Re: [Flightgear-devel] RFE for jsclient,js_server

2005-07-10 Thread Manuel Bessler
On Fri, Jul 08, 2005 at 03:14:07PM +0100, Jim Campbell wrote: Hi, Can the jsclient and the js_server code be extended to allow up to eight joystick axis and the jsclient.cxx code enhanced to accept the button bits? It looks like the js_server.cxx code is encapsulating the button word as

Re: [Flightgear-devel] New developer

2005-06-13 Thread Manuel Bessler
On Mon, Jun 13, 2005 at 02:11:55AM +, Ampere K. Hardraade wrote: On June 13, 2005 12:42 am, Manuel Bessler wrote: The stuff is still here: 1. http://cockpit.varxec.de/fgfs/fgfs_717-200.tar.bz2 2. http://cockpit.varxec.de/fgfs/fgfs_717-200_71.blend.gz They are not there. Ooops, my

Re: [Flightgear-devel] New developer

2005-06-12 Thread Manuel Bessler
On Sat, Jun 11, 2005 at 10:09:29PM +, Ampere K. Hardraade wrote: 1) Does someone is already working on that? I believe someone had been working on the Boeing 717/MD-82, but the author of Well, I had been working on a B717... the flightmodel seemed ok, but hasn't been updated to the

Re: [Flightgear-devel] Radio Hardware.

2004-09-08 Thread Manuel Bessler
Hi Matin, On Mon, Sep 06, 2004 at 05:33:58PM -0700, martin pardee wrote: it would make sense for the sim to support a pub-sub framework. centralizing the messaging would be a way of 1) makeing sure that this wheel doesn't get re-invented too often and 2) make sure that the performance hit

Re: [Flightgear-devel] Radio Hardware.

2004-09-08 Thread Manuel Bessler
On Tue, Sep 07, 2004 at 06:52:36PM -0700, Gene Buckle wrote: you win! anyone who's willing to fabricate their own HUD i think should take the prize (or title, or whatever) if there is one. if you don't mind my asking, though, are you a single guy? or do you have the ability to filter

Re: [Flightgear-devel] Radio Hardware.

2004-09-01 Thread Manuel Bessler
On Tue, Aug 31, 2004 at 05:23:29PM -0700, martin pardee wrote: okay. looks like i've got some homework to do... the more i get into this the more impressive this project seems. i guess i need to try to start with the following two things: 1) is there a single set of classes i can look

Re: [Flightgear-devel] Radio Hardware.

2004-09-01 Thread Manuel Bessler
On Sun, Aug 29, 2004 at 07:23:21AM -0700, martin pardee wrote: manuel, my (original) primary motivation was to obtain (buy) enough hardware that i could have a Fsim that closely resembled the cockpit of the plane i fly ( a piper cherokee 180). the costs on this approach would easily

Re: [Flightgear-devel] Radio Hardware.

2004-08-28 Thread Manuel Bessler
On Sat, Aug 28, 2004 at 07:25:29AM -0700, martin pardee wrote: it occurrs to me that if FG supports telnet, that there must be a class somewhere that handles socket based communication. since sockets also make a fairly elegant for of IPC on a unix system, i was thinking that developing a class

Re: [Flightgear-devel] 'Nother Newbie.

2004-08-18 Thread Manuel Bessler
On Mon, 16 Aug 2004 19:11:40 -0700 (PDT) martin pardee wrote: folks: i just joined your mailing list. and i've probably jumped into the wrong one. (and i'm about to start rambling, so if you're impatient, delete this now...) i am looking for some pointers on hardware interface. I'm

Re: [Flightgear-devel] FMC

2004-08-07 Thread Manuel Bessler
On Fri, Aug 06, 2004 at 09:20:25PM +0200, Boris Koenig wrote: I'd say that would not really that much depend on the availabilty of a FMC/CDU SDK but rather getting your hands on the right docs, as soon as these have been collected it should be much more realistic to that done, I think the idea

Re: [Flightgear-devel] FMC

2004-08-07 Thread Manuel Bessler
On Fri, Aug 06, 2004 at 09:17:21PM +0200, Boris Koenig wrote: I like the unix philosophy: for every task a seperate program that does only the one thing its designed for. ( make each program do one thing well) I know this is not always appliceable esp. for a flightsimulator, but it could

Re: [Flightgear-devel] FMC

2004-08-07 Thread Manuel Bessler
On Fri, Aug 06, 2004 at 09:27:02PM +0200, Boris Koenig wrote: Ususally, homebuilt CDUs consist of a small LCD w/ TV or VGA interface, the pushbuttons and a piece of plastic resembling the CDU panel. Use an older PC to drive the LCD with a CDU/FMC software running on it (or remotely if

Re: [Flightgear-devel] FMC

2004-08-06 Thread Manuel Bessler
On Fri, Aug 06, 2004 at 01:54:06AM +0200, Boris Koenig wrote: Of course, if there's running X11 on that other machine, FlightGear could still provide the graphics for such an externally displayed CDU via network without the need to explicitly be running on that machine :-) x11 yes, but what

Re: [Flightgear-devel] FMC

2004-08-06 Thread Manuel Bessler
On Fri, Aug 06, 2004 at 02:34:07PM -, Jim Wilson wrote: Maybe something like that could work. There are some good suggestions in this thread, but you know in the end these details are up to whoever takes the initiative to write the code. There will always be room for further

Re: [Flightgear-devel] FMC

2004-08-06 Thread Manuel Bessler
On Fri, Aug 06, 2004 at 02:26:12PM +0200, Boris Koenig wrote: x11 yes, but what if not OpenGL capable. well, in that specific example I was referring to the case where a secondy machine would running dedicatedly for the purpose of displaying a CDU for a FMS - so GENERALLY I would I migth

Re: [Flightgear-devel] FMC

2004-08-06 Thread Manuel Bessler
On Sat, Aug 07, 2004 at 12:51:02PM -0400, Ampere K. Hardraade wrote: I think newer Airbus aircrafts have CDU's that have a more advanced GUI. http://www.flug-revue.rotor.com/FRheft/FRHeft04/FRH0401/FR0401c1.JPG looks like the A380. Is the overhead panel really a screen ? It looks like a big

Re: [Flightgear-devel] FMC

2004-08-05 Thread Manuel Bessler
On Thu, Aug 05, 2004 at 06:14:03PM -, Jim Wilson wrote: Harald said: - it's an external application because there is no need to put it in FG code and there would be some complication with the display and keyboard part ; I like the idea of a FMC system. :-) It would actually be

Re: [Flightgear-devel] Linuxtag

2004-06-21 Thread Manuel Bessler
On Fri, Jun 18, 2004 at 07:19:56PM +0200, Manuel Bessler wrote: Next week is the Linuxtag in Karlsruhe, Germany. It would be interesting to meet some flightgear folks. If I go, it'll probably be saturday, or maybe friday. I'll be there on Friday, so if anyone is there the same day, maybe we

Re: [Flightgear-devel] Linuxtag

2004-06-18 Thread Manuel Bessler
On Fri, 18 Jun 2004 14:09:40 +0200 Mathias Fröhlich wrote: Hi, Next week is the Linuxtag in Karlsruhe, Germany. http://www.linuxtag.org/ Is Flightgear present this year? Or will somebody be there for an other project? I myself wondered if Flightgear is gonna be there. I might go to

Re: [Flightgear-devel] MD-11 cockpit

2004-05-18 Thread Manuel Bessler
Hi Innis, On Mon, 17 May 2004 10:13:25 +0800 Innis Cunningham wrote: When doing my B717, I used qcad to measure things from these drawings. Like engine placement, pilot viewpoint and also got me started with the 3D model (which isn't finished yet, so if someone wants to finish the 3D

Re: [Flightgear-devel] MD-11 cockpit

2004-05-16 Thread Manuel Bessler
On Sat, May 15, 2004 at 07:09:21PM -0400, Ampere K. Hardraade wrote: I have been doing some hunting lately; namely, looking for information regarding the MD-11's flightdeck: dimensions, layout, technical diagrams, etc. I have tried many search keywords on the Internet, my local library, as

Re: [Flightgear-devel] flightgear and hardware: mailinglist created

2004-04-30 Thread Manuel Bessler
On Fri, 30 Apr 2004 09:56:08 -0700 (PDT) Gene Buckle wrote: You could've saved yourself the effort and joined the simpits-tech mailing list at http://www.simpits.org. There's over 300 people on the list. I AM on that list :) I've even posted a few times. Since I now have my own server with

Re: [Flightgear-devel] flightgear and hardware: mailinglist created

2004-04-30 Thread Manuel Bessler
On Fri, 30 Apr 2004 19:03:53 +0100 Al West wrote: There's not a whole lot of FGFS discussion because it's not a drop and go solution like MSFS or Falcon (and soon to be Lock On: Modern Air Combat) is. If it was easier for non-programmer types to interface to, I'm sure more people would

Re: [Flightgear-devel] Motion Base Simulator ?

2004-04-23 Thread Manuel Bessler
On Thu, 22 Apr 2004 18:12:16 -0400 Ampere K. Hardraade wrote: That's because it isn't a 747-400, but a 747-200; which makes me think that that might once been an actual plane. Yes, it was an actual plane. AFAIR D-ABYM of the Lufthansa. Its part of a museum. Its staticly mounted, so no motion

Re: [Flightgear-devel] B747 flaps settings

2004-01-31 Thread Manuel Bessler
On Sat, Jan 31, 2004 at 10:49:37AM -0600, David Culp wrote: I see the file Aircraft/747/747-yasim-set.xml contains a question: !-- These are complete fabrications. What are the real flap detent settings on a 747-400? -- Depending on where you look, I've seen [ 1, 5, 10, 20, 25,

Re: [Flightgear-devel] Incorrect fog rendering

2004-01-22 Thread Manuel Bessler
On Thu, Jan 22, 2004 at 09:35:23PM +0100, Avi Levy wrote: I'm new to this group, and would like to add that if there is any information needed on MD11 and B767 flight characteristics or systems, feel free to ask through this mailing list, I have a lot of flying hours on these types. A MD11

Re: [Flightgear-devel] Trim position and speed to external hardware

2004-01-05 Thread Manuel Bessler
Hi Matt, seems nobody answered (at least not on the list)... On Tue, Dec 23, 2003 at 12:08:54PM +, Matthew Law wrote: How do I export the trim position and IAS to a serial port? I'd like to use these values to drive some stepper motors which crudely simulate control load and trim

Re: [Flightgear-devel] Serial device

2003-12-23 Thread Manuel Bessler
On Tue, Dec 23, 2003 at 01:40:16AM -0500, Alan King wrote: I have worked on a protocol for my own stuff... it includes analog axis and button state support. I've put up a picture of my protocol spec: http://cockpit.varxec.de/fgfs/PHCC2HostProtocol.xfig.png Can't get there

Re: [Flightgear-devel] Serial device

2003-12-22 Thread Manuel Bessler
Hi Alan, On Mon, Dec 22, 2003 at 02:48:02AM -0500, Alan King wrote: Anyone up for making a serial device? I only do a little programming you mean for the microcontroller side ? on the PC side of things, so am not currently up to the task I think. Needs sync bytes, something like this

[Flightgear-devel] SR-71 Flight Manual

2003-12-17 Thread Manuel Bessler
The SR-71 manual is available online for free: http://www.sr-71.org/ http://www.sr-71.org/blackbird/manual/index.htm Regards, Manuel ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] Re: [Flightgear-users] Slackware, USB, CH yoke

2003-12-17 Thread Manuel Bessler
On Wed, Dec 17, 2003 at 09:59:51AM -0800, Andy Ross wrote: Alan King wrote: A keyboard can be interrogated. A mouse outputs constant data and/or can be interrogated. A standard joystick does.. nothing. A standard joystick* looks like an HID device, just like a mouse or [...] [* i.e. a

Re: Cockpit Hardware Building (was: Re: [Flightgear-devel] F-16 cockpit)

2003-12-13 Thread Manuel Bessler
Hi Alan, On Thu, Dec 11, 2003 at 10:50:11PM -0500, Alan King wrote: Yep, here is a picture of my CNC/driller. I wanted mostly metal, all cheap hardware store components, and just drill hole assembly, no slotting etc. I have a large electronics inventory, and have about 400 stepper

Re: Cockpit Hardware Building (was: Re: [Flightgear-devel] F-16 cockpit)

2003-12-11 Thread Manuel Bessler
On Wed, Dec 10, 2003 at 09:52:52PM +, David Luff wrote: mode joking=on Actually, we just want you to work on the flightgear core and not be sidetracked by drooling over hardware stuff others are building. Believe me, it can be addicting just looking at what others are building. :-

Re: Cockpit Hardware Building (was: Re: [Flightgear-devel] F-16 cockpit)

2003-12-11 Thread Manuel Bessler
On Wed, Dec 10, 2003 at 03:40:54AM -0500, Alan King wrote: time. Just show those (mostly ignorant) MSFS crowds what flightgear can do :-) Just joined the list myself and this was one of only a few main reasons. I was drawing up homemade control system hardware this afternoon. Welcome

Re: Cockpit Hardware Building (was: Re: [Flightgear-devel] F-16 cockpit)

2003-12-10 Thread Manuel Bessler
Hi John, On Tue, Dec 09, 2003 at 03:02:25PM -0800, John Wojnaroski wrote: Hi Manuel, I've also talked to John Wojnaroski, He is also building hardware. Maybe we're just a few doing flightgear, but that'll certainly change over time. Just show those (mostly ignorant) MSFS crowds what

Re: Cockpit Hardware Building (was: Re: [Flightgear-devel] F-16 cockpit)

2003-12-10 Thread Manuel Bessler
Hi Curt, On Wed, Dec 10, 2003 at 10:24:36AM -0600, Curtis L. Olson wrote: It's not a ton of work to setup a new mailing list, however, you might consider just jumping on board with an existing home cockpit group such as simpits.org. That would make more sense to me since they've already gone

Re: Cockpit Hardware Building (was: Re: [Flightgear-devel] F-16 cockpit)

2003-12-10 Thread Manuel Bessler
On Wed, Dec 10, 2003 at 10:38:48PM +0100, Manuel Bessler wrote: already gone to a lot of effort to collect like minded people. Well, like minded Ooops, didn't finish my sentence... this should not have been in my reply. I was going to write something like like minded in terms of building

Cockpit Hardware Building (was: Re: [Flightgear-devel] F-16 cockpit)

2003-12-09 Thread Manuel Bessler
Hi Al, On Mon, Dec 08, 2003 at 03:17:31AM -, Al West wrote: http://cockpit.varxec.de/electronics/PIC_homecockpit_control.html Wow, what you have done so far looks impressive. I've not even got off the Thanks :-) drawing board yet. At the moment I'm trying to work out the best trade

Re: [Flightgear-devel] NMEA *out* to a Garmin

2003-12-08 Thread Manuel Bessler
On Sat, Dec 06, 2003 at 10:21:41AM -0600, Curtis L. Olson wrote: David Megginson writes: Does anyone know if it's possible for a Garmin GPS to take its position information from external NMEA input, rather than just broadcasting the position as NMEA output? I wanted to experiment with

Re: [Flightgear-devel] F-16 cockpit

2003-12-04 Thread Manuel Bessler
Hi Al, On Thu, Dec 04, 2003 at 06:11:06AM +, [EMAIL PROTECTED] wrote: Hi, Very nice piece of kit - but a little costly. I've been toying with the idea of building my own generic single seat cockpit unit. I do MIDI, LCD, Serial and Keyboard interface controllers. Recently I've got

Re: [Flightgear-devel] C++ Terror!

2003-11-12 Thread Manuel Bessler
On Wed, Nov 12, 2003 at 11:07:48AM +0100, Erik Hofman wrote: Manuel Bessler wrote: I've thrown together something similar with the plib js and net examples and changed the joyclient on fgfs side. This allows you to use a joystick port on another machine via the network. One thing I'd

Re: [Flightgear-devel] Combat anti-flame

2003-11-11 Thread Manuel Bessler
Hi Martin, On Tue, Nov 11, 2003 at 01:46:01PM +, Martin Spott wrote: At least, now that the Concorde fleet is retired. Oh my god, how could I forget the Concorde - and it's counterpart, the TU-144 !?! We have both here in static display at Sinsheim, I can't forget them... I see

Re: [Flightgear-devel] C++ Terror!

2003-11-11 Thread Manuel Bessler
On Mon, Nov 10, 2003 at 09:57:06PM -0600, Curtis L. Olson wrote: Gene Buckle writes: I'm going to talk to Peter Dowson about modifying WideFS for use with FlightGear now that I've got the barest inkling of what the generic network frame can handle. We'll see how it goes. As far as I

Re: [Flightgear-devel] What is Everybody Doing

2003-09-20 Thread Manuel Bessler
On Sat, Sep 20, 2003 at 07:35:02PM +0800, Innis Cunningham wrote: Hi All In an effort to see what 3D models might be in the pipeline and to save people working on the same model. Maybe people could say what A/C they have under development(not in your imagination though). Boeing 717-200

[Flightgear-devel] Re: [Opengc-devel] Linux Hardware

2003-09-19 Thread Manuel Bessler
Hi John, On Thu, Sep 18, 2003 at 10:50:24AM -0700, John Wojnaroski wrote: Hi, Over the course of the last year I've been trying to find simulation hardware (MCP,EFIS,EICAS,etc) that works with Linux and would support open source programs like FlightGear and OpenGC. All I could find was

Re: [Flightgear-devel] Boeing 717-200 progress

2003-09-17 Thread Manuel Bessler
On Tue, Sep 16, 2003 at 10:02:56PM -0400, David Megginson wrote: Manuel Bessler writes: Sure, if a model flies 'by the numbers' is a good start, but there are other properties that need to be simulated well for a good model, esp. outside of cruise (cruise is probably the simplest

Re: [Flightgear-devel] Boeing 717-200 progress

2003-09-17 Thread Manuel Bessler
On Tue, Sep 16, 2003 at 09:53:50PM -0400, Nick wrote: Manuel, If you find errors in the MSFS let me know. I have a friend who is a developer there, on CFS but he talks to the MSFS guys too. Just for information he is a fully-trained (Kansas Univ.) engineer who used to do aero model

Re: [Flightgear-devel] Boeing 717-200 progress

2003-09-17 Thread Manuel Bessler
On Wed, Sep 17, 2003 at 10:19:15AM +0200, Erik Hofman wrote: Manuel Bessler wrote: Could someone with that or a similar book please help out. If you can help with better numbers for the 717-200 flightmodel that would be highly appreciated. Did you see these pages: http://www.bh.com

Re: [Flightgear-devel] Boeing 717-200 progress

2003-09-16 Thread Manuel Bessler
On Tue, Sep 16, 2003 at 05:08:15PM +0200, Matevz Jekovec wrote: The 3D model is not that far yet. I'm not very good when it comes to modelling. Its completely made in blender (2.27). No movable parts yet. I realized that the ac-export python script does not use the names for the meshes that

Re: [Flightgear-devel] Boeing 717-200 progress

2003-09-16 Thread Manuel Bessler
On Mon, Sep 15, 2003 at 10:19:45PM -0500, David Culp wrote: I'd like to hear what you think. (esp. concerning the flightmodel) Very nice! I took it around the pattern once, and it flies well. I'll fly it some more later. Off hand I'd say it needs a little more drag when fully

Re: [Flightgear-devel] Boeing 717-200 progress

2003-09-16 Thread Manuel Bessler
On Mon, Sep 15, 2003 at 11:33:44PM -0400, Nick wrote: Good evening, Just as a matter of professional technique, the pilot's opinion is the last place to go for verification. Do every possible thing you can to check your results objectively. Then tell the pilot you've done every possible

[Flightgear-devel] Boeing 717-200 progress

2003-09-15 Thread Manuel Bessler
Hi, my jsbsim 717-200 flies much nicer now. Maybe a little more fiddling w/ the elevator. For test flights, check out the plane at: http://cockpit.varxec.de/fgfs/fgfs_717-200.tar.bz2 (includes ac3d file of visual model, but no sounds) http://cockpit.varxec.de/fgfs/fgfs_717-200_71.blend.gz (the

[Flightgear-devel] 3dmodel - jsbsim gear question

2003-08-28 Thread Manuel Bessler
I was wondering about one issue while messing with the UNDERCARRIAGE section of my 717 model: the dxf drawings from Boeing show the nose gear at a slightly higher ground level than the main gear. Thus, when the real aircraft is on ground, the fwd part of the fuselage will have less ground

Re: [Flightgear-devel] 3dmodel - jsbsim gear question

2003-08-28 Thread Manuel Bessler
On Thu, Aug 28, 2003 at 03:03:40AM +0100, Lee Elliott wrote: I'm not very familiar with JSBSim so I don't know if it includes a gear compression factor. This could be important when you set the gear up because it might assume, or you might have to tell it, whether the gear z-axis is a

Re: [Flightgear-devel] Boeing 717-200 flightmodel

2003-08-21 Thread Manuel Bessler
On Wed, Aug 20, 2003 at 08:53:39PM -0700, Tony Peden wrote: config with some others, like the F100, and they are the same although the F100 doesn't seem to suffer from the same problems. I've also used MoI values similar to those of the F100. Any suggestions for the fdm/aero beginner ?

[Flightgear-devel] Boeing 717-200 flightmodel

2003-08-20 Thread Manuel Bessler
Hi all, I'm working on a Boeing 717-200 flightmodel (jsbsim) and the 3D visual model in blender. (I've uploaded it here for now: http://cockpit.varxec.de/fgfs/B717_model_1.tar.bz2 [180k]) This is my first attempt at a flight model. I've learned some stuff about aerodynamics in the process,

Re: [Flightgear-devel] Boeing 717-200 flightmodel

2003-08-20 Thread Manuel Bessler
On Thu, Aug 21, 2003 at 12:28:13AM +0200, Frederic Bouvier wrote: Manuel Bessler wrote: The fuselage front and rear were the biggest problems for me. I ended up using nurbs circles along the length of the plane and then converting the nurbs circles into meshes. Then I manually created

Re: [Flightgear-devel] shared base package question

2003-08-15 Thread Manuel Bessler
On Fri, Aug 15, 2003 at 01:50:36AM +0200, Arnt Karlsen wrote: ..if there are GPL'ed alternatives, we should link to them. 7-Zip is LGPL http://7-zip.org/ Supported formats: 7z, ZIP, CAB, RAR, ARJ, GZIP, BZIP2, TAR, CPIO, RPM and DEB. 7-Zip works in Windows 98/ME/NT/2000/XP. Command line

Re: [Flightgear-devel] FlightRecorder Help needed!!!

2003-08-15 Thread Manuel Bessler
On Fri, Aug 15, 2003 at 03:42:58PM +0200, Carsten Hoefer wrote: Hi, I tried to write a small program to plot various flight information. For example height vs. time, speed vs. time, etc Unfortunately I am a programing novice. That's why I need your help now! A couple of weeks ago I

[Flightgear-devel] Boeing 3D drawings

2003-07-29 Thread Manuel Bessler
Hi Just found this site with dxf/dwg (Autocad) 3D Drawings from Boeing: http://www.boeing.com/assocproducts/aircompat/3d_view.html CAD 3 View Drawings for Airport Planning Purposes Just thought that this might come in handy for the modellers. Regards, Manuel

Re: [Flightgear-devel] 747 cockpit data

2003-07-18 Thread Manuel Bessler
Hi Jim, On Thu, Jul 17, 2003 at 01:27:25PM -, Jim Wilson wrote: This was an outstanding find. I did have a main panel map that John sent me a while back, but this has the whole flight deck in one pdf. Now if I could only have (for free :-)) the pages that reference each of the balloon

Re: [Flightgear-devel] Views

2003-07-16 Thread Manuel Bessler
On Tue, Jul 15, 2003 at 03:04:11PM -, Jim Wilson wrote: Hmm, this makes me think we could use the Linux way of switching text consoles: alt+F1 ... alt+F8 - 8 different views! I know there's at least one flight simulator that toggles views with the function keys. Maybe it's

Re: [Flightgear-devel] FlightGear Wiki

2003-06-30 Thread Manuel Bessler
On Sat, Jun 28, 2003 at 06:24:19PM -0700, WillyB wrote: I have made a list of common acronyms for myself a while ago. Some definitions are adapted from the flightsim navigation tutorial at http://www.navfltsm.addr.com/ My list can be found at: http://cockpit.varxec.de/acronyms/ There

Re: [Flightgear-devel] FlightGear Wiki

2003-06-28 Thread Manuel Bessler
On Sat, Jun 28, 2003 at 12:35:35AM -0700, WillyB wrote: Something that someone who knows could add would be a page that has the definitions of all of the different acronyms (sp) used.. and what they are for / how to use them... I know these are covered in the links within fg docs, but a list

Re: [Flightgear-devel] boeing panel question

2003-06-27 Thread Manuel Bessler
Hi Jim, On Fri, Jun 27, 2003 at 01:19:23AM -, Jim Wilson wrote: it is 22 degrees from the vertical. Thanks for the great link. Does that seem like too much of a slope to you? That's close to half of a 45. Well, I was a little surprised when I read that, but since I've been hearing

Re: [Flightgear-devel] boeing panel question

2003-06-27 Thread Manuel Bessler
On Fri, Jun 27, 2003 at 02:11:26PM -, Jim Wilson wrote: Manuel Bessler [EMAIL PROTECTED] said: Have you seen this page?: http://www.simpit.de/ This guy has the cockpits of both a 767 and an A320 measured out.(in centimeters, if your brain is not 'compatible' with metrical units

Re: [Flightgear-devel] boeing panel question

2003-06-25 Thread Manuel Bessler
On Wed, Jun 25, 2003 at 02:14:51PM -, Jim Wilson wrote: Does anyone know what the slope of the backplane on the 747-400 main panel is? It certainly isn't vertical. I might end up just using what looks correct, but it'd be nice to know what it is supposed to be. according to this:

[Flightgear-devel] DC3 sound package

2003-06-22 Thread Manuel Bessler
Hi, I found a sound package of DC-3 sounds (actually for 'that other simulator') which might license-wise be compatible with the GPL. http://www.dc3airways.com/ ... or direct link to the sounds: http://www.dc3airways.com/dc3sounds.zip quote from the readme hahaha !!! I have no legal

Re: [Flightgear-devel] cycling w/ right mouse button pause

2003-03-01 Thread Manuel Bessler
On Sat, Mar 01, 2003 at 04:31:30PM -0500, David Megginson wrote: So it is. I've just checked in some changes, so that all a subsystem has to do is override FGSubsystem::is_suspended() to return false, and it will keep running during a pause. I've made the change to the input module, and the

Re: [Flightgear-devel] cycling w/ right mouse button pause

2003-02-24 Thread Manuel Bessler
Since nobody posted anything about my first question/possible bug report I'll try it again: On Wed, Feb 19, 2003 at 02:57:40AM +0100, Manuel Bessler wrote: Hi I've noticed that cycling (right clicking) between mouse pointer mode, yoke mode, and view mode has no effect while paused. If you

[Flightgear-devel] cycling w/ right mouse button pause

2003-02-18 Thread Manuel Bessler
Hi I've noticed that cycling (right clicking) between mouse pointer mode, yoke mode, and view mode has no effect while paused. If you right click while paused it does not change mode until I hit 'p' again to unpause. It seems that it 'records' at most one right click in paused mode. It worked

Re: [Flightgear-devel] [more or less OT] Map Projection on Navigation Displays

2003-02-10 Thread Manuel Bessler
On Thu, Feb 06, 2003 at 10:22:18PM -0600, Curtis L. Olson wrote: So, could the Lambert Conformal Conic be the projection I am looking for ? Any help or pointers are appreciated. You might be thinking too hard about this. Yeah, I guess. But then, I'm too often a perfectionist ;-)

Re: [Flightgear-devel] [more or less OT] Map Projection on Navigation Displays

2003-02-06 Thread Manuel Bessler
I couldn't find any good info on what kind of map projection technique to use for the ND. ie. mapping lat/lon to x/y-screen coord. I took a look at the OpenGC source, and as far as I understand, it uses a technique which converts RijksDriehoeks to Hayford. I tried to google a bit on

Re: [Flightgear-devel] [more or less OT] Map Projection on Navigation Displays

2003-02-02 Thread Manuel Bessler
Hi Norman, I heard about this... this still doesn't help me with the specific projection technique used on NDs. the proj package can do the conversion for you I understand that, but my what I would like to know is: Is the RijksDriehoeks conversion to Hayford as used by OpenGC the method

[Flightgear-devel] [more or less OT] Map Projection on Navigation Displays

2003-02-01 Thread Manuel Bessler
Hi I am working on something similar to OpenGC, but not OpenGL based, but rather xlib-based... (its supposed to run on lowlevel Pentiums w/ non-3D accel graphics cards, maybe even 486s) I couldn't find any good info on what kind of map projection technique to use for the ND. ie. mapping lat/lon

Re: [Flightgear-devel] [more or less OT] Map Projection on Navigation Displays

2003-02-01 Thread Manuel Bessler
On Sat, Feb 01, 2003 at 06:04:21PM -0500, Norman Vine wrote: Manuel Bessler writes: I am working on something similar to OpenGC, but not OpenGL based, but rather xlib-based... (its supposed to run on lowlevel Pentiums w/ non-3D accel graphics cards, maybe even 486s) I couldn't find

Re: [Flightgear-devel] 747-yasim Questions

2002-11-06 Thread Manuel Bessler
On Tue, Nov 05, 2002 at 09:34:55PM -0800, Andy Ross wrote: Only by bugging Curt to make a new release. :) Is CVS relatively stable (near releasability) at this time ? To be fair, building FlightGear from CVS really is no harder than building the source tarballs. Its not really the building,

Re: [Flightgear-devel] 747-yasim Questions

2002-11-05 Thread Manuel Bessler
On Mon, Nov 04, 2002 at 09:24:43AM -0800, Andy Ross wrote: Cool, someone's playing with the 747. This model hasn't had a lot of tweaking yet beyond the engine thrust bugs that Jim Wilson dealt with a few months back. Hey, the 747 is the queen of the sky :-) Does it model the thrust

Re: [Flightgear-devel] Networked Sound / Networked Input

2002-10-25 Thread Manuel Bessler
On Mon, Oct 21, 2002 at 06:12:33AM -0700, ace project wrote: Our upcoming network module can support the network joystick input part. Just make a nice 'packet-layout' (max packet size 512bytes) that contains the info you need, a few functions to fill the variables in Flight Gear and a small

[Flightgear-devel] Networked Sound / Networked Input

2002-10-19 Thread Manuel Bessler
Hi having played around a little bit with flightgrear earlier this year, I got really hooked since 0.8.0 came out. Good work guys... :) A couple of questions have popped up in my mind about some things... (some are especially interesting for cockpit builders :-) Is it possible to have (or