They are..
- Original Message -
From: ENES SARIBAS enes.sari...@gmail.com
To: gamers@audyssey.org
Sent: Tuesday, May 25, 2010 1:27 PM
Subject: [Audyssey] shades of doom
hi,
i have some ideas for shades of doom
why don't you put different monsters, different objects, different
weapons
pack ammunition.
So, too much trouble.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of ENES SARIBAS
Sent: Tuesday, May 25, 2010 12:27 PM
To: gamers@audyssey.org
Subject: [Audyssey] shades of doom
hi,
i have some
hi
what do you mean shades hasn't developed since 2005
no new version
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
Hi everyone, Spoilers ahead:
I was playing Shades of Doom on the Don't Hurt me difficulity, I get to level
6 and as soon as the doors to the lift open I'm faced with the Temprel
Desturbence. I'm not sure how to get passed him, if I run forward he zaps me
to another part of the level, but if
Eh I've tried to kill these before, I never figured out how to kill
them. I think you need some special weapon or something
On 5/15/10, Lori Duncan lori_dunca...@hotmail.com wrote:
Hi everyone, Spoilers ahead:
I was playing Shades of Doom on the Don't Hurt me difficulity, I get to
level 6 and
: Saturday, May 15, 2010 1:23 PM
To: Lori Duncan; Gamers Discussion list
Subject: Re: [Audyssey] Shades of doom
Eh I've tried to kill these before, I never figured out how to kill
them. I think you need some special weapon or something
On 5/15/10, Lori Duncan lori_dunca...@hotmail.com wrote:
Hi
i play in the
it's a good day to die
i got stuck on level 9
are there any recordings or can you give me tips?
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web,
me a slice of pizza?
Vender: No pizza. Only Khlav Kalash.
- Original Message -
From: ENES SARIBAS enes.sari...@gmail.com
To: gamers@audyssey.org
Sent: Saturday, March 27, 2010 9:24 AM
Subject: [Audyssey] shades of doom level 9 help!
i play in the
it's a good day to die
i got stuck
finding your way isn't a problem but staying alive is
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
, 2010 11:30 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] shades of doom level 9 help!
The passages running east and west don't go anywhere, except for the ones
with the emergency radio and the elevator. Just run straight north and take
out all the enemies. Then just unlock the big door
: Re: [Audyssey] shades of doom, anyone?
well I got through the first level of ts.
however i never was able to pass the fireballs in l2, and even if I got it
welll.
Its like the gma engine but in alpha 001 with loads of issues.
If there was a way to make the fire go away or something then maybe
On the 30.12.2009 at 13:17, Wrote Bryan Peterson:
And I must say, all Technoshock ever did was frustrate the living
bejesus out of me. I'm all for more challenging audio games but I
think the learning curve in TS was way too steep. And I don't even
know if the game's even still being worked on
Khlav Kalash.
- Original Message - From: James Dietzjames.j.di...@gmail.com
To: Gamers Discussion listgamers@audyssey.org
Sent: Tuesday, December 29, 2009 11:37 PM
Subject: Re: [Audyssey] shades of doom, anyone?
THere is plenty to help you get used to the game environment. The
wind
: No pizza. Only Khlav Kalash.
- Original Message - From: James Dietz
james.j.di...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 29, 2009 11:37 PM
Subject: Re: [Audyssey] shades of doom, anyone?
THere is plenty to help you get used to the game
.
What would you like at the end?
Phil
- Original Message -
From: Kevin Weispfennig kevin.weispfen...@gmx.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, December 31, 2009 6:35 AM
Subject: Re: [Audyssey] shades of doom, anyone?
Hi
Yeah don't ask me but I got to play
gamers@audyssey.org
Sent: Thursday, December 31, 2009 6:36 AM
Subject: Re: [Audyssey] shades of doom, anyone?
Hi Kevin,
I'm sorry you didn't like the end of Shades of Doom, as I took part in
making it.
spoiler
space
It was supposed to be your character signaling for the craft to land
opening
, December 31, 2009 3:36 PM
Subject: Re: [Audyssey] shades of doom, anyone?
Hi Kevin,
I'm sorry you didn't like the end of Shades of Doom, as I took part in
making it.
spoiler
space
It was supposed to be your character signaling for the craft to land
opening the hatch, and flying off back
Hi Phil,
I for one thought the end of Shades of Doom 1.2 was ok. Perhaps not
mainstream quality, but who cares? It was perfectly fine, and was a
decent ending to the game.
Phil Vlasak wrote:
Hi Kevin,
I'm sorry you didn't like the end of Shades of Doom, as I took part in
making it.
spoiler
Hi,
We had some missunderstandings.
I didn't like the ending of Technoshock that much.
I never finnished Shades of doom.
Kevin
Am 31.12.2009 18:01, schrieb Thomas Ward:
Hi Phil,
I for one thought the end of Shades of Doom 1.2 was ok. Perhaps not
mainstream quality, but who cares? It was
.
- Original Message -
From: James Dietz james.j.di...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 29, 2009 11:37 PM
Subject: Re: [Audyssey] shades of doom, anyone?
THere is plenty to help you get used to the game environment. The
wind and path ambience
.
- Original Message - From: James Dietz james.j.di...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 29, 2009 11:37 PM
Subject: Re: [Audyssey] shades of doom, anyone?
THere is plenty to help you get used to the game environment. The
wind and path ambience
Hi. I thought the game had more than enough sounds. I made a recording
of this game where I walk through the different levels and I include
explanations as well. I believe that Liam Erven is still hosting those
for me at www.liamerven.com/games
Many thanks.
On 12/27/2009 1:57 PM, Mauricio
-
From: Raul A. Gallegos r...@asmodean.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 29, 2009 7:38 PM
Subject: Re: [Audyssey] shades of doom, anyone?
Hi. I thought the game had more than enough sounds. I made a recording of
this game where I walk through
hi list
for those who plaied shades of doom, didn't you think the game should
have some more sounds for player guidance? i found myself lost several
times going back and forth in there.. hints?
thanks,
mauricio
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send
To: gamers@audyssey.org
Sent: Sunday, December 27, 2009 11:00 AM
Subject: [Audyssey] shades of doom, anyone?
hi list
for those who plaied shades of doom, didn't you think the game should
have some more sounds for player guidance? i found myself lost several
times going back and forth in there.. hints
...@uol.com.br
To: gamers@audyssey.org
Sent: Sunday, December 27, 2009 11:00 AM
Subject: [Audyssey] shades of doom, anyone?
hi list
for those who plaied shades of doom, didn't you think the game should
have some more sounds for player guidance? i found myself lost several
times going back and forth
Message -
From: Mauricio Almeida mauricio...@uol.com.br
To: gamers@audyssey.org
Sent: Sunday, December 27, 2009 12:00 PM
Subject: Re: [Audyssey] shades of doom, anyone?
thanks bryan.
mind explaining how this feature work, and how to activate it?
thanks,
mauricio
-Mensagem original
@audyssey.org
Data: Domingo, 27 de Dezembro de 2009 11:09
Assunto: Re: [Audyssey] shades of doom, anyone?
It's quite simple really. Just hit Control V when you get to a spot you want
to mark and it'll say Marked. THen when you come back to said spot it'll say
Marker followed by a number
Also, the v key to see if I've already visited that section. HTH
---
In God we trust!
- Original Message -
From: Bryan Peterson bpeterson2...@cableone.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 27, 2009 8:01 AM
Subject: Re: [Audyssey] shades of doom, anyone
list gamers@audyssey.org
Sent: Sunday, December 27, 2009 3:15 PM
Subject: Re: [Audyssey] shades of doom, anyone?
Also, the v key to see if I've already visited that section. HTH
---
In God we trust!
- Original Message -
From: Bryan Peterson bpeterson2...@cableone.net
To: Gamers
...@uol.com.br
To: gamers@audyssey.org
Sent: Sunday, December 27, 2009 11:00 AM
Subject: [Audyssey] shades of doom, anyone?
hi list
for those who plaied shades of doom, didn't you think the game should
have some more sounds for player guidance? i found myself lost several
times going back and forth
thanks yall. I have tried it works fine!
pretty useful as wlel.
-Mensagem original-
De: Kevin Weispfennig kevin.weispfen...@gmx.net
Para: Gamers Discussion list gamers@audyssey.org
Data: Domingo, 27 de Dezembro de 2009 19:52
Assunto: Re: [Audyssey] shades of doom, anyone?
Hi there,
I
Hi Nicol,
Yes you can tell them about your mom not wanting you to play shades of doom who
cares if she gets cross with you? My mom sometimes doesn't like what I do but
does that stop me? no. you're an adult Nicol, make your own decisions. If I
were in your place I would tell them. In fact I
well my dad doesn't like anything bar classical and jazz music, so whenever he
is at home I can't use my sub, because its to noisy
naturally I only can do that while he is out but such is life I suppose.
At 08:54 a.m. 23/09/2009, you wrote:
Hi Nicol,
Yes you can tell them about your mom not
On my station, I have a presenter reviewing Shades of Doom right now!
http://www.livingontheedgeradio.com
There is such a thing as Real Rock. Come check it out!
http://www.livingontheedgeradio.com
E-mail/Windows Live messenger:
Sent: Sunday, May 03, 2009 7:11 PM
Subject: [Audyssey] Shades of Doom Reviewed
On my station, I have a presenter reviewing Shades of Doom right now!
http://www.livingontheedgeradio.com
There is such a thing as Real Rock. Come check it out!
http
somewhere. Btw, I didn't spell his name right, I don't know the right spelling.
- Original Message -
From: Ann
To: Gamers Discussion list
Sent: Monday, March 16, 2009 2:25 PM
Subject: [Audyssey] Shades of Doom and sarah audio walkthroughs a lostSarah
registration
Hi folks
Hi folks,
Okay, I'm stil in recovery mode after my hard drive crash,and one thing
that none of my backups, except probaby the ton of disks that went bad,
have a Shades of Doom audio walkthrough. i can't remember who recorded
this, but it as a whole game walkthrough, level by level, done in I
] Shades of Doom and sarah audio walkthroughs a lostSarah
registration
Hi folks,
Okay, I'm stil in recovery mode after my hard drive crash,and one thing
that none of my backups, except probaby the ton of disks that went bad,
have a Shades of Doom audio walkthrough. i can't remember who
well http://games.asmodean.net was where most of this stuff was.
www.audiogames.net had my sod walkthrough, but not sure about sarah.
I think http://games.liamerven.com or www.liamerven.com/games wis the mirror
for this stuff but don't know forgot.
There was another place you could get the sarah
2.0 GHZ, 1024 mb DDR ram, Fujitsu
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message -
From: Ann tate...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, March 16, 2009 12:25 PM
Subject: [Audyssey] Shades of Doom and sarah audio walkthroughs
Hi all, well, I've tried my luck with Shades of doom demo, and I am not
understanding how I can get messages? When I'm walking it will say message
in such and such a foot but how do I get it?
thanks
Lelia
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send
YOu just walk over the message.
Tim
- Original Message -
From: lelia struv...@yahoo.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 21, 2008 3:27 PM
Subject: [Audyssey] Shades of doom?
Hi all, well, I've tried my luck with Shades of doom demo, and I am
How do you read it?
Lelia
- Original Message -
From: tim kilgore` tim8...@sbcglobal.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 21, 2008 4:28 PM
Subject: Re: [Audyssey] Shades of doom?
YOu just walk over the message.
Tim
- Original Message
gamers@audyssey.org
Subject: Re: [Audyssey] Shades of doom?
How do you read it?
Lelia
- Original Message -
From: tim kilgore` tim8...@sbcglobal.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 21, 2008 4:28 PM
Subject: Re: [Audyssey] Shades of doom?
YOu just
Hi Lelia,
You pick up messages like you would with any other item. When you get
near enough to it you will automatically pick it up. The exception to
this rule is if you are hearing it through a wall or behind a closed
door.
Smile.
On 12/21/08, lelia struv...@yahoo.com wrote:
Hi all, well,
Hi Lelia,
When you pick up the message it should automatically read it to you.
Alternatively if you want to read all messages you have collected
press f8.
On 12/21/08, lelia struv...@yahoo.com wrote:
How do you read it?
Lelia
---
Gamers mailing list __ Gamers@audyssey.org
If you want to
, December 21, 2008 4:02 PM
Subject: Re: [Audyssey] Shades of doom?
Hi Lelia,
When you pick up the message it should automatically read it to you.
Alternatively if you want to read all messages you have collected
press f8.
On 12/21/08, lelia struv...@yahoo.com wrote:
How do you read it?
Lelia
Hi Charles,
Not that I am aware of. It is in the Shades of Doom 1.2 users guide. I
imagine GMA put it there for a reason, and I really like the f8 key.
Although, one difference with 1.2 and 1.0 is you no longer have to
remember which order the wafers go in as you can basically just look
it up
Subject: Re: [Audyssey] Shades of Doom 1.2 recordings
Yep, I have a copy on my harddrive at the moment, nice recording I'd
love to here more, either shades of doom or other games.
Beware the Grue!
Dark.
- Original Message -
From: Raul A. Gallegos [EMAIL PROTECTED
, February 11, 2008 4:32 PM
Subject: [Audyssey] Shades of Doom 1.2 recordings
I have recordings of Shades of Doom 1.2. I cover all levels except level 9.
Dark said the following on 2/10/2008 5:45 PM:
well, I'm a big fan of Pbx and the party pack, and look forward to
future packs they mentioned
I have recordings of Shades of Doom 1.2. I cover all levels except level 9.
Dark said the following on 2/10/2008 5:45 PM:
well, I'm a big fan of Pbx and the party pack, and look forward to
future packs they mentioned. I think it was just a bad day, and I couldn't
be bothered mucking
that particular fiend was responsible for me
losing half my life as well as totally messing up my course.
- Original Message -
From: Yohandy [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, January 16, 2008 11:10 PM
Subject: Re: [Audyssey] shades of doom
Discussion list gamers@audyssey.org
Sent: Friday, January 11, 2008 1:11 AM
Subject: [Audyssey] shades of doom beating the dead
Lo all!
Did you guys know that once a monster is done you can now continually stab
the corpse or punch it? Excellent for anger management! I don't know
:47 PM
Subject: Re: [Audyssey] shades of doom beating the dead
Hi.
Yeah I stumbled into that one once, er, for reasons such as I was so
worked
up about the retarded monster who just refused to croak that I didn't stop
when he did die, so yeah, I found out about that grins.
- Original
Lo all!
Did you guys know that once a monster is done you can now continually stab the
corpse or punch it? Excellent for anger management! I don't know if that was
possible or not before, but shrug is now.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail
You know what is even more fun. Run straight through the hall way toward
the locked door, get all the stuff to chase you, kill what ever you need
to on the way, but make sure most of the m follow you. Then have a
hayday with grenades. I may even do a recording of this to show everyone
one day.
well you can mash said thing if you cheat and use a laser I know that much.
At 05:18 a.m. 1/12/2007, you wrote:
Hi Shaun,
The temperal disturbance isn't a monster but a thing. Smile
shaun everiss wrote:
and there is one of the time disturbence monsters to.
---
Gamers mailing list __
Hi Shaun,
The temperal disturbance isn't a monster but a thing. Smile
shaun everiss wrote:
and there is one of the time disturbence monsters to.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to [EMAIL PROTECTED]
You can make changes or update
What is the code, so I can use it straight away when I get the file?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Thomas Ward
Sent: Wednesday, November 28, 2007 11:08 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Shades of Doom was Hi
Hi
: Thursday, November 29, 2007 12:29 PM
Subject: Re: [Audyssey] Shades of Doom was Hi
What is the code, so I can use it straight away when I get the file?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Thomas Ward
Sent: Wednesday, November 28, 2007 11:08 AM
I am going to buy them.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Bryan
Sent: Thursday, November 29, 2007 1:50 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Shades of Doom was Hi
I don't think they'll even work unless you yourself unlock
Hi Hunter,
The cheat codes are randomly generated per game installation. I imagine
David Greenwood has a master list of them since he created the game, but
after you earn 2 points you can generate your own personal cheat
code list.
I know it seams like a great idea punching in a cheat and
Hi Bryan,
I think you are right. I know on Shades of Doom my old 1.0 cheat codes
didn't work for 1.2 and i had to go through and play for them again
which wasn't all that hard for me. I've pretty much gotten good enough
at the game I don't even use the scope 90% of the time for targeting. I
Hi,
I obviously can't tell you what to do, but I can lend some advice for
what it is worth.
Seriously, buying the cheat codes is a mistake in my opinion. Sure it
will allow you to cheat to your hearts desire, but it will also have
some side effects you need to be aware of.
1. Cheat codes do
Are Cheat Codes availible in 1.2 of Shades Of Doom? Sky.
- Original Message -
From: shaun everiss [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, November 29, 2007 4:49 PM
Subject: Re: [Audyssey] Shades of Doom was Hi
you need 2 points.
then you
Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Thomas Ward
Sent: Wednesday, November 28, 2007 11:08 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Shades of Doom was Hi
Hi Hunter,
Two ways. You either collect them by finding them or you use the all
weapons cheat
, lunchtime doubly so.
- Original Message -
From: Jozwiak, Hunter (K12) [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, November 29, 2007 12:29 PM
Subject: Re: [Audyssey] Shades of Doom was Hi
What is the code, so I can use it straight away when I get
Hi,
Yes, they are. If you have 1.0 codes just play for 2 points in 1.2
and generate a new list of 1.2 codes.
Sky Taylor wrote:
Are Cheat Codes availible in 1.2 of Shades Of Doom? Sky.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to [EMAIL
Hi,
Last I checked it was $5.00 to have the cheats.txt file generated by
GMA, but either way it is a waiste of money. If someone wants to save
themselves a few bucks just play the game out once to the end and
generate the codes for free.
shaun everiss wrote:
you need 2 points.
then
PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, November 29, 2007 4:07 PM
Subject: Re: [Audyssey] Shades of Doom was Hi
Hi Hunter,
The cheat codes are randomly generated per game installation. I imagine
David Greenwood has a master list of them since he created the game
the file?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Thomas Ward
Sent: Wednesday, November 28, 2007 11:08 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Shades of Doom was Hi
Hi Hunter,
Two ways. You either collect them by finding them or you use
notice-Will Durant
contact me:
email/msn: [EMAIL PROTECTED]
skype: lordandladyl
- Original Message -
From: shaun everiss [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 27, 2007 9:06 PM
Subject: Re: [Audyssey] Shades of Doom was Hi
the flamer
What do the bosses sound like? I'm nervous about them, since it is my
first time.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of shaun everiss
Sent: Tuesday, November 27, 2007 8:34 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Shades of Doom
Hi Hunter,
Two ways. You either collect them by finding them or you use the all
weapons cheat code which gives you all weapons at the beginning of the
game. Nice thing about cheat codes in order to get them you have to beat
the game on easy first.
Jozwiak, Hunter (K12) wrote:
How do yeh get
Hi,
Quote
ALso, Where is the flamethrower. I can't find that one.
End quote
It is in area 5. It is sometimes randomly carried by a monster and
sometimes just laying around. You have to look around the level a bit to
find it, but I usually get it every time I pass through that level.
I
Hi Kevin,
I'm not so sure about that. I think the flame thrower is on level 5 not
level 4. Smile
kevin and Emma wrote:
hi, what he means is the flame thrower is always in the game, it's the
location which is slightly random. it's usually on level 4 but never in the
same place as it's
Spoiler
Space
They sound like zombies.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
Behalf Of Jozwiak, Hunter (K12)
Sent: Wednesday, November 28, 2007 3:48 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Shades of Doom was Hi
What do the bosses sound like
Yep, it is on level 5.
Time is an illusion, lunchtime doubly so.
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 28, 2007 11:09 AM
Subject: Re: [Audyssey] Shades of Doom was Hi
Hi Kevin,
I'm not so sure
Hi,
Well, there actually is only one boss, and he has an unusual sound. Sort
of like breathing or moaning sound. However, the blobs act as sort of
minibosses in the game because they are so darn blasted hard to kill.
Jozwiak, Hunter (K12) wrote:
What do the bosses sound like? I'm nervous
:[EMAIL PROTECTED]
On Behalf Of shaun everiss
Sent: Tuesday, November 27, 2007 8:34 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Shades of Doom was Hi
yeah I like the long range lasers.
I'm going to do a strat guide in audio.
Oh you probably should beat the game at least once as it will have
and there is one of the time disturbence monsters to.
At 09:02 a.m. 29/11/2007, you wrote:
Hi,
Well, there actually is only one boss, and he has an unusual sound. Sort
of like breathing or moaning sound. However, the blobs act as sort of
minibosses in the game because they are so darn blasted
Hello Hunter,
I don't know where you heard level 8 is timed, but it is not from
everything I can tell. I've played that game in and out and have never
found any reason to believe any levels are timed. The only tricky thing
about level 8 is the teleporters. One will take you into area 9 and the
How do yeh get all the weapons?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Thomas Ward
Sent: Tuesday, November 27, 2007 12:32 PM
To: Gamers Discussion list
Subject: [Audyssey] Shades of Doom was Hi
Hello Hunter,
I don't know where you heard level 8
Subject: Re: [Audyssey] Shades of Doom was Hi
How do yeh get all the weapons?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Thomas Ward
Sent: Tuesday, November 27, 2007 12:32 PM
To: Gamers Discussion list
Subject: [Audyssey] Shades of Doom was Hi
there are actually 3 teleporters, but only 1 level 9 portal can be active at
once.
At 07:31 a.m. 28/11/2007, you wrote:
Hello Hunter,
I don't know where you heard level 8 is timed, but it is not from
everything I can tell. I've played that game in and out and have never
found any reason to
] [mailto:[EMAIL PROTECTED]
On Behalf Of Thomas Ward
Sent: Tuesday, November 27, 2007 12:32 PM
To: Gamers Discussion list
Subject: [Audyssey] Shades of Doom was Hi
Hello Hunter,
I don't know where you heard level 8 is timed, but it is not from
everything I can tell. I've played that game in and out
. I can't find that one.
- Original Message -
From: Jozwiak, Hunter (K12) [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 27, 2007 12:45 PM
Subject: Re: [Audyssey] Shades of Doom was Hi
How do yeh get all the weapons?
-Original Message
I like the laser better.
- Original Message -
From: shaun everiss [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 27, 2007 2:06 PM
Subject: Re: [Audyssey] Shades of Doom was Hi
the flamer is a random weapon its somewhere, however sometimes you
. I can't find that one.
- Original Message -
From: Jozwiak, Hunter (K12) [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 27, 2007 12:45 PM
Subject: Re: [Audyssey] Shades of Doom was Hi
How do yeh get all the weapons?
-Original Message
the laser better.
- Original Message -
From: shaun everiss [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 27, 2007 2:06 PM
Subject: Re: [Audyssey] Shades of Doom was Hi
the flamer is a random weapon its somewhere, however sometimes you can
just skip
quote:
Hay che, how about a shades of doom tournament?
end quote
Well, the tournament system can handle any type of contest, but I'm not
sure how you would score a shades of doom tournament. You would have to
figure out a way to have head to head matches, any ideas?
out.
Che
I never read that book myself.
I'm going to have to.
But yeah, would make sence.
One thing lacking in sod is the fact that when you insert a code into
the machine you don't hear a acceptance beep and you don't hear a
final set of beeps.
at the end.
Its a realism thing.
At 04:24 p.m. 7/09/2006,
Hi Bryan,
Judging by the nature of the experiments run it sounds like anyone with
half a brain would put in some kind of safety system to get rid of all
of the experiments at once. However, one would think shutting down the
experiment might initiate a self destruct for the complex.
Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Shades of Doom
Date: Thu, 07 Sep 2006 17:58:54 -0400
Hi Bryan,
Judging by the nature of the experiments run it sounds like anyone with
half a brain would put in some kind of safety system to get rid of all
of the experiments at once. However, one
Hey all.
If the experiment was shut down, the area could be fortified or otherwise
quarentined and you would have to find your own way out of nearly impssible
circumstancesin a hurry. The building could be used again
somedayafter there's no hope to get the mainframe running.
Destroy it
Hi gamers,
This is just a discussion thread about one of my favorite audio games, a
little gem we like to call Shades of Doom. I've beaten it on all five
difficulty levels (yes, even It's a good day to die), and throughout my
experiences with the game I noticed some similarities between SOD and
Hi Sky,
I like your bile disrupter weapon, which would probably give the monsters
diarrhea.
Here is the full list:
10 Weapons
punch
knife
manual bolt gun.
semi automatic bolt gun.
automatic bolt gun
chain saw
bio disrupter
flame thrower.
laser pistol
grenade
5 Ammunition types
Projectile Ammo,
301 - 398 of 398 matches
Mail list logo