Oh, I see. Well, I really haven't any idea why developers do that
other than perhaps some marketing strategy. They probably feel by
offering different content for one version and not making it available
to the other will interest you in buying both versions to get the
extra features or content available for that version. Either that or
they feel console x has the most customers so they target that group
specifically while ignoring the other target groups. Its all market
driven for the most part, and while it doesn't make sense to us it
must make sense to them.
On 8/10/11, Michael Gauler <michael.gau...@gmx.de> wrote:
> Hi Thomas,
> What I meant about game features and different ports was not the fact that
> every system has other development tools or features.
> What I meant was that some console versions of games do get aditional
> downloadable content, like new levels which are in some cases not added to a
> PC version.
> If I remember my reading correctly the mentioned latest Lara Croft game
> features a two player mode for one console (not internet, but two players
> with two input devices at the same console).
> One player can play Lara, but the second human player can play another male
> character with different capabilities and his own backstory.
> There might also be aditional episodes/levels for this one alone.
> But nothing of the story elements of this are present in the PC version and
> that's more like I meant when I talked about different features and content
> expansions of already released games.
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