Re: [Audyssey] How did you start?

2010-04-06 Thread Lisa Hayes
I'd forgotten those space invader things I adored and a hand held game I played in 1983 called Mickey and Donald. love that thing I couldn't see it mind you, but played it. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Thomas Ward thomasward1...@gmail.com

Re: [Audyssey] Winfrotz 1.16 - with a speech option

2010-04-06 Thread dark
Well, I thought glulks waz too much of a different format anyway for any frotz interpreter to handle. I do remember once reading an artical saying that it's the versions of the inform language itself which get updated not the zcode format, so there's litle need to worry about an updated

Re: [Audyssey] Winfrotz 1.16 - with a speech option

2010-04-06 Thread dark
Hi. If you go to http://if.illuminion.de/infocom.html you can find a lot of the old infocom games which you can then just download. To play them without compatibility problems you can just open the zcode inform files themselves in a frotz interpreter. hth. Beware the Grue! Dark. -

Re: [Audyssey] bgt tutorial suggestion

2010-04-06 Thread dark
you can actually find it as an html document in the bgt help folder. i must admit I tend to keep it open that way, sinse it's easier to read code examples. Beware the grue! Dark. - Original Message - From: Chastity MORSE chastitymo...@msn.com To: Gamers Discussion list

Re: [Audyssey] Any interactive fiction fans out there?

2010-04-06 Thread dark
If i remember rightly, there is a zcode copy of dungeon, kicking around on the if archive, but you might as well just play the original zorc games. Btw, what are these agt games you mention and whats' cosmoserve? Beware the Grue! Dark. - Original Message - From: shaun everiss

Re: [Audyssey] Online games

2010-04-06 Thread dark
Hmmm Sean, who are these the people who update audiogames.net? I'd love to meet them ;D. Actually, there are quite a few things which need adding not to mention some updates to do as well. Beware the Grue! Dark. - Original Message - From: shaun everiss shau...@xtra.co.nz

[Audyssey] another one to dark

2010-04-06 Thread michael barnes
hey i did like you had said. but i am not getting anywhere with the game. do you know how i can speak to jason about this entombed problem. i have already e-mail him three times in the past day. or do you know what i can do about this problem? i really want to play the game but because i

Re: [Audyssey] another one to dark

2010-04-06 Thread dark
Hmmm, michael, jasons' address is working, however he is a very busy fellow and he gets lots of mail. If creating a new password didn't help, He's unfortunately the only person who can fix it because he's in charge of account administration, so really all you can do is engage patience mode.

Re: [Audyssey] How did you start?

2010-04-06 Thread peter Mahach
The first games I ever played (with sighted assistance) were on the playstation, which I in fact still have. I used to spend hours doing it. then, in 2004 I got my first computer, and the first pc games I played were on the old klango platform, which had links to non polish websites. I didn't

Re: [Audyssey] to hayden presley

2010-04-06 Thread Muhammed Deniz
Hm. Probably you'll have to wait for a response. Or when it asks you for your email address, just enter the email address. Do you love audio games? Would you like to chat about BGt a game creation tool for the blind? Do you need any tips or tricks on any sought of game? Do you need to ask

Re: [Audyssey] bgt tutorial suggestion

2010-04-06 Thread Muhammed Deniz
It comes with a documentation. Do you love audio games? Would you like to chat about BGt a game creation tool for the blind? Do you need any tips or tricks on any sought of game? Do you need to ask questions about buying a game and help for the game? Well, this is the right place for you then!

Re: [Audyssey] Any interactive fiction fans out there?

2010-04-06 Thread Muhammed Deniz
Do you guys play troll? Do you love audio games? Would you like to chat about BGt a game creation tool for the blind? Do you need any tips or tricks on any sought of game? Do you need to ask questions about buying a game and help for the game? Well, this is the right place for you then! If you

Re: [Audyssey] Any interactive fiction fans out there?

2010-04-06 Thread Thomas Ward
Hi Shaun, Have you tried a dos emulator like Dosbox, and if so what was the result? I mean the Windows command prompt is suppose to be backwards compatible, to a point, with older Dos applications, but the 16 byt apps do seam to have problems. There suppose to be work arounds though. HTH On

Re: [Audyssey] Any interactive fiction fans out there?

2010-04-06 Thread Thomas Ward
Hi Lisa, H...I'd have to think about that a while. A lot would depend on if I could get an idea of how the interpreter works and have a good idea of what variables, structs,exist in the original agt interpreter so I can read and save the agt files. The rest of it such as creating a window with

Re: [Audyssey] bgt tutorial suggestion

2010-04-06 Thread Thomas Ward
Hi, I believe Philip said not long ago if you wanted an html or text version of the manual you could take the Windows help file that comes with BGT and extract it with Winrar or Winzip to get at the actual files inside. Then, convert them to any format that suits you. I haven't tried this myself,

Re: [Audyssey] How did you start?

2010-04-06 Thread shaun everiss
well if someone still has a keynote and wants to make it go die I'd like it since i have a deadnote right now. Either that or if someone can contact me off list with instructions on trying to change the old keynote gold sa battery I may bother. the only real reason I want a dos system now is to

Re: [Audyssey] Any interactive fiction fans out there?

2010-04-06 Thread shaun everiss
well I wish there was agt for windows. agility tries to be agt for windows. however it would be good if it converted all text of all games including computer prompts, etc. there is no market for it which is a pitty. agility is old the last release copywrite was 2001 but there is source there and

Re: [Audyssey] Any interactive fiction fans out there?

2010-04-06 Thread Lisa Hayes
Thomas I'll send you an agt game if it helps you any. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, April 06, 2010 9:23 PM Subject: Re: [Audyssey] Any

Re: [Audyssey] How did you start?

2010-04-06 Thread Thomas Ward
Hi Shaun, I don't know if you have anything like it in New Zeland but here in the U.S. there is a place called Batteries Plus. What they basically do is take devices and replace the rechargible batteries in them for you. I once took a Braille N' Speak into them and they swapped out the original

Re: [Audyssey] Winfrotz 1.16 - with a speech option

2010-04-06 Thread shaun everiss
well git is a good editer and plays most things well. At 06:18 p.m. 6/04/2010, you wrote: Well, I thought glulks waz too much of a different format anyway for any frotz interpreter to handle. I do remember once reading an artical saying that it's the versions of the inform language itself which

Re: [Audyssey] Any interactive fiction fans out there?

2010-04-06 Thread shaun everiss
hmmm agt is adventure gaming toolkit. in cosmoserve you are a programmer trying to make your living and you are also a plumber. Anyway you need to get this program to a client by 8 in the morning the next day. Firstly though you need to find your password. On finding said thing you log on only

Re: [Audyssey] Online games

2010-04-06 Thread shaun everiss
well not sure who all of them are. I know you are one I don't know about the rest. richard of soundsupport is one and the others I think are part of the agrip progect at lest a couple are. hmph. At 06:59 p.m. 6/04/2010, you wrote: Hmmm Sean, who are these the people who update

Re: [Audyssey] Any interactive fiction fans out there?

2010-04-06 Thread shaun everiss
hmmm there are several reasons I have not bothered. one being I don't have a working synth that works. 2. I have no external drive at least one that will run 720kb disks. 3. I don't have a working external synth and or serial ports. I know hal can handle command mode in windows some but I

Re: [Audyssey] How did you start?

2010-04-06 Thread shaun everiss
true. however I don't have space to have that synth on my desk at all nore a old style physicle system to run it on and since mastertouch and keysoft only run right on 386 systems its unlikely I could even run it all anyway. I'm not mangling my main box if I have to fiddle with dosbox to much.

Re: [Audyssey] Online games

2010-04-06 Thread dark
Actually sean, i was being a trifle sarcastic. In terms of who people are, the web msters of the site are Richard vantol and sander huberts who work for the game accessibility special interest group in Holland, while the admins of both the site and forum are myself and Cx2, another chap from

[Audyssey] how did you start?

2010-04-06 Thread Josh
Hi if you want to use keynote again, I got a 15 minute demo that runs in a windows98 virtual machine. so far my efforts to convince humanware to: 1. allow us to use the old keynote demo from 1995 or so, as a full version, have failed. 2. create a synth voice for ESpeak that sounds like keynote

Re: [Audyssey] how did you start?

2010-04-06 Thread Thomas Ward
Hi Josh, Actually, we were talking about the hardware version, the SA, but it is interesting you are still working with the Keynote Multimedia software. I have a licensed version around here somewhere, but haven't used it for a good 10 years or so since it isn't really supported on newer Windows

Re: [Audyssey] how did you start?

2010-04-06 Thread Muhammed Deniz
Hello everyone, isn't this key note gold thing off topic for the list? I'm not the moderator, but this topic should be related to how we got in to audio games. I think the keynote gold topic is off topic for the list Thomas and Raul, correct me if i'm wrong. Do you love audio games? Would you

Re: [Audyssey] how did you start?

2010-04-06 Thread Thomas Ward
Hi Muhammed, You are write. The Keynote topic is a bit off topic in this case. The part about using Keynote SA for dos games was on topic, but the rest of it is getting off topic. Let's close that part of the discussion down. Thanks. On 4/6/10, Muhammed Deniz muhamme...@googlemail.com wrote:

Re: [Audyssey] how did you start?

2010-04-06 Thread Muhammed Deniz
Hi all, take it up on my audio games for the blind group. I don't mind as its easter holidays. Do you love audio games? Would you like to chat about BGt a game creation tool for the blind? Do you need any tips or tricks on any sought of game? Do you need to ask questions about buying a game

[Audyssey] how did you start?

2010-04-06 Thread Josh
Hi lets bring the keynote thing back on topic by relating it to games and I will bring it back on topic, by saying this. Ultimately I want to use keynote gold multimedia in a win98 virtual machine so I can use it with the asap screen reader in dos mode to play older unsupported dos games.

Re: [Audyssey] how did you start?

2010-04-06 Thread shaun everiss
well i doubt you can. I tried a few years ago to get keysoft 2 for my old laptop. and its not like they can for whatever reason there are no coppies in stock. At 12:49 a.m. 7/04/2010, you wrote: Hi if you want to use keynote again, I got a 15 minute demo that runs in a windows98 virtual machine.

Re: [Audyssey] how did you start?

2010-04-06 Thread shaun everiss
well they switched focus from standard pcs to their note taker range. all their pc software stopped. I think they did it to replace the standard windows shell. I suppose they think that now this is not necessary anymore. At 01:09 a.m. 7/04/2010, you wrote: Hi Josh, Actually, we were talking about

Re: [Audyssey] how did you start?

2010-04-06 Thread shaun everiss
Well it probably won't happen. they use the same stuff for their braille note range now so I doubt they would give it away. though I wouldn't mind it for this box. sure it was robotic but speech actually sounded quite good. At 04:30 a.m. 7/04/2010, you wrote: Hi lets bring the keynote thing back

[Audyssey] agt status

2010-04-06 Thread Travis Siegel
Agt is freeware (not under the gpl) and it's source is in pascal (not c) the latest version is 1.7, and was released in 1994. If someone has a copy of delphi (unfortunately I do not) they could easily compile agt for windows. I've tried compiling it for windows using fpc, but even in tp7

Re: [Audyssey] agt status

2010-04-06 Thread dark
Hi. It'd be great if these games could be playable to those of us who weren't around playing text games at that period, but I do wonder if, like Zcode and eamon, there are people who've managed windows fixes anyway. Has anyone tried asking on the rec.artsint fiction group or similar If

[Audyssey] BGT platform jumping game

2010-04-06 Thread Jacob Kruger
NOD32 Antivirus, version of virus signature database 5005 (20100406) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes

Re: [Audyssey] agt status

2010-04-06 Thread Thomas Ward
Hi Travis, Thanks for the info. If it were me doing the project I would convert AGT from Pascal to C++, and release it under some GPL type license so it would remain open source and could be maintained by the open source community. However, i don't know that AGT stuff is really that much in

Re: [Audyssey] How did you start?

2010-04-06 Thread Jim Kitchen
Hi, I like many started playing video games in the late seventies and early eighties on an Atari 2600. I also had a Texas Instruments 99 4A and an Atari 800 XL home computer which I started programming video games on in Basic. Then in 1990 I got my first talking computer. It was a NEC 286

Re: [Audyssey] multiple player game

2010-04-06 Thread Jim Kitchen
Hi Thomas, Raceway with real race car physics sounds great! I do not possess math and math physics knowledge of anywhere near that level. As a matter of fact, I just make up math for all of my games. No fancy formulas, just addition, subtraction, multiplication and division and my

Re: [Audyssey] BGT platform jumping game

2010-04-06 Thread Hayden Presley
are, and whether you're up on a platform or down on the ground. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' __ Information from ESET NOD32 Antivirus, version of virus signature database 5005 (20100406) __ The message

Re: [Audyssey] how did you start?

2010-04-06 Thread Hayden Presley
Hi, It wasn't that bad--in fact it was one of the best I'd heard when I got my first BrailleNote--but since they've incorporated eloquence I've stuck to using it over Keynote Gold. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] agt status

2010-04-06 Thread Hayden Presley
Hi Dark, What do you mean about a fix for zcode? For quite awhile now there has been a version of inform for windows that can develop both zcode and glulks games. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of

Re: [Audyssey] how did you start?

2010-04-06 Thread Hayden Presley
Oops, sorry about posting about the keynote gold thing, I missed the offtopic message. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Muhammed Deniz Sent: Tuesday, April 06, 2010 10:55 AM To: Gamers Discussion

Re: [Audyssey] bgt tutorial suggestion

2010-04-06 Thread Hayden Presley
Hi, Anoter way, of course, is to split the audio file--an idea I've been kicking around myself. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Tuesday, April 06, 2010 6:39 AM To: Gamers

Re: [Audyssey] Online games

2010-04-06 Thread Hayden Presley
Hi Dark, Lol, I'd love to meet all of thse people as well. Apparently Shaun knows about people hacking into you and CX2's account to write descriptions for games...Hmmm. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On

Re: [Audyssey] Any interactive fiction fans out there?

2010-04-06 Thread Hayden Presley
Hi Dark, Dungeon is worth taking a look at, there are some differences that make it something to look at. For example, the endgame is slightly different in terms of how it works. Also there's some different locations, and you don't have a silver skull nor a scepter as a treasure. I wouldn't say

Re: [Audyssey] Winfrotz 1.16 - with a speech option

2010-04-06 Thread Hayden Presley
Hi Dark, Thanks for that! I've gotten 13 or so from Shaun like spell breaker, zork, enchanter, starcross, infidel, and others, but I'm still missing others like the lurking horror and seastawker. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] Any interactive fiction fans out there?

2010-04-06 Thread Lisa Hayes
Oh I'll agree about infocom zork and the rest of that series are good, moonmist and wishbringer and they're fun. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent:

Re: [Audyssey] Any interactive fiction fans out there?

2010-04-06 Thread Hayden Presley
Hi Shaun, If you didn't care for Zork, I don't see how you played dungone (that's more tna a cemi zork remake). Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: Monday, April 05, 2010 9:23 PM

[Audyssey] windows version of agt.

2010-04-06 Thread Travis Siegel
There is actually a version of agt. It can be located at: ftp.ibiblio.org/pub/docs/interactive-fiction/programming/agt/wagt15.zip So, folks can try that one, and see if it works. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Winfrotz 1.16 - with a speech option

2010-04-06 Thread mike maslo
Can I use win frotz to play these games? Do I need a different interpreter? If so what one? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Hayden Presley Sent: Tuesday, April 06, 2010 8:16 PM To: 'Gamers Discussion list' Subject: Re:

[Audyssey] a question on artificial inteligence

2010-04-06 Thread Yohandy
Hey all, For some odd reason, I'm fascinated with AI even though I'm not a programmer. my question is basically, how on earth could artificial intelligence outsmart so many people? I think I have an idea of how it might work for things like adventure game and driving games for instance, but

Re: [Audyssey] How did you start?

2010-04-06 Thread dark
Hi Jim. Wow! interesting to think that when I'm playing your golf game I'm playing something that started 20 years ago, ;D. Out of idle curiosity, which of your games were written originally for dos and then converted? and are there stil any dos games you haven't released windows versions

Re: [Audyssey] agt status

2010-04-06 Thread dark
Hi Haiden. I didn't actually say a fix for Zcode, I said a way of fixing these agt games so that they may be played in windows the way the zcode interpreters have for inform. Beware the Grue! Dark. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers

Re: [Audyssey] Winfrotz 1.16 - with a speech option

2010-04-06 Thread dark
Yes you certainly can use winfrotz, have fun, those games are classics. Beware the Grue! Dark. - Original Message - From: mike maslo mmaslo1...@swbell.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Wednesday, April 07, 2010 3:19 AM Subject: Re: [Audyssey] Winfrotz

Re: [Audyssey] a question on artificial inteligence

2010-04-06 Thread dark
A lot of the Ai in beat em ups works in much the same way as a chess game, ie, a set of objectives and expected reactions to certain situations. So, you if you throw a punch, the computer has a set of routines which predict the most likely courses of action to follow, eg, whether you'll

Re: [Audyssey] agt status

2010-04-06 Thread Hayden Presley
Hi Dark, Ah, go t you. I thought you meant that you could only use inform under DOS. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Tuesday, April 06, 2010 9:40 PM To: Gamers Discussion list Subject:

Re: [Audyssey] How did you start?

2010-04-06 Thread Thomas Ward
Hi Jim, Very interesting story. The first game I ever wrote was a Blackjack game in C for my Linux system I was using for my college programming courses since it came with the free gcc compiler and it was more accessible than using the Windows Visual C++ compiler. Like your early games I couldn't

Re: [Audyssey] a question on artificial inteligence

2010-04-06 Thread Yohandy
wow definitely educational! AI holding your moves in memory to predict you? wow dude, totally evil! that could explain why sometimes the same move didn't work twice on AI opponents. I actually never considered the bit about AI determining specific distances for certain moves. that would

Re: [Audyssey] windows version of agt.

2010-04-06 Thread Lisa Hayes
Thanks a load Travis, by god people here know it all don't they. grin. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Travis Siegel tsie...@lothlorien.nfbcal.org To: gamers@audyssey.org Sent: Wednesday, April 07, 2010 5:16 AM Subject: [Audyssey] windows

Re: [Audyssey] agt status

2010-04-06 Thread shaun everiss
agility is for windows and its in c. however since you are writing the agt for windows build can you make it so that it will work with any agt addition and version of any game otherwise you will have to compile each runtime for each game. At 03:36 a.m. 7/04/2010, you wrote: Agt is freeware (not

Re: [Audyssey] windows version of agt.

2010-04-06 Thread shaun everiss
cool. At 07:16 a.m. 7/04/2010, you wrote: There is actually a version of agt. It can be located at: ftp.ibiblio.org/pub/docs/interactive-fiction/programming/agt/wagt15.zip So, folks can try that one, and see if it works. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the

Re: [Audyssey] agt status

2010-04-06 Thread shaun everiss
well agt is an old language now most people use tads adrift and inform. and hugo now. At 12:13 p.m. 7/04/2010, you wrote: Hi Travis, Thanks for the info. If it were me doing the project I would convert AGT from Pascal to C++, and release it under some GPL type license so it would remain open

Re: [Audyssey] How did you start?

2010-04-06 Thread Yohandy
like Tom, the very first games I played were mainstream video games. in fact I only found out about audio games a few years ago. unlike tom though, I've always been blind. It never stopped me from gaming though. I still have my super nintendo with lots of old games like super mario all

Re: [Audyssey] How did you start?

2010-04-06 Thread Yohandy
oh man the braille N speaks! everyone had them back then. such cool little devices. and you guys remember the games people created with them? - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, April 06, 2010

[Audyssey] wagt

2010-04-06 Thread shaun everiss
Hi all. well wagt is useless. most games did not run, the program tried its best but said that it found an general protection error and died. correction all I tried did not run. cosmoserve tried to run but at first wrunb.exe could not be found and so I made a copy of wrun and named it wrunb

Re: [Audyssey] BGT platform jumping game

2010-04-06 Thread Jacob Kruger
. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' __ Information from ESET NOD32 Antivirus, version of virus signature database 5005 (20100406) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com

Re: [Audyssey] a question on artificial inteligence

2010-04-06 Thread Thomas Ward
Hi Yohandy, Well, AI really is a specialized field of computer programming, and is rather complex to break down to a newby level. However, I think I can give you the jist of how it works without getting too technical. First off there is what we call boolean logic. Generally, computers operate on

Re: [Audyssey] a question on artificial inteligence

2010-04-06 Thread Thomas Ward
Hi Yohandy, Oh, yes. As I said earlier it is all based on probabilities. If you are at a certain angle and distance there are only so many moves you might be able to do and it picks the most likely attack from the list of moves. Plus as Dark was saying the really Pro game developers have created

[Audyssey] important messege to all

2010-04-06 Thread michael barnes
please if someone could find out some info for me that would be great. when i log in to entombed to upgrade the game to the full version it gave me an error report. it would not let my friend activate his copy of the game. he just pay for it. is there something wrong with the entombed