John Wojnaroski wrote:
> Downloaded a fresh CVS copy to try out the updates to the OSG port.
[...]
> About the only strange, quirky thing is that when untarring the file,
> getting a warning msg regards time stamp set to the epoch on some of the
> files. Am I grabbing a wrong copy? Using the "de
Chris Metzler wrote:
> Debian's package of freeglut is an exception to this -- the various
> freeglut problems that have manifested themselves in fgfs have been
> fixed with local patches. I've been using freeglut 2.4 with no
> problems at all for a very long time.
Hmmm, when I look at the Debia
Downloaded a fresh CVS copy to try out the updates to the OSG port. An
earlier first attempt built and segfaulted when loading the c172. After
getting the fresh tar file I casually blew away the earlier version and
untarred the fresh one. Now when starting the build sequence with
autogen.sh
I have spent many hours trying to get my Scroll
wheel to work with some key functions in FlightGear, (i.e. Such as control of
the Harrier Thrust Vector Nossels in FG) it seems that FG cannot see the Scroll
wheel, I am not a programmer but I thought the following information might
help with f
On Thu, 9 Nov 2006 22:48:59 -0600
Curtis Olson wrote:
>
> Really? You can do full screen with no window manager adornments? It
> doesn't screw up the requested resolution and give you a weird screen
> and then leave you in the wrong resolution?
Yeah, it works absolutely fine in fullscreen/game-m
On 11/9/06, Chris Metzler <[EMAIL PROTECTED]> wrote:
Debian's package of freeglut is an exception to this -- the variousfreeglut problems that have manifested themselves in fgfs have beenfixed with local patches. I've been using freeglut 2.4 with noproblems at all for a very long time.
Really? Yo
> Hmmm... VRP stay at 0,0,0 - you may see it at an2.xml. 3D model
> shifted (by
> 6.2 m by X ) to this point in an2-model.xml. Imho, both points is right,
> cause:
>
> If there is mismatch between ref points, rotation of model will
> wrong, you are
> right. I spend many times for tune center of rot
В сообщении от 9 Ноябрь 2006 20:13 Martin Spott написал(a):
> With your AN-2, the FDM places the VRP close to (or maybe "at", I don't
> know exactly) the center of lift whereas the 3D model has its VRP at
> the nose.
Hmmm... VRP stay at 0,0,0 - you may see it at an2.xml. 3D model shifted (by
6.
On Thu, 09 Nov 2006 20:48:37 -0600
William Riley wrote:
>
> After performing hard turns (probably harder than a real Cessna could
> endure...) at close to or exceeding 90 degrees of bank the artificial
> horizon goes wonkers and doesn't right itself.
>
> http://remington.homelinux.net/fgfs-instr
On Thu, 9 Nov 2006 09:48:51 -0600
Curtis Olson wrote:
>
> For what it's worth. The full screen (game) mode of freeglut (any
> version) is horribly broken under unix.
Debian's package of freeglut is an exception to this -- the various
freeglut problems that have manifested themselves in fgfs have
After performing hard turns (probably harder than a real Cessna could
endure...) at close to or exceeding 90 degrees of bank the artificial
horizon goes wonkers and doesn't right itself.
http://remington.homelinux.net/fgfs-instrument.jpg
I've observed this behavior in 0.9.10 as well as CVS usin
> > I think the 3D-Model and the FDM fit together, the model rotates around
> > the c.g. (in air). The cause for the "rotating around the nose" is only
> > the reference point, where the camera points to.
This has been found to be typically true, as far as I remember. Point the
camera at the CG (i
Jon S. Berndt wrote:
>> В сообщении от 9 Ноябрь 2006 09:21 Jon S. Berndt написал(a):
>>
>>> The philosophy behind our propulsion system is to provide a decent
>>> perception of propulsive forces applied to the aircraft - not an
>>> engineering simulation of an engine. With that said, improveme
Hi Yurik,
"Yurik V. Nikiforoff" wrote:
> This is legendary Russian aircraft. First flight was 1947.
>
> This is port of MSFS model by Anton Nikolaev aka Xomer. Published under GPL
> with his permission.
Some of the CVS commit messages are still on their way, but in theory
the model should now
Hi Georg,
very good new. Thanks to Mathias for this improvement.
Maik
Georg Vollnhals schrieb:
> Hi,
> I just did some further tests with the LAST NEW OSG version from Mathias and
>
> GOOD NEWS, really improved framerates
>
> (test details as already reported, not important for now as same for old
Has anyone built this on Windows XP under Cygwin, yet?
Jon
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Hi,
I just did some further tests with the LAST NEW OSG version from Mathias and
GOOD NEWS, really improved framerates
(test details as already reported, not important for now as same for old
OSG/ new OSG version):
Old OSG
L
Maik Justus wrote:
> I think the 3D-Model and the FDM fit together, the model rotates around
> the c.g. (in air). The cause for the "rotating around the nose" is only
> the reference point, where the camera points to.
I took the AN-2 for a ride at very low altitude along a shoreline in
order to
Hello FlightGear,
>> On Thursday 09 November 2006 14:01, Jon S. Berndt wrote:
>> > Is anyone else noticing any SourceForge mailing list problems?
>> I'm not seeing my own posts now - I seem to get everything
>> else OK though.
>> And yes, I did check that the option was set to receive
>> copies
Hi,
Another back trace with latest OSG package and fresh cvs on linux AMD64.
Problem: A-10 segfaults at startup.
Hope it helps.
Alexis
[EMAIL PROTECTED]:~/fgfs$ gdb /usr/local/bin/fgfs
GNU gdb 6.4-debian
Copyright 2005 Free Software Foundation, Inc.
GDB is free software, covered by the GNU Gene
Martin Spott schrieb:
> Matthias Boerner wrote:
>
>
>> With the options
>>
>> --timeofday=noon --prop:/sim/rendering/fps-display=true --bpp=32
>>
>> both versions show almost the same rate of fps with a small advantage to OSG
>> about 1 to 10 percent.
>>
>
> Ah, I guess nobody tried runni
Matthias Boerner wrote:
> With the options
>
> --timeofday=noon --prop:/sim/rendering/fps-display=true --bpp=32
>
> both versions show almost the same rate of fps with a small advantage to OSG
> about 1 to 10 percent.
Ah, I guess nobody tried running at higher display depths, anybody ?
Hi,
I was thinking about he memory usage of the aircrafts. As multiplayer
mode becomes more and more popular, more aircrafts are loaded into
memory. If any AI-aircraft is not loaded directly from the Aircraft
folder, but first from an AI-Aircraft folder and only if the aircraft
isn't found the
Hi,
I got everything compiled and did a short "performance test" compared
between the CVS-Version of FlightGear with PLIB of 26th, October and
yesterdays OSG release:
With the options
--timeofday=noon --prop:/sim/rendering/fps-display=true --bpp=32
both versions show almost the same rate of
> I whish there were more NASAL tutorials around.
This page is a little out of date, but it should be linked to from
wiki.flightgear.org (where there is lots more good information):
http://plausible.org/nasal/flightgear.html
It has reference docs on most of the core interface, but not the more
Hi,
Martin Spott schrieb:
> One thing I'd like to have fixed before adding the aircraft to CVS is
> the VRP, the Visual Reference Point. This is the point that FDM and 3D
> model have to agree upon to be their common point of origin for all
> geometry related operations.
> With your AN-2, the FDM
> On Thursday 09 November 2006 14:01, Jon S. Berndt wrote:
> > Is anyone else noticing any SourceForge mailing list problems?
> I'm not seeing my own posts now - I seem to get everything
> else OK though.
> And yes, I did check that the option was set to receive
> copies of my own messages (besid
Hi guys,
Thanks for the input.
Im afraid the backtrace is gibberish to me , but I'll take a closer
look tonight... (on lunch break right now).The chrome texture error I
ran into before when loading sub models / models from a different
directory ... it appears it tries to find textures from the last
>> I'd like to simply bind the press of a key to a custom animation (a
>> rotation around an axis at a fixed speed, between two extreme positions,
>> in both directions), can you point me to a simple/basic example?
>>
>
> You can use the nasal "interpolate" function to do that if I understand
On Thu, 9 Nov 2006, Jon S. Berndt wrote:
> The engine stuff can't (at least for now) be removed from JSBSim, in theory
> or in principle. JSBSim is a drop-in dynamic library for flight dynamics,
> which includes all normally available subsystems that provide forces and/or
> moments on the aircraft
On Thu, 09 Nov 2006 22:15:27 +1300
Dene wrote:
>
> Hi Chris,
> What do you mean "top-post", I thought the protocol was to edit the
> post you were replying to and post your comments either through out it
> or at the bottom?
Yep, you got it; and it's what you did in the post I'm replying to here;
b
hi,
another problem with osg. i fly since KSFO with the AWACS and all views became
black screen (i only show the popup widget with view name and the FPS)
only one view not became black screen : the airport view, but ...
take a look yourself
regards
--
Didier Fabert
[EMAIL PROTECTED]
KFreeFligh
On Thursday 09 November 2006 14:01, Jon S. Berndt wrote:
> Is anyone else noticing any SourceForge mailing list problems?
I'm not seeing my own posts now - I seem to get everything else OK though.
And yes, I did check that the option was set to receive copies of my own
messages (besides which, I
On Thu, 2006-11-09 at 17:36 +0100, Frederic Bouvier wrote:
> Quoting George Patterson:
>
> > On Thu, 2006-11-09 at 16:22 +0100, Frederic Bouvier wrote:
> > > Quoting George Patterson:
> > >
> > > > On Thu, 2006-11-09 at 13:03 +, AJ MacLeod wrote:
> > > > > On Thursday 09 November 2006 10:33, F
Is anyone else noticing any SourceForge mailing list problems?
Jon
-
Using Tomcat but need to do more? Need to support web services, security?
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> В сообщении от 9 Ноябрь 2006 09:21 Jon S. Berndt написал(a):
> > The philosophy behind our propulsion system is to provide a decent
> > perception of propulsive forces applied to the aircraft - not an
> > engineering simulation of an engine. With that said, improvements to the
> > engine model ar
I never saw this one show up on the list, either ...
-Original Message-
From: Jon S. Berndt [mailto:[EMAIL PROTECTED]
Sent: Wednesday, November 08, 2006 11:04 PM
To: FlightGear developers discussions
Subject: RE: [Flightgear-devel] JSBsim and low rpm engines (AN-2)
> On Wed, 8 Nov 2006,
On Thu, 2006-11-09 at 17:36 +0100, Frederic Bouvier wrote:
> Quoting George Patterson:
>
> > On Thu, 2006-11-09 at 16:22 +0100, Frederic Bouvier wrote:
> > > Quoting George Patterson:
> > >
> > > > On Thu, 2006-11-09 at 13:03 +, AJ MacLeod wrote:
> > > > > On Thursday 09 November 2006 10:33, F
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
Hi,
This is probably a silly question, but how does the Propeller.Fast
animation for the default c172p end up being translucent? I can't the
transparency in either the model's material or texture. Parts of the
texture are translucent, but as far as I c
On 11/9/06, Steve Hosgood <[EMAIL PROTECTED]> wrote:
I don't know what Curt uses as a metric for deciding if a new releaseshould happen, but the time delay between the current 'stable' and theprevious one was about two years - too long I'm sure.
v0.9.10 was released in April. We have long since ab
Check what IP addresses these names point to.The
www.flightgear.org points to 72.36.162.58 (Not working)The flightgear.org points to 128.101.142.119 (Working)
Leidson CamposPlanetaMessenger.orgOn 11/9/06, Curtis Olson <[EMAIL PROTECTED]> wrote:
On 11/9/06, Leidson Campos A. Ferreira
<[EMAIL PR
Quoting George Patterson:
> On Thu, 2006-11-09 at 16:22 +0100, Frederic Bouvier wrote:
> > Quoting George Patterson:
> >
> > > On Thu, 2006-11-09 at 13:03 +, AJ MacLeod wrote:
> > > > On Thursday 09 November 2006 10:33, Frederic Bouvier wrote:
> > > > > > Don't you see these messages on Window
I should double check, but I believe I'm running glut-3.7 on my home machine and didnt' have any build problems (Fedora Core 6.)For what it's worth. The full screen (game) mode of freeglut (any version) is horribly broken under unix. SDL full screen works fine, but locks out all other heads on a
Mathias Fröhlich schrieb:
> Hi,
>
> I have placed a new set of openscenegraph packages at
>
> ftp://ftp.uni-duisburg.de/FlightGear/Misc_maf/OpenSceneGraph-20061108
>
>
Feedback:
compiles and works without problem on OpenSuse 10.1 x86_64.
Georg
---
On Thu, 2006-11-09 at 16:22 +0100, Frederic Bouvier wrote:
> Quoting George Patterson:
>
> > On Thu, 2006-11-09 at 13:03 +, AJ MacLeod wrote:
> > > On Thursday 09 November 2006 10:33, Frederic Bouvier wrote:
> > > > > Don't you see these messages on Windows ?
> > > > > Cannot find image file "
Quoting George Patterson:
> On Thu, 2006-11-09 at 13:03 +, AJ MacLeod wrote:
> > On Thursday 09 November 2006 10:33, Frederic Bouvier wrote:
> > > > Don't you see these messages on Windows ?
> > > > Cannot find image file "Aircraft/b1900d/Models/chrome1.rgb"
> > > > Cannot find image file "Air
On Thu, 2006-11-09 at 13:03 +, AJ MacLeod wrote:
> On Thursday 09 November 2006 10:33, Frederic Bouvier wrote:
> > > Don't you see these messages on Windows ?
> > > Cannot find image file "Aircraft/b1900d/Models/chrome1.rgb"
> > > Cannot find image file "Aircraft/b1900d/Models/chrome.rgb"
> > >
This didn't get to the list the first time, I guess
-Original Message-
From: Jon S. Berndt [mailto:[EMAIL PROTECTED]
Sent: Wednesday, November 08, 2006 9:21 PM
To: FlightGear developers discussions
Subject: RE: [Flightgear-devel] JSBsim and low rpm engines (AN-2)
> Perhaps engine si
On Thu, 2006-11-09 at 04:05 -0500, Chris Metzler wrote:
> Hi. Please don't top-post; it makes your posts very very hard
> to follow.
>
> On Thu, 09 Nov 2006 21:22:43 +1300
> Dene wrote:
> >Andrew Gluszynski wrote:
> >> Hi all,
> >>
> >> I dont normaly post to this mailing list, but i think the we
Le jeudi 9 novembre 2006 01:25, Georg Vollnhals a écrit :
> Hi Didier,
> I tested Charles de Gaulle and Orly now with the *lastest* OSG *CVS*
> compile from this evening and with Mathias latest patch (see list).
> You are right in one point - loading needs a lot of time, many
> minutes, one co
Le jeudi 9 novembre 2006 15:21, Steve Hosgood a écrit :
> Agreed, a release of all the things that are working, but for now at
> least, no OSG.
> I don't know what Curt uses as a metric for deciding if a new release
> should happen, but the time delay between the current 'stable' and the
> previous
On 11/9/06, Leidson Campos A. Ferreira <[EMAIL PROTECTED]> wrote:
The http://www.flightgear.org seems to be offline (maybe a DNS problem) and
http://flightgear.org is working fine.Check what IP addresses these names point to. www.flightgear.org is the "official" site.,
flightgear.org actually po
Heiko Schulz wrote:
>I mean not to stop the work on OSG - far from it!
>
>But if we want FlightGear and OSG to get better we
>need users - and we get them only with a next release.
>
>
>
With OSG in the state it's in, we can't go testing it on the users. If
we did, we won't *have* any users bef
Hi Yurik,
"Yurik V. Nikiforoff" wrote:
> This is legendary Russian aircraft. First flight was 1947.
Seen that in real life already, with a huge silencer attached to the
exhaust :-)
The model acutally "works for me", not only with Flightgear/PLIB but
with the current OSG-based binary as well. T
Quoting Martin Spott :
> Hi Jon, Frederic,
>
> Jon Stockill wrote:
> > Jon Stockill wrote:
>
> I didn't ever recieve this first EMail
>
> > I forgot to add - commenting out the #undef APIENTRY line in glut.h
> > allowed me to complete the build.
>
> I'm not still there but at least the ATC st
Le jeudi 9 novembre 2006 12:03, Yurik V. Nikiforoff a écrit :
> В сообщении от 9 Ноябрь 2006 18:08 Didier Fabert написал(a):
> > nice, what is the net address ?
>
> I shell write to you and devel list, when it will be ready.
>
> > me too. i 'm under gentoo linux and i test freebsd (64bits system).
The http://www.flightgear.org seems to be offline (maybe a DNS problem) and http://flightgear.org is working fine.Leidson CamposPlanetaMessenger.org
On 11/9/06, Andrew Gluszynski <[EMAIL PROTECTED]> wrote:
Hi all,I dont normaly post to this mailing list, but i think the web site hasbeen hacked?
В сообщении от 9 Ноябрь 2006 18:08 Didier Fabert написал(a):
>
> nice, what is the net address ?
I shell write to you and devel list, when it will be ready.
> me too. i 'm under gentoo linux and i test freebsd (64bits system). window$
> is not installed at all and perhaps never be.
Well, I use F
"Yurik V. Nikiforoff" wrote:
> . When I want to rewrite code and put lights to scenegraph, devel community
> begin migration to OSG. I decide wait some times, until process will gone to
> working state.
Fine,
Martin.
--
Unix _IS_ user friendly - it's just selective about who its frien
On Thursday 09 November 2006 10:33, Frederic Bouvier wrote:
> > Don't you see these messages on Windows ?
> > Cannot find image file "Aircraft/b1900d/Models/chrome1.rgb"
> > Cannot find image file "Aircraft/b1900d/Models/chrome.rgb"
> > Cannot find image file "/FOO"
> I saw problems loading texture
Le jeudi 9 novembre 2006 13:33, Martin Spott a écrit :
> I have to admit that the landing-light screeenshot with the AN-2 indeed
> looks terribly nice, very desirable.
> On the other hand we should not forget that Mathias, during his port to
> OSG, is currently working on collecting old crufty scen
В сообщении от 9 Ноябрь 2006 18:24 Martin Spott написал(a):
> According to my memory people didn't fall in love with the proposed
> patch because it attempted to set lightning stuff outside the
> scenegraph. This results in much higher cost of performance and
> maintainability !! compared to a clea
Hi Heiko,
Heiko Schulz wrote:
> I love the last one!
Do you have an idea if these videos are available in some not _that_
closed format ?
Martin.
--
Unix _IS_ user friendly - it's just selective about who its friends are !
--
Citing myself
Martin Spott wrote:
> According to my memory people didn't fall in love with the proposed
> patch because it attempted to set lightning stuff outside the
> scenegraph. This results in much higher cost of performance and
> maintainability !! compared to a clean solution inside t
Didier Fabert wrote:
> Le jeudi 9 novembre 2006 06:39, Yurik V. Nikiforoff a ?crit?:
> > It work only for patched sim. I write patch, for use openGL light source in
> > FGFS. This patch was rejected with some reason - read pls devel list about
> > two weeks ago.
> sorry i don't see it.
According
Hi Jon, Frederic,
Jon Stockill wrote:
> Jon Stockill wrote:
I didn't ever recieve this first EMail
> I forgot to add - commenting out the #undef APIENTRY line in glut.h
> allowed me to complete the build.
I'm not still there but at least the ATC stuff compiles fine after
following your re
Le jeudi 9 novembre 2006 06:39, Yurik V. Nikiforoff a écrit :
> В сообщении от 9 Ноябрь 2006 05:05 Didier Fabert написал(a):
> > hi,
> >
> > how can i switch on the landing light ? like the last image on
> > http://www.avsim.ru/forum/index.php?showtopic=30396
>
> It work only for patched sim. I wri
Hi,
And here the full version of Maiks found of the "The
flying tiger" and the homepage of the productione
www.fffgrupe.de
Greetz
HHS
--- Maik Justus <[EMAIL PROTECTED]> schrieb:
> Hi,
>
> today I found some old videos (I saw long time ago
> on TV) about the
> maneuverability of the bo105. Wo
Quoting Martin Spott :
> Hi Frederic,
>
> Frederic Bouvier wrote:
>
> > I tried the b1900b on my OSG-Windows-MSVC build and it loads without
> > a segfault.
>
> Don't you see these messages on Windows ?
>
> Cannot find image file "Aircraft/b1900d/Models/chrome1.rgb"
> Cannot find image file "Aircr
Hi,
Others nice videos found on flightlevel350.com
EC 135:
http://www.flightlevel350.com/Aircraft_Eurocopter_EC-135-Airline_Norwegian_National_Air_Rescue_Aviation_Video-6661.html
MBB Bo 105:
http://www.flightlevel350.com/Aircraft_MBB_Bö_105-Airline_Rhein-Ruhr-Helicopter_Aviation_Video-6408.htm
Jon Stockill wrote:
> No, it's gcc-3.4.6, but if you're having the problem on IRIX then that is
> a pointer - slackware uses glut - not freeglut, and I suspect that IRIX
> uses glut too. Could this be caused by header differences? Has anyone else
> successfully built FlightGear-OSG on a system tha
Hi Frederic,
Frederic Bouvier wrote:
> I tried the b1900b on my OSG-Windows-MSVC build and it loads without
> a segfault.
Don't you see these messages on Windows ?
Cannot find image file "Aircraft/b1900d/Models/chrome1.rgb"
Cannot find image file "Aircraft/b1900d/Models/chrome.rgb"
Cannot find
Quoting syd :
> My b1900d still wont load, but while it runs fine under plib , I get
> a seg fault error when I close Flightgear, so its an aircraft specific
> problem ,I think. So off to do some debugging ...
I tried the b1900b on my OSG-Windows-MSVC build and it loads without a segfault.
-Fre
Am Mittwoch, den 08.11.2006, 14:39 -0800 schrieb Andy Ross:
> > People apparently got used to the state that FlightGear typically
> > has a CVS tree that you can compile at the end of a development day
> > and 'fly'.
>
> Remember that people doing aircraft models and scenery are also
> "develop
Chris Metzler wrote:
> Hi. Please don't top-post; it makes your posts very very hard
> to follow.
>
>
Hi Chris,
What do you mean "top-post", I thought the protocol was to edit the post
you were replying to and post your comments either through out it or at
the bottom?
Cheers
Dene
PS thnx fo
Hi. Please don't top-post; it makes your posts very very hard
to follow.
On Thu, 09 Nov 2006 21:22:43 +1300
Dene wrote:
>Andrew Gluszynski wrote:
>> Hi all,
>>
>> I dont normaly post to this mailing list, but i think the web site has
>> been hacked?
>>
>
> Confirmed... no thinking about it...it'
Confirmed... no thinking about it...it's been hit buy hackers :-(
Dene
Andrew Gluszynski wrote:
> Hi all,
>
> I dont normaly post to this mailing list, but i think the web site has
> been hacked?
>
>
>
> -
> Using Tomcat but n
Hi all,
I dont normaly post to this mailing list, but i think the web site has
been hacked?
-
Using Tomcat but need to do more? Need to support web services, security?
Get stuff done quickly with pre-integrated technology t
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