RE: [Flightgear-devel] Re: old 3d clouds code

2005-06-17 Thread Vivian Meazza
Erik Hofman wrote Ok. In this case sory for the noise. No problem, there is nothing like a good discussion :-) Erik And this was nothing like a good discussion :-). No, actually, I think we all developed our knowledge of this subject. V.

RE: [Flightgear-devel] material animation and alpha channel

2005-06-17 Thread Vivian Meazza
Josh wrote, Jim Wilson wrote: From: Josh Babcock Melchior, (or anybody else) It seems that the material animation nullifies the alpha channel of .rgb files mapped to the objects being animated. Here is an example. The objects face and ball both have alpha channels which go away when

RE: [Flightgear-devel] New turbo/supercharger code

2005-06-17 Thread Vivian Meazza
Andy Ross Vivian Meazza wrote: Good news: I've got Andy's code to run. Just a few minor changes. Bad news: It doesn't work. I've set the property /controls/engines/engine[0]/boost-control to a fixed value. Yasim shows the correct Boost value. But there's no power. What does show

RE: [Flightgear-devel] Shadows

2005-06-17 Thread Vivian Meazza
Harald JOHNSEN I have started to add some volumetric shadows in Flightgear. It uses the standard stencil method to count shadow volume (let me know if you want an implementation without stencil, it can also be done with the alpha buffer). A few days ago I thought that it would be overkill

RE: [Flightgear-devel] New turbo/supercharger code

2005-06-17 Thread Vivian Meazza
I wrote: Andy Ross wrote I'm quite certain this technique works. It's been in there, and actively used, since day one. Yes, I know it should work, and I'm familiar with its use elsewhere: this was behind my query yesterday. It seems to partially work. Odd. Well, I'll just have to

RE: [Flightgear-devel] New turbo/supercharger code

2005-06-16 Thread Vivian Meazza
Andy Ross Vivian Meazza wrote: It would be possible to simulate the Boost Control Cutout by adjusting the wastegate on the fly to a very high number effectively disabling it (I take that it is possible to do that). It's a hack, I don't like it, but ... The whole thing is a hack anyway

RE: [Flightgear-devel] Re: old 3d clouds code

2005-06-16 Thread Vivian Meazza
Mathias Frhlich wrote On Mittwoch 15 Juni 2005 11:00, Vivian Meazza wrote: When browsing Mark Harris' web page I got the impression that he simulates the airflow. This one? http://www.markmark.net/clouds/ I can't find any reference in the site or the papers

RE: [Flightgear-devel] New turbo/supercharger code

2005-06-16 Thread Vivian Meazza
Andy Ross Vivian Meazza wrote: I like it very much indeed. Will it work in practice? Testing and tuning will take some time as I don't have any exact data. Probably into next week. I suspect it should work fine. The real device would have been an analog computer hooked

RE: [Flightgear-devel] Re: old 3d clouds code

2005-06-16 Thread Vivian Meazza
Harald JOHNSEN Vivian Meazza wrote: Mathias Frhlich wrote On Mittwoch 15 Juni 2005 11:00, Vivian Meazza wrote: When browsing Mark Harris' web page I got the impression that he simulates the airflow. This one? http://www.markmark.net/clouds/ I can't find any

RE: [Flightgear-devel] Opengl rendering

2005-06-16 Thread Vivian Meazza
Harald JOHNSEN I was thinking of using some pixel shader for one or two effects. This would be with the arbvp1 arbfp1 type shader. Of course I won't write them in assembler by would use Cg to produce the assembler source. The use or arb type program should limit the dependencies on

RE: [Flightgear-devel] New turbo/supercharger code

2005-06-16 Thread Vivian Meazza
Andy Ross Vivian Meazza wrote: Additive? I.e. are the input axes added? Yes, all control axes are added to get the final value (clamped to the natural output range, of course); this is how trim works, for example. I thought so, thanks. V

RE: [Flightgear-devel] Hurricane

2005-06-15 Thread Vivian Meazza
AJ MacLeod wrote On Tuesday 14 Jun 2005 22:57, Vivian Meazza wrote: Is this in roll only? The ailerons are much more powerful, but also damped. There shouldn't be any rapid movement in the ailerons, but the stick reflects the input. Look at the ailerons in an external view

RE: [Flightgear-devel] Re: old 3d clouds code

2005-06-15 Thread Vivian Meazza
Mathias Fröhlich wrote On Dienstag 14 Juni 2005 10:16, Erik Hofman wrote: When browsing Mark Harris' web page I got the impression that he simulates the airflow. This one? http://www.markmark.net/clouds/ I can't find any reference in the site or the papers there to simulating airflow.

RE: [Flightgear-devel] Hurricane

2005-06-15 Thread Vivian Meazza
Jon Stockill wrote Vivian Meazza wrote: Have you seen the recent Aeroplane magazine? It has comprehensive series of articles on the Lightning: excellent source data. Keep at it - it just takes time - you can hijack most of the Hunter instruments for the interior. And if anyone

RE: [Flightgear-devel] New turbo/supercharger code

2005-06-15 Thread Vivian Meazza
I wrote Already the case: see above. I considered a spline, but the extra complication doesn't really give a better outcome. Asymptotic ... OK up to a point, but at some rpm the compressor goes supersonic (depending on the design) and output falls away. I attempt to model this in a general

RE: [Flightgear-devel] Fluxgate compass

2005-06-15 Thread Vivian Meazza
Josh Babcock asked Is there a property that would model a fluxgate compass? Basically it should give the exact same readout as a mag compass, but reflect changes in heading instantaneously. It's my unserstanding that under /instrumentation the heading-indicator will drift over time and

RE: [Flightgear-devel] Re: Hurricane

2005-06-15 Thread Vivian Meazza
Melchior wrote -Original Message- From: [EMAIL PROTECTED] [mailto:flightgear-devel- [EMAIL PROTECTED] On Behalf Of FRANZ Sent: 15 June 2005 16:21 To: flightgear-devel@flightgear.org Subject: [Flightgear-devel] Re: Hurricane * Vivian Meazza -- Wednesday 15 June 2005 09:47: I use

RE: [Flightgear-devel] New turbo/supercharger code

2005-06-15 Thread Vivian Meazza
Andy Ross wrote: Vivian Meazza wrote: Andy Ross wrote: * For one, I still hate the boost function that goes negative at high RPM I have revised the curve: now a Hoerl power function. It's a good fit over the rpm range up to x4 peak power rpm (unnecessary: x3 is too much imho

RE: [Flightgear-devel] New turbo/supercharger code

2005-06-14 Thread Vivian Meazza
Andy Ross wrote Vivian Meazza wrote (in a CVS checkin): I've removed all the features that rely on the diff to YASim that I posted recently, I don't expect any reaction from Andy any time soon! I feel a bit inclined to remind him of his rant against Cygwin recently. I'm willing

RE: [Flightgear-devel] Hurricane

2005-06-14 Thread Vivian Meazza
AJ MacLeod wrote On Monday 13 Jun 2005 15:14, Vivian Meazza wrote: There remains some more eye-candy to do: nav lights, beam approach marker lamps, realistic rad and oil temperature readings etc. In the meantime I would be grateful for any comments, not least that it all downloads

RE: [Flightgear-devel] old 3d clouds code

2005-06-13 Thread Vivian Meazza
Erik Hofman wrote Hi, How would you all feel about making the old Haris' 3d clouds code obsolete by now? Erik Supported Regards, Vivian ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org

RE: [Flightgear-devel] OpenAL for CygWin

2005-06-13 Thread Vivian Meazza
Jon Berndt Hmmm ... we had to fiddle with it to make it work some months ago ... I forget exactly what we did This seems really unfortunate for FlightGear - that we have to rely on another package where some of us have to fix the code to work for CygWin users. Is this even documented

RE: [Flightgear-devel] YASim turbo/supercharger issues

2005-06-13 Thread Vivian Meazza
Some time ago I wrote: Andy Ross: If you do mean this equation then I can certainly live with that. If not, I'll need to put my thinking cap on ... I've updated the graphical representation here: Remind me again which one of these is the real engine data, and what the source

RE: [Flightgear-devel] writing rules with --prop for nasal in fgfsrc

2005-06-13 Thread Vivian Meazza
Gerard Robin asked Something wrong ? in fgfsrc in have: --geometry=1280x896 --enable-real-weather-fetch --timeofday=afternoon --prop:/nasal/local/script=![CDATA[ INIT = func { setprop (/sim/rendering/clouds3d-cache-size, 4096); } ]] nasal does give error message: Nasal parse

RE: [Flightgear-devel] OpenAL for CygWin

2005-06-13 Thread Vivian Meazza
Jon Berndt In the developers' list archives is the best we have. Cygwin wouldn't work at all if it were not for the excellent work by Norman Vine. There's no sign of OpenAL being ported to Cygwin at the moment, so this is the best we have. We are in constant danger of being left

RE: [Flightgear-devel] Re: writing rules with --prop for nasal in fgfsrc

2005-06-13 Thread Vivian Meazza
Melchior FRANZ * Gerard Robin -- Monday 13 June 2005 16:32: Le lundi 13 juin 2005 à 15:16 +0100, Vivian Meazza a écrit : --prop:/sim/rendering/clouds3d-enable=1 --prop:/sim/rendering/clouds3d-cache-size=4096 Does not work the program overload the data. You need to have both

RE: [Flightgear-devel] Backing out Andy's p51d changes

2005-06-13 Thread Vivian Meazza
Jim Wilson wrote P.S. Any chance someone good with nasal could write me a quick script for changing the BOOST value to 1.0 at 20,000FT ASL and then back to 0.4 at 19,999.99FT? I'd try and figure it out, but my time is very limited right now. tia If you still want this stuff - a Nasal

RE: [Flightgear-devel] OpenAL for CygWin

2005-06-12 Thread Vivian Meazza
Jon Berndt Jon Berndt wrote: I'm finally getting around to reinstalling FlightGear after a hard drive crash a couple months ago. I have this as a place to get OpenAL for Cygwin: Try this version: ftp://ftp.ihg.uni-duisburg.de/FlightGear/Win32/openal_cyg.tgz Vivian I

RE: [Flightgear-devel] timer help

2005-06-11 Thread Vivian Meazza
eagle monart wrote And, as always, posting the code you are having trouble with is much more useful than simply announcing that different versions start infinite loops. :) Andy i wrote different functions here is few examples. by the way i am writing these to the larcsim c172aero

RE: [Flightgear-devel] poll

2005-06-10 Thread Vivian Meazza
Ampere K. Hardraade wrote hmm... flying undersea. Isn't that what submarines do? Nope ... they just float a bit lower down than surface ships. Hydrofoils fly. Regards, Vivian ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org

RE: [Flightgear-devel] NASAL update YASim parameters

2005-06-08 Thread Vivian Meazza
Josh Babcock wrote Andy Ross wrote: Josh Babcock wrote: Is there a way to tell YASim to add or subtract some drag? I want to add some drag to the superfort when the bomb doors open. They were supposed to really wreck the airflow, though not as bad as the lg which doubled the drag!

RE: [Flightgear-devel] animation question

2005-06-05 Thread Vivian Meazza
Josh Babcock wrote Is the translate animation supposed to take the x1,y1,z1,x2,y2,z2 format? I tried it and the object didn't get rendered by fgfs. If it's not supposed to work, consider this a feature request. This would be a very handy tool to have. Doesn't seem to, and I agree that it

RE: [Flightgear-devel] no scenery below...

2005-06-01 Thread Vivian Meazza
Dave Culp wrote After a couple hours of flying around the Sembach/Ramstein area I've twice gotten ground cache errors, with this console output: prepare_ground_cache(): trying to build cache without any scenery below the aircraft FGInterface is being called without scenery below the

RE: [Flightgear-devel] OpenAL for CygWin

2005-05-30 Thread Vivian Meazza
Jon Berndt wrote: I'm finally getting around to reinstalling FlightGear after a hard drive crash a couple months ago. I have this as a place to get OpenAL for Cygwin: http://www.vso.cape.com/~nhv/files/fgfs/openal.tgz Is this still the latest/best dist? Try this version:

RE: [Flightgear-devel] Cygwin slowness

2005-05-28 Thread Vivian Meazza
Andy Ross wrote: Erik Hofman wrote: Norman Vine wrote: FWIW I think these apply here http://www.catb.org/~esr/faqs/smart-questions.html#id3001405 http://www.catb.org/~esr/faqs/smart-questions.html#keepcool These two contradict (You can't offend them but they can offend you).

RE: [Flightgear-devel] Potential startup speed fix

2005-05-27 Thread Vivian Meazza
Andy Ross wrote Vivian Meazza wrote: Only a minute eh? Under Cygwin cvs takes nearly 5 minutes - time for a brew a coffee - and that's on a pretty powerful machine. Time from execution to fade in of the cockpit display is about 10 seconds on my laptop (1.8GHz Athlon64). I started trying

RE: [Flightgear-devel] Cygwin slowness

2005-05-27 Thread Vivian Meazza
Andy Ross wrote: Well, there's some progress. I have a cygwin build, and it's every bit at slow as Vivian says it is. And I've kinda/sorta isolated the problem. Here's a program: // g++ -o aptdat aptdat.cc -I$FG/SimGear -L$FG/lib -lsgmisc -lz #include simgear/misc/sgstream.hxx

RE: [Flightgear-devel] Potential startup speed fix

2005-05-26 Thread Vivian Meazza
Andy Ross Vivian Meazza wrote: Only a minute eh? Under Cygwin cvs takes nearly 5 minutes - time for a brew a coffee - and that's on a pretty powerful machine. Time from execution to fade in of the cockpit display is about 10 seconds on my laptop (1.8GHz Athlon64). I started trying

RE: [Flightgear-devel] Backing out Andy's p51d changes

2005-05-25 Thread Vivian Meazza
Jim wrote Hi Andy, On the p51d fdm configuration, it looks like the substantial change was actually increasing the turbo multiplier from 2.0 to 5.5, and not reducing the cruise speed as stated in the CVS log of March 23. The cruise speed change does have an effect, but it is fairly

RE: [Flightgear-devel] Backing out Andy's p51d changes

2005-05-25 Thread Vivian Meazza
Jim Wilson From: Andy Ross I wrote: at sea level the wastegate setting* Sorry, forgot to write this note to go with that asterix: * Superchargers don't have wastegates, of course. Instead, their behavior is generally an altitude-independent mapping of RPM to manifold

RE: [Flightgear-devel] FlightGear startup time

2005-05-24 Thread Vivian Meazza
Drew wrote FlightGear takes nearly a minute to start up from my Windows build, and I'm just wondering if there's an easy way to shorten this if I'm not using all of flightgear's features. Is there one particular task that takes particularly long? Only a minute eh? Under Cygwin cvs takes

RE: [Flightgear-devel] FlightGear0.9.8 Segmentationfault coredumpedPlease Help!

2005-05-20 Thread Vivian Meazza
-Original Message- From: [EMAIL PROTECTED] [mailto:flightgear-devel- [EMAIL PROTECTED] On Behalf Of YENEW T KASSAYE Sent: 19 May 2005 23:04 To: FlightGear developers discussions Subject: RE: [Flightgear-devel] FlightGear0.9.8 Segmentationfault coredumpedPlease Help! Thanks

RE: [Flightgear-devel] FlightGear0.9.8 Segmentationfault coredumpedPleaseHelp!

2005-05-20 Thread Vivian Meazza
YENEW T KASSAYE wrote I followed your advice and started over and FightGear WORKS!!!. I had to place AL and GL in the /cygwin/include instead of /usr/local/include. If I dont do that when I run ./configure for SimGear, it errors out at the end and says openAL has to be installed. The last few

RE: [Flightgear-devel] FlightGear0.9.8 Segmentationfault coredumped Please Help!

2005-05-19 Thread Vivian Meazza
YENEW T KASSAYE wrote I downloaded the OpenAl source code from openal.org/downloads. I just moved these headers over to C:\cygwin\usr\local\include\AL al.h alc.h alctypes.h altypes.h alut.h aluttypes.h Am I suppose to compile OpenAl instead of just moving over the headers? YENEW T

RE: [Flightgear-devel] today's 3d clouds commit

2005-05-16 Thread Vivian Meazza
Gerard ROBIN wrote In siuation 3d clouds disable aircraft on runway stand by Thunderstorm - raining vertically = everything good. Thunderstorm and 3d bumped clouds - raining horizontally = not very good And rain coming from below when airborne! Possible, I suppose,

RE: [Flightgear-devel] Model's xml properties

2005-05-16 Thread Vivian Meazza
Ben Morrison wrote I have added a tank to flightgear but the model is not to scale, appears below the ground, and doesn't face the right direction. If I understand correctly the model should have values to correct this in a xml file, but I can't find documentation for the properties to

RE: [Flightgear-devel] Re: city/airport/object name signs

2005-05-16 Thread Vivian Meazza
Melchior FRANZ wrote Unfortunately, there are some cities/villages missing (for example everything that starts with St. ). Obligatory screenshot: Not much left then :-) Regards, Vivian ___ Flightgear-devel mailing list

RE: [Flightgear-devel] Re: Aircraft Model: AC130-H

2005-05-12 Thread Vivian Meazza
Melchior FRANZ * Ben Morrison -- Thursday 12 May 2005 15:46: Yeah, I gave up on trying to work with Blender because of its interface. One of my co-workers likes Blender but I think it is only because it is free. I will look at AC3D. AC3D isn't only non-free, it also screwed its

RE: [Flightgear-devel] Re: opening window splash screen

2005-05-05 Thread Vivian Meazza
David Luff wrote Ditto Cygwin for long startup times. I've taken a look in the past, and loading the airport and nav data consumes the vast bulk of the time. This happens before any rendering (and before the splash-screen appears, which I assume Melchior's patch fixes). FGFS start-up

RE: [Flightgear-devel] Re: opening window splash screen

2005-05-05 Thread Vivian Meazza
Melchior FRANZ wrote * Vivian Meazza -- Thursday 05 May 2005 09:44: FGFS start-up times under Cygwin have become so long that it is possible to brew a cup of coffee while waiting ... some might think this useful. Oh. I hope you mean that the startup time has become much too long over

RE: [Flightgear-devel] AI related

2005-05-02 Thread Vivian Meazza
David BONNEVILLE Hi there, I'm looking for documentation about AI objects. Maybe someone can help : I want to be able to create AI objects within my code on the fly, to be able to move them and let FG draw them. Does somebody has an idea ? remarks ? Can somebody point me on doc ?

RE: [Flightgear-devel] (no subject)

2005-04-29 Thread Vivian Meazza
Mostyn Gale asked Just two quick questions. What effect do gauges have on the frame rates of virtual cockpits. i.e. is there as strong effect after 10 or 20 gauges? 3d gauges - yes the vertex count is significant, but not the number of gauges per se. Also is it possible to configure the

RE: [Flightgear-devel] New 3d clouds

2005-04-27 Thread Vivian Meazza
Erik Hofman wrote Frederic Bouvier wrote: I know this is preliminary code, but is there a reason why 100% cloud density doesn't give us overcast rather than scatered/broken as it is now ? I don't think we want to draw overcast (and cirrus) using 3d clouds but rather using the

RE: [Flightgear-devel] Congratulation to Airbus for the successfulfirst flight of the A380

2005-04-27 Thread Vivian Meazza
Frederic Bouvier Quoting Ampere K. Hardraade : http://www.airbus.com/A380/Seeing/indexminisite.aspx Click on Discover, then Videos for the video of the take off. Do you noticed the number of that plane : F-WWOW -Fred Hmmm ... BUFF. Well, perhaps not too much U. Regards,

RE: [Flightgear-devel] Re: Blank screen implementation

2005-04-25 Thread Vivian Meazza
Drew wrote I'm trying this now with wincvs. I click Admin-Command Line, and then enter the following string: cvs -d :pserver:[EMAIL PROTECTED]:/var/cvs/FlightGear-0.9 login CVS passwd: guest When I hit 'ok', it comes back with Unable to initialize the CVS process. The system cannot

RE: [Flightgear-devel] Re: Blank screen implementation

2005-04-25 Thread Vivian Meazza
Drew wrote To login use Admin Login then ... at the bottom right of the login screen to access the editing facility. Select: Protocol - pserver Repository Path - cvs.flightgear.org:/var/cvs/FlightGear-0.9 Keywords - Username - use 'Edit' to enter cvsguest - Password -

RE: [Flightgear-devel] Re: Blank screen implementation

2005-04-25 Thread Vivian Meazza
Drew wrote -Original Message- From: [EMAIL PROTECTED] [mailto:flightgear-devel- [EMAIL PROTECTED] On Behalf Of Sent: 25 April 2005 09:20 To: FlightGear developers discussions Subject: Re: [Flightgear-devel] Re: Blank screen implementation It prompted me to install python when I

RE: [Flightgear-devel] Re: Blank screen implementation

2005-04-25 Thread Vivian Meazza
-Original Message- From: [EMAIL PROTECTED] [mailto:flightgear-devel- [EMAIL PROTECTED] On Behalf Of Drew Sent: 25 April 2005 16:57 To: FlightGear developers discussions Subject: Re: [Flightgear-devel] Re: Blank screen implementation Have you set the home directory in Admin

RE: [Flightgear-devel] Re: Blank screen implementation

2005-04-25 Thread Vivian Meazza
Harald JOHNSEN wrote: I have another probleme with wincvs. In the list of files in the explorer nearly all files have an 'unknown' state. So i don't have the diff choice when I right click on them. I've tried an update with the command line but that does not chance anything. Its a fresh

RE: [Flightgear-devel] Nasal advice...

2005-04-24 Thread Vivian Meazza
Andy Ross wrote So anyway, which of the following are good/bad choices for a character constant syntax: `A` @A $A %A A @A $A %A A cA Anything but `A` - I'm bound to misread that in the future sometime. I favour a function. Regards, Vivian

RE: [Flightgear-devel] Re: Nasal advice...

2005-04-24 Thread Vivian Meazza
Melchior FRANZ * Vivian Meazza -- Sunday 24 April 2005 20:41: Andy Ross wrote `A` @A $A %A A @A $A %A A cA Anything but `A` - I'm bound to misread that in the future sometime. I favour a function. Hmm ... and I changed my mind and would now find

RE: [Flightgear-devel] YASim turbo/supercharger issues

2005-04-23 Thread Vivian Meazza
Andy Ross wrote Drew wrote: IMHO, it's best to use interpolation tables rather than equations if you're trying to curve fit empirical data. Not in this context. The data here isn't being used to model a specific engine, but to provide sane parameters for all (super/turbochared)

RE: [Flightgear-devel] YASim turbo/supercharger issues

2005-04-23 Thread Vivian Meazza
Arnt Karlsen wrote: Andy Ross wrote Drew wrote: IMHO, it's best to use interpolation tables rather than equations if you're trying to curve fit empirical data. Not in this context. The data here isn't being used to model a specific engine, but to provide sane

RE: [Flightgear-devel] YASim turbo/supercharger issues

2005-04-23 Thread Vivian Meazza
-Original Message- From: [EMAIL PROTECTED] [mailto:flightgear-devel- [EMAIL PROTECTED] On Behalf Of Arnt Karlsen Sent: 23 April 2005 22:02 To: FlightGear developers discussions Subject: Re: [Flightgear-devel] YASim turbo/supercharger issues On Sat, 23 Apr 2005 20:02:48 +0100,

RE: [Flightgear-devel] YASim turbo/supercharger issues

2005-04-22 Thread Vivian Meazza
Andy Ross wrote: Vivian Meazza wrote: I used the power form because it is easier to read, but if the other form produces a performance advantage, then of course we must use it. It's actually not so much about performance, really. Readability can mean different things. The problem

RE: [Flightgear-devel] YASim turbo/supercharger issues

2005-04-22 Thread Vivian Meazza
Andy Ross: If you do mean this equation then I can certainly live with that. If not, I'll need to put my thinking cap on ... I've updated the graphical representation here: Remind me again which one of these is the real engine data, and what the source is? The only line on this graph

RE: [Flightgear-devel] YASim turbo/supercharger issues

2005-04-22 Thread Vivian Meazza
Andy Ross wrote: -Original Message- From: [EMAIL PROTECTED] [mailto:flightgear-devel- [EMAIL PROTECTED] On Behalf Of Sent: 22 April 2005 15:19 To: FlightGear developers discussions Subject: Re: [Flightgear-devel] YASim turbo/supercharger issues Vivian Meazza wrote: y = -0.25x3

RE: [Flightgear-devel] Re: Blank screen implementation

2005-04-21 Thread Vivian Meazza
Drew wrote And a red one for -ve G. With a bit of texture. I never liked the 'red-out' in simulators...do pilot's really see red? I thought it was just called red-out because of excess blood to the brain. In any case, I thought of the same thing, myself (using this for GLOC).

RE: [Flightgear-devel] Re: Blank screen implementation

2005-04-21 Thread Vivian Meazza
Frederic Bouvier wrote Drew a écrit : I don't buy that argument. It's easier to grow with fgfs in small steps than to adapt everything after major releases. Following the cvslogs mailing list is usually enough, and there isn't such a fast progress anyway. Ok, I'm trying to take

RE: [Flightgear-devel] YASim turbo/supercharger issues

2005-04-21 Thread Vivian Meazza
Andy Ross wrote: Vivian Meazza wrote: The attached diff models the output of a gear-driven supercharger I just now got a chance to sit down and puzzle this out. I see where it's going: instead of ignoring the RPM contribution to boost, it adds an extra factor that reduces the boost

RE: [Flightgear-devel] Big Nasal Changes

2005-04-20 Thread Vivian Meazza
Andy Ross wrote Vivian Meazza wrote: It won't compile under Cygwin using gcc either. Fails with: NasalSys.cxx:292: error: invalid conversion from `naRef (*)(Context*, naRef, int, naRef*)' to `naRef (*)(Context*, naRef)' You forgot to update your SimGear, or have an old one still

RE: [Flightgear-devel] [RFC] keyboard changes: warp/mixture

2005-04-20 Thread Vivian Meazza
Melchior FRANZ Would anyone mind if I moved increase/decrease warp to w/W and use m/M for richer/leaner mixture? Rationale: some aircraft require mixture changes (ComperSwift!), and people without joystick have no way to change that (other than messing with the property browser), not

RE: [Flightgear-devel] Re: Blank screen implementation

2005-04-20 Thread Vivian Meazza
Andy Ross wrote Melchior FRANZ wrote: Improved dialog nasal file attached. Just drop it into $FG_ROOT/Nasal/ again. It does monitor the property /sim/rendering/blackout and turns the screen black accordingly. And it offers three commands for Nasal context: Cool, now animate the

RE: [Flightgear-devel] Big Nasal Changes

2005-04-19 Thread Vivian Meazza
Andy Ross wrote: Frederic Bouvier wrote: 2. MSVC use file extensions to choose the right language to compile. So in misc.c the syntax of C not C++ apply. This file should definitively be named misc.cxx, like lib.c should be lib.cxx. Definitely not. I promise you that it's a C file.

RE: [Flightgear-devel] Help with B-29

2005-04-18 Thread Vivian Meazza
Andy Ross wrote: Vivian Meazza wrote: The attached diff models the output of a gear-driven supercharger. I've used a 3rd order polynomial which matches the few examples I have been able to find, giving near-linear output up to the max-power rpm of the engine, with a little tail-off below

RE: [Flightgear-devel] Help with B-29

2005-04-17 Thread Vivian Meazza
Andy Ross wrote: Vivian Meazza wrote: However (and there's always a however), I can't land the thing. Closing the throttle and pulling back the propeller pitch control doesn't reduce the power enough. I reasoned that there was too much boost with the throttle closed, (currently set at 10

RE: [Flightgear-devel] Re: CVS: FlightGear/src/GUI dialog.cxx, 1.22, 1.23 dialog.hxx, 1.7, 1.8

2005-04-14 Thread Vivian Meazza
Melchior FRANZ wrote: -Original Message- From: [EMAIL PROTECTED] [mailto:flightgear-devel- [EMAIL PROTECTED] On Behalf Of Sent: 14 April 2005 10:54 To: flightgear-devel@flightgear.org Subject: [Flightgear-devel] Re: CVS: FlightGear/src/GUI dialog.cxx, 1.22,1.23 dialog.hxx, 1.7,

RE: [Flightgear-devel] Re: CVS: FlightGear/src/GUI dialog.cxx, 1.22, 1.23 dialog.hxx, 1.7, 1.8

2005-04-14 Thread Vivian Meazza
Melchior FRANZ wrote: * Vivian Meazza -- Thursday 14 April 2005 13:40: We, or rather the code, already know what the keys are. Any chance of generating this automatically, along the lines of the keys descriptions you already do? As I said already: * Melchior FRANZ -- Wednesday 13

RE: [Flightgear-devel] Re: CVS: FlightGear/src/GUI dialog.cxx, 1.22, 1.23 dialog.hxx, 1.7, 1.8

2005-04-13 Thread Vivian Meazza
Melchior FRANZ wrote - also, there should be one reserved key for an aircraft help dialog that lists all special keys (Ctrl-D: open/close bomb door etc.) Every aircraft that uses more than just default keys should IMHO have such a dialog. It's easy enough to do via Nasal.

RE: [Flightgear-devel] Help with B-29

2005-04-07 Thread Vivian Meazza
Andy Ross wrote: I wrote: Jim Wilson wrote: 4) Fixed rpm/power numbers under the prop tags. They need to be scaled back according to the gear ratio. Someone with a better understanding of mech engineering might be able to explain why the BHP on the prop shaft is

RE: [Flightgear-devel] Help with B-29

2005-04-07 Thread Vivian Meazza
Andy Ross wrote Vivian Meazza wrote: However (and there's always a however), I can't land the thing. Closing the throttle and pulling back the propeller pitch control doesn't reduce the power enough. I reasoned that there was too much boost with the throttle closed, (currently set

RE: [Flightgear-devel] Help with B-29

2005-04-07 Thread Vivian Meazza
Arnt Karlsen wrote Andy Ross wrote Vivian Meazza wrote: However (and there's always a however), I can't land the thing. Closing the throttle and pulling back the propeller pitch control doesn't reduce the power enough. I reasoned that there was too much boost

RE: [Flightgear-devel] property control question

2005-04-06 Thread Vivian Meazza
Josh Babcock wrote: The Superfort's flaps and gear are electrically powered, and the controls for both are instantaneous switches. ie. you have to hold the switch the whole cycle to keep the motor running. Can anyone think of a way to do this? For all I can tell, there's no way to tell

RE: [Flightgear-devel] Building on Cygwin

2005-03-31 Thread Vivian Meazza
Richard Bytheway wrote I have the same problem with Main/renderer.cxx. Your solution (or one very like it) solves the problem. I guess near/far are reserved words in Cygwin? Thereafter, FGFS compiles and runs under Cygwin. I'm not using Andy's libs, but those built by Norman,

RE: [Flightgear-devel] Building on Cygwin

2005-03-31 Thread Vivian Meazza
Erik Hofman wrote Vivian Meazza wrote: Never noticed that; I keep FGFS at a higher level, but now that you mention it, so it does. It's not a problem, but we ought to record all this somewhere. We seem to go through some Cygwin drama every major update. That's what Wiki's

RE: [Flightgear-devel] My first solo ....

2005-03-30 Thread Vivian Meazza
Jon Stockill wrote Martin Spott wrote: There's nothing better than flying, I couldn't agree more. Congratulations. Well nearly: it's the most fun you can have sitting down, although driving a track car comes a close second. Well done, Regards Vivian

RE: [Flightgear-devel] Building on Cygwin

2005-03-30 Thread Vivian Meazza
Richard Bytheway I have been building FlightGear in Cygwin since the 0.6 days, but for the past few months I have not been able to get a build to complete. I have had, and have overcome problems with OpenAL in the past, but they seem to have resurfaced. In the absence of any

RE: [Flightgear-devel] Building on Cygwin

2005-03-30 Thread Vivian Meazza
Andy Ross wrote: Vivian Meazza wrote: I have the same problem with Main/renderer.cxx. Your solution (or one very like it) solves the problem. I guess near/far are reserved words in Cygwin? Goodness, that brings back memories. The near and far keywords are holdovers from 16 bit DOS

RE: [Flightgear-devel] power/gear warning

2005-03-14 Thread Vivian Meazza
Curt wrote On some more complex aircraft, if you pull back the power without having the landing gear down, you get an audible warning signal. I don't know if I've ever had the chance to hear this tone in real life. Does any one have (or can anyone create) a suitable sound to be included

RE: [Flightgear-devel] AI thermals

2005-03-04 Thread Vivian Meazza
Dave Culp I've received a complaint that thermals in 0.98 are not working. I don't have 0.98 on my system but I tried them in the CVS version and see that they are not working. I'm guessing some changes were made in the AI subsystem that killed the thermals. Does anyone out there

RE: [Flightgear-devel] Re: Segfault from todays CVS

2005-02-20 Thread Vivian Meazza
Melchior FRANZ wrote * Vivian Meazza -- Saturday 19 February 2005 19:18: I'm not sure that the Nimitz version in cvs has cats. It has. Used them to launch the seafire after my second successful landing. Worked pretty well. Those didn't use cats in RL, did they? I mean, without single

RE: [Flightgear-devel] Segfault from todays CVS

2005-02-20 Thread Vivian Meazza
Jon Stockill Vivian Meazza wrote: I'm not sure that the Nimitz version in cvs has cats. If it has, then don't forget that the Seahawk has differential brakes, and no nosewheel steering. I have a more detailed version available here: ftp://ftp.abbeytheatre.dynu.com/fgfs/Nimitz

RE: [Flightgear-devel] Segfault from todays CVS

2005-02-20 Thread Vivian Meazza
Jon Stockill wrote: Vivian Meazza wrote: Yes, make sure that this is in your ...Data/AI/nimitz-demo.xml file: solidElevator-3-Deck/solid solidDeck/solid In place of whatever solid.../solid appears there now. Ah, so I fell through the elevator then :-) That would

RE: [Flightgear-devel] Segfault from todays CVS

2005-02-20 Thread Vivian Meazza
Jim Wilson wrote: From: Vivian Meazza Jon Stockill wrote: Vivian Meazza wrote: Yes, make sure that this is in your ...Data/AI/nimitz-demo.xml file: solidElevator-3-Deck/solid solidDeck/solid In place of whatever solid.../solid appears

RE: [Flightgear-devel] Segfault from todays CVS

2005-02-19 Thread Vivian Meazza
Jon Stockill Mathias Fröhlich wrote: Hi, On Freitag 18 Februar 2005 17:30, Frederic Bouvier wrote: Are you sure your runtime librairies ( that seems to be compiled with gcc-2.95.3 ) match your compiler ? That is my impression too. It turned out there was an ancient version of

RE: [Flightgear-devel] Segfault from todays CVS

2005-02-19 Thread Vivian Meazza
Jon Stockill wrote: Vivian Meazza wrote: Let us know how you get on. Melchior claims the first successful Seafire landing. Took off from KSFO, and nailed the seahawk to the deck on the first try, Well done. then couldn't work out how to get the thing onto the cat to launch. I'm

RE: [Flightgear-devel] Re: Segfault from todays CVS

2005-02-19 Thread Vivian Meazza
Melchior FRANZ wrote * Vivian Meazza -- Saturday 19 February 2005 19:18: I'm not sure that the Nimitz version in cvs has cats. It has. Used them to launch the seafire after my second successful landing. Worked pretty well. Those didn't use cats in RL, did they? I mean, without single

RE: [Flightgear-devel] Segfault from todays CVS

2005-02-19 Thread Vivian Meazza
Jon Stockill Vivian Meazza wrote: Well done. It was easier than I expected. ftp://ftp.abbeytheatre.dynu.com/fgfs/Nimitz/ Warning: it's still under development, and some of the textures are HUGE. I'll grab that and have a go tomorrow. That secondary ASI comes in rather handy

RE: [Flightgear-devel] Segfault from todays CVS

2005-02-19 Thread Vivian Meazza
Jon Stockill wrote Vivian Meazza wrote: Well done. It was easier than I expected. ftp://ftp.abbeytheatre.dynu.com/fgfs/Nimitz/ Warning: it's still under development, and some of the textures are HUGE. I'll grab that and have a go tomorrow. If you take it all, you might

RE: [Flightgear-devel] YASim gears exactly following ground/AircraftCarrier

2005-02-18 Thread Vivian Meazza
Mathias Fröhlich Hi, Since one day YASim make use of the groundcache. That means for aircraft models where the 3d-model animates the gear compression well (like Vivians seahawk for example), the gears exaclty follow the slope of the ground. Also the aircraft carrier hardware is

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