Re: [IxDA Discuss] iPad.

2010-01-30 Thread Jim Leftwich
Best assessment of what the iPad really represents why its critics have gotten it precisely wrong yet again: http://www.macworld.com/article/146038/2010/01/ipad_future_shock.html . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org

Re: [IxDA Discuss] iPad.

2010-01-29 Thread Jim Leftwich
I'm going to go out on a limb here and make a prediction, based on a few surprising data points I've already gathered and an intuition: The iPad is going to make a big splash with older people. Grandmothers and grandfathers, retired people, older folks that a desktop or laptop has up until now

Re: [IxDA Discuss] To spec or not to spec?

2009-10-17 Thread Jim Leftwich
I've had fantastic success with highly detailed design and interaction specs for 26 years. Across an incredibly wide range of products, devices, platforms, and systems. The specs I'm familiar with have spanned a wide range of fidelity, from ongoing iterative and minimal specs co-evolved with

Re: [IxDA Discuss] Defining a UX vision

2009-10-03 Thread Jim Leftwich
Here's a link to a .pdf of Design Vision: A Conversation About The Role Of Design Leadership, which is the dialog between Luke Wroblewski (http://www.lukew.com), Bob Baxely (http://www.baxleydesign.com/), Dirk Knemeyer (http://knemeyer.com/), and myself (http://www.orbitnet.com), all veteran

Re: [IxDA Discuss] In 10 words or less, what is software design to you?

2009-07-04 Thread Jim Leftwich
1. Yet 2. another 3. exercise 4. in 5. design 6. semantics 7. from 8. here 9. to 10. eternity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=43357

Re: [IxDA Discuss] the alignment of the practices and outcomes of IA and IxD

2009-04-06 Thread Jim Leftwich
Part 1 of 2 I see Liz' UX Sundial not so much as trying to encompass (or contain) engineering and marketing, as showing overlapping aspects, which do exist (and in different ratios among individuals, teams, projects, etc.). An approach which shows UX not as a discipline, per se, but rather a

Re: [IxDA Discuss] the alignment of the practices and outcomes of IA and IxD

2009-04-06 Thread Jim Leftwich
Part 2 of 2 It strikes me as a valid and useful point to establish User Experience as a pole around which numerous disciplines, activities, and concerns revolve. A pole around which things revolve at different and varying orbits seems very different from the idea of enveloping, containing,

Re: [IxDA Discuss] The future of Wireframes (was: Joel Spolsky claims the Program Manager role does UI design... ????)

2009-03-12 Thread Jim Leftwich
Andrei writes: For what it's worth, the larger point isn't about wireframes. The larger point is what Dave is saying. If all you create is wireframes, then you're not really an interface or interaction designer. Response: I completely disagree, which simply goes to show that there can be very

Re: [IxDA Discuss] The future of Wireframes (was: Joel Spolsky claims the Program Manager role does UI design... ????)

2009-03-12 Thread Jim Leftwich
I think we're in agreement regarding the difference between just simple wireframes and flows that are composed of production source images and elements. But I do believe that some of us find it easier and more to iterate and explore using digital tools, than by sketching. I do. And as I stated,

Re: [IxDA Discuss] IxD Greats?

2009-02-24 Thread Jim Leftwich
The idea I'd brought up at our IxDA Board meeting was to begin an IxD Timeline that specifically wouldn't lead to the type of arguments our community has traditionally wallowed in. The idea was to create a very open project, where individuals could add elements to the timeline representing a wide

Re: [IxDA Discuss] say no to genius design

2009-01-31 Thread Jim Leftwich
Andrei points to the key paragraph from Dan's book, and I concur wholeheartedly with it. I've stated in forums before, including dialogs with Dan, that he's pinned the dynamic. My problem was with the label, not some of the underlying activities it was used for. Also, I believe that there are

Re: [IxDA Discuss] say no to genius design

2009-01-31 Thread Jim Leftwich
Jared Spool writes: For the record, I think those were my words Andrei pointed to. Okay, fair enough. Dan had said (perhaps repeating) the same thing in an extended online dialog that we'd had back when his book came out. I do think that it's true that designers move back and forth. I also

Re: [IxDA Discuss] say no to genius design

2009-01-31 Thread Jim Leftwich
Better alternative labels and much deeper explanations will have to emerge from practitioners themselves. Talking about design will never be the same as doing it and having done it. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org

Re: [IxDA Discuss] Rapid Expert Design (R.E.D.)

2009-01-30 Thread Jim Leftwich
Jonas Löwgren writes: However, there is at least one question I would like to ask Jim from within a traditional-design perspective. A general problem in developing design ability is the relative inefficiency of the learning process. Apprenticing and peripheral participation is the most common

Re: [IxDA Discuss] Rapid Expert Design (R.E.D.)

2009-01-30 Thread Jim Leftwich
My responses to Jonas Löwgren (Part 2 of 2): Q: Do you work systematically with product reviews and criticism in your teams? A: Yes, absolutely. We all constantly test and play with all manners of things. We pass things around and take turns trying out things. And we talk constantly about

Re: [IxDA Discuss] Rapid Expert Design (R.E.D.)

2009-01-30 Thread Jim Leftwich
Jonas Löwgren writes: My last question was about conceptual tools for articulation. Your reply referred mainly to tools/techniques for articulating design ideas. However, I was thinking also of language constructs for talking about what constitutes good interaction. The way I see it, this is one

Re: [IxDA Discuss] Information through sound.

2009-01-30 Thread Jim Leftwich
David Malouf writes: Q: Like Jonas I have another question regarding education. When you speak of junior designers have these designers been through at least a formal bachelor design education like yourself? Are there things that designers should look for in that formal education, such as strong

Re: [IxDA Discuss] Rapid Expert Design (R.E.D.)

2009-01-30 Thread Jim Leftwich
David Malouf writes: Q: Like Jonas I have another question regarding education. When you speak of junior designers have these designers been through at least a formal bachelor design education like yourself? Are there things that designers should look for in that formal education, such as strong

Re: [IxDA Discuss] Rapid Expert Design (R.E.D.)

2009-01-30 Thread Jim Leftwich
To address Andrei's issue with the term RED, I would say that it was an attempt to create a term that was at descriptive of both the short timeframes these projects often entail (Rapid) and the fact that the designers are experts (particularly in designing in high-pressure conditions, complex

Re: [IxDA Discuss] Rapid Expert Design (R.E.D.)

2009-01-30 Thread Jim Leftwich
Ha! So you've uncovered my devious plan! I would pay folding money to see the look on your face when that question comes... ;^) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=37626

Re: [IxDA Discuss] RED and Agile? (was Rapid Expert Design (R.E.D.)

2009-01-30 Thread Jim Leftwich
Others could speak to Agile in depth. My take on it, from the exposure I've had to it at conferences and reading about it, is that it's a more formalized version of what I've been describing and more often found inside permanent development organizations (though some consultancies may indeed use

Re: [IxDA Discuss] Rapid Expert Design (R.E.D.)

2009-01-29 Thread Jim Leftwich
Part 1 of 2: First, I'd like to acknowledge the many exellent points made by Jonas Löwgren above. His grasp on where I'm coming from here is both astute, and also was a great help (along with reading the responses of several others) in gaining a better insight as to where there's a significant

Re: [IxDA Discuss] Rapid Expert Design (R.E.D.)

2009-01-29 Thread Jim Leftwich
Part 2 of 2: RED-focused designers focus primarily on gaining broad and general judgement and design skills and experience allowing them to react and create effective and successful solutions in a wide range of problem spaces. They recognize and utilize a wide range of methodologies, often in

Re: [IxDA Discuss] Rapid Expert Design (R.E.D.)

2009-01-29 Thread Jim Leftwich
Liz, we absolutley make use of scenarios. We've done this in-depth in projects where we were developing OS-level frameworks for mobile phones (i.e.: not simply single apps, but OS frameworks for all subsequent common interface elements and interactions for associated apps). These include both

Re: [IxDA Discuss] Rapid Expert Design (R.E.D.)

2009-01-29 Thread Jim Leftwich
I think everything I and my co-designers have done in our careers have been about creating the very best and ambitiously successful products, software, and systems in the shortest period of time and in the most efficient way - as opposed to belief systems or dogma. Our methods are not random,

Re: [IxDA Discuss] Rapid Expert Design (R.E.D.)

2009-01-29 Thread Jim Leftwich
I think everything I and my co-designers have done in our careers have been about creating the very best and ambitiously successful products, software, and systems in the shortest period of time and in the most efficient way - as opposed to belief systems or dogma. Our methods are not random,

Re: [IxDA Discuss] Rapid Expert Design (R.E.D.)

2009-01-28 Thread Jim Leftwich
In response to the many great observations that Yury Frolov made, I immediately recognize many of those same dynamics and challenges. There are indeed circumstances and situations that are better suited for RED approaches, and you outlined them nicely. I and my network and colleagues have

Re: [IxDA Discuss] What to do in an environment run by engineers??

2009-01-28 Thread Jim Leftwich
Michael Micheletti makes some astoundingly insightful points above. All very good and effective advice for the situation being discussed here. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=37605

Re: [IxDA Discuss] Rapid Expert Design (R.E.D.)

2009-01-28 Thread Jim Leftwich
To those, including Dave, clamoring for an in-depth presentation of the structured approach (or as I'd put it, patterned approach) used by designers doing work in this manner, I would first respond that these do exist. Over many projects, and particularly documented projects, there are a number

Re: [IxDA Discuss] Rapid Expert Design (R.E.D.)

2009-01-28 Thread Jim Leftwich
Thanks Jared (and yes I got the spelling wrong in my post). I understand and concur with the matrix you've presented, and where the greatest risk lies. That's essentially why I point out the importance of gaining RED experience (when a designer is inexperienced) by working closely with more

Re: [IxDA Discuss] Rapid Expert Design (R.E.D.)

2009-01-28 Thread Jim Leftwich
Gloria asks the question, How does a person measure the depth of their experience, and market it appropriately. I would say that for RED practitioners this is almost always measured in terms of past experience and outcomes. Has the designer/team worked in this domain/specific situation before?

Re: [IxDA Discuss] (was R.E.D.) Experience

2009-01-28 Thread Jim Leftwich
Mark Schraad states: The practice of assuming that you, as the designer, know enough to move forward without the important touch points that research can bring is arrogant and unprofessional. Well, it certainly is as you've framed it here. However, most experienced designers aren't approaching

Re: [IxDA Discuss] Rapid Expert Design (R.E.D.)

2009-01-28 Thread Jim Leftwich
Jared Spool states: Once the team starts to get multiple experts, they naturally will not agree on important decisions. That certainly doesn't match the experiences I've observed, in both cases of multiple interaction experts or in cases where there was one or more interaction design experts and

Re: [IxDA Discuss] Rapid Expert Design (R.E.D.)

2009-01-28 Thread Jim Leftwich
The term genius is so problematically loaded, that it will never function to effectively describe what is occurring in the situations it purports to label. It is, rather, a sort of throw up one's hands effort at slapping a label on a complex reality. It also carries a high propensity to be

Re: [IxDA Discuss] Rapid Expert Design (R.E.D.)

2009-01-28 Thread Jim Leftwich
Peter Boersma puts forward another caricatured oversimplification of what actually occurs. It's difficult to respond to it without being drawn into unproductive and uninteresting argumentation, so I'll just let his comment stand for what it is. None of the projects of which I'm familiar with

Re: [IxDA Discuss] Rapid Expert Design (R.E.D.)

2009-01-28 Thread Jim Leftwich
I think Robert Hoekman's observation is generally correct. Many situations where RED is useful, if not necessary in order to produce the most thorough, integrated, and successful solution in the shortest period of time or also possibly under additional constraints, result in clients who are

Re: [IxDA Discuss] Rapid Expert Design (R.E.D.)

2009-01-28 Thread Jim Leftwich
Jared Spool states: In my opinion, Jim, the reason why you're seeing these caricatured oversimplifications is that we're all struggling here trying to understand the essence of what you're talking about. Well, I would say that any understanding and desire for dialog must start first with some

Re: [IxDA Discuss] Rapid Expert Design (R.E.D.)

2009-01-28 Thread Jim Leftwich
Robert Hoekman states: Boy, are you in the wrong place. On this list, one cannot have a dialog without the inclusion of naysayers and skeptics. : ) I think this dynamic is familiar to anyone that's participated in online forums over the past two decades. My approach is not to engage with

Re: [IxDA Discuss] Rapid Expert Design (R.E.D.)

2009-01-28 Thread Jim Leftwich
To address Gabby's question, a very small web-sized selection of bits of my own projects can be found at my site: http://www.orbitnet.com/ And though it's from 2005, a slideshow and accompanying set of slides giving very high-level overviews of a selection of projects can be found at: Text:

Re: [IxDA Discuss] User Experience Deliverables

2009-01-28 Thread Jim Leftwich
I've been creating complete implementable specs (along with implementable resources) for software of many types since the 1980s. Many projects exist at increasingly higher and higher fidelity thumbnails until complete pixel-perfect (or whatever format the deliverable will be in) specs are

Re: [IxDA Discuss] Rapid Expert Design (R.E.D.)

2009-01-28 Thread Jim Leftwich
I don't think how I and my partners design is anything at all like whatever the design that's been done (as you characterize broadly) in technology design for the past 30 years. I doubt that all of those teams, including the unsuccessful ones you mentioned, approached things from very diverse

Re: [IxDA Discuss] Rapid Expert Design (R.E.D.)

2009-01-27 Thread Jim Leftwich
In response to Dave Malouf's questions (Part 1 of 3): Q: Basically, how would a young designer learn that they would want to have RED be their methods? how would they go about connecting to a master (or student of a master) to apprentice with? A: Just in general terms, I've found that most

Re: [IxDA Discuss] Rapid Expert Design (R.E.D.)

2009-01-27 Thread Jim Leftwich
In response to Dave Malouf's questions (Part 2 of 3): Q: If Adaptive Path and Cooper are poster children for the UCD design practice today (yes, I know there are many others), who would you point to besides yourself of designers or studios worth looking at connecting with to find out more about

Re: [IxDA Discuss] Rapid Expert Design (R.E.D.)

2009-01-27 Thread Jim Leftwich
In response to Dave Malouf's questions (Part 3 of 3): Q: Is anyone else besides yourself using this term? A: I created the term Rapid Expert Design (RED) in order to better frame a particular kind of design philosophy and approach. I find it more generic and free of potentially misleading

Re: [IxDA Discuss] Rapid Expert Design (R.E.D.)

2009-01-27 Thread Jim Leftwich
Robert, my years of experience have pointed only to one thing as being effective at both proving the effectivness of any designer (coming in at the beginning), and that's proof of past exerience and outcomes. This includes documentation of work and results in as much detail as can be reviewed.

Re: [IxDA Discuss] Rapid Expert Design (R.E.D.)

2009-01-27 Thread Jim Leftwich
And Robert (Reimann), we are in complete agreement. It's all about accumulated experience. I would only add that part of that experience ihas to be in exercising one's ability to make quick judgements and conceive interrelated solutions. A designer has to learn to move (somewhat) into the

Re: [IxDA Discuss] Rapid Expert Design (R.E.D.)

2009-01-27 Thread Jim Leftwich
I'm in extremely strong disagreement with Jarod in a number of things he states. I disagree with his statement that one does not know where a RED design will end until after it's finished. This is flatly untrue. It's a matter of experience. One has to have confidence of where a design (which

Re: [IxDA Discuss] Strategic Interaction Design

2009-01-04 Thread Jim Leftwich
The extensive discussion that I, Luke Wroblewski, Bob Baxley, and Dirk Knemeyer had on Design Vision back in 2006 covers a lot of our career-long observations, lessons, and experiences on the subject of Design Vision and the need for strategic leadership by designers: You can get the whole

Re: [IxDA Discuss] Future Interaction: The application of IxD to science fiction.

2008-10-19 Thread Jim Leftwich
I still think that king of all User Interface films is Wim Wenders' masterpiece, Until The End Of The World (1991). One of the interfaces in UTEOTW is mentioned in Shedroff's and Noessel's talk (Bounty Bear), but the film is packed with a wide range of very clever and different kinds of user

Re: [IxDA Discuss] Future Interaction: The application of IxD to science fiction.

2008-10-19 Thread Jim Leftwich
What you're describing isn't the kind of usage of visualization and animation that I'm describing, nor was shown in the interfaces in UTEOTW. I'm not talking about using animation and delight to get in the way of functionality. I'm describing the use of it to enhance the experience, especially

Re: [IxDA Discuss] The biggest problems

2008-10-08 Thread Jim Leftwich
Scott, in response to your question as to the path I've been on in my career, I've documented a simplified version of it in the presentation I gave in early 2005 at the IA Summit in Montreal. Twenty Years Of Lessons Learned http://orbitnet.com/iasummit2005/ Companion Slides:

Re: [IxDA Discuss] The biggest problems

2008-10-07 Thread Jim Leftwich
I think it's a mistake, and a large one, to make the assumption/assertion that the only way to move up or occupy a leadership role in a corporation or organization is to leave the designer track for a management track. This may well be the case with how some (to date) have made the upward

Re: [IxDA Discuss] The biggest problems

2008-10-07 Thread Jim Leftwich
Mark, let me respectfully yet firmly disagree with you. Firstly, I did in no way whatsoever suggest, assert, nor imply that my situation (as one of the earliest pioneers in Interaction Design) was close to the norm as you put it. In fact, if you read my post you'll clearly see that I actually

Re: [IxDA Discuss] The biggest problems

2008-10-07 Thread Jim Leftwich
What I learned over decades of consulting was that it mattered most what level the contract came in at, in terms of how much power and influence the resulting design (which would sometimes be done entirely in the consulting and sometimes in conjunction with internal developers). A contract at the

Re: [IxDA Discuss] Resiliency of IxDA Jobs in a Major Recession

2008-10-07 Thread Jim Leftwich
Good insights here so far. It's true that we don't know how this will play out, but it's a very good bet that we're in for some very rough and turbulent times ahead. We've seen over 22 trillion dollars erased from the world's credit markets this year, and we're seeing up close what that's doing

Re: [IxDA Discuss] Creating a UI Spec Document Template

2008-08-28 Thread Jim Leftwich
Jamie, this is always a good subject to discuss within the community, so thanks for bringing it up! First, however, I'd like to underscore what others have already said regarding how we all want to present ourselves professionally in our discussion forums. Those of us that have been

Re: [IxDA Discuss] IxDA Announces Archive of Interaction 08 Presentation Videos

2008-04-07 Thread Jim Leftwich
Thanks for asking, Martin. We will be making the videos downloadable. I don't have an estimated availability date to report, but the decision's been made to do that. Making just the audio portion available is also an idea worth considering and I've passed that on. Stay tuned! . . . . . . . .

Re: [IxDA Discuss] Valuable courses for interaction Designers

2008-03-22 Thread Jim Leftwich
This .pdf of a paper: Lessons from Bauhaus, Ulm and NID: Role of Basic Design in PG Education M P Ranjan Faculty of Design National Institute of Design Paper submitted for the DETM Conference at the National Institute of Design, Ahmedabad in March 2005.

Re: [IxDA Discuss] How to transition from technical writer to interaction designer?

2008-02-11 Thread Jim Leftwich
Great topic, Martin. From the early 1980s on, I've known a few really great Interaction Designers that had been, and still were, Technical Writers. I think Robert brings up one of the reasons writers can make great Interaction Designers - their storytelling and narrative skills. I've also met

Re: [IxDA Discuss] Differnce between user interface and interaction design?

2008-01-29 Thread Jim Leftwich
The phrase interface design up to this point and calls to limit the definition of Interaction Design and the scope of IxDA invites an examination of the term's history. The definition of Interaction Design isn't, (and more importantly) won't *ever* be, limited to just the digital domain because

Re: [IxDA Discuss] Defining UCD (and other things)

2008-01-21 Thread Jim Leftwich
Dan Saffer wrote: You can object to the term, but that horse might have left the stable and you might have to let it go eventually. I see it all over this list and elsewhere now. Heck, even Jakob Nielsen has used it: http://www.useit.com/alertbox/genius-designers.html But I'm a little tired of

Re: [IxDA Discuss] Defining UCD (and other things)

2008-01-21 Thread Jim Leftwich
One test of the validity of any label to a particular approach is whether or not groups of practitioners can reasonably be expected to apply it to themselves and advocate it as part of their offering. I highly doubt any designers that work in individual, small expert team, rapid style would hold

Re: [IxDA Discuss] Defining UCD (and other things)

2008-01-21 Thread Jim Leftwich
I advocate the non-loaded, mostly descriptive Expert Rapid Design (ERD). Guru Design, God Design are both sort of ad hominem. They're aimed at the individual, rather than the method, and as I'd laid out, you can't seriously imagine practitioners self-labeling themselves with those terms, or

Re: [IxDA Discuss] Defining UCD (and other things)

2008-01-21 Thread Jim Leftwich
Dan Saffer wrote: Expert: Expert implies greatly skilled and experienced. Do you have to be an expert to practice it? If so, how come many non-trained or beginning designers use this method (with terrible results)? . - - - Yes, absolutely one should be expert to the degree of design and

Re: [IxDA Discuss] Defining UCD (and other things)

2008-01-20 Thread Jim Leftwich
Andrei said: But if you mean anything that has to do with how the software or digital aspects of the Razr work, then absolutely. This includes finding ways to work with the hardware components that would drive interacting with the underlying software or code. And that's largely the

Re: [IxDA Discuss] Defining UCD (and other things)

2008-01-20 Thread Jim Leftwich
Also, I want to hasten to add that by objecting to the term, genius design, I'm in no way objecting to Dan Saffer's excellent book and work. Nor am I objecting to his attempt to describe this generally different approach to design. I think Designing For Interaction is a major positive

Re: [IxDA Discuss] design process - and my role

2008-01-20 Thread Jim Leftwich
I think the way Mark started this thread, by couching it in the strident phrase, 'I am THE designer' and characterizing the non-team approach as egocentric polarizes and greatly oversimplifies the spectrum of successful approaches found in our field. Both Design by committee and Genius (or

Re: [IxDA Discuss] design process - and my role

2008-01-20 Thread Jim Leftwich
Point taken, Mark. And perhaps simplification/oversimplification wasn't the term I should've used, either. I think I was maybe reaching for something more like loaded terminology. Putting words in the mouths of stereotypical proponents, etc.. Reducing the complex set of reasons why sometimes

Re: [IxDA Discuss] OLPC: Sugar Not So Sweet?

2007-12-28 Thread Jim Leftwich
I've been playing with the OLPC XO for a couple of weeks and understand some of the criticism being at it in this thread. However, I think it's definitely a system that invites exploration and experimentation. The Tam Tam music apps are pretty fun, and if you've got more than one, the mesh

Re: [IxDA Discuss] When/Where/How did you decide to be a designer?

2007-12-18 Thread Jim Leftwich
My interest in becoming an information and interaction designer started very early. My first icon set that I created (probably like most of my early drawings - when I was supposed to be doing something else) was when I was in the first grade in 1967: