Re: Tim Borgmann's emTopolizer2 Experiments

2013-12-05 Thread olivier jeannel
Honestly, I gave up on some cool effect because it wasn't implemented (Though I was told by Helge that Alalmbic cache could handle it (it was prior to alambic pluggin release) ) But I don't have alambic anyway... So yes, would be tremendously super ! Your Weekend is officialy booked ! tell

Re: Tim Borgmann's emTopolizer2 Experiments

2013-12-05 Thread olivier jeannel
Lol ! No seriously, you should go out, breath into nature, do normal stuff on the weekend... Le 05/12/2013 16:23, Eric Mootz a écrit : Roger that, Olivier! I'll post here again when it is implemented.

Re: Tim Borgmann's emTopolizer2 Experiments

2013-12-05 Thread olivier jeannel
Oah ! I got so many explanations to the fact it was complicated because of this and that... And now it just happen ! :D Le 05/12/2013 18:45, Eric Mootz a écrit : Hey Olivier, I just finished implementing instance shape animation. He, he, told you it wasn't a big deal :) Tomorrow I will

Apply Triangulate Polygon

2013-12-06 Thread olivier jeannel
Is there a way, when you triangulate a polymesh to change the order of the cutting? Let's say a quad plane Triangulate it cut in 2 triangles But I want the others triangles (the other diagonale) I found : Apply Invert Polygon Apply Triangulate Apply Invert Polygon Get the job done, but I

Re: OT: nice work Tim

2013-12-06 Thread olivier jeannel
That's just a matter of taste, but I prefered the previous music version. https://vimeo.com/57005606 Le 06/12/2013 12:59, wavo a écrit : Am 12/6/2013 12:51 PM, schrieb adrian wyer: https://vimeo.com/81081389 if autodesk had any interest in promoting Soft as the genuinely unique software

Linear rendering Revert back configuration

2013-12-06 Thread olivier jeannel
Hi list, I'm a bit a shame to ask this but... I'm having trouble workin in linear mode. I've set up XSI a long time ago to work like that, and finaly I'm getting some problems. In short, my image are rendered with a gamma of 1 ,which I apply a Gamma 2.2 later in compositing. Thing is

Camera Shift in percentage ?

2013-12-07 Thread olivier jeannel
I'm making a picture which as to be 4158 * 3071 pixel, the camera is looking at an object that fits in that bounding plane. Now the client ask me to render the same thing, but with 10% pixels all around more. So What the camera see must not change, it just need to see 10% more around. I'm

Re: Camera Shift in percentage ?

2013-12-07 Thread olivier jeannel
Thank you Benoit ! Meanwhile I'm experementing JJ_CamResize from Julian Johnson. Thank's a lot ! Le 07/12/2013 17:58, Benoit Delaunay a écrit : Hi Olvivier, one quick fix would be to multiply the camera fov by 1.1 (1.2 if you mean 10% more on each side of the frame) Then multiply your render

Re: Static Turbulence

2013-12-11 Thread olivier jeannel
Paul Smith propose something, I think in this video : https://vimeo.com/66054707 Le 11/12/2013 04:13, Eric Lampi a écrit : No it wouldn't, I misunderstood what he was using it with. Thanks Freelance 3D and VFX animator http://vimeopro.com/user7979713/3d-work On Tue, Dec 10, 2013 at 7:16

Re: cache not loading

2013-12-18 Thread olivier jeannel
Eliminate humans at all level. They cost money, they do errors. Le 18/12/2013 14:38, adrian wyer a écrit : bloody human error, deformed by strand instances don't update the deform in the viewport (which i knew) but my underlying sim had changed so the root particle moved, but not the

Re: Transfering vertex id's between cat claws

2013-12-18 Thread olivier jeannel
If you have an object 3 claws with Shapes, and then an object 2 claws with shapes. If you merge the 2 objects the shapes should follow, no ? You should end up with one object containing both shape. Le 18/12/2013 16:26, Sebastien Sterling a écrit : i've used gator to great effects in the past

Re: Transfering vertex id's between cat claws

2013-12-19 Thread olivier jeannel
I don't think so. But Merging 2 objects with Shapes preserves shapes. Le 18/12/2013 23:00, Sebastien Sterling a écrit : i'm not sure. , does merging preserve vertex id ?, will check . On 18 December 2013 19:05, olivier jeannel olivier.jean...@noos.fr mailto:olivier.jean...@noos.fr wrote

Re: emPolygonizer in Fabric Engine using KL extension

2013-12-19 Thread olivier jeannel
.. that doesn't make me really happy. I mean what's the point in the end if everything goes to maya? Well anyway... Le 19/12/2013 17:17, Eric Thivierge a écrit : Huh??? It's the only one right now. But eventually I couldn't see why he couldn't move more to Fabric. Would be great for him to

Re: emPolygonizer in Fabric Engine using KL extension

2013-12-19 Thread olivier jeannel
100% agree, I apologies for the bad stupid noise. My comment doesn't deserve to go further. I support Mootzoid and FE developement at 100%, the more the better. Le 19/12/2013 18:53, Eric Thivierge a écrit : Honestly I'd really like to keep this on topic if we can. I really don't want this to

Re: emit from position with stick to location

2013-12-21 Thread olivier jeannel
Multiply vector by matrix should get your point back on the emitter. Le 21/12/2013 17:39, Paul Griswold a écrit : I'm doing some motion graphics work where I am getting each polygon's position from my emitter, then using that to drive emit from position. I'm creating strands and having the

Re: emit from position with stick to location

2013-12-21 Thread olivier jeannel
Just this : Le 21/12/2013 18:39, olivier jeannel a écrit : Multiply vector by matrix should get your point back on the emitter. Le 21/12/2013 17:39, Paul Griswold a écrit : I'm

Re: emit from position with stick to location

2013-12-21 Thread olivier jeannel
ious frame?  It seemed to be 1 frame off. -Paul ᐧ On Sat, Dec 21, 2013 at 12:42 PM, olivier jeannel olivier.jean...@noos.fr wrote:

Re: Krakatoa and Partio Softimage plugins open sourced

2014-01-01 Thread olivier jeannel
That's plain fantastic ! I wasn't aware we had that posibility within SI ! Wow wow ! Thank's a lot ! Le 01/01/2014 02:40, Nick Angus a écrit : Nice one James, much appreciated! N *From:*softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] *On Behalf Of

Re: rumor, Soft dead within the next year

2014-01-06 Thread olivier jeannel
In teenager point of view, working on dead software is wy cooler. Le 06/01/2014 11:38, Graham Bell a écrit : Ah, the Dreamcast, a fine console but flawed form the beginning. The tech was ok, but really just a pc and essentially the predecessor to the Xbox. The problem with the

Linking a light (Sun) to a Physical sky ?

2014-01-08 Thread olivier jeannel
Very dumb question, I did it before, I'm sure... How do I link a light (infinite - sun) rotation to a vector (Sun direction) in a Physicla sky property page ? (So that my light is a sun...) I'm in redshift...

Re: Linking a light (Sun) to a Physical sky ?

2014-01-08 Thread olivier jeannel
Seems to work with Mia Phisical Sun .. I Le 08/01/2014 16:32, olivier jeannel a écrit : Very dumb question, I did it before, I'm sure... How do I link a light (infinite - sun) rotation to a vector (Sun direction) in a Physicla sky property page ? (So that my light is a sun...) I'm in redshift...

Re: Linking a light (Sun) to a Physical sky ?

2014-01-09 Thread olivier jeannel
Bump... So nobody has a method ? Le 08/01/2014 16:32, olivier jeannel a écrit : Very dumb question, I did it before, I'm sure... How do I link a light (infinite - sun) rotation to a vector (Sun direction) in a Physicla sky property page ? (So that my light is a sun...) I'm in redshift...

Re: Linking a light (Sun) to a Physical sky ?

2014-01-09 Thread olivier jeannel
physical sky ?this one constrains the light direction into the shader for you (mental Ray) maybe you could copy the expression from here? On 9 January 2014 11:54, olivier jeannel olivier.jean...@noos.fr mailto:olivier.jean...@noos.fr wrote: Bump... So nobody has a method

Re: A correct peeling effect

2014-01-14 Thread olivier jeannel
://vimeo.com/59026436 2014/1/14 olivier jeannel olivier.jean...@noos.fr mailto:olivier.jean...@noos.fr Hi gang, I'm looking for doing a convincing peeling effect in Softimage Scenario is :peeling of a thin aluminium sheet from a chocolate plate, the tiny pieces of sheet then fly

Re: A correct peeling effect

2014-01-14 Thread olivier jeannel
That would be super great ! Le 14/01/2014 12:56, Oliver Weingarten a écrit : Hi ! Here is a test I did mixing different things together...I can explain a little more if you like.. https://vimeo.com/84118026/settings cheers, oli Am 14.01.2014 09:53, schrieb olivier jeannel: Hi gang, I'm

Re: A correct peeling effect

2014-01-14 Thread olivier jeannel
/in/adamseeleyuk http://www.linkedin.com/profile/view?id=21162305 https://vimeo.com/adamseeley https://vimeo.com/album/2280465 *From:* olivier jeannel olivier.jean...@noos.fr *To:* softimage@listproc.autodesk.com

Re: A correct peeling effect

2014-01-14 Thread olivier jeannel
2013 here... :( Le 14/01/2014 14:57, Daniel Brassard a écrit : Mario Domingos did an ICE effect using Softimage 2014 and provide a file here. http://lickingtheice.tumblr.com/post/65603536997/peeling-effect-file On Tue, Jan 14, 2014 at 8:50 AM, olivier jeannel olivier.jean...@noos.fr

Re: A correct peeling effect

2014-01-16 Thread olivier jeannel
! Here is a test I did mixing different things together...I can explain a little more if you like.. https://vimeo.com/84118026/settings cheers, oli Am 14.01.2014 09:53, schrieb olivier jeannel: Hi gang

Re: A correct peeling effect

2014-01-21 Thread olivier jeannel
.. https://vimeo.com/84118026/settings cheers, oli Am 14.01.2014 09:53, schrieb olivier jeannel: Hi gang, I'm looking for doing a convincing

Re: A correct peeling effect

2014-01-23 Thread olivier jeannel
Nice ! Much cleaner Icetree then mine :) Le 22/01/2014 14:52, Mário Domingos a écrit : Here you have some the scene and some info: http://lickingtheice.tumblr.com/ (2014SP2) M On Tue, Jan 21, 2014 at 10:48 PM, olivier jeannel olivier.jean...@noos.fr mailto:olivier.jean...@noos.fr wrote

Ice Polygon reduction ?

2014-01-29 Thread olivier jeannel
Hi gang, I'd like to know if it is possible to apply polygon reduction within Ice, and this driven by a Weightmap or Modulate by null? Are there any examples lying around somewhere on the web ? The weigthmap doesn't update if I use the classic PolygonReduction Thank's a lot !

Re: Ice Polygon reduction ?

2014-01-29 Thread olivier jeannel
join the crew !!!anyone else? https://www.youtube.com/watch?feature=player_detailpagev=ky6gSUmP4rs 2014-01-29 olivier jeannel olivier.jean...@noos.fr mailto:olivier.jean...@noos.fr Hi gang, I'd like to know if it is possible to apply polygon reduction within Ice, and this driven

Re: Softimage Hair options?

2014-02-08 Thread olivier jeannel
How do you export a hair sim from Yeti back in Softimage ? Pointcache ? Alembic ? Ass ? Do all info translate well for rendering in Arnold ? Olivier Le 08/02/2014 15:21, Sebastien Sterling a écrit : Maybe if we got a petition of xsi centric companies or a sort of kickstarter goal we could

Re: Survey - how would you do this?

2014-02-11 Thread olivier jeannel
Excellent ! Le 11/02/2014 23:22, Manny Papamanos a écrit : Here's something quick and dirty just I made. http://youtu.be/-77ALwrySsQ Hope this gives you some inspiration. -manny SI Mobu Support -Original Message- From: softimage-boun...@listproc.autodesk.com

Re: Survey - how would you do this?

2014-02-11 Thread olivier jeannel
Link not working here.. Le 11/02/2014 23:58, Christian Gotzinger a écrit : Here's my take on it (will take an hour or so before the link shows up) https://vimeo.com/86461624 7 minutes to set up, but no collision avoidance. Not sure how best to automate collision avoidance without ICE or

Re: Recent Work - Chick-Fil-A: Celebrating 50 Years

2014-02-20 Thread olivier jeannel
Amazing ! How did you do the thick carpet ? Le 19/02/2014 22:02, Tim Crowson a écrit : Hair and Strands are supported as of a couple of builds now, but 'lofted' strands are not, they're still in progress. The hair shader is also not live yet and is being worked on currently, but the default

Re: Life after Pi

2014-02-27 Thread olivier jeannel
Same in advertising. Le 27/02/2014 11:23, adrian wyer a écrit : heartbreaking *From:*softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] *On Behalf Of *Francisco Criado *Sent:*

Re: new upgrade policy

2014-02-27 Thread olivier jeannel
There seem to be tons of people making a living with C4D no ? Le 27/02/2014 17:10, Eric Thivierge a écrit : Fabric Engine is an option for rigging / anim, though you'd still have to use Maya as your application for editing your animation and building your control structures but all your

Re: new upgrade policy

2014-02-27 Thread olivier jeannel
Remember Mirai ? http://www.izware.com/mirai/ At least they have their own website... Le 27/02/2014 19:38, Bradley Gabe a écrit : Remember when Fox canceled Futurama? Family Guy?

Re: Best online resources to help with a Maya migration.

2014-02-27 Thread olivier jeannel
Amen ! Le 27/02/2014 22:33, adrian.w...@fluid-pictures.com a écrit : Join the Maya list, hmmm how about we keep this list going, and continue to help each other out as we always have Autodesk thought they were buying code and developers, but the true heart of soft was, and always will be this

Re: new upgrade policy

2014-02-27 Thread olivier jeannel
'Xcuse me, are you talking about my wife ? Le 28/02/2014 00:38, Greg Punchatz a écrit : Yup 20 years + for us I am sick over this I feel like someone killed my wife, and is telling me to trade her in for a new one. I like the one I have just fine , thank you very much!! And the

Fractal Scalar ?

2014-02-28 Thread olivier jeannel
Hi gang, In Redshift I'm missing the Fractal scalar node. I was wondering if there was a way to mimic it with a few classic Fractal chained together ? Will post this to the RS forum as well ;) Olivier

Re: ICE migration thread. no tears here )))

2014-03-01 Thread olivier jeannel
If I'd had to change, I might have a look at C4D Expresso thing. I think it's close to TP. I wonder if it is that different (in phylosophy) from Ice. Houdini is tempting as well, but as mentionned before I'm a bit affraid of the exclusive aspect of it, no modeling or rigging. Need a software

Re: ICE migration thread. no tears here )))

2014-03-01 Thread olivier jeannel
The smoke, it's the smoke that kills me... Le 01/03/2014 17:18, Max Evgrafov a écrit : https://vimeo.com/80796564 Demoreel of studio who left Maya and came to Houdini. all done in Houdini rigging, animation, simulation, rendering, etc. excluding modeling 2014-03-01 19:51 GMT+04:00 olivier

Re: ICE migration thread. no tears here )))

2014-03-01 Thread olivier jeannel
I just wouldn't like to need 2 packages to suit my needs. It complicate the pipe, and in small small company it's a pain. Not all of us are doing supa-dupa vfx movies... Will stick to SI as long as possible (hold my breath). Le 01/03/2014 18:59, Christian Gotzinger a écrit : That's precisely

Re: new upgrade policy

2014-03-01 Thread olivier jeannel
Learn Maya? No thanks. It wasn't rain ? Le 01/03/2014 22:34, Eric Lampi a écrit : Learn Maya? No thanks. Personally I would prefer a total severing of all ties with AD. They're not a great company and in general I would prefer to support one that is smaller, and more focused on what I do

Re: Fractal Scalar ?

2014-03-02 Thread olivier jeannel
So nobody has an answer to this ? Am I completly off thinking Fractal Scalar can be reproduced with Fractals ? Is Fractal Scalar a specific Fractal in itself ? Answer or I switch to Maya :) Le 28/02/2014 13:10, olivier jeannel a écrit : Hi gang, In Redshift I'm missing the Fractal

Render Tree Crash

2014-03-03 Thread olivier jeannel
Hi, It's been a long time that I noticed some fragility when I hit the 7 key to open the render tree. XSI happen to immediatly crash with a windows error message (SI 2013 stop functionning...). Now, I have that scene that always crashes as soon as I hit the 7 key. I've tried merging scene

Re: Render Tree Crash

2014-03-03 Thread olivier jeannel
editor., im guessing that could cause a mess... On Mon, Mar 3, 2014 at 12:23 PM, olivier jeannel olivier.jean...@noos.fr mailto:olivier.jean...@noos.fr wrote: Hi, It's been a long time that I noticed some fragility when I hit the 7 key to open the render tree. XSI happen

Build Array / Modulo

2014-03-03 Thread olivier jeannel
Trying hard to wrap my brain around this : In a 3D Grid pointcloud (100x100) I want to select point ID 0, 5, 10, 15, 20, 25 ,30 , 35, 40, 45, 50, 55, 60, 65, 70, 75, 80, 85, 90, 95 500, 505, 510, 515, 520, ...up to 595 1000, 1005, 1010, 1015, 1020 ...up to 1095 1500, 1505, 1510, 1515, 1520...

Re: Render Tree Crash

2014-03-03 Thread olivier jeannel
driver was, that's what we tried. Matt -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of olivier jeannel Sent: Monday, March 03, 2014 3:24 AM To: softimage@listproc.autodesk.com Subject: Render Tree Crash Hi

Re: Render Tree Crash

2014-03-04 Thread olivier jeannel
11:29, olivier jeannel a écrit : Eeeer the site propose several type ODE Performance Quadro Certified partner Autocad Performance ... Any preferences ? Le 03/03/2014 20:00, olivier jeannel a écrit : Thank's Matt! Tomorrow I'll update the driver. Le 03/03/2014 19:56, Matt Lind a écrit : We had

Re: Render Tree Crash

2014-03-04 Thread olivier jeannel
the current 332.50 version installed without problems (running a quadro4000 too) -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of olivier jeannel Sent: Tuesday, March 04, 2014 11:36 AM To: softimage

Re: Softimage 2015 Last Release Announcement

2014-03-04 Thread olivier jeannel
...

Re: Let's Rock Soft with more love

2014-03-06 Thread olivier jeannel
Same here. Learning to code is out of my range. Le 06/03/2014 11:05, Nicolas Esposito a écrit : Right now for me there's not much difference between Python, Javascript or KL, simply because I'm not familiar with none of them :-D I just sent an email to Paul, explaining what I would like to

Re: SI and Houdini

2014-03-06 Thread olivier jeannel
Please, drop a line here when you have something ready. Le 06/03/2014 11:52, Morten Bartholdy a écrit : Wow, that is very geerous of you Jordi - much appreciated. Morten Den 6. marts 2014 kl. 10:18 skrev Jordi Bares jordiba...@gmail.com: for those who have not read what is going on in

Re: Mark's good bye

2014-03-07 Thread olivier jeannel
Long live soft ...breaks my heart. Le 07/03/2014 08:09, Cristobal Infante a écrit : he works at Lagoa: http://home.lagoa.com/team/ On Friday, 7 March 2014, Gideon Klindt gideon.kli...@gmail.com mailto:gideon.kli...@gmail.com wrote: Well, he swung by PDX on the last AD tour along with

Re: Sadness about the state of the list...

2014-03-09 Thread olivier jeannel
Personnaly, I'd just like the list goes back to Softimage (and friends) business only. I'm a bit fed-up with the subjects asking /how to do this in Maya/, all those /transition/ threads, and special dedicace to all those who want to /integrate SI techs within Maya/ It's like having SI body

Forester anyone ?

2014-03-09 Thread olivier jeannel
https://vimeo.com/groups/ice/videos/88416806

Re: Forester anyone ?

2014-03-10 Thread olivier jeannel
@listproc.autodesk.com softimage@listproc.autodesk.com mailto:softimage@listproc.autodesk.com Subject: Re: Forester anyone ? Saw that - it looks great. MB Den 9. marts 2014 kl. 20:07 skrev olivier jeannel olivier.jean...@noos.fr mailto:olivier.jean...@noos.fr: https://vimeo.com/groups/ice/videos/88416806

Re: Problems with Syflex and referenced model woes

2014-03-10 Thread olivier jeannel
I remember having sometimes weird issues (simulation behaving badly) when changing topology of a syflex sim (for example increasing a grid density) or copying the ice tree to another object. Usualy copying the whole tree deleting and pasting in a fresh new icetree solved the problems. Le

Re: Open letter to Autodesk

2014-03-10 Thread olivier jeannel
At last ! the voice of the big guys ! Thank you ! thank you ! Le 10/03/2014 11:20, Alastair Hearsum a écrit : Folks Dan Y and other folks, I hope this comes across as firm but reasonable. I will post it on other appropriate sites. Any ideas on that front? * An open letter to Autodesk.

Re: Problems with Syflex and referenced model woes

2014-03-10 Thread olivier jeannel
Yi Liang On 3/10/2014 3:22 AM, olivier jeannel wrote: I remember having sometimes weird issues (simulation behaving badly) when changing topology of a syflex sim (for example increasing a grid density) or copying the ice tree to another object. Usualy copying the whole tree deleting and pasting

Re: Open letter to Autodesk

2014-03-10 Thread olivier jeannel
...@brandtanim.co.uk: Great letter, Alastair, sounds very nicely pitched to me. On 10 March 2014 10:26, olivier jeannel olivier.jean...@noos.fr wrote: At last ! the voice of the big guys ! Thank you ! thank you ! Le 10/03/2014 11:20, Alastair Hearsum a écrit : Folks Dan Y and other folks, I hope

Re: Softimage vs Maya Dorrito Approach workflow

2014-03-10 Thread olivier jeannel
Hey Emilio ! c4d approach http://vimeo.com/88615637 Funny Le 28/02/2014 00:39, Emilio Hernandez a écrit : Absolutley Siew. Thx for the link to the script. I'll take a look at it. I already scripted something to help with the process, but it is still lacking some functionality. Cheers!

Re: SI and Houdini

2014-03-10 Thread olivier jeannel
Have a look on Side fx forum, there's a thread special for and from Softiers. Looks nice, looks complex with tons of various way of doing things. They put expressions everywhere... Not the software you learn in a month. Jordi Bares did some nice pdf to get the phylosophy, you should have a

Re: webinar

2014-03-10 Thread olivier jeannel
drunk Le 10/03/2014 19:55, Jordi Bares a écrit : drink.. Jordi Bares jordiba...@gmail.com mailto:jordiba...@gmail.com On 10 Mar 2014, at 17:50, adrian wyer adrian.w...@fluid-pictures.com mailto:adrian.w...@fluid-pictures.com wrote: ok, it's done, they said they'll release the source code,

Re: Open letter to Autodesk

2014-03-11 Thread olivier jeannel
Hey Sylvain, I'd be curious what will come from that meeting. Please, if possible, let us know. I 'd be extremly curious to know also what will be Shed move (or stick). Best, Olivier Le 11/03/2014 03:43, Sylvain Lebeau a crit:

Re: just my 2 cents [Re:] Open letter to Autodesk

2014-03-11 Thread olivier jeannel
Good to hear you on the subject. I had the same exact feeling with the brush example ... That's incredible how people you never heard about can hurt you. I hate accountants. Le 11/03/2014 17:21, Tim Borgmann a écrit : Hi, unfortunately my english is not good enough to express my feelings and

Re: A more graceful retirement - my counter offer

2014-03-11 Thread olivier jeannel
I don't see AD as a chalenger. I mean AD producing a new revolutionnary 3d software would be like creating their own threat. They would be competiting themselves. How could they sell it ? Will they say to their clients, now you can drop Maya, we just made the ultimate 3d software ? This just

Re: A germ of an idea.

2014-03-12 Thread olivier jeannel
Thinking outloud here, I like the after life of pi format, very human very easy to set-up, a camera, a micro, a light. But not every one is an actor, and someone wrote somewhere that animators make their creatures do things they can't do in real life. So an open patchwork aproach is IMHO a

Re: SI and Houdini

2014-03-12 Thread olivier jeannel
The over day I started a tut to model a column. Selecting components, it was like having boxing gloves holding the mouse :( And that's not an hyperbole... Le 12/03/2014 11:06, Raffaele Fragapane a écrit : It was hyperbole :) On Wed, Mar 12, 2014 at 8:56 PM, David Saber davidsa...@sfr.fr

Re: A germ of an idea.

2014-03-12 Thread olivier jeannel
as well. 21 Nicolas Esposito 22 Arvid Bjorn cg sup and generalist, leaned towards lighting and shading. 23 Siew Yi Lianganimation *From:* olivier jeannel mailto:olivier.jean...@noos.fr *Sent:* Wednesday, March 12, 2014 10:05 AM *To:* softimage

Re: A germ of an idea.

2014-03-12 Thread olivier jeannel
and concept design experience as well. 21 Nicolas Esposito 22 Arvid Bjorn cg sup and generalist, leaned towards lighting and shading. 23 Siew Yi Lianganimation *From:* olivier jeannel mailto:olivier.jean...@noos.fr *Sent:* Wednesday, March 12

Re: A germ of an idea.

2014-03-12 Thread olivier jeannel
had say 40 people doing a little bit each and maybe reused old personal assets, it might be achievable. I could dig Greg Mutt out and probably do a Godzilla shot in a few days. *From:* olivier jeannel mailto:olivier.jean...@noos.fr *Sent:* Wednesday, March 12, 2014 10:26 AM *To:* softimage

Re: SI and Houdini

2014-03-12 Thread olivier jeannel
Something is better than nothing ;) Le 12/03/2014 13:05, Leendert A. Hartog a écrit : Jordi Bares schreef op 12-3-2014 12:59: Just look at their Forum and you will see a SI Users sub-forum to discuss things. Them having set up a sub-forum for SI-users needn't mean that they're listening,

Re: [OT] A Case for Fabric Engine

2014-03-12 Thread olivier jeannel
Wow ! Le 12/03/2014 14:20, Leonard Koch a écrit : Hey everyone, I rewrote a component from one of my Plugins in Fabric Engine. This video shows the outcome: https://vimeo.com/88867023 I'm very impressed. In the video I also answer a question I've been getting some emails about in the past few

Re: A germ of an idea.

2014-03-12 Thread olivier jeannel
at 7:40 I start to vomit... Le 12/03/2014 16:33, Francisco Criado a écrit : Found this wonderful video that could be useful for the documentary part of life after softimage highly recomended from minute 7:40 http://www.youtube.com/watch?v=e-4JpeSF_2g 2014-03-12 11:28 GMT-03:00 Mirko

Re: A germ of an idea.

2014-03-12 Thread olivier jeannel
Have you finish your tut ? ; Le 12/03/2014 16:46, Nika Ragua a écrit : yo, raps, somehow i missed the fun ))) i would join FOR SURE, even i will sweep the floors i can do ICE, some modeling(middle level), and i think i can write a scenario - if you guys will want to do something other than

Re: A germ of an idea.

2014-03-12 Thread olivier jeannel
My contribution would be Icy things, rather motion design though, and some knowledge in rendering (Redshift in the pocket) Le 12/03/2014 17:02, Chris Marshall a écrit : ICEy bits, modeling, anything. On 12 March 2014 15:56, Chris Marshall chrismarshal...@gmail.com

Re: [OT] A Case for Fabric Engine

2014-03-12 Thread olivier jeannel
Expectations are pretty low, it should just look like Ice, it send bifrost to stone age and eliminate the necessity of Houdini. Le 12/03/2014 17:14, Helge Mathee a écrit : Hey guys, just as a side not for those of you normal users who are not into coding, we did discuss visual programming

Re: A germ of an idea.

2014-03-12 Thread olivier jeannel
C4D I'd say. Le 12/03/2014 17:26, Ed Manning a écrit : http://www.youtube.com/watch?v=iRZ2Sh5-XuM I wonder if David Lewandowski used Soft for this... would be lovely to include.

Re: OT: Music for Pooby's protest film

2014-03-12 Thread olivier jeannel
Staying alive But I can't imagine the cost for the rights... Le 12/03/2014 18:43, Chris Marshall a écrit : What about a take on dumb ways to die.? Dumb ways to kill an app? Could be an easy one to break up into bite size pieces to spread around and get a different approach from each

Re: [OT] A Case for Fabric Engine

2014-03-12 Thread olivier jeannel
Why is it different in Maya and SI ? Le 12/03/2014 19:24, Leonard Koch a écrit : Hey everyone, glad you're liking the example. As to the question of what is in Fabric Engine for people who can't code, I think that it will just be our responsibility as tool builders to build up a library of

Re: YOUR TOP 5

2014-03-13 Thread olivier jeannel
At least someone... They don't even know what to steal... Le 13/03/2014 20:15, Steven Caron a écrit : you all realize they are just talking to alastair about how they can improve maya, right? i mean, it is a done deal... all they are doing is trying to make it better for people to transition.

Re: No money for Softimage, but plenty for an IM client?

2014-03-13 Thread olivier jeannel
Graphist + chat windows = Maya slower :) Le 13/03/2014 20:33, Emilio Hernandez a écrit : */Today, users communicate through any number of ways --- email, SMS, Skype, Snapchat, and a whole host of other messaging platforms. Autodesk wants to ensure that enterprise communications between teams

Re: A germ of an idea.

2014-03-13 Thread olivier jeannel
My vote ! Le 13/03/2014 21:01, Emilio Hernandez a écrit : Just a thought for an amazing CrowdFX TD... The hood guy from Softimage, being replicated. EXTERIOR- Street-Cloudy about to rain. Houses have lights inside. All these hood guys start walking in a street with small houses, and as

Re: A germ of an idea.

2014-03-13 Thread olivier jeannel
Why not : The army of hoody guys suround the AD house, put it on fire, and in the shiny flames the typo says the future is bright, clik... Sorry, just me beeing mean. Le 13/03/2014 21:47, Emilio Hernandez a écrit : INTERIOR - Small studio / Freelance workspace The Hood guy is working at

Re: A few custom ICE nodes.

2014-03-14 Thread olivier jeannel
A tut on how to use them on Vimeo would be Awesome ! Thank's for sharing ! Le 14/03/2014 11:00, Ahmidou Lyazidi a écrit : I did those a some times ago, but never posted them officially, in case someone find them useful here they are: *Curvature: * return the principal directions and curvature

Re: Proposal for TDs and Artist - Expand Softimage ( and other ) tools

2014-03-14 Thread olivier jeannel
The idea is fantastic. Though, I think asking this directly to Eric Mootz or Leonard Koch is already possible (if I'm not totaly wrong) Le 14/03/2014 11:26, Arman Sernaz a écrit : In order to keep things well organized, a special web site which is dedicated for this purpose may be a good idea.

Re: More XSI Monkey business by The Mill

2014-03-14 Thread olivier jeannel
Fantastic ! Le 14/03/2014 15:33, Morten Bartholdy a écrit : While we are talking about why we want to keep using XSI, here goes another very good reason: http://www.youtube.com/watch?v=TQo0Qtr5iU8 Morten

Re: More XSI Monkey business by The Mill

2014-03-14 Thread olivier jeannel
Exactly ! You get entertained to death, and it's all dampened by sadness... Le 14/03/2014 17:34, Sebastien Sterling a écrit : I's so painful watching something this good, knowing what we know. Why ? how the fuck can they not see the value of this ?

Re: Top List of ICE Nodes That Cover 80% of What You Do With The Toolset

2014-03-15 Thread olivier jeannel
Get data does 40% Set data does another 40% with 20% of various nodes in between Ice is not exactly an assortment of chocolate sweets... LOL Le 15/03/2014 21:10, Ahmidou Lyazidi a écrit : Bradley is s right, I'm quite surprise about this question, it doesn't mean anything at all.

Re: Are we being blind choosing Maya over MAX?

2014-03-17 Thread olivier jeannel
Bright for them... Le 17/03/2014 13:06, Gerbrand Nel a écrit : I started my 3d career in Max.. just as kinetix took over, so I know I don't want to go back there again. I just wonder if we can predict what crazy announcement AD will make next. I would love to leave AD far behind me, but I own

Re: Autodesk response

2014-03-17 Thread olivier jeannel
One thing I would like to know : Why is it not possible to buy SI after the fatal date (march 28 ?) ? If there is no more support, it's costless for AD, no ? Le 17/03/2014 16:20, Emilio Hernandez a écrit : Well here is a mail for our voice to be heard at this channel.

Re: Softimage transition webinar is starting in 10 minutes

2014-03-17 Thread olivier jeannel
So it's burried. We're folks, but it's Maya or die. Le 17/03/2014 17:32, Sofronis Efstathiou a écrit : Has the presentation just crashed? he was about to outline the short, mid and long term road map? Getting the loading icon... Are. ..that was probably the most interesting bit.. Sofronis

Re: Autodesk webinar

2014-03-17 Thread olivier jeannel
Appart from the technical difficulty joke, it's so uncool (I wasn't waiting for coolness though). Le 17/03/2014 18:01, Cristobal Infante a écrit : the whole thing is just one big joke.. On 17 March 2014 16:46, Stephen Davidson magic...@bellsouth.net mailto:magic...@bellsouth.net wrote:

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-17 Thread olivier jeannel
/And yet, that burden of responsibility doesn't seem to have been reflected in the manner in which Softimage is currently being EOL'd. I can't think of a more brutal scenario - immediate cessation of development; no prior warning; no safe-harbour alternative option; no pre-planning or

Re: Autodesk response

2014-03-17 Thread olivier jeannel
Don't want to argue who's suffering more, the big shops or the small one. But nonetheless, I feel like a passive actor in a gay porno... Le 17/03/2014 19:45, Chris Marshall a écrit : It's people like us that are going to get hit the hardest, not the big shops. Retraining whilst still trying to

Re: Open letter to Autodesk

2014-03-17 Thread olivier jeannel
Where are Polynoids ? Possibly I missed their voice with all the traffic on the list these days They are with (Tim Borgmann, and Oscar Gonzalez Diez, and others) my mind master... Did they say something ?

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