Hi Thomas,
I am glad that I am not trained, just self taught you know. But so if I were
running Windows 7 I would run it just like I am running Windows XP and that is
with the UAC crap off. I believe that the best anti virus protection is in the
brains of the user. And the UAC crap is just
of variables,
functions, and procedural code.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Friday, April 09, 2010 10:04 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Battle boomer
amers-boun...@audyssey.org] On
Behalf Of Muhammed Deniz
Sent: Saturday, April 10, 2010 9:16 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Battle boomer question
Its really not gonna be a graphical game. Yes it is, but blind people could
also play the game. The things that i'm looking for is t
Hi,
Yeah, You don't have to. I will look for myself then sometime. But right
now, BGT is enough for me I guess.
- Original Message -
From: Thomas Ward
To: Gamers Discussion list
Date: Sat, 10 Apr 2010 10:15:12 -0400
Subject: Re: [Audyssey] Battle boomer question
> Hi Kevin,
To: "Gamers Discussion list"
Sent: Saturday, April 10, 2010 3:05 PM
Subject: Re: [Audyssey] Battle boomer question
Hi Muhammed,
Yes. That is one of the reasons C++ is used for games in the
mainstream market. When it comes down to it C++ offers the best
performance and reliability wh
April 10, 2010 3:05 PM
Subject: Re: [Audyssey] Battle boomer question
Hi Muhammed,
Yes. That is one of the reasons C++ is used for games in the
mainstream market. When it comes down to it C++ offers the best
performance and reliability when it comes to graphics programming. Of
course,
Hi Kevin,
HmThat's problematic. It isn't that I can't show you how to do
all that, but I really don't have time to write sample programs and
explain them to you at this time. While I do have source for a number
of games in C# .NET I am reluctant to just hand them over to a virtual
stranger
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Saturday, April 10, 2010 2:51 PM
Subject: Re: [Audyssey] Battle boomer question
Hi Shaun,
Which is partly my point. Almost all operating systems including
Windows 7 are designed to be fully multi-u
Hi Muhammed,
Yes. That is one of the reasons C++ is used for games in the
mainstream market. When it comes down to it C++ offers the best
performance and reliability when it comes to graphics programming. Of
course, you have to use an API such as Microsoft's Direct3D or the
open source OpenGL grap
Hi Shaun,
Which is partly my point. Almost all operating systems including
Windows 7 are designed to be fully multi-user environments, and
therefore application should save settings either to the registry or
to the user's home directory. Settings technically should not be saved
in the applications
From: "Thomas Ward"
To: ; "Gamers Discussion list"
Sent: Saturday, April 10, 2010 4:21 AM
Subject: Re: [Audyssey] Battle boomer question
Hi Kevin,
Well, using Visual Basic 6 is a bad idea in my opinion. As Philip
pointed out Visual Basic 6 has not been updated in quite som
"
Sent: Friday, April 09, 2010 10:39 PM
Subject: Re: [Audyssey] Battle boomer question
Hi Philip,
Yes thanks, I've just been programming in procedural type Basic for so
long that I don't see myself learning a whole new type of programming.
And I must say that I think that your BGT
well I know loads that say how rubbishy uac is and always make it go away.
I have used linux so its not strange to me placing stuff in my home dir but
even so.
At 03:47 p.m. 10/04/2010, you wrote:
>Hi Jim,
>Ahem...I wouldn't say just fine with all versions of Windows. Fact is
>your games do have s
Hi Jim,
Ahem...I wouldn't say just fine with all versions of Windows. Fact is
your games do have some problems under Windows Vista and Windows 7 do
to some design problems. For example, none of your programs are fully
user account control compatible. Therefore in order to get them to
operate correc
Hi Kevin,
Well, using Visual Basic 6 is a bad idea in my opinion. As Philip
pointed out Visual Basic 6 has not been updated in quite some time and
was officially dropped in 2007/2008 when Windows Vista came out.
I can understand Jim Kitchen's point of view because he wrote a good
majority of his g
Hi Philip,
Well, I happen to like where Microsoft is going with .NET, but it does
have its own issues just like anything else. You have to use
obfuscation to protect your code, it is easy enough to run into .NET
version conflicts which isn't cool. Also the Express versions of the
.NET tools don't c
Hi jim,
Yeah, learning C++ from scratch is pretty daunting. No argument from
me on that point. It definitely isn't for the lay programmer, and
takes years of experience to get really good at it.
For example, when I took C++ at Wright State around 1998 I went
through the standard 12 week course. I l
Hi Philip,
Yes thanks, I've just been programming in procedural type Basic for so long
that I don't see myself learning a whole new type of programming. And I must
say that I think that your BGT is a very good thing. I know that lots of
people have ideas and want to create games. But learni
- Original Message -
From: "Kevin Weispfennig"
To: "Gamers Discussion list"
Sent: Friday, April 09, 2010 12:24 PM
Subject: Re: [Audyssey] Battle boomer question
Hi,
Well, porting the game to VB6 would be much easier because I kind of do
have an understanding on how it work
27;ve
lost my opinion now *laughs*
- Original Message -
From: "Jim Kitchen"
To: "Philip Bennefall"
Date: Fri, 09 Apr 2010 06:02:18 -0400
Subject: Re: [Audyssey] Battle boomer question
> Hi Philip,
>
> I hate to disagree with you, but I do. The run time lib
, is
entirely your choice. In any case I shall certainly continue to play your
games from time to time.
Kind regards,
Philip Bennefall
- Original Message -
From: "Jim Kitchen"
To: "Philip Bennefall"
Sent: Friday, April 09, 2010 12:02 PM
Subject: Re: [Audyssey] Ba
Hi Philip,
I hate to disagree with you, but I do. The run time libraries for VB6 are very
small and easy to install. And that then makes VB6 games etc run just fine
under all versions of Windows. Heck, who cares if Microsoft no longer supports
VB6. I mean what if VB6 was not even a Microso
t some
of the example codes and when I tried starting a project on my own it
failed miserabely. *smiles*
Best reggards,
Kevin
- Original Message -
From: "Philip Bennefall"
To: "Gamers Discussion list"
Date: Thu, 8 Apr 2010 20:04:21 +0200
Subject: Re: [Audyssey] Batt
Hi Kevin,
Yeah, AutoIt was never designed for the kinds of games you are
thinking of here. Far too many would be game developers tried it,
trying to take the easy road to game development, and crashed and
burned using that scripting language. So obviously you need a more
professional language to us
Hi Kevin,
BGT will definitely have a compiler in the 1.0 release, so a port of your
game to this language would not be a bad idea in my opinion. Of course, I'm
bound to say that but seriously though, VB 6, like AutoIt, is a language
that I would not recommend. It certainly works better than Au
25 matches
Mail list logo