Am Montag 17 Januar 2005 17:50 schrieb Jim Wilson:
Having just hit it unintentionally, I'm wondering if the replay key should
be bound to a combo key (a Ctrl+key) or Fxx key? It has pretty dramatic
and sudden effect. Making it the r binding not very good UI design
(unless one is doing more
Paul Surgeon wrote:
How would I model for instance the ECAM switching on an A340 at the moment?
The switches are located on the center pedestal but the displays are on the
center panel. Would I have to add them to the properties tree?
How do I control the logic of those switches? If there is a
On January 18, 2005 02:21 am, Paul Surgeon wrote:
Running Nasal code in the rendering loop to do tons of work would not be a
very good idea in my opinion.
I've looked through an A320 FCOM manual and it would take many thousands of
lines of C++ to accomplish a half functional aircraft.
I don't
Oliver C. wrote:
Hello and Merry Christmas!
i fixed the inverted view elevation setting for the
sidewinder precision pro joystick because the view elevation was inverted
under windows.
I've committed this file to CVS after changing the NASAL'ified section
to be two separate sections, one for
The roll out is on, LIVE!
http://www.tv-radio.com/station/public_senat/public_senat-150k.asx
For German user, they can tune to N-TV.
Right now, it is 6:00 here. I woke up at 4:30 just to watch this!
The aircraft has yet been revealed.
Ampere
___
On January 18, 2005 05:53 am, Ampere K. Hardraade wrote:
The roll out is on, LIVE!
http://www.tv-radio.com/station/public_senat/public_senat-150k.asx
For German user, they can tune to N-TV.
Right now, it is 6:00 here. I woke up at 4:30 just to watch this!
The aircraft has yet been
On Tuesday 18 January 2005 08:21, Paul Surgeon wrote:
On Tuesday, 18 January 2005 04:40, Ampere K. Hardraade wrote:
On January 17, 2005 02:25 pm, Paul Surgeon wrote:
We already have too many empty 3D models in FG without working FMCs,
FMSs, ECAMs, NDs, etc.
Paul
It will be nice
On Tuesday 18 January 2005 11:53, Ampere K. Hardraade wrote:
The roll out is on, LIVE!
http://www.tv-radio.com/station/public_senat/public_senat-150k.asx
For German user, they can tune to N-TV.
Right now, it is 6:00 here. I woke up at 4:30 just to watch this!
The aircraft has yet been
JUST UNVALILED!
Awsome!
Ampere
http://i.a.cnn.net/cnn/2005/BUSINESS/01/18/airbus.380/top.unveiled.jpg
http://edition.cnn.com/2005/BUSINESS/01/18/airbus.380/index.html
After the unveiling, the aircraft still can't be seen clearly because of the
blue light. This continued for about
I've just noticed something a little odd while testing out my objects
export code - I'd accidentally removed a chunk of scenery, and noticed
that shared and static objects are not displayed when there is no
terrain available in a tile. While this isn't a problem most of the time
it means that
On Tuesday 18 Jan 2005 13:11, Jon Stockill wrote:
I've just noticed something a little odd while testing out my objects
export code - I'd accidentally removed a chunk of scenery, and noticed
that shared and static objects are not displayed when there is no
terrain available in a tile. While
Martin Spott wrote:
I'd love to hear if it still builds working binaries. If this is the
case then I'd post a second patch that removes unused declarations,
O.k., next time I'll add the patch right to the posting :-)
--- configure.ac.original Tue Jan 18 11:56:48 2005
+++ configure.ac
Dave Martin wrote:
Aha! I wonder if that is why I couldn't find the Morcambe field?
Most likely.
When you do find it, don't laugh at my model - it was done in about 5
mins as a placeholder, while I was trying to work out why I couldn't
find any of them (which is why it's high vis red and yellow
Durk Talsma writes
On Tuesday 18 January 2005 08:21, Paul Surgeon wrote:
On Tuesday, 18 January 2005 04:40, Ampere K. Hardraade wrote:
On January 17, 2005 02:25 pm, Paul Surgeon wrote:
We already have too many empty 3D models in FG without working
FMCs,
FMSs, ECAMs, NDs, etc.
Innis Cunningham wrote:
Anyway if you guys can come up with a way to do the switching on the fly
I can do the screens.
If all 3d instruments are contained in one 3d model file and separated
with objects names (or object group names) then it could be as easy as
using the select animation to turn
Erik Hofman wrote:
Innis Cunningham wrote:
Anyway if you guys can come up with a way to do the switching on the
fly I can do the screens.
If all 3d instruments are contained in one 3d model file and separated
with objects names (or object group names) then it could be as easy as
using the
Erik Hofman
Erik Hofman wrote:
Innis Cunningham wrote:
Anyway if you guys can come up with a way to do the switching on the fly
I can do the screens.
If all 3d instruments are contained in one 3d model file and separated
with objects names (or object group names) then it could be as easy as
On Tuesday 18 January 2005 08:21, Paul Surgeon wrote:
On Tuesday, 18 January 2005 04:40, Ampere K. Hardraade wrote:
On January 17, 2005 02:25 pm, Paul Surgeon wrote:
We already have too many empty 3D models in FG without working FMCs,
FMSs, ECAMs, NDs, etc.
Paul
It will be nice
Innis Cunningham wrote:
The thing is that several screens models would be using the same area of
panel.
How ,for example. could you turn the fuel system screen model off and
the main engine indicating screen model on.
That would be no problem. You can draw them all in the same location
(0,0,0)
On Tuesday 18 January 2005 11:07, Erik Hofman wrote:
Oliver C. wrote:
Hello and Merry Christmas!
i fixed the inverted view elevation setting for the
sidewinder precision pro joystick because the view elevation was inverted
under windows.
I've committed this file to CVS after changing
Oliver C. wrote:
I found another bug, when I checked the complete config file today.
This is my fault, sorry.
I missed to fix a small error in my last patch for the shift button
which was from days back, when i played around with the xml settings
to test a fix for the invert view elevation bug.
Erik Hofman writes
Innis Cunningham wrote:
The thing is that several screens models would be using the same area of
panel.
How ,for example. could you turn the fuel system screen model off and the
main engine indicating screen model on.
That would be no problem. You can draw them all in the
On Tuesday 18 January 2005 16:29, Erik Hofman wrote:
Oliver C. wrote:
I found another bug, when I checked the complete config file today.
This is my fault, sorry.
I missed to fix a small error in my last patch for the shift button
which was from days back, when i played around with the
Martin Spott wrote:
I'd love to hear if it still builds working binaries. If this is the
case then I'd post a second patch that removes unused declarations,
I've tested successfully on FreeBSD and IRIX, so here's the second one
on top of the first one:
--- configure.ac.1stTue Jan 18
Martin Spott wrote:
I've tested successfully on FreeBSD and IRIX, so here's the second one
on top of the first one:
Here you'll find the summary of both:
ftp://ftp.ihg.uni-duisburg.de/FlightGear/Devel/FGconfigure.ac.diff
Martin.
--
Unix _IS_ user friendly - it's just selective about who
Is anyone currently working on the b1900d FDM?
The reason I ask is that while the model is gorgeous, the FDM is relatively
broken.
I've tried fixing the FDM before a couple of months ago but I didn't get
anything acceptable.
The aircraft accelerates at a hell of a rate on the ground but wont
On Mon, 17 Jan 2005 21:02:01 +0100, Robicd wrote in message
[EMAIL PROTECTED]:
Hi,
Sorry, I know it's not a Developer's question but I don't find
anything in the docs so I ask here.
How do I use photo-real terrains? I have some nice aerial pictures of
..these pix _you_ owns the
On Tue, 18 Jan 2005 16:47:04 +
Dave Martin [EMAIL PROTECTED] wrote:
Is anyone currently working on the b1900d FDM?
The reason I ask is that while the model is gorgeous, the FDM is
relatively broken.
I know there is a YASim model, and I've wanted to work on a JSBSim
model for some time, but
Dave Martin wrote:
Is anyone currently working on the b1900d FDM?
The reason I ask is that while the model is gorgeous, the FDM is relatively
broken.
I've tried fixing the FDM before a couple of months ago but I didn't get
anything acceptable.
The aircraft accelerates at a hell of a rate on
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Oliver C. schrieb:
Is it possible to implement a sort of virtual screen (like a texture but
vector driven not bitmap driven) inside the Flightgear Window that can be put
anywhere in the flightgear 3d world, for example inside of a cockpit as a
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Paul Surgeon schrieb:
Running Nasal code in the rendering loop to do tons of work would not be a
very good idea in my opinion.
I've looked through an A320 FCOM manual and it would take many thousands of
lines of C++ to accomplish a half
Erik Hofman wrote
Paul Surgeon wrote:
How would I model for instance the ECAM switching on an A340 at the
moment?
The switches are located on the center pedestal but the displays are on
the
center panel. Would I have to add them to the properties tree?
How do I control the logic of
Is anyone in the process of making a QuickSilver MX
ultralight for Flight Gear?
If not, I would like to combine learning to make 3d
models in Turbocad with learning to make an aircraft
for Flight Gear.
The MX is a very simple aircraft, with no instruments,
and only a lever for throttle, and a
On Tuesday, 18 January 2005 13:04, Durk Talsma wrote:
So, are you suggesting we should do it ourselves and shift priorities? Work
on glass cockpits Instead of creating 3D models, and FDMs? Doesn't sound
like its gonna work. There are currently some really talented people
working on 3D models,
On Tuesday, 18 January 2005 15:34, Innis Cunningham wrote:
Paul what do you consider an empty cockpit, do you for instance consider
the 747 an empty
cockpit and if so what instruments do you think constitutes a populated
cockpit.
Primarily a working FMC/FMS and ND so that one can enter
On Tuesday 18 Jan 2005 18:45, Don Oliver wrote:
Is anyone in the process of making a QuickSilver MX
ultralight for Flight Gear?
If not, I would like to combine learning to make 3d
models in Turbocad with learning to make an aircraft
for Flight Gear.
The MX is a very simple aircraft, with no
Hi,
How do I use photo-real terrains? I have some nice aerial pictures of
..these pix _you_ owns the copyrights to? Next step is GPL them, and
paint them onto the scenery tiles.
Sorry no, I can't distribute them because they are copyrighted but I'd
like to have them for private use (that's
--- Dave Martin [EMAIL PROTECTED] wrote:
It'd be really good to have a fairly detailed
aircraft like the Quicksilver
with an 'ultra-open' cockpit to check out the
scenery that we are starting to
build.
I also wondered about trying to simulate a BRS
system that you see on many
On Tuesday 18 January 2005 19:28, Paul Surgeon wrote:
On Tuesday, 18 January 2005 13:04, Durk Talsma wrote:
So, are you suggesting we should do it ourselves and shift priorities?
Work on glass cockpits Instead of creating 3D models, and FDMs? Doesn't
sound like its gonna work. There are
On Tuesday 18 January 2005 19:28, Paul Surgeon wrote:
I just find it frustrating when I start up a nice aircraft to find out that
there no way to navigate the thing across open oceans.
I don't think real world pilots use a magnetic compass to navigate where
VOR's and NDB's don't live.
You can
Curtis L. Olson said:
Jon Berndt wrote:
In addition to the status tag, I also support a author and version
tags. It would be great if people could go through and fill in these
fields as they can.
Is that for the FDM? JSBSim v2 config files will feature this header
(partially in
Jim Wilson wrote:
I'm done doing thumbs for now. Feel free to replace the ones I've posted with
improved versions, especially authors may want to.
Hi Jim,
Thanks for all your efforts (and thanks to everyone else who's generated
thumbnail images or filled in missing fields.)
Related(?)
$FG_ROOT/Aircraft/c172/c172-ifr-set.xml refers to
$FG_ROOT/Aircraft/c172/c172-set.xml
$FG_ROOT/Aircraft/c310u3a/c310-3d-set.xml refers to
$FG_ROOT/Aircraft/c310u3a/c310u3a-3d-jsbsim-set.xml
$FG_ROOT/Aircraft/c172p/c172-larcsim-set.xml refers to
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Hi,
the web page is comming along nicely!
There's one thing that could be added: when you click on the thumbnail a
normal sized picture should open.
It also would be great if there'd be a thumbnail of the cockpit for that
plane as well.
CU,
On Tuesday 18 January 2005 22:05, Christian Mayer wrote:
Hi,
the web page is comming along nicely!
There's one thing that could be added: when you click on the thumbnail a
normal sized picture should open.
It also would be great if there'd be a thumbnail of the cockpit for that
plane as
Christian Mayer wrote:
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Hash: SHA1
Hi,
the web page is comming along nicely!
There's one thing that could be added: when you click on the thumbnail a
normal sized picture should open.
It also would be great if there'd be a thumbnail of the cockpit for that
plane
On Tuesday 18 January 2005 22:05, Christian Mayer wrote:
Hi,
the web page is comming along nicely!
There's one thing that could be added: when you click on the thumbnail a
normal sized picture should open.
It also would be great if there'd be a thumbnail of the cockpit for that
plane as
On Monday 17 January 2005 20:25, Dave Martin wrote:
On Monday 17 Jan 2005 17:06, Vivian Meazza wrote:
Dave Martin wrote
On Monday 17 Jan 2005 15:31, Martin Spott wrote:
Dave Martin wrote:
http://www.airshowphotography.com/videos/videos2.html
Nice, a 45 degree turn just one
On Tuesday 18 Jan 2005 22:07, Lee Elliott wrote:
By all means have a go at tweaking any of the a/c I've done:)
Be aware that flight testing is a very time consuming process
though;)
The point about the low fuel load for displays is pretty
important - with a very low proportion of fuel on
On Monday 17 January 2005 18:49, Curtis L. Olson wrote:
For the upcoming release of FG, I'm working on a couple
scripts to create/manage a web page for individual downloads.
Here is where I'm at so far. There is plenty room for
improvement, but this will at least get us started:
On Tuesday 18 Jan 2005 22:31, Lee Elliott wrote:
I loved the entry for the ufo:)
LeeE
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On Tuesday 18 January 2005 14:26, Oliver C. wrote:
On Tuesday 18 January 2005 08:21, Paul Surgeon wrote:
On Tuesday, 18 January 2005 04:40, Ampere K. Hardraade wrote:
On January 17, 2005 02:25 pm, Paul Surgeon wrote:
We already have too many empty 3D models in FG without
working
On Tuesday 18 January 2005 22:40, Dave Martin wrote:
On Tuesday 18 Jan 2005 22:07, Lee Elliott wrote:
By all means have a go at tweaking any of the a/c I've
done:)
Be aware that flight testing is a very time consuming
process though;)
The point about the low fuel load for displays
On January 17, 2005 01:51 pm, Christian Mayer wrote:
When do we have a flyable A380?
It can't be that Airbus was faster than we are:
http://slashdot.org/articles/05/01/17/0437202.shtml?tid=126
CU,
Christian ;)
Of course not. Check out: http://flightgear.org/Gallery/
Ampere
Paul Surgeon writes
I don't think real world pilots use a magnetic compass to navigate where
VOR's
and NDB's don't live.
I don't know I guess the pilots that ferry Cessna's from America to
Australia don,t
have the luxury of an FMS system
Paul
Cheers
Innis
Hi all ... I see someone else is having problems with the B1900D.
It was my first attempt at a yasim aircraft ... and I still cant get it
to fly right !
I dont know about the counter rotating props ... it was a LOT of guess
work. So if someone can find a cure for it or give me specs , I'll be
It sounds to me like you should just drop the virtual function
declaration in the abstract A class (or make it non-virtual). It
serves no purpose other than trying to enforce your design on the
subclasses. Since you require the foo() function to take a parameter of
the subclass type, only a B can
On Wednesday 19 Jan 2005 01:14, Syd wrote:
Hi all ... I see someone else is having problems with the B1900D.
It was my first attempt at a yasim aircraft ... and I still cant get it
to fly right !
I dont know about the counter rotating props ... it was a LOT of guess
work. So if someone can
Dave Martin wrote:
Lovely model!
Well, so far, I've counter-rotated the props for now till I can find out if
they do in real life.
I've got the thing flying reasonably and the stall normalised at about 80-85
dirty / 100ish clean.
I've already experienced what you mention with the incidence at
I know we can debate this endlessly so I hesitate to even bring this up,
but are there any particular aircraft that absolutely, positively, must
be in the base package. Now that we have a separate aircraft download
page, there's no need to include every aircraft in the base distribution.
I
On Tue, 18 Jan 2005 20:08:00 +0100, Robicd wrote in message
[EMAIL PROTECTED]:
Hi,
How do I use photo-real terrains? I have some nice aerial pictures
of
..these pix _you_ owns the copyrights to? Next step is GPL them,
and paint them onto the scenery tiles.
Sorry no, I
On Tue, 18 Jan 2005 11:17:15 -0800 (PST), Don wrote in message
[EMAIL PROTECTED]:
--- Dave Martin [EMAIL PROTECTED] wrote:
It'd be really good to have a fairly detailed aircraft like the
Quicksilver with an 'ultra-open' cockpit to check out the
scenery that we are starting to
On Tue, 18 Jan 2005 20:57:48 -0600, Curtis L. Olson
[EMAIL PROTECTED] wrote:
c172, c172-le, c172p, c172r, c172x - I don't have the energy to sort out
the dependencies so throw it all in.
We should try to sort them out and include just the C172p by default
-- in any case, you should be able to
c172, c172-le, c172p, c172r, c172x - I don't have the energy to sort
out the dependencies so throw it all in.
The C-172X is purely a development model It should definitely NOT be released.
Jon
___
Flightgear-devel mailing list
I have finalized the v0.9.8 release and rolled up the source and base
packages, updated the web site, and made the new files available on the
ftp site. Everyone should be clear to start building binary versions
for their favorite platforms.
Thanks,
Curt.
--
Curtis Olson
Arnt Karlsen [EMAIL PROTECTED] wrote:
.Turbocad has support for several export file formats, no?
Yeah, I should have looked before I said that, instead of after. g
Don
Do you Yahoo!?
Meet the all-new My Yahoo! Try it today! ___
Flightgear-devel
Curt,
I think that the changes made to the web site recently make it much better; especially the aircraft download area. Maybe you could think about adding the aircraft downloads to the Quick Links?
Don
Do you Yahoo!?
Yahoo! Mail - You care about security. So do
Curtis L. Olson wrote:
I have finalized the v0.9.8 release and rolled up the source and base
packages, updated the web site, and made the new files available on the
ftp site. Everyone should be clear to start building binary versions
for their favorite platforms.
Great ! Is there any
On Wednesday 19 January 2005 00:58, Ampere K. Hardraade wrote:
On January 17, 2005 01:51 pm, Christian Mayer wrote:
When do we have a flyable A380?
It can't be that Airbus was faster than we are:
http://slashdot.org/articles/05/01/17/0437202.shtml?tid=126
CU,
Christian ;)
Of
On Tuesday 18 January 2005 22:05, Christian Mayer wrote:
Hi,
the web page is comming along nicely!
There's one thing that could be added: when you click on the thumbnail a
normal sized picture should open.
It also would be great if there'd be a thumbnail of the cockpit for that
plane as
Durk Talsma writes
On Wednesday 19 January 2005 00:58, Ampere K. Hardraade wrote:
On January 17, 2005 01:51 pm, Christian Mayer wrote:
When do we have a flyable A380?
It can't be that Airbus was faster than we are:
http://slashdot.org/articles/05/01/17/0437202.shtml?tid=126
CU,
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