hi.
where is the current fs pod cast and where can i get it.
cheers Marvin.
E-Mail: startrekc...@gmail.com
Msn: startrekc...@msn.com
Skype: startrekcafe
Visit my Jaws Australia Group at http://groups.yahoo.com/groups/JawsOz/
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave
I know what you mean about the rotten upload speeds. DSL isn't bad. It
beats the heck out of dial-up service. But, dang! I sure do miss having a
high speed cable ISP!
---
Shepherds are the best beasts.
- Original Message -
From: "Nick Helms"
To: "Gamers Discussion list"
Sent: Wedn
ok have started the upload. It is taking forever. But the file will be
yours for the downloading in about two hours! Sorry, can't help the
crap upload speed(lol)
I'll be sending a link along when it finnishes.
Cheers!
Nick
On 6/17/09, Nick Helms wrote:
> Lol! I get it now! Anyway, am almost done
Lol! I get it now! Anyway, am almost done editing and will soon be uploading.
On 6/17/09, Constantine wrote:
> Haha, that was a joke. I kind of get it, grins.
>
>
>
> contact details:
>
> email: tcwoo...@shaw.ca
>
> and others
> msn: the_conman...@hotmail.com
> skype: the_conman283
>
> system det
Haha, that was a joke. I kind of get it, grins.
contact details:
email: tcwoo...@shaw.ca
and others
msn: the_conman...@hotmail.com
skype: the_conman283
system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu
100 gb 4500 R
right on man.
At 12:50 p.m. 18/06/2009, you wrote:
>I am going to but it on sndspace now. That way you can' get your hands
>o it right away. I will also be uploading it to BCT.
>
>On 6/17/09, Constantine wrote:
>> Why not post it on bct?
>> Or are you going to upload it to sendspace and get them t
coolness.
At 11:34 a.m. 18/06/2009, you wrote:
>Hello all!
>I am very happy to say that the flight simulator podcast is ready! I
>am going to either make the podcast in to one large MP3 or stick the
>individual parts up on sendspace. Either way, Ill reply to this and
>let you know how you can get
my grandfather?
On 6/17/09, Charles Rivard wrote:
> Darn! That was horrible grammar, but I hope your Grandfather is better?
> (Yes, I know that was terrible, but I had to get rid of it. Grin.)
> ---
> Shepherds are the best beasts.
> - Original Message -
> From: "Nick Helms"
> To: "Gam
Darn! That was horrible grammar, but I hope your Grandfather is better?
(Yes, I know that was terrible, but I had to get rid of it. Grin.)
---
Shepherds are the best beasts.
- Original Message -
From: "Nick Helms"
To: "Gamers Discussion list"
Sent: Wednesday, June 17, 2009 5:51 PM
S
sorry about that horid grammer. I am going to put it on sendspace now
so you can download it right away. I also going to upload it to BCT.
On 6/17/09, Nick Helms wrote:
> I am going to but it on sndspace now. That way you can' get your hands
> o it right away. I will also be uploading it to BCT
I am going to but it on sndspace now. That way you can' get your hands
o it right away. I will also be uploading it to BCT.
On 6/17/09, Constantine wrote:
> Why not post it on bct?
> Or are you going to upload it to sendspace and get them to download it?
>
>
>
> contact details:
>
> email: tcwoo.
Why not post it on bct?
Or are you going to upload it to sendspace and get them to download it?
contact details:
email: tcwoo...@shaw.ca
and others
msn: the_conman...@hotmail.com
skype: the_conman283
system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37
hi.
well took a class in visual basic dot net 2005 .
and using 2008 express.
so most familiar with that language.
now here's the questions.
1. what do i neeed to get start writing a game.
2. do i need a game engine or could i create one my self.
3. how to create the games.
would be appreciative of
files I mean. Sorry.
On 6/17/09, Nick Helms wrote:
> I am converting the fiels and doing a tad-bit of audio editing. You
> should have them soon. I explain everything in the podcast.
>
> On 6/17/09, The Kolesar Brothers wrote:
>> Hey Nick, this is awesome news!!
>> The only problem is where can
I am converting the fiels and doing a tad-bit of audio editing. You
should have them soon. I explain everything in the podcast.
On 6/17/09, The Kolesar Brothers wrote:
> Hey Nick, this is awesome news!!
> The only problem is where can we pick up the program is we can't find it?
> Can't wait to se
Hey Nick, this is awesome news!!
The only problem is where can we pick up the program is we can't find it?
Can't wait to see what you and your team has come up with.
Ron who might be the first blind pilot after all.
Matt & Ron Kolesar & there great Dogs!
kolesar16...@roadrunner.com
- Original
I seem to reember purchasing a key back when the game was still Montezuma's
Return. Didn't you say those would still be valid? Of course even if they ar
I'll need to get a replacement at some point.
Gabba gabba hey!
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Hello all!
I am very happy to say that the flight simulator podcast is ready! I
am going to either make the podcast in to one large MP3 or stick the
individual parts up on sendspace. Either way, I’ll reply to this and
let you know how you can get ahold of it!
Cheers,
Nick
---
Gamers mailing list _
Well this game looks to be very econamy driven. How does the econamy
work in this game is it fixed or what drives it exactly? Can you see
other drivers on the road? As in other players? Or does it really feel
like there's only you on the road.
Checked by AVG - www.avg.com
Version: 8.5.374 / Virus
You could run the chasing offender off the road... not without some
damage to both your vehicle and your cargot. Personally I'd rather go
out in a blaze of glory (literally) than yet another speeding ticket.
James
On 6/17/09, shaun everiss wrote:
> I never ment the prices, just adding events to
Hi Bryan,
Yeah, I'm sure. I'm working on drafting levels now that the game is more
or less stable. The only thing is they won't be available to
non-registered users.
Smile.
Bryan Peterson wrote:
As of yesterday I've finally done it on all four difficulty levels. All I can
say is I'm definite
Hi marvin.
A good call. C++ would probably be the stablest if you know it well, but it wil
take the most time to get something done. Python or c sharp may be a better
call. I am not a big fan of basic type languages, but many games were created
using the defunct visual basic. Ive seen you on the
Hi Marvin and all,
Yes, there is an accessible game developers list and it is found at
http://www.usagamesinteractive.com/lists.php.
You can subscribe to it by sending a blank e-mail to
developers-subscr...@usagamesinteractive.com
and reply to the subscription verification e-mail.
As far as gettin
at first I thought spam filters on either end but sending shouldn't effect you
unless you are on a network that blocks all outgoing mail to sertain places.
At 10:50 p.m. 17/06/2009, you wrote:
>Ya. I certainly haven't received anything
> I'm not sure what the matter would be.
>
>
>-Original M
Here's a game I stumbled across a couple days ago. This one won't be for
everyone. Its vaguely pokemonesque, for those of you who have played the
pokemon RPG's. You play the role of a monster breeder, and you purchase and
hatch monsters to fight for you in the field, in the training center or
a
I never ment the prices, just adding events to the list already there.
At 09:29 p.m. 17/06/2009, you wrote:
>Hi Shaun,
>
>I'm sorry, but as I have said I will not be modifying trucker. Not even to up
>date it. Just keeping the gas prices current would be a full time job as they
>are constantly
You might also have a look at entombed. You can find it via the
audiogames.net page bearing its name. It is being designed in the style of
rogue-like games and is akin to the early roleplaying games you referenced
earlier. Note, though, that it is still in alpha so it is very conceptual at
this poi
Hmm...worked for me, last time I tried it...
contact details:
email: tcwoo...@shaw.ca
and others
msn: the_conman...@hotmail.com
skype: the_conman283
system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu
100 gb 4500 RPM
Nothing turn based? I'd call Kingdom of Loathing, planet gambro and the KoL
spinoffs (twilight heroes, soul raver) turn based. They're pretty solid
RPG's all in their own right, each has a storyline sidequests to complete,
and KoL and Planet Gambro especially have well-fleshed out battle systems
Hi all,
On this list someone has given us the site theogn.com for finding online
games. But I can't find many of the games that are listed there. It hapens
either the page load error or it gives me a site that has nothing to do with
the actual game. Why is this happening? What is the probl
Hi.
There is nothing as yet turn based, but I'd strongly advise you to start
looking into gamebooks sinse they can probably fulfill your desires nicely.
They're single player, and they finish and some have truly fantastic stories
and combat system.
In particular I'd recommend The chronicles
Hi,
What language are you most familiar with? To accelerate development, I would
go for the language you know best.
There are many VB(.net) programmers on this list. There are also C#
programmers, and even some C++ devs (including myself).
Please try to write down some specific questions, and I'
Legendary Tales the online version is written entirely in flash, and
therefore is inaccessible. The offline engine, the one 3 skulls was written
in, is perfectly accessible with a little work though.
--
From: "Jimmy Odin Kristoffersen"
Sent: Wedn
hi.
a blind friend of mine has created a yahoo group called Audio Games.
you can visit the page at http://groups.yahoo.com/groups/audio-games.
or just google blind aduio games on yahoo groups.
cheers marvin.
E-Mail: startrekc...@gmail.com
Msn: startrekc...@msn.com
Skype: startrekcafe
Visit my Ja
Hi,
I got upset with sryth for the last time today.
I want to play something similar but I hate that damn die.
Even with my luck at 19 I’ve gotten too many ones (at times two in a row).
And, I play Dentin MUD but I feel like I'm not getting anywhere with it.
A game that could actually end would be
hi.
heard phils presentation on http://www.accessibleworld.org about accessible
games.
so, a programming student.
so always had the idea of creating accessible games.
but never got round to it.
so how do i start?
and what do i need to get started?
got visual basic, can get the eclipse java ide, or
I hope that the payed for games can also get upgraded at somepoint. I
have a 1 gig processor and it still takes a lot out of playing
judgement day and super liam mainly because things slow down memorry
wise. I like stream way because the games like super egg hunt are much
more responsive.
-
Hi All.
i just tryed to start my luck in "Legendary Tales", but when trying to got an
a acound they ask me for a Validation Code, ok, no problem, but after all,
there's no butten there's say "press if you cant see the numbers", and when
trying to wright to them, they ask for the same code. Some
rg/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the
list,
please send E-mail to gamers-ow...@audyssey.org.
__ Informace od NOD
Ya. I certainly haven't received anything
I'm not sure what the matter would be.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Damien C. Sadler
Sent: Wednesday, June 17, 2009 5:49 AM
To: Gamers Discussion list
Subject: Re: [Audyss
Hi Liam,
That is strange. I first emailed you at l...@l-works.net. You told me that
didn't go through so I went to my sent items and copied the same email to
l...@liamerven.com.
All I know is I sent the emails. If they aren't going through for any reason
then that's strange, since messages are
Are you sure your emails are going through to these companys. I certainly
haven't seen any emails from you regarding keys
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Damien C. Sadler
Sent: Wednesday, June 17, 2009 5:22 AM
To: Gam
Hi,
I contacted various game developers for new keys and have had no reply. I know
Liam has been busy with his projects and am willing to give him as much leeway
as he needs, the thing that puzzles me is that BSC and Marco Steinebach, maker
of Mississippi, have also failed to respond.
Does anyon
Hi Luká,
Yes, I'm sorry, but it would be more difficult than you would think. For one,
I do not have access to road maps of the United States like the original
sighted programmer of the trucker game did. And as I said I was not the
original programmer and thus did not write the code so that
Hi Shaun,
I'm sorry, but as I have said I will not be modifying trucker. Not even to up
date it. Just keeping the gas prices current would be a full time job as they
are constantly changing. And if you change the gas price, you then need to
change all costs and profits. I have never even a
Hi Wil,
I'm sorry, but as I said, I did not write the original trucker game and thus
will not be modifying the code. I only analyzed the code enough to be able to
add the sounds without screwing up the game or it's play. People were playing
trucker in a version called Big Rig for a long time
Hi Peter,
If you wish to drive a vehicle, may I suggest Mach 1 tts. It is the closest
thing to actually driving that I have found since I had to give up my drivers
license. Even much more fun than when my friend let me drive his pickup truck
around in a field. You know because there was no
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