Re: [Audyssey] An Announcement Regarding BSC Games

2013-04-23 Thread Dallas O'Brien
Hi Tom, Its not only that, but the simple fact is, hardware based registration, is something I've only seen in this community! nowhere else, have I seen game dev's, nor even just app dev's, screwing their users over, by forcing them to buy a new version, simply for use on another machine. that's

Re: [Audyssey] Numbers in emails Re: BlindSoftware.com Is Closing

2013-04-20 Thread Dallas O'Brien
the thing is, it isn't. these days, with full vertual keyboards on screen, and being able to type out as fast with that, as we could ever do with a numaric pad, its falling by the way side. its mostly lazy people who do it now. and i find it rather anoying. using shortcuts, like bfn or afk, or

Re: [Audyssey] BlindSoftware.com Is Closing

2013-04-18 Thread Dallas O'Brien
just a note to shaun and others about the programs maybe or maybe not supported in times to come. firstly, windows 7 has at least another 7 years of life left, and windows 8 has just over 9 and a half years left, before they are removed from the computing world, as xp will be next year. so, in

Re: [Audyssey] BlindSoftware.com Is Closing

2013-04-18 Thread Dallas O'Brien
yep, thomas, by that time, aprone will have taken over the audio gaming world, ... um, ... thats if he hasn't already. lol. and he will likely have either driven other devs out, or forced them to up their skills, and bring out games to compete. ahaha. that can only be a good thing, of course.

Re: [Audyssey] BlindSoftware.com Is Closing

2013-04-18 Thread Dallas O'Brien
Well, yeah. that to. On 19/04/2013, shaun everiss sm.ever...@gmail.com wrote: dallas you mean that when he takes over the gaming world all others that don't play by his rules are changed into zombies and put in his dungeon of swamp for us to shoot. Oh its good to work for the dark master

Re: [Audyssey] unable to run Rail Racer Demo on windows8

2013-04-16 Thread Dallas O'Brien
hi all, to those who say you can run framework 1.1 on 7 and 8, i refer you to this page, http://msdn.microsoft.com/en-us/library/hh925570.aspx and also i would point towards this text, coming from another microsoft page for 1.1 System requirements Supported Operating Systems: Windows 2000,

Re: [Audyssey] franklin Language Master.

2013-04-16 Thread Dallas O'Brien
hi. no, from what i can see from the descriptions of them on the site, they have the same games they had over 13 years ago. lol. looks like they haven't updated it very much. regards: dallas On 12/04/2013, shaun everiss sm.ever...@gmail.com wrote: true and to be honest the keyboards were ultra

Re: [Audyssey] Swamp with a trackpad.

2013-04-16 Thread Dallas O'Brien
hi, it could be that you have your sensitivity set to high. try changing it, within swamps menu. sometimes, different laptops trackpads work differently, and they are more or less sensitive to motion. see if it helps any. regards dallas On 17/04/2013, Lindsay Cowell lindsay_cow...@btinternet.com

Re: [Audyssey] Swamp with a trackpad.

2013-04-16 Thread Dallas O'Brien
out of curiosity wil, how come you spoke about the macs trackpad? lol. basicly speaking, all laptops have a trackpad these days. regards dallas On 17/04/2013, Wil James w...@wilanddenise.com wrote: I know a few people who would've gotten the Mac to play with the trackpad, but I personally like

Re: [Audyssey] franklin Language Master.

2013-04-11 Thread Dallas O'Brien
hi guys, that language master is still around and going strong. it only took 15 seconds of searching to show this. its right among the top results if you search for language master talking. http://www.franklin.com/lm-6000sev#sthash.TPLQP0FX.dpbs admittedly, its not free, of course. and you likely

Re: [Audyssey] unable to run Rail Racer Demo on windows8

2013-04-11 Thread Dallas O'Brien
hi, this is the problem. 1.1 is not designed to run on 8. in fact, if you try installing it, it comes up with errors. however, che is in fact upgrading it to work in windows 8 and 7. so i'd imagine he has moved up to newer version, or perhaps even gone a different way around it. not to sure. but i

Re: [Audyssey] Swamp 2.9 is out just FYI

2013-04-09 Thread Dallas O'Brien
although aprone didn't actually post on here that the main server had been switched, he did in fact send a message a few hours before that, saying that he was finishing up the testing server, then it would be moved over. and i do believe that he has in fact talked about the fact that 2.9 was

Re: [Audyssey] Swamp giveaway contest! Only a few hours to be a part of this.

2013-04-09 Thread Dallas O'Brien
rofl, james, did you have to type in the olden days texting speek? that actually reads very wierdly with speech yeah, its not everybodies thing, and i come and go from it, sometimes playing for a long time, at other times, i can't be bothered. lol. but yeah. give it a go at least. regards dallas

Re: [Audyssey] Moderator Important Message for the List

2013-03-20 Thread Dallas O'Brien
Hi, On the other hand, if the forum is set up correctly, you can subscribe to threads with your email address. In which case new posts to the thread will be delivered to your mailbox much like an email list. However, there is still something about an email list that lends itself to what we're

Re: [Audyssey] Moderator Important Message for the List

2013-03-20 Thread Dallas O'Brien
Actually, that's not correct. When it emails me an update about the post, it puts a copy of the post in the email as well. Not sure why you're not getting the same thing, but it's doing it for me. Regards: Dallas On 20/03/2013, at 23:23, dark d...@xgam.org wrote: Yes, audiogames.net also has

Re: [Audyssey] Getting swamp to work with windows 7

2013-03-07 Thread Dallas O'Brien
Hi, I think you really should use the command prompt. It can be found By going to the start menu, all programs, accessories, Command prompt. You will need to right click the command prompt, and select run as administrator. Regards: Dallas On 07/03/2013, at 6:20, David dbartling...@gmail.com

Re: [Audyssey] huge Swamp bug.

2013-02-21 Thread Dallas O'Brien
Yeah, I would give the change log a bit of a read, as a lot of stuff has not been put into the readme file. You'll be surprised at what you can Learn by reading the change log. If you do want to learn more on swamp, you could also contact me if I am on. I tend to go by the name keba At the

Re: [Audyssey] NVDA and VIP Mud

2013-01-28 Thread Dallas O'Brien
. - Original Message - From: Dallas O'Brien dallas.r.obr...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, January 26, 2013 5:12 PM Subject: Re: [Audyssey] NVDA and VIP Mud Hmm, Yeah, I guess something is off. Because every time I tried it, it doesn't seem to want

Re: [Audyssey] NVDA and VIP Mud

2013-01-26 Thread Dallas O'Brien
, indeed if you can't! silence sapi i'd guess that something is wonky in your speech priority settings. Hth. All the best, Dark. - Original Message - From: Dallas O'Brien dallas.r.obr...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, January 25, 2013 11:07

Re: [Audyssey] NVDA and VIP Mud

2013-01-25 Thread Dallas O'Brien
The problem with using SAPI, is that you can't control the speech output. In the sense that wallets talking, and it has information in the buffer, you cannot silence it. You must wait for it to finish speaking. This is not very good for mudding, as there is too much information passing over the

Re: [Audyssey] Question Regarding The Blind Adrenaline Card Room

2013-01-20 Thread Dallas O'Brien
hi, yes, it does cost, its not badly priced how ever. i think its about $5 a month or something. when you make your account, go to subscriptions. this is where you can buy your access. good luck. Dallas On 20/01/2013, at 16:52, Kelly Sapergia ksaper...@gmail.com wrote: Hi, I was just

Re: [Audyssey] questions about AppleVis

2013-01-16 Thread Dallas O'Brien
hi. On AppleVis When I go to download a game do I have to have my iPhone Plugged into the computer? answer, no you don't. these devices are able to do most of the functions they are capable of without plugging in. so no. you can download apps without plugging in. Next question today I tried

Re: [Audyssey] The Dragon Answers Questions

2013-01-16 Thread Dallas O'Brien
agreed. work gos in, and to have your stuff pirated isn't good. how ever, in the IOS / mac worlds, its much harder to hack / crack things. not impossible, but more trouble then its really worth for most hackers. also, on the subject of demos, yes, there is the facter to considder about people

Re: [Audyssey] Draconis Entertainment Releases SilverDollar 1.0.0

2013-01-11 Thread Dallas O'Brien
Hi all, now I really wish I had a Mac. This sounds fantastic. Makes me even more tempted to get a Mac, with all these new games coming out for it. Good one guys, keep up the good work. Regards: Dallas On 12/01/2013, at 6:12, Draconis Entertainment gene...@draconisentertainment.com wrote:

Re: [Audyssey] accessibility costs, as usual - Re: Good iPhone games for Voiceover user

2013-01-08 Thread Dallas O'Brien
As a side note, the Galaxy S3 is in fact not running icecream Sandwich, it is running version 4.1 of android now. However, your point is well spoken, in the sense that the apps, Are not as accessible with android. Whether that be the ones that come with the device, or ones that you download.

Re: [Audyssey] Announcement from Draconis Entertainment

2012-12-15 Thread Dallas O'Brien
an interesting question to pose here, is with this new engine, are we going to be heading towards online play, as the rest of the mainstream gaming world has been for many years now? i mean, sure, playing a game on my own is fun sometimes, but online playability just brings something a computer

Re: [Audyssey] GMA Lunar lander

2012-12-12 Thread Dallas O'brien
05:12, Dallas O'Brien wrote: hi guys, seem to be having a problem with this game. the screen reader output does not appear to be working for me. i'm using nvda. not sure if this is a problem with it and nvda alone, or all screen readers. but throught i'd put this out there to see if anybody has

Re: [Audyssey] GMA Lunar lander

2012-12-11 Thread Dallas O'Brien
hi guys, seem to be having a problem with this game. the screen reader output does not appear to be working for me. i'm using nvda. not sure if this is a problem with it and nvda alone, or all screen readers. but throught i'd put this out there to see if anybody has some ideas. dallas On

Re: [Audyssey] a good mud client to use

2012-11-29 Thread Dallas O'Brien
when you uninstall VIP mud, do you also go and remove the folders from your program files, and also user settings? because if you do not do this, when you reinstall, it will simply have all the old data there. dallas On 29/11/2012, Darren Harris darren_g_har...@btinternet.com wrote: I've tried

Re: [Audyssey] So which audio games don't work with 64 bit systems?

2012-09-23 Thread Dallas O'Brien
note. 64 bit software will not work in a 32 bit system. 32 bit, however, works in 64 bit. dallas On 23/09/2012, Thomas Ward thomasward1...@gmail.com wrote: Hi Shaun, True. However, that is only necessary if someone wants to continue using User Account Control. In such an event installing a

Re: [Audyssey] So which audio games don't work with 64 bit systems?

2012-09-22 Thread Dallas O'Brien
they should in fact run, but you will probably have to play around with compatibility settings and so on. also, any program that is a 32 bit program should run under 64 bit windows 7, if you give it the right settings, and as said before, download and install things like vb6 runtime libraries and

Re: [Audyssey] Storm8 games audio demo now available

2012-09-15 Thread Dallas O'brien
hi, thanks for this, going to check some of these games out when i can. sounds like quite good fun. Dallas On 15/09/2012, at 8:34, Raul A. Gallegos r...@raulgallegos.com wrote: Hi, I've recorded a demo of me playing a couple of Storm8 games. In this demo I demonstrate what the various

Re: [Audyssey] Dentin's apparent space game?

2012-09-07 Thread Dallas O'Brien
i to am most interested in this kind of game. and i know a friend of mine will be very interested as well. and yes, what kinds of things you have planned for this game? dallas On 08/09/2012, Darren Harris darren_g_har...@btinternet.com wrote: Hi, What type of game is it? what sorts of things

Re: [Audyssey] Windows 8 Metro interface, and gaming.

2012-08-23 Thread Dallas O'Brien
the new interface is just fine, once your used to it. there are no accessibility problems. and yes, there are screen readers working on touch. nvda is now close to being able to bring out touch support, hopefully in the next version. it works very well, and offers quite a lot of accessibility. and

Re: [Audyssey] swamp server down?

2012-08-16 Thread Dallas O'Brien
hi guys, yes, the laptop went crunch in a big way, and now its doing the same thing on the server as it was on other computers. to answer the point about putting swamp on another computer, that was done, he tried putting it on 6 other computers, and they all made the servers outgoing messages lag.

Re: [Audyssey] Alter Aeon Blind Support Web Pages

2012-07-30 Thread Dallas O'Brien
yeah. i have tested the tmc mud client, and pocket mud pro. i have to say, pocket mud pro is rather impressive. i have emailed the devolper to see if they could put in support for voiceover to have it automaticly read incoming messages while you are still focused on the text entry field, which

Re: [Audyssey] swamp trucksitting

2012-07-21 Thread Dallas O'Brien
there is another problem. in certain mission types, i for one, tend to collect a lot of the crates, thus other players wouldn't. how would i then know when to slow down, and if i did, where is the ballance, when i could collect faster and end the game sooner? to many htings to considder really

Re: [Audyssey] swamp trucksitting

2012-07-19 Thread Dallas O'Brien
i think this is being worked on already, and its looking like it will be some kind of screening. but thats when he gets time to work on swamp. lol. dallas On 20/07/2012, Dakotah Rickard dakotah.rick...@gmail.com wrote: The way I see it, there's only two ways to make missioning viable with over

Re: [Audyssey] rs client/hope program

2012-07-15 Thread Dallas O'Brien
firstly, thats not enough information. we need to know what version of windows you are running, for a start. rs games will not come up for me either, and i am on windows 8. i have tested running it compatability mode for windows 7, and running as admin, but no help there. it just does not load up.

Re: [Audyssey] Swamp

2012-06-14 Thread Dallas O'Brien
you use the trackpad on the front of your laptop. moving your finger left, turns you left, moveing your finger right turns you right. thats all there is to it. dallas On 14/06/2012, Nick Helms nick.he...@gmail.com wrote: that sounds awesome! I'd be using a laptop for this, how would you use

Re: [Audyssey] Swamp Rumor control

2012-05-18 Thread Dallas O'Brien
://www.alteraeon.com On Thu, May 17, 2012 at 7:50 AM, Dallas O'Brien dallas.r.obr...@gmail.com wrote: i agree, its wierd how people seem to think the missions are harder. they do not seem to be to me. lol. think peoples own minds play a huge part in all this. in how they perceive things. dallas

Re: [Audyssey] Swamp Rumor control

2012-05-17 Thread Dallas O'Brien
i agree, its wierd how people seem to think the missions are harder. they do not seem to be to me. lol. think peoples own minds play a huge part in all this. in how they perceive things. dallas On 17/05/2012, dark d...@xgam.org wrote: As long as I can do the voice of the Grue :D. (actually I

Re: [Audyssey] Swamp, a growing problem

2012-05-12 Thread Dallas O'Brien
but then, the thing we have to remember to, is in a game like swamp, cheeting might give the player who is doing so what they want, but that really doesn't effect other players. its in games where it effects the other players that its a mjor problem. dallas On 13/05/2012, john

Re: [Audyssey] a bug in Swamp

2012-05-06 Thread Dallas O'Brien
he is atempting to solve it. its been a bug that is far from new. just being a bit anoying. lol. dallas On 07/05/2012, Dakotah Rickard dakotah.rick...@gmail.com wrote: That bug is still coming up, yeah. I wonder what it is, and why it's still happening. Still, all in all, it isn't killer,

Re: [Audyssey] swamp 2.2 thoughts

2012-05-01 Thread Dallas O'Brien
john, not having a way to pause isn't that unfare really. i mean, lots of games don't have a pause. lol. i know it can be anoying sometimes. when you say you were talking to somebody, do you mean outside the game, or on the chat / radio system. dallas On 02/05/2012, john jpcarnemo...@comcast.net

Re: [Audyssey] swamp 2.2 thoughts

2012-05-01 Thread Dallas O'Brien
the top of my head), you usually don't stand to loose a week of work. - Original Message - From: Dallas O'Brien dallas.r.obr...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Wed, 2 May 2012 09:38:57 +1000 Subject: Re: [Audyssey] swamp 2.2 thoughts john, not having

Re: [Audyssey] Accessible games

2012-05-01 Thread Dallas O'Brien
one you may want to look in to for IOS, either for iphone, ipod touch, or ipad, is stem stumper. thats rather interesting a game, makes you think about things, to. if you head over to http://www.applevis.com/ and go browse the directory of apps, under the link for games, you will find quite a few.

Re: [Audyssey] query for developer of topspeed3 if they are on this list

2012-04-23 Thread Dallas O'Brien
uh, it already tells you who came in first second third and so on. what more do you want? if your not getting this, i would try reinstalling it. dallas On 23/04/2012, joseph weakland josephweakl...@att.net wrote: hello to the developers of topspeed3. This is joseph weakland. I am an avid

Re: [Audyssey] query for developer of topspeed3 if they are on thislist

2012-04-23 Thread Dallas O'Brien
players when one of the computer players finishes first it tells you wich one won? whydon't the multiplayer mode do likewise. also when race is over in computer player mode then it tells place results to - Original Message - From: Dallas O'Brien dallas.r.obr...@gmail.com To: Gamers

Re: [Audyssey] swamp, looking for the definition of a truck sitter

2012-04-20 Thread Dallas O'Brien
- From: Dallas O'Brien dallas.r.obr...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, April 19, 2012 3:03 AM Subject: Re: [Audyssey] swamp, looking for the definition of a truck sitter fare enough. and yeah, don't truck sit people, or ken and i will be sitting

Re: [Audyssey] swamp, looking for the definition of a truck sitter

2012-04-19 Thread Dallas O'Brien
- From: Dallas O'Brien dallas.r.obr...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, April 17, 2012 5:29 PM Subject: Re: [Audyssey] swamp, looking for the definition of a truck sitter hia john. having the name spoken on the ping isn't a good idea, as when you

Re: [Audyssey] swamp, looking for the definition of a truck sitter

2012-04-17 Thread Dallas O'Brien
hia john. having the name spoken on the ping isn't a good idea, as when you have it on all the time, it would say a stack of names every few seconds . lol On 17/04/2012, Richard Sherman squir...@gmail.com wrote: Hi, To pick up a crate you just walk over it and it will say you picked up 1

Re: [Audyssey] Heli is Back!

2012-04-07 Thread Dallas O'Brien
hi ken, problem. after loading the exe file, it says form 1. nothing else happens. no sounds, nothing. then, when pressing home or end or i would asume most keys, its brings this message up, with and ok button that exits the program. Run-time error '91': Object variable or With block variable not

Re: [Audyssey] Heli is Back!

2012-04-07 Thread Dallas O'Brien
installed n your computer? - Original Message - From: Dallas O'Brien dallas.r.obr...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, April 07, 2012 7:35 AM Subject: Re: [Audyssey] Heli is Back! hi ken, problem. after loading the exe file, it says form 1. nothing

Re: [Audyssey] Swamp 1.9B Released

2012-04-06 Thread Dallas O'Brien
i believe offline play has been removed for now. this is a multiplayer only game at the moment, much like a lot of main stream games out there today. dallas On 3/31/2012 14:26, Stephen wrote: Hi. Can this version be played offline? I don't have an always-on internet connection. Cheers. At

Re: [Audyssey] Swamp Weapons Thoughts

2012-04-06 Thread Dallas O'Brien
no, the mini gun should still use 7.62, but it should make it harder to carry anything else, as its a vehicle weapon, not a personel weapon. let alone, its bad enough that we can fire the thing braced like hell. ahahaha. blow your shoulder off. dallas On 03/04/2012, enes

Re: [Audyssey] Swamp is growing kinda fast.

2012-04-06 Thread Dallas O'Brien
your trackpad on your netbook will do fine. i use only touch pads. dallas On 05/04/2012, william lomas will.d.lo...@gmail.com wrote: hi do i need a mouse to play this game? i only have a netbook and a magic trackpad on my imac for windows use ont here On 4 Apr 2012, at 18:29, Jeremy

Re: [Audyssey] Swamp: is it possible to play without mouse?

2012-02-28 Thread Dallas O'Brien
hi. yes, but to be honest, the results will be rather bad. the mouse offers presice control over your aiming, where a keyboard does not. i would really recomend you go buy a basic opticle mouse at the least. otherwise, you will likely not be able to shoot zombies properly, as sometimes, when

Re: [Audyssey] swamp error 1.8b

2012-02-05 Thread Dallas O'Brien
just hit your right mouse key again and it should stop. this have for the most part been fixed in the test version dallas On 2/6/2012 15:14, mike maslo wrote: Hi list: I tried to play the swamp 1.8b and this is really weird. I am using my windows computer and using the right click on my

[Audyssey] swamp bug

2012-02-01 Thread Dallas O'Brien
hia, just thought i would note this here. donated an item, and lost some rep, even though it said correctly that i had increased from 702 to 802, i now show 653 rep when pressing c. lol. dallas --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Swamp question

2012-01-31 Thread Dallas O'Brien
no, w is still your key for direction finding. right mouse and left mouse keys are still used on a touch pad. dallas On 1/31/2012 18:19, Thomas Ward wrote: Hi Lori, As others have said with a laptop touch pad all you have to do is slide your finger left or right over the pad to turn

Re: [Audyssey] Swamp question

2012-01-30 Thread Dallas O'Brien
On 1/31/2012 5:49, Lori Duncan wrote: Hi, I have tried, but it is a built-in mouse to my laptop, so no way to turn it at all -- From: Christopher Bartlett themusicalbre...@gmail.com Sent: Monday, January 30, 2012 5:30 PM To:

Re: [Audyssey] Swamp question

2012-01-30 Thread Dallas O'Brien
On 1/31/2012 6:56, Christopher Bartlett wrote: Lori, your track pad will work by sliding your finger over it. One thing of which to be aware is that some track pads have spots that act to click the mouse buttons, which would not be helpful. Really, the best way is to pick up a USB mouse and

Re: [Audyssey] accessible online monopoly for blind and sighted?

2012-01-30 Thread Dallas O'Brien
On 1/31/2012 7:50, QuentinC wrote: For monopoly, basicly you have : 1 - Monopoly in my playroom, it's fully online, but there is no graphics. However, it doesn't mean that a sighted person can't play: texts are readable on screen and option menus are selectable with the mouse. It's just

Re: [Audyssey] swamp 1.9 test

2012-01-28 Thread Dallas O'Brien
On 1/29/2012 4:06, john wrote: I'm curious as to the status of the swamp 1.9 test. Are there any projected dates as to when this will be move to the official version? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.

Re: [Audyssey] swamp idea-howlers

2012-01-26 Thread Dallas O'Brien
what could be kinda cool, is an area where you have far less zombies, but each one is way faster, and way better at detecting you. so you would go in to the area, perhaps as a mission, and you have to take down perhaps 10 targets. but you will have to be very quiet, slow, and careful,

[Audyssey] SWAMP TESTING SERVER

2012-01-26 Thread Dallas O'Brien
hi, just wanting to confirm that the swamp testing server is offline, or is it something to do with my connection to it. haven't been able to get on for about 12 hours. wanting to confirm it, just cause i haven't seen any messages about it on the list yet. dallas --- Gamers mailing list __

Re: [Audyssey] SWAMP TESTING SERVER

2012-01-26 Thread Dallas O'Brien
no worries, just wanted to make sure that it was in fact so, and not my internet doing wierd things. lol. looking forward to seeing what you do to it. dallas On 1/27/2012 10:08, Jeremy Kaldobsky wrote: The testing server is, in fact, down for now. I'll put it back up after I do some work on

Re: [Audyssey] swamp and saving

2012-01-25 Thread Dallas O'brien
in the safe zone twice, and then go on with your game. Much quicker and easier in my opinion. Shermanator - Original Message - From: Dallas O'Brien dallas-obr...@bigpond.com Sent: Tuesday, January 24, 2012 7:48 PM hi, just wanting to find out for sure the process here. in the older

Re: [Audyssey] Swamp

2012-01-25 Thread Dallas O'Brien
after pressing tab to choose your reader, you do not need to hit enter. your still in your menu, and you just pressed enter on the same option as you were on before. thats all. dallas On 1/25/2012 22:35, Keith S wrote: I'm sure this has been covered in the past, but I have the setup.exe and

Re: [Audyssey] swamp idea-howlers

2012-01-25 Thread Dallas O'Brien
yeah, a crossbow or compound shortbow would be cool. actually, i have always thought it would be kinda cool, to have a version of swam, where you have several mele weapons, and only a few ranged weapons. so it would pritty much makes those ranged weapons a sniping weapon. but, as they are

Re: [Audyssey] swamp idea-howlers

2012-01-25 Thread Dallas O'Brien
yes, and whats more, is such castles and keeps and the like, would be good places to get up in to for shooting from, while your friends are down on the ground in the battle. so you could for example put a guy up in a castle, and have him watch you while your going in to a croud, and take out

[Audyssey] swamp and saving

2012-01-24 Thread Dallas O'Brien
hi, just wanting to find out for sure the process here. in the older game, it seemed that you had to go to the safe zone, and hit escape twice, once to take you to the menu, and again to return to the game to save it. now i don't know if that is right, as its just what i was lead to believe at

Re: [Audyssey] swamp mission suggestions

2012-01-20 Thread Dallas O'Brien
a tone would be a good thing. one thing i have noticed, is that after a load of you grab items, those who get killed, don't seem to drop them again, for another to pick up. dallas On 1/20/2012 17:22, Steady Goh wrote: Hi Jeremy, I haven't get to testand compile the list of items that will

Re: [Audyssey] Swamp needs some volunteer testers

2012-01-16 Thread Dallas O'Brien
the one thing i noticed, was although i have leveled, and gotten my points, and spent them, ... after quitting the game and logging back in, no points are on the things i spent them on. also, the amount of reputation i have didn't seem to hold. logged out with over 700, came back in to find i

Re: [Audyssey] Swamp questions

2012-01-16 Thread Dallas O'Brien
hi dark, it simply takes a bit of practive. i found it hard at first to, but you just need to get used to it. once you do, you will start noticing the different volumes more readily. dallas On 1/17/2012 6:13, dark wrote: Hi. I'm playing swamp again. Bare in mind I've not tried too many

Re: [Audyssey] Swamp needs some volunteer testers

2012-01-15 Thread Dallas O'Brien
sounds good. will give this a go, just as soon as the download speeds up. its downloading at about 5 kbps at the moment. lol. and i see its a much bigger file. so looking forwards to some cool stuff. see you on the battle field! dallas On 1/16/2012 15:24, Jeremy Kaldobsky wrote: The version

[Audyssey] alter aeon down?

2012-01-11 Thread Dallas O'Brien
hi, just wanting to get some confirmation. is alter aeon down? if so, is it a scheduled outage, or an unplanned one. i have noticed that the website is also down, or so it would seem. it says its under construction, but it looks almost like the site has been removed. best regards dallas ---

Re: [Audyssey] Adult Games was Huge Cave

2012-01-06 Thread Dallas O'Brien
its a part of life. why hide it. lol. and yes, i can imagine you would loose some friends. but then, that kinda prooves how much a friend they were really. anyways, go the games, adult or not! more adult would be good ... ahahha dallas On 1/6/2012 20:26, Jim Kitchen wrote: Hi Thomas, Yeah,

Re: [Audyssey] Adult Games was Huge Cave

2012-01-06 Thread Dallas O'Brien
hi, well, not beeing funny, but if it increases your client base, go for it. and if the warnings aren't taken notice of, thats not your fault. you can only do so much to warn people off. why should that hold you back. , interesting idea for a game. lol. sounds interesting, shall we

Re: [Audyssey] Adult Games was Huge Cave

2012-01-06 Thread Dallas O'Brien
yeah i know what you mean. at any rate, put the combat pluss some ... fun ... seens together, and you have one cool game! dallas On 1/7/2012 5:17, Thomas Ward wrote: Hi Dallas, Hmmm...Well, I've got several ideas but many of them would be better as an adult interactive fiction game. Which

Re: [Audyssey] Adult Games was Huge Cave

2012-01-06 Thread Dallas O'Brien
meh, as far as it gos, that sounds very very interesting. and i have no problems getting in to my more darker side. hell. my soul mate who is sighted would probably enjoy that kind of game to! lol. and as a side note of interest, don't make the mistake of just going male is master, female is

Re: [Audyssey] pbgames is dead at last

2012-01-04 Thread Dallas O'Brien
wow, makes me wander if he is even reading the responses to the emails at all .. or if its just going in one ear, and straight out the other. i don't know how many of the emails in this thread have been aimed at correcting his mistake as to which code it is. lol. probably more then half of

Re: [Audyssey] a thought on the Shard Workshop project

2011-12-27 Thread Dallas O'Brien
yeah, ... but wouldn't it be cool to have one .. and to have it accessible lol. dreams, i know. but good ones! dallas On 12/23/2011 5:20, Trouble wrote: You can disagree with the sim flying all you want. However, the facts are that air force and navy pilots have more sim time than actual

Re: [Audyssey] release dates that can not be adhered to

2011-12-26 Thread Dallas O'Brien
no, its more like the developers need to hold off on set dates, untill they are sure the product will be ready for that date. Having an upcoming date for the game, gets the hype going, and gets the interest ready for the game. dallas On 12/27/2011 14:26, william lomas wrote: hi all

Re: [Audyssey] Have you played Zero sight today?

2011-12-25 Thread Dallas O'Brien
yeah i got the jingles ... ahaha. very cool little twist. dallas On 12/26/2011 6:54, Mario wrote: Hi, have you played Zero Sight today? there is a good surprise... it's not the sound that you expect to ear in a flight simulator! =) --- Gamers mailing list __ Gamers@audyssey.org If you want

Re: [Audyssey] zero sight flying question

2011-12-24 Thread Dallas O'Brien
supposed to mimic the function of an actual stick in a jet. Allen - Original Message - From: Dallas O'Brien dallas-obr...@bigpond.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, December 23, 2011 9:09 PM Subject: Re: [Audyssey] zero sight flying question your flying

Re: [Audyssey] Wii Gaming with Laptop Computer

2011-12-23 Thread Dallas O'Brien
actually, there are some games around that can take advantage of the remote, and yes, the remote can in fact be conected to the computer, the consol is not required. it is using bluetooth after all. dallas On 12/24/2011 0:00, Thomas Ward wrote: Hi Sharon, I'm a bit confused by your post.

Re: [Audyssey] For my fellow gamers.

2011-12-23 Thread Dallas O'Brien
hi, yes, it could be boring, ... to some. and yes, pilots don't have a lot of things to do during the flight usually, but they are there to keep an eye on things. and you could set up a sim to randomly throw things at you to deal with during the flight. so an hour in to the flight, you might

Re: [Audyssey] zero sight flying question

2011-12-23 Thread Dallas O'Brien
your flying with a stick? howed you do that ... and no, there isn't a key to level off. would be handy if there was though, as of course, with fixed wing aircraft, when they are trimmed, letting go of the stick pritty much just levels the plain dallas On 12/24/2011 13:11, Allen wrote: Is

Re: [Audyssey] SoundRTS

2011-12-22 Thread Dallas O'Brien
yes it is, in fact, alpha 7 just came out. and they have added some cool stuff to it, and fixed some bugs. dallas On 22/12/2011 21:50, Darren Harris wrote: Is rts still in development? I did play it a while ago thought it was ok and a good step forward but was waiting for it to become a far

Re: [Audyssey] a thought on the Shard Workshop project

2011-12-22 Thread Dallas O'Brien
yeah, but then, give it time. i mean, come on. its only had what, a few months at most, of coding? and as we give feedback, it can be updated, and will become better. its only a new game, most games that come out for the first time need some work done, when only a short time has been spent on

Re: [Audyssey] a thought on the Shard Workshop project

2011-12-22 Thread Dallas O'Brien
oh yes, i know what your saying, and i agree, the more real it is, the better. go true flight sims! i mean, just look at why FSX is so dam popular. its cause even real pilots love it. but yes, there is also the point about coding a game, and sometimes, playability comes first before realism. i

Re: [Audyssey] a thought on the Shard Workshop project

2011-12-22 Thread Dallas O'Brien
thats good to hear, and i can't wait to see what you bring out next! dallas On 23/12/2011 06:03, Shard Workshop wrote: Hah, great! But don't worry, everybody can be our kind of customer, we surely don't think of making only flight simulator, we've got a lot a interesting things for you in the

Re: [Audyssey] a thought on the Shard Workshop project

2011-12-22 Thread Dallas O'Brien
yes, and on the site, he does say along with the fact that the patch is for the full version, that you will need to re download the demo to update that. dallas On 23/12/2011 08:56, Charles Rivard wrote: It's a bit confusing, because it says, on the web page, that the patch is for the full

Re: [Audyssey] Shard Workshop Zero Sight released!

2011-12-20 Thread Dallas O'Brien
far enough. perhaps an idea with the navigation would be to have it as a toggle, so you can choose which system you prefer? if i may ask, where does the current system of direction come from? so as i may understand it a little better. best regards dallas On 20/12/2011 22:47, Shard Workshop

Re: [Audyssey] Shard Workshop Zero Sight released!

2011-12-20 Thread Dallas O'Brien
ahh, ok. interesting way of doing things in a flight sim, as what do pilots have in front of them? ... a compass. all plains have one. actually, they have several. lol. let alone gps systems, which work on compass headings. i think at the very least, a toggle could be used to switch between

Re: [Audyssey] Shard Workshop Zero Sight released!

2011-12-20 Thread Dallas O'Brien
good to hear! by the way, a sigestion from a friend of mine who is going to be buying the game today. if your looking for ideas for your next game, he sigested that you think about a helicopter game. as this would entail a few things that flying a plain do not. don't know if you would take

Re: [Audyssey] Shard Workshop Zero Sight released!

2011-12-20 Thread Dallas O'Brien
easier from a mathematical point of view to calculate angles when 0 is at a right angle. Cheers! On 12/20/11, Dallas O'Brien dallas-obr...@bigpond.com wrote: far enough. perhaps an idea with the navigation would be to have it as a toggle, so you can choose which system you prefer? if i may ask

Re: [Audyssey] Need Help Taking Off In Zero Sight

2011-12-19 Thread Dallas O'Brien
hi, firstly, get your power to about 42 or just a little higher. then, check your speed. do not forget, this is not a car. wait till your speed shows over 420, then use the down arrow to get to a nose angle of 45 or over. this is the best way i have found of doing it. dallas On 20/12/2011

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