Re: [Audyssey] Raceway was The other side

2010-06-21 Thread Gary Whittington
for the Pits. Crash - Original Message - From: Jorge Gonçalves jopo...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, June 01, 2010 8:11 AM Subject: Re: [Audyssey] Raceway was The other side Hi Thomas. One good solution would be to generate randomly the positions

Re: [Audyssey] Raceway was The other side

2010-06-21 Thread Gary Whittington
: Jim Kitchen j...@kitchensinc.net To: Gary Whittington Gamers@audyssey.org Sent: Wednesday, June 02, 2010 3:01 AM Subject: Re: [Audyssey] Raceway was The other side Hi Crash, Oh, guess that I had not even thought of a pause or save feature in an auto race game. Guess that I was still

Re: [Audyssey] Raceway was The other side

2010-06-02 Thread Jim Kitchen
To: Thomas Ward Gamers@audyssey.org Sent: Sunday, May 30, 2010 8:53 AM Subject: Re: [Audyssey] Raceway was The other side Hi Thomas, Not to be too picky, but the nascar season has 36 scheduled races and they start 43 cars in all races. I also wonder how realistic you really want to be with a race

Re: [Audyssey] Raceway was The other side

2010-06-01 Thread Gary Whittington
- Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 30, 2010 11:10 AM Subject: Re: [Audyssey] Raceway was The other side Hi Jim, The way I am designing the game you don't have to actually hear all 43 cars

Re: [Audyssey] Raceway was The other side

2010-06-01 Thread Gary Whittington
] Raceway was The other side Hi Thomas, Not to be too picky, but the nascar season has 36 scheduled races and they start 43 cars in all races. I also wonder how realistic you really want to be with a race game. I mean 43 car engines are going to sound like a swarm of mad bees. And just

Re: [Audyssey] Raceway was The other side

2010-06-01 Thread Gary Whittington
8:55 PM Subject: Re: [Audyssey] Raceway was The other side Hi, At this point I really don't know. One problem I am having with the game is a lot of this gets to be really technical, and goes way over my head. While I watch the ocational Nascar race and have played some of the racing games out

Re: [Audyssey] Raceway was The other side

2010-06-01 Thread Muhammed Deniz
Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 31, 2010 10:04 PM Subject: Re: [Audyssey] Raceway was The other side Close counts. (grin) - Original Message - From: Thomas Ward thomasward1...@gmail.com

Re: [Audyssey] Raceway was The other side

2010-06-01 Thread Gary Whittington
30, 2010 12:02 PM Subject: Re: [Audyssey] Raceway was The other side Hi Gary, Those are some interesting ideas, but it would require some fundimental reworking of the Raceway engine and source code to even introduce half that stuff into the game. So if this is even remotely something we want

Re: [Audyssey] Raceway was The other side

2010-06-01 Thread Gary Whittington
Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 30, 2010 4:20 PM Subject: Re: [Audyssey] Raceway was The other side Hi Thomas, I too would like Raceway to stay away from SAPI. In Ten Pin Bowling we recorded over 100 names

Re: [Audyssey] Raceway was The other side

2010-06-01 Thread Gary Whittington
web sites to find what the game needs, being your site or some other. Gary - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 30, 2010 12:18 PM Subject: Re: [Audyssey] Raceway was The other side Hi Gary

Re: [Audyssey] Raceway was The other side

2010-06-01 Thread Jorge Gonçalves
Hi Thomas. One good solution would be to generate randomly the positions of other cars and making trainning session for the player . Basically you could make a practice session with for example 10 laps for us the know well the track, and train the acceleration, kerbing etc. And then you could

Re: [Audyssey] Raceway was The other side

2010-06-01 Thread Jorge Gonçalves
-Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Sunday, May 30, 2010 1:02 PM To: Gamers Discussion list Subject: Re: [Audyssey] Raceway was The other side Hi Gary, Those are some interesting ideas, but it would require

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread Jim Kitchen
Hi Thomas, Don't know if this will help, but I find the nascar site to be pretty darn accessible. I have not used all parts of it, but I do check it for race results, the points standings, got the schedule etc. http://www.nascar.com HTH BFN Jim NASCAR -- Where speed excells!

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread Muhammed Deniz
- Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 30, 2010 11:07 PM Subject: Re: [Audyssey] Raceway was The other side How about joysticks for those who don't have racing wheels? - Original Message - From

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread Hayden Presley
Hi Muhammed, Most likely, he will. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Muhammed Deniz Sent: Monday, May 31, 2010 8:47 AM To: Gamers Discussion list Subject: Re: [Audyssey] Raceway was The other side

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread Hayden Presley
Sent: Sunday, May 30, 2010 9:55 PM To: Gamers Discussion list Subject: Re: [Audyssey] Raceway was The other side Hi, At this point I really don't know. One problem I am having with the game is a lot of this gets to be really technical, and goes way over my head. While I watch the ocational Nascar

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread Thomas Ward
Hi Muhammed, That all really depends on weather or not we really get into the idea of modding the game or not. The current Genesis Engine now has the ability to encrypt sound effects and I'm pretty sure many of my new games will be using it. On 5/31/10, Muhammed Deniz muhamme...@googlemail.com

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread Thomas Ward
Hi, Well, in your case the name Shaun is pretty common and already is in the name database. However, if we want to be able to expand it one way of solving that problem is create a file called Name_Custom.wav that the person can use to replace it with his/her actual name. However, this wouldn't

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread Phil Vlasak
@audyssey.org Sent: Monday, May 31, 2010 3:43 PM Subject: Re: [Audyssey] Raceway was The other side Hi, Well, in your case the name Shaun is pretty common and already is in the name database. However, if we want to be able to expand it one way of solving that problem is create a file called

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread shaun everiss
gamers@audyssey.org Sent: Monday, May 31, 2010 3:43 PM Subject: Re: [Audyssey] Raceway was The other side Hi, Well, in your case the name Shaun is pretty common and already is in the name database. However, if we want to be able to expand it one way of solving that problem is create a file called

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread Charles Rivard
Hmm. The different spellings of Shawn, or is it Sean? or Shaun? (grin) - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 31, 2010 2:43 PM Subject: Re: [Audyssey] Raceway was The other side Hi, Well

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread shaun everiss
:43 PM Subject: Re: [Audyssey] Raceway was The other side Hi, Well, in your case the name Shaun is pretty common and already is in the name database. However, if we want to be able to expand it one way of solving that problem is create a file called Name_Custom.wav that the person can use

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread Thomas Ward
Hi Phil, Thanks to the way Streemway is designed I could do exactly that. I could leave the speech files unencrypted, but encrypt the music, cars, etc with Streemway. That is one thing I really like about the library. You can load from an encrypted sound pack or load a wave or ogg file directly

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread Thomas Ward
Hi Charles, Well, from a programming standpoint it is probibly best to select the most common spelling and/or version of a name. Take the name Chris. That is a shortened version of several names like Christian, Christine, Christina, Christa, Chrissie, Christofer, and so on. Do we really need

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread Charles Rivard
Close counts. (grin) - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 31, 2010 4:03 PM Subject: Re: [Audyssey] Raceway was The other side Hi Charles, Well, from a programming standpoint it is probibly

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread Thomas Ward
Hi, Oh, really? I didn't know there were any STFC mods out there. Could someone ttell me where to get it? On 5/31/10, shaun everiss shau...@xtra.co.nz wrote: well one thing I have seen in games like duke3d is that the sounds and music were packaged in files though those were able to be

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread shaun everiss
aah. its only avalible at the pkb group right now there is also a one for lonewolf with missions in. I think aren put these out though not sure who origionally put these. I'll need to ask if the mods are ready for release or not. At 09:05 a.m. 1/06/2010, you wrote: Hi, Oh, really? I didn't

Re: [Audyssey] Raceway was The other side

2010-05-30 Thread dark
five waves. Beware the Grue! Dark. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, May 30, 2010 3:12 AM Subject: Re: [Audyssey] Raceway was The other side Hi Dark, The only bonus level I can get

Re: [Audyssey] Raceway was The other side

2010-05-30 Thread Jim Kitchen
Hi Thomas, Not to be too picky, but the nascar season has 36 scheduled races and they start 43 cars in all races. I also wonder how realistic you really want to be with a race game. I mean 43 car engines are going to sound like a swarm of mad bees. And just for the heck of it, try racing

Re: [Audyssey] Raceway was The other side

2010-05-30 Thread Phil Vlasak
, but the nearest 10 or 12 seems about right. Phil - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Thomas Ward Gamers@audyssey.org Sent: Sunday, May 30, 2010 10:53 AM Subject: Re: [Audyssey] Raceway was The other side Hi Thomas, Not to be too picky, but the nascar season has 36

Re: [Audyssey] Raceway was The other side

2010-05-30 Thread Thomas Ward
Hi Jim, The way I am designing the game you don't have to actually hear all 43 cars at once. After all we are talking some tracks are one mile and two mile tracks. Only the cars with in say a quarter of a mile of your current position will be audable. That way you are not drowned in too much

Re: [Audyssey] Raceway was The other side

2010-05-30 Thread Thomas Ward
Hi Gary, Those are some interesting ideas, but it would require some fundimental reworking of the Raceway engine and source code to even introduce half that stuff into the game. So if this is even remotely something we want to do we have to basically revamp the engine while I'm in the process on

Re: [Audyssey] Raceway was The other side

2010-05-30 Thread Thomas Ward
Hi Gary, Well, one miner comment to add to your post. Technically the game isn't being designed with the keyboard user in mind here. Yes, it has keyboard support, but I am designing the game mechanics and game play around the Logitec Momo Racing Wheel the same way Jim Kitchens Match 1 TTS game

Re: [Audyssey] Raceway was The other side

2010-05-30 Thread Hayden Presley
Regard,s Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Sunday, May 30, 2010 1:02 PM To: Gamers Discussion list Subject: Re: [Audyssey] Raceway was The other side Hi Gary, Those are some interesting ideas

Re: [Audyssey] Raceway was The other side

2010-05-30 Thread Thomas Ward
Hi Hayden, Yeah, that might work but I'm not exactly a fan of Sapi. For one thing most of the voices are too robotic or inhuman sounding and ruins my gaming experience. The other issue is that handling Sapi in C++ is a total pain in the butt. The big problem is that most of Microsoft's C++

Re: [Audyssey] Raceway was The other side

2010-05-30 Thread Charles Rivard
To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 30, 2010 12:10 PM Subject: Re: [Audyssey] Raceway was The other side Hi Jim, The way I am designing the game you don't have to actually hear all 43 cars at once. After all we are talking some tracks are one mile and two mile tracks. Only

Re: [Audyssey] Raceway was The other side

2010-05-30 Thread Charles Rivard
How about joysticks for those who don't have racing wheels? - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 30, 2010 1:18 PM Subject: Re: [Audyssey] Raceway was The other side Hi Gary, Well, one miner

Re: [Audyssey] Raceway was The other side

2010-05-30 Thread Phil Vlasak
to pronounce your name. Phil - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 30, 2010 6:01 PM Subject: Re: [Audyssey] Raceway was The other side Hi Hayden, Yeah, that might work but I'm not exactly a fan of Sapi

Re: [Audyssey] Raceway was The other side

2010-05-30 Thread Thomas Ward
Hi, At this point I really don't know. One problem I am having with the game is a lot of this gets to be really technical, and goes way over my head. While I watch the ocational Nascar race and have played some of the racing games out there I'm not a hard core racing nut. Watching a few races

Re: [Audyssey] Raceway was The other side

2010-05-30 Thread Thomas Ward
Hi Phil, Yeah, that is basicly something like what I had planned. Since I can't or shouldn't use official Nascar driver names I decided to create a huge database of driver names like John, Sarah, Michael, Peter, Kelly, etc. That way when you are setting the game up for the first time it will ask

Re: [Audyssey] Raceway was The other side

2010-05-30 Thread Thomas Ward
Hi Charles, That will work too. Basically, supporting a racing wheel and a game pad is fairly similar although they will require a different button layout. That's why I'll likely have to put in some sort of joystick/wheel configuration tool so you can customize the game for your specific input

Re: [Audyssey] Raceway was The other side

2010-05-30 Thread shaun everiss
hmmm if you want tom I know a friend that plays racing games loads he doesn't check his mail much so just give me a list of questions you want and I can probably ask him for those. if you want voices I can probably do those to I have a reasonable headset mic which should do. At 02:55 p.m.

Re: [Audyssey] Raceway was The other side

2010-05-30 Thread shaun everiss
tom whatabout having in adition a fiend where you put in your name maybe as an option. At 03:06 p.m. 31/05/2010, you wrote: Hi Phil, Yeah, that is basicly something like what I had planned. Since I can't or shouldn't use official Nascar driver names I decided to create a huge database of driver

Re: [Audyssey] Raceway was The other side

2010-05-30 Thread Charles Rivard
How about the names of list members? Just a thought. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 30, 2010 10:06 PM Subject: Re: [Audyssey] Raceway was The other side Hi Phil, Yeah, that is basicly

Re: [Audyssey] Raceway was The other side

2010-05-29 Thread Gary Whittington
Happy to hear about the game will be created so it can expand. As RaceWay, is going to be good income for you Tom. As you describe it and a way to either able to update the drivers info historical stats data as part of the add ons or as a product to purchase every new season. To, keep the

Re: [Audyssey] Raceway was The other side

2010-05-29 Thread Muhammed Deniz
Whittington gary...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 29, 2010 7:46 AM Subject: Re: [Audyssey] Raceway was The other side Happy to hear about the game will be created so it can expand. As RaceWay, is going to be good income for you Tom. As you describe

Re: [Audyssey] Raceway was The other side

2010-05-29 Thread Jorge Gonçalves
Wow Thomas. What you just explained in this message just makes me dream! This is THE GAME that I'm waiting for, since I started to play audiogames back in 2003. For me, in the version 1.0, the real race against 39 cars, the season mode with the nashcar's points system and maybe difrent

Re: [Audyssey] Raceway was The other side

2010-05-29 Thread Thomas Ward
Hi Yohandy, Right. Not only that, but it helps spread the development out over multiple releases. One thing i've learned from Mysteries of the Ancients is it isn't possible to necessarily include every suggestion, idea, or desired feature in the initial release. That is just way too much work.

Re: [Audyssey] Raceway was The other side

2010-05-29 Thread dark
I'm not sure about raceway, --- motor racing not being my thing (I'll certainly give the game a try though), but extra levels with new enemies etc for side scrollers or 3D games in expantion packs would be fantastic, sinse they would just give you so much more exploration potential. I'm

Re: [Audyssey] Raceway was The other side

2010-05-29 Thread Thomas Ward
Hi, Glad to here that. As I have said earlier I have been greatly influenced by games like Nascar Thunder, and what currently passes for accessible racing games don't satisfy me or measure up to what I've played in the mainstream market. In fact, when I got my hands on the Raceway source and read

Re: [Audyssey] Raceway was The other side

2010-05-29 Thread Charles Rivard
as the packs keep the theme of the original. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 29, 2010 11:32 AM Subject: Re: [Audyssey] Raceway was The other side I'm not sure about raceway, --- motor racing not being my thing

Re: [Audyssey] Raceway was The other side

2010-05-29 Thread dark
. - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 29, 2010 5:38 PM Subject: Re: [Audyssey] Raceway was The other side The Party Pack of pinball tables is a good example of this, increasing the number of tables

Re: [Audyssey] Raceway was The other side

2010-05-29 Thread Charles Rivard
I like the expansion pack idea. Not only will you get a little money for work you enjoy, but we get a better game, then a better one, then a better one, and so on. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] Raceway was The other side

2010-05-29 Thread Phil Vlasak
Hi Thomas, I noticed you did not include the clutch in your key selections for Raceway. Are you planning to use one? If so, the shift key held down while using the up or down arrows would be my choice for shifting gears. Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to

Re: [Audyssey] Raceway was The other side

2010-05-29 Thread Charles Rivard
it gladly. - Original Message - From: Jorge Gonçalves jopo...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 29, 2010 7:09 AM Subject: Re: [Audyssey] Raceway was The other side Wow Thomas. What you just explained in this message just makes me dream

Re: [Audyssey] Raceway was The other side

2010-05-29 Thread Charles Rivard
. - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 29, 2010 5:38 PM Subject: Re: [Audyssey] Raceway was The other side The Party Pack of pinball tables is a good example of this, increasing the number

Re: [Audyssey] Raceway was The other side

2010-05-29 Thread Thomas Ward
: Re: [Audyssey] Raceway was The other side The Party Pack of pinball tables is a good example of this, increasing the number of tables for Pinball Xtreme from 6 to 9. Charge for the expansion packs, but a lower price than the full game. I think it worked for Draconis, and I don't see why

Re: [Audyssey] Raceway was The other side

2010-05-29 Thread Thomas Ward
Hi Phil, Well, the design of the game is based on a manual stick shift, but I guess I just assumed using the up/down arrow keys to shift up/down was easier than holding down an extra key. to simulate using a clutch. As I said I pretty much copied the Nascar Thunder keyboard layout as is from the

Re: [Audyssey] Raceway was The other side

2010-05-29 Thread dark
, 2010 7:54 PM Subject: Re: [Audyssey] Raceway was The other side Hi Dark, Well, I got that impression as well. However, I suppose it is possible the reason the have not released any more party packs is do to their decision to convert Pinball Extreme to C++ and port it to Mac OS. in that case it makes

Re: [Audyssey] Raceway was The other side

2010-05-29 Thread Phil Vlasak
the second would extend your car from having a breakdown. Phil - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 29, 2010 3:00 PM Subject: Re: [Audyssey] Raceway was The other side Hi Phil, Well

Re: [Audyssey] Raceway was The other side

2010-05-29 Thread Hayden Presley
[mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Saturday, May 29, 2010 2:08 PM To: Gamers Discussion list Subject: Re: [Audyssey] Raceway was The other side Well, I'll hope that Draconis get to more developement generally. At least if they're rewriting the games they can fix some of the common

Re: [Audyssey] Raceway was The other side

2010-05-29 Thread Gary Whittington
] Raceway was The other side Wow Thomas. What you just explained in this message just makes me dream! This is THE GAME that I'm waiting for, since I started to play audiogames back in 2003. For me, in the version 1.0, the real race against 39 cars, the season mode with the nashcar's points system

Re: [Audyssey] Raceway was The other side

2010-05-29 Thread Gary Whittington
, while the second would extend your car from having a breakdown. Phil - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 29, 2010 3:00 PM Subject: Re: [Audyssey] Raceway was The other side Hi Phil, Well

Re: [Audyssey] Raceway was The other side

2010-05-29 Thread Gary Whittington
...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 29, 2010 11:02 AM Subject: Re: [Audyssey] Raceway was The other side George: Just to be ornery, I'll bust your bubble about being one of the first to buy the game. I preordered it when James North was working on it. He he

Re: [Audyssey] Raceway was The other side

2010-05-29 Thread Gary Whittington
To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 29, 2010 10:07 AM Subject: Re: [Audyssey] Raceway was The other side Hi Yohandy, Right. Not only that, but it helps spread the development out over multiple releases. One thing i've learned from Mysteries of the Ancients

Re: [Audyssey] Raceway was The other side

2010-05-28 Thread Yohandy
Great to know you're taking my expansion pack idea into consideration Thomas! I'll be buying that game and any and all expansion packs you release for it as well. same goes for MOTA. even if the downloadable content doesn't sell for much at least it's a bit of extra money in your pocket, plus