Re: [Audyssey] Running DOS games on windows 10?

2017-03-10 Thread Travis Siegel
You can play all of those games using winfrotz if you own them already. So, no need to go back to dos. On Thu, 9 Mar 2017, Danielle Ledet wrote: Well I found DOS easy to use. It was just a matter of memorizing commands. Now we have just abunch of robots going thru life. I do miss some of my

[Audyssey] dos and memory usage (was Running DOS games on windows 10?)

2017-03-10 Thread Travis Siegel
This is just plain wrong. Dos was not overly complicated, unix still exists, and it is very similar to dos. The only thing dos didn't do was multitask (though later versions of dos and 3rd party utilities did solve this problem to some degree), the fact that you didn't understand it doesn't

Re: [Audyssey] Kitchensinc games.

2017-03-10 Thread Travis Siegel
All of those games could easily be ported to powerbasic, even the dos games, which would make them runable on windows, with very little work. I've ported all kinds of quick basic, gw basic, and others to powerbasic, and it's trivially easy. If someone could get ahold of Jim's source, I'd be

Re: [Audyssey] Kitchensinc games.

2017-03-07 Thread Travis Siegel
I don't think those games were written in powerbasic. If they were, there would be no need for all those dlls that come with most of the games. I'm fairly certain it was visual basic, not powerbasic. Powerbasic produces executables that are extremely small, and have no external dll

Re: [Audyssey] preludeamals solved (woohoo, so happy)

2017-02-05 Thread Travis Siegel
:48 PM, Travis Siegel <tsie...@nfbcal.org> wrote: I finally finished preludeamals, all 24 levels.  I need to go back and alter  my solution for level 18, because I accidentally took advantage of a bug when solving that one, but otherwise, all levels are solved, and I had a

Re: [Audyssey] alteraeon aliases

2017-02-04 Thread Travis Siegel
When making aliases, if you want to use the vertical bar in your alias, you need to preceed it with a backslash character. I have lots of aliases that do this kind of thing, and it works fine. Normally, the vertical bar is used just like in unix, as a redirect to the next command, but in

[Audyssey] preludeamals solved (woohoo, so happy)

2017-02-02 Thread Travis Siegel
I finally finished preludeamals, all 24 levels. I need to go back and alter my solution for level 18, because I accidentally took advantage of a bug when solving that one, but otherwise, all levels are solved, and I had a blast. Unfortunately, I didn't start saving my solutions until I was

Re: [Audyssey] preludeamals (way too much fun)

2017-01-24 Thread Travis Siegel
I get this game Sincerely, Michael Maslo On Jan 24, 2017, at 19:06, Travis Siegel <tsie...@nfbcal.org> wrote: I don't know how many folks here have played aprone's preludeamals, but if you haven't, you should. The game is so much fun. This is exactly the kind of thing I've been

[Audyssey] preludeamals (way too much fun)

2017-01-24 Thread Travis Siegel
I don't know how many folks here have played aprone's preludeamals, but if you haven't, you should. The game is so much fun. This is exactly the kind of thing I've been thinking of making for myself, only I hadn't quite managed to get all the details worked out, but the vague outline was

Re: [Audyssey] any other microsoft flight simulator players on here?

2017-01-19 Thread Travis Siegel
nothing wrong with the DVDS. So, I don't know why I can not install fsx gold now days simply FSX onto my new pc. If anyone has any advice on this, I'd welcome it. Many Thanks. Ron Kolesar -Original Message- From: Travis Siegel Sent: Monday, January 28, 2002 08:23 PM To: Gamers Discussion list

Re: [Audyssey] any other microsoft flight simulator players on here?

2017-01-19 Thread Travis Siegel
We can play the steem version of microsoft flight simulator? Does anyone have a how-to on this? I have steem (mostly for my son), but if I can actually play one of those games, I'm not opposed to purchasing a copy for myself. Where do I go for information on this particular encarnation of

Re: [Audyssey] alter aeon request

2017-01-19 Thread Travis Siegel
3k has mining as one of the crafts it supports. You can make all sorts of things, though it's mostly armor/weapons (ok, entirely) but it's still mining and smithing, and then there's farming, and cheffing (is that a word) so you can grow plants and make food that will temporarily raise your

Re: [Audyssey] accessible games for android tablets

2017-01-13 Thread Travis Siegel
Actually, the title is rpg elite, not elite rpg, sorry for the confusion. On Wed, 23 Jan 2002, Travis Siegel wrote: There's also elite rpg. It's very accessible on android. I didn't see that one listed. It's also very accessible on apple as well. It's by the trese brothers, and I love

Re: [Audyssey] Calling all Gamers.

2017-01-13 Thread Travis Siegel
This is waaay off topic, and this is my only post on the topic. If you think the democrats never did anything for you, then you've never heard of the ADA. If you think democrats never did anything for you, then you've never heard of the copyright exceptions that allow accessible material to

Re: [Audyssey] Calling all Gamers.

2017-01-13 Thread Travis Siegel
Umm, guys. Anyone who wants to can use the steam platform. Sourcecode is available, so if you want to make an accessible steam game, have at it. There's nothing stopping anyone from doing so. Just purchase one of the many sample games with source code, and modify away to make it as

Re: [Audyssey] Alteraeon knock spell

2017-01-13 Thread Travis Siegel
You can play a mud on any (and I mean any) operating system, including dos, linux, windows, android, and even ones on mainframes like aix, vms, sunos, and so on. Your operating system does not matter when it comes to muds. The only thing that makes a difference is the client you use. Some

Re: [Audyssey] Alteraeon knock spell

2017-01-13 Thread Travis Siegel
Well, considering the entire mud is a custom code base built from scratch, I have to strongly disagree with your not having faith in the admins and dentin specifically, since he's the one that did the coding. Hardly consistent with your statement that they don't know what they're doing. As was

Re: [Audyssey] Alteraeon knock spell

2017-01-13 Thread Travis Siegel
I know, there's at least 1 place where pick lock doesn't work, but knock does, so it's not entirely just a clone of pick lock. On Tue, 10 Jan 2017, dark wrote: Hi. I've been trying to do the drow city close to fort Magnitia, and ran across a door that was locked. I tried the knock spell a

Re: [Audyssey] accessible games for android tablets

2017-01-13 Thread Travis Siegel
There's also elite rpg. It's very accessible on android. I didn't see that one listed. It's also very accessible on apple as well. It's by the trese brothers, and I love that game. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Some questions about lords and knights

2017-01-13 Thread Travis Siegel
I no longer play lords and knights, because for some reason, my account on the server was simply removed. No warning, no notification whatsoever, I just went to login one morning, and my entire account was just gone. It wanted me to sign up as new. After putting 3 plus years into a game,

Re: [Audyssey] The train now standing at platform N A Soft is Tube Sim, and its ready to depart.

2016-12-26 Thread Travis Siegel
Heh, I sometimes can't remember if I announced the next stop or not, so I hit the key again, then I get complaints from the passengers about excessive announcements. :) What do they know anyway. Those buggers complain if I don't announce the stop, and they complain if I announce it twice.

Re: [Audyssey] The train now standing at platform N A Soft is Tube Sim, and its ready to depart.

2016-12-25 Thread Travis Siegel
are added i just cant stop playing this game On 1/4/02, Travis Siegel <tsie...@nfbcal.org> wrote: There are a couple issues I've found with the game, and I don't know if posting them here is good or not, but others can comment, and let me know if I'm just doing something wrong, or if it's an

Re: [Audyssey] The train now standing at platform N A Soft is Tube Sim, and its ready to depart.

2016-12-25 Thread Travis Siegel
There are a couple issues I've found with the game, and I don't know if posting them here is good or not, but others can comment, and let me know if I'm just doing something wrong, or if it's an actual issue. First off, I can't get the completion set on the first actual mission (not driver

Re: [Audyssey] WAAAAY Off Topic: Microsoft Speech Voices

2016-12-10 Thread Travis Siegel
You may get better results if you post this question to the blindtech list on groups.io. I'm sure someone there could help you solve your conundrum. On 12/4/2016 10:36 PM, Dakotah Rickard wrote: Hi all. This is a super off topic message, and for that, I offer sincere apologies, but I'm

Re: [Audyssey] nethack useful command

2016-11-12 Thread Travis Siegel
Empire is a console game, (it's all text based), and it generally comes in source form (or dos executables). I've successfully compiled it on mac, linux, FreeBSD, dos, and even my raspberry pi. I'm sure there are windows executables somewhere, but I don't know where any are off the top of my

Re: [Audyssey] nethack useful command

2016-11-09 Thread Travis Siegel
the game. I think once nethack is installed on a machine searching for nhaccess will find you the accessibility defaults file and that can be done with the locate command in linux easily enough. On Wed, 9 Nov 2016, Travis Siegel wrote: Date: Wed, 9 Nov 2016 10:27:57 From: Travis Siegel <t

Re: [Audyssey] nethack useful command

2016-11-09 Thread Travis Siegel
Wow, I've been playing nethack for years and years, and didn't know about the underscore key. Heh. I've never won a game either, but I had much better luck playing nethack on dos than any other operating system, because of the way cursor tracking and movement is done. I can still play it on

Re: [Audyssey] creating an audio game console - was RE: memory

2016-10-25 Thread Travis Siegel
Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Travis Siegel Sent: 21 October 2016 16:38 To: Gamers Discussion list Subject: Re: [Audyssey] memory No it wouldn't cost much at all. I've already tried to fly this concept, and got turned down flat by most develope

Re: [Audyssey] memory

2016-10-21 Thread Travis Siegel
, "Travis Siegel" <tsie...@nfbcal.org> wrote: You're likely to get a lot of responses to these questions, but I'll chime in anyway. To answer the first question. No, it doesn't take as much room for a game for the visually impaired as it does for a sighted gamer. The reason

Re: [Audyssey] memory

2016-10-20 Thread Travis Siegel
You're likely to get a lot of responses to these questions, but I'll chime in anyway. To answer the first question. No, it doesn't take as much room for a game for the visually impaired as it does for a sighted gamer. The reason being, although sounds can be large, (especially high-quality

Re: [Audyssey] Help finding games.

2016-10-19 Thread Travis Siegel
Hmm, At the moment, they're not up, but give me a week or so, and I should have my softcon mac pages back and running, where I have all kinds of things for the mac. I've had some trouble with my hosting companies over the last year or so, so not much has happened, plus a backup of the site

Re: [Audyssey] mac is a joke (was windows xp,

2016-08-01 Thread Travis Siegel
It's a simple matter to install raspbian on your raspberry pi, modify it with Mike Ray's pispeak code, and have a fully operational computer that (even with a case and battery pack) will still fit nicely in a large pocket. Of course, keyboards and thigns add to that, I don't carry mine

Re: [Audyssey] RS Games

2016-07-27 Thread Travis Siegel
I'd not count on it. When I contacted the developers about porting the client to the raspberry pi, I got no reply. I'd like to do a FreeBsd port as well, but having no response to my emails, I don't expect to be seeing an idevices version anytime soon. On Wed, 27 Jul 2016, Jason Milyo

Re: [Audyssey] mac is a joke (was windows xp,

2016-07-27 Thread Travis Siegel
When I need a program that doesn't exist on the mac, I either go to places like sourceforge and find one, or I sit down and write my own. I realize this option isn't open to all, but to be honest, I've had to write very few apps for myself. Especially since I'm more a terminal guy than a

[Audyssey] mac is a joke (was windows xp,

2016-07-24 Thread Travis Siegel
I don't understand why you would say this. I've been using a mac for more than 10 years, and it's done everything I needed it to do for that entire time. I've had very few issues with my macs, other than normal wear and tear on the machines. In fact, I've had much better luck with my macs

Re: [Audyssey] Solara gone?

2016-07-24 Thread Travis Siegel
I'm having the same problem, though I'm still getting messages about how bored my heroes are, and how badly they want me to come back and play On Wed, 20 Jul 2016, sylvester thomas III wrote: Greetings All Solara Players! Had not played for a while but have noticed that you can no longer

Re: [Audyssey] command suggestions for Alteraeon

2016-07-10 Thread Travis Siegel
Oh, I use the grep command all the time in my aliases. I have one that shows my experience, and (this is from memory, so it may be off a bit) but it's something like level | grep experience and then I just get two lines, one showing my current experience, and a second line mentioning

Re: [Audyssey] Ocean a variation on Jungle, the New Online Strategy Game From Blastbay Studios

2016-06-26 Thread Travis Siegel
When it's a zombie crab of course. Of course, creating those zombie crabs takes skill, time, and a certain amount of luck. I mean, after all, we don't just anybody creating zombie crabs, then we'd have 8-legged critters that walk sideways, snap at anything nearby, and have a tendency to eat

Re: [Audyssey] Alter Aeon Necromancer Update

2016-05-14 Thread Travis Siegel
Why do you need to boot up windows to go play a mud on a mac? I've never had to do that. You can use the telnet client in mac (after you runt erminal) or you can run any number of terminal clients, (muddle, tintin, lintin, clio and others. If I can get the bugs out of it, my hacked muddle

Re: [Audyssey] What an interesting game!

2016-04-11 Thread Travis Siegel
Don't know if you're still trying to solve this one or not, but if so, try messing with the buttons and switches in the cell. On Thu, 24 Mar 2016, Gary Price(Gmail) wrote: Hi everyone. Well this Zenon is really proving an interesting game. Lol! I'm stuck at the very first part, escaping

Re: [Audyssey] pcsgames.net down

2016-03-07 Thread Travis Siegel
It doesn't matter who hosted the domain previously, you can register it with anyone, and host it anywhere. Even if you had domain transfer is prohibited checed on the domain, the mere fact that they are gone should aliviate that problem. No need to get a new domain, just go to your new

Re: [Audyssey] Getting into programming

2016-03-07 Thread Travis Siegel
There's a reason powerbasic has the word power in it's name. If you want to know everything it can do, go read their web page, they have a complete feature set, and you can even download the manuals if you like, and read them in full before ever purchasing the product. I'm not much of a

Re: [Audyssey] Getting into programming

2016-03-07 Thread Travis Siegel
: Howabout sound programming, gamepad programming etc? Does Powerbasic hav any support for that. The real advantage wiht advanced languages like these would probably be all the 3d sound rendering and force feedback/immersion stuff that they support. On Mon, 7 Mar 2016, Travis Siegel wrote: I know

Re: [Audyssey] Getting into programming

2016-03-07 Thread Travis Siegel
, but it's always an option. On Mon, 7 Mar 2016, Travis Siegel wrote: I know most folks will direct you to c, c++, java, python, and various other pieces of software/languages for your development, but as I've said before, and as I'll no doubt say again, for simplicity, and ease of use

Re: [Audyssey] Getting into programming

2016-03-07 Thread Travis Siegel
I know most folks will direct you to c, c++, java, python, and various other pieces of software/languages for your development, but as I've said before, and as I'll no doubt say again, for simplicity, and ease of use, and maximum compatibility, you can't beat powerbasic. It's produced by a

Re: [Audyssey] Muds was Re: Alter Aeon was Re: Alter Aeon December Bash

2015-12-07 Thread Travis Siegel
client of choice? Thanks, Ari On Dec 1, 2015, at 8:45 PM, Travis Siegel <tsie...@nfbcal.org> wrote: Oh, man, I love the sounds on alteraeon. It adds so much to the game. When I have my client using the mud provided sounds, I don't even need to watch my text scroll, I just listen to the

Re: [Audyssey] Muds was Re: Alter Aeon was Re: Alter Aeon December Bash

2015-12-01 Thread Travis Siegel
Oh, man, I love the sounds on alteraeon. It adds so much to the game. When I have my client using the mud provided sounds, I don't even need to watch my text scroll, I just listen to the sounds, and that tells me what's going on. Of course, at the moment, my client's sound capabilities are

Re: [Audyssey] blindfold airhockey is now out

2015-11-22 Thread Travis Siegel
What in the world are you guys talking about? I can count on one hand the number of times I've heard of opensource software getting hacked to cause bad versions to be released, and that would leave several fingers left over for pointing to the same articles about commercial software,w hich

Re: [Audyssey] blindfold airhockey is now out

2015-11-22 Thread Travis Siegel
And, I'm sorry. I sent my reply to that before I saw the topic closed message. No more posting from me on it. sorry again. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your

Re: [Audyssey] got my new solid state drive in

2015-11-18 Thread Travis Siegel
There are programs that will allow you to access the bios from your operating system. Award was the leader in this field back in the dos days. I know other bios manufacturers also have programs that will allow access to the bios settings after the machine is booted. You can even

Re: [Audyssey] Portable interactive fiction game playing device/unit

2015-11-16 Thread Travis Siegel
://twitter.com/ModelCara On Nov 15, 2015, at 12:34 PM, Travis Siegel <tsie...@nfbcal.org> wrote: I bought a raspberry pi, case, power adapter, and pre-installed raspbian system (never did get the sd card with the raspbian installed on it though) and the entire bill including shipping was around the

Re: [Audyssey] Portable interactive fiction game playing device/unit

2015-11-16 Thread Travis Siegel
There are wi-fi dongles for the pi, but I've not used any, so can't speak to how easy they are to configure. Jacob has though, and based on his comments on the raspberry-vi list, it wasn't difficult. Here at home, I have 2 wi-fi routers in the house, and a 48-port hub that everything plugs

Re: [Audyssey] Portable interactive fiction game playing device/unit

2015-11-15 Thread Travis Siegel
I bought a raspberry pi, case, power adapter, and pre-installed raspbian system (never did get the sd card with the raspbian installed on it though) and the entire bill including shipping was around the 85-90 dollar mark. It's an excellent little unit. It has 4 cpus in it, and runs at 1GHZ,

Re: [Audyssey] Portable interactive fiction game playing device/unit

2015-11-15 Thread Travis Siegel
more on the page eventually. On Sun, 15 Nov 2015, Travis Siegel wrote: I bought a raspberry pi, case, power adapter, and pre-installed raspbian system (never did get the sd card with the raspbian installed on it though) and the entire bill including shipping was around the 85-90 dollar mark

Re: [Audyssey] New horror and adventure sidescroller, The gate!

2015-10-18 Thread Travis Siegel
Actually, a quick line or two on what os a game runs on would be appreciated too. I realize most things are written for windows only, and I just assume windows when I see a post, and then promptly delete the post, since I don't have any windows computers, but occasionally, this has lead me to

Re: [Audyssey] wayfar1444 new command nearby

2015-10-11 Thread Travis Siegel
I need to get back in there, it's been a while since I played wayfar. I don't remember what planet you were on, but I think sand is present on each and every planet, it just takes some searching. I've mapped all the planets I hang out on, so I can find anything I'm looking for, but it's a

Re: [Audyssey] Free 1000 miles games for the Iphone that areaccessible?

2015-09-23 Thread Travis Siegel
The original game is called Milleborne, and it's a french card game. I don't know who owns the copyright for it in the us (probably parker brothers or someone similar) but there are loads of clones calling them selves 1000 miles, or something similar. There's no reason why there couldn't be an

Re: [Audyssey] OT health, nutrition, and fitness

2015-09-08 Thread Travis Siegel
I'm sorry. When did this become a list for posting commercial advertisements that have nothing to do with gaming? Several of us have businesses, and none of have posted such businesses here if they are not game related, it's not only off topic (as you pointed out) it's also very rude, and a

Re: [Audyssey] Does anyone play Avalon mud?

2015-07-07 Thread Travis Siegel
Dark, I haven't checked your list, but if you don't have lostsouls.org on your list, you need to add it. The main admin of that mud put a lot of work into adding screen reader settings to make the mud as user friendly as he could make it, and although I don't play there anymore purely for

Re: [Audyssey] AlterAeonquestion

2015-07-02 Thread Travis Siegel
Yah, but it's easy enough to add audio capabilities to existing mud programs. I already had muddle (a text-based terminal mud client) working on osx using speech, and was working on getting audio playing capabilities in it, but let the project lapse, mostly because I only had 1 mud where I

Re: [Audyssey] Space traders

2015-06-29 Thread Travis Siegel
, but I'd be interested in the name alone. Is it a dos game? All the best, Dark. - Original Message - From: Travis Siegel tsie...@nfbcal.org To: Gamers Discussion list gamers@audyssey.org Sent: Friday, June 26, 2015 4:43 AM Subject: [Audyssey] Space traders Unfortunately, in my

Re: [Audyssey] braille/large print/other media for audio games (was info games game engines)

2015-06-29 Thread Travis Siegel
There are services online where you can upload your finished product, then folks can go there and purchase copies of the cd when they want them. This would allow folks who want to distribute audio cds to purchase them (it's like a dollar per disk, and you don't need to worry about burning it

Re: [Audyssey] the last resort bunkers?

2015-06-29 Thread Travis Siegel
to the admin of the game via his email and yes he's still active. So whether he does something about it or not is another matter. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Travis Siegel Sent: 29 June 2015 17:05 To: Gamers Discussion list Subject: Re

Re: [Audyssey] the last resort bunkers?

2015-06-29 Thread Travis Siegel
Bunkers are definitely broken. I've built two of them on the same planet, and even transferred things into the second one hoping it would make the bunker stay put this time, but still, no go. My guess is that you need to build the bunker, then enter it and log out for things to behave

Re: [Audyssey] ok a bit of explination of starship traders

2015-06-27 Thread Travis Siegel
Actually, just for reference, this is a newer version of star trader, which is open source, and released under the gpl. If anyone wants it, and can't find it, let me know, and I'll put my copy up somewhere for download. Star traders itself is a rewrite of the old bbs door game called czarwars,

Re: [Audyssey] New discussion forum

2015-06-25 Thread Travis Siegel
There's also a mac discussion group hosted at mac-access.net, as well as one on yahoo groups (I stopped participating in that one when it went to yahoo groups, so don't know what it's called) and my mac pages have more information as well, at http://www.softcon.com/mac/ I know of at least two

[Audyssey] Space traders

2015-06-25 Thread Travis Siegel
Unfortunately, in my message about space traders, and ioresult.com, I mistakenly stated that spacetraders was the opensource version of the program, and that I had a copy for anyone who couldn't find it. The name of that program is actually space tyrant, not space traders. Sorry for the

Re: [Audyssey] braille/large print/other media for audio games (was info games game engines)

2015-06-23 Thread Travis Siegel
A used braille printer can be had for $500 or so on ebay (I've gotten 3 of them this way) and nfbtrans is a free braille translation software that works on dos, osx, and even linux, so duxbury isn't necessary in the least. A carton of paper (for something like 3500 sheets) is less than 60 bucks,

Re: [Audyssey] chess or mahjong?

2015-06-10 Thread Travis Siegel
the chess game that comes with OSX for the mac is completely accessible, but few folks on list have a mac, so ... On Jun 9, 2015, at 6:41 PM, Josh K wrote: hi are there any accessible chess or mahjong games where you can play against the computer? Josh -- follow me on twitter

Re: [Audyssey] Alter Aeon on Linux

2015-05-05 Thread Travis Siegel
I use muddle both on linux and osx terminal mode, it works well in both environments. I'm sure there's other ones that work on linux (if you have orca talking, which I don't) but I don't know them. On May 4, 2015, at 9:45 PM, Edgar Lozano wrote: Hi, Would someone recommend a MUD client

Re: [Audyssey] Entombed 2 Windows and Mac Test Clients

2015-04-28 Thread Travis Siegel
I've not read this thread yet, but on my imac running 10.6 Snow Leopard, I can't get it to let me do anything, all I get is voiceover busy, and I have to force quit the program. hth. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Rogue games.

2015-04-12 Thread Travis Siegel
I had no problem playing nethack under dos using artic technologies business vision as my screen reader. Unfortunately, I've had very little luck playing these sorts of games under other operating systems, because of the way cursor positioning is handled. I've been after apple for years to

Re: [Audyssey] xbox accessibility?

2015-04-12 Thread Travis Siegel
Actually, I recently picked up a raspberry pie version 2, it's a quad core processor running at 900 MHZ, and it can run linux as well. It is small enough that after I put it into a case, attach batteries, and plug in a usb keyboard (that rolls up when I'm not using it) the thing still fits in

Re: [Audyssey] alter aeon help needed

2015-04-11 Thread Travis Siegel
My first alter aeon char was a warrior/druid, and I found that combination works very well. When you're in battle, simply cast earth wall, and let it do your defending, while you pound away on the offending miscrient. I also have two other chars, and while they work, I find it much harder to

Re: [Audyssey] xbox accessibility?

2015-04-11 Thread Travis Siegel
Oh, I don't know, I tend to agree that the avid gamer or the high tech geek is still going to build their own pcs. My son is currently working on building his dream pc, and although it's taking several months to purchase all the parts, when it's finished, it will be pretty close to some

Re: [Audyssey] imagy keyboard on ios can't find a sign.

2015-04-11 Thread Travis Siegel
I generally find that it's easier to cut and paste the symbols than it is to find them on the emogi keyboard, although I'll go that route when necessary. In most cases, your alliance will have a topic in the forums called uniforms or something similar. Simply cut and paste from that message

Re: [Audyssey] the berserk command alter aeon

2015-03-23 Thread Travis Siegel
Yep, the berserker skill is a lvl 22 warrior skill. You wouldn't be able to use it if you were still in the beginner areas, since you wouldn't have gained enough levels just yet. hth. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] questions about Devana

2015-02-25 Thread Travis Siegel
To play devana you will need to either visit devana.eu (and join the game there) or if you wish to play it on your own machine, you'll need both a web server with a php interpreter (some web servers have these built in). and mysql for the database backend. It's relatively easy to get

Re: [Audyssey] game development

2015-02-22 Thread Travis Siegel
Devana is written using php and javascript. It's accessible, and it's also opensource. The version that's up for download needs some serious help to be 100% accessible, but it's doable, it just takes a great deal of time tracking down all the places tags need to be added in the code to make

Re: [Audyssey] free accessible ios games

2015-02-21 Thread Travis Siegel
I just wanted to let folks know, just in case they didn't know. Besides lords and knights, there are three other games by the same folks that are accessible as well. Celtic tribes, Crazy tribes, and Scary tribes are all just as accessible as lords and knights. I have to say, even though

Re: [Audyssey] ‎drakor.com

2015-02-21 Thread Travis Siegel
It looks really cool. I created an account, but can't get any further. Any suggestions? On Feb 21, 2015, at 11:59 AM, Devin Prater wrote: Hi all. So I did some exploration of the web, and came across the website ‎drakor.com Does anyone play this browser rpg game? It reminds me a little

Re: [Audyssey] accessible Facebook games?

2015-02-20 Thread Travis Siegel
Devana is a browser-based game where you build a town, and wage war withnearby towns. It's nearly 100% accessible, and can be found at devana.eu for those who are interested. Some time ago, I went over it, and replaced all the missing alt tags with real ones, and generally made the game 100%

Re: [Audyssey] free accessible ios games

2015-02-20 Thread Travis Siegel
Have you tried solara? It's completely accessible, and fits your requirements. On Feb 20, 2015, at 3:25 PM, David Bartling wrote: Hi I wanted to know if anyone knew of any more accessible ios games. I like games like lords and knights and star traders, and games with no ending! Thanks ---

Re: [Audyssey] accessible Facebook games?

2015-02-19 Thread Travis Siegel
The only facebook game I know that is accessible (to some degree) is one based on devana. I can't remember the name of it, but if you do a search for devana, and facebook, you should turn it up. It's about 75% accessible, but it's usable if you hang with it. I haven't played for quite some

[Audyssey] zimlar (again)

2015-02-19 Thread Travis Siegel
About 5 years ago, I'd been working on an rpg type game, and had asked for volunteers to test and offer feedback. I got a few volunteers, (8-10 if I remember correctly) but never got any feedback, good, bad, or indifferent, so I shelved the project, figuring if it wasn't garnering feedback,

Re: [Audyssey] Trivia Crack

2015-02-17 Thread Travis Siegel
I don't know if it's a result of my ios version (still using 6.13) or what, but I tried it, and didn't like it. There were unlabeled buttons scattered here and there, and swiping right/left didn't always take me where I needed to go, I had to touch different parts of the screen to find things.

[Audyssey] game book system

2015-02-15 Thread Travis Siegel
For those who want it, I've placed my game book creation tool online at http://www.softcon.com/gamebooks/ It's nothing special, just an xml-based system that allows you to make rooms, link them together, and allow the user to select where to go next. There's samples there of both a multiple

Re: [Audyssey] Audio rpg Kickstarter

2015-02-15 Thread Travis Siegel
I've put in a pledge too. (hope it gets funded, those turtle beach headphones sound really nice. On Feb 15, 2015, at 6:15 AM, Paul Lemm wrote: Hi, Thanks Dark, sounds like a great game just put in my pledge. Its worth noting for anyone thinking about backing this project that the

Re: [Audyssey] Wayfar Mud

2014-03-20 Thread Travis Siegel
For those playing wayfare, since there was some discussion here earlier about what resources show up on a scan, I've discovered that you can pretty much tell what is present just from the descriptions. I.E. scattered clumps of fist-sized crystals mean ceramic geode, and there's other

Re: [Audyssey] mac versus windows sales plus iOS question

2014-01-30 Thread Travis Siegel
a mac mini is $599, so purchasing a mac isn't as expensive as folks might think. Admittedly, if you want to use apple tools, then yes, an apple developer account helps. However, it's not strictly necessary. If you're only interested in writing programs for the mac (and not ios) then you need

[Audyssey] ms flight simulator pro 2000 on goodwill

2013-09-27 Thread Travis Siegel
Thought some folks on here might be interested in this, since it's hard to find these days. Find this one at: http://www.shopgoodwill.com/auctions/Microsoft-Flight-Simulator-2000-Professional-Edn-14283161.html It ends tomorrow evening (if I remember correctly) Hope this helps. --- Gamers mailing

[Audyssey] hacking the xbox (a free pdf)

2013-03-12 Thread Travis Siegel
--- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched

Re: [Audyssey] Accessible games for the Mac and a question re Audio Archery

2012-10-09 Thread Travis Siegel
--- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be

Re: [Audyssey] Accessible games for the Mac and a question re Audio Archery

2012-10-09 Thread Travis Siegel
--- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be

[Audyssey] powerbasic on sale for the next week

2012-03-01 Thread Travis Siegel
--- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be

Re: [Audyssey] vampire and werewolf web game

2011-03-06 Thread Travis Siegel
You know,, I was about to reply and say no way, because they're completely different urls. But, after looking at the game itself (although getting logged into the monsters game took some doing (had to create a new id and everything) Honestly, I can't tell. The monsters game appears to be flash

[Audyssey] vampire and werewolf web game

2011-03-05 Thread Travis Siegel
Don't know if this has been listed here before or not, but kidzui is a web browser for the little kids, that has loads of links recomended by parents for other kids. We found one that I went to w/the browser, and it works fairly well. It's called vampires vs. werewolves, and you can choose what

Re: [Audyssey] Consoles

2011-02-15 Thread Travis Siegel
Let me answer some of the questions raised here about the console system I'd proposed earlier. First off, the games that would be available (initially) are the demo games that come with the system, modified of course to be compatible and playable by the blind user. There's a list of them, and

[Audyssey] mac games

2011-02-14 Thread Travis Siegel
I have a mac games page on my softcon mac pages at: http://www.softcon.com/mac/ You'll find ports of mostly text-based games there, but I think I posted my chopper port there too, though I'm not sure about that, I'll go check shortly. But, that's a good place to strt. and as it says on the site,

[Audyssey] Consoles (was Re: my frustration with the blind gaming comunity.)

2011-02-14 Thread Travis Siegel
Speaking of console games. Would there be any interest in a console built with the blind gamer in mind? I have access to something that could easily be turned into a console with games built from scratch that could easily be played by blind and visually impaired users. There would be games like

  1   2   >