We definitely have issues here. I had a decent look at it tonight, and
i'm not sure they're easily/entirely fixable.
Anyway - i squished a small (?) bug, and made another hack for a speed
bump, so it's a least small steps. Here is the change (and maybe
there'll be more this week). Probably limitin
Just a short heads up that Stockfish 5 is out :)
http://stockfishchess.org/download/
I guess it is by some measures the strongest engine now available, and
after a short test seems equal with Critter 1.6 at fast time control (1m +
.01s , ponder on, 2 threads per engine) on my linux box.
One t
I've been making many small commits to subversion - mostly minor bug-fixes.
Nothing really stands out. Maybe these
* Shift+Wheelmouse will now *scroll the gamelist and crosstable
horizontally* in linux. In OS X this feature is enabled via two finger
horizontal scrolling (In theorey it should work
Steven wrote
> > I should also mention, recent Scid git versions have been messing with
the databse backend and (specifically) name frequencies. It's probably best
not to use Scid git for major database work without backing up your
databases, as name corruption is possible, and there is also a lot
Hmmm - your arguments are loud, but they are weak Fulvio.
But i'm not interested in protracted nit-picking.
> ... and stop coping my code without reporting my name anywhere (in
violation of the GPL licence), I'm sure there will be no problem between us.
Maybe the GPL does require author attribut
> Last year Steven wanted to erase Scid code: I was shocked and I
> repeatedly said that it was senseless.
> I did not understand why he did not want to agree to do a proper merge,
> when I was willing to do all the work and after that leave him the
> complete management of the project.
A code mer
> Scid always loses my layout settings. It starts with a wrong window size,
To save the settings for docked windows, you have to
Options->Windows->SaveLayout->1
> the background of the game and move list is grey although I switched it to
> white,
Yah - ScidvsPC's back ground colour options is n
Sorting by ECO and compacting base makes a big difference.
See the "Tree Help->Caching for Faster Results" for help hints.
You could also consider making a book using a full version of polyglot
See "Book Help->Polyglot"
S.A.
On Mon, Jul 14, 2014 at 6:11 AM, Jai Dayal wrote:
> So maybe I need t
OK, i hacked together a 32 bit windows beta.
It will install as 4.13, but run as 4.12, and
There's no documentaion update at all.
http://sourceforge.net/projects/scidvspc/files/windows-beta/Scid%20vs%20PC_20140803.exe/download
It's the first time i've tried to package with wish 8.6.
It should loo
We have someone making an additional implementation of "Export Game(s)
to LaTeX" using the Skak package instead of Chess12. It looks quite
nice (snippet attached).
So i've been examining our current Latex game export using the Chess12
fonts, and have found some bugs; mostly concerning fitting the
Just a quick note.. I've updated the build process to properly support
custom share directories (SHAREDIR in configure). Previously only /usr
and /usr/local work3d. It's been a long time coming, laugh.
So next time you checkout, please make sure to do a "./configure"
before make install. It'd be n
Yes - sorry Ralph, but i'd like to encourage people to use si4 as much
as possible, as i think this is an important part of making best use
of the software.
If we code saving to pgn archives (as i think Scidb has done), then do
we allow drag and drop game copy to pgn archives in the switcher ???
W
> What happens every now and then is that I download a PGN file from somewhere
> and start analysing before
Yeah, i often do this too.
The best solution is Control+c to copy the game to clipbase, then
select working base, and Control+v to paste from clipbase. Control+s
to save game.
These s
Thanks Jörn,
I think it is sufficient and best to just silently truncate all names
to 255 chars ??? (patch attached). But it is not ideal... the game
instance will be misrepresented until the game is reloaded, but db
integrity should be ok.
A simple alternative would to throw an error inside AddN
Hmmm - that seems a good solution. But is it quite ok ?
You can still succesfully save long names to the clipbase, then errors
occur trying to copy games to a database.
BTW, i get an error dialog in SCID using the Control-s binding.
Somehow, It wants to show the save dialog twice.
S.A.
window na
Ok... There's a lot to this software. Hopefully i havent forgotten too
much. Please test it out.
http://sourceforge.net/projects/scidvspc/files/windows/Scid%20vs%20PC-4.13.exe/download
I have gone back to wish-8.5 for this release (the previous beta was
with wish-8.6). It is better tested, and
I have updated the webpage and links for the OS X, Win64 and Linux (source code)
downloads should now be live.
Thanks Ozkan for the windows 64 bit build, and to Gregor for his
features and support.
Please report nasty bugs, but otherwise i'm looking forward to a break
for a while.
http://scidvspc.
It looks like your window manager is exporting it's colour scheme to other apps.
You'll have to disable this option somewhere in the window manager's settings.
Steven
--
Download BIRT iHub F-Type - The Free Enterprise-Gra
Yes, it'd be great to have packages for the bigger Linux distros.
Maybe someone will do it. I only run an outdated Fedora, and packaging
is not too interesting to me.
This freedesktop patch/directory is probably useful.
I tested it a half year ago, but it should still work.
http://sourceforge.net
Just a short Changelog for recent subversion changes, some of which
could do with testing.
Scid is well over ten years old, but it finally has basic piece
dragging in the Board Setup window (Edit->Setup Board)!
- Steven
Changes
Set filter to deleted games prior to compacting game fi
I'm looking at improving the spell check feature ... but it is not trivial.
The spelling.ssp file handles cases like this
"Aronian, L">> "Aronian, Levon" (1) 1982.??.??--
"Aronian, L.">> "Aronian, Levon" (1) 1982.??.??--
basically because Lev is the only "L" Aronian.
But because Vishy is
This patch Capitalises known names (eg "ARONIAN, L" -> "Aronian, L")
but not unknown names (eg "ANAND, V.")
Handling these and errant punctuation, needs a more comprehensive
approach. They should probably still be done in the name checker, but
it proabbly needs bigger changes (in the GUI and sourc
> 1. when you click offers graph does not seem an obvious way to go back
> to the 'menu block' that was there before you display offers graph.
Ok - there is now a little close button in the offers window.
(Also, FICS now indicates which is your "primary" observed game by
showing the game number i
This behaviour is only for the last move of a game, as an easy way to
add a variation. (Adding a var at any other time requires only
clicking the addvar button, but adding a var at the end of game
requires duplicating the last move - due to a nuance of the pgn
standard)
But yes, it is confusing.
st now I know what's going on. Thanks.
>
> -Original Message-
> From: Steve A [mailto:stevena...@gmail.com]
> Sent: 21 January 2015 03:47 PM
> To: Ralph Möritz; scidvspc-users
> Subject: Re: [Scidvspc-users] Possible bug: new variation for existing move
>
> This beh
I've made some improvements to the book tuning feature in subversion.
There are now "Add Line" and "Remove Line" buttons.
"Add Line" then requests Add All/White/Black moves.
To anyone interested in this, and possible tree mask improvements,
maybe check out this forum.
http://www.talkchess.com/for
This is Scid vs. PC windows beta (subversion revision 2183)
To use it, overwrite scid.exe and scid.gui over the same files in you current
32 bit windows Scid vs. PC-4.13 installation.
Non-english users will also have to overwrite the language files.
Steve
http://sourceforge.net/projects/scidvspc/
Valente wrote
> I see Mask as being one of the most original and
> interesting Scid features. I would let it stay in tree window where it
> belongs (same place where something of the kind exist in Shredder Chess and
> Sigma Chess).
It is definitely easiest to leave it as-is, and i havent though
> I could do a Portuguese language translation, or just revise the
> Brazilian Portuguese if that is not being cared about. If there is
> enough interest in it and I get the instructions and it is not too
> technically demanding. I would prefer to be anonymous translator
> ("martinus" at FICS).
Th
Here are the 4.14 release candidates and changelog. (if some of the
links are bad, just have a look in the project files section)
I'm keen on the new Tree Mask usability improvements. They're kindof
modest, but make using it much easier, and i'll probably have a go at
making a proper opening mask/
Hmmm - Great stuff. There is one procedure i know crashes Scid, and
this feature is using it. It is engine::search. If anyone with engine
programming experience would care to look at it ? Ralph's example
seems a decent way to get it to dump core. Backtrace is below.
Until it is fixed, you can jus
I think the problem is you are now trying to open a mask that was
created in ScidvsPC-4.14, in ScidvsPC-4.13 or earlier .
If this is not the case, please email me directly,
Or you can edit the mask file directly and replace
all 'tb_help_small' with 'tb_help'
Unfortunately, the question image is a
Once a database is sorted, it is always that way.
(Though this does not apply to pgn files or read-only databases).
If you sort by date, after re-opening the database it will still be
sorted, but the little triangle on the date column heading will not be
shown.
See the sort help topics.
Alternativ
Hmm - Maksim's request is reasonable one. Attached is a hack/patch to
do it. Patch is also in subversion source (in patches directory).
But i don't know about having an "always load last game" option.
At the moment i might leave it as-is. One can always hit the "load
last game" button in the t
On windows, sometimes people have complained that they can't compact a
database. I had never seen it until this week, and after a fair bit of
hair pulling, i found the problem. It's due to having a chess engine
open !
Windows has less sophisticated file handling than Unix, and opening a
base, and
> I migrated from original Scid a little bit ago. This is a fantastic project.
> However, I have noticed an issues while using the OS X version for 4.14.
> Open recent (at the bottom of the file menu) works a little strangely. The
> 6th-10th most recently opened bases are hidden by the arrow, but
The "-" represents untitled players. All these FIDE Title buttons are
on by default, though it's a little confusing.
I've changed the "-" to "None" , added a help button and tweaked the
help topics for the header search.
S.
On Sat, Jun 6, 2015 at 1:42 AM, Bennett A. Joseph
wrote:
> Hello all,
>
>>> I am interested in manually improving the spelling.ssp file. I created
my reference database by importing every pgn I could find into one base,
and then using spellcheck and delete twin games to get rid of duplicates. I
have noticed that spellcheck does not correct some East Asian names (e.g.
L
with Chinese-style names in other
> countries. It also wouldn’t work to check if the last name is among the
> 10,000 most common Chinese surnames, as there are people like the american
> player Joshua Mu, where Mu, Joshua is better than Mu Joshua. I think it is
> better to leave this as it
wrote:
> I think I have figured it out. I was testing spellcheck in a very large
> base. Because of the 2000 issue, it would not get to 'D', so it wouldn't
> fix DeFirmian.
>
Ok - I have removed the 2000 limit and made spellchecks interruptible.
BTW, Franz had not even updated Magnus as the new
Here is a 32 bit windows beta.
http://sourceforge.net/projects/scidvspc/files/windows-beta/scidvspc_rev-2317.zip/download
There are a couple of new features.. The gamelist now has adjustable
column order, using a context menu similar to SCID, but also with
differences.
(One thing i still havent im
The Maintenance window has comprehensive game delete/flag handling features.
S.
On Fri, Sep 11, 2015 at 7:36 AM, Jaes Elliot wrote:
> Hi everybody,
>
> Setting the delete flag for all visible games is easy by using Ctrl-a
> and Ctrl-Del.
>
> However is there a simple way to set the delete flag f
You're welcome to have a go Patrik.
I have updated the chess960 patch in the "patches" directory
with a few tweaks, including trying to set UCI_Chess960 properly.
But getting this going is very tough. Like Gregor said - because
Scid's main functionality is as a database, it is much more
complicat
Sorry Peter,
I'm not sure anyone here knows much about these features.
There has been no changes since 4.14 either.
Maybe check your start-up window for any error messages ??
Particularly ,
- http package 2.7.13 found
- tDOM package not found, disabling internal Xfcc support
If no-one else can hel
Hi Guys,
Does this (windows 32 bit) 4.15 release candidate look ok ?
http://sourceforge.net/projects/scidvspc/files/windows/Scid%20vs%20PC-4.15.exe/download
Hopefully we'll have tarballs, OS X, and win64 files up this weekend.
Steve
--
Ok - no bug reports yet :)
The OS X, win64 and Source files are also up.
Download links can be found here
http://scidvspc.sourceforge.net/index.html#toc3
Changelog here
http://scidvspc.sourceforge.net/index.html#toc7
The DB switcher font is now different/resizable.
To alter it, change Optio
Hi Ville,
The database type is associated with the icon in the maintenance
window. Click on the icon to change it.
I have added a "tooltip" for this button.
cheers.
button $w.title.vicon -command {changeBaseType [sc_base current] .maintWin}
+ ::utils::tooltip::Set $w.title.vicon [tr TypeIcon]
ScidvsPC has not found the language files as you have not done a "sudo
make install", To run without installation is not tested , but making
this change in
proc initLanguageMenus" shoud work.
change both
$::scidShareDir
to
.
S.A.
On Fri, Nov 27, 2015 at 9:04 AM, jean kule wrote:
> Hello,
>
>
> I am interested in trying to contribute a higher fidelity piece set for
> larger size boards. Basically the TCL seems to contain as an example a
> Merdia1 set base64 encoded sizes 25 through 80 encoded gifs.
>
> As a first attempt I rewrote the old MkScidPieces bit like below, this
> takes as in
hecked-out"
(see this page for instructions https://sourceforge.net/p/scidvspc/code/
People can make their own changes, test them using "make install",
and then use "svn diff > patch" to make a patch for others to use.
cheers, S.A.
On Mon, Nov 30, 2015 at 6:01 PM, Ste
ranslations, and the little bar-graphs inserted into the
middle of the lines.
On Wed, Dec 2, 2015 at 8:13 AM, Steve A wrote:
> That sounds fine Richard. I havent verified recently the status of Chess12
> as i keep upgrading OS, but i have a hunch it was broken on my last
> OS, and dare s
I have included Richard's large/themed Merida1 pieces in subversion if
anyone would like to try them out. I think it's useful to have at least one
large/high-quality piece set.
Richard also reports on his xubuntu 15.10 system that the default font
(TeX Gyre Heros) does not space properly in the da
Thanks for the bug report. The windows 64 version bit is not using our fast
DB open code. The problem is to do with our upgraded cross compiler
(Mingw). But the windows 32 bit was made with an older version, and is
unaffected.
We'll try to make a new windows 64 bit point release sometime.
Steven
Ok - the slower DB opens ScidvsPC-4.15 windows 64 bit version should
now be fixed, and big databases should load much faster. Here is a
4.15.1 release.
http://sourceforge.net/projects/scidvspc/files/windows-64bit/Scid%20vs%20PC-4.15.1.x64.exe/download
But i have not tested it myself (due to lack
Hmmm.. our fast file open on Windows 64 still needs some work.
It might be best to leave file open optimizations to the OS.
On Tue, Jan 5, 2016 at 6:36 AM, Ozkan Sezer wrote:
> On 1/4/16, Steve A wrote:
> > Yah - definitely needs a clean. The critical change was in a header.
&g
Here are the 4.16 release candidates.
It's not long since our last release, but we had a bug in the new UTF PGN
export code
which would rarely mess up the last few moves of a game, so time for a new
one.
Steve
source
http://sourceforge.net/projects/scidvspc/files/source/scid_vs_pc-4.16.tgz/downl
though)
cheers.
On Tue, Jan 26, 2016 at 5:36 PM, Steve A wrote:
> Thanks
>
> On Mon, Jan 25, 2016 at 10:02 PM, Tor Erik Meland
> wrote:
>
>> would just like to say thanks for the development of Scid vs PC.
>>
>> As a miserable chess player who enjoys keeping trac
> I discovered that if I start an engine analysis (with book on) and Tree
> Window active, sometimes the first moves are made so fast (because of book
> lookup) that the Tree Window cannot refresh in time and the entire program
> crashes.
>
> I think Scid vc PC should temporarily disable Tree Windo
Thanks Mauro. Yes, i knew castling diagrams are broken.
Your changes are a little too many for me to work with at the moment, but
this latex code is very useful ( i didnt have the slightest how to achieve
these ends).
\usepackage{ifthen}
\usepackage{xstring}
and maybe someone will get around to u
I think your problem is the command should be set to "ssh" alone. The other
args go in the parameters/options field.
On Tue, Mar 15, 2016 at 6:39 AM, Jerome Monscavoir
wrote:
> hello,
>
> i tried to call for direct location like the advise
>
> */usr/bin/ssh osmc@192.168.0.50 -p 22
> "./Stockfis
Someone else had this recently. I think it is an OS X configuration problem.
Please
mv $HOME/.scidvspc $HOME/.scidvspc_broke
(and send me a copy) and see if that fixes it.
On Mon, Apr 4, 2016 at 9:56 PM, Steve Steinitz
wrote:
> Hi,
>
> I’m suddenly unable to load any of the nice ‘extra’ piece
Hmm - seem reasonable i guess. So have committed the change.
--- tcl/game.tcl(revision 2496)
+++ tcl/game.tcl(working copy)
@@ -247,6 +247,7 @@
}
refreshWindows
::bookmarks::AddCurrentGame
+ after idle {focus -force .main}
}
On Sun, Apr 10, 2016 at 9:34 AM, Maksim Grinm
Thanks for that.
I have made a new directory in the SF file pages explicitly for chess pieces.
https://sourceforge.net/projects/scidvspc/files/support%20files/chess%20pieces/
and uploaded the new pieces (and your instructions/script) there.
Of course, the files are a bit all-over-the-place, an
It is the fixed font. Options->Fonts->Fixed,
Or use Control+Wheel mouse in the engine window.
S.A.
On Wed, Apr 13, 2016 at 1:06 PM, Vinay Doma wrote:
> Is it possible to increase the font size of the text of the engine output? I
> couldn't find anything in the menu options, but was wondering if i
I cant see the bug report, even after joining their bugzilla.
But if they are happy to have their app crash with very reasonable
input... i guess we should probably add a safeguard to handle it.
Stockfish does many unfriendly things in a way *no* other engine does.
This should handle it (also att
> Can we please have back a keyboard shortcut for setup board?
Hmmm - it's hard to find a key for this. They're all used.
Hopefully, I fixed up phalanx not restarting
properly in the tacgame feature, and added resign buttons to tacgame
and serious game (UCI).
Playing stockfish, the Skill Level sh
tions does not.
Control-b is board options (previously book)
Control-B is setup board (previously Board search)
Control-G is general search (previously Control-H)
Steve
On Wed, May 4, 2016 at 4:52 PM, Steve A wrote:
>> Can we please have back a keyboard shortcut for setup board?
>
>
This should be fixed in subversion. Either check out code from there,
or remove CPLUS_INCLUDE_PATH from the Makefile after running
configure.
Pls email me instead of the mailing list if it is not resolved.
cheers, S.A.
On Wed, Jul 6, 2016 at 6:20 PM, Igor Sosa Mayor
wrote:
> Hi,
>
> in archlinux
Ken Brown made a suggestion regarding showing Immediate Threats - to have
an Immediate Threat button in the analysis window.
Showing the immediate threat is a nice idea, but hard/non-trivial to
implement robustly as we already have so many features and arrows
happening. But i have made a modest ha
Hi, thanks for this. I,ll look at it shortly.
I guess you know We already have a half done 360 patch. Also, pls use the
same subject line for mailing list correspondence.
Steven
On Tuesday, August 2, 2016, Britton Farrar wrote:
> Hey,
>
> I wrote a patch for chess960. It works pretty well I thi
Haha, after a little look, it looks ok :). Thanks. I think maybe your
backend changes are more robust than that of Bens' chess960 patch.
I have opened a ticket for it.
https://sourceforge.net/p/scidvspc/tickets/4/
I thought Sourceforge had a patches page.. but i cant find it, so maybe
they hav
> Variations were giving me a major headache with the recursive function
that now needs to stay on top of CurrentPos the whole time in and out of
variations. I will look into that. I was actually overthinking it at first
and messing it up, then i took out some code that i put in and thought i
had i
Hello,
Lots of things happening - though the list is quiet.
Most relevant first... Thanks to Gregor who has made some overdue changes
to our player and tournament finders. They were two widgets Shane left in
an ordinary state, but are technically better now. When i find the time.. a
month or two
Many thanks for that Ali. :)
Steven
On Tue, Oct 4, 2016 at 6:18 AM, Ali Polatel wrote:
> Hello everyone,
>
> I have spotted a memory leak in the pgn parser. This makes Scid pretty much
> unusuable for me after working on the tree window for a while.
>
> Below is the valgrind output of the incid
Hi,
There are some release candidates up now... Hopefully they go ok :). Please
see the changelog below.
We have fixed a couple of real bugs, and have a few new features.
At the moment... OS X El Capitan (and hopefully all later versions) are the
only supported ones due to complicated build issues.
> Love getting updates! However HTML of Opening report gives error
(attached
> image).
Thanks Matthew.
Yes... that is a bug. We have fixed this in the newly uploaded windows
exes, and made a tweak to source too. The new player finder defaults were
inappropiate i think.
Please test the player fin
Apologies for the late changes, but today (28th october) we've uploaded new
4.17 releases.
There was a bug in the new Engine move (PV) parsing regarding promotions -
which could crash the app. This code has been in subversion for a couple of
months now, so a little unlucky not to have seen it soon
This will not work. ScidvsPC must be installed to run.
If scid4.16 is in /usr/local (the default), just run
"./configure BINDIR=/usr/bin/ SHAREDIR=/usr/share/scid/"
make clean install
/usr/bin/scid
to install in /usr.
Other unusual things like this should work too, but are less tested, and
y
th SMTP id k20mr1028851vka.172.1478850495313;
> Thu, 10 Nov 2016 23:48:15 -0800 (PST)
> MIME-Version: 1.0
> Received: by 10.31.74.193 with HTTP; Thu, 10 Nov 2016 23:48:14 -0800 (PST)
> In-Reply-To: mail.gmail.com>
> References: b...@mail.gmail.com>
>
> Fr
Thanks for this. Your Paul_C piece set is quite nice.
I have replaced the old pauls_pieces.tgz with your files/versions.
Cheers, Steven
> Some remarks:
>
> Windows' custom pieces folder: Scid vs PC/bin/pieces
> Ken's includes a high detail Alpha piece set.
> The script in Paul's to make your own
Hi,
Not too much happening since last release.
There's a couple of contributions in progress;
one doing a Finnish translation,
and another doing an ICC adaptation of the Fics widget!
Hopefully they work out ok :)
But just recently i coded a couple of new features (in subversion).
The score graph
Here is a quick win32 beta of the current code.
https://sourceforge.net/projects/scidvspc/files/windows-beta/scidvspc-rev2668.zip/download
It is not like a normal beta, but is instead the full installer... mainly
posted for Finnish people, as we have a new translation from Mika Kaakinen.
4.18 is
Sorry, this is the link.
https://sourceforge.net/projects/scidvspc/files/windows-beta/scidvspc-rev2668.exe/download
S.A.
On Sat, Jan 21, 2017 at 4:10 PM, Steve A wrote:
> Cheers Mike... My delete finger got in the way of that one.
> I will reupload it, but just rename the file from
In the maintenance window, select Delete-Filter-Games.
Compacting database will then irrevocably remove all deleted games.
S.A.
On Thu, Jan 26, 2017 at 1:10 PM, Benoit St-Jean wrote:
> I am a bit at loss as to how I can do a search with filters and delete all
> matching games from the current da
Hi, No big news. Just a few things.
Today I added a framework for a few glaring missing translations
in the Main Board tab's right-click menu. These are options like Show "Menu
Bar", "Button Bar". So if translators are bored, they can grab their
respective file from svn and update it , looking for
ot;svn" in this phrase?
>
> Thank you.
>
> G. Silva
>
> (maintaining Portuguese translation)
>
> Às 03:47 de 26-02-2017, Steve A escreveu:
>
> Hi, No big news. Just a few things.
>
> Today I added a framework for a few glaring missing translations
> in the Mai
> This is about Scid vs PC (v.4.17) issues on my Win 7 desktop – the below is
> working fine on my Win 10 laptop. I’ve tried reinstalling Scid but it makes
> no difference.
All i can suggest is to make sure it is not being installed in "program files".
> Is there any way to change the colour of
We had a nasty leak before, but it was fixed in scidvspc 4.17.
If you are already using this version, pease send me your options files so
I can test the same config/window layout.
Cheers, S.A
On Thursday, April 13, 2017, yoan liba wrote:
> Hi,
>
> I don't find how to submit a bug so i post her
Pgn window Menus ->Options->Chess Pieces
For some languages, you can also
Main Menus->Options->Moves->Translate Pieces
S.A
On Mon, Jun 5, 2017 at 10:14 PM, "Niedermayr, Arthur" <
a.niederm...@protonmail.com> wrote:
> Hello everybody,
> I really like scid_vs_pc!
>
> I would like to ask you if ther
Hi,
I received an error message from Sourceforge user Panos where he describes
not being able to open or create files inside his home directory on his
MS-Windows system.
https://sourceforge.net/p/scidvspc/discussion/959281/thread/aac9f1be/
I'm guessing the issue is related to having non-ascii u
On Fri, Jun 16, 2017 at 7:21 AM, Lionel wrote:
>
>
> Hello Steve,
>
> I've been tracking your project for some time and have been porting
features from the scid project and adding some features of my own, and I'm
wondering if you have a record of the scid commit from which you forked the
scidvspc
Hi,
I committed some code this weekend (a new Best Games window, aka the
gamelist)
and will probably make a release next weekend.
So if anyone has any translation updates or bug reports - please let me
know.
Cheers, Steve
ch the person managing the list at
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he manual insertion of a variation using V+ from the
> menu above the chessboard.
>
>
>
> Thanks – no need to reply.
>
>
>
> Regards
>
> Mike
>
>
>
> *From:* Steve A [mailto:stevena...@gmail.com]
> *Sent:* 02 July 2017 09:25
> *To:* Michael Brown
Hi,
I notice that Millbase is discontinuing updates, and may not even be
available now, (as when i tried it, the link on the webpage is dead).
http://katar.weebly.com/blog/millbase-for-scid-update2
Katar points to a new (?) database, Kingbase
http://www.kingbase-chess.net/
But the file i down
Ok... thanks for that. I redownloaded Kingbase.
> It was very kind for Katar to share the link, but wouldn't it make more
sense to host the millbase file in either scidvspc's website or git
repository? That is, directly instead of pointing to a third party.
I have quite a few reasons not to host
Ok... this definitely touches the release we are making in 4.18.1 shortly,
but i can't verify 100% that we have fixed your issue.
Pls try the new release when it is made.
S.A.
On Sun, Aug 6, 2017 at 1:28 AM, Arie Oren wrote:
> Dear Steve
>
>
> At first I thank you for the fantastic program, that
Ok... Ozkan and i have uploaded 4.18.1 packages. Hopefully they are ok.
But if you don't 'browse' games from the Tree->Best-Games window, you can
probably give this point release a miss, as the pgn import fix is also
fairly minor. There is no changelog for it, just a note in the news
section. I ha
This is the third bug report of this type i have received, and it is
definitely a bug in recent Tcl/Tk versions shipped with the distro.
Sorry, but i am not familiar with with version numbers are affected,
but maybe it is new since 8.6.7 ?... or just affecting some people since
8.6.6.
To see whic
That sounds like a good feature... probably/hopefully doable without too
much effort. Email me if you want some pointers to the relevant code, or I
will code it myself sometime. Cheers
On Friday, September 8, 2017, Lionel wrote:
>
> Well, I've been poking around for awhile trying to find a way t
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