters will not be man or woman enough to apologise for dragging his name through the mud. Cheers! On 6/13/11, Bryan Peterson wrote: Yes, but try explaining that to the community at large. I'm inclined still to believe he does have a good reason, even though people have raised some good points. He's made no effort at all to contest the view that he's scamming, not that he would necessarily be likely to admit to it even if he was. Then again, it's entirely possible, even likely, that he's not even aware of the negative energy directed toward him. He might not read the entire topic before posting. I know I've done that before myself. So there's at least as much evidence to support the conclusion that he isn't scamming but had something come up that he'd prefer to keep private as there is to support the belief that he is scamming. And there's really nothing concrete to support that latter view yet. But you're right though. If he was really scamming I would think he would have done a lot more, not to mention charged more for it before screwing people over. We are the Knights who say...Ni! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Airik the Cleric a scam?
Hi Dark, Yeah, that scam was a classic. It was also discovered pretty quickly and the problem dealt with. The thing is that a real scam would be a one time affair as this community is of the opinion once bitten twice shy. So whoever actually tries to scam the community better get as much money as he or she can, because they'll never get a second chance to do it again. Anyone who has been around long enough knows that. Bavisoft and Alchemy have left a bad impression on a lot of people, and its a lot harder to get people to trust your intentions. Just look at that message from yesterday where I got blasted for trying to research various cross-platform technologies to bridge the gap between Linux gaming and Windows gaming. I think most people realise I'm not scamming them, but I think a lot of people doubt I'll ever get around to releasing MOTA because of too much time spent on research rather than development. Even though in actuality MOTA is nearing 1.0, and is a lot closer to final release than people give me credit for. However, the only way to earn back their trust will be to release the game, and maybe they'll not quite be so negative towards my future projects. Cheers! On 6/13/11, dark wrote: > Hi tom. > > I've also been in private communication with him as well, and he seems like > a very decent chap indeed. > > Myself I can only ever think of one actual scam which has ever been > perpetrated on behalf oof accessible games, and that was that loopy kid who > modded superliam and claimed it was his game creation. > > Really the accessible games community doesn't have enough money involved to > make a scam worth while, and the contact betwene developers and players as > with most indi devs would make something like that very difficult. > > i Always feel the people who cry scam! scam! whenever things aren't to their > satisfaction are a litle paranoid. > > Me on the other hand, I'm not the least paranoid I know! everyone is out to > get me, ;D. > > Beware the grue! > > DArk. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Airik the Cleric a scam?
Hi Bryan, True, but often times this community jumps to the wrong conclusion when they don't have any evidence to prove their opinions false. Here is a case in point. Back in 2005 when James North had not produced working copies of Montezuma's Revenge and Raceway there was this huge group of people who said it was all a scam. That opinion was false as I happen to have the original source code, written in VB 6, for Raceway and Montezuma's Revenge that proves he was in deed working on those games as well as his changelog files etc. From what I seen of reading through his personal notes and such is that there would be long stretches between updates. He might start working on something on a Sunday, stop working on it for a few days, and take up with it on Friday night. This looks to me like a man working around a busy schedule rather than someone who was outright trying to scam people. As to why he would say the game would be released on x, and turn around and then say it was not ready I'll never know. All I can say based on his notes is that he was in deed working on it, but progress was slow and spread out over a haphazard schedule. If James North had just been more forthcoming about his work schedule people might have understood, but since he said nothing people asumed the worst. Bottom line, I think we could be seeing something very similar. I'm pretty sure Jake has no intention to scam people. It is more likely there have been delays, setbacks, he never planned on and regardless of what he says or does there will be a few people who won't believe a word he says until he produces the game. If he does produce it I'm also pretty certain his detracters will not be man or woman enough to apologise for dragging his name through the mud. Cheers! On 6/13/11, Bryan Peterson wrote: > Yes, but try explaining that to the community at large. I'm inclined still > to believe he does have a good reason, even though people have raised some > good points. He's made no effort at all to contest the view that he's > scamming, not that he would necessarily be likely to admit to it even if he > was. Then again, it's entirely possible, even likely, that he's not even > aware of the negative energy directed toward him. He might not read the > entire topic before posting. I know I've done that before myself. So there's > at least as much evidence to support the conclusion that he isn't scamming > but had something come up that he'd prefer to keep private as there is to > support the belief that he is scamming. And there's really nothing concrete > to support that latter view yet. But you're right though. If he was really > scamming I would think he would have done a lot more, not to mention charged > more for it before screwing people over. > We are the Knights who say...Ni! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Airik the Cleric a scam?
Yeah. and if he was scamming us why bother releasing multiple demos, each with more content and bug fixes than the last? We are the Knights who say...Ni! - Original Message - From: "Lisa Hayes" To: "Gamers Discussion list" Sent: Monday, June 13, 2011 3:28 AM Subject: Re: [Audyssey] Airik the Cleric a scam? Yeah we're all so quick to judge and who apart from those who write games can judge not me that's sure and certain. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Monday, June 13, 2011 6:57 PM Subject: Re: [Audyssey] Airik the Cleric a scam? Exactly. Problem is people are already claiming that they've "discovered" his scam simply because he hasn't delivered exactly when he said. Yes this has happened more than once and that's the basis of people's mistrust, but there could be technical problems he's not even aware of, or any number of other perfectly legit reasons for the delay. I may write him and see what if anything is going on, but I'm tempted to wait a bit. We are the Knights who say...Ni! - Original Message - From: "Lisa Hayes" To: "Gamers Discussion list" Sent: Monday, June 13, 2011 2:54 AM Subject: Re: [Audyssey] Airik the Cleric a scam? and our community is far two small for a scammer top hide in it and not get discovered. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message ----- From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Monday, June 13, 2011 6:46 PM Subject: Re: [Audyssey] Airik the Cleric a scam? Ah yes, I remember that. And if I'm not mistaken I was the one who brought that to the list's attention since I found it on Blindcooltech.com. Granted I didn't know right then that it was just an SL mod with different sounds and cutscenes. I just thought it was extremely corny and I remember that kid from the GMA list. And given the sighted population's general views on the blind community I would find it hard to believe, assuming Jyro himself is sighted, that they wouldn't realize that there wouldn't be enough money to make a scam worthwhile. We are the Knights who say...Ni! - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Monday, June 13, 2011 2:32 AM Subject: Re: [Audyssey] Airik the Cleric a scam? Hi tom. I've also been in private communication with him as well, and he seems like a very decent chap indeed. Myself I can only ever think of one actual scam which has ever been perpetrated on behalf oof accessible games, and that was that loopy kid who modded superliam and claimed it was his game creation. Really the accessible games community doesn't have enough money involved to make a scam worth while, and the contact betwene developers and players as with most indi devs would make something like that very difficult. i Always feel the people who cry scam! scam! whenever things aren't to their satisfaction are a litle paranoid. Me on the other hand, I'm not the least paranoid I know! everyone is out to get me, ;D. Beware the grue! DArk. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Monday, June 13, 2011 9:03 AM Subject: Re: [Audyssey] Airik the Cleric a scam? Hi Dark, In deed. There is more than enough evidence available he is working on the game. The demo and from what I've heard of the game so far means he is creating something. Plus $10 for the game doesn't seem like a lot of money for a scam to me either. Assuming he got 100 preorders that would only be $1,000. If he were out to really scam the community wouldn't he try $20 or $30 in order to double or tripple his income from the scam? Cheers! On 6/13/11, dark wrote: It also strikes me making a partial demo and accepting preorders is far too much work for what return you'd get on a scam, in fact not much beyond making the game. Myself, I'm content to wait, but I'm inclined to think that the reason Jake hasn't contactede anyone will be a good one, simply by virtue of his very open approach previously. Beware the grue1 Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, sen
Re: [Audyssey] Airik the Cleric a scam?
Yeah we're all so quick to judge and who apart from those who write games can judge not me that's sure and certain. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Monday, June 13, 2011 6:57 PM Subject: Re: [Audyssey] Airik the Cleric a scam? Exactly. Problem is people are already claiming that they've "discovered" his scam simply because he hasn't delivered exactly when he said. Yes this has happened more than once and that's the basis of people's mistrust, but there could be technical problems he's not even aware of, or any number of other perfectly legit reasons for the delay. I may write him and see what if anything is going on, but I'm tempted to wait a bit. We are the Knights who say...Ni! - Original Message - From: "Lisa Hayes" To: "Gamers Discussion list" Sent: Monday, June 13, 2011 2:54 AM Subject: Re: [Audyssey] Airik the Cleric a scam? and our community is far two small for a scammer top hide in it and not get discovered. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Monday, June 13, 2011 6:46 PM Subject: Re: [Audyssey] Airik the Cleric a scam? Ah yes, I remember that. And if I'm not mistaken I was the one who brought that to the list's attention since I found it on Blindcooltech.com. Granted I didn't know right then that it was just an SL mod with different sounds and cutscenes. I just thought it was extremely corny and I remember that kid from the GMA list. And given the sighted population's general views on the blind community I would find it hard to believe, assuming Jyro himself is sighted, that they wouldn't realize that there wouldn't be enough money to make a scam worthwhile. We are the Knights who say...Ni! ----- Original Message - From: "dark" To: "Gamers Discussion list" Sent: Monday, June 13, 2011 2:32 AM Subject: Re: [Audyssey] Airik the Cleric a scam? Hi tom. I've also been in private communication with him as well, and he seems like a very decent chap indeed. Myself I can only ever think of one actual scam which has ever been perpetrated on behalf oof accessible games, and that was that loopy kid who modded superliam and claimed it was his game creation. Really the accessible games community doesn't have enough money involved to make a scam worth while, and the contact betwene developers and players as with most indi devs would make something like that very difficult. i Always feel the people who cry scam! scam! whenever things aren't to their satisfaction are a litle paranoid. Me on the other hand, I'm not the least paranoid I know! everyone is out to get me, ;D. Beware the grue! DArk. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Monday, June 13, 2011 9:03 AM Subject: Re: [Audyssey] Airik the Cleric a scam? Hi Dark, In deed. There is more than enough evidence available he is working on the game. The demo and from what I've heard of the game so far means he is creating something. Plus $10 for the game doesn't seem like a lot of money for a scam to me either. Assuming he got 100 preorders that would only be $1,000. If he were out to really scam the community wouldn't he try $20 or $30 in order to double or tripple his income from the scam? Cheers! On 6/13/11, dark wrote: It also strikes me making a partial demo and accepting preorders is far too much work for what return you'd get on a scam, in fact not much beyond making the game. Myself, I'm content to wait, but I'm inclined to think that the reason Jake hasn't contactede anyone will be a good one, simply by virtue of his very open approach previously. Beware the grue1 Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list
Re: [Audyssey] Airik the Cleric a scam?
Exactly. Problem is people are already claiming that they've "discovered" his scam simply because he hasn't delivered exactly when he said. Yes this has happened more than once and that's the basis of people's mistrust, but there could be technical problems he's not even aware of, or any number of other perfectly legit reasons for the delay. I may write him and see what if anything is going on, but I'm tempted to wait a bit. We are the Knights who say...Ni! - Original Message - From: "Lisa Hayes" To: "Gamers Discussion list" Sent: Monday, June 13, 2011 2:54 AM Subject: Re: [Audyssey] Airik the Cleric a scam? and our community is far two small for a scammer top hide in it and not get discovered. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Monday, June 13, 2011 6:46 PM Subject: Re: [Audyssey] Airik the Cleric a scam? Ah yes, I remember that. And if I'm not mistaken I was the one who brought that to the list's attention since I found it on Blindcooltech.com. Granted I didn't know right then that it was just an SL mod with different sounds and cutscenes. I just thought it was extremely corny and I remember that kid from the GMA list. And given the sighted population's general views on the blind community I would find it hard to believe, assuming Jyro himself is sighted, that they wouldn't realize that there wouldn't be enough money to make a scam worthwhile. We are the Knights who say...Ni! - Original Message ----- From: "dark" To: "Gamers Discussion list" Sent: Monday, June 13, 2011 2:32 AM Subject: Re: [Audyssey] Airik the Cleric a scam? Hi tom. I've also been in private communication with him as well, and he seems like a very decent chap indeed. Myself I can only ever think of one actual scam which has ever been perpetrated on behalf oof accessible games, and that was that loopy kid who modded superliam and claimed it was his game creation. Really the accessible games community doesn't have enough money involved to make a scam worth while, and the contact betwene developers and players as with most indi devs would make something like that very difficult. i Always feel the people who cry scam! scam! whenever things aren't to their satisfaction are a litle paranoid. Me on the other hand, I'm not the least paranoid I know! everyone is out to get me, ;D. Beware the grue! DArk. ----- Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Monday, June 13, 2011 9:03 AM Subject: Re: [Audyssey] Airik the Cleric a scam? Hi Dark, In deed. There is more than enough evidence available he is working on the game. The demo and from what I've heard of the game so far means he is creating something. Plus $10 for the game doesn't seem like a lot of money for a scam to me either. Assuming he got 100 preorders that would only be $1,000. If he were out to really scam the community wouldn't he try $20 or $30 in order to double or tripple his income from the scam? Cheers! On 6/13/11, dark wrote: It also strikes me making a partial demo and accepting preorders is far too much work for what return you'd get on a scam, in fact not much beyond making the game. Myself, I'm content to wait, but I'm inclined to think that the reason Jake hasn't contactede anyone will be a good one, simply by virtue of his very open approach previously. Beware the grue1 Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://
Re: [Audyssey] Airik the Cleric a scam?
and our community is far two small for a scammer top hide in it and not get discovered. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Monday, June 13, 2011 6:46 PM Subject: Re: [Audyssey] Airik the Cleric a scam? Ah yes, I remember that. And if I'm not mistaken I was the one who brought that to the list's attention since I found it on Blindcooltech.com. Granted I didn't know right then that it was just an SL mod with different sounds and cutscenes. I just thought it was extremely corny and I remember that kid from the GMA list. And given the sighted population's general views on the blind community I would find it hard to believe, assuming Jyro himself is sighted, that they wouldn't realize that there wouldn't be enough money to make a scam worthwhile. We are the Knights who say...Ni! - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Monday, June 13, 2011 2:32 AM Subject: Re: [Audyssey] Airik the Cleric a scam? Hi tom. I've also been in private communication with him as well, and he seems like a very decent chap indeed. Myself I can only ever think of one actual scam which has ever been perpetrated on behalf oof accessible games, and that was that loopy kid who modded superliam and claimed it was his game creation. Really the accessible games community doesn't have enough money involved to make a scam worth while, and the contact betwene developers and players as with most indi devs would make something like that very difficult. i Always feel the people who cry scam! scam! whenever things aren't to their satisfaction are a litle paranoid. Me on the other hand, I'm not the least paranoid I know! everyone is out to get me, ;D. Beware the grue! DArk. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Monday, June 13, 2011 9:03 AM Subject: Re: [Audyssey] Airik the Cleric a scam? Hi Dark, In deed. There is more than enough evidence available he is working on the game. The demo and from what I've heard of the game so far means he is creating something. Plus $10 for the game doesn't seem like a lot of money for a scam to me either. Assuming he got 100 preorders that would only be $1,000. If he were out to really scam the community wouldn't he try $20 or $30 in order to double or tripple his income from the scam? Cheers! On 6/13/11, dark wrote: It also strikes me making a partial demo and accepting preorders is far too much work for what return you'd get on a scam, in fact not much beyond making the game. Myself, I'm content to wait, but I'm inclined to think that the reason Jake hasn't contactede anyone will be a good one, simply by virtue of his very open approach previously. Beware the grue1 Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Airik the Cleric a scam?
Ah yes, I remember that. And if I'm not mistaken I was the one who brought that to the list's attention since I found it on Blindcooltech.com. Granted I didn't know right then that it was just an SL mod with different sounds and cutscenes. I just thought it was extremely corny and I remember that kid from the GMA list. And given the sighted population's general views on the blind community I would find it hard to believe, assuming Jyro himself is sighted, that they wouldn't realize that there wouldn't be enough money to make a scam worthwhile. We are the Knights who say...Ni! - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Monday, June 13, 2011 2:32 AM Subject: Re: [Audyssey] Airik the Cleric a scam? Hi tom. I've also been in private communication with him as well, and he seems like a very decent chap indeed. Myself I can only ever think of one actual scam which has ever been perpetrated on behalf oof accessible games, and that was that loopy kid who modded superliam and claimed it was his game creation. Really the accessible games community doesn't have enough money involved to make a scam worth while, and the contact betwene developers and players as with most indi devs would make something like that very difficult. i Always feel the people who cry scam! scam! whenever things aren't to their satisfaction are a litle paranoid. Me on the other hand, I'm not the least paranoid I know! everyone is out to get me, ;D. Beware the grue! DArk. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Monday, June 13, 2011 9:03 AM Subject: Re: [Audyssey] Airik the Cleric a scam? Hi Dark, In deed. There is more than enough evidence available he is working on the game. The demo and from what I've heard of the game so far means he is creating something. Plus $10 for the game doesn't seem like a lot of money for a scam to me either. Assuming he got 100 preorders that would only be $1,000. If he were out to really scam the community wouldn't he try $20 or $30 in order to double or tripple his income from the scam? Cheers! On 6/13/11, dark wrote: It also strikes me making a partial demo and accepting preorders is far too much work for what return you'd get on a scam, in fact not much beyond making the game. Myself, I'm content to wait, but I'm inclined to think that the reason Jake hasn't contactede anyone will be a good one, simply by virtue of his very open approach previously. Beware the grue1 Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Airik the Cleric a scam?
Hi tom. I've also been in private communication with him as well, and he seems like a very decent chap indeed. Myself I can only ever think of one actual scam which has ever been perpetrated on behalf oof accessible games, and that was that loopy kid who modded superliam and claimed it was his game creation. Really the accessible games community doesn't have enough money involved to make a scam worth while, and the contact betwene developers and players as with most indi devs would make something like that very difficult. i Always feel the people who cry scam! scam! whenever things aren't to their satisfaction are a litle paranoid. Me on the other hand, I'm not the least paranoid I know! everyone is out to get me, ;D. Beware the grue! DArk. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Monday, June 13, 2011 9:03 AM Subject: Re: [Audyssey] Airik the Cleric a scam? Hi Dark, In deed. There is more than enough evidence available he is working on the game. The demo and from what I've heard of the game so far means he is creating something. Plus $10 for the game doesn't seem like a lot of money for a scam to me either. Assuming he got 100 preorders that would only be $1,000. If he were out to really scam the community wouldn't he try $20 or $30 in order to double or tripple his income from the scam? Cheers! On 6/13/11, dark wrote: It also strikes me making a partial demo and accepting preorders is far too much work for what return you'd get on a scam, in fact not much beyond making the game. Myself, I'm content to wait, but I'm inclined to think that the reason Jake hasn't contactede anyone will be a good one, simply by virtue of his very open approach previously. Beware the grue1 Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Airik the Cleric a scam?
And I still believe that. Like Thomas said, his low price wouldn't make sense for a scam since even a couple hundred preorders would only amount to a few thousand dollars at most. A few thousand preorders might have been another matter, but the day a single audio game sells that many copies will be the day we finally can break into the mainstream market. LOL. Seriously though, that couple grand from those two-hundred Airik preorders would hardly be enough to cover sound libraries for future titles, much less real life expenses. I still think Jacob's just a reasonable guy who, obviously unfamiliar with our community, is unaware of the past actions of some developers. He would therefore be unaware that his own actions, seemingly mirroring those of those few people whose names are now the next things to profanity in this community, could hurt his own prospects. I'm willing to give him at least till the beginning of next month if not longer before I even consider asking for any money back. If it is indeed going toward the development of future titles I don't want to interfere with that. We are the Knights who say...Ni! - Original Message - From: "Ian McNamara" To: "Gamers Discussion list" Sent: Monday, June 13, 2011 2:17 AM Subject: Re: [Audyssey] Airik the Cleric a scam? I love the demmo i've played so far and i really hope i get to see this game for real. it looked very promising and with the voice acting to that will make it even better. the fact he's releecing it for mac and itos makes it even cooler if we see it. Ian McNamara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Airik the Cleric a scam?
I love the demmo i've played so far and i really hope i get to see this game for real. it looked very promising and with the voice acting to that will make it even better. the fact he's releecing it for mac and itos makes it even cooler if we see it. Ian McNamara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Airik the Cleric a scam?
Yes, but try explaining that to the community at large. I'm inclined still to believe he does have a good reason, even though people have raised some good points. He's made no effort at all to contest the view that he's scamming, not that he would necessarily be likely to admit to it even if he was. Then again, it's entirely possible, even likely, that he's not even aware of the negative energy directed toward him. He might not read the entire topic before posting. I know I've done that before myself. So there's at least as much evidence to support the conclusion that he isn't scamming but had something come up that he'd prefer to keep private as there is to support the belief that he is scamming. And there's really nothing concrete to support that latter view yet. But you're right though. If he was really scamming I would think he would have done a lot more, not to mention charged more for it before screwing people over. We are the Knights who say...Ni! - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Monday, June 13, 2011 1:47 AM Subject: Re: [Audyssey] Airik the Cleric a scam? It also strikes me making a partial demo and accepting preorders is far too much work for what return you'd get on a scam, in fact not much beyond making the game. Myself, I'm content to wait, but I'm inclined to think that the reason Jake hasn't contactede anyone will be a good one, simply by virtue of his very open approach previously. Beware the grue1 Dark. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Monday, June 13, 2011 8:15 AM Subject: Re: [Audyssey] Airik the Cleric a scam? Hi Bryan, Well, the mistake Jacob is making and has made is by setting a date or time period to begin looking for the game. If by chance he misses that do to a real life situation, issue, etc people aren't going to be inclined to believe him regardless of how real the delay is. He should have told everyone the game is done when it is done, and quietly began shipping keys and downloads before announcing its final release. That way it was in some peoples hands before the news broke. And yes, unfortunately, people are that vain that they will keep their e-mail client open all day, check it every five seconds, in the hope it will appear on the next send/recieve. When they don't get it in the time they think they should get it they begin making noise and complaining loudly they have been scammed. Sheesh, I have personally been accused of the old scam theory myself. After 19 betas of Mysteries of the Ancients many still think it is a scam. I'm never going to release anything, never finish it, and nobody will get their money's worth and so on. Their welcome to their opinions, but when I release it they'll just have to eat their words. Cheers! On 6/11/11, Bryan Peterson wrote: The subject line pretty much says it all. FOr the record I don't personally subscribe to that belief and, for the moment at least there only appear to be a few people who actually do. But since Airik didn't come out in May like Jacob said it might, those few people have been making their voices heard over on the audiogames.net forum, expressing the belief that the whole thing is a scam and this smug satisfaction, which I quite frankly find highly offensive, that they didn't preorder the game and therefore can laugh at those who did if, by chance, they turned out to be right. Well Jacob posted on the forum this morning with a list of additional features that would be in the full game and an admonishment to people to take differing time zones into consideration when awaiting their web links to the full version of the game. And apparently people are checking their Email every five seconds. I'm not quite that bad but almost. LOL. All I can say for sure is that if there isn't a major update soon the scam mentality is going to start to really take hold, which of course won't be good for Jacob if he wants to establish himself in this community. I will of course eat a few pairs of shorts if, after sending this, I hapen to check my own Email and find my link to the full game. We are the Knights who say...Ni! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr.
Re: [Audyssey] Airik the Cleric a scam?
Hi Dark, In deed. There is more than enough evidence available he is working on the game. The demo and from what I've heard of the game so far means he is creating something. Plus $10 for the game doesn't seem like a lot of money for a scam to me either. Assuming he got 100 preorders that would only be $1,000. If he were out to really scam the community wouldn't he try $20 or $30 in order to double or tripple his income from the scam? Cheers! On 6/13/11, dark wrote: > It also strikes me making a partial demo and accepting preorders is far too > much work for what return you'd get on a scam, in fact not much beyond > making the game. > > Myself, I'm content to wait, but I'm inclined to think that the reason Jake > hasn't contactede anyone will be a good one, simply by virtue of his very > open approach previously. > > Beware the grue1 > > Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Airik the Cleric a scam?
It also strikes me making a partial demo and accepting preorders is far too much work for what return you'd get on a scam, in fact not much beyond making the game. Myself, I'm content to wait, but I'm inclined to think that the reason Jake hasn't contactede anyone will be a good one, simply by virtue of his very open approach previously. Beware the grue1 Dark. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Monday, June 13, 2011 8:15 AM Subject: Re: [Audyssey] Airik the Cleric a scam? Hi Bryan, Well, the mistake Jacob is making and has made is by setting a date or time period to begin looking for the game. If by chance he misses that do to a real life situation, issue, etc people aren't going to be inclined to believe him regardless of how real the delay is. He should have told everyone the game is done when it is done, and quietly began shipping keys and downloads before announcing its final release. That way it was in some peoples hands before the news broke. And yes, unfortunately, people are that vain that they will keep their e-mail client open all day, check it every five seconds, in the hope it will appear on the next send/recieve. When they don't get it in the time they think they should get it they begin making noise and complaining loudly they have been scammed. Sheesh, I have personally been accused of the old scam theory myself. After 19 betas of Mysteries of the Ancients many still think it is a scam. I'm never going to release anything, never finish it, and nobody will get their money's worth and so on. Their welcome to their opinions, but when I release it they'll just have to eat their words. Cheers! On 6/11/11, Bryan Peterson wrote: The subject line pretty much says it all. FOr the record I don't personally subscribe to that belief and, for the moment at least there only appear to be a few people who actually do. But since Airik didn't come out in May like Jacob said it might, those few people have been making their voices heard over on the audiogames.net forum, expressing the belief that the whole thing is a scam and this smug satisfaction, which I quite frankly find highly offensive, that they didn't preorder the game and therefore can laugh at those who did if, by chance, they turned out to be right. Well Jacob posted on the forum this morning with a list of additional features that would be in the full game and an admonishment to people to take differing time zones into consideration when awaiting their web links to the full version of the game. And apparently people are checking their Email every five seconds. I'm not quite that bad but almost. LOL. All I can say for sure is that if there isn't a major update soon the scam mentality is going to start to really take hold, which of course won't be good for Jacob if he wants to establish himself in this community. I will of course eat a few pairs of shorts if, after sending this, I hapen to check my own Email and find my link to the full game. We are the Knights who say...Ni! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Airik the Cleric a scam?
Hi Ian, That is my thoughts exactly. If Jacob would not have given any release dates and released the game quietly to the preordered customers all of this scam business could have and would have been avoided, or at least most of it at any rate. Its easy to forget Alchemy and Bavisoft have harmed the trust of this community, and now it has to be earned rather than given freely these days. Take Blind Adrenaline as an example. Che took preorders for Rail Racer, and he delivered on that game and a lot more with his card room. He has earned a lot of people's trust, including mine, and I'd likely preorder from him in the future. Yet I wouldn't lay very much money on the line for a game developer like Jacob who hasn't released anything and does not have a record of delivering what he/she has promised at this time. I am like everyone else more careful what I buy from accessible game developers who I don't know or trust. Cheers! On 6/13/11, Ian McNamara wrote: > Hi kept quite quiet on this topic so far. i personaly feel that people > should not give releece dates for games and just bring it out when it is > done. if i where going to releece a game i would not give any dates at all > i'd just releece it and then tell people that it was out. if i where jackup > that's what i would have done. you can't blame people for doubting this > product though as he has not releced it yet and i have not herd any one say > they have the game. > > Ian McNamara > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Airik the Cleric a scam?
Hi kept quite quiet on this topic so far. i personaly feel that people should not give releece dates for games and just bring it out when it is done. if i where going to releece a game i would not give any dates at all i'd just releece it and then tell people that it was out. if i where jackup that's what i would have done. you can't blame people for doubting this product though as he has not releced it yet and i have not herd any one say they have the game. Ian McNamara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Airik the Cleric a scam?
Hi Bryan, Well, the mistake Jacob is making and has made is by setting a date or time period to begin looking for the game. If by chance he misses that do to a real life situation, issue, etc people aren't going to be inclined to believe him regardless of how real the delay is. He should have told everyone the game is done when it is done, and quietly began shipping keys and downloads before announcing its final release. That way it was in some peoples hands before the news broke. And yes, unfortunately, people are that vain that they will keep their e-mail client open all day, check it every five seconds, in the hope it will appear on the next send/recieve. When they don't get it in the time they think they should get it they begin making noise and complaining loudly they have been scammed. Sheesh, I have personally been accused of the old scam theory myself. After 19 betas of Mysteries of the Ancients many still think it is a scam. I'm never going to release anything, never finish it, and nobody will get their money's worth and so on. Their welcome to their opinions, but when I release it they'll just have to eat their words. Cheers! On 6/11/11, Bryan Peterson wrote: > The subject line pretty much says it all. FOr the record I don't personally > subscribe to that belief and, for the moment at least there only appear to > be a few people who actually do. But since Airik didn't come out in May like > Jacob said it might, those few people have been making their voices heard > over on the audiogames.net forum, expressing the belief that the whole thing > is a scam and this smug satisfaction, which I quite frankly find highly > offensive, that they didn't preorder the game and therefore can laugh at > those who did if, by chance, they turned out to be right. Well Jacob posted > on the forum this morning with a list of additional features that would be > in the full game and an admonishment to people to take differing time zones > into consideration when awaiting their web links to the full version of the > game. And apparently people are checking their Email every five seconds. I'm > not quite that bad but almost. LOL. All I can say for sure is that if there > isn't a major update soon the scam mentality is going to start to really > take hold, which of course won't be good for Jacob if he wants to establish > himself in this community. I will of course eat a few pairs of shorts if, > after sending this, I hapen to check my own Email and find my link to the > full game. > We are the Knights who say...Ni! > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Airik the Cleric a scam?
Hi, It doesn't help that we just decided Bavisoft was not delivering on their new games, nor were they allowing us to download their older titles--that kind of mentality, I suspect, isn't good for jacob in this project. Best Regards, Hayden -- From: "Bryan Peterson" Sent: Saturday, June 11, 2011 12:22 PM To: "Gamers Discussion list" Subject: [Audyssey] Airik the Cleric a scam? The subject line pretty much says it all. FOr the record I don't personally subscribe to that belief and, for the moment at least there only appear to be a few people who actually do. But since Airik didn't come out in May like Jacob said it might, those few people have been making their voices heard over on the audiogames.net forum, expressing the belief that the whole thing is a scam and this smug satisfaction, which I quite frankly find highly offensive, that they didn't preorder the game and therefore can laugh at those who did if, by chance, they turned out to be right. Well Jacob posted on the forum this morning with a list of additional features that would be in the full game and an admonishment to people to take differing time zones into consideration when awaiting their web links to the full version of the game. And apparently people are checking their Email every five seconds. I'm not quite that bad but almost. LOL. All I can say for sure is that if there isn't a major update soon the scam mentality is going to start to really take hold, which of course won't be good for Jacob if he wants to establish himself in this community. I will of course eat a few pairs of shorts if, after sending this, I hapen to check my own Email and find my link to the full game. We are the Knights who say...Ni! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Airik the Cleric a scam?
The subject line pretty much says it all. FOr the record I don't personally subscribe to that belief and, for the moment at least there only appear to be a few people who actually do. But since Airik didn't come out in May like Jacob said it might, those few people have been making their voices heard over on the audiogames.net forum, expressing the belief that the whole thing is a scam and this smug satisfaction, which I quite frankly find highly offensive, that they didn't preorder the game and therefore can laugh at those who did if, by chance, they turned out to be right. Well Jacob posted on the forum this morning with a list of additional features that would be in the full game and an admonishment to people to take differing time zones into consideration when awaiting their web links to the full version of the game. And apparently people are checking their Email every five seconds. I'm not quite that bad but almost. LOL. All I can say for sure is that if there isn't a major update soon the scam mentality is going to start to really take hold, which of course won't be good for Jacob if he wants to establish himself in this community. I will of course eat a few pairs of shorts if, after sending this, I hapen to check my own Email and find my link to the full game. We are the Knights who say...Ni! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.