[android-developers] Re: Play Video Files in Android
Dear Jatin , if you just want to play a video on android emulator these are the steps go to this location /development/samples/ApiDemos/src/com/example/android/apis/media/ Edit MediaPlayerDemo_Video.java path = /sdcard/Yourfilename; //add your file name here Save and quit run make command . This will buiild out/target/product/generic/data/app/ApiDemos.apk Now do adb install out/target/product/generic/data/app/ApiDemos.apk Now place the videofile (Yourfilename) in /sdcard like this adb push Yourfilename /sdcard Go to apidemos -media- mediaplayer - play video from local file This should start playing the video which u place in the /sdcard. Please let me know if you have any other question Regards Girish On Dec 4, 1:56 am, Dave Sparks [EMAIL PROTECTED] wrote: If you want a video player app for your G1, there are several available for free in the Market. If you are looking for sample code, check out the SDK sample code. There are also several workable snippets posted in various messages on this list. On Dec 3, 9:19 pm, Jatin [EMAIL PROTECTED] wrote: Hello, Please let me know how to play the Video Files in the Media Palyer of the Android. I have push the .mp4 file inside the SD Card. Jatin --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Memory leak in BitmapFactory/Gallery?
The heap works pretty much like in a regular VM. As your app needs more memory the heap grows accordingly (but doesn't shrink.) For instance, if you are using 1 MB out of your 2 MB of allocated heap and need to load 2 more MB, the heap will grow to more than 3 MB, and you will use 3 MB out of the heap. But when the heap reaches a total allocated size of 16 MB and your app needs more memory, you get an OutOfMemoryError. On Wed, Dec 3, 2008 at 11:30 PM, EboMike [EMAIL PROTECTED] wrote: Thanks, Romain. I'm grabbing them from a server, but you're right, if anything, I should convert and re-save them in a smaller format before caching them locally. Well, I just tried to get it running quickly :) One laaast thing - You mentioned that an app has a 16MB heap. How is that split up? A Runtime.getRuntime().freeMemory() right on startup in the app above gives me about 800KB or so (although the app is later able to allocate 1MB to decode an image). I'm not very familiar with Dalvik's memory management, how is the whole thing set up? -Mike On Dec 3, 11:26 pm, Romain Guy [EMAIL PROTECTED] wrote: Well you could start by not loading such huge images in a Gallery. Even if the recycler was working correctly it is a LOT of data to read and to decode. It's also a lot of wasted memory (and it also slows drawing down since the bitmaps are drawn rescaled.) You should use BitmapFactory.Options or Bitmap.createScaledBitmap to load your image pre-scaled to a much more reasonable size. On Wed, Dec 3, 2008 at 11:23 PM, EboMike [EMAIL PROTECTED] wrote: Thanks a lot for the very quick replies. One last thing: Do you happen to have any remote idea about when the next SDK release is scheduled? My app is currently running out of memory a lot :) On Dec 3, 11:13 pm, Romain Guy [EMAIL PROTECTED] wrote: A memory leak is actually totally expected in that case. Gallery, like ListView, GridView, etc. uses a recycling heap. Every time a view is unused, it is moved to the recycler. Unfortunately, if it's never taken out of the recycler... On Wed, Dec 3, 2008 at 11:07 PM, EboMike [EMAIL PROTECTED] wrote: Thanks a lot, Romain! Question though - even if the gallery is not converting the views, why doesn't it release references to them as you move away? Say, I move from view 0 to view 1, with view 0 being completely off- screen, the gallery should remove its reference to view 0 since it is no longer needed, and thus allow the gc to free up any memory it holds. In fact, when I go back to view 0, I can see that a new view is created. So what happened to the old view 0? Even with view conversion not working, there shouldn't be memory leaks. -Mike On Dec 3, 11:04 pm, Romain Guy [EMAIL PROTECTED] wrote: I just checked and the bug is simply that Gallery does not convert the views. I'll try to fix it as soon as possible. On Wed, Dec 3, 2008 at 10:45 PM, EboMike [EMAIL PROTECTED] wrote: I've already asked this in a href=http://groups.google.com/group/ android-developers/msg/9cdbf47be2505810?hl=enThis thread/a: Here is a pretty simple Gallery setup. It seems to leak with every image that's loaded (see the original thread for details). I'm tempted to file it as a bug, but I want to mention it here first to make sure I'm not just making a simple mistake in my usage of the Gallery. Also (as mentioned in another thread), convertView is always null -- the Gallery never seems to recycle any views. Why? To make this run, you will need to put a JPG file into the data folder (see code). package ebomike.memorytest; import android.app.Activity; import android.content.Context; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.drawable.BitmapDrawable; import android.os.Bundle; import android.util.Log; import android.view.View; import android.view.ViewGroup; import android.widget.BaseAdapter; import android.widget.Gallery; import android.widget.ImageView; public class MemoryTest extends Activity { Gallery g; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { String filePath; // NOTE: Make this point to a JPEG file. filePath = getFilesDir().getPath(); filePath += /TEST_IMAGE.jpg; super.onCreate(savedInstanceState); setContentView(R.layout.main); g = (Gallery) findViewById(R.id.Gallery01); g.setAdapter(new FullImageAdapter(this, filePath)); } class FullImageAdapter extends BaseAdapter { Context context; String path; FullImageAdapter(Context c, String path) { context = c; this.path = path; }
Re: Fw: [android-developers] Re: Android and bluetooth
Hi Nick I can see there is a use case for this. If we were to do this, it would be through a scary sounding bluetooth permission. This application can connect to untrusted Bluetooth devics. We'll have to think about this a little. I would do it this way: (1) Application permission: This application can connect to any untrusted Bluetooth device without asking your permission. (2) To get this to work the user must manually activate Bluetooth, and then select an extra check box for Bluetooth Ad Hoc communication (seeing another scary warning) in the Bluetooth settings. The user is then shown a list of currently installed applications that make use of this feature, having to activate (or disable) this feature for each individual application. It would be the responsibility of application developer to detect when this feature is disabled, and then guide the user towards the Bluetooth settings panel. (3) Make the Android market a website, and make it searchable by permission. This would allow the community to find and strike down applications that misuse this capability. I think this would be enough hoops for the user to jump through while keeping the user in control, and making it more secure than existing Symbian Bluetooth implementations. The first step is to get any Bluetooth API out. Let me work on that first :) I’ve used enough bad Bluetooth stacks to know not to ask you to hurry ;-) …But you can put me down as a vested interest if you require some outside validation in this area. Thanks for listening Mark --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Network access problem on ubuntu
Hi all: Now I build the android code on ubuntu, in the build I can launch the emulator on unbuntu. I met a problem, I cannot connect the website in the emulator. But under the same network env, the android emulator on windows xp can connect the website. I don't know the reason. Who can help me? --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Notification details Activity never receives Intent used to fire it
I'm pretty sure I used FLAG_CANCEL_CURRENT to no avail... passing different request codes each time was the only way to create a new intent. I spent a whole day on this combining flags to no avail, until I tried the workaround by Guillaume. On 25 Nov., 19:24, Dianne Hackborn [EMAIL PROTECTED] wrote: It may or may not be the right thing to do. If you are not going to use the old intent, you should just use FLAG_CANCEL_CURRENT to first cancel the existing one so it can be replaced with your new one. On Tue, Nov 25, 2008 at 12:29 AM, Guillaume Perrot [EMAIL PROTECTED] wrote: Yes using request codes is the right thing to do, this is just a documentation bug in the end. 2008/11/25 alex [EMAIL PROTECTED] Ok, so I ran into this exact issue too. I need to send different data via the extras of the intent, but the old intent with the old extras keeps getting delivered unless I pass unique values into the mysterious requestCode parameter. So this begs the question: is using the requestCode in this way kosher? Is there a better way? BTW, I'm using PendingIntents for alarms and notifications. On Nov 21, 2:47 pm, Guillaume Perrot [EMAIL PROTECTED] wrote: Thanks for your answer, it eventually solves the mystery \o/ I quoted it in the Issue 863. http://code.google.com/p/android/issues/detail?id=863 On 21 nov, 23:38, Dianne Hackborn [EMAIL PROTECTED] wrote: Ah you are right, the request code is also part of its identity. For the nitty gritty details, this file defines a PendingIntent maintained by the system and the full key used to match them: http://android.git.kernel.org/?p=platform/frameworks/base.git;a=blob;. .. On Fri, Nov 21, 2008 at 3:07 AM, Matthias [EMAIL PROTECTED] wrote: And to further clear up my intentions: I have a model class called Event. It represents user activity in my system (such as rating items or writing messages). These events are delivered to the user through NotificationManager. For every such event, the NM calls Event.toNotification() and delivers the notification. Furthermore, I have an activity called EventDetailsActivity. This is triggered whenever the user taps on the notification to read the event info in full length. This implies primarily two things: 1. I must be able to pass an Event model object to EventDetailsActivity whenever the user taps the corresponding notification 2. I must be able to reuse EventDetailsActivity even it is already displaying another event (e.g. update it via onNewIntent()) Thus, in Event.toNotification(), I do this: public final Notification toNotification(Context context) { Intent intent = new Intent(context, EventDetailsActivity.class); intent.putExtra(event, this); intent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK | Intent.FLAG_ACTIVITY_SINGLE_TOP); configureIntent(intent); // template method for subclasses PendingIntent contentIntent = PendingIntent.getActivity (context, requestCode++, intent, 0); Notification notification = new Notification (getNotificationIcon(), getTickerText(), getDate().getTime()); notification.setLatestEventInfo(context, getTitle(), getText (), contentIntent); return notification; } Hope that clears up my intentions. On 21 Nov., 11:14, Matthias [EMAIL PROTECTED] wrote: Well, when /do/ PendingIntents match? All I can say is that calling PendingActivity.getActivity() created a new PendingIntent each time I called it (I checked the OID in the debugger), and in this new object, I always store a new Intent object. As Guillaume suggested, I solved the problem by calling getActivity() like this: private static int requestCode; ... pi = PendingIntent.getActivity(context, requestCode++, intent, 0) and now everything works as expected. As for the intent itself, I instantiated it using FLAG_ACTIVITY_NEW_TASK and FLAG_ACTIVITY_SINGLE_TOP. On 20 Nov., 22:55, Dianne Hackborn [EMAIL PROTECTED] wrote: I am really not clear on exactly what you are doing or expecting, but one thing to watch out for -- when you get a PendingIntent, if there is already a PendingIntent matching the Intent you have been given (NOT including the extras), then you get that PendingIntent, NOT a new one. So if you want to change the extras you will either need to cancel the existing one, or modify something in the action, type, data, or category so that it doesn't match the existing one. This is covered (not very well) in the last paragraph of the PendingIntent documentation:
RE: Fw: [android-developers] Re: Android and bluetooth
Hi, Another common use for Bluetooth from applications is connecting to mobile printers through SPP, I use it very much on SFA and other applications that require printing. G1 (and forthcomings) are very likely to be used by corporate applications in this kind of automation. In other operating systems like PalmOS and Windows Mobile, pairing a printer is nothing more than adding it to the trusted devices list and entering the PIN. Of course it can be done manually of via BT API. After that, just acquire a handle to the virtual serial port and send/receive data. Marcio Alexandroni www.cialogica.com w Tel. 55 11 3717-2345 Cel. 55 11 9989-8316 [EMAIL PROTECTED] marcioalexandroni -Original Message- From: android-developers@googlegroups.com [mailto:[EMAIL PROTECTED] On Behalf Of whitemice Sent: Thursday, December 04, 2008 06:55 To: Android Developers Subject: Re: Fw: [android-developers] Re: Android and bluetooth Hi Nick I can see there is a use case for this. If we were to do this, it would be through a scary sounding bluetooth permission. This application can connect to untrusted Bluetooth devics. We'll have to think about this a little. I would do it this way: (1) Application permission: This application can connect to any untrusted Bluetooth device without asking your permission. (2) To get this to work the user must manually activate Bluetooth, and then select an extra check box for Bluetooth Ad Hoc communication (seeing another scary warning) in the Bluetooth settings. The user is then shown a list of currently installed applications that make use of this feature, having to activate (or disable) this feature for each individual application. It would be the responsibility of application developer to detect when this feature is disabled, and then guide the user towards the Bluetooth settings panel. (3) Make the Android market a website, and make it searchable by permission. This would allow the community to find and strike down applications that misuse this capability. I think this would be enough hoops for the user to jump through while keeping the user in control, and making it more secure than existing Symbian Bluetooth implementations. The first step is to get any Bluetooth API out. Let me work on that first :) I’ve used enough bad Bluetooth stacks to know not to ask you to hurry ;-) …But you can put me down as a vested interest if you require some outside validation in this area. Thanks for listening Mark --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] How to replicate GUI of Android settings menu
Hi! I want to make my settings menu look like the one in Android where they have a heading and a multiline text below the heading for each listitem. Anyone got the source code for that GUI? :-) --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Web Service and Authentication
Well, the question involved kSOAP, which is indeed what most people use to build a SOAP client on Android (and it's also used on other mobile platforms). The question was vague, yes, but I believe he is trying to make a SOAP over HTTP client on Android. On Dec 3, 1:24 pm, Michael [EMAIL PROTECTED] wrote: This is a bit off-topic on an Android development group, as there's no Android content. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: How to replicate GUI of Android settings menu
ChisterNordvik wrote: I want to make my settings menu look like the one in Android where they have a heading and a multiline text below the heading for each listitem. Anyone got the source code for that GUI? :-) I'm assuming you are referring to the preferences screen. If you literally want the source code for that, it's somewhere over in http://source.android.com ... ;-) However, if you more generally want to know how to create ListViews where the rows are not simple strings, but rather any View you choose to create, you want to subclass your desired Adapter class and implement getView() to return the Views you want. I have a series of disastrously-formatted blog posts on this topic over on AndroidGuys: http://androidguys.com/?s=fancy+listviewsx=12y=7 The first six were written for the older M5 SDK, though the technique still holds up, and the most recent post covers some of the differences between the M5 SDK and the newer SDKs in this area. -- Mark Murphy (a Commons Guy) http://commonsware.com _The Busy Coder's Guide to Android Development_ Version 1.9 Available! --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] zipped android source code
Hi All, Is there any location on Web where i can get a zipped version of android source code (though not fully , just a application part ). Thanks --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: hello
Or just select any one of them No Email or Unsubscribe from Edit my membership screen. ;) --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: How do i get a transparent background for icons/shortcuts?
I think Adobe Photoshop will help... as you are graphic designer you can create a icons Also I have experienced that many a times the bit depth causes problem try different icons with different bit depth. Hope it helps. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Does anyone need an Android Developer Job??
I have been tasked with hiring six to eight Android Application Developers in Richmond, VA. These are permanent (salaried) positions. How do I find qualified people? Do you have any recommendations on where to look? If so, I can be e-mailed at [EMAIL PROTECTED] or called at 1-800-452-7391. I would be happy to discuss the details with anyone who may be interested. Thanks in advance for your time and help! Regards, Andrew Freundt --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] BitmapFactory.decode*() = bug ?
Hi guys ! I'm looking for a way to build a picture from an array of bytes here is the way I use to store my picture (read from a ZIP file) into a byte[] : Java source code: -- final ZipInputStream zis = new ZipInputStream(new FileInputStream (file)); ZipEntry ze; byte buf[]; // on all the files from the zip. while (null != (ze = zis.getNextEntry())) { buf = new byte[(int)ze.getSize()]; int off = 0; // start writing int len = buf.length;// number of byte to write int read = 0;// number of read elements while ( (len0) (read = zis.read(buf, off, len))0 ) { off += read; len -= read; } //then I store buf for each file I wanna keep in memory } -- This code works very well for a text file, I can read and display it... I get my picture back using : Java source code: -- Bitmap bitmap = BitmapFactory.decodeByteArray(buf,0,buf.length); -- but the resulting picture is altered. It looks like it miss some pixels and the picture is leaning. (if it miss 50 pixels on each lines, then the second line is 100 pixels moved, then 150 etcaetera... so the picture is leaning and the last horizontal line of pixels is uncomplete (it finish with black)) Am I clear ? Do you know the reason of this bug? I also tried to get my picture back through an InputStrem: JAVA source code: -- InputStream is = new ByteArrayInputStream(buf); Bitmap bitmap = BitmapFactory.decodeStream(is); -- but I got the same result. My array of bytes is correct, I can get my picture back by writing it in an existing file /data/tmp.jpg using : Java source code: -- File tmp = new File(/data/tmp.jpg); if(tmp.exists()) { FileOutputStream toto= new FileOutputStream(tmp); toto.write(buf); } -- so the problem come probably from the BitmapFactory.decode*() methods... can somebody help me ? --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] delete carriers table in TelephonyProvider
Hi, Please help me to understand if I delete carriers table in TelephonyProvider. What will be happened? I use code below: try { Uri mContacts = Uri.parse(content://telephony/carriers); ctx.getContentResolver().delete(mContacts, null,null); } catch(Exception e) { } the table is created using sql: db.execSQL(CREATE TABLE + CARRIERS_TABLE + (_id INTEGER PRIMARY KEY, + name TEXT, + numeric TEXT, + mcc TEXT, + mnc TEXT, + apn TEXT, + user TEXT, + server TEXT, + password TEXT, + proxy TEXT, + port TEXT, + mmsproxy TEXT, + mmsport TEXT, + mmsc TEXT, + type TEXT, + current INTEGER);); I don't know the table is for what kind of service. My best guess is for mms. If i delete this table, mms does not work. Am I right? Thanks, Forrest --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Receiving SMS Messages in 1.0?
Hi Joe, Firt of all, thanks for the code. However I have tested your code with the emulator and does not work for me. So there must be something I am doing wrong. Have you checked that with the emulator or with the G1? I am doing my tests in the emulator because I still don't hava a phone yet. Can you provide the code you use to send de binary SMS and to receive it in the broadcast receiver? Thanks Cristina On Dec 4, 11:22 am, joe.scheidegger [EMAIL PROTECTED] wrote: Hi all i have found the way how you can receive a binary sms addressed to an application port! You must create a BroadcastReceiver and then you must put the following in the manifest file: receiver android:name=.YourBroadcastReceiver intent-filter action android:name=android.intent.action.DATA_SMS_RECEIVED / data android:scheme=sms/ data android:host=localhost/ data android:port=your port/ /intent-filter /receiver and then you must add the following permission: uses-permission android:name=android.permission.RECEIVE_SMS/uses- permission have fun! cheers joe --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: How to replicate GUI of Android settings menu
Just use a PreferenceActivity and your settings will look the same as the G1. You can describe settings in XML with special tags, you can look at APIDemos. On Dec 4, 1:20 pm, Mark Murphy [EMAIL PROTECTED] wrote: ChisterNordvik wrote: I want to make my settings menu look like the one in Android where they have a heading and a multiline text below the heading for each listitem. Anyone got the source code for that GUI? :-) I'm assuming you are referring to the preferences screen. If you literally want the source code for that, it's somewhere over inhttp://source.android.com... ;-) However, if you more generally want to know how to create ListViews where the rows are not simple strings, but rather any View you choose to create, you want to subclass your desired Adapter class and implement getView() to return the Views you want. I have a series of disastrously-formatted blog posts on this topic over on AndroidGuys: http://androidguys.com/?s=fancy+listviewsx=12y=7 The first six were written for the older M5 SDK, though the technique still holds up, and the most recent post covers some of the differences between the M5 SDK and the newer SDKs in this area. -- Mark Murphy (a Commons Guy)http://commonsware.com _The Busy Coder's Guide to Android Development_ Version 1.9 Available! --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Webkit WebView soft error
I have a weird error in webkit webview and its soft error. In my html view two image items appear reverse order horizontially The only thing I can reason is to take off the align=left off every image item except the first one although no other image item is in reverse order. I have only tested in emulator thus far Anybody else run into the same quirk? --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Bitmap.getPixels()
Did you mean partially transparent green or fully transparent? On Dec 4, 1:21 am, jman [EMAIL PROTECTED] wrote: I painted a transparent green curve on top of a background bitmap. When I use Bitmap.getPixels() to get the result into byte array, I always get a black curve. The curve position is correct but color isn't. Is there anything I need to do before calling Bitmap.getPixels ()? Thanks. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: BitmapFactory.decode*() = bug ?
ps : my picture file is a .jpg file, encode with the flex jpg encoder. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Web Service and Authentication
There have been a lot of posts about dealing with self-signed SSL certificates in the past, do a search through the archives. What it comes down to is that you're going to have to make your own key store for your app, rather than using the system one (which cannot verify your certificate). Probably you should warn the user about the cert being self-signed, and ask them if they want to accept it. - michael --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: BitmapFactory.decode*() = bug ?
the probleme was: I tried to use this picture as an OpenGL texture but, its width was 1023 with is not a power of 2... it works with the same picture, reSize to 1024. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Distorted Images taken from Camera
I have my own camera app, works just fine on the G1, post the code maybe? Mark On Dec 3, 1:42 pm, ryan84c [EMAIL PROTECTED] wrote: Hi, I'm trying to develop an Android app that will allow users to take pictures. I've tried just about every sample out there, but one problem I keep having is all my image are being distorted. Has anyone ever had this problem? This only happens when I take a picture using my source code. The camera works fine when I run the camera app and take pictures with it. But any code of mine produces bad images. Any help is GREATLY appreciated. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: BitmapFactory.decode*() = bug ?
in the OpenGL android API = Whether or not bitmap can have non power of two dimensions depends on the current OpenGL context. I load my OpenGL context using : mEglContext = mEgl.eglCreateContext(mEglDisplay, mEglConfig,EGL10.EGL_NO_CONTEXT, null); do you know what do I have to use i order to load non power of two dimensions bitmap? --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Need help using hat to track down memory usage
Swhen we can we expect to have a memory profiler for Android? I consider it a basic requirement for a mobile development environment to allow memory profiling. Can you explain why you broke the hprof format if you weren't going to release a tool that understands your format? How about just releasing a converter so we can use Memory Analyzer or any other tool of our choice? -- Peter On Nov 6, 6:24 pm, fadden [EMAIL PROTECTED] wrote: The output isn't compatible. Unfortunately we were not able to include the modified hat tool in the 1.0 source release. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: BitmapFactory.decode*() = bug ?
I should create a new topic for this new question. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] OpenGL context = how to load non power of two dimension bitmap?
in the OpenGL android API (android.opengl.GLUtils.texImage2D() ) ( http://code.google.com/android/reference/android/opengl/GLUtils.html ) we can read= Whether or not bitmap can have non power of two dimensions depends on the current OpenGL context. I load my OpenGL context using : mEglContext = mEgl.eglCreateContext(mEglDisplay, mEglConfig,EGL10.EGL_NO_CONTEXT, null); do you know what do I have to do in order to load non power of two dimensions bitmap? --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Is Bitmap.compress thread safe?
Because the Bitmap.compress(Bitmap.CompressFormat format, int quality, OutputStream stream) function can sometimes take a long time I am calling it in a separate thread with low priority. During this time I am drawing the same bitmap in the UI thread using Canvas.drawBitmap (Bitmap bitmap, float left, float top, Paint paint) at 30fps. Although the bitmap is mutable I am not writing to the bitmap during this period. It works fine but I want to make sure that it is safe to do this. Thanks --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Newbe question - Application folders, how to?
Thanx! But I wanted to create a folder in the application drawer (or what it should be called) that also should not look like a folder but as an app which would if pressed open the folder with the real apps. Isn't that what most mult-app installs need? On Nov 29, 11:59 am, Romain Guy [EMAIL PROTECTED] wrote: Long press an empty space on Home (or click Menu Add) then choose Shortcut Folder. You can drop applications in the newly created folder. On Sat, Nov 29, 2008 at 2:56 AM, Anders Rundgren [EMAIL PROTECTED] wrote: In other operating systems you can typically define a folder and when clicked it opens a view with applications. I may be blind, but I don't see any of this using the emulator and SDK 1.0. Is the ApiDemos the only GUI-way you can create a suite of associated applications? -- Romain Guywww.curious-creature.org --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: zipped android source code
Maybe via GitWeb web interface, download snapshots, e.g. http://android.git.kernel.org/?p=platform/frameworks/base.git;a=snapshot;h=HEAD;sf=tgz On Dec 4, 5:26 pm, sal [EMAIL PROTECTED] wrote: Hi All, Is there any location on Web where i can get a zipped version of android source code (though not fully , just a application part ). Thanks --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] ContentProvider/SQLiteDatabase.delete() Docs
The online docs for ContentProvider/SQLiteDatabase.delete() do not document the third parameter String[] whereArgs. I assume that the idea is that the second parameter (the where clause) could contain replaceable parameters in the form of question marks (?) and the Strings contained in the whereArgs array would replace the question marks in the where clause. Could someone verify/debunk this assumption? --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Cannot delete rows from sqlite database
See http://code.google.com/android/reference/android/database/sqlite/SQLiteDatabase.html#beginTransaction() On Nov 17, 3:28 pm, techvd [EMAIL PROTECTED] wrote: Hi, I'm having a strange issue deleting rows from a sqlite database. Here's the code snippet: mDb.beginTransaction(); int nRows = mDb.delete(mytable, KEY_ITEM + = + rowId, null); mDb.endTransaction(); return nRows 0; The database is opened for write. The code above executes perfectly; it even returns the number of rows deleted. However, the rows are still in the table (even after I exit the app restart, etc.). Am I missing anything here. The rest of the code is boilerplate and I can read the data from the tables fine. Thanks! --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Android Crash Files
Anyone know where to find the files produced anytime android crashes? is ther e a place on the device. does android log its own crash logs for system crashes not 3rd part apps? --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Eclipse Error while adding ddms
On Wed, Dec 3, 2008 at 8:46 PM, Anonymous Anonymous [EMAIL PROTECTED] wrote: Hi , That error gone, i separately executed all the scripts... Now few more errors are like assert cannot be resolved client.java ddmlib/src/com/android/ddmlib Can you make sure you are setup with compiler compliance level 5.0? I looks like you're building in 1.4 or lower... Button cannot be resolved to a type AllocationPanel.java ddmuilib/src/com/android/ddmuilib This would mean you don't have SWT in the dependencies. Is this in the ddms plugin project or in the ddmuilib project? Can only iterate over an array or an instance of java.lang.iterable AndroidDebugBrigde.javaddmlib/src/com/android/ddmlib This is probably a compiler level issue too. Xav --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: ContentProvider/SQLiteDatabase.delete() Docs
Does this fall under the Note About API Documentation sticky post? i.e., since it isn't documented, don't use it? On Dec 4, 9:52 am, Jack C. Holt [EMAIL PROTECTED] wrote: The online docs for ContentProvider/SQLiteDatabase.delete() do not document the third parameter String[] whereArgs. I assume that the idea is that the second parameter (the where clause) could contain replaceable parameters in the form of question marks (?) and the Strings contained in the whereArgs array would replace the question marks in the where clause. Could someone verify/debunk this assumption? --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Change Tab Widget icon for currently active tab
This is not so much a problem, more a question about how to achieve something... I have a tabhost with three tabs. I have 6 icons, 3 in colour and 3 an exact copy but in grayscale. What I want to do is have the coloured version of the icon displayed when the tab is active i.e. being viewed. Otherwise I want the other inactive tabs to show the grayscale version of their icon - and change to the coloured version if they are clicked. So I want a tab to show a coloured icon if active and a grayscale icon if inactive... Any ideas how to achieve this anyone? I have played around with the TabHost onTabChangeListener but havent been able to find a solution. Ideally I need something like: tabHost.setOnTabChangedListener(new TabHost.OnTabChangeListener() { public void onTabChanged(String arg0) { int selectedTab = tabs.getCurrentTab(); // Update newly selected tab to display colorful icon // Update previously selected tab to display greyscale icon } }); Thanks --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] sending email
Hi i want to develop an aplication which can send email .so can any one provide me sample code or any link that is useful.I got one site davanum srinivas blog,but tht code is too old and full code is not available right now,they have removed it from site.So provide me some link. Thankss dilu --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] How to best build Android SDK samples in Eclipse?
I installed the Android SDK and Eclipse and built some simple apps using the new Andriod Project wizard. Now I would like to build/debug some of the nice apps included with the SDK (samples\ApiDemos\src\com \example\android\apis\app) . For example, there's a PreferencesFromCode.java sample I would like to build. I started going down the road of creating a new app and copying the sample code and resource files into it but that's just not fun (and I assume since Eclipse is the recommended platform that there's got to be a slick way to do this). Thanks. What's the best method to import and build these SDK sample apps? --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] How to see logs on PC.from connected G1 device
Hi, I want to see logs from my application,. Using logcat . I am able to do adb Logcat *.* on emulator and view logs. But there is some problem in viewing logs from device. My Device is attached with PC on USB. and I am using adb devices command and I am getting List Of devices attached” but there is no listing available. It seems there is a problem with device connection with pc; Please let me know if I need to do something else .. to properly attach my device with pc. So that i can get logs from my application. Thanks Amit --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: How to best build Android SDK samples in Eclipse?
Hello, just use the new project wizard, and select create project from existing source. You can then point the wizard to the ApiDemos folder. Xav On Thu, Dec 4, 2008 at 11:26 AM, Freddy [EMAIL PROTECTED] wrote: I installed the Android SDK and Eclipse and built some simple apps using the new Andriod Project wizard. Now I would like to build/debug some of the nice apps included with the SDK (samples\ApiDemos\src\com \example\android\apis\app) . For example, there's a PreferencesFromCode.java sample I would like to build. I started going down the road of creating a new app and copying the sample code and resource files into it but that's just not fun (and I assume since Eclipse is the recommended platform that there's got to be a slick way to do this). Thanks. What's the best method to import and build these SDK sample apps? --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Convert AMR-NB/WB to wav
Are there any available java converters similar to SoX that can convert the audio recorded by a microphone to another format, like wav? --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: adb devices showing device offline
The drivers installed automatically by Vista are not the ones you need. You need to enable usb debugging on your G1, then point it to the drivers when it prompts you for them More details below: http://androidcommunity.com/forums/f4/how-to-install-apps-using-adb-4482/ On Nov 2, 12:59 am, stephen.chambers [EMAIL PROTECTED] wrote: I'm also rather new to this, but I can't seem to get the actual G1 device to show up when running adb devices on Vista. I don't know if this is the same problem or not. I rebooted my PC as well as the device. ADB is running because adb devices shows the emulator when it is running. All I have to do is connect through the USB, right? Vista recognized the device and thinks it downloaded the driver correctly. When I use File Explorer, I can look around on the device itself (although I expected a lot more than just three directories). Anyone seen this kind of thing before? Everything had been going swimmingly up until this point. Stephen On Oct 31, 2:17 pm, Rob Franz [EMAIL PROTECTED] wrote: RichardI ran into multiple instances of the device as well. Rebooting fixes it. It sounds like adb is not properly removing the entry when the device is disconnected - I had the phone plugged in via USB and unplugged several times before reconnecting. This was under XP too. Rob On Fri, Oct 31, 2008 at 1:48 PM, jarkman [EMAIL PROTECTED] wrote: Al - I am running on XP, and seeing ADB behaving rather erratically with my G1. It will sometimes show it online, as it should, sometimes show it offline, and sometimes show multiple (2-10) instances of it, all offline. Killing and restarting the server seems to render it temporarily sensible, but only temporarily. It rarely works for long enough to start a debug session from Eclipse, and often hangs Eclipse if I look at the Devices tab. I have no idea how to fix it, but it seems to me there is probably something adrift in the G1 device driver. I'll let you know if I find any more. Richard --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: How to best build Android SDK samples in Eclipse?
Great thanks. I was trying to add each project individually. I didn't realize the ApiDemos were all in a single project starting at the samples\ApiDemos folder. Thanks for the tip! Works great now. On Dec 4, 11:51 am, Xavier Ducrohet [EMAIL PROTECTED] wrote: Hello, just use the new project wizard, and select create project from existing source. You can then point the wizard to the ApiDemos folder. Xav On Thu, Dec 4, 2008 at 11:26 AM, Freddy [EMAIL PROTECTED] wrote: I installed the Android SDK and Eclipse and built some simple apps using the new Andriod Project wizard. Now I would like to build/debug some of the nice apps included with the SDK (samples\ApiDemos\src\com \example\android\apis\app) . For example, there's a PreferencesFromCode.java sample I would like to build. I started going down the road of creating a new app and copying the sample code and resource files into it but that's just not fun (and I assume since Eclipse is the recommended platform that there's got to be a slick way to do this). Thanks. What's the best method to import and build these SDK sample apps?- Hide quoted text - - Show quoted text - --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Send message
I solved, Just look the class notification, and notificionManager, if somebody has a quesuion about how, just ask --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: sending email
Searching this forum for the term send email gave me this mail: http://groups.google.com/group/android-developers/browse_thread/thread/88bb36c676e3217b/c1d0be41174b4999?lnk=gstq=sending+email#c1d0be41174b4999 Which has some example code that you could use. On Thu, Dec 4, 2008 at 10:51 AM, dilu [EMAIL PROTECTED] wrote: Hi i want to develop an aplication which can send email .so can any one provide me sample code or any link that is useful.I got one site davanum srinivas blog,but tht code is too old and full code is not available right now,they have removed it from site.So provide me some link. Thankss dilu --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] How to get ICCID ?
Hi, I'm looking for a way to retrieve the ICCID from the SIM card to authenticate a user. When googling it, it appears there was a class android.telephony.TelephonyProperties with the property PROPERTY_ICCID in a Android beta version. Google removed this class from the current release. Do you know if there's another alternative to retrieve this information? Thanks Romain --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Clear my understanding of RIL.java and RIL daemon
Hi , Can you please clear my understanding as mentioned below.. The interface between RIL.java and RIL daemon as i understand from the documentation that it is a JNI interface. Is there any good documentation for Telephony and SIM interface with RIL layer? Thanks SuneelD --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Conference call
Hi All, Android based phone allows us to make conference call by merging calls. Is it possible to initiate 2 or more calls and merge them through an application, ie., by code? If so then how to proceed? Thanks in advance. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Network access problem on ubuntu
Probably you forgot to configure APNs. Go to Settings - Wireless controls - Mobile networks - Access Point Names Press Menu to configure a new APN. On 12月4日, 下午5時01分, taosinker [EMAIL PROTECTED] wrote: Hi all: Now I build the android code on ubuntu, in the build I can launch the emulator on unbuntu. I met a problem, I cannot connect the website in the emulator. But under the same network env, the android emulator on windows xp can connect the website. I don't know the reason. Who can help me? --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Storing pictures in internal storage.
Hi all, The default behavior seems to store the pictures captured by camera into the external storage (the SD card). Besides, the Camera application won't even work if there is no SD card inserted. Why? Is there any possibility for users to store the captured pictures in the internal storage? Probably a prompt for storage location before saving would help users know and decide where the captured picture is. Thanks for anyone help on this. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
AW: [android-developers] Re: Cannot delete rows from sqlite database
hi, you have to use setTransactionSuccessful() as in int nRows = 0; mDb.beginTransaction(); try { nRows = mDb.delete(mytable, KEY_ITEM + = + rowId,null); mDb.setTransactionSuccessful(); // implies commit at endTransaction } catch( SQLException anyDbError } // error logging ... } finally { mDb.endTransaction(); } return nRows 0; worx for me marcus Von: Jack C. Holt [EMAIL PROTECTED] An: Android Developers android-developers@googlegroups.com Gesendet: Donnerstag, den 4. Dezember 2008, 19:03:19 Uhr Betreff: [android-developers] Re: Cannot delete rows from sqlite database See http://code.google.com/android/reference/android/database/sqlite/SQLiteDatabase.html#beginTransaction() On Nov 17, 3:28 pm, techvd [EMAIL PROTECTED] wrote: Hi, I'm having a strange issue deleting rows from a sqlite database. Here's the code snippet: mDb.beginTransaction(); int nRows = mDb..delete(mytable, KEY_ITEM + = + rowId, null); mDb.endTransaction(); return nRows 0; The database is opened for write. The code above executes perfectly; it even returns the number of rows deleted. However, the rows are still in the table (even after I exit the app restart, etc.). Am I missing anything here. The rest of the code is boilerplate and I can read the data from the tables fine. Thanks! --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Problem Launching Emulator after integrating codec
Hi All, I have facing problem in launching emulator from the source code. I have also set the environment variable ANDROID_PRODUCT_OUT. I am getting the following error message, ~/bin# out/host/linux-x86/bin/emulator Cannot locate system directory, which contains 'system.img' and other system files. Please specify one by using '-system directory' or by defining the environment variable ANDROID_PRODUCT_OUT. After that i tried with the following command : ~/bin# out/host/linux-x86/bin/emulator -system out/target/product/ generic Cannot find file: out/target/product/generic/kernel-qemu Please specify a valid -kernel file I am still getting the error message. I have integrated my codec library onto android.Is this causing the problem? Do i need to allocate memory in emulator? Please help me out. Thanks in advance, Yogesh --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] intent-filter for addContact and editContact ?
hello I'm looking for a intent-filter which can start my BroadcastReciver when somebody adds a new contact or edit a contact. Unfortunately I couldn't finde something like that. Does it exist? If not how can I get a Notification when somebody added a new contact or something like that? thanks in advance jaspher --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] regarding Googlenav and xmpp packages
Hai -- where can i find the classes related to googlenav and xmpp ? I did google every where but i couldnt see them -- are they from the old sdk can some one please help me I have seen some applications online using these classes in the import statements import com.google.googlenav import com.google.xmpp.*; Thanks pratyush --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Screen on/off Intents Can't Be Declared in AndroidManifest?
I'm trying to detect when the phone's screen turns on and off with the SCREEN_ON and SCREEN_OFF Intents. A BroadcastReceiver declared in the AndroidManifest doesn't work with these screen on/off Intents, but instantiating a BroadcastReceiver programatically at runtime does work. As far as troubleshooting goes: my AndroidManifest BroadcastReceiver is properly receiving other Intents, such as for phone boot. There is no helpful information in LogCat. And this isn't a permissions issue, since it works when declared programatically. There are no explanations in the JavaDocs (e.g. its not like the battery changed Intent which cannot be declared in the Manifest), although when searching through the Android source I discovered that none of the Android OS services declare interest this particular Intent in XML either. So any ideas why I can't declare SCREEN_ON and SCREEN_OFF in the AndroidManifest? --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Tetris Game Clone - Ready to download - Any comment is welcomed
Hi guys, Here is probably the first read-to-download Tetris clone for Android G1. Any comment, bug, advice is highly welcomed. Thank you in advance. APK: http://www.g1port.com/application_bin/tetris_g1Port_demo_sgn.apk (sorry it is a demo version for now) Web Site: http://www.g1port.com/ --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Debugging applications with Google MAP api on an actual device
When I run my map application in the debugger, I can see the map on the emulator (I have a MAP key for my debugger from Google), but I can't see it from my actual device. I can get a release key from Google, and sign a apk with my certificate, but I am not sure how to install it on the device or how to debug the application on the actual device. Any advice would be appreciated. Thanks --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] How to explicitly establish connection to the underlying GPRS or WiFi?
In Window Mobile or Brew, the application has to make a ConnMgrEstablishConnection call to connect to the underlying data network. I don't see such API exists in Android. The question is: when is the the network connection with the underlying data network established? when the first Socket connect call is made? when the browser makes a URL request? And when does it decide to close the network connection and is there an API to accomplish that? The android.net.ConnectivityManager seems to provide network status but no explicit calls to open and end the data connection to the network. Any hints would be appreciated. Thanks, Yang --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] kSOAP2 with SDK1.0
I'm having a helluva time trying to get ksoap2 working with Android. All the samples I see (including the modified .jar with AndroidHttpTransport in it) fail because of the relocation of org/apache/commons/httpclient/SimplehttpconnectionManager. Can someone provide me with a tutorial, sample, anything that will show me how to at least get the library working correctly? It seems like a major oversight for Google to not include some way of parsing WS correctly! --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Play Video Files in Android
Do this: MediaPlayer mp = new MediaPlayer(); mp.setDataSource(PATH_TO_FILE); mp.prepare(); mp.start(); Brian --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Alert on menu select
Hi all, I'm trying to display pop-up alert when user clicks on menu option that has not been implemented yet (this is try it app so please do not tell me that I should hide or disable the opt). The dialog gets built fine but on dlg.show() I get the following exception android.view.WindowManager$BadTokenException: Unable to add window -- token null is not for an application Here's calling code from Activity#onOptionsItemSelected case R.id.report_menu_3days: ReportUtils.alert(getBaseContext(), R.string.err_not_implemented); return super.onOptionsItemSelected(item); And here's ReportUtils#alert method public static void alert(Context context, int messageId) { Builder bldr = new AlertDialog.Builder(context).setTitle(messageId).setCancelable(true); OnClickListener listnr = new OnClickListener() { public void onClick(DialogInterface dialog, int which) { dialog.dismiss(); } }; bldr.setPositiveButton(OK, listnr); bldr.show(); } I suspect that I'm getting this since by the time bldr#show() is called I'm still within a menu UI but how do I do it otherwise? Bob --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Largish HTTP Post vs. ANR
Hi all, I'm using a helper thread to post data back to a web site. What I notice is that I'm getting an Application Not Responding back in the main thread even though it's not doing anything other than interrupting the helper thread to wake up. If the amount of data in the post is small (~ couple hundred bytes), I don't have a problem, but when it gets moderately large (~ 10kb) it reliably stalls the main UI thread and gets (appropriately) an ANR. Even weirder is that if I time from when I start the post to when it receives the entire reply (ie, using Date().getTime()) in the helper thread, it shows that it's only taking about .5 seconds to complete, even though it takes ~10 seconds to become responsive again. This *only* seems to be the case writing the post data. If I do a post of a small amount of data with a large amount of data coming back from a web site, the app remains responsive and unlike the above problem, the timing numbers in the thread agree with how long it actually took. FWIW, I'm using HttpURLConnection to create and read/write the data, and I'm aware that I need to use Handler to affect the UI from the helper thread. Also: this is on the G1 hardware. I've also fiddled with priorities, etc, to no avail, so I'm pretty stumped as to why the helper thread is interacting with the UI thread. Mike --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Storing pictures in internal storage.
Space on internal storage is very very tight, and users are guaranteed to have an SD card with their G1. JBQ On Thu, Dec 4, 2008 at 12:41 AM, Brian [EMAIL PROTECTED] wrote: Hi all, The default behavior seems to store the pictures captured by camera into the external storage (the SD card). Besides, the Camera application won't even work if there is no SD card inserted. Why? Is there any possibility for users to store the captured pictures in the internal storage? Probably a prompt for storage location before saving would help users know and decide where the captured picture is. Thanks for anyone help on this. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Largish HTTP Post vs. ANR
On Thu, Dec 4, 2008 at 2:25 PM, Justin (Google Employee) [EMAIL PROTECTED] wrote: My guess is that you're calling Thread.run() from the UI thread. This will execute the thread in the UI thread. You need to call Thread.start () for it to execute in its own thread. No, I'm definitely calling .start (), and it's definitely running as a background thread otherwise doing the same thing with a little post data and lots of post response wouldn't work either. That's why I don't understand this because it seems to correlate with the writing of http post data and nothing else. Which doesn't make any sense to me. Mike Let me know if this isn't the issue. Cheers, Justin Android Team @ Google On Dec 4, 1:33 pm, enervatron [EMAIL PROTECTED] wrote: Hi all, I'm using a helper thread to post data back to a web site. What I notice is that I'm getting an Application Not Responding back in the main thread even though it's not doing anything other than interrupting the helper thread to wake up. If the amount of data in the post is small (~ couple hundred bytes), I don't have a problem, but when it gets moderately large (~ 10kb) it reliably stalls the main UI thread and gets (appropriately) an ANR. Even weirder is that if I time from when I start the post to when it receives the entire reply (ie, using Date().getTime()) in the helper thread, it shows that it's only taking about .5 seconds to complete, even though it takes ~10 seconds to become responsive again. This *only* seems to be the case writing the post data. If I do a post of a small amount of data with a large amount of data coming back from a web site, the app remains responsive and unlike the above problem, the timing numbers in the thread agree with how long it actually took. FWIW, I'm using HttpURLConnection to create and read/write the data, and I'm aware that I need to use Handler to affect the UI from the helper thread. Also: this is on the G1 hardware. I've also fiddled with priorities, etc, to no avail, so I'm pretty stumped as to why the helper thread is interacting with the UI thread. Mike --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Largish HTTP Post vs. ANR
enervatron wrote: FWIW, I'm using HttpURLConnection to create and read/write the data, Have you tried switching to the HTTPComponents API in Android? It's possible the problem is limited to the implementation of HttpURLConnection, and your problem will go away by using another HTTP API. -- Mark Murphy (a Commons Guy) http://commonsware.com Android Training on the Ranch! -- Mar 16-20, 2009 http://www.bignerdranch.com/schedule.shtml --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Bitmap.getPixels()
It's 50% transparent, i.e. alpha channel is 0x80, paint color is 0x8000ff00 On Dec 4, 8:52 am, Robert Green [EMAIL PROTECTED] wrote: Did you mean partially transparent green or fully transparent? On Dec 4, 1:21 am, jman [EMAIL PROTECTED] wrote: I painted a transparent green curve on top of a background bitmap. When I use Bitmap.getPixels() to get the result into byte array, I always get a black curve. The curve position is correct but color isn't. Is there anything I need to do before calling Bitmap.getPixels ()? Thanks. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: invoking com.android.internal.*
Yes, I know about this URL and have downloaded much of the source code. The delicate problem is how to build in access to the internal classes that I need and have them be invoked correctly by Android. Question is, how to do this without in effect rolling your own version of Android i.e., doing a full build ... after all, (this probably includes Linux), there are 8 million lines of code in Android. This would likely turn into a project unto itself. I have an old android.jar from version 0.9 with the internal classes available. When I try to use that, the Eclipse aapt environment immediately figures out what I'm trying to do, fails my attempt, and gives me a snarky message saying that I'm going to have problems trying to do this. Monsieur Queru - any comment? Thanks dreamer On Dec 3, 10:10 am, Ash [EMAIL PROTECTED] wrote: Use GIT to checkout the source code and add the internals paths you need to your application. //android.git.kernel.org/platform/frameworks/base/telephony is what you are looking for, I think. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Storing pictures in internal storage.
You're right, I actually meant users are guaranteed to have received an SD card with their G1. Soldering the SD card in the G1 sounds like an elegant way to solve the issue about the lack of internal storage :) JBQ On Thu, Dec 4, 2008 at 2:50 PM, Mark Murphy [EMAIL PROTECTED] wrote: Jean-Baptiste Queru wrote: Space on internal storage is very very tight, and users are guaranteed to have an SD card with their G1. To be fair, users are guaranteed that they *can have* an SD card in their G1. That is not the same as saying there is always an SD card installed in the G1, as SD cards are removable and can be misplaced, used in other equipment, eaten by gerbils, etc. I'm not quibbling with the decision vis a vis the operation of the Camera app, but I also don't want developers thinking the SD card is soldered into the G1 or something. -- Mark Murphy (a Commons Guy) http://commonsware.com Android Training on the Ranch! -- Mar 16-20, 2009 http://www.bignerdranch.com/schedule.shtml --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: intent-filter for addContact and editContact ?
I would start looking here: http://code.google.com/android/reference/android/content/ContentResolver.html#registerContentObserver(android.net.Uri, boolean, android.database.ContentObserver) with ContentObserver.registerContentObserver which sounds like it should do what you want. I haven't used the function yet, so you may have to mess with it. Please report back you results so others can know the answer too. Thanks! Bill On Thu, Dec 4, 2008 at 6:11 AM, jaspher [EMAIL PROTECTED] wrote: hello I'm looking for a intent-filter which can start my BroadcastReciver when somebody adds a new contact or edit a contact. Unfortunately I couldn't finde something like that. Does it exist? If not how can I get a Notification when somebody added a new contact or something like that? thanks in advance jaspher --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: ContentProvider/SQLiteDatabase.delete() Docs
Jack C. Holt wrote: The online docs for ContentProvider/SQLiteDatabase.delete() do not document the third parameter String[] whereArgs. I assume that the idea is that the second parameter (the where clause) could contain replaceable parameters in the form of question marks (?) and the Strings contained in the whereArgs array would replace the question marks in the where clause. Could someone verify/debunk this assumption? I can verify this assumption for SQLiteDatabase. Technically speaking, I think it is up to the implementations of ContentProvider what they do with those parameters, but I suspect most will also treat them as a WHERE clause and ? parameters. -- Mark Murphy (a Commons Guy) http://commonsware.com _The Busy Coder's Guide to Android Development_ Version 1.9 Available! --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: intent-filter for addContact and editContact ?
I would start looking here: http://code.google.com/android/reference/android/content/ContentResolver.html#registerContentObserver(android.net.Uri, boolean, android.database.ContentObserver) with ContentObserver.registerContentObserver which sounds like it should do what you want. I haven't used the function yet, so you may have to mess with it. Please report back you results so others can know the answer too. Thanks! Bill On Thu, Dec 4, 2008 at 6:11 AM, jaspher [EMAIL PROTECTED] wrote: hello I'm looking for a intent-filter which can start my BroadcastReciver when somebody adds a new contact or edit a contact. Unfortunately I couldn't finde something like that. Does it exist? If not how can I get a Notification when somebody added a new contact or something like that? thanks in advance jaspher --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: intent-filter for addContact and editContact ?
Yes, this is the way to monitor for content provider changes. Note that this is deliberately not done as a broadcast, you can only receive these while you are running by explicitly registering for them, because we didn't want to get in the situation of launching 1 or more apps every time some piece of data in a content provider changes. On Thu, Dec 4, 2008 at 3:08 PM, Bill Napier [EMAIL PROTECTED] wrote: I would start looking here: http://code.google.com/android/reference/android/content/ContentResolver.html#registerContentObserver(android.net.Urihttp://code.google.com/android/reference/android/content/ContentResolver.html#registerContentObserver%28android.net.Uri , boolean, android.database.ContentObserver) with ContentObserver.registerContentObserver which sounds like it should do what you want. I haven't used the function yet, so you may have to mess with it. Please report back you results so others can know the answer too. Thanks! Bill On Thu, Dec 4, 2008 at 6:11 AM, jaspher [EMAIL PROTECTED] wrote: hello I'm looking for a intent-filter which can start my BroadcastReciver when somebody adds a new contact or edit a contact. Unfortunately I couldn't finde something like that. Does it exist? If not how can I get a Notification when somebody added a new contact or something like that? thanks in advance jaspher -- Dianne Hackborn Android framework engineer [EMAIL PROTECTED] Note: please don't send private questions to me, as I don't have time to provide private support. All such questions should be posted on public forums, where I and others can see and answer them. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Is Bitmap.compress thread safe?
Should be fine. On Thu, Dec 4, 2008 at 9:00 AM, webmonkey [EMAIL PROTECTED] wrote: Because the Bitmap.compress(Bitmap.CompressFormat format, int quality, OutputStream stream) function can sometimes take a long time I am calling it in a separate thread with low priority. During this time I am drawing the same bitmap in the UI thread using Canvas.drawBitmap (Bitmap bitmap, float left, float top, Paint paint) at 30fps. Although the bitmap is mutable I am not writing to the bitmap during this period. It works fine but I want to make sure that it is safe to do this. Thanks -- Dianne Hackborn Android framework engineer [EMAIL PROTECTED] Note: please don't send private questions to me, as I don't have time to provide private support. All such questions should be posted on public forums, where I and others can see and answer them. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Foreign Language support/Adding new system fonts
Sorry, at this point applications can't add new system fonts, they can only use custom fonts in their own app. We don't even have a font picker, which I think would be the thing to do before allowing new fonts to be added. :) On Wed, Dec 3, 2008 at 4:19 PM, Eric [EMAIL PROTECTED] wrote: Can new system fonts be added to Android? Can applications refer to them? Several threads have addressed this, but I can't find a complete answer. The only method I have found to change system fonts is with adb push. If I use adb to install a new font can an app use it? Or does Android only allow the Droid fonts it is shipped with? Is there a user friendly way to install a system font? (no adb, no hacking disk images). Can an app install a system font? I'm writing an app that needs foreign language support which is not currently part of Android. I'm especially interested in Koine (New Testament) Greek. Modern Greek is kind of supported, but Koine has a lot more diacritical marks (for example: Εν ἀρχῆ ἦν ὁ λόγος will not display correctly in Android). I can include a font with my application. However this limits it's use to only my app. Adding a good unicode font can add several 100k to my app, which makes it many times bigger than entire rest of the app. This is a waste, especially if more than one app wants to use the font. (Is there a way to share fonts across apps without using a system font?) In the case of trying to use an Android phone in a foreign language a system-wide font is an absolute necessity. -- Dianne Hackborn Android framework engineer [EMAIL PROTECTED] Note: please don't send private questions to me, as I don't have time to provide private support. All such questions should be posted on public forums, where I and others can see and answer them. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Application Context
Nope, there is no current context. You need to explicitly supply the context. On Wed, Dec 3, 2008 at 4:02 PM, Cezar Augustus Signori [EMAIL PROTECTED] wrote: Hi! It would be pretty good to obtain the application context from a static method, without the use of an Activity object. I mean, there is a lot of frameworks that do it and its really very useful.. Something like Context.getCurrentInstance() would help a lot.. Someone know anything about that on Android? Thanks! -- Dianne Hackborn Android framework engineer [EMAIL PROTECTED] Note: please don't send private questions to me, as I don't have time to provide private support. All such questions should be posted on public forums, where I and others can see and answer them. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] How to launch browser activity?
I have been unable to find out how to launch the browser activity in 1.0_r1. I've found a couple of posts giving examples of how to do it, but they seem out of date as some of the functions are no longer available. Here is what I have: Intent intent = new Intent(); ComponentName comp = new ComponentName (com.google.android.browser, com.google.android.browser.BrowserActivity); intent.setComponent(comp); intent.setAction(android.intent.action.VIEW); intent.addCategory(android.intent.category.BROWSABLE); Uri uri = Uri.parse(url); intent.setData(uri); try { startActivity(intent); } catch (Exception e) { e.printStackTrace(); } But I get an ActivityNotFound exception. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Easy way to identify a missed call? (Broadcast)
Hello! At the moment I want to write a small application that gives me LED notifications when I missed a call. (the system only provides me with notifications when I get a SMS, email or voicemail messages) Is there a broadcast that gets sent directly after the system missed a call? This would make it very easy to write that app. In addition it would be interesting if there is an easy way to get to know if the user has confirmed that missed call to stop the notification? (perhaps another broadcast gets sent?) I know the call log (http://code.google.com/android/reference/android/ provider/CallLog.Calls.html) but to implement it over broadcasts would be much easier. So are there broadcasts from the system available covering these situations? I'm looking forward reading your answer. Regards! --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: How to launch browser activity?
junker37 wrote: I have been unable to find out how to launch the browser activity in 1.0_r1. startActivity(new Intent(Intent.ACTION_VIEW, Uri.parse(http://...;))); should do it, I think. -- Mark Murphy (a Commons Guy) http://commonsware.com _The Busy Coder's Guide to Android Development_ Version 1.9 Published! --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Largish HTTP Post vs. ANR
Yes, I've already coded that up and it behaves identical to HttpURLConnection. So that's not the root cause of this. I just tested this on 3g vs. my home wireless and it too behaves identically, so it's not the kind of net connectivity that's causing this either. Mike On Thu, Dec 4, 2008 at 4:21 PM, Mark Murphy [EMAIL PROTECTED] wrote: [EMAIL PROTECTED] wrote: So I switch over to using DefaultHttpClient and friends and it... behaves the same way. (I assume that's what you meant by HTTPComponents aka the apache stuff?) Yes, the stuff in org.apache.http.*. Documentation can be found at http://hc.apache.org, and example code for HttpClient can be found at: http://hc.apache.org/httpcomponents-client/examples.html -- Mark Murphy (a Commons Guy) http://commonsware.com _The Busy Coder's Guide to Android Development_ Version 1.9 Published! --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: audio recording issues
On Dec 2, 5:22 am, Dorn Hetzel [EMAIL PROTECTED] wrote: Maybe we need to start another mailing list for unrequited android realtimeaudio:) I'm all for focused discussion on this topic as it crosses between native concerns and public APIs via the SDK. In my longer original post I mentioned that it would be appropriate to evaluate how to not only getting something workable on the G1, but keep in mind that Android can/will be used in the future conceivably beyond smart phones in devices/hardware that may support expanded audio I/O options. I favor PortAudio (www.portaudio.com) for the task as it can provide a workable real time audio API for desktop Java and Android audio development/porting to other hardware configurations. It is also low level enough to say even implement javax.sound on top of it for those interested in that particular API. More discussion is welcome especially in understanding unspecified work being done for the next SDK release. Best, --Mike --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Clear my understanding of RIL.java and RIL daemon
JNI is the general interface between any Java code and native C library. My understanding is that RIL.java communicate with RIL daemon via unix socket. You can check development/pdk/docs/telephony.html for more details. Regards, On 12月4日, 下午5時42分, suneelkumar d [EMAIL PROTECTED] wrote: Hi , Can you please clear my understanding as mentioned below.. The interface between RIL.java and RIL daemon as i understand from the documentation that it is a JNI interface. Is there any good documentation for Telephony and SIM interface with RIL layer? Thanks SuneelD --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Storing pictures in internal storage.
Jean-Baptiste Queru [EMAIL PROTECTED] wrote: Soldering the SD card in the G1 sounds like an elegant way to solve the issue about the lack of internal storage :) Might be right. But, consider a situation that T-Mobile may want to provide some value added software pre-installed in the phone. An extra internal storage in the phone should be a good idea to do that. From this point, there is no reason to prevent users from using the extra internal storage to store pictures or record voice. How do you think? Mark Murphy [EMAIL PROTECTED] wrote: I'm not quibbling with the decision vis a vis the operation of the Camera app, but I also don't want developers thinking the SD card is soldered into the G1 or something. Yes, this is exactly right to my point. At least, we might have a configuration in the settings page for users to decide where the files go. Regards, --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Problem Launching Emulator after integrating codec
This kind of discussion should go on one of the android open source platform groups, thanks! On Thu, Dec 4, 2008 at 12:40 AM, Yogi [EMAIL PROTECTED] wrote: Hi All, I have facing problem in launching emulator from the source code. I have also set the environment variable ANDROID_PRODUCT_OUT. I am getting the following error message, ~/bin# out/host/linux-x86/bin/emulator Cannot locate system directory, which contains 'system.img' and other system files. Please specify one by using '-system directory' or by defining the environment variable ANDROID_PRODUCT_OUT. After that i tried with the following command : ~/bin# out/host/linux-x86/bin/emulator -system out/target/product/ generic Cannot find file: out/target/product/generic/kernel-qemu Please specify a valid -kernel file I am still getting the error message. I have integrated my codec library onto android.Is this causing the problem? Do i need to allocate memory in emulator? Please help me out. Thanks in advance, Yogesh -- Dianne Hackborn Android framework engineer [EMAIL PROTECTED] Note: please don't send private questions to me, as I don't have time to provide private support. All such questions should be posted on public forums, where I and others can see and answer them. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Network access problem on ubuntu
Brian: Thanks for your response. After I double check the issue, I found more strange things. If I lunch the emulator in file browser, the web browser in android can access the outside website. If I lunch the emulator in console by ./emulator command, the web browser in android cannot access the outside website. Regards On 12月4日, 下午5时15分, Brian [EMAIL PROTECTED] wrote: Probably you forgot to configure APNs. Go to Settings - Wireless controls - Mobile networks - Access Point Names Press Menu to configure a new APN. On 12月4日, 下午5時01分,taosinker[EMAIL PROTECTED] wrote: Hi all: Now I build the android code on ubuntu, in the build I can launch the emulator on unbuntu. I met a problem, I cannot connect the website in the emulator. But under the same network env, the android emulator on windows xp can connect the website. I don't know the reason. Who can help me? --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Change Tab Widget icon for currently active tab
Make your tab drawable a selector drawable that picks other drawables based on its state, like the standard tab drawable: ?xml version=1.0 encoding=utf-8? !-- Copyright (C) 2008 The Android Open Source Project Licensed under the Apache License, Version 2.0 (the License); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an AS IS BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. -- selector xmlns:android=http://schemas.android.com/apk/res/android; !-- Non focused states -- item android:state_focused=false android:state_selected=false android:state_pressed=false android:drawable=@drawable/tab_unselected / item android:state_focused=false android:state_selected=true android:state_pressed=false android:drawable=@drawable/tab_selected / !-- Focused states -- item android:state_focused=true android:state_selected=false android:state_pressed=false android:drawable=@drawable/tab_focus / item android:state_focused=true android:state_selected=true android:state_pressed=false android:drawable=@drawable/tab_focus / !-- Pressed -- item android:state_pressed=true android:drawable=@drawable/tab_press / /selector On Thu, Dec 4, 2008 at 2:45 PM, mscwd01 [EMAIL PROTECTED] wrote: Anyone? I've spent most of today on this problem and its starting to get old ;) On Dec 4, 6:43 pm, mscwd01 [EMAIL PROTECTED] wrote: This is not so much a problem, more a question about how to achieve something... I have a tabhost with three tabs. I have 6 icons, 3 in colour and 3 an exact copy but in grayscale. What I want to do is have the coloured version of the icon displayed when the tab is active i.e. being viewed. Otherwise I want the other inactive tabs to show the grayscale version of their icon - and change to the coloured version if they are clicked. So I want a tab to show a coloured icon if active and a grayscale icon if inactive... Any ideas how to achieve this anyone? I have played around with the TabHost onTabChangeListener but havent been able to find a solution. Ideally I need something like: tabHost.setOnTabChangedListener(new TabHost.OnTabChangeListener() { public void onTabChanged(String arg0) { int selectedTab = tabs.getCurrentTab(); // Update newly selected tab to display colorful icon // Update previously selected tab to display greyscale icon } }); Thanks -- Dianne Hackborn Android framework engineer [EMAIL PROTECTED] Note: please don't send private questions to me, as I don't have time to provide private support. All such questions should be posted on public forums, where I and others can see and answer them. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Storing pictures in internal storage.
The platform has pretty much defined that any android phone will have an sdcard filesystem available to applications, though it may be temporarily removed. IMHO, if a person gets an android phone with a removable SD card, and removes that card... well they get what they asked for. :) On Thu, Dec 4, 2008 at 2:50 PM, Mark Murphy [EMAIL PROTECTED] wrote: Jean-Baptiste Queru wrote: Space on internal storage is very very tight, and users are guaranteed to have an SD card with their G1. To be fair, users are guaranteed that they *can have* an SD card in their G1. That is not the same as saying there is always an SD card installed in the G1, as SD cards are removable and can be misplaced, used in other equipment, eaten by gerbils, etc. I'm not quibbling with the decision vis a vis the operation of the Camera app, but I also don't want developers thinking the SD card is soldered into the G1 or something. -- Mark Murphy (a Commons Guy) http://commonsware.com Android Training on the Ranch! -- Mar 16-20, 2009 http://www.bignerdranch.com/schedule.shtml -- Dianne Hackborn Android framework engineer [EMAIL PROTECTED] Note: please don't send private questions to me, as I don't have time to provide private support. All such questions should be posted on public forums, where I and others can see and answer them. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: OpenGL context = how to load non power of two dimension bitmap?
I believe the G1 hardware does not support non-power-of-2 textures. On Thu, Dec 4, 2008 at 8:48 AM, Guian [EMAIL PROTECTED] wrote: in the OpenGL android API (android.opengl.GLUtils.texImage2D() ) ( http://code.google.com/android/reference/android/opengl/GLUtils.html ) we can read= Whether or not bitmap can have non power of two dimensions depends on the current OpenGL context. I load my OpenGL context using : mEglContext = mEgl.eglCreateContext(mEglDisplay, mEglConfig,EGL10.EGL_NO_CONTEXT, null); do you know what do I have to do in order to load non power of two dimensions bitmap? -- Dianne Hackborn Android framework engineer [EMAIL PROTECTED] Note: please don't send private questions to me, as I don't have time to provide private support. All such questions should be posted on public forums, where I and others can see and answer them. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Displaying image in SimpleExpandableListAdapter
http://code.google.com/android/reference/android/widget/TextView.html#setCompoundDrawablesWithIntrinsicBounds(android.graphics.drawable.Drawable,%20android.graphics.drawable.Drawable,%20android.graphics.drawable.Drawable,%20android.graphics.drawable.Drawable)http://code.google.com/android/reference/android/widget/TextView.html#setCompoundDrawablesWithIntrinsicBounds%28android.graphics.drawable.Drawable,%20android.graphics.drawable.Drawable,%20android.graphics.drawable.Drawable,%20android.graphics.drawable.Drawable%29 Add the image like this. in the appropriate position...Probable u want it at the right,so use textView.setCompoundDrawablesWithIntrinsicBounds(drawable, null, null, null); On Fri, Dec 5, 2008 at 5:48 AM, androidian [EMAIL PROTECTED] wrote: In the documentation for SimpleExpanderListAdapter (http:// code.google.com/android/reference/android/widget/ SimpleExpandableListAdapter.htmlhttp://code.google.com/android/reference/android/widget/SimpleExpandableListAdapter.html) it says that the views which ultimately end up defining the display of the individual group and child rows, must be TextViews. I think I'm reading this right but I need some clarification...does this mean that there's no way to put an image into these group and child rows? e.g. let's say I want my own icon to sit to the right of the text in a row...can I do that in any way? If not, could I do it by subclassing BaseExpandableListAdapter? Any tips? cheers, Ian --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Displaying image in SimpleExpandableListAdapter
Sorry.. textView. setCompoundDrawablesWithIntrinsicBounds(null, null, drawable, null); On Fri, Dec 5, 2008 at 10:00 AM, for android [EMAIL PROTECTED] wrote: http://code.google.com/android/reference/android/widget/TextView.html#setCompoundDrawablesWithIntrinsicBounds(android.graphics.drawable.Drawable,%20android.graphics.drawable.Drawable,%20android.graphics.drawable.Drawable,%20android.graphics.drawable.Drawable)http://code.google.com/android/reference/android/widget/TextView.html#setCompoundDrawablesWithIntrinsicBounds%28android.graphics.drawable.Drawable,%20android.graphics.drawable.Drawable,%20android.graphics.drawable.Drawable,%20android.graphics.drawable.Drawable%29 Add the image like this. in the appropriate position...Probable u want it at the right,so use textView.setCompoundDrawablesWithIntrinsicBounds(drawable, null, null, null); On Fri, Dec 5, 2008 at 5:48 AM, androidian [EMAIL PROTECTED] wrote: In the documentation for SimpleExpanderListAdapter (http:// code.google.com/android/reference/android/widget/ SimpleExpandableListAdapter.htmlhttp://code.google.com/android/reference/android/widget/SimpleExpandableListAdapter.html) it says that the views which ultimately end up defining the display of the individual group and child rows, must be TextViews. I think I'm reading this right but I need some clarification...does this mean that there's no way to put an image into these group and child rows? e.g. let's say I want my own icon to sit to the right of the text in a row...can I do that in any way? If not, could I do it by subclassing BaseExpandableListAdapter? Any tips? cheers, Ian --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: audio recording issues
The reason this isn't in 1.0 is because we didn't want to ship a half- baked API. We have a solution coming soon in the form of a flexible base layer that supports push and pull models. For example, we have built an InputStream object on top of it that we will offer as sample code. In the future, this development will be taking place in the open source repo so we can have a real-time dialog about the code as it is developed. In the meantime, we are working hard to get the code that has been in development since we forked the 1.0 branch moved into the open source repo as soon as possible. On Dec 4, 6:40 pm, MichaelEGR [EMAIL PROTECTED] wrote: On Dec 2, 5:22 am, Dorn Hetzel [EMAIL PROTECTED] wrote: Maybe we need to start another mailing list for unrequited android realtimeaudio:) I'm all for focused discussion on this topic as it crosses between native concerns and public APIs via the SDK. In my longer original post I mentioned that it would be appropriate to evaluate how to not only getting something workable on the G1, but keep in mind that Android can/will be used in the future conceivably beyond smart phones in devices/hardware that may support expanded audio I/O options. I favor PortAudio (www.portaudio.com) for the task as it can provide a workable real time audio API for desktop Java and Android audio development/porting to other hardware configurations. It is also low level enough to say even implement javax.sound on top of it for those interested in that particular API. More discussion is welcome especially in understanding unspecified work being done for the next SDK release. Best, --Mike --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: sending email
Thanks Bill Napier On Fri, Dec 5, 2008 at 3:53 AM, Bill Napier [EMAIL PROTECTED] wrote: Searching this forum for the term send email gave me this mail: http://groups.google.com/group/android-developers/browse_thread/thread/88bb36c676e3217b/c1d0be41174b4999?lnk=gstq=sending+email#c1d0be41174b4999 Which has some example code that you could use. On Thu, Dec 4, 2008 at 10:51 AM, dilu [EMAIL PROTECTED] wrote: Hi i want to develop an aplication which can send email .so can any one provide me sample code or any link that is useful.I got one site davanum srinivas blog,but tht code is too old and full code is not available right now,they have removed it from site.So provide me some link. Thankss dilu --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] EULA
Hi folks, My friend and I are about to launch are first app on the Market. We are don’t have an incorporated company formed (yet) and we would like to protect us with an EULA. Can someone share an EULA format that would work for us. Any other advice on the topic of EULA will be great. Thanks in advance, Lior --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: OpenGL context = how to load non power of two dimension bitmap?
Pretty much the rule with 3D stuff is that you always use power-of-2 size textures. Many times the texture won't be filled all the way with usable stuff (lots of black area) but that doesn't matter because you only really care about the areas within the UV maps anyway. On Dec 4, 8:39 pm, Dianne Hackborn [EMAIL PROTECTED] wrote: I believe the G1 hardware does not support non-power-of-2 textures. On Thu, Dec 4, 2008 at 8:48 AM, Guian [EMAIL PROTECTED] wrote: in the OpenGL android API (android.opengl.GLUtils.texImage2D() ) (http://code.google.com/android/reference/android/opengl/GLUtils.html ) we can read= Whether or not bitmap can have non power of two dimensions depends on the current OpenGL context. I load my OpenGL context using : mEglContext = mEgl.eglCreateContext(mEglDisplay, mEglConfig,EGL10.EGL_NO_CONTEXT, null); do you know what do I have to do in order to load non power of two dimensions bitmap? -- Dianne Hackborn Android framework engineer [EMAIL PROTECTED] Note: please don't send private questions to me, as I don't have time to provide private support. All such questions should be posted on public forums, where I and others can see and answer them. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: EULA
Thanks, I actually meant an agreement example as most examples out them deal with companies (not single developers) On Dec 4, 9:54 pm, Xavier Mathews [EMAIL PROTECTED] wrote: Text File Html File pdf File pdf is the best by html. But not all devices can have a pdf reader. So I would go with HTML For the end user license agreement! On 12/04/2008, lior [EMAIL PROTECTED] wrote: Hi folks, My friend and I are about to launch are first app on the Market. We are don't have an incorporated company formed (yet) and we would like to protect us with an EULA. Can someone share an EULA format that would work for us. Any other advice on the topic of EULA will be great. Thanks in advance, Lior -- Xavier A. Mathews Student/Browser Specialist/Developer/Web-Master Google Group Client Based Tech Support Specialist Hazel Crest Illinois [EMAIL PROTECTED]@[EMAIL PROTECTED] Fear of a name, only increases fear of the thing itself. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Strange behavior with AlarmManager.RTC_WAKEUP and PowerManager.WakeLock
On Nov 29, 12:15 pm, Noam Wolf [EMAIL PROTECTED] wrote: I have a BroadcastReceiver which acquires a lock onReceive. I use an alarm manager with AlarmManager.RTC_WAKEUP set to broadcast my intent. I have found that when the phone is locked (and asleep) it will not wake up sometimes, and when it does many times it will have a delay (up to 30 seconds from when the alarm manager was supposed to go off). I'd been having some weird issues with AlarmManager seemingly not firing my alarms when the device is asleep. I'm using the alarm to start a service and I was acquiring my wake lock in onStart(). I tried acquiring the lock in onCreate() instead, and that seems to have solved the problem. I know that doesn't help you with your BroadcastReceiver, but perhaps you can rework your app to use a Service instead? -- Jon --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: invoking com.android.internal.*
If you want to use private APIs, you need to get the platform source and build it. You are only allowed to use private APIs if you are writing code that is built-in to the android system, so we really don't -want- to make it easy to do this unless you are doing it for the appropriate reason of working on the platform/system itself. On Thu, Dec 4, 2008 at 2:58 PM, dreamerBoy [EMAIL PROTECTED] wrote: Yes, I know about this URL and have downloaded much of the source code. The delicate problem is how to build in access to the internal classes that I need and have them be invoked correctly by Android. Question is, how to do this without in effect rolling your own version of Android i.e., doing a full build ... after all, (this probably includes Linux), there are 8 million lines of code in Android. This would likely turn into a project unto itself. I have an old android.jar from version 0.9 with the internal classes available. When I try to use that, the Eclipse aapt environment immediately figures out what I'm trying to do, fails my attempt, and gives me a snarky message saying that I'm going to have problems trying to do this. Monsieur Queru - any comment? Thanks dreamer On Dec 3, 10:10 am, Ash [EMAIL PROTECTED] wrote: Use GIT to checkout the source code and add the internals paths you need to your application. //android.git.kernel.org/platform/frameworks/base/telephony is what you are looking for, I think. -- Dianne Hackborn Android framework engineer [EMAIL PROTECTED] Note: please don't send private questions to me, as I don't have time to provide private support. All such questions should be posted on public forums, where I and others can see and answer them. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Does SensorManager work on emulator of SDK1.0?
Seems I can not let SensorManager work on SDK1.0 emulator, just copy some code from samples: mSensorManager = (SensorManager)getSystemService (Context.SENSOR_SERVICE); mSensorManager.registerListener(mGraphView, SensorManager.SENSOR_ACCELEROMETER | SensorManager.SENSOR_MAGNETIC_FIELD | SensorManager.SENSOR_ORIENTATION, SensorManager.SENSOR_DELAY_FASTEST); SensorListener is not trigged in its callbacks: public void onSensorChanged(int sensor, float[] values) public void onAccuracyChanged(int sensor, int accuracy) Not sure it's emulator limitation or need other simulator tool to active sensor change? --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Newbe question - Application folders, how to?
If you mean you want to put such a thing in the sliding drawer that you pull up from the bottom, that is a flat list of apps. But you can just write an activity that goes in there, and when your activity is launched show a folder of whatever sub-activities you want. On Thu, Dec 4, 2008 at 9:06 AM, Anders Rundgren [EMAIL PROTECTED]wrote: Thanx! But I wanted to create a folder in the application drawer (or what it should be called) that also should not look like a folder but as an app which would if pressed open the folder with the real apps. Isn't that what most mult-app installs need? On Nov 29, 11:59 am, Romain Guy [EMAIL PROTECTED] wrote: Long press an empty space on Home (or click Menu Add) then choose Shortcut Folder. You can drop applications in the newly created folder. On Sat, Nov 29, 2008 at 2:56 AM, Anders Rundgren [EMAIL PROTECTED] wrote: In other operating systems you can typically define a folder and when clicked it opens a view with applications. I may be blind, but I don't see any of this using the emulator and SDK 1.0. Is the ApiDemos the only GUI-way you can create a suite of associated applications? -- Romain Guywww.curious-creature.org -- Dianne Hackborn Android framework engineer [EMAIL PROTECTED] Note: please don't send private questions to me, as I don't have time to provide private support. All such questions should be posted on public forums, where I and others can see and answer them. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Eclipse Error while adding ddms
Hi Xav, Thank you, Now am clear with few of the errors(compiler compliance). I have synced to latest source, and for ddms i have added 3 projects(ddmlib,dddmuilib and app) by new project-new java project- browse to development/tools/ddms now remained with Button/clipboard/color/composite/combo cannot be resolved !! How can i add SWT in the dependencies? and this is a ddmuilib project (/development/tools/ddms/lib..) can you help me to resolve the above? regards steve On Thu, Dec 4, 2008 at 11:59 PM, Xavier Ducrohet [EMAIL PROTECTED] wrote: On Wed, Dec 3, 2008 at 8:46 PM, Anonymous Anonymous [EMAIL PROTECTED] wrote: Hi , That error gone, i separately executed all the scripts... Now few more errors are like assert cannot be resolved client.java ddmlib/src/com/android/ddmlib Can you make sure you are setup with compiler compliance level 5.0? I looks like you're building in 1.4 or lower... Button cannot be resolved to a type AllocationPanel.java ddmuilib/src/com/android/ddmuilib This would mean you don't have SWT in the dependencies. Is this in the ddms plugin project or in the ddmuilib project? Can only iterate over an array or an instance of java.lang.iterable AndroidDebugBrigde.javaddmlib/src/com/android/ddmlib This is probably a compiler level issue too. Xav --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Eclipse Error while adding ddms
Make sure to run development/tools/eclipse/script/create_ddms_symlink.sh and then only import the ddms-plugin project (from dev/tools/eclipse/plugins/com.android.blah.ddms) in Eclipse. You don't need the ddmlib and ddmuilib projects in Eclipse for ADT because they are symlinked under the plugin/ddmsdirectory. R/ On Thu, Dec 4, 2008 at 11:18 PM, Anonymous Anonymous [EMAIL PROTECTED] wrote: Hi Xav, Thank you, Now am clear with few of the errors(compiler compliance). I have synced to latest source, and for ddms i have added 3 projects(ddmlib,dddmuilib and app) by new project-new java project- browse to development/tools/ddms now remained with Button/clipboard/color/composite/combo cannot be resolved !! How can i add SWT in the dependencies? and this is a ddmuilib project (/development/tools/ddms/lib..) can you help me to resolve the above? regards steve On Thu, Dec 4, 2008 at 11:59 PM, Xavier Ducrohet [EMAIL PROTECTED] wrote: On Wed, Dec 3, 2008 at 8:46 PM, Anonymous Anonymous [EMAIL PROTECTED] wrote: Hi , That error gone, i separately executed all the scripts... Now few more errors are like assert cannot be resolved client.java ddmlib/src/com/android/ddmlib Can you make sure you are setup with compiler compliance level 5.0? I looks like you're building in 1.4 or lower... Button cannot be resolved to a type AllocationPanel.java ddmuilib/src/com/android/ddmuilib This would mean you don't have SWT in the dependencies. Is this in the ddms plugin project or in the ddmuilib project? Can only iterate over an array or an instance of java.lang.iterable AndroidDebugBrigde.javaddmlib/src/com/android/ddmlib This is probably a compiler level issue too. Xav --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---