Hi Tom, Its not only that, but the simple fact is, hardware based
registration, is something I've only seen in this community! nowhere
else, have I seen game dev's, nor even just app dev's, screwing their
users over, by forcing them to buy a new version, simply for use on
another machine. that's
the thing is, it isn't. these days, with full vertual keyboards on
screen, and being able to type out as fast with that, as we could ever
do with a numaric pad, its falling by the way side. its mostly lazy
people who do it now. and i find it rather anoying. using shortcuts,
like bfn or afk, or
just a note to shaun and others about the programs maybe or maybe not
supported in times to come. firstly, windows 7 has at least another 7
years of life left, and windows 8 has just over 9 and a half years
left, before they are removed from the computing world, as xp will be
next year. so, in
yep, thomas, by that time, aprone will have taken over the audio
gaming world, ... um, ... thats if he hasn't already. lol. and he will
likely have either driven other devs out, or forced them to up their
skills, and bring out games to compete. ahaha. that can only be a good
thing, of course.
Well, yeah. that to.
On 19/04/2013, shaun everiss sm.ever...@gmail.com wrote:
dallas you mean that when he takes over the gaming world all others
that don't play by his rules are changed into zombies and put in his
dungeon of swamp for us to shoot.
Oh its good to work for the dark master
hi all,
to those who say you can run framework 1.1 on 7 and 8, i refer you to this page,
http://msdn.microsoft.com/en-us/library/hh925570.aspx
and also i would point towards this text, coming from another
microsoft page for 1.1
System requirements
Supported Operating Systems: Windows 2000,
hi. no, from what i can see from the descriptions of them on the site,
they have the same games they had over 13 years ago. lol. looks like
they haven't updated it very much.
regards:
dallas
On 12/04/2013, shaun everiss sm.ever...@gmail.com wrote:
true and to be honest the keyboards were ultra
hi, it could be that you have your sensitivity set to high. try
changing it, within swamps menu. sometimes, different laptops
trackpads work differently, and they are more or less sensitive to
motion.
see if it helps any.
regards
dallas
On 17/04/2013, Lindsay Cowell lindsay_cow...@btinternet.com
out of curiosity wil, how come you spoke about the macs trackpad? lol.
basicly speaking, all laptops have a trackpad these days.
regards
dallas
On 17/04/2013, Wil James w...@wilanddenise.com wrote:
I know a few people who would've gotten the Mac to play with the trackpad,
but I personally like
hi guys, that language master is still around and going strong. it
only took 15 seconds of searching to show this. its right among the
top results if you search for language master talking.
http://www.franklin.com/lm-6000sev#sthash.TPLQP0FX.dpbs
admittedly, its not free, of course. and you likely
hi, this is the problem. 1.1 is not designed to run on 8. in fact, if
you try installing it, it comes up with errors.
however, che is in fact upgrading it to work in windows 8 and 7. so
i'd imagine he has moved up to newer version, or perhaps even gone a
different way around it. not to sure. but i
although aprone didn't actually post on here that the main server had
been switched, he did in fact send a message a few hours before that,
saying that he was finishing up the testing server, then it would be
moved over. and i do believe that he has in fact talked about the fact
that 2.9 was
rofl, james, did you have to type in the olden days texting speek?
that actually reads very wierdly with speech
yeah, its not everybodies thing, and i come and go from it, sometimes
playing for a long time, at other times, i can't be bothered. lol. but
yeah. give it a go at least.
regards
dallas
Hi,
On the other hand, if the forum is set up correctly, you can subscribe to
threads with your email address. In which case new posts to the thread will be
delivered to your mailbox much like an email list. However, there is still
something about an email list that lends itself to what we're
Actually, that's not correct. When it emails me an update about the post, it
puts a copy of the post in the email as well. Not sure why you're not getting
the same thing, but it's doing it for me.
Regards:
Dallas
On 20/03/2013, at 23:23, dark d...@xgam.org wrote:
Yes, audiogames.net also has
Hi, I think you really should use the command prompt.
It can be found By going to the start menu, all programs, accessories, Command
prompt.
You will need to right click the command prompt, and select run as
administrator.
Regards:
Dallas
On 07/03/2013, at 6:20, David dbartling...@gmail.com
Yeah, I would give the change log a bit of a read, as a lot of stuff has not
been put into the readme file.
You'll be surprised at what you can Learn by reading the change log.
If you do want to learn more on swamp, you could also contact me if I am on.
I tend to go by the name keba At the
.
- Original Message -
From: Dallas O'Brien dallas.r.obr...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 26, 2013 5:12 PM
Subject: Re: [Audyssey] NVDA and VIP Mud
Hmm, Yeah, I guess something is off. Because every time I tried it, it
doesn't seem to want
, indeed if you can't! silence sapi i'd guess that
something is wonky in your speech priority settings.
Hth.
All the best,
Dark.
- Original Message - From: Dallas O'Brien
dallas.r.obr...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, January 25, 2013 11:07
The problem with using SAPI, is that you can't control the speech output. In
the sense that wallets talking, and it has information in the buffer, you
cannot silence it. You must wait for it to finish speaking. This is not very
good for mudding, as there is too much information passing over the
hi, yes, it does cost, its not badly priced how ever. i think its about $5 a
month or something. when you make your account, go to subscriptions. this is
where you can buy your access.
good luck.
Dallas
On 20/01/2013, at 16:52, Kelly Sapergia ksaper...@gmail.com wrote:
Hi,
I was just
hi.
On AppleVis When I go to download a game do I have to have my iPhone Plugged
into the computer?
answer, no you don't. these devices are able to do most of the functions they
are capable of without plugging in. so no. you can download apps without
plugging in.
Next question today I tried
agreed. work gos in, and to have your stuff pirated isn't good.
how ever, in the IOS / mac worlds, its much harder to hack / crack things. not
impossible, but more trouble then its really worth for most hackers.
also, on the subject of demos, yes, there is the facter to considder about
people
Hi all, now I really wish I had a Mac. This sounds fantastic. Makes me even
more tempted to get a Mac, with all these new games coming out for it. Good one
guys, keep up the good work.
Regards:
Dallas
On 12/01/2013, at 6:12, Draconis Entertainment
gene...@draconisentertainment.com wrote:
As a side note, the Galaxy S3 is in fact not running icecream Sandwich, it is
running version 4.1 of android now. However, your point is well spoken, in the
sense that the apps, Are not as accessible with android.
Whether that be the ones that come with the device, or ones that you download.
an interesting question to pose here, is with this new engine, are we
going to be heading towards online play, as the rest of the mainstream
gaming world has been for many years now? i mean, sure, playing a
game on my own is fun sometimes, but online playability just brings
something a computer
05:12, Dallas O'Brien wrote:
hi guys, seem to be having a problem with this game. the screen reader
output does not appear to be working for me. i'm using nvda. not sure
if this is a problem with it and nvda alone, or all screen readers.
but throught i'd put this out there to see if anybody has
hi guys, seem to be having a problem with this game. the screen reader
output does not appear to be working for me. i'm using nvda. not sure
if this is a problem with it and nvda alone, or all screen readers.
but throught i'd put this out there to see if anybody has some ideas.
dallas
On
when you uninstall VIP mud, do you also go and remove the folders from
your program files, and also user settings? because if you do not do
this, when you reinstall, it will simply have all the old data there.
dallas
On 29/11/2012, Darren Harris darren_g_har...@btinternet.com wrote:
I've tried
note. 64 bit software will not work in a 32 bit system. 32 bit,
however, works in 64 bit.
dallas
On 23/09/2012, Thomas Ward thomasward1...@gmail.com wrote:
Hi Shaun,
True. However, that is only necessary if someone wants to continue
using User Account Control. In such an event installing a
they should in fact run, but you will probably have to play around
with compatibility settings and so on.
also, any program that is a 32 bit program should run under 64 bit
windows 7, if you give it the right settings, and as said before,
download and install things like vb6 runtime libraries and
hi,
thanks for this, going to check some of these games out when i can. sounds like
quite good fun.
Dallas
On 15/09/2012, at 8:34, Raul A. Gallegos r...@raulgallegos.com wrote:
Hi, I've recorded a demo of me playing a couple of Storm8 games. In this demo
I demonstrate what the various
i to am most interested in this kind of game. and i know a friend of
mine will be very interested as well.
and yes, what kinds of things you have planned for this game?
dallas
On 08/09/2012, Darren Harris darren_g_har...@btinternet.com wrote:
Hi,
What type of game is it? what sorts of things
the new interface is just fine, once your used to it. there are no
accessibility problems.
and yes, there are screen readers working on touch. nvda is now close
to being able to bring out touch support, hopefully in the next
version. it works very well, and offers quite a lot of accessibility.
and
hi guys, yes, the laptop went crunch in a big way, and now its doing
the same thing on the server as it was on other computers. to answer
the point about putting swamp on another computer, that was done, he
tried putting it on 6 other computers, and they all made the servers
outgoing messages lag.
yeah. i have tested the tmc mud client, and pocket mud pro. i have to
say, pocket mud pro is rather impressive. i have emailed the devolper
to see if they could put in support for voiceover to have it
automaticly read incoming messages while you are still focused on the
text entry field, which
there is another problem. in certain mission types, i for one, tend to
collect a lot of the crates, thus other players wouldn't. how would i
then know when to slow down, and if i did, where is the ballance, when
i could collect faster and end the game sooner? to many htings to
considder really
i think this is being worked on already, and its looking like it will
be some kind of screening.
but thats when he gets time to work on swamp. lol.
dallas
On 20/07/2012, Dakotah Rickard dakotah.rick...@gmail.com wrote:
The way I see it, there's only two ways to make missioning viable with
over
firstly, thats not enough information. we need to know what version of
windows you are running, for a start. rs games will not come up for me
either, and i am on windows 8. i have tested running it compatability
mode for windows 7, and running as admin, but no help there. it just
does not load up.
you use the trackpad on the front of your laptop. moving your finger
left, turns you left, moveing your finger right turns you right.
thats all there is to it.
dallas
On 14/06/2012, Nick Helms nick.he...@gmail.com wrote:
that sounds awesome! I'd be using a laptop for this, how would you use
://www.alteraeon.com
On Thu, May 17, 2012 at 7:50 AM, Dallas O'Brien
dallas.r.obr...@gmail.com wrote:
i agree, its wierd how people seem to think the missions are harder.
they do not seem to be to me. lol.
think peoples own minds play a huge part in all this. in how they
perceive things.
dallas
i agree, its wierd how people seem to think the missions are harder.
they do not seem to be to me. lol.
think peoples own minds play a huge part in all this. in how they
perceive things.
dallas
On 17/05/2012, dark d...@xgam.org wrote:
As long as I can do the voice of the Grue :D. (actually I
but then, the thing we have to remember to, is in a game like swamp,
cheeting might give the player who is doing so what they want, but
that really doesn't effect other players. its in games where it
effects the other players that its a mjor problem.
dallas
On 13/05/2012, john
he is atempting to solve it. its been a bug that is far from new. just
being a bit anoying. lol.
dallas
On 07/05/2012, Dakotah Rickard dakotah.rick...@gmail.com wrote:
That bug is still coming up, yeah. I wonder what it is, and why it's
still happening.
Still, all in all, it isn't killer,
john, not having a way to pause isn't that unfare really. i mean, lots
of games don't have a pause. lol. i know it can be anoying sometimes.
when you say you were talking to somebody, do you mean outside the
game, or on the chat / radio system.
dallas
On 02/05/2012, john jpcarnemo...@comcast.net
the top of my
head), you usually don't stand to loose a week of work.
- Original Message -
From: Dallas O'Brien dallas.r.obr...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Wed, 2 May 2012 09:38:57 +1000
Subject: Re: [Audyssey] swamp 2.2 thoughts
john, not having
one you may want to look in to for IOS, either for iphone, ipod touch,
or ipad, is stem stumper. thats rather interesting a game, makes you
think about things, to.
if you head over to
http://www.applevis.com/
and go browse the directory of apps, under the link for games, you
will find quite a few.
uh, it already tells you who came in first second third and so on.
what more do you want? if your not getting this, i would try
reinstalling it.
dallas
On 23/04/2012, joseph weakland josephweakl...@att.net wrote:
hello to the developers of topspeed3. This is joseph weakland. I am an avid
players when one of the computer players finishes first it tells
you wich one won? whydon't the multiplayer mode do likewise. also when race
is over in computer player mode then it tells place results to
- Original Message -
From: Dallas O'Brien dallas.r.obr...@gmail.com
To: Gamers
-
From: Dallas O'Brien dallas.r.obr...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, April 19, 2012 3:03 AM
Subject: Re: [Audyssey] swamp, looking for the definition of a truck sitter
fare enough. and yeah, don't truck sit people, or ken and i will be
sitting
-
From: Dallas O'Brien dallas.r.obr...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 17, 2012 5:29 PM
Subject: Re: [Audyssey] swamp, looking for the definition of a truck sitter
hia john. having the name spoken on the ping isn't a good idea, as
when you
hia john. having the name spoken on the ping isn't a good idea, as
when you have it on all the time, it would say a stack of names every
few seconds .
lol
On 17/04/2012, Richard Sherman squir...@gmail.com wrote:
Hi,
To pick up a crate you just walk over it and it will say you picked up 1
hi ken, problem. after loading the exe file, it says form 1. nothing
else happens. no sounds, nothing. then, when pressing home or end or i
would asume most keys, its brings this message up, with and ok button
that exits the program.
Run-time error '91':
Object variable or With block variable not
installed n your computer?
- Original Message -
From: Dallas O'Brien dallas.r.obr...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 07, 2012 7:35 AM
Subject: Re: [Audyssey] Heli is Back!
hi ken, problem. after loading the exe file, it says form 1. nothing
i believe offline play has been removed for now. this is a multiplayer
only game at the moment, much like a lot of main stream games out there
today.
dallas
On 3/31/2012 14:26, Stephen wrote:
Hi. Can this version be played offline? I don't have an always-on
internet connection.
Cheers.
At
no, the mini gun should still use 7.62, but it should make it harder
to carry anything else, as its a vehicle weapon, not a personel
weapon.
let alone, its bad enough that we can fire the thing braced like
hell. ahahaha. blow your shoulder off.
dallas
On 03/04/2012, enes
your trackpad on your netbook will do fine. i use only touch pads.
dallas
On 05/04/2012, william lomas will.d.lo...@gmail.com wrote:
hi
do i need a mouse to play this game?
i only have a netbook and a magic trackpad on my imac for windows use ont
here
On 4 Apr 2012, at 18:29, Jeremy
hi. yes, but to be honest, the results will be rather bad. the mouse
offers presice control over your aiming, where a keyboard does not. i
would really recomend you go buy a basic opticle mouse at the least.
otherwise, you will likely not be able to shoot zombies properly, as
sometimes, when
just hit your right mouse key again and it should stop. this have for
the most part been fixed in the test version
dallas
On 2/6/2012 15:14, mike maslo wrote:
Hi list:
I tried to play the swamp 1.8b and this is really weird. I am using my
windows computer and using the right click on my
hia, just thought i would note this here. donated an item, and lost some
rep, even though it said correctly that i had increased from 702 to
802, i now show 653 rep when pressing c. lol.
dallas
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
no, w is still your key for direction finding. right mouse and left
mouse keys are still used on a touch pad.
dallas
On 1/31/2012 18:19, Thomas Ward wrote:
Hi Lori,
As others have said with a laptop touch pad all you have to do is
slide your finger left or right over the pad to turn
On 1/31/2012 5:49, Lori Duncan wrote:
Hi, I have tried, but it is a built-in mouse to my laptop, so no way
to turn it at all
--
From: Christopher Bartlett themusicalbre...@gmail.com
Sent: Monday, January 30, 2012 5:30 PM
To:
On 1/31/2012 6:56, Christopher Bartlett wrote:
Lori, your track pad will work by sliding your finger over it. One thing of
which to be aware is that some track pads have spots that act to click the
mouse buttons, which would not be helpful. Really, the best way is to pick
up a USB mouse and
On 1/31/2012 7:50, QuentinC wrote:
For monopoly, basicly you have :
1 - Monopoly in my playroom, it's fully online, but there is no graphics.
However, it doesn't mean that a sighted person can't play: texts are
readable on screen and option menus are selectable with the mouse.
It's just
On 1/29/2012 4:06, john wrote:
I'm curious as to the status of the swamp 1.9 test. Are there any
projected dates as to when this will be move to the official version?
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
what could be kinda cool, is an area where you have far less zombies,
but each one is way faster, and way better at detecting you. so you
would go in to the area, perhaps as a mission, and you have to take down
perhaps 10 targets. but you will have to be very quiet, slow, and
careful,
hi, just wanting to confirm that the swamp testing server is offline, or
is it something to do with my connection to it. haven't been able to get
on for about 12 hours.
wanting to confirm it, just cause i haven't seen any messages about it
on the list yet.
dallas
---
Gamers mailing list __
no worries, just wanted to make sure that it was in fact so, and not my
internet doing wierd things. lol.
looking forward to seeing what you do to it.
dallas
On 1/27/2012 10:08, Jeremy Kaldobsky wrote:
The testing server is, in fact, down for now. I'll put it back up after I do
some work on
in the
safe zone twice, and then go on with your game. Much quicker and easier in
my opinion.
Shermanator
- Original Message -
From: Dallas O'Brien dallas-obr...@bigpond.com
Sent: Tuesday, January 24, 2012 7:48 PM
hi, just wanting to find out for sure the process here. in the older
after pressing tab to choose your reader, you do not need to hit enter.
your still in your menu, and you just pressed enter on the same option
as you were on before. thats all.
dallas
On 1/25/2012 22:35, Keith S wrote:
I'm sure this has been covered in the past, but I have the setup.exe and
yeah, a crossbow or compound shortbow would be cool.
actually, i have always thought it would be kinda cool, to have a
version of swam, where you have several mele weapons, and only a few
ranged weapons. so it would pritty much makes those ranged weapons a
sniping weapon. but, as they are
yes, and whats more, is such castles and keeps and the like, would be
good places to get up in to for shooting from, while your friends are
down on the ground in the battle. so you could for example put a guy up
in a castle, and have him watch you while your going in to a croud, and
take out
hi, just wanting to find out for sure the process here. in the older
game, it seemed that you had to go to the safe zone, and hit escape
twice, once to take you to the menu, and again to return to the game to
save it.
now i don't know if that is right, as its just what i was lead to
believe at
a tone would be a good thing.
one thing i have noticed, is that after a load of you grab items, those
who get killed, don't seem to drop them again, for another to pick up.
dallas
On 1/20/2012 17:22, Steady Goh wrote:
Hi Jeremy, I haven't get to testand compile the list of items that will
the one thing i noticed, was although i have leveled, and gotten my
points, and spent them, ... after quitting the game and logging back in,
no points are on the things i spent them on.
also, the amount of reputation i have didn't seem to hold. logged out
with over 700, came back in to find i
hi dark, it simply takes a bit of practive. i found it hard at first to,
but you just need to get used to it. once you do, you will start
noticing the different volumes more readily.
dallas
On 1/17/2012 6:13, dark wrote:
Hi.
I'm playing swamp again. Bare in mind I've not tried too many
sounds good. will give this a go, just as soon as the download speeds
up. its downloading at about 5 kbps at the moment. lol. and i see its a
much bigger file. so looking forwards to some cool stuff.
see you on the battle field!
dallas
On 1/16/2012 15:24, Jeremy Kaldobsky wrote:
The version
hi, just wanting to get some confirmation. is alter aeon down? if so, is
it a scheduled outage, or an unplanned one.
i have noticed that the website is also down, or so it would seem. it
says its under construction, but it looks almost like the site has been
removed.
best regards
dallas
---
its a part of life. why hide it. lol. and yes, i can imagine you would
loose some friends. but then, that kinda prooves how much a friend they
were really.
anyways, go the games, adult or not! more adult would be good ... ahahha
dallas
On 1/6/2012 20:26, Jim Kitchen wrote:
Hi Thomas,
Yeah,
hi, well, not beeing funny, but if it increases your client base, go for
it. and if the warnings aren't taken notice of, thats not your fault.
you can only do so much to warn people off. why should that hold you back.
, interesting idea for a game. lol. sounds interesting, shall
we
yeah i know what you mean.
at any rate, put the combat pluss some ... fun ... seens together, and
you have one cool game!
dallas
On 1/7/2012 5:17, Thomas Ward wrote:
Hi Dallas,
Hmmm...Well, I've got several ideas but many of them would be better
as an adult interactive fiction game. Which
meh, as far as it gos, that sounds very very interesting. and i have no
problems getting in to my more darker side. hell. my soul mate who is
sighted would probably enjoy that kind of game to! lol.
and as a side note of interest, don't make the mistake of just going
male is master, female is
wow, makes me wander if he is even reading the responses to the emails
at all .. or if its just going in one ear, and straight out the other. i
don't know how many of the emails in this thread have been aimed at
correcting his mistake as to which code it is. lol. probably more then
half of
yeah, ... but wouldn't it be cool to have one .. and to have it
accessible lol.
dreams, i know. but good ones!
dallas
On 12/23/2011 5:20, Trouble wrote:
You can disagree with the sim flying all you want. However, the facts
are that air force and navy pilots have more sim time than actual
no,
its more like the developers need to hold off on set dates, untill they
are sure the product will be ready for that date.
Having an upcoming date for the game, gets the hype going, and gets the
interest ready for the game.
dallas
On 12/27/2011 14:26, william lomas wrote:
hi all
yeah i got the jingles ... ahaha.
very cool little twist.
dallas
On 12/26/2011 6:54, Mario wrote:
Hi,
have you played Zero Sight today? there is a good surprise... it's not
the sound that you expect to ear in a flight simulator! =)
---
Gamers mailing list __ Gamers@audyssey.org
If you want
supposed to mimic the function of an actual stick in a jet.
Allen
- Original Message - From: Dallas O'Brien
dallas-obr...@bigpond.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, December 23, 2011 9:09 PM
Subject: Re: [Audyssey] zero sight flying question
your flying
actually, there are some games around that can take advantage of the
remote, and yes, the remote can in fact be conected to the computer, the
consol is not required. it is using bluetooth after all.
dallas
On 12/24/2011 0:00, Thomas Ward wrote:
Hi Sharon,
I'm a bit confused by your post.
hi, yes, it could be boring, ... to some. and yes, pilots don't have a
lot of things to do during the flight usually, but they are there to
keep an eye on things. and you could set up a sim to randomly throw
things at you to deal with during the flight. so an hour in to the
flight, you might
your flying with a stick? howed you do that ...
and no, there isn't a key to level off. would be handy if there was
though, as of course, with fixed wing aircraft, when they are trimmed,
letting go of the stick pritty much just levels the plain
dallas
On 12/24/2011 13:11, Allen wrote:
Is
yes it is, in fact, alpha 7 just came out. and they have added some cool
stuff to it, and fixed some bugs.
dallas
On 22/12/2011 21:50, Darren Harris wrote:
Is rts still in development? I did play it a while ago thought it was ok and
a good step forward but was waiting for it to become a far
yeah, but then, give it time. i mean, come on. its only had what, a few
months at most, of coding? and as we give feedback, it can be updated,
and will become better. its only a new game, most games that come out
for the first time need some work done, when only a short time has been
spent on
oh yes, i know what your saying, and i agree, the more real it is, the
better. go true flight sims!
i mean, just look at why FSX is so dam popular. its cause even real
pilots love it.
but yes, there is also the point about coding a game, and sometimes,
playability comes first before realism. i
thats good to hear, and i can't wait to see what you bring out next!
dallas
On 23/12/2011 06:03, Shard Workshop wrote:
Hah, great! But don't worry, everybody can be our kind of customer, we
surely don't think of making only flight simulator, we've got a lot a
interesting things for you in the
yes, and on the site, he does say along with the fact that the patch is
for the full version, that you will need to re download the demo to
update that.
dallas
On 23/12/2011 08:56, Charles Rivard wrote:
It's a bit confusing, because it says, on the web page, that the patch
is for the full
far enough. perhaps an idea with the navigation would be to have it as a
toggle, so you can choose which system you prefer?
if i may ask, where does the current system of direction come from? so
as i may understand it a little better.
best regards
dallas
On 20/12/2011 22:47, Shard Workshop
ahh, ok. interesting way of doing things in a flight sim, as what do
pilots have in front of them? ... a compass. all plains have one.
actually, they have several. lol.
let alone gps systems, which work on compass headings.
i think at the very least, a toggle could be used to switch between
good to hear!
by the way, a sigestion from a friend of mine who is going to be buying
the game today.
if your looking for ideas for your next game, he sigested that you think
about a helicopter game. as this would entail a few things that flying a
plain do not.
don't know if you would take
easier
from a mathematical point of view to calculate angles when 0 is at a
right angle.
Cheers!
On 12/20/11, Dallas O'Brien dallas-obr...@bigpond.com wrote:
far enough. perhaps an idea with the navigation would be to have it
as a
toggle, so you can choose which system you prefer?
if i may ask
hi, firstly, get your power to about 42 or just a little higher. then,
check your speed. do not forget, this is not a car. wait till your speed
shows over 420, then use the down arrow to get to a nose angle of 45 or
over. this is the best way i have found of doing it.
dallas
On 20/12/2011
101 - 200 of 303 matches
Mail list logo