On Wednesday, 30 December 2015 at 15:51:23 UTC, default0 wrote:
Yeah, I misinterpreted the "E : " to mean "E is or
inherits from ", rechecking the argument deduction rules
for templates I think this instead means "E should be deduced
as ".
Sort of.. it means "if E can be implicitly converted
On Monday, 28 December 2015 at 23:05:28 UTC, Andrei Alexandrescu
wrote:
(a) is the new proposed system differentiated enough to justify
its existence and motivate others to join in?
I was just watching my newbie friend try to manipulate
directories in D. His first instinct was to go to
On Thursday, 31 December 2015 at 00:04:03 UTC, bachmeier wrote:
It's the process that requires so much overhead that nobody
wants to contribute. I really tried to do so myself, but I'm
busy, and it is senseless that 95% (or more) of the time I
spend on it is wasted due to a system that is
On Sunday, 20 December 2015 at 20:58:25 UTC, Taylor Hillegeist
wrote:
I had to install libglu1-mesa* on Ubuntu. Nicely done though!
Huh, that's good to know! Everywhere else I tried on Linux it
just worked but it does indeed require GL and GLU just because
simpledisplay on Linux links to
On Sunday, 20 December 2015 at 17:24:41 UTC, jmh530 wrote:
The code looks easy to understand also. You might consider
writing this up into a blog post.
I might if I had a blog... which I need to set up at some point
but haven't yet (well, I used to have one but not for years).
But what I
code here:
http://arsdnet.net/dcode/minesweeper.d
Here's a bit of fun. I saw this article on reddit:
http://rkoutnik.com/articles/How-I-Interview.html
Short summary: when interviewing people for a code position, this
author gives the candidate one hour to write as much as
minesweeper as
On Monday, 28 December 2015 at 23:01:05 UTC, Andrei Alexandrescu
wrote:
The signature proper is nice. The formatting of "&&" in the
constraint is inconsistent, but I guess that's a matter with
the formatting of the code.
Yeah, that is a css bug I just forgot about getting in to
everything
Last week, I posted in the general forum my dream for better D
docs. Today, about 4 days of work later, I'm about 1/4 of the way
there.
Still a long way to go, but I've already come so far.
First, behold my old dpldocs.info site. Yes, it is still up and
now it ties into my new docs! You can
On Monday, 21 December 2015 at 10:52:07 UTC, wobbles wrote:
On Ubuntu 64 bit:
whoops, I always build 32 bit here and sometimes forget to test
64 bit before pushing. Fixed now.
The game code is very simple to follow too.
I'll try making a simple game using simpledisplay over the
christmas.
On Sunday, 20 December 2015 at 06:26:43 UTC, stew wrote:
"D-Invaders" under: http://dgame-dev.de/index.php?controller=wip
Nice!
Dgame looks to be a pretty nice little lib too.
a) (the most important for me) I can be as productive in D as I
am in Python but still keep my static typing and
On Wednesday, 30 December 2015 at 14:25:24 UTC, default0 wrote:
As an aside, the mere formatting of the list of
template-constraints on the dlang page made me nope right out
of even bothering to figure out how to read them or what the
difference between the first and the second overload of
On Tuesday, 29 December 2015 at 05:00:48 UTC, Rikki Cattermole
wrote:
From what Adam has said, definitely won't be happening with
DDOC.
There is simply no symbol to attach the comment to.
Well, not definitely, it was really easy to do in libdparse (a
two line diff) and probably similarly
On Saturday, 28 November 2015 at 21:30:38 UTC, Ola Fosheim
Grøstad wrote:
What is the better tool to bring to the top of a mountain?
Only maniacs go down mountains. The fun part is the ascent... the
descent is an exceedingly painful journey through the ultimate
experience in grueling terror,
On Saturday, 28 November 2015 at 20:27:02 UTC, Warwick wrote:
It's kind of like saying you can climb a mountain on a bycicle
if you get of an carry it on the bits that are too steep.
*snip*
The real story is how easy D makes it to achieve that.
Indeed... the beauty of a bike is you can get
On Monday, 23 November 2015 at 20:55:32 UTC, Walter Bright wrote:
I'm pleased to announce that Jan Knepper has gotten us some
proper certificates now, and dlang.org and digitalmars.com are
now fully https!
So it isn't actually https everywhere. On a https page,
the browsers by
On Saturday, 4 June 2016 at 01:17:10 UTC, Mike Parker wrote:
The blog will potentially attract people who do not frequent
the forums. From that perspective, I think we should give
comments a try.
I agree, part of the fun of a blog is the comments!
On Wednesday, 25 May 2016 at 22:19:28 UTC, Seb wrote:
is that people love to collect and build their own ecosystem,
but it would be a lot better if for a specific use-case there's
a great dub package or it's part of Phobos.
I, and I'm pretty sure Vladimir too, have been writing these libs
On Wednesday, 25 May 2016 at 23:21:09 UTC, Seb wrote:
Yes, and they are great. However now we have dub and a
"serious" standard library ;-)
I've looked into two options to join the dub bandwagon, and both
aren't really any good (and the fact that I don't use it myself
means it'd probably be
On Saturday, 18 June 2016 at 19:52:20 UTC, Observer wrote:
in the context of image decoding, you're often handling
untrusted data from external sources
Not always though. The main case I'd use a little single-file
thing is for files that I created and packaged with the
application myself,
We should probably make a D-man video game.
Has anyone built a Windows program with the beta? I tried and got
undefined identifier HWND, but have been unable to minimize the
test case and it might be just my install not being clean.
On Saturday, 13 February 2016 at 20:45:41 UTC, David Nadlinger
wrote:
Your scripts had bounds checking enabled for LDC but not the
other two D compilers.
I strongly recommend people to always keep bounds checking
enabled in real world programs because it is so useful in keeping
programs
On Thursday, 28 January 2016 at 15:17:26 UTC, Nick Sabalausky
wrote:
This one is still MIA after all this time:
https://github.com/D-Programming-Language/dmd/pull/4745
Use dpldocs.info. We have good docs.
On Thursday, 28 January 2016 at 11:25:08 UTC, Laeeth Isharc wrote:
As you yourself have mentioned, the size of the D community as
it stands today presents some impediment to the possible
maintenance and stability of alternative libraries. If
something is in Phobos you know that you can depend
On Thursday, 28 January 2016 at 12:40:56 UTC, Ola Fosheim Grøstad
wrote:
I think that Sonke received too much "negative motivation" for
his contributions recently, if I had been in his shoes I'd
probably found working on vibe.d more fun. IRRC Ruppe also have
voiced that he want to work on
On Friday, 29 January 2016 at 17:49:58 UTC, Nick Sabalausky wrote:
I don't recall: Does that parse the source for comments on its
own or does it still use dmd's json (or html) output?
Does it on its own. (Well, except the search results page, it
still uses the json, but I'm fixing that soon
On Monday, 1 February 2016 at 20:01:11 UTC, Chris Wright wrote:
My newsreader's history doesn't support your memory of events.
I don't think this is worth arguing over...
On Sunday, 31 January 2016 at 17:54:41 UTC, Chris Wright wrote:
It's not a division. It's a documentation mirror with a
different layout.
Well, there are a few content changes too. You can see my diff as
it develops here:
https://github.com/D-Programming-Language/phobos/pull/3895
(I'll
On Sunday, 31 January 2016 at 11:14:08 UTC, Rory McGuire wrote:
If you don't get a cease and desist letter from the D
Foundation soon I'd be surprised.
http://forum.dlang.org/post/n5sf7o$mu1$2...@digitalmars.com
Andrei isn't exactly enthusiastic (though later on, he softens a
bit), but I'm
On Saturday, 30 January 2016 at 21:22:02 UTC, Chris Wright wrote:
You probably know about this, but some of the source code
formatting is a
little off (and allowing javascript / cross-site requests
doesn't help).
Right, the contract formatter is something I started a while ago
but not
On Saturday, 30 January 2016 at 22:37:18 UTC, Adam D. Ruppe wrote:
I know quite a few css tricks... but I don't think I can
actually do this without adding a script or something, so I
just put an arbitrary fixed width on hover for now.
Meh, I just did it with JavaScript, so if you enable
On Sunday, 31 January 2016 at 07:40:49 UTC, Ola Fosheim Grøstad
wrote:
One trick is to set the width and clipping on "dt > *" instead
of "dt", and use "calc(...)" for dynamic sizes.
I considered that too, but since I wanted the dt to float, the
width had to be set there.
On Sunday, 31 January 2016 at 13:11:54 UTC, Jacob Carlborg wrote:
"extern (C) nothrow" is repeated a couple of times.
Yeah, those shouldn't be there at all on this function. I
probably bugged the removal of attributes when moving up a scope
or something.
I've been listening in on this and the talk about @nogc on
constructors highlights the need to me of having more attribute
inference. Yes, it works on templates, but not all methods are
templates.
int add(int a, int b) { return a+b; }
OK, cool, but what if you want to call that in a @nogc
On Saturday, 27 February 2016 at 16:54:49 UTC, Suliman wrote:
Why?
etc.c is for the C interface. This is not the C interface.
Besides, the original code will surely be ahead of features and
compatibility for a long time anyway.
It was a somewhat slow week on the forums so I decided to spend a
little extra time on this week's tip (though it quickly struck
midnight so I might revisit this again next week).
http://arsdnet.net/this-week-in-d/2016-feb-21.html
There's a fairly big example with comments too. After a couple
On Thursday, 10 March 2016 at 18:08:15 UTC, Eugene Wissner wrote:
In the last week I looked a lot into the vibe.d and I moved to
its core for handling the requests instead of my own
CGI-handling. I'm currently working on implementing SCGI based
on vibe.d IO
I haven't used vibe.d myself but
I just realized today that a live stream is not going to be
enjoyable for us who are still in the US.
Any chance that we can have a *scheduled* delay rebroadcast right
when it ends? So basically starting at like 11am Eastern time,
8am Pacific.
Heck, we might even play it a third time for
On Wednesday, 6 April 2016 at 23:51:47 UTC, Walter Bright wrote:
Guess I'd better get busy working on my presentation.
So, while I'm not going to be there this time, I'm thinking about
doing a presentation anyway and posting it here in writing.
Though, my typical strategy of improvising up
On Saturday, 9 April 2016 at 16:56:50 UTC, Vladimir Panteleev
wrote:
For my home machine I would actually benefit from having all
platforms in one file, since I can run the Windows version via
Wine.
Me too. I actually download more bytes now than before because I
need two of the things.
On Tuesday, 29 March 2016 at 03:59:54 UTC, Uyo Phequo wrote:
Was it for us when it took place in the US ;)
We basically dropped the ball last year entirely on the stream
and had to improvise with laptop webcams from the conference
itself... I'm hoping we can do a better job this time for
Have I gone completely mad?!?!
---
void main() {
import std.stdio;
writeln(obj!(
foo => "bar",
baz => 12
));
}
---
Prints out:
{
foo: bar
baz: 12
}
A few tweaks would make a whole loose typed hash thing more akin
to
On Monday, 23 May 2016 at 20:08:11 UTC, Daniel N wrote:
This pull request just removes an intentional restriction and
make this feature more easily accessible for meta-programming,
so that not everyone has to reinvent the wheel in their own
libraries.
S I'm actually not entirely
On Tuesday, 24 May 2016 at 01:11:39 UTC, Meta wrote:
Clever and terrible. Now just modify the code to generate a
struct or class and you've invented new anonymous struct/object
syntax.
Indeed.
Also, I think this has revealed a bug (or deficiency) in the
compiler. If you put this inside the
On Sunday, 8 May 2016 at 19:09:07 UTC, Daniel Kozak wrote:
I remember that I have mentioned that once here, but I thing
there was not big interest at it :(
I'm doing it on dpldocs.info as soon as I leave the alpha period
(which is finally coming soon).
On Tuesday, 24 May 2016 at 16:00:32 UTC, Andrei Alexandrescu
wrote:
Apparently it can be made to work with non-templates as well,
see https://dpaste.dzfl.pl/c4b7a8b6978b.
Oh, that's the buggy area. The compiler keeps parameter names for
runtime delegates... but it also reuses the structures.
On Wednesday, 25 May 2016 at 09:24:31 UTC, Daniel N wrote:
From an end-user perspective I find it reasonable to expect
that an API which takes lambda:s works consistently for both
below examples. i.e. if we support one we should support the
other.
[1] fun!( x => y)
[2] fun!((int x) =>
On Friday, 5 August 2016 at 22:47:00 UTC, H.Loom wrote:
A.D.Ruppe is not in the dlang GH organization but he's an old
and notorious user.
no·to·ri·ous
[nōˈtôrēəs]
ADJECTIVE
famous or well known, typically for some bad quality or deed:
"Adam is notorious for his crappy hacked-together
On Friday, 5 August 2016 at 23:58:27 UTC, H.Loom wrote:
sorry, I'm not English native speaker and i didn't know that it
has a bad connotation...I meant "famous".
yeah, i'm just kidding.
I decided to write up a think on untrapping exceptions this week:
http://arsdnet.net/this-week-in-d/2016-aug-07.html
Next week I'll prolly talk about calling D from Ruby. Last week,
we had a status report from Stefan Koch on his CTFE engine.
If you aren't already following this, every Sunday
On Sunday, 29 January 2017 at 13:09:18 UTC, Nestor wrote:
This no longer compiles on recent versions of DMD :(
Trivial fix though, it just needs to say "\n" instead of plain \n
(it is missing quotes, D used to allow that for whatever stupid
reason and has since been fixed).
Actually, tbh,
On Thursday, 9 February 2017 at 08:02:23 UTC, Walter Bright wrote:
I suppose I could write a cheat sheet and tape it to the wall
of my office, but why not just use your name?
It shouldn't matter who wrote it. Review the code, not the
author, especially on small ones like this which new
On Monday, 27 February 2017 at 16:49:13 UTC, David Nadlinger
wrote:
See e.g.
https://dlang.org/library-prerelease/std/algorithm/comparison/among.html from above. This leaves quite the bad impression, as it makes the page look like an unstructured mess at first glance.
What's up with the bullet
On Tuesday, 30 August 2016 at 11:50:52 UTC, Mike Parker wrote:
Joakim has put together an interview
He did four (IIRC) of these for This Week in D too if you want
more like that:
Sönke Ludwig
http://arsdnet.net/this-week-in-d/mar-15.html
Dmitry Olshansky
On Friday, 9 September 2016 at 11:21:07 UTC, Vadim Lopatin wrote:
Now it's possible to build DlangUI apps to run in console
(Linux, Windows).
Very nice.
Part of key modifiers do not work in linux console.
Mouse events working ok.
Which parts are you having trouble with? I have implemented
"Interestingly, he was actually attracted by one of the things
often cited as a turn-off about D back then: the lack of
libraries. It was a situation in which he saw opportunities to
create things from scratch, without worrying about reinventing
the wheel."
Amen. My experience with
On Thursday, 5 January 2017 at 02:32:00 UTC, Chris Wright wrote:
I'm curious as to why. I'm guessing this is for things like
creating runtime type information?
There's a lot of benefits to it: it'd simplify the compiler a
bit, it'd simplify making custom runtimes, and it'd give us
options to
On Monday, 2 January 2017 at 00:53:04 UTC, Gerald wrote:
Terminix is a GTK 3 tiling terminal emulator that has been
designed following the GNOME Human Interface Guidelines.
So, how hard would it be for you to swap out parts of the
backend? I wrote a terminal emulator in scratch in D for
On Monday, 2 January 2017 at 18:23:53 UTC, Gerald wrote:
idea what would be involved in creating a GTK widget in D as
I've never tried it myself.
Yeah, I don't use GTK at all, my backend is pure code (it is an
abstract class where you implement a few methods to actually do
user interaction,
On Monday, 2 January 2017 at 21:11:47 UTC, Getald wrote:
I'm not sure a textview would be viable, it might work for the
command prompt but I doubt it would handle ncurses type
applications like vi or nano very well.
I don't know GTK at all, but my terminal thing's frontend just
needs
On Friday, 6 January 2017 at 14:54:45 UTC, Mike Parker wrote:
https://dlang.org/blog/2016/06/03/recent-d-foundation-activities/
errr I think you mean this url:
https://dlang.org/blog/2017/01/06/the-d-blog-in-2016-seven-months-page-views/
On Tuesday, 21 March 2017 at 00:49:14 UTC, WebFreak001 wrote:
I just released my racing game I have been working on for the
past few days for a linux game jam on itch.io[1].
Nice!
On Monday, 20 March 2017 at 16:56:02 UTC, Gerald wrote:
Terminix, a Linux GTK3 tiling terminal emulator written in D,
has been renamed to Tilix due to trademark infringement issues
with the Terminix International corporation.
I'm sure you don't want the hassle, but you might be able to
fight
On Thursday, 13 April 2017 at 18:11:10 UTC, H. S. Teoh wrote:
Hooray! Finally! Maybe now I can play videos over SSH (albeit
ultra-pixelated). :-P
Hah though actually, my terminal emulator has support for
outputting png images...
But truth is, this is one reason why I prefer things
On Friday, 14 April 2017 at 06:23:00 UTC, Basile B. wrote:
Thanks particularly for this one, which is certainly a
reference about how to use the nightmare-ish X11 API in D.
I actually don't think X is that bad for what it does. just
that it is ridiculously underpowered compared to the
On Friday, 14 April 2017 at 19:55:54 UTC, Jerry wrote:
You have mixed spaces and tabs, not in the good way either.
https://github.com/adamdruppe/arsd/blob/master/simpledisplay.d#L3642
Some code is copied from C headers, some come from open source
contributors who may use different styles than
On Wednesday, 2 August 2017 at 00:39:24 UTC, Mike wrote:
Looking at your code though, I probably should have used Adam's
dom.d too; std.xml was weird to say the least.
There's a couple functions in dom.d too that might have
simplified this:
foreach(EnumsTop;
So yeah reminder on the terminal emulator thing, if anyone who
knows gtk wants to try to wrap my emulator in it.. it should be
pretty easy. I have done a terminal.d frontend and a
simpledisplay.d frontend and it isn't that hard.
I just don't know gtk.
On Tuesday, 1 August 2017 at 15:44:34 UTC, Robert burner
import args;
I suggest adding a module declaration with some kind of top level
namespace as soon as possible. This is liable to conflict with
some other module with the same name from a user's project.
On Sunday, 14 May 2017 at 14:07:20 UTC, Walter Bright wrote:
The only downside is now we have to rather tediously tweak the
error message texts so they use backticks.
It also dilutes the meaning of color. I've been wanting to see
highlighted matches and failures in overload resolution and
On Tuesday, 16 May 2017 at 14:17:41 UTC, Adam D. Ruppe wrote:
Similarly, what I want to see in the future is highlighting of
specific parts of code where the error applies.
Fear me. I combined Walter's code with my own to form some kind
of Voltron!
https://github.com/dlang/dmd/pull/6806
On Tuesday, 16 May 2017 at 15:38:53 UTC, Walter Bright wrote:
It includes DOS and Windows consoles.
Only under specific circumstances. On the VGA hardware, underline
shares a bit with blue and needs a register tweaked to make it
visible (the default 16 color VGA text mode does NOT display
On Monday, 15 May 2017 at 14:18:30 UTC, Walter Bright wrote:
I eventually want to make the console color package into a
generic module, it could improve a number of console apps.
FYI we already have a few D modules that do console color (among
other things) like consoled or my terminal.d.
On Monday, 15 May 2017 at 14:31:20 UTC, Walter Bright wrote:
I'm glad this sparks interest in improving the error message
display, this is good.
I've been meaning to do this for years... I want overload
resolution and template constraints to tell which conditions were
passed, failed, and
On Friday, 26 May 2017 at 11:32:21 UTC, Andrei Alexandrescu wrote:
Every person in the room took a significant fraction of the
meeting time to tear me a new one about dub and
http://code.dlang.org. Each in a different place
Just a couple days ago, people asked me if my libs were on dub...
On Monday, 22 May 2017 at 15:05:24 UTC, Andrei Alexandrescu wrote:
mixin is a statement so it needs a terminator, hence
the semicolon at the very end. In turn, mixin takes
a string (the concatenation of variable op
That actually depends on context! The mixin statement needs
statements, but
On Monday, 22 May 2017 at 15:26:26 UTC, Andrei Alexandrescu wrote:
Yah, didn't want to overload the article (or the discussion)
with the expression/statement distinction. -- Andrei
Yeah, the details might be too much for a general audience (and I
realize you know this, I'm commenting more for
On Tuesday, 16 May 2017 at 15:11:21 UTC, Walter Bright wrote:
error: undefined identifier maybe
Colorizing code distinguishes it from text.
What's important there? The generic syntax that you get from a
syntax highlighter or the fact that it is the user input?
Drawing attention to
On Tuesday, 16 May 2017 at 14:04:34 UTC, Walter Bright wrote:
With all the complaints about color, note that dmd already has
been using color in error messages for years with no complaints
My complaint isn't about the presence of color* but rather about
the OVERUSE of it.
The old way of
On Saturday, 17 June 2017 at 07:03:53 UTC, Petar Kirov
[ZombineDev] wrote:
2. However, there's this long list of things that you have to
avoid.
There's like 10 things to avoid in the language itself:
http://dlang.org/spec/garbage.html#op_involving_gc
and most of them are obviously array
On Saturday, 17 June 2017 at 16:59:56 UTC, Dukc wrote:
If that Walter's DIP about reference-counted exceptions gets
trough it should ease problem like that quite a bit.
Possibly. There's a lot of solutions to the exception thing
though, and it doesn't actually bother me if you see @nogc as
On Saturday, 17 June 2017 at 13:09:42 UTC, Guillaume Piolat wrote:
As a counterpoint: It's true that it's a bit niche, but when
you have "no gc" then @nogc really helps with peace of mind
(only one allocation and you may crash).
Yes, when you actually need it it might be helpful, and then the
On Saturday, 29 April 2017 at 14:13:18 UTC, Patrick Schluter
wrote:
For the same reason it is in C. If the ambition for D is to be
a system language then it should avoid introducing artificial
abstractions and work with the machine it runs on, not against.
The C model isn't much like x86 at
I just added two things:
1) error messages, which are code intensive but a HUGE payoff in
productivity (and thus marketing)
and 2) Opposite attributes, which are trivial to implement but
painful to get merged.
I think dconf is a good opportunity for you guys to get things
like #2
On Wednesday, 30 August 2017 at 22:22:23 UTC, Azi Hassan wrote:
extern(C) int main(int argc, char*[] argv, char*[] env)
That's a D array of pointers. A D array is larger than a C
"array" argument, thus you're skipping past it.
The correct declaration is (int argc, char** argv, char** env).
On Wednesday, 13 September 2017 at 06:46:59 UTC, Brian wrote:
Welcome to participate! :)
Alas, looking at your source, it is actually not what I wanted...
I want to use the database features rather than a reimplemented
class.
BTW the "escapedVariants" function can help you fill in that
On Tuesday, 12 September 2017 at 17:14:27 UTC, Brian wrote:
dlang database library: Database abstraction layer for D
programing language, support PostgreSQL / MySQL / SQLite.
not bad.
- Statement Database.prepare(sql) Create a prepared Statement
ooh, this is something I have been wanting
On Wednesday, 30 August 2017 at 00:29:19 UTC, Parke wrote:
The above D code yields 445,187 bytes when compiled with
-release -betterC.
DMD64 D Compiler 2.075.0-b2 on Linux on x86-64.
-betterC does virtually nothing on that version of dmd...
But my original question was about what you
On Saturday, 28 April 2018 at 09:55:17 UTC, drug wrote:
least I've spent more time trying to run using glfw than total
time I spent using both simpledisplay and sdl2.
simpledisplay I find is a lot... well, simpler way to display
than any of the alternatives since it sidesteps the dependency
On Friday, 15 June 2018 at 02:02:52 UTC, Tony wrote:
Have their been other languages - besides D - that compiled to
object code and used a garbage collector?
You can use a GC with C++ and you can compile Java to native code
ahead of time.
The distinctions aren't really that sharp, it just
On Saturday, 30 June 2018 at 03:02:15 UTC, Joakim wrote:
Honestly, Dmitry's posts
The writing style doesn't match the name.
On Monday, 12 February 2018 at 14:54:48 UTC, rikki cattermole
wrote:
Just because something is 'good enough' does not make it 'good
enough' for Phobos. In the words of Andrei "Good enough is not
good enough", we need to aim higher to show what we actually
can do.
About 5 years ago (I think,
On Monday, 12 February 2018 at 14:04:38 UTC, Jonathan M Davis
wrote:
XML parsers are one of those things that everyone seems to want
and no one seems to want to work on.
I wrote one 8 years ago... though mine is more focused on HTML
parsing, and the XML aspect is just a side effect!
On Monday, 26 February 2018 at 15:49:19 UTC, Jonathan M Davis
wrote:
Yeah. Any project that uses .ddoc files to define additional
macros isn't going to work properly
It is actually more than that: I don't support user-defined ddoc
macros at all. About 3/4 of the ones I've seen are just link
On Monday, 26 February 2018 at 15:21:55 UTC, aliak wrote:
Questions: Tried it with optional and undocumented stuff is
also shown.
Oh, fixed now. since there's no ddoc at all in that file, it
should have been skipped, I just had a testing "return true;" in
the method I forgot to remove.
And
On Monday, 26 February 2018 at 19:47:29 UTC, Jesse Phillips wrote:
It also would be good for you to like to the Dub page and Git
Repo.
Yeah, its on my list. The project homepage from the dub.json too.
Couldn't you provide a robots.txt file which Google should
honor so that 'nofollow' isn't
On Monday, 26 February 2018 at 21:16:07 UTC, Antonio Corbi wrote:
Trying it onto gtk-d got an error saying to send you the
failing link, so here you are :
gtk-d is actually just too big for this, so it timed out. But I
also already made gtkd docs on the main site:
On Monday, 26 February 2018 at 20:15:13 UTC, aliak wrote:
Awesome. good start at least, and just to throw an approach out
there for your consideration, a .adrdox.yml file with a
include/exclude/style/etc keys might be a good way to go.
Yeah, that's basically what I was thinking (though not
On Tuesday, 10 July 2018 at 17:39:06 UTC, SrMordred wrote:
After the GC.collect you now get 1GB of memory usage.
http://dpldocs.info/experimental-docs/core.memory.GC.minimize.html
On Wednesday, 7 March 2018 at 22:47:48 UTC, bauss wrote:
How would you go about updating docs?
Either go to the url for the specific version you want like
http://diamond.dpldocs.info/v2.7.0/index.html and it will
download (once dub scrapes it anyway)
or ping me and I'll manually update the
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