Re: [IxDA Discuss] performance requirements

2007-10-11 Thread Dan Saffer
On Oct 10, 2007, at 11:45 PM, Kelly Muñiz wrote: > Can anyone recommend guidelines and/or examples of performance > requirements for user interactions with software? Jakob (quoting Miller and Card) has response times info: > > For example, if a u

Re: [IxDA Discuss] tangible interaction

2007-10-13 Thread Dan Saffer
When you find interesting companies working in this space (or products) and they are working with touchscreen or interactive surfaces, please add them to the Interactive Gestures wiki! I started a list, but it is very incomplete. Dan _

Re: [IxDA Discuss] Wow, look at you all go...!

2007-10-16 Thread Dan Saffer
On Oct 15, 2007, at 10:06 AM, Chauncey Wilson wrote: > What other attributes make for quality in a listserv? A plurality of voices is important. That's why it is included in the list guidelines ( ). Single voices speaking incessantly are tiresome

Re: [IxDA Discuss] Tips on "breaking into" IA/ID/UxD industry for recent graduates?

2007-10-30 Thread Dan Saffer
idiosyncratic here, but maybe not. Anyway, I doubt this is helpful ("How do I show I'm a genius?!"), but my advice is simply to show where you shine. Demonstrate your thinking and your methods. Talk about choices you DIDN'T take, and why. Make me think I'd be a f

Re: [IxDA Discuss] Tips on "breaking into" IA/ID/UxD industry for recent graduates?

2007-10-30 Thread Dan Saffer
On Oct 30, 2007, at 4:33 PM, pauric wrote: > You've got Dan Saffer on the line giving > you advice if you hadnt noticed! My advice + $1.50 will buy you a cup of coffee. :) > > I believe Dan Saffer has said in the past that you shouldnt 'work > for free' to fill

[IxDA Discuss] Interaction08 Full Program Announced

2007-10-30 Thread Dan Saffer
The Interaction Design Association (IxDA) is very pleased to announce its full slate of speakers for its first annual conference Interaction08 to be held in hip, historic Savannah, Georgia USA on February 8-10, 2008. The conference will be held on the campus of Savannah College of Art and D

Re: [IxDA Discuss] what are your fundamental tenets of design?

2007-11-12 Thread Dan Saffer
ed without emotion will never be loved. Time is the ultimate test of any design. Dan Dan Saffer Experience Design Director, Adaptive Path http://www.adaptivepath.com http://www.odannyboy.com *Come to IxDA Interaction08 | Savannah

Re: [IxDA Discuss] IA Wiki 2.0? (was Prototypical)

2007-11-13 Thread Dan Saffer
On Nov 13, 2007, at 8:17 AM, Bryan Minihan wrote: > Why not identify Wikipedia entries that are lacking, and contribute > to those > as a community? The basic "interaction design" entry (english) is atrocious. Let's start there. Dan _

[IxDA Discuss] Last Two Weeks of Interaction08 Early Bird Registration

2007-12-03 Thread Dan Saffer
ll advantage of that! For more information or to register, see the conference website: http://interaction08.ixda.org See you in Savannah! Dan Dan Saffer Chair, Interaction08 *Come to IxDA Interaction08 | Savannah* February 8-10,

Re: [IxDA Discuss] Interaction08

2007-12-05 Thread Dan Saffer
conference but we can always explore new systems in the future if it doesn't meet the needs of our users (you). Thanks for the feedback, Dan Dan Saffer Chair, Interaction08 *Come to IxDA Interaction08 | Savannah* Februar

Re: [IxDA Discuss] Interaction08

2007-12-05 Thread Dan Saffer
On Dec 5, 2007, at 2:30 PM, Liya Zheng wrote: > When we attended Adaptive Path's UX week conference in DC, they did > this > great thing where they organized lunch around interests. And people > sign > up for it during the conference... We are definitely planning on this for lunches and Satu

[IxDA Discuss] Last Call: Early Bird Registration for Interaction08 Ends Tomorrow

2007-12-14 Thread Dan Saffer
/ So register! And I'll see you in Savannah! Dan Dan Saffer Chair, Interaction08 *Come to IxDA Interaction08 | Savannah* February 8-10, 2008 in Savannah, GA, USA Register today: http://in

Re: [IxDA Discuss] Adding Depth to Skills

2007-12-18 Thread Dan Saffer
On Dec 18, 2007, at 8:35 AM, Brian Hoffman wrote: > While many of you have followed a very straight career path into > interaction design, I'm probably not alone here in having come into > this > field along a more winding path. "Design is like California. No one is born there." -Dick Buchanan

Re: [IxDA Discuss] Adding Depth to Skills

2007-12-18 Thread Dan Saffer
On Dec 18, 2007, at 12:46 PM, Jeff Seager wrote: > Surely you're not leaving out "Designing the Obvious," by Robert > Hoekman Jr.! It's still on my To Read pile! (Sorry Robert, I know I'm behind!) I didn't want to recommend anything I hadn't personally read. Dan ___

Re: [IxDA Discuss] Adding Depth to Skills

2007-12-19 Thread Dan Saffer
On Dec 19, 2007, at 1:00 PM, Jared M. Spool wrote: > > Three initial recommendations then: > > Robert's book, Designing for the Obvious > Dan's book, Designing for Interaction > Bill Moggridge's book, Designing Interactions > > All of them are well written and easy reads. Each will give you a > d

[IxDA Discuss] Interaction08 Selling Out Soon and Other News

2007-12-19 Thread Dan Saffer
nt. Hope to see you all in Savannah! Dan Dan Saffer Co-Chair, Interaction08 http://interaction08.crowdvine.com/ http://interaction08.ixda.org/blog/ *Come to IxDA Interaction08 | Savannah* February 8-10, 2008 in Savannah, GA, USA

[IxDA Discuss] OLPC: Sugar Not So Sweet?

2007-12-25 Thread Dan Saffer
I'd be interested in hearing from interaction designers who have played extensively with the new One Laptop Per Child UI ("Sugar"). I saw the first public demo of Sugar back in August at AP's UX Week:

Re: [IxDA Discuss] OLPC: Sugar Not So Sweet?

2007-12-26 Thread Dan Saffer
On Dec 26, 2007, at 10:48 AM, Robert Hoekman, Jr. wrote: >> > On another note, can I ask why you're exploring this, Dan? Are you > collecting info for a paper or some other purpose, or are you just > curious? I'm just curious. Adaptive Path bought us all one (two) for a holiday gift but they

Re: [IxDA Discuss] OLPC: Sugar Not So Sweet?

2007-12-26 Thread Dan Saffer
On Dec 26, 2007, at 1:04 PM, pauric wrote: > Dan: "And how about some heuristic evaluations from this community?" > > The impression I get from the reviews you quoted is that on a scale > of DOS to OS X, Sugar is a missed opportunity. BTW, I never suggested we should use DOS/Windows/Mac/Whatever

Re: [IxDA Discuss] OLPC: Sugar Not So Sweet?

2007-12-26 Thread Dan Saffer
On Dec 26, 2007, at 12:34 PM, Matthew Nish-Lapidus wrote: > If these kids are given access to a hacker friendly system they will > learn how to make it do what they want. Pauric is entirely right, > children learn best by exploring and being "thrown into the deep end." > I'm sure a lot of us her

Re: [IxDA Discuss] OLPC: Sugar not so Sweet?

2007-12-27 Thread Dan Saffer
On Dec 27, 2007, at 5:18 AM, David Malouf wrote: > We don't have equal access to the tool, nor are we quite frankly > qualified > to truly give a heuristic analysis because in my mind our most > standard > heuristics of HCI don't necessarily apply the same way here. This begs the question: a

[IxDA Discuss] Universal Principles of Interaction Design (was: OLPC: Sugar not so Sweet?)

2007-12-27 Thread Dan Saffer
On Dec 26, 2007, at 11:21 PM, dave malouf wrote: > b/c few if any of these laws came out of research on young > people. They are all tests done on adults that have gone through the > same level of socialization. And if my reading is correct all of > these laws are based on research only done in

Re: [IxDA Discuss] US News thinks we have potential!

2007-12-28 Thread Dan Saffer
ory and training I wouldn't--couldn't-- have gotten elsewhere that made the whole experience worthwhile. Yes, there was some, "Well, duh," moments, but it certainly wasn't all overlapping. Dan Dan Saffer, M.Des., IDSA Experience Design Direct

Re: [IxDA Discuss] Cramming what we do into a few hours

2008-01-04 Thread Dan Saffer
On Jan 4, 2008, at 10:28 AM, Baruch Sachs wrote: > So I am curious: given those admittedly loose parameters what > topics should I be sure to cover? > Structure it around the 5 Ws: Overview of interaction design (what) - history, approaches Overview of the design process (when)

Re: [IxDA Discuss] Cramming what we do into a few hours

2008-01-05 Thread Dan Saffer
his organization (and by extension, its members) to evangelize what we do and why we do it. And to give it its proper name so as to increase awareness of it. /rant Dan Dan Saffer Experience Design Director, Adaptive Path http://www.adaptivepath.com http://www.odannyboy.com ___

[IxDA Discuss] Interaction08: 5 Tickets Left

2008-01-05 Thread Dan Saffer
3 regular slots, 2 student slots. If you've waited to purchase, wait no more. http://interaction08.ixda.org Dan *Come to IxDA Interaction08 | Savannah* February 8-10, 2008 in Savannah, GA, USA Register today: http://interactio

Re: [IxDA Discuss] Embedded Interaction Design?

2008-01-06 Thread Dan Saffer
One thing I might note is that most people, especially those outside our field like hiring managers, aren't going to understand what the term "embedded" means. I'd say, "My interest and expertise is in mobile devices and consumer electronics, not web." Much clearer IMHO. Dan

[IxDA Discuss] iPhone Story in Wired

2008-01-10 Thread Dan Saffer
ng up on their sleep. A product manager slammed the door to her office so hard that the handle bent and locked her in; it took colleagues more than an hour and some well-placed whacks with an aluminum bat to free her." Dan Saffer Experience Design Director, Adaptive Path http:/

Re: [IxDA Discuss] Defining UCD (and other things)

2008-01-18 Thread Dan Saffer
On Jan 18, 2008, at 5:36 PM, Andrei Herasimchuk wrote: > I know there are people out there who believe interaction design can > move to include "services" design. It's clear I don't prescribe to > that direction, which is why I think the IxDA needs to get some > clarity here and start to draw tha

Re: [IxDA Discuss] Defining UCD (and other things)

2008-01-20 Thread Dan Saffer
embody the needs of the end user. And I am not > sure that deserves the 'genius' label. > I'll explain why I chose the name, even though Jim and I have been over this extensively before. <http://www.well.com/conf/inkwell.vue/topics/283/Dan-Saffer-Designing-for-Interac-

Re: [IxDA Discuss] Defining UCD (and other things)

2008-01-21 Thread Dan Saffer
On Jan 21, 2008, at 11:45 AM, Jim Leftwich wrote: > > No horse has left any barn. I fundamentally disagree with the notion > of a process being *either* user-centric or designer-centric. This is > just so oversimplified as to be misleading. All good design is done > in the service to the produ

Re: [IxDA Discuss] Defining UCD (and other things)

2008-01-21 Thread Dan Saffer
On Jan 21, 2008, at 3:04 PM, Jim Leftwich wrote: > I advocate the non-loaded, mostly descriptive Expert Rapid Design > (ERD). Let me do you the favor of deconstructing this term the same way as has been done with Genius Design. Expert: Expert implies greatly skilled and experienced. Do you ha

Re: [IxDA Discuss] Defining UCD (and other things)

2008-01-21 Thread Dan Saffer
On Jan 21, 2008, at 12:41 PM, Jim Leftwich wrote: > One test of the validity of any label to a particular approach is > whether or not groups of practitioners can reasonably be expected to > apply it to themselves and advocate it as part of their offering. > > I highly doubt any designers that wo

Re: [IxDA Discuss] Interaction08 - missing piece of the conversation

2008-02-11 Thread Dan Saffer
On Feb 10, 2008, at 5:44 AM, Marc Rettig wrote: > THE MISSING TOPIC > It's this: we are a community supposedly driven by understanding of > the > people who are affected by our work (that's PC for "our users"), but > we > aren't talking about them very much. Now, this isn't some kind of > a

Re: [IxDA Discuss] Sources for Design Inspiration

2008-02-11 Thread Dan Saffer
How about my presentation New Sources of Inspiration for Interaction Designers? :) Dan *Come to IxDA Interaction08 | Savannah* Febr

[IxDA Discuss] First Set of Interaction08 Videos

2008-02-13 Thread Dan Saffer
Studio, Jeff White and Jim Unger <http://www.brightcove.tv/title.jsp?title=1414319116&channel=1274129191> Fieldwork and Sketching: Translating Research Themes into Conceptual Designs, Susan Wyche <http://www.brightcove.tv/title.jsp?title=1414289497&channel=1274129191> Enjoy!

Re: [IxDA Discuss] First Set of Interaction08 Videos

2008-02-15 Thread Dan Saffer
> > Does brightcove support ratings? If so, can they be enabled (web 2.0- > like)? > > Would it be possible to put up slides from some of the talks? > Specifically the slides from the Aza Raskin's presentation. > > Thanks, Oleh. > > > > On Wed, Feb 13, 2008 at 4:0

[IxDA Discuss] Second (and Final) Set of Interaction08 Videos

2008-02-16 Thread Dan Saffer
e.jsp?title=1417300539&channel=1274129191> Don't Make Me Click, Aza Raskin <http://www.brightcove.tv/title.jsp?title=1418562142&channel=1274129191> Closing Remarks, Dan Saffer <http://www.brightcove.tv/title.js

Re: [IxDA Discuss] First Set of Interaction08 Videos

2008-02-17 Thread Dan Saffer
On Feb 17, 2008, at 2:49 AM, Sarah Allen wrote: > What about Dramatic Features in Interaction Design by Chris Conley? I > don't see his video in either set. We'll look into it. It should be available unless there were some technical issues. Thanks, Dan

Re: [IxDA Discuss] "Product Experience" (book)

2008-02-17 Thread Dan Saffer
On Feb 17, 2008, at 7:58 AM, David Malouf wrote: > A new book is coming on entitled "Product Experience". > http://tinyurl.com/3d5xu8 And only $175. !!! Dan Welcome to the Interaction Design Association (IxDA)! To post to this

Re: [IxDA Discuss] Where are all the designers?

2008-02-21 Thread Dan Saffer
On Feb 20, 2008, at 12:05 PM, dave malouf wrote: > 2) Like what David Shaw said. You've gotta be nutz, coocoo, and just > insane to leave anyplace including NYC and move to SF unless you were > guaranteed something between $150k-$200k, and HUGE relocation package > upwards of $20-$30k. Having don

Re: [IxDA Discuss] Where are all the designers?

2008-02-21 Thread Dan Saffer
On Feb 21, 2008, at 7:26 AM, Dan Saffer wrote: > Location still matters. > Just to follow up on my own comment (hee), here's an excerpt from Richard "Creative Class" Florida's new book, "Who's Your City? How the Creative Economy Is Making Where You Live t

Re: [IxDA Discuss] Where are all the designers?

2008-02-21 Thread Dan Saffer
On Feb 21, 2008, at 7:42 AM, W Evans wrote: > Therein lies the problem in the Bay Area Dan. How much is proximity > to all those great places/people/companies worth? Assume you live in > a city with a base cost of living index of 100, pay 1800 per month > for rent or mortgage, and make $100

Re: [IxDA Discuss] IxDA Announces New Board of Directors for 2008-2009

2008-02-27 Thread Dan Saffer
Congrats to the new Board and its officers! Can't wait to see where you take IxDA in the next year. And woo, Interaction09! Dan Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED]

Re: [IxDA Discuss] IxDA Announces New Board of Directors for 2008-2009

2008-02-27 Thread Dan Saffer
On Feb 27, 2008, at 8:00 AM, Jack Moffett wrote: > I've noticed that a lot of professionals have been complaining about > the state of design education. It seems to me that this organization > would be the perfect entity to formalize a method of advising > educational institutions on what we woul

Re: [IxDA Discuss] Career tips for a high-schooler

2008-02-27 Thread Dan Saffer
Learn to draw and sketch. And, dare I say it, maybe code. This will help get them into a good design school, where that skill will be (hopefully) refined and combined with problem solving and additional design skills. Dan Welc

[IxDA Discuss] Sneak Preview of Interactive Gestures Book

2008-02-27 Thread Dan Saffer
draft, but I think it reads pretty well. Comments welcome, of course! <http://www.designinggesturalinterfaces.com/samples/interactivegestures_ch1.pdf > (5.4mb pdf) The book will be out in ~October of this year! Enjoy! Dan Dan Saffer Interactive G

Re: [IxDA Discuss] Power icon

2008-02-29 Thread Dan Saffer
On Feb 29, 2008, at 9:59 AM, Bill DeRouchey wrote: > I'd rather spend time trying to rethink the Setup or Configure icon > that is usually displayed as gears or a wrench/spanner. To me, the > latter implies that my product is broken and I need to fix it. That's > definitely the wrong metaphor. Th

Re: [IxDA Discuss] First Set of Interaction08 Videos

2008-03-06 Thread Dan Saffer
Unfortunately there were technical problems with Malcolm's keynote video and it is likely we won't have it to distribute. There was a rumor about a bootleg of it (seriously), but I have yet to see it. Dan Welcome to the Intera

Re: [IxDA Discuss] Who would you like to see in a Debate?

2008-03-13 Thread Dan Saffer
On Mar 12, 2008, at 7:14 AM, W Evans wrote: > Me versus Dan Saffer on why Silicone Valley is the last place a good > IXD > would want to move to and work. Silicone Valley? Now THAT is a place I wouldn't mind working. ;) Seriously, I don't work in SILICON Valley (I

Re: [IxDA Discuss] Design at Apple

2008-03-14 Thread Dan Saffer
On Mar 14, 2008, at 12:28 AM, Sachendra Yadav wrote: > I agree with Dave, the relevance of Apple article is it gives insights > into the process they follow, and it's good to know it's not much > different from the rest of the industry. It's not that different (no secret sauce) except for two ke

Re: [IxDA Discuss] Design at Apple

2008-03-14 Thread Dan Saffer
On Mar 14, 2008, at 9:05 AM, Joel Eden wrote: > So, I found it interesting having just thought a lot about what Buxton > was pointing to and then seeing this "pixel perfect mockup" stuff. I > know there is a good role for both, and maybe the pixel perfect value > has a lot to do with how Buxton d

Re: [IxDA Discuss] Design at Apple

2008-03-14 Thread Dan Saffer
On Mar 14, 2008, at 9:28 AM, Joel Eden wrote: > On Fri, Mar 14, 2008 at 12:20 PM, Dan Saffer <[EMAIL PROTECTED]> > wrote: >> >> I'm reading between the lines here, but my guess is the pixel perfect >> stuff (which are the top 10? 3? concepts) come after

Re: [IxDA Discuss] Valuable courses for interaction Designers

2008-03-21 Thread Dan Saffer
Typography Sketching and Modeling Design Theory Mapping and Diagramming Conceptual Modeling Design Research These are the ones I find myself referring to/thinking about/putting into practice repeatedly. Dan Welcome to the Intera

[IxDA Discuss] OT: Who's Your City?

2008-03-22 Thread Dan Saffer
For those of you in the "I can work anywhere" camp, here's Richard Florida's counterargument: NEWSWEEK: The conventional wisdom is that, with technologies that allow us to work from anywhere, place is mattering less and less. Why is that not the case, and

Re: [IxDA Discuss] OT: Who's Your City?

2008-03-24 Thread Dan Saffer
On Mar 23, 2008, at 11:59 PM, David Malouf wrote: > To Dan's implied point about SF being an all important area for > interaction design, one cannot disagree with the overall premise, but > having done my share of SF Bay living, I have to say that it is > technological in nature and not design or

Re: [IxDA Discuss] can you please discuss the effect of the US recession

2008-03-25 Thread Dan Saffer
5% off! March 31 is the date for some early ird specials! <http://www.adaptivepath.com/events/ >) I couldn't resist. :) Dan Dan Saffer Experience Design Director, Adaptive Path http://www.adaptivepath.com

Re: [IxDA Discuss] can you please discuss the effect of the US recession

2008-03-25 Thread Dan Saffer
On Mar 25, 2008, at 3:11 PM, W Evans wrote: > I have heard through the grapevine that your events are great - but > why are you guys such snobs when it comes to geography. Most of your > things are in SF. You know there is an entire world of IxD/UX people > on the East Coast. We're not sno

Re: [IxDA Discuss] Don't listen to your customers.

2008-03-28 Thread Dan Saffer
The most common misconception about design research is that you are asking users what the design should be. You aren't (or shouldn't be). Instead, the best design research I've been involved in is about finding data on three things: 1. Unmet needs. Usually unspoken and unrealized. Yes, peopl

[IxDA Discuss] Looking for Touchscreen/Interactive Gestures Documentation Examples

2008-03-28 Thread Dan Saffer
Hi. I'm working on the "Documenting Gestural Interfaces" chapter of my upcoming book Interactive Gestures: Designing Gestural Interfaces: I'd like to include in this chapter some "real-world" examples of documentation you might have for touchscree

Re: [IxDA Discuss] Semantics: "Design Research" and "User Research"

2008-03-30 Thread Dan Saffer
On Mar 29, 2008, at 1:13 PM, Rob Tannen wrote: > So according to my definitions, User Research is really a type of > Design Research, and not all Design Research is User Research. > > Is there any consensus on this (loaded question)? This is how I've always used the terms, although in academic

Re: [IxDA Discuss] At what point does a mailing list become counter-productive?

2008-03-31 Thread Dan Saffer
At the November IxDA Board Retreat, we discussed extensively the pros and cons of splitting up the mailing list into multiple lists. Ultimately, we decided not to, although obviously the topic is open to revisiting. Why did we decide to retain the one list (despite the increased level of t

Re: [IxDA Discuss] History of Interaction?

2008-04-08 Thread Dan Saffer
A couple of other books to consider: Where Wizards Stay Up Late: The Origins of the Internet by Katie Hafner Hackers by Steven Levy and especially Dealers in Lightning: Xerox PARC and the Dawn of the Computer Age by Michael Hiltzik Dan _

Re: [IxDA Discuss] A bit of the \"flavor\" of IxDA Interaction08 | Savannah

2008-04-28 Thread Dan Saffer
On Apr 27, 2008, at 9:05 AM, [EMAIL PROTECTED] wrote: > It sounds like the conference is worth it > just for the party! Is there going to be an Interaction '09? YES! Details (location, program, etc.) to come. (Keep the first weekend of February 2009 open...) IxDA Board member Greg Petroff i

Re: [IxDA Discuss] Any usability studies on free hand gestures?

2008-05-01 Thread Dan Saffer
ch is in the first chapter, a draft of which can be downloaded from the book's website: <http://www.designinggesturalinterfaces.com> Dan Saffer Interactive Gestures: Designing Gestural Interfaces O'Reilly, Fall 2008 _

Re: [IxDA Discuss] Tog's IxD 101 Immersion Seminar - Opinions, anyone?

2008-05-06 Thread Dan Saffer
On May 5, 2008, at 5:19 PM, Chris Baum wrote: Are there other options that you'd suggest in the intensive realm for a relative newbie to IxD? The new and improved Interaction Design workshop I teach as part of UX Intensive is fine for beginners and intermediate interaction designers alike

[IxDA Discuss] Interaction Designer in new Ford Commercial

2008-05-08 Thread Dan Saffer
So I'm half watching the TV last night and I look up during a commercial for Ford automobiles, and they are talking about their new navigation system and the guy in the commercial (or an actor claiming to be) says something along the lines of, "I design the user interface. I like taking har

Re: [IxDA Discuss] Interaction Designer in new Ford Commercial

2008-05-08 Thread Dan Saffer
On May 8, 2008, at 7:48 AM, clemens lango wrote: is it maybe *me* who appears in this tv-spot? Not unless you are now African-American. :) I think you would remember a film crew filming you for several days. :) Welcome to the

Re: [IxDA Discuss] Iron Man

2008-05-11 Thread Dan Saffer
I hate to make predictions, but Iron Man's 3D hologram modeling isn't very far off. Check out Sketch Furniture for instance: They are literally sketching in air. A hologram would just allow them to actually see what they were sketching. Dan __

Re: [IxDA Discuss] survey: what are the things we do and make as IAs?

2008-05-12 Thread Dan Saffer
On May 12, 2008, at 6:00 PM, Eric Scheid wrote: A few years back I did a simple survey on the things we do and make as IAs. Why are you asking interaction designers about IA work? No taxonomies here! Take yer classification schemes elsewhere! ;) Dan

Re: [IxDA Discuss] Iron Man

2008-05-13 Thread Dan Saffer
o hear his perspective. I'd love to get a screenshot of Downey manipulating the holographic 3D design for the Futures chapter of the Interactive Gestures book. :) Dan Dan Saffer Interactive Gestures: Designing Gestural Interfaces O'Reilly, Fall 2008 http://www.designingge

Re: [IxDA Discuss] Looking for upcoming UX conferences in North America and Europe

2008-05-21 Thread Dan Saffer
WebVisions Portland, OR, USA May 22-23 UX Intensive Minneapolis, MN, USA June 16-19 Discount Code: FODS Reboot10 Copenhagen, DK June 26-27 UX Week San Francisco, CA August 11-15

[IxDA Discuss] The Continuing Saga of OLPC

2008-05-21 Thread Dan Saffer
It's been a weird week for the One Laptop Per Child project, and I'm surprised we didn't discuss it here. First was the news that: Nicholas Negroponte’s One Laptop Per Child organization admitted defeat in its effort to sell millions of open-source computers in Asia, Africa and Latin Ameri

Re: [IxDA Discuss] CREATE 2008 in London

2008-05-30 Thread Dan Saffer
I agree with Mags. £265 or $500 US for a 2-day conference is actually pretty reasonable. For points of comparison, other 2 day conferences: TED: $6000 US Design Strategy: $3000 US GEL 2008: $2000 US Interaction08: $600 US Reboot10: 250 Euro Dan ___

Re: [IxDA Discuss] Favorite article on design research

2008-06-02 Thread Dan Saffer
nt” by Christopher Ireland (from the Design Research book) Turning research into design concepts: Demystifying Data Analysis by Rachel Hinman <http://www.adaptivepath.com/ideas/essays/archives/000839.php> Yes, I know that is three and not just one, but deal with it. :) Dan

Re: [IxDA Discuss] Ability to Adjust Font Sizes on Web Pages

2008-06-04 Thread Dan Saffer
On Jun 4, 2008, at 5:59 AM, G.Jason Head wrote: In this day and age, I would that most people who need to increase their font sizes in their web browser already know how to do it. Even more, they probably have increased their font size long before they got to your web site anyway. Unlikely.

Re: [IxDA Discuss] iRise sues Axure for "patent infringement"

2008-06-06 Thread Dan Saffer
a patent can be legally troubling. This is the world we live (and work) in. Dan Dan Saffer Experience Design Director, Adaptive Path http://www.adaptivepath.com http://www.odannyboy.com Welcome to the Interaction Design Association

Re: [IxDA Discuss] iRise sues Axure for "patent infringement"

2008-06-09 Thread Dan Saffer
ce devices? Or are we all just playing lip service to the bullying tactics of the big patent law abusers? Are we letting the terrorists win? Where is the Dan Saffer who literally called "BULLSHIT" on this behavior two years ago (http://www.ixda.org/discuss.php?post=9101)? I'm

Re: [IxDA Discuss] IxD Podcasts...sugestions?

2008-06-13 Thread Dan Saffer
Core77 Design Matters Edgework PSFK UIE Brain Sparks UXpod All available on iTunes, I think. Dan Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe h

Re: [IxDA Discuss] new MFA in Interaction Design Announced by SVA

2008-06-13 Thread Dan Saffer
On Jun 13, 2008, at 10:47 AM, Jack Leon Moffett wrote: On Jun 13, 2008, at 11:59 AM, Fred Beecher wrote: "To offer maximum flexibility to working professionals, the program is conducted through five once-a-month, four-day weekends of instruction and interaction, with online and network s

Re: [IxDA Discuss] Information Design books

2008-06-15 Thread Dan Saffer
On Jun 14, 2008, at 6:00 PM, Jack Moffett wrote: If anyone has recommendations for these or other books, I'd like to hear them. For an infoviz book with an interaction design spin, how about Ben Fry's Visualizing Data?

Re: [IxDA Discuss] Importance of Masters Degree for IxD Professionals

2008-06-21 Thread Dan Saffer
On Jun 21, 2008, at 5:33 AM, Todd Zaki Warfel wrote: School teaches you primarily theory, while field work teaches you primarily practical experience. The best designers will be the ones that are equipped with both. Good schools teach both. I not only learned theory in grad school, but a

[IxDA Discuss] IxDA Curriculum (Was: Importance of Masters Degree for IxD Professionals)

2008-06-22 Thread Dan Saffer
rrent Topics in IxD What's your list? Dan Dan Saffer, M.Des., IDSA Experience Design Director, Adaptive Path http://www.adaptivepath.com http://www.odannyboy.com Welcome to the Interaction Design Association (IxDA)!

Re: [IxDA Discuss] IxDA Curriculum (Was: Importance of Masters Degree for IxD Professionals)

2008-06-22 Thread Dan Saffer
On Jun 22, 2008, at 8:03 AM, Adam Connor wrote: What do you see included in in the Undergrad, Year 2 - Information Design and Visualization course? Visualizing data sets. Grid systems. Color theory. Illustrations, graphs, and charts. The reason I ask is that in looking through your list

Re: [IxDA Discuss] slight out of topic .. which best ixda MFA programs?

2008-06-22 Thread Dan Saffer
On Jun 22, 2008, at 3:50 PM, Chauncey Wilson wrote: What are the criteria that would be a program "good" -- I don't think this would be a hard list to put together. Off the top of my head: Quality of Faculty Quality, Breadth, and Depth of Curriculum Strength of Alumni Network Reputation i

Re: [IxDA Discuss] slight out of topic .. which best ixda MFA programs?

2008-06-22 Thread Dan Saffer
On Jun 22, 2008, at 5:06 PM, mark schraad wrote: The great thing about an MFA is that it is still considered a terminal degree in design. Meaning, that is is the most you can get in design. Yes, I know there are few PhD's, but they are far from the norm at this point in time. The upshot he

Re: [IxDA Discuss] IxDA Curriculum (Was: Importance of Masters Degree for IxD Professionals)

2008-06-22 Thread Dan Saffer
On Jun 22, 2008, at 6:47 PM, kim Lenox wrote: 5 year BFA programs are not uncommon. My BFA was a 5yr program, but it took me 6 yrs because it was a California State University. CSU's never have enough general ed classes available, so it took that long just to get IN to some classes. But the ben

Re: [IxDA Discuss] IxDA Curriculum (Was: Importance of Masters Degree for IxD Professionals)

2008-06-23 Thread Dan Saffer
On Jun 23, 2008, at 9:33 AM, Mabel Ney wrote: I would like to see the Design Theory include an exposure to ethnographic research, 1:1 usability evaluations and how people use screen readers. I see it as something like a hands-on lab for a science course and a way to help students find their pas

Re: [IxDA Discuss] IxDA Curriculum (Was: Importance of Masters Degree for IxD Professionals)

2008-06-23 Thread Dan Saffer
On Jun 23, 2008, at 10:24 AM, Christine Boese wrote: I dunno. I'd never say Design Theory has nothing to do with ethnography or usability. What then do you think design theory is? If we're going to talk about what something is or isn't, please start by defining what you think it is. "Not

Re: [IxDA Discuss] IxDA Curriculum (Was: Importance of, Masters Degree for IxD Professionals)

2008-06-23 Thread Dan Saffer
of the argument in any substantial way? For shame, sir. Now you are splitting hairs and trolling. If you took the time to see Jared's keynote or slideshow, you would see that he is NOT just raising the question, he is in fact making this statement and offering a solution. Da

Re: [IxDA Discuss] IxDA Curriculum (Was: Importance of Masters Degree for IxD Professionals)

2008-06-23 Thread Dan Saffer
On Jun 23, 2008, at 3:13 PM, Andrei Herasimchuk wrote: On Jun 23, 2008, at 12:08 PM, Fred Beecher wrote: Overall, I like your modifications... But I might leave "Interface Design" in there. Ok... this is probably a semantic problem. What do you, and Dan, mean by "interface design" the

Re: [IxDA Discuss] Using Laban Movement Analysis for Interaction Design

2008-06-24 Thread Dan Saffer
Interfaces. Dan Dan Saffer Interactive Gestures: Designing Gestural Interfaces O'Reilly, Fall 2008 http://www.designinggesturalinterfaces.com Welcome to the Interaction Design Association (IxDA)! To post to this list ... [

Re: [IxDA Discuss] Using Laban Movement Analysis for Interaction Design

2008-06-25 Thread Dan Saffer
On Jun 25, 2008, at 1:13 AM, Andrew Boyd wrote: Here is the big question: could a smart system record these meanderings and keystroke-model-analogue them sometime in the future? It may not be technically possible yet (without the human tagging that we do with the likes of Morae) but I am w

[IxDA Discuss] Hiding and Disabling Menu Items

2008-07-01 Thread Dan Saffer
Joel ("On Software") says, "A long time ago, it became fashionable, even recommended, to disable menu items when they could not be used. Don't do this. Users see the disabled menu item that they want to click on, and are left entirely without a clue of what they are supposed to do to get th

Re: [IxDA Discuss] Hiding and Disabling Menu Items

2008-07-02 Thread Dan Saffer
On Jul 2, 2008, at 8:42 AM, Rich Rogan wrote: I'd have to agree with what I believe all this threads comments are pointing to (and add that this is what we're doing in our app, with great user feedback), - it's better to disable a button when this functionality is not available then: 1. H

Re: [IxDA Discuss] Hiding and Disabling Menu Items

2008-07-02 Thread Dan Saffer
On Jul 2, 2008, at 1:12 PM, Jeff Howard wrote: Here's another context. The Nokia Series 60 UI Style Guide (from 2005) touches on this issue and prohibits the dimming of unavailable menu items. They outline the rationale for hiding or erroring instead and allow for either, depending on the

[IxDA Discuss] Error Messages (Was: Hiding and Disabling Menu Items)

2008-07-03 Thread Dan Saffer
In fact, based on this conversation, I'm going to toss out one other possible best practice: The system should never present an error message to a user unless the user has done everything right but the system itself cannot respond correctly. Users should otherwise never be allowed to make "

Re: [IxDA Discuss] Error Messages (Was: Hiding and Disabling Menu Items)

2008-07-03 Thread Dan Saffer
On Jul 3, 2008, at 9:55 AM, Scott Berkun wrote: Error messages are popular simply because they are the cheapest interaction a programmer has - it's much less work to handle users with errors than it is to write code that gracefully resolves issues on its own. So like in many cases, the q

Re: [IxDA Discuss] Error Messages (Was: Hiding and Disabling MenuItems)

2008-07-07 Thread Dan Saffer
On Jul 3, 2008, at 11:18 AM, Scott Berkun wrote: Yes - I'd go even further and blame development tools. Here's a theory: 1. The design of development tools is indifferent to the making of good UI. 2. Programmers are efficient (or lazy :) Therefore 3. Programmers will tend to make bad U

[IxDA Discuss] Pencil Project

2008-07-07 Thread Dan Saffer
Anyone played with this? "The Pencil Project's unique mission is to build a free and opensource tool for making diagrams and GUI prototyping that everyone can use." Dan Welcome to the Interactio

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