You can play all of those games using winfrotz if you own them already.
So, no need to go back to dos.
On Thu, 9 Mar 2017, Danielle Ledet wrote:
Well I found DOS easy to use. It was just a matter of memorizing
commands. Now we have just abunch of robots going thru life. I do miss
some of my
This is just plain wrong. Dos was not overly complicated, unix still
exists, and it is very similar to dos. The only thing dos didn't do was
multitask (though later versions of dos and 3rd party utilities did solve
this problem to some degree), the fact that you didn't understand it
doesn't
All of those games could easily be ported to powerbasic, even the dos
games, which would make them runable on windows, with very little work.
I've ported all kinds of quick basic, gw basic, and others to powerbasic,
and it's trivially easy. If someone could get ahold of Jim's source, I'd
be
I don't think those games were written in powerbasic. If they were, there
would be no need for all those dlls that come with most of the games. I'm
fairly certain it was visual basic, not powerbasic. Powerbasic produces
executables that are extremely small, and have no external dll
:48 PM, Travis Siegel <tsie...@nfbcal.org>
wrote:
I finally finished preludeamals, all 24 levels. I need to go back and
alter my solution for level 18, because I accidentally took advantage of
a bug when solving that one, but otherwise, all levels are solved, and I
had a
When making aliases, if you want to use the vertical bar in your alias,
you need to preceed it with a backslash character. I have lots of aliases
that do this kind of thing, and it works fine. Normally, the vertical bar
is used just like in unix, as a redirect to the next command, but in
I finally finished preludeamals, all 24 levels. I need to go back and
alter my solution for level 18, because I accidentally took advantage of
a bug when solving that one, but otherwise, all levels are solved, and I
had a blast. Unfortunately, I didn't start saving my solutions until I
was
I get this game
Sincerely,
Michael Maslo
On Jan 24, 2017, at 19:06, Travis Siegel <tsie...@nfbcal.org> wrote:
I don't know how many folks here have played aprone's preludeamals,
but if you haven't, you should. The game is so much fun.
This is exactly the kind of thing I've been
I don't know how many folks here have played aprone's preludeamals, but
if you haven't, you should. The game is so much fun. This is exactly
the kind of thing I've been thinking of making for myself, only I hadn't
quite managed to get all the details worked out, but the vague outline
was
nothing wrong with
the DVDS.
So, I don't know why I can not install fsx gold now days simply FSX onto my
new pc.
If anyone has any advice on this, I'd welcome it.
Many Thanks.
Ron Kolesar
-Original Message- From: Travis Siegel
Sent: Monday, January 28, 2002 08:23 PM
To: Gamers Discussion list
We can play the steem version of microsoft flight simulator? Does anyone
have a how-to on this? I have steem (mostly for my son), but if I can
actually play one of those games, I'm not opposed to purchasing a copy for
myself. Where do I go for information on this particular encarnation of
3k has mining as one of the crafts it supports. You can make all sorts of
things, though it's mostly armor/weapons (ok, entirely) but it's still
mining and smithing, and then there's farming, and cheffing (is that a
word) so you can grow plants and make food that will temporarily raise
your
Actually, the title is rpg elite, not elite rpg, sorry for the confusion.
On Wed, 23 Jan 2002, Travis Siegel wrote:
There's also elite rpg. It's very accessible on android. I didn't see that
one listed. It's also very accessible on apple as well. It's by the trese
brothers, and I love
This is waaay off topic, and this is my only post on the topic.
If you think the democrats never did anything for you, then you've never
heard of the ADA. If you think democrats never did anything for you, then
you've never heard of the copyright exceptions that allow accessible
material to
Umm, guys.
Anyone who wants to can use the steam platform. Sourcecode is available,
so if you want to make an accessible steam game, have at it. There's
nothing stopping anyone from doing so. Just purchase one of the many
sample games with source code, and modify away to make it as
You can play a mud on any (and I mean any) operating system, including
dos, linux, windows, android, and even ones on mainframes like aix, vms,
sunos, and so on. Your operating system does not matter when it comes to
muds. The only thing that makes a difference is the client you use. Some
Well, considering the entire mud is a custom code base built from scratch,
I have to strongly disagree with your not having faith in the admins and
dentin specifically, since he's the one that did the coding. Hardly
consistent with your statement that they don't know what they're doing.
As was
I know, there's at least 1 place where pick lock doesn't work, but knock
does, so it's not entirely just a clone of pick lock.
On Tue, 10 Jan 2017, dark wrote:
Hi.
I've been trying to do the drow city close to fort Magnitia, and ran across a
door that was locked.
I tried the knock spell a
There's also elite rpg. It's very accessible on android. I didn't see
that one listed. It's also very accessible on apple as well. It's by the
trese brothers, and I love that game.
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I no longer play lords and knights, because for some reason, my account on
the server was simply removed. No warning, no notification whatsoever, I
just went to login one morning, and my entire account was just gone. It
wanted me to sign up as new. After putting 3 plus years into a game,
Heh, I sometimes can't remember if I announced the next stop or not, so I
hit the key again, then I get complaints from the passengers about
excessive announcements. :)
What do they know anyway. Those buggers complain if I don't announce the
stop, and they complain if I announce it twice.
are added i just cant
stop playing this game
On 1/4/02, Travis Siegel <tsie...@nfbcal.org> wrote:
There are a couple issues I've found with the game, and I don't know if
posting them here is good or not, but others can comment, and let me know
if I'm just doing something wrong, or if it's an
There are a couple issues I've found with the game, and I don't know if
posting them here is good or not, but others can comment, and let me know
if I'm just doing something wrong, or if it's an actual issue.
First off, I can't get the completion set on the first actual mission (not
driver
You may get better results if you post this question to the blindtech
list on groups.io. I'm sure someone there could help you solve your
conundrum.
On 12/4/2016 10:36 PM, Dakotah Rickard wrote:
Hi all.
This is a super off topic message, and for that, I offer sincere
apologies, but I'm
Empire is a console game, (it's all text based), and it generally comes
in source form (or dos executables). I've successfully compiled it on
mac, linux, FreeBSD, dos, and even my raspberry pi. I'm sure there are
windows executables somewhere, but I don't know where any are off the
top of my
the game. I think once nethack is installed on a
machine searching for nhaccess will find you the accessibility
defaults file and that can be done with the locate command in linux
easily enough.
On Wed, 9 Nov 2016, Travis Siegel wrote:
Date: Wed, 9 Nov 2016 10:27:57
From: Travis Siegel <t
Wow, I've been playing nethack for years and years, and didn't know
about the underscore key. Heh. I've never won a game either, but I had
much better luck playing nethack on dos than any other operating system,
because of the way cursor tracking and movement is done. I can still
play it on
Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Travis
Siegel
Sent: 21 October 2016 16:38
To: Gamers Discussion list
Subject: Re: [Audyssey] memory
No it wouldn't cost much at all. I've already tried to fly this
concept, and got turned down flat by most develope
, "Travis Siegel" <tsie...@nfbcal.org> wrote:
You're likely to get a lot of responses to these questions, but I'll chime
in anyway.
To answer the first question.
No, it doesn't take as much room for a game for the visually impaired as
it does for a sighted gamer. The reason
You're likely to get a lot of responses to these questions, but I'll
chime in anyway.
To answer the first question.
No, it doesn't take as much room for a game for the visually impaired as
it does for a sighted gamer. The reason being, although sounds can be
large, (especially high-quality
Hmm, At the moment, they're not up, but give me a week or so, and I
should have my softcon mac pages back and running, where I have all
kinds of things for the mac. I've had some trouble with my hosting
companies over the last year or so, so not much has happened, plus a
backup of the site
It's a simple matter to install raspbian on your raspberry pi, modify it
with Mike Ray's pispeak code, and have a fully operational computer that
(even with a case and battery pack) will still fit nicely in a large
pocket. Of course, keyboards and thigns add to that, I don't carry mine
I'd not count on it. When I contacted the developers about porting the
client to the raspberry pi, I got no reply. I'd like to do a FreeBsd port
as well, but having no response to my emails, I don't expect to be seeing
an idevices version anytime soon.
On Wed, 27 Jul 2016, Jason Milyo
When I need a program that doesn't exist on the mac, I either go to places
like sourceforge and find one, or I sit down and write my own. I realize
this option isn't open to all, but to be honest, I've had to write very
few apps for myself. Especially since I'm more a terminal guy than a
I don't understand why you would say this. I've been using a mac for more
than 10 years, and it's done everything I needed it to do for that entire
time. I've had very few issues with my macs, other than normal wear and
tear on the machines. In fact, I've had much better luck with my macs
I'm having the same problem, though I'm still getting messages about how
bored my heroes are, and how badly they want me to come back and play
On Wed, 20 Jul 2016, sylvester thomas III wrote:
Greetings All Solara Players!
Had not played for a while but have noticed that you can no longer
Oh, I use the grep command all the time in my aliases.
I have one that shows my experience, and (this is from memory, so it may
be off a bit)
but it's something like
level | grep experience
and then I just get two lines, one showing my current experience, and a
second line mentioning
When it's a zombie crab of course. Of course, creating those zombie crabs
takes skill, time, and a certain amount of luck. I mean, after all, we
don't just anybody creating zombie crabs, then we'd have 8-legged critters
that walk sideways, snap at anything nearby, and have a tendency to eat
Why do you need to boot up windows to go play a mud on a mac?
I've never had to do that. You can use the telnet client in mac (after
you runt erminal) or you can run any number of terminal clients, (muddle,
tintin, lintin, clio and others. If I can get the bugs out of it, my
hacked muddle
Don't know if you're still trying to solve this one or not, but if so, try
messing with the buttons and switches in the cell.
On Thu, 24 Mar 2016, Gary Price(Gmail) wrote:
Hi everyone.
Well this Zenon is really proving an interesting game. Lol! I'm stuck at the
very first part, escaping
It doesn't matter who hosted the domain previously, you can register it
with anyone, and host it anywhere. Even if you had domain transfer is
prohibited checed on the domain, the mere fact that they are gone should
aliviate that problem. No need to get a new domain, just go to your new
There's a reason powerbasic has the word power in it's name. If you want
to know everything it can do, go read their web page, they have a complete
feature set, and you can even download the manuals if you like, and read
them in full before ever purchasing the product. I'm not much of a
:
Howabout sound programming, gamepad programming etc? Does Powerbasic hav any
support for that. The real advantage wiht advanced languages like these would
probably be all the 3d sound rendering and force feedback/immersion stuff
that they support.
On Mon, 7 Mar 2016, Travis Siegel wrote:
I know
, but it's always an option.
On Mon, 7 Mar 2016, Travis Siegel wrote:
I know most folks will direct you to c, c++, java, python, and various other
pieces of software/languages for your development, but as I've said before,
and as I'll no doubt say again, for simplicity, and ease of use
I know most folks will direct you to c, c++, java, python, and various
other pieces of software/languages for your development, but as I've said
before, and as I'll no doubt say again, for simplicity, and ease of use,
and maximum compatibility, you can't beat powerbasic. It's produced by a
client of choice?
Thanks,
Ari
On Dec 1, 2015, at 8:45 PM, Travis Siegel <tsie...@nfbcal.org> wrote:
Oh, man, I love the sounds on alteraeon. It adds so much to the game. When I have my
client using the mud provided sounds, I don't even need to watch my text scroll, I
just listen to the
Oh, man, I love the sounds on alteraeon. It adds so much to the game.
When I have my client using the mud provided sounds, I don't even need to
watch my text scroll, I just listen to the sounds, and that tells me
what's going on. Of course, at the moment, my client's sound capabilities
are
What in the world are you guys talking about?
I can count on one hand the number of times I've heard of opensource
software getting hacked to cause bad versions to be released, and that
would leave several fingers left over for pointing to the same articles
about commercial software,w hich
And, I'm sorry. I sent my reply to that before I saw the topic closed
message. No more posting from me on it.
sorry again.
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You can make changes or update your
There are programs that will allow you to access the bios from your
operating system. Award was the leader in this field back in the dos
days. I know other bios manufacturers also have programs that will allow
access to the bios settings after the machine is booted. You can even
://twitter.com/ModelCara
On Nov 15, 2015, at 12:34 PM, Travis Siegel <tsie...@nfbcal.org> wrote:
I bought a raspberry pi, case, power adapter, and pre-installed raspbian system
(never did get the sd card with the raspbian installed on it though) and the
entire bill including shipping was around the
There are wi-fi dongles for the pi, but I've not used any, so can't speak
to how easy they are to configure. Jacob has though, and based on his
comments on the raspberry-vi list, it wasn't difficult.
Here at home, I have 2 wi-fi routers in the house, and a 48-port hub that
everything plugs
I bought a raspberry pi, case, power adapter, and pre-installed raspbian
system (never did get the sd card with the raspbian installed on it
though) and the entire bill including shipping was around the 85-90 dollar
mark. It's an excellent little unit. It has 4 cpus in it, and runs at
1GHZ,
more on the page eventually.
On Sun, 15 Nov 2015, Travis Siegel wrote:
I bought a raspberry pi, case, power adapter, and pre-installed raspbian
system (never did get the sd card with the raspbian installed on it though)
and the entire bill including shipping was around the 85-90 dollar mark
Actually, a quick line or two on what os a game runs on would be
appreciated too. I realize most things are written for windows only, and
I just assume windows when I see a post, and then promptly delete the
post, since I don't have any windows computers, but occasionally, this has
lead me to
I need to get back in there, it's been a while since I played wayfar. I
don't remember what planet you were on, but I think sand is present on
each and every planet, it just takes some searching. I've mapped all the
planets I hang out on, so I can find anything I'm looking for, but it's a
The original game is called Milleborne, and it's a french card game. I
don't know who owns the copyright for it in the us (probably parker
brothers or someone similar) but there are loads of clones calling them
selves 1000 miles, or something similar.
There's no reason why there couldn't be an
I'm sorry. When did this become a list for posting commercial
advertisements that have nothing to do with gaming? Several of us have
businesses, and none of have posted such businesses here if they are not
game related, it's not only off topic (as you pointed out) it's also very
rude, and a
Dark, I haven't checked your list, but if you don't have lostsouls.org on your
list, you need to add it. The main admin of that mud put a lot of work into
adding screen reader settings to make the mud as user friendly as he could make
it, and although I don't play there anymore purely for
Yah, but it's easy enough to add audio capabilities to existing mud programs.
I already had muddle (a text-based terminal mud client) working on osx using
speech, and was working on getting audio playing capabilities in it, but let
the project lapse, mostly because I only had 1 mud where I
, but I'd be interested in the name alone. Is it a dos game?
All the best,
Dark.
- Original Message - From: Travis Siegel tsie...@nfbcal.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, June 26, 2015 4:43 AM
Subject: [Audyssey] Space traders
Unfortunately, in my
There are services online where you can upload your finished product, then
folks can go there and purchase copies of the cd when they want them. This
would allow folks who want to distribute audio cds to purchase them (it's like
a dollar per disk, and you don't need to worry about burning it
to the admin of the game via his email and yes he's
still active. So whether he does something about it or not is another
matter.
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Travis Siegel
Sent: 29 June 2015 17:05
To: Gamers Discussion list
Subject: Re
Bunkers are definitely broken. I've built two of them on the same planet, and
even transferred things into the second one hoping it would make the bunker
stay put this time, but still, no go. My guess is that you need to build the
bunker, then enter it and log out for things to behave
Actually, just for reference, this is a newer version of star trader, which is
open source, and released under the gpl. If anyone wants it, and can't find
it, let me know, and I'll put my copy up somewhere for download.
Star traders itself is a rewrite of the old bbs door game called czarwars,
There's also a mac discussion group hosted at mac-access.net, as well as one on
yahoo groups (I stopped participating in that one when it went to yahoo groups,
so don't know what it's called) and my mac pages have more information as well,
at http://www.softcon.com/mac/
I know of at least two
Unfortunately, in my message about space traders, and ioresult.com, I
mistakenly stated that spacetraders was the opensource version of the program,
and that I had a copy for anyone who couldn't find it. The name of that
program is actually space tyrant, not space traders.
Sorry for the
A used braille printer can be had for $500 or so on ebay (I've gotten 3 of them
this way) and nfbtrans is a free braille translation software that works on
dos, osx, and even linux, so duxbury isn't necessary in the least.
A carton of paper (for something like 3500 sheets) is less than 60 bucks,
the chess game that comes with OSX for the mac is completely accessible, but
few folks on list have a mac, so ...
On Jun 9, 2015, at 6:41 PM, Josh K wrote:
hi
are there any accessible chess or mahjong games where you can play against
the computer?
Josh
--
follow me on twitter
I use muddle both on linux and osx terminal mode, it works well in both
environments. I'm sure there's other ones that work on linux (if you have orca
talking, which I don't) but I don't know them.
On May 4, 2015, at 9:45 PM, Edgar Lozano wrote:
Hi,
Would someone recommend a MUD client
I've not read this thread yet, but on my imac running 10.6 Snow Leopard, I
can't get it to let me do anything, all I get is voiceover busy, and I have to
force quit the program.
hth.
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I had no problem playing nethack under dos using artic technologies business
vision as my screen reader. Unfortunately, I've had very little luck playing
these sorts of games under other operating systems, because of the way cursor
positioning is handled. I've been after apple for years to
Actually, I recently picked up a raspberry pie version 2, it's a quad core
processor running at 900 MHZ, and it can run linux as well. It is small enough
that after I put it into a case, attach batteries, and plug in a usb keyboard
(that rolls up when I'm not using it) the thing still fits in
My first alter aeon char was a warrior/druid, and I found that combination
works very well. When you're in battle, simply cast earth wall, and let it do
your defending, while you pound away on the offending miscrient. I also have
two other chars, and while they work, I find it much harder to
Oh, I don't know, I tend to agree that the avid gamer or the high tech geek is
still going to build their own pcs. My son is currently working on building
his dream pc, and although it's taking several months to purchase all the
parts, when it's finished, it will be pretty close to some
I generally find that it's easier to cut and paste the symbols than it is to
find them on the emogi keyboard, although I'll go that route when necessary.
In most cases, your alliance will have a topic in the forums called uniforms or
something similar. Simply cut and paste from that message
Yep, the berserker skill is a lvl 22 warrior skill. You wouldn't be able to
use it if you were still in the beginner areas, since you wouldn't have gained
enough levels just yet.
hth.
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To play devana you will need to either visit devana.eu (and join the game
there) or if you wish to play it on your own machine, you'll need both a web
server with a php interpreter (some web servers have these built in). and
mysql for the database backend. It's relatively easy to get
Devana is written using php and javascript. It's accessible, and it's also
opensource. The version that's up for download needs some serious help to be
100% accessible, but it's doable, it just takes a great deal of time tracking
down all the places tags need to be added in the code to make
I just wanted to let folks know, just in case they didn't know. Besides lords
and knights, there are three other games by the same folks that are accessible
as well. Celtic tribes, Crazy tribes, and Scary tribes are all just as
accessible as lords and knights. I have to say, even though
It looks really cool. I created an account, but can't get any further. Any
suggestions?
On Feb 21, 2015, at 11:59 AM, Devin Prater wrote:
Hi all.
So I did some exploration of the web, and came across the website
drakor.com
Does anyone play this browser rpg game? It reminds me a little
Devana is a browser-based game where you build a town, and wage war withnearby
towns. It's nearly 100% accessible, and can be found at devana.eu for those
who are interested. Some time ago, I went over it, and replaced all the
missing alt tags with real ones, and generally made the game 100%
Have you tried solara? It's completely accessible, and fits your requirements.
On Feb 20, 2015, at 3:25 PM, David Bartling wrote:
Hi
I wanted to know if anyone knew of any more accessible ios games. I
like games like lords and knights and star traders, and games with no
ending! Thanks
---
The only facebook game I know that is accessible (to some degree) is one based
on devana. I can't remember the name of it, but if you do a search for devana,
and facebook, you should turn it up. It's about 75% accessible, but it's
usable if you hang with it.
I haven't played for quite some
About 5 years ago, I'd been working on an rpg type game, and had asked for
volunteers to test and offer feedback. I got a few volunteers, (8-10 if I
remember correctly) but never got any feedback, good, bad, or indifferent, so I
shelved the project, figuring if it wasn't garnering feedback,
I don't know if it's a result of my ios version (still using 6.13) or what, but
I tried it, and didn't like it. There were unlabeled buttons scattered here
and there, and swiping right/left didn't always take me where I needed to go, I
had to touch different parts of the screen to find things.
For those who want it, I've placed my game book creation tool online at
http://www.softcon.com/gamebooks/
It's nothing special, just an xml-based system that allows you to make rooms,
link them together, and allow the user to select where to go next. There's
samples there of both a multiple
I've put in a pledge too. (hope it gets funded, those turtle beach headphones
sound really nice.
On Feb 15, 2015, at 6:15 AM, Paul Lemm wrote:
Hi,
Thanks Dark, sounds like a great game just put in my pledge. Its worth
noting for anyone thinking about backing this project that the
For those playing wayfare, since there was some discussion here earlier about
what resources show up on a scan, I've discovered that you can pretty much tell
what is present just from the descriptions. I.E. scattered clumps of fist-sized
crystals mean ceramic geode, and there's other
a mac mini is $599, so purchasing a mac isn't as expensive as folks might
think. Admittedly, if you want to use apple tools, then yes, an apple
developer account helps. However, it's not strictly necessary. If you're only
interested in writing programs for the mac (and not ios) then you need
Thought some folks on here might be interested in this, since it's hard to find
these days.
Find this one at:
http://www.shopgoodwill.com/auctions/Microsoft-Flight-Simulator-2000-Professional-Edn-14283161.html
It ends tomorrow evening (if I remember correctly)
Hope this helps.
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You know,, I was about to reply and say no way, because they're completely
different urls.
But, after looking at the game itself (although getting logged into the
monsters game took some doing (had to create a new id and everything)
Honestly, I can't tell.
The monsters game appears to be flash
Don't know if this has been listed here before or not, but kidzui is a web
browser
for the little kids,
that has loads of links recomended by parents for other kids.
We found one that I went to w/the browser, and it works fairly well.
It's called vampires vs. werewolves, and you can choose what
Let me answer some of the questions raised here about the console system I'd
proposed earlier.
First off, the games that would be available (initially) are the demo games
that come with the system, modified of course to be compatible and playable by
the blind user.
There's a list of them, and
I have a mac games page on my softcon mac pages at:
http://www.softcon.com/mac/
You'll find ports of mostly text-based games there, but I think I posted my
chopper port there too,
though I'm not sure about that, I'll go check shortly.
But, that's a good place to strt.
and as it says on the site,
Speaking of console games.
Would there be any interest in a console built with the blind gamer in mind?
I have access to something that could easily be turned into a console with
games built from scratch that could easily be played by blind and visually
impaired users.
There would be games like
1 - 100 of 141 matches
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