So if any one could explain it it would be great.
2) Is it possible to solve? If yes, how do I solve it?
Best Regards
Fredrik
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ROTECTED]>
To:
Sent: Monday, July 25, 2005 4:38 AM
Subject: Re: [JAVA3D] Java3D coordinate system
> > And that would be the Transform3D of what object ?
> > The parent node of everything I place in the scene ?
>
> This would be the transform of everything which is not part of
dwater
> -Original Message-
> From: Discussion list for Java 3D API. We have moved to
> https://java3d.dev.java.net/ [mailto:[EMAIL PROTECTED] On
> Behalf Of Zak Nixon
> Sent: 25 July 2005 09:42
> To: JAVA3D-INTEREST@JAVA.SUN.COM
> Subject: Re: [JAVA3D] Java3D coo
And that would be the Transform3D of what object ?
The parent node of everything I place in the scene ?
Zak
- Original Message -
From: "Mike Goldwater" <[EMAIL PROTECTED]>
To:
Sent: Monday, July 25, 2005 2:46 AM
Subject: Re: [JAVA3D] Java3D coordinate system
> Try
n
> Sent: 25 July 2005 00:57
> To: JAVA3D-INTEREST@JAVA.SUN.COM
> Subject: [JAVA3D] Java3D coordinate system
>
> In Java3D, the coordinate system is Y-up by default.
> Is there anyway to change this without having to change the
> coordinates of all my objects to that syste
In Java3D, the coordinate system is Y-up by default.
Is there anyway to change this without having to change the
coordinates of all my objects to that system? I need it to be Z-up instead.
Thanks
Zak
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Hi all,
I have written an application using java3d. I want to run this application under Fedora with
nvidia utra 6800 . But when I am installing the driver of nvidia the shapes that created with java3d becomes black, and there is no shade.
I am using java3d OpenGL version.
Any help?
REgards
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anks a lot.
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year since we launched Java 3D as a community source
project on java.net. As most of you know by now, the Java 3D team no
longer reads this old java3d-interest@java.sun.com mailing list. In
order to reduce the amount of time we spend on list maintenance, and
to better serve the needs of the communit
>=
Hi all, i had java3D over Solaris and it was work without problems. Now i have
Solaris 9, but the java3D doesn't work!
I putted the two files libJ3D.so and libJ3DUtils.so in the directory:
/local/valentim_local/jdk1.5.0_03/jre/lib/sparc
Can you help me ?
look the output when
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> From: John Wright [mailto:[EMAIL PROTECTED]
> Sent: Monday, July 11, 2005 10:42 PM
> To: JAVA3D-INTEREST@JAVA.SUN.COM
> Subject: Re: [JAVA3D] REMINDER: java3d-interest list is being moved
>
> Actually I regret they are merging the lists. I was enjoying the light
> tra
-- unknown
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>
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==
D API [mailto:[EMAIL PROTECTED]
On Behalf Of Mona Wong-Barnum
Sent: Monday, July 11, 2005 4:16 PM
To: JAVA3D-INTEREST@JAVA.SUN.COM
Subject: Re: [JAVA3D] REMINDER: java3d-interest list is being moved
> This is a reminder that this old Java 3D interest list will be
> suspended as of this Frid
-- unknown
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year since we launched Java 3D as a community source
project on java.net. As most of you know by now, the Java 3D team no
longer reads this old java3d-interest@java.sun.com mailing list. In
order to reduce the amount of time we spend on list maintenance, and
to better serve the needs of the communit
e coords of this cube?cheers.===
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-Todd
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Sent: Sunday, July 10, 2005 10:34 AM
To: JAVA3D-INTEREST@JAVA.SUN.COM
Subject: Re: [JAVA3D] Picking Behaviors in Java3D
Todd,
You have to set the objects you want to pick as "pickable". If they
aren't set as pickable they won't trigger a pick.
- John Wright
Starfire Research
= null;
path = mPickGroup.pickAll(ray);
path.length is equal to zero.
Do I have to set any attributes on the group? On the derived shape3d
objects? Can Java3D identify an object derived from Shape3D as described
below for picking? Does it matter what group I insert the Highlight
Be
John-
I still have the problem where it cannot find anything.
SceneGraphPath[] path = null;
path = mPickGroup.pickAll(ray);
path.length is equal to zero.
Do I have to set any attributes on the group? On the derived shape3d
objects? Can Java3D identify an object derived from
t's running as an Applet on a layer in a browser (Firefox). The applet
implements an interface to network with two other applets on the same page
(one of which is another 3D scene). It's going well! Java3D pulled through
and gave me the tools I needed for this rather complex undertaking.
H
uence of things. FYI -
It's running as an Applet on a layer in a browser (Firefox). The applet
implements an interface to network with two other applets on the same page
(one of which is another 3D scene). It's going well! Java3D pulled through
and gave me the tools I needed for this rathe
Regards,
Todd
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--*/
j3dg2d.flush(true);//<--with or without, makes no diff
j3dg2d.drawAndFlushImage(bufim, 0, 0, this);
this.setDoubleBufferEnable(true);
}
}
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I really hope someone can help me with this problem. I have been battling
to
get Java3D introduced at our company, and had been given a few days to
come
up with a workable solution. All has been going well...until..*dramatic,
moody music*...the dreaded "overlay"! I tried this and th
ion of overlays before he started
creating Xith as an alternative to Java 3D.
- John Wright
Starfire Research
Hennie Kotze wrote:
Greetings
I really hope someone can help me with this problem. I have been battling to
get Java3D introduced at our company, and had been given a few days to come
up
Greetings
I really hope someone can help me with this problem. I have been battling to
get Java3D introduced at our company, and had been given a few days to come
up with a workable solution. All has been going well...until..*dramatic,
moody music*...the dreaded "overlay"! I tried thi
I am brand new to working with Java3D, although I'm failry fluent with
Java itself. I'm having a bit of trouble figuring out a problem I'm
working on. I have a cone and linearray (from 0,0,0 to some random point
not along an axis, i.e. 3, 5, 6). I am essentially trying to d
how about modifing the source code.?
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best spam protection around
http://mail.yahoo.com
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[EMAIL PROTECT
It's been one year since we launched Java 3D as a community source
project on java.net. As most of you know by now, the Java 3D team no
longer reads this old java3d-interest@java.sun.com mailing list. In
order to reduce the amount of time we spend on list maintenance, and
to better serv
n the body
of the message "signoff JAVA3D-INTEREST". For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".
.
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tut der CAU-Kiel
Ludewig-Meyn Str. 14
24098 Kiel
Tel: +49 431-880.2955
FAX: +49 431-880.4658
e-mail: [EMAIL PROTECTED]
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body
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email to
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--
Dipl. Ing.(FH) d. Geomatik
Rolf Gabler-Mieck
c/o
LGI-Ge
iel
Tel: +49 431-880.2955
FAX: +49 431-880.4658
e-mail: [EMAIL PROTECTED]
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e of
the shapes ?
Regards, Saeed
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p for Fantasy Football
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l: [EMAIL PROTECTED]
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around http://mail.yahoo.com
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ourse) should do the trick.
+ less work for you, easier geometry modification
- less intuitive GUI, more 3D-/2D-context switching for the user,
"heavier mousing". ;-)
- less flexible
HTH.
Regards,
Andre
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Cheers,
-dylan
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e any hope with Java 1.5 and Java3D 1.4?
Best regards
Dmitri
CMBN
University of Oslo
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5 and Java3D 1.4?
Best regards
Dmitri
CMBN
University of Oslo
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[
setTransform(camera3d); c3d.repaint();} }
Yahoo! Sports
Rekindle the Rivalries. Sign up for Fantasy Football
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Hi,
Is there any possibility to update a part of a texture ( something like
the glTexSubImage2D OpenGL function).
If not, what is the plan for a Java3D implementation of this feature ?
Thanks in advance
Regards,
===
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This should be also be usefull for me.
By the way I really don't understand John wright's "dislike" of
"java web start" API. Honestly over the last year and a half I have seen
so many people, on this java3D mailing list, giving url links to their demo of
their 3D pr
X or Linux). The Java3D team would have to
configure this if you wanted to use the default WebStart files, or
you could do this yourself by modifying the ones they provide and
hosting them on your own server. Good luck.
~Todd
On Jun 23, 2005, at 1:15 PM, John Wright wrote:
Dmitri,
I do NO
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er to specify this and I don't see any other way to do it.
Could someone please point me in the right direction.
Thanks.
./dylan
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s.
./dylan
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.yahoo.com
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adjust the
transparency of the overlay while keeping the rendered terrain (I use an
empirically based shading function) constant.
A simple example would be ideal. Also any URLs of
Java3D terrain programming is appreciated.
Thank you.
-
Andrew M. Neiderer
-
US Army Research
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orm = new Transform3D();
transform.set(m_matrixRotation, translation, 1);
// update the new transform
m_transformGroup.setTransform(transform);
}
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m_transformGroup.setTransform(transform);
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nsformGroup.setTransform(transform);
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TECTED]>
To:
Sent: Saturday, June 18, 2005 3:47 PM
Subject: Re: [JAVA3D] Space Shuttle Physics?
Thanks John,
The reason Im working with two TransformGroups is the fact that if the
shuttle is moving in a certain direction just turning the shuttle will not
change that movement. Only after applying
movement.
The old movement will never end unless a 100% opposite thrust is applied.
- Original Message -
From: "John Wright" <[EMAIL PROTECTED]>
To:
Sent: Saturday, June 18, 2005 4:09 PM
Subject: Re: [JAVA3D] Space Shuttle Physics?
> Jaakko,
>
> Welcome to the list (you
the 16 float's that can be get from a
Transform3D object.
BR,
Jaakko Holopainen
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e what are the 16 float's that can be get from a
Transform3D object.
BR,
Jaakko Holopainen
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FYI.
- Chien
Original Message
Subject:[JAVA3D-INTEREST] Java 3D @ JavaOne 2005
Date: Tue, 14 Jun 2005 20:53:59 -0400 (EDT)
From: [EMAIL PROTECTED]
Reply-To: [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
We have planned a few Java 3D activities for the 2005
il to [EMAIL PROTECTED] and include in the
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sounds for a behavior which is triggered when n-frames has passed or a
TimeElaplsed crite
canvas3D.setFocusable(true);
canvas3D.requestFocus();
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COLOR);
alphaTexAttr.setCombineAlphaFunction(0,
TextureAttributes.COMBINE_SRC_ALPHA);
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requestFocus()
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a Jpanel using the following code:JPanel OuterPanel;OuterPanel.add("Center", new ThreeDeeScene());Any help would be appreciated../dylan===
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java -Xmx256m YourClass
Saeed Ansari <[EMAIL PROTECTED]> Sent by: Discussion list for Java 3D API
09.06.2005 19:13
Please respond toDiscussion list for Java 3D API
To
JAVA3D-INTEREST@JAVA.SUN.COM
cc
Subject
[JAVA3D] Memory problem
Hello all, I have loaded about 180 vrm
sh Nishinaka ([EMAIL PROTECTED])
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ond to
Discussion list for Java 3D API
To
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cc
Subject
[JAVA3D] Memory problem
Hello all,
I have loaded about 180 vrml object ( .wrl format ).When
I load the textures I get the OutOfMemoryException, but without texture
it works well.Each object has a 3KB texture.
osing different kinds of BufferedImage.
As far as I can tell, if I use TYPE_3BYTE_BGR or TYPE_4BYTE_ABGR
BufferedImage type for the Java3D offscreen rendering, I get a better
performing Java3D render, compared with using something like TYPE_INT_RGB.
But the problem seems to be that by using xxxBGR f
" to get the parameter-list.cu===To unsubscribe, send email to [EMAIL PROTECTED] and include in the bodyof the message "signoff JAVA3D-INTEREST". For general help, send email to[EMAIL PROTECTED] and include in the body of the message "help"._
ble limit ...) . That behavior can be changed with -X parameters. Launch
"java -X" to get the parameter-list.
cu
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ottom face (xy plane in normal
Euclidean geometry).
Any advice would be appreciated.
Cheers.
./dylan
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light.
What is the best way to do this?
Mark Friedgan
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